Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 17:27:50 Player: delto Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (1008) 1008 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6273 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 85/300 Energy 78/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Improved Salvage Targeting Computer Jamming Amplifier Improved Focal Shield Long-range Tractor Beam > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Heavy Phase Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Signal Interpreter IFF Parser Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Jamming Amplifier Makeshift Light Armor Plating > --- WEAPON ----------- Thermic Laser Dirty Datajack Spear > --- INVENTORY -------- Flexi-carbon Leg Improved Salvage Targeting Computer Advanced ECM Suite Gauss Rifle Dirty Datajack [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 1 1 Utility 6 | . . 1 . . . 2 1 . . . . 1 1 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 74 | 9 5 4 . . 7 12 2 . 7 . . 15 13 Power 9 | 1 1 1 . . 1 2 . . 1 . . . 2 Engine 5 | 1 1 1 . . . 1 . . . . . . 1 Core 4 | . . . . . 1 1 . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 20 | 3 . . . . 2 5 . . 3 . . 4 3 Treads 2 | 1 . . . . . . . . . . . . 1 Leg 9 | 2 . . . . 2 5 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 3 . . 4 2 Flight . | . . . . . . . . . . . . . . Utility 27 | 2 1 1 . . 1 4 2 . 3 . . 6 7 Device 14 | 1 1 1 . . . 2 . . 3 . . 2 4 Storage 1 | 1 . . . . . . . . . . . . . Processor 7 | . . . . . 1 1 1 . . . . 1 3 Hackware . | . . . . . . . . . . . . . . Protection 5 | . . . . . . 1 1 . . . . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 3 3 2 . . 3 1 . . . . . 5 1 Energy Gun 3 | 1 1 . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 4 | 1 . . . . 1 1 . . . . . 1 . Ballistic Cannon 5 | . 2 1 . . 2 . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon 1 | 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 42 | . . . . . 4 12 . 3 . . . 13 10 Power 5 | . . . . . . 3 . . . . . 1 1 Propulsion 16 | . . . . . 1 4 . 1 . . . 6 4 Utility 11 | . . . . . 1 1 . 2 . . . 4 3 Weapon 10 | . . . . . 2 4 . . . . . 2 2 Highest Loss Streak 12 | . . . . . 2 5 . 3 . . . 12 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 3 4 4 5 5 4 3 1 1 2 4 5 4 4 Power . | 1 1 1 1 1 1 1 . . . . . . . Propulsion . | . . . 1 1 . 1 . . . . . 1 . Utility 1 | . . . 2 2 2 1 1 1 1 1 1 1 2 Weapon 1 | . 2 1 1 1 . . . . . 2 2 . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . 3 . . . 3 3 . . 1 4 . 2 5 Power 3 | . 1 . . . 2 . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . 1 . Utility 5 | . . . . . 1 2 . . . 2 . . . Weapon 11 | . 2 . . . . 1 . . . 2 . 1 5 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 100 100 96 91 48 47 52 76 76 90 48 Engine 3 | . 14 11 11 11 1 2 . . . . . . . Core 4 | . . . . . 9 6 . . 3 7 7 5 . Leg 13 | . 28 22 22 22 22 18 7 6 . . . . . Hover 5 | . . . . . . . . . 18 23 23 20 4 Device 23 | . 26 33 33 33 24 26 15 13 15 30 30 21 6 Processor 11 | . . . . . 6 18 18 20 15 15 15 13 27 Protection 1 | . . . . . . . 7 5 . . . 10 . Ballistic Gun 3 | . . . . . 7 8 . . . . . 4 . Ballistic Cannon 9 | . 15 31 22 22 13 6 . . . . . . . Launcher 3 | . . 1 11 11 11 4 . . . . . . . Peak Build Rating 63 | 7 9 13 13 13 20 25 13 13 36 36 36 63 48 Average Rating 23 | 5 8 12 13 13 17 20 11 11 24 35 36 53 36 On Entrance 17 | . 7 9 13 13 13 20 9 13 4 36 36 36 32 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 35 . . 