Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 18:19:01 Player: albenzo Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (79) 395 Value Destroyed (2862) 2862 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (2168) 2168 TOTAL SCORE: 15145 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 268 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 98/100 System Corruption 4% Temperature Cool (36) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Power Amplifier Hardened Heavy Armor Plating Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Thunder Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Advanced Sensor Array Experimental Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Cloak of Protection Advanced Shield Generator Hacking Drone Bay > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Advanced Power Amplifier Advanced Power Amplifier Improved Heat Sink Improved Heat Sink Structural Scanner Improved Reaction Control System Experimental Utility Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating Thermal Barrier Transdimensional Reconstructor Advanced Plasma Cannon Heavy Phase Cannon Heavy Rocket Launcher [Rating: 137] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Utility 7 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 97 | 2 11 . 1 2 12 10 1 1 . 1 1 . 3 4 1 . 2 18 1 . 3 1 7 3 . 12 Power 11 | . 2 . . 1 1 1 . . . . . . . . . . 1 3 . . 1 . . . . 1 Engine 5 | . 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 26 | . 5 . 1 . 4 2 1 . . . . . 1 . . . 1 7 . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | . 5 . 1 . 4 2 1 . . . . . 1 . . . 1 7 . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 38 | 2 2 . . . 3 4 . 1 . 1 1 . 2 3 1 . . 6 . . 1 1 4 2 . 4 Device 24 | 2 1 . . . 2 1 . 1 . . 1 . 1 3 1 . . 2 . . . 1 4 2 . 2 Storage 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . Processor 6 | . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | . 2 . . 1 4 3 . . . . . . . 1 . . . 2 1 . 1 . 3 1 . 3 Energy Gun 5 | . 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . . . . 2 1 . . . . . . . . . . . 2 1 . . . 3 1 . 3 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . 4 . 1 . . 4 Parts Lost 31 | . 1 . . 1 . 1 2 . . . . . . 2 . . . 3 1 . . . . . . 20 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 8 Utility 14 | . . . . . . 1 1 . . . . . . 2 . . . 2 . . . . . . . 8 Weapon 6 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . 3 Highest Loss Streak 20 | . 1 . . 1 . 1 1 . . . . . . 2 . . . 2 1 . . . . . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 6 9 10 10 9 8 9 9 9 10 10 10 10 9 9 10 10 10 13 18 18 18 19 18 19 19 18 Power 1 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Propulsion 3 | 4 3 4 3 1 1 3 2 2 3 3 3 3 2 2 2 2 2 2 4 4 4 4 4 4 4 3 Utility 5 | . 2 3 3 5 3 3 4 3 3 3 3 4 4 3 4 4 4 5 10 10 10 11 10 10 10 9 Weapon 2 | 1 1 2 2 2 2 1 2 2 3 3 2 2 2 2 3 3 3 4 3 3 2 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 7 . . 1 1 10 . 1 . . 3 . . . . . 1 3 2 . 1 1 2 . . 6 Power 6 | . 1 . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . 1 Propulsion 7 | . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . Utility 17 | . 2 . . 1 . 5 . . . . 1 . . . . . . 1 1 . 1 1 1 . . 3 Weapon 8 | . 1 . . . . . . 1 . . 2 . . . . . . 1 1 . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 100 99 95 91 88 90 92 92 92 92 92 92 93 93 92 99 100 100 99 100 99 100 100 93 Engine 5 | . 13 14 14 14 9 7 7 6 7 7 7 7 6 6 6 6 4 1 . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 1 8 11 11 8 5 4 5 5 2 Leg 25 | . 27 28 28 27 27 23 23 23 23 23 23 23 26 26 26 26 26 29 29 29 29 29 26 26 26 25 Device 17 | . 14 14 14 14 18 8 7 15 15 15 15 15 19 18 20 20 19 24 23 23 22 23 30 31 31 29 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 Processor 7 | . . . . . . 13 11 7 7 7 7 7 6 6 6 6 6 6 11 11 11 11 10 10 10 9 Protection 3 | . . . . . 3 7 7 7 7 7 7 7 6 7 6 6 6 2 . . . . . . . . Energy Gun 6 | . 24 28 28 28 19 1 7 7 7 7 7 7 6 3 . . . . . . . . . . . . Energy Cannon 13 | . . . . . 