Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 00:23:12 Player: mrwizrd Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1434) 1434 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 5224 Bonus ------- Follower Combat Kills 502 Friendly Fire -112 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 26/100 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Optical Array > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Improved Terrain Scan Processor Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Sensor Array Improved Propulsion Shielding Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Terrain Scan Processor Drone Bay Shock Rifle Assault Cannon Guided EMP Blaster [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Battery Device Improved Sensor Array Storage Large Battery Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Guided EMP Blaster Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . 2 2 . . 1 Weapon 1 | . . . . . . 1 Parts Attached 76 | 6 2 19 5 20 5 19 Power 12 | 1 . 4 1 3 1 2 Engine 11 | 1 . 4 1 2 1 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 17 | 2 . 6 1 5 . 3 Treads . | . . . . . . . Leg 15 | 2 . 4 1 5 . 3 Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 1 4 2 5 4 5 Device 10 | . . 2 . 4 1 3 Storage 4 | 1 1 . . 1 1 . Processor 2 | . . . 1 . . 1 Hackware 1 | . . . . . 1 . Protection 5 | . . 2 1 . 1 1 Artifact . | . . . . . . . Weapon 25 | 2 1 5 1 7 . 9 Energy Gun 7 | . . 2 . 3 . 2 Energy Cannon 4 | . 1 1 . . . 2 Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . . 1 . 1 Special Weapon 1 | . . 1 . . . . Impact Weapon 3 | . . 1 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . 2 . 1 Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 35 | . . 6 . 8 . 21 Power 5 | . . 1 . 1 . 3 Propulsion 7 | . . 2 . 2 . 3 Utility 12 | . . 2 . 2 . 8 Weapon 11 | . . 1 . 3 . 7 Highest Loss Streak 12 | . . 4 . 5 . 12 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 98 89 83 95 89 52 Engine 8 | . 14 11 9 5 9 6 Leg 16 | . 28 6 18 17 18 7 Wheel 1 | . . 9 . . . . Device 19 | . . 14 9 23 25 12 Storage 17 | . 27 22 18 18 18 7 Processor 5 | . . . 9 9 6 . Hackware 1 | . . . . . 2 4 Protection 2 | . . 5 2 1 1 3 Energy Gun 3 | . . 7 9 6 . . Ballistic Gun 2 | . 20 6 . . . 1 Launcher 4 | . . . . 1 9 1 Impact Weapon 2 | . . 2 9 7 . . Naked Turns . | . . . . . . . Heaviest Build 45 | 12 16 25 32 33 33 45 Greatest Support 45 | 20 20 24 25 39 39 45 Greatest Overweight (x) 7 | 3 . 5 1 1 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 9 Most Carried 10 | 2 8 8 8 10 10 10 Average Carried 7 | . 6 7 7 8 9 6 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 2 8 7 8 8 10 2 Class Distribution -------------------- 48% | Commander-Mutant 41% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 1119 | 234 . 317 . 241 90 237 Remotely . | . . . . . . . Salvage Created 1470 | . 87 381 . 401 201 400 Parts 69 | . 5 26 . 19 8 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 32 | . 2 12 . 8 3 7 Melee 3 | . . 1 . 2 . . Guns 17 | . . 9 . 4 . 4 Cannons 3 | . 2 1 . . . . AOE 5 | . . . . . 3 2 Classes Destroyed 7 | . 1 2 . 1 1 2 Swarmer 4 | . . 4 . . . . Grunt 16 | . 2 5 . 4 . 5 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . 1 . Sentry 7 | . . 3 . 3 1 . Hunter 2 | . . . . 1 1 . Best Kill Streak 4 | . 2 4 . 3 2 3 Combat Bots Only 4 | . 2 4 . 3 2 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee 1 | . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 384 | . 6 88 6 83 10 191 Missed 104 | . 4 17 2 21 2 58 Damage Taken 4620 | . 21 1156 63 920 126 2334 Core 1326 | . 11 268 31 121 45 850 Absorbed by Shields 16 | . . . . . 6 10 Redirected to Shielding 74 | . . . . . . 74 Ignored by Resistances 15 | . . . . 15 . . Core Remaining (%) 73 | 100 95 33 . . 64 . Volleys Fired 152 | . 8 54 . 33 4 53 Largest 3 | . 2 2 . 1 1 3 Hottest 165 | . 80 120 . 56 50 165 Shots Fired 204 | . 16 77 . 33 4 74 Gun 138 | . 10 55 . 33 . 40 Cannon 45 | . 6 6 . . . 33 Launcher 5 | . . . . . 4 1 Special 16 | . . 16 . . . . Kinetic 71 | . 10 25 . . . 36 Thermal 124 | . 6 52 . 31 . 35 Explosive . | . . . . . . . Electromagnetic 9 | . . . . 2 4 3 Robot Hit Streak 9 | . 2 6 . 6 4 9 Robot Miss Streak 4 | . 4 2 . 3 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 142 | . 6 48 . 31 4 53 Core Hits 61 | . 3 17 . 11 8 22 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 5 | . . 1 . 3 . 1 Burn 3 | . . . . 2 . 1 Smash 2 | . . 1 . 1 . . Melee Attacks 18 | . . 7 . 11 . . Impact 17 | . . 7 . 10 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3648 | . 84 786 . 836 321 1621 Guns 1391 | . 48 459 . 318 . 566 Cannons 640 | . 36 70 . . . 534 Explosions 819 | . . . . . 321 498 Melee 680 | . . 174 . 506 . . Ramming 46 | . . 11 . 12 . 23 Kinetic 833 | . 48 230 . . . 555 Thermal 1698 | . 36 371 . 318 . 973 Explosive . | . . . . . . . Electromagnetic 391 | . . . . . 321 70 Impact 680 | . . 174 . 506 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . 11 . . . 5 Average Corruption 8 | . . 11 . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . 15 . . . 5 Message Errors 3 | . . 3 . . . . Matter Fused 7 | . . 5 . . . 2 Heat Flow Errors 2 | . . 1 . . . 1 Data Loss (minor) 4 | . . 2 . . . 2 Misfires 2 | . . 2 . . . . Misdirections 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 163 | . . 21 . 22 24 96 Projectiles 6 | . . . . . . 6 Explosions 114 | . . . . . 24 90 Melee 43 | . . 21 . 22 . . Knockbacks 6 | . . . . 1 . 5 Impact 1 | . . . . 1 . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 55 | . . 5 . . . 50 Shots 2 | . . . . . . 2 Rammed 30 | . . 3 . . . 27 Targets Rammed 32 | . . 3 . 2 . 27 Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 503 | . 120 503 . 173 11 183 Average Temperature 96 | . 63 117 . 65 10 61 Received Heat Transfer 1726 | . 12 309 36 405 61 903 Effects 6 | . . 6 . . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 3 | . . 3 . . . . Damage (major) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 4 . 1 1 . Impact Corruptions 4 | . . 2 . 2 . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . 1 . 3 . 3 Heat Transferred 3164 | . 74 890 . 962 . 1238 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Peak Influence 450 | . 66 271 61 450 146 364 Initial 146 | . . 27 61 25 146 50 Average 108 | . 25 134 61 209 20 235 Maximum Alert Level 2 | . . 1 . 2 . 1 Low Security (%) 76 | 100 100 78 100 49 100 22 Level 1 18 | . . 21 . 32 . 77 Level 2 4 | . . . . 18 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 2 . 1 . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . 1 . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 5 | . . 3 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 4 18 3 23 4 15 Peak Tracking Total 5 | . 2 5 3 4 1 4 Tactical Retreats 5 | . . 1 . 1 . 3 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 5 | . . . . 1 . 4 Max in Single Turn 4 | . . . . 1 . 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 26 | . 3 2 2 9 9 1 Terminals 22 | . 3 2 2 9 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 7 5 4 13 16 1 Successful 20 | . 2 1 1 6 10 . Failed 26 | . 5 4 3 7 6 1 Catastrophic 10 | . 1 2 . 2 4 1 Database Lockouts . | . . . . . . . Manual 24 | . 2 4 1 11 5 1 Terminals 39 | . 7 5 4 13 9 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 1 1 6 4 . Record 2 | . . 1 . . 1 . Open Door 3 | . . . . 3 . . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 3 | . 1 . . 1 1 . Disarm Traps 1 | . . . . 1 . . Zone Layout 4 | . 1 . . 1 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . . . . . 6 . Recycle Component 1 | . . . . . 1 . Process 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 3 | . . . . . 3 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 3 1 2 4 8 1 Full Trace Events 3 | . 1 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . 1 . Recycled Matter 37 | . . . . . 37 . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . . . 7 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 12 | . . . . . 12 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies 22 | . . . . 10 12 . Largest Group 12 | . . . . 10 12 5 Highest-Rated Group 203 | . . . . 173 203 85 Highest-Rated Ally 34 | . . . . 29 34 27 Total Orders 7 | . . . . 7 . . FOLLOW 2 | . . . . 2 . . GUARD 3 | . . . . 3 . . AID 2 | . . . . 2 . . Ally Attacks 128 | . . . . 94 21 13 Total Damage 1801 | . . . . 1113 462 226 Kills 24 | . . . . 16 6 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 4234 | 57 274 545 299 1075 1542 442 Spaces Moved 2664 | 37 198 275 197 713 1092 152 Core 73 | 15 . 1 . . . 57 Treads . | . . . . . . . Legs 2416 | 22 198 99 197 713 1092 95 Wheels 175 | . . 175 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 120 120 120 50 Average Speed 125 | 126 120 115 147 128 120 144 Slowest Speed 400 | 200 120 300 190 190 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 34 | 4 30 24 13 66 99 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . 10 . . . . Terrain Destroyed 23 | . . 11 . . . 12 Melee . | . . . . . . . Projectile 11 | . . 11 . . . . AOE 12 | . . . . . . 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 3256 | 44 218 383 204 819 1322 266 Wait 132 | . 3 12 1 25 79 12 Move 2658 | 36 197 274 196 712 1091 152 Hop . | . . . . . . . Pick Up 27 | 2 7 5 1 7 5 . Fast Attach 34 | 6 1 6 1 6 3 11 Attach 21 | . . 9 1 4 . 7 Detach 6 | . . 3 . . 2 1 Swap 21 | . 1 4 3 10 2 1 Drop 24 | . 1 6 1 9 5 2 Fire 152 | . 8 54 . 33 4 53 Melee 18 | . . 7 . 11 . . Ram 30 | . . 3 . . . 27 Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 131 | . . . . . 131 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x2 523 | -9/Materials | Crushed by falling debris 523 | -9/Materials | System corruption reached 10% 554 | -9/Materials | Lost 4 parts (1p1n1u1w) 697 | -9/Materials | Core integrity fell below 50% 862 | -9/Materials | Discovered new exit (range 10) 877 | -9/Materials | Entered another Materials area 877 | -8/Materials | Evolved 2 slots: Utility x2 1038 | -8/Materials | Discovered new exit (range 13) 1052 | -8/Materials | Identified exit to Storage 1176 | -8/Materials | Entered Storage 1397 | -8/Storage | Lost 5 parts (1n2u2w) 1558 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1879 | -8/Storage | Build established: Commander-Mutant 2247 | -8/Storage | Used back door to open Recycling access 2247 | -8/Storage | Discovered new exit (range 4) 2250 | -8/Storage | Identified exit to Recycling 2251 | -8/Storage | Entered Recycling 2251 | -8/Recycling | Accompanied by 1 ally 2739 | -8/Recycling | Lost 4 allies 3765 | -8/Recycling | Discovered new exit (range 15) 3793 | -8/Recycling | Entered Factory 3793 | -6/Factory | Accompanied by 5 allies 3793 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3913 | -6/Factory | Lost 3 allies 3978 | -6/Factory | Lost 4 parts (1p2u1w) 4116 | -6/Factory | Core integrity fell below 50% 4122 | -6/Factory | Lost 12 parts (2p3n2u5w) 4178 | -6/Factory | Core integrity fell below 20% 4206 | -6/Factory | Lost 4 parts (3u1w) 4235 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Adv. Weight Redist. System. System corrupted: Component data lost. Acquired Adv. Weight Redist. System. Acquired Enh. Optical Array. Dropped Aluminum Leg. Dropped Carbon-fiber Leg. Acquired Hvy. Ion Cannon. Broken Adv. Heat Sink destroyed. System corrupted: Matter fused (-7). G-50 Soldier misfires. G-50 Soldier IFF system glitched. Y-54 Guardian destroyed. G-50 Soldier IFF system glitched. Acquired Aluminum Leg. G-50 Soldier IFF system glitched. T-07 Excavator destroyed. Acquired Carbon-fiber Leg. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????##########???????????????????????????????? | | ????????# #######?????????????????????????? | | ????????#"" """ # #?????????????????????????? | | ????????#"" """ # #?????????????????????????? | | ????????#"T """ !# #?????????????????????????? | | ????????#"" + ##############????????????? | | ????????#"" """ # #????????????? | | ????????# """ # #????????????? | | ????????# """ # % +????????????? | | ????????# # % % #????????????? | | ????????########## #????????????? | | ??????????# ??????????? | | ??????????# % % ?????????? | | ########### ?????????? | | ^ % # % ?????????? | | ^%%%%# % ??????????? | | = %# ######### ###"#####??????????? | | % %# #?### #""" # ??????????????? | | ^ # #???########### """ ?????????????? | | +% ##############??"?? ?????????????? | | % %# # #???????????????????? | | %%# # !g "" #???????????????????? | | # # "%[ """#???????????????????? | | ^^ # # "= [ S"#???????????????????? | | # # " !![ @"""#???????????????????? | | ! # # " ! [ """#???????????????????? | | ########### + " #???????????????????? | | ??????????# # " #???????????????????? | | ??????????#% # " #???????????????????? | | ??????????# # " #???????????????????? | | ??????????# # " = #???????????????????? | | ??????????# # %= #???????????????????? | | ??????????# ### ##########???????????????????? | | ??????????+ #?###????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ?????????? #????????????????????????????????? | | ?????????? +????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Made in Tau Ceti IV Please Form A Line \\IAMDERELICT Challenges ------------ None Game ------ Seed CarbideCloakPurifier Manual? 0 Play Time 01:46:41 Cumulative 14.4 hours Start 2024.05.14 @ 22:31:31 End 2024.05.15 @ 00:23:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff23b2c8-c85f-4f3d-a1bd-79770eb5e601