8 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 28 | 12 15 22 19 19 19 22 9 9 16 16 16 28 14 Greatest Support 40 | 20 20 20 20 20 25 34 10 10 27 27 27 40 27 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 2 2 5 5 5 5 5 Average Carried 4 | 3 4 4 5 5 4 3 1 1 2 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 1 2 1 5 5 5 2 3 Class Distribution -------------------- 40% | Skirmisher 30% | Mutant 15% | Infiltrator-Mutant 8% | Ninja 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Ninja | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Matter Collected 1390 | 270 . 186 . . 325 280 . . . 183 . 50 96 Remotely 68 | . . . . . . . . . . . . . 68 Salvage Created 782 | 78 . 214 . . 170 280 . . . . . 40 . Parts 56 | 6 . 16 . . 13 18 . . . . . 3 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 26 | . . 9 . . 9 7 . . . . . 1 . Guns 4 | . . . . . . 3 . . . . . 1 . Cannons 17 | . . 8 . . 5 4 . . . . . . . AOE 5 | . . 1 . . 4 . . . . . . . . Classes Destroyed 9 | 1 . 4 . . 2 1 . . . . . 1 . Tunneler 5 | 3 . . . . 2 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . Swarmer 8 | . . 4 . . 4 . . . . . . . . Grunt 8 | . . 2 . . 2 4 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 6 | . . 3 . . . 3 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | 2 . 6 . . 6 2 . . . . . 1 . Combat Bots Only 6 | . . 6 . . 4 2 . . . . . 1 . Max Kills in Single Turn 2 | 1 . 1 . . 2 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Hostile Shots Fired 539 | . 5 50 . . 76 160 . 4 . 6 . 82 156 Missed 195 | . 2 13 . . 31 65 . 2 . 4 . 24 54 Hits 344 | . 3 37 . . 45 95 . 2 . 2 . 58 102 Melee 5 | . . . . . 2 . . 2 . . . . 1 Projectile 339 | . 3 37 . . 43 95 . . . 2 . 58 101 AOE 2 | . . . . . . . . . . . . 1 1 Critical Strikes 11 | . . 1 . . 2 2 . 1 . . . 2 3 Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 5665 | . 25 370 . . 545 1558 . 74 . 30 . 1034 2029 Core 1664 | . . 57 . . 90 313 . 68 . . . 133 1003 Absorbed by Shields 73 | . . . . . . 68 . . . . . . 5 Ignored by Resistances 18 | . . . . . . . . . . . . . 18 Core Remaining (%) 80 | 100 100 . . . 63 43 . . . . 90 84 . Volleys Fired 95 | 9 . 16 . . 28 24 . . . . . 16 2 Largest 3 | 2 . 3 . . 3 3 . . . . . 1 1 Hottest 99 | 70 . 99 . . 96 98 . . . . . 28 90 Shots Fired 189 | 18 . 48 . . 51 54 . . . . . 16 2 Gun 58 | 18 . . . . . 24 . . . . . 16 . Cannon 122 | . . 47 . . 45 28 . . . . . . 2 Launcher 9 | . . 1 . . 6 2 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 169 | 9 . 47 . . 45 52 . . . . . 16 . Thermal 11 | 9 . . . . . . . . . . . . 2 Explosive 9 | . . 1 . . 6 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 . 6 . . 9 8 . . . . . 10 3 Robot Miss Streak 9 | 4 . 4 . . 9 8 . . . . . 1 1 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 93 | 8 . 22 . . 23 26 . . . . . 12 2 Core Hits 56 | 5 . 10 . . 15 24 . . . . . 2 . Critical Kills 2 | . . . . . . 1 . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | 1 . 1 . . 1 1 . . . . . 1 . Burn 1 | 1 . . . . . . . . . . . . . Destroy 2 | . . . . . . 1 . . . . . 1 . Blast 2 | . . 1 . . 1 . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 1 1 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2385 | 84 . 474 . . 849 678 . . . . . 266 34 Guns 597 | 84 . . . . . 254 . . . . . 259 . Cannons 1194 | . . 434 . . 363 364 . . . . . . 33 Explosions 586 | . . 40 . . 486 60 . . . . . . . Melee 2 | . . . . . . . . . . . . 1 1 Ramming 6 | . . . . . . . . . . . . 6 . Kinetic 1695 | 21 . 434 . . 363 618 . . . . . 259 . Thermal 96 | 63 . . . . . . . . . . . . 33 Explosive 586 | . . 40 . . 486 60 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 1 1 Highest Corruption 7 | . . . . . . . . 