7 20 15 15 15 15 15 15 13 13 13 13 13 14 17 17 17 17 15 15 15 14 Peak Build Rating 137 | 9 8 8 8 10 39 52 50 53 51 51 51 51 64 66 66 66 68 103 104 104 112 109 125 127 124 137 Average Rating 63 | 8 7 8 8 9 24 49 48 50 51 50 50 51 63 63 65 66 67 93 102 104 104 106 121 123 124 124 On Entrance 61 | 6 7 8 8 8 10 39 50 46 51 51 51 51 51 63 65 66 66 68 103 104 104 106 109 123 124 124 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 123 | 13 20 20 20 20 52 64 59 60 60 60 62 60 68 68 61 61 67 106 104 104 108 108 116 115 115 123 Greatest Support 135 | 20 20 20 20 20 60 60 60 60 60 60 60 60 78 78 78 78 78 135 135 135 135 135 135 135 135 135 Greatest Overweight (x) 1 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 12 | 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 20 20 20 20 20 20 20 19 Most Carried 20 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Carried 12 | 6 9 10 10 9 8 9 9 9 10 10 9 10 9 9 9 10 10 14 19 20 19 20 19 20 20 19 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 34% | Infiltrator-Gunner 23% | Mutant 18% | Gunner 9% | Skirmisher 6% | Infiltrator-Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Infiltrator-Skirmisher | -7/Factory Infiltrator-Gunner | -7/Lower Caves Infiltrator-Gunner | -7/Lower Caves Infiltrator-Gunner | -7/Zion Infiltrator-Gunner | -6/Proximity Caves Infiltrator-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Infiltrator-Gunner | -5/Upper Caves Infiltrator-Gunner | -5/Upper Caves Infiltrator-Gunner | -5/Zhirov Infiltrator-Gunner | -4/Proximity Caves Infiltrator-Gunner | -4/Factory Infiltrator-Gunner | -4/Upper Caves Infiltrator-Gunner | -4/Upper Caves Infiltrator-Gunner | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 2127 | 238 188 10 . 85 60 281 . . 40 10 20 . 40 90 20 . 80 321 151 31 . 59 85 170 . 148 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3601 | 84 568 . . 52 115 1139 . . . . . 68 43 240 . . 215 619 52 . . . 201 89 . 116 Parts 156 | 6 27 . . 7 . 57 . . . . . . 5 4 . . 7 26 3 . . . 7 . . 7 Haulers Intercepted 6 | . 2 . . . . 3 . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . 4 . . 5 . 1 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 62 | . 12 . . 4 2 19 . . . . . 1 1 4 . . 4 10 1 . . . 1 1 . 2 Guns 15 | . 9 . . 4 2 . . . . . . . . . . . . . . . . . . . . . Cannons 36 | . . . . . . 16 . . . . . 1 1 4 . . 4 7 1 . . . . . . 2 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | 2 4 . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . 3 . . . . . . . . . . . . . . . . 1 . . . Recycler 5 | 1 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 18 | . 3 . . 4 . 5 . . . . . . . . . . 1 5 . . . . . . . . Grunt 25 | . 9 . . . . 8 . . . . . 1 . 3 . . 1 . . . . . 1 . . 2 Sentry 6 | . . . . . 2 . . . . . . . . . . . 1 2 . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Programmer 12 | . . . . . . 6 . . . . . . 1 1 . . . 3 1 . . . . . . . Best Kill Streak 6 | 2 4 . . 3 1 4 . . . . . 1 1 3 . . 1 6 1 . . . 1 1 . 2 Combat Bots Only 5 | . 4 . . 3 1 4 . . . . . 1 1 3 . . 1 5 1 . . . 1 1 . 2 Max Kills in Single Turn 2 | 1 1 . . 2 1 1 . . . . . 1 1 1 . . 1 2 1 . . . 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 748 | . 69 . . 38 8 45 3 . . . . 48 . 56 . . 32 79 6 . . 4 2 4 8 346 Missed 273 | . 21 . . 10 3 13 1 . . . . 25 . 14 . . 15 19 1 . . 3 1 1 3 143 Hits 475 | . 48 . . 28 5 32 2 . . . . 23 . 42 . . 17 60 5 . . 1 1 3 5 203 Melee 22 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 20 Projectile 453 | . 48 . . 28 5 32 . . . . . 23 . 42 . . 17 60 5 . . 1 1 3 5 183 Critical Strikes 18 | . . . . . . . . . . . . . . 1 . . 1 6 . . . . . . . 10 Damage Taken 8049 | . 516 . . 228 70 505 85 . . . . 211 . 783 . . 254 975 107 . . 23 16 48 193 4035 Core 1722 | . 158 . . 56 . 69 . . . . . 25 . 63 . . . 190 . . . . . 15 30 1116 Absorbed by Shields 636 | . . . . . . . . . . . . . . . . . . 124 . . . . . 18 . 494 Regen/Repaired (Parts) 258 | . . . . . . 43 . 44 . . . . . . . . . 87 . . . . . . . 84 Core Remaining (%) 78 | 100 . . . 14 100 . . . . . . 86 . . . . 92 . . . . 81 . . . . Volleys Fired 289 | 6 53 . . 12 5 66 . 3 . . 1 11 30 16 5 . 19 31 8 9 . . 8 2 1 3 Largest 3 | 2 2 . . 2 3 3 . 1 . . 1 2 2 2 2 . 2 3 3 3 . . 3 3 3 3 Hottest 270 | 70 100 . . 