Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 14:37:41 Player: glorp Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1921) 1921 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4646 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 100/100 System Corruption 1% Temperature Cool (56) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Large Storage Unit Hacking Suite Hacking Suite System Shield EM Pulse Gun Beam Rifle Precision Beam Rifle Advanced Beam Rifle Light Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Hacking Suite Hacking Suite System Shield EM Pulse Gun Beam Rifle Precision Beam Rifle Advanced Beam Rifle Light Assault Rifle Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Cryofiber Web Storage Small Storage Unit Processor Visual Processing Unit Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 2 . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 58 | 6 13 13 19 7 Power 9 | 1 2 1 4 1 Engine 4 | 1 . . 3 . Core 5 | . 2 1 1 1 Reactor . | . . . . . Propulsion 25 | 2 5 9 8 1 Treads . | . . . . . Leg 19 | 2 3 5 8 1 Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 2 4 . . Utility 6 | 1 1 1 1 2 Device 1 | . . . . 1 Storage 3 | 1 . 1 . 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 5 2 6 3 Energy Gun 12 | 1 4 . 4 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 2 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 30 | . 1 4 12 13 Power 4 | . . 1 2 1 Propulsion 15 | . 1 1 6 7 Utility 1 | . . . . 1 Weapon 10 | . . 2 4 4 Highest Loss Streak 12 | . 1 2 8 12 To Critical Strikes 1 | . . 1 . . Average Backups 8 | 3 7 6 8 11 Power . | . 1 . . 2 Propulsion 1 | 2 4 1 . . Utility 1 | . . 1 1 3 Weapon 4 | . 2 2 6 6 Tool/Special . | . . . . . Unused Backups 18 | . 5 4 3 6 Power 2 | . 1 . . 1 Propulsion 5 | . 4 1 . . Utility 7 | . . 1 3 3 Weapon 4 | . . 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 88 91 68 97 Engine 4 | . 3 5 4 4 Core 5 | . 11 4 3 2 Leg 27 | . 26 17 25 44 Flight 5 | . . 21 . . Device 1 | . . . . 5 Storage 10 | . 14 10 9 7 Processor 7 | . 5 11 8 1 Energy Gun 15 | . 19 3 14 29 Ballistic Gun 6 | . 7 16 2 . Peak Build Rating 37 | 6 12 14 28 37 Average Rating 16 | 4 8 10 17 35 On Entrance 11 | . 6 10 12 28 Naked Turns . | . . . . . Heaviest Build 94 | 12 16 26 31 94 Greatest Support 77 | 20 20 40 77 77 Greatest Overweight (x) 6 | 2 4 4 6 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 15 15 25 Average Capacity 11 | 6 8 8 15 18 Most Carried 13 | 6 8 8 13 13 Average Carried 8 | 3 7 6 8 11 Final Capacity 25 | 8 8 15 15 25 Final Carried 13 | 6 8 6 13 12 Class Distribution -------------------- 52% | Scavenger-Mutant 18% | Scavenger-Gunner 16% | Mutant 12% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1367 | 137 416 233 367 214 Remotely . | . . . . . Salvage Created 2504 | . 457 553 1089 405 Parts 133 | . 32 24 53 24 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 13 11 20 11 Guns 54 | . 13 11 20 10 Classes Destroyed 9 | . 3 2 3 1 Worker 3 | . . 1 1 1 Builder 2 | . . . . 2 Recycler 6 | . . 3 3 . Operator 1 | . . . 1 . Watcher 2 | . 1 1 . . Swarmer 21 | . 3 4 6 8 Grunt 27 | . 10 7 8 2 Sentry 5 | . . . 5 . Hunter 2 | . . . 1 1 Best Kill Streak 5 | . 4 5 5 3 Combat Bots Only 4 | . 3 4 4 3 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 480 | . 59 66 214 141 Missed 129 | . 17 16 60 36 Hits 351 | . 42 50 154 105 Projectile 351 | . 42 50 154 105 Critical Strikes 8 | . . 1 7 . Damage Taken 4713 | . 489 519 1886 1819 Core 1355 | . 105 115 425 710 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 58 71 22 . Volleys Fired 221 | . 43 66 93 19 Largest 4 | . 2 2 2 4 Hottest 244 | . 130 80 125 244 Shots Fired 397 | . 83 93 145 76 Gun 397 | . 83 93 145 76 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 144 | . 45 42 57 . Thermal 253 | . 38 51 88 76 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 10 12 10 16 Robot Miss Streak 9 | . 9 4 2 4 Penetration Max . | . . . . . Secondary Targets 8 | . 1 1 2 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 255 | . 45 66 102 42 Core Hits 113 | . 25 29 41 18 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 8 | . 2 . 2 4 Burn 6 | . 1 . 1 4 Destroy 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3975 | . 575 759 1716 925 Guns 3946 | . 567 749 1715 915 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 29 | . 8 10 1 10 Kinetic 1235 | . 296 329 610 . Thermal 2711 | . 271 420 1105 915 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 8 | . 2 2 2 2 Kicked 7 | . 2 2 1 2 Crushed . | . . . . . Highest Temperature 730 | . 599 102 451 730 Average Temperature 133 | . 136 24 96 229 Received Heat Transfer 1329 | . 261 186 792 90 Effects 34 | . 8 . 3 23 Shutdowns 6 | . 1 . 1 4 Energy Bleed 5 | . 2 . 1 2 Interference 7 | . 1 . 1 5 Matter Decay 6 | . 2 . . 4 Short Circuit 5 | . 2 . . 3 Damage (minor) 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 20 | . 2 2 9 7 Heat Transferred 6007 | . 728 950 2368 1961 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 138 | . 125 138 121 114 Initial 40 | . . 8 40 36 Average 63 | . 73 77 61 45 Influence Increases 1790 | . 383 497 582 328 Destroy 0b10 Robot/C 1100 | . 260 220 400 220 Destroy 0b10 Robot/NC 70 | . 5 25 25 15 Destroy Leader 224 | . 42 42 110 30 Successful Hack 2 | . . . 2 . Disable Machine 60 | . . . 30 30 Destroy Structure 4 | . 1 . . 3 Partial Spotted 30 | . . 30 . . Lose Combat Pursuer 300 | . 75 180 15 30 Influence Decreases 1790 | . 362 421 599 408 Entered New Map 114 | . . 13 57 44 Time Decay 1386 | . 352 368 422 244 Lost Part 290 | . 10 40 120 120 Squads Dispatched 10 | . 1 1 4 4 Investigation 5 | . 1 1 1 2 Extermination 2 | . . . . 2 Reinforcement . | . . . . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 3 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 23 29 26 29 Peak Tracking Total 13 | . 5 8 6 13 Tactical Retreats 14 | . 5 7 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 1 2 4 2 Terminals 5 | . 1 1 2 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 22 | . 2 3 14 3 Successful 11 | . . 1 7 3 Failed 11 | . 2 2 7 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 9 | . 2 . 7 . Terminals 12 | . 2 2 7 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers 5 | . . 1 4 . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 2 1 Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Terminal Index 2 | . . . 2 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 8 | . 1 1 4 2 Full Trace Events 4 | . . . 3 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1726 | . 311 882 533 . Optics 1726 | . 311 882 533 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3464 | 76 823 882 1037 646 Spaces Moved 1963 | 54 518 639 466 286 Core 17 | 12 2 2 1 . Treads . | . . . . . Legs 1504 | 42 504 207 465 286 Wheels . | . . . . . Hover . | . . . . . Flight 442 | . 12 430 . . Fastest Speed 31 | 50 117 31 120 121 Average Speed 111 | 114 122 60 156 133 Slowest Speed 470 | 150 280 250 350 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . 7 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 45 44 39 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2876 | 65 630 1044 633 504 Wait 541 | . 28 303 33 177 Move 1945 | 53 517 624 465 286 Hop 7 | . . 7 . . Pick Up 32 | 6 7 10 8 1 Fast Attach 39 | 6 9 6 17 1 Attach 22 | . 1 9 4 8 Detach 18 | . 3 3 6 6 Swap 12 | . 5 1 2 4 Drop 31 | . 15 13 3 . Fire 221 | . 43 66 93 19 Melee . | . . . . . Ram 1 | . . . 1 . Kick 7 | . 2 2 1 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 637 | -10/Materials | Build established: Scavenger-Mutant 692 | -10/Materials | Discovered new exit (range 4) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Propulsion x2 1172 | -9/Materials | Discovered new exit (range 18) 1408 | -9/Materials | Build established: Scavenger-Sprinter 1680 | -9/Materials | Discovered new exit (range 18) 1782 | -9/Materials | Entered another Materials area 1782 | -8/Materials | Evolved 2 slots: Propulsion x2 1819 | -8/Materials | Garrison activated, responded to threat 1910 | -8/Materials | Lost 8 parts (1p4n3w) 2005 | -8/Materials | Core integrity fell below 50% 2510 | -8/Materials | Build established: Scavenger-Mutant 2770 | -8/Materials | Discovered new exit (range 10) 2819 | -8/Materials | Entered Factory 2819 | -7/Factory | Evolved 2 slots: Weapon x2 3086 | -7/Factory | Fabricated Hacking Suite (x1) 3101 | -7/Factory | Build established: Scavenger-Gunner 3438 | -7/Factory | Cargo convoy interrupted 3456 | -7/Factory | Core integrity fell below 50% 3462 | -7/Factory | Core integrity fell below 20% 3465 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- (-28). 03450_ Overheating: Lgt. Nuclear Core damaged (-3). 03450_ Overheating: Carbon-fiber Leg damaged (-40). 03450_ Broken Carbon-fiber Leg destroyed. 03450_ K-01 Serf collects debris. 03450_ Carbon-fiber Leg destroyed. 03450_ Lgt. Nuclear Core destroyed. 03451_ Penetrated by Slug. 03451_ R-06 Scavenger collects VTOL Module. 03452_ Adv. Beam Rifle destroyed. 03454_ R-06 Scavenger collects Autogun. 03454_ K-01 Serf collects debris. 03454_ K-01 Serf destroyed. 03455_ Cryofiber Web destroyed. 03455_ R-06 Scavenger collects Lgt. Ion Engine. 03458_ Slug penetrates Wall. 03461_ Penetrated by Slug. 03464_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# #?????# # #????????????????????? | | ?# #?????# # #????????????????????? | | ?# ####### # #????????????????????? | | ?# + # #????????????????????? | | ?####### # # #????????????????????? | | ???????# # %% +????????????????????? | | ???????# + # #????????????????????? | | ???????# # # #????????????????????? | | ???????# # # #????????????????????? | | ???????# + # #????????????????????? | | ??###### # # #????????????????????? | | ??# # # # A #????????????????????? | | ??# # ############## #????????????????????? | | ??# # #????????????# #??? ????????????????? | | ??# # #????????????# r #?? ????????????????? | | ??# + #?########???# r #? ""????????????????? | | ??# # #?? #???# #? 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