7 7 7 7 1 3 Average Corruption 4 | . . . . . . . . 7 7 7 7 1 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . . . . . . . . 3 4 6 . 1 8 Message Errors 5 | . . . . . . . . . 2 1 . . 2 Matter Fused 5 | . . . . . . . . 1 2 1 . . 1 Heat Flow Errors 3 | . . . . . . . . . . 1 . . 2 Energy Discharges 4 | . . . . . . . . 2 . 1 . . 1 Data Loss (minor) 4 | . . . . . . . . . . 2 . 1 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 41 | . . 2 . . 39 . . . . . . . . Projectiles 5 | . . 2 . . 3 . . . . . . . . Explosions 36 | . . . . . 36 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 9 | . . 4 . . 4 1 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . 4 . . 4 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . 14 . . . . . . 3 . Shots 1 | . . . . . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 195 | 60 . 143 . . 90 47 . . . 195 . 11 130 Average Temperature 40 | 27 . 49 . . 41 21 . . . 104 . 6 38 Received Heat Transfer 979 | . . 87 . . 45 556 . . . . . 123 168 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 296 | 259 . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 175 | 5 6 175 58 . 125 129 9 . . . . 31 65 Initial 58 | . . . 58 . . . 9 . . . . . . Average 27 | . . 77 54 . 37 55 2 . . . . 4 3 Influence Increases 1056 | 15 6 271 . . 276 335 . . . . . 76 77 Destroy 0b10 Robot/C 520 | . . 180 . . 180 140 . . . . . 20 . Destroy 0b10 Robot/NC 30 | 15 . 5 . . 10 . . . . . . . . Destroy Leader 142 | . . 42 . . 40 50 . . . . . 10 . Successful Hack 42 | . 6 . . . . 6 . . . . . 30 . Disable Machine 60 | . . 15 . . 15 30 . . . . . . . Destroy Structure 67 | . . 14 . . 31 19 . . . . . 1 2 Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 180 | . . 15 . . . 90 . . . . . . 75 Influence Decreases 1011 | 15 6 120 103 48 276 314 21 . . . . 76 32 Entered New Map 153 | . . . 93 48 . . 12 . . . . . . Time Decay 676 | 15 6 110 10 . 236 194 9 . . . . 76 20 Lost Part 172 | . . . . . 40 120 . . . . . . 12 Lost Ally 10 | . . 10 . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 2 . . . . . 2 2 Investigation 1 | . . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 1 Reinforcement 4 | . 1 . . . . 1 . . . . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Distress Signals 2 | . . . . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 81 | . 6 11 . . 9 25 . 5 1 3 . 9 12 Peak Tracking Total 11 | . 4 5 . . 4 11 . 5 1 3 . 6 6 Tactical Retreats 6 | . . 1 . . . 4 . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Traps Triggered 6 | . . . . . . 1 1 . . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Machines Disabled 4 | . . 1 . . 1 2 . . . . . . . Max in Single Turn 1 | . . 1 . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Machines Accessed 11 | . 1 . . . . 1 . . 1 1 . 5 2 Terminals 7 | . 1 . . . . 1 . . . . . 4 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 15 | . 3 . . . . 1 . . 1 1 . 7 2 Successful 10 | . 1 . . . . 1 . . . 1 . 5 2 Failed 5 | . 2 . . . . . . . 1 . . 2 . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 3 . . . . 1 . . . . . 5 . Terminals 11 | . 3 . . . . 1 . . . . . 6 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . . . . . 1 . 1 1 Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . 1 . . . . . 3 . Terminals 5 | . 1 . . . . 1 . . . . . 3 . Assimilate 3 | . 1 . . . . 1 . . . . . 1 . Botnet 2 | . . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . 1 . . 1 . . 2 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Total Allies 4 | . 1 . . . . 1 . . . . . 1 1 Largest Group 1 | . 1 1 . . . 1 . . . . . 1 1 Highest-Rated Group 49 | . 10 10 . . . 10 . . . . . 26 49 Highest-Rated Ally 49 | . 10 10 . . . 10 . . . . . 26 49 Total Orders 4 | . 2 2 . . . . . . . . . . . ROAM 2 | . 1 1 . . . . . . . . . . . FOLLOW 2 | . 1 1 . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . 3 Total Damage 84 | . . . . . . . . . . . . . 84 Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Active Infowar (turns) 3198 | 19 255 359 29 130 816 513 72 87 109 195 12 447 155 Optics 811 | . . . . . . 513 72 71 . . . . 155 Sensors 2028 | . . 359 29 130 816 513 72 87 . . . 22 . IFF 338 | . . . . . . . . . . . . 338 . Terrain 763 | . . . . . . . . . 109 195 12 447 . Structural 2249 | . 243 359 29 130 816 513 72 87 . . . . . Seismic 1406 | 19 255 359 29 130 164 450 . . . . . . . Jamming 596 | . . . . . . . . . 68 190 . 338 . ECM 4 | . . . . . . . . . 1 . . 3 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Turns Passed 3648 | 170 255 359 29 130 816 513 72 100 139 195 12 478 380 Spaces Moved 3430 | 109 188 193 25 109 599 334 58 95 204 361 24 683 448 Core 202 | 4 . . . . . . . 28 41 . . . 129 Treads 92 | . . . . . . . . . . . . . 92 Legs 1678 | 105 188 193 25 109 599 334 58 67 . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1458 | . . . . . . . . . 163 361 24 683 227 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 120 50 50 52 52 48 40 Average Speed 90 | 117 120 145 120 120 120 124 120 99 51 52 52 53 76 Slowest Speed 190 | 120 120 190 120 120 120 130 120 120 60 52 52 120 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 6 33 17 12 17 95 42 2 73 6 63 7 15 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 4 | . . . . . 1 . . . . 3 . . . Spaces Dug 3 | . . . . . . 3 . . . . . . . Terrain Destroyed 88 | . . 12 . . 47 28 . . . . . . 1 Melee . | . . . . . . . . . . . . . . Projectile 13 | . . 4 . . 3 5 . . . . . . 1 AOE 75 | . . 8 . . 44 23 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Total 3804 | 131 220 237 24 108 649 384 61 100 235 370 23 779 483 Wait 102 | . 12 16 . . 5 . . 5 14 . . 48 2 Move 3419 | 108 187 192 24 108 598 333 58 94 203 360 23 683 448 Hop . | . . . . . . . . . . . . . . Pick Up 59 | 4 6 5 . . 5 8 . . 9 5 . 7 10 Fast Attach 36 | 8 4 . . . 2 1 2 . 4 . . 9 6 Attach 31 | . . 2 . . 3 8 . 1 4 . . 6 7 Detach 5 | 1 . . . . 1 . 1 . . . . . 2 Swap 12 | 1 1 2 . . 2 4 . . . . . 2 . Drop 42 | . 10 4 . . 5 6 . . 1 5 . 7 4 Fire 95 | 9 . 16 . . 28 24 . . . . . 16 2 Melee 2 | . . . . . . . . . . . . 1 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 7) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Accompanied by 1 ally 426 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 726 | -9/Materials | Build established: Skirmisher 770 | -9/Materials | Discovered new exit (range 9) 785 | -9/Materials | Entered Mines 808 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 808 | -9/Mines | Discovered new exit (range 6) 814 | -9/Mines | Entered Exiles 840 | -9/Exiles | Discovered new exit (range 14) 886 | -9/Exiles | Met 8R-AWN 903 | -9/Exiles | Met EX-HEX 944 | -9/Exiles | Entered Mines 1052 | -8/Mines | Found DCF Scrap (13 items) 1582 | -8/Mines | Discovered new exit (range 8) 1591 | -8/Mines | Identified exit to Materials 1760 | -8/Mines | Entered Materials 1760 | -8/Materials | Evolved 2 slots: Utility x2 2155 | -8/Materials | Lost 5 parts (1p2n2w) 2216 | -8/Materials | Core integrity fell below 50% 2270 | -8/Materials | Discovered new exit (range 4) 2272 | -8/Materials | Identified exit to Factory 2273 | -8/Materials | Entered Factory 2273 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2302 | -7/Factory | Lost 4 parts (1p2n1w) 2345 | -7/Factory | Sucked down chute 2345 | -7/Factory | Entered Waste 2360 | -7/Waste | EMP discharged 2392 | -7/Waste | Build established: Mutant 2403 | -7/Waste | Spotted C-40 Crusher 2406 | -7/Waste | Spotted C-40 Crusher 2416 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2420 | -7/Waste | Spotted C-40 Crusher 2422 | -7/Waste | Spotted C-40 Crusher 2432 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2434 | -7/Waste | Spotted C-40 Crusher 2438 | -7/Waste | Discovered new exit (range 16) 2445 | -7/Waste | Identified exit to Factory 2445 | -7/Waste | Entered Factory 2463 | -7/Factory | Lost 3 parts (1n2u) 2495 | -7/Factory | Discovered new exit (range 15) 2509 | -7/Factory | Identified exit to Lower Caves 2584 | -7/Factory | Entered Lower Caves 2589 | -7/Lower Caves | Encountered a Warlord checkpoint 2652 | -7/Lower Caves | Learned 8 Factory zone layouts 2759 | -7/Lower Caves | Discovered new exit (range 14) 2762 | -7/Lower Caves | Learned Factory machine intel 2771 | -7/Lower Caves | Learned 4 Factory zone layouts 2775 | -7/Lower Caves | Ambushed by research squad 2779 | -7/Lower Caves | Identified exit to Lower Caves 2779 | -7/Lower Caves | Entered another Lower Caves area 2779 | -7/Lower Caves | Discovered new exit (range 11) 2780 | -7/Lower Caves | Encountered a Warlord checkpoint 2784 | -7/Lower Caves | Identified exit to Factory 2791 | -7/Lower Caves | Entered Factory 2791 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2792 | -6/Factory | Identified exit to Lower Caves 2793 | -6/Factory | Loaded intel: 332 machine locations 2834 | -6/Factory | Build established: Infiltrator-Mutant 3212 | -6/Factory | Spotted B-75 Beast 3261 | -6/Factory | Discovered new exit (range 7) 3269 | -6/Factory | Entered another Factory area 3269 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3298 | -5/Factory | Lost 12 parts (1p5n4u2w) 3487 | -5/Factory | Lost 3 parts (1n2w) 3553 | -5/Factory | Core integrity fell below 50% 3594 | -5/Factory | Lost 3 parts (1n2u) 3640 | -5/Factory | Core integrity fell below 20% 3649 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03638_ C-35 Carver destroyed. 03639_ Acquired Mic. Nuclear Core. 03640_ Penetrated by Slug. 03640_ Knocked back. 03640_ K-01 Serf collects debris. 03642_ Acquired 21 matter. 03642_ Acquired 10 matter. 03642_ Acquired 30 matter. 03642_ K-01 Serf collects debris. 03643_ Acquired 7 matter. 03643_ K-01 Serf collects debris. 03644_ R-10 Processor collects Lgt. Ion Engine. 03647_ K-01 Serf collects debris. 03647_ Linear Gravjet destroyed. 03647_ Critical hit (Burn: +37). 03648_ Triggered Stasis Trap. 03648_ A bubble of rippling energy engulfs the area. 03648_ Field strength at 94. 03649_ Field strength at 88. 03649_ R-10 Processor collects Wheel. 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""??##;#;####?????????????? | | ???????????????????? Y??# ???????????????? | | ???????????????????? ??????# ?????????????? | | ???????????????????????????# ]!! ???????????? | | ???????????????????????????# ]!! ?????????? | | ???????????????????????????# ]!! #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 275 Matter Stores 291 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 325 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 1 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Recruitment Drive Challenges ------------ None Game ------ Seed HeartBiomechanicalField Manual? 0 Play Time 01:01:02 Cumulative 76.6 hours Start 2025.11.05 @ 15:03:07 End 2025.11.06 @ 17:27:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6654005f-a007-404a-92d5-8dd3229a27be