100 150 125 . 30 . . 30 60 60 60 60 . 60 210 210 185 . . 252 260 243 270 Shots Fired 595 | 12 106 . . 24 15 140 . 3 . . 1 22 42 32 10 . 38 65 22 27 . . 18 6 3 9 Gun 157 | 12 106 . . 24 15 . . . . . . . . . . . . . . . . . . . . . Cannon 437 | . . . . . . 139 . 3 . . 1 22 42 32 10 . 38 65 22 27 . . 18 6 3 9 Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | 6 11 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 566 | 6 95 . . 24 15 139 . 3 . . 1 22 42 32 10 . 38 65 22 27 . . 14 2 . 9 Explosive 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 . Robot Hit Streak 14 | 3 11 . . 9 11 14 . . . . . 5 3 10 . . 13 14 4 . . . 9 5 8 2 Robot Miss Streak 5 | 2 4 . . 5 1 2 . . . . . 1 . 3 . . 2 2 1 . . . 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 278 | 6 74 . . 11 13 66 . . . . . 4 2 23 . . 16 35 6 . . . 11 5 3 3 Core Hits 114 | 4 27 . . 4 4 31 . . . . . 2 1 8 . . 7 17 2 . . . 3 1 . 3 Critical Kills 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 4 . . . 2 2 . . . . . . . . . . . 1 . . . . . 2 . . Burn 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 16 | . . . . . 1 . . . . . . . . . . . . 15 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6775 | 85 926 . . 137 161 1961 . . . . . 108 66 699 . . 434 1273 219 . . . 366 162 72 106 Guns 1309 | 85 926 . . 137 161 . . . . . . . . . . . . . . . . . . . . . Cannons 5356 | . . . . . . 1879 . . . . . 108 66 699 . . 434 1246 219 . . . 366 162 72 105 Explosions 82 | . . . . . . 82 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . 1 Kinetic 135 | 23 112 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6214 | 62 814 . . 137 161 1879 . . . . . 108 66 699 . . 434 1246 219 . . . 217 67 . 105 Explosive 82 | . . . . . . 82 . . . . . . . . . . . . . . . . . . . . Electromagnetic 316 | . . . . . . . . . . . . . . . . . . . . . . . 149 95 72 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . . . 4 6 6 6 6 . . . 4 Average Corruption 4 | . . . . . . . . . . . . . . . . . . 2 5 6 6 6 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . . . . . . . . 16 10 9 5 8 . . . 2 Message Errors 11 | . . . . . . . . . . . . . . . . . . 4 2 1 1 3 . . . . Matter Fused 11 | . . . . . . . . . . . . . . . . . . 4 . 5 . 1 . . . 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . 1 2 . 3 2 . . . . Energy Discharges 7 | . . . . . . . . . . . . . . . . . . 2 1 1 1 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . 3 2 2 . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 103 | . . . . . . 15 . . . . . . . 32 . . 38 18 . . . . . . . . Projectiles 103 | . . . . . . 15 . . . . . . . 32 . . 38 18 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Kicked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | 36 111 . . 81 144 297 . . . . . 8 . 117 . . . 339 309 222 265 246 89 38 . 17 Average Temperature 75 | 16 36 . . 47 67 67 . . . . . 5 . 41 . . . 164 116 93 130 137 49 18 . 12 Received Heat Transfer 1658 | . 225 . . 6 36 126 . . . . . 21 . 262 . . 45 57 . . . 12 9 6 9 844 Effects 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . 3 . . . . 2 . . . . . . . . . . . 3 . . . . . 1 . . Combat Hostiles 9 | . 3 . . . . 2 . . . . . . . . . . . 3 . . . . . 1 . . Parts Melted 41 | 1 9 . . . 6 11 . . . . . . . 2 . . 2 9 . . . . . 1 . . Heat Transferred 10268 | 185 2701 . . 407 629 2479 . . . . . 148 74 888 . . 592 1473 222 . . . 259 100 . 111 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Low Security (%) 94 | 100 100 100 . 100 100 88 100 100 . . . . 100 . . . . 90 . . . . 100 . . . Level 1 5 | . . . . . . 11 . . . . . . . . . . . 9 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 230 | 10 100 . . 74 30 230 53 10 . . . . 30 . . . . 226 . . . . 37 . . . Initial 53 | . . . . . 4 2 53 . . . . . . . . . . 16 . . . . . . . . Average 57 | 1 35 . . 14 3 126 19 . . . . . 1 . . . . 59 . . . . 3 . . . Influence Increases 2289 | 15 388 . . 149 89 616 . 19 . . . 35 59 115 . . 120 398 30 . . . 76 20 15 145 Destroy 0b10 Robot/C 1240 | . 240 . . 80 40 380 . . . . . 20 20 80 . . 80 200 20 . . . 20 20 . 40 Destroy 0b10 Robot/NC 85 | 15 20 . . . . 30 . . . . . . . . . . . 15 . . . . 5 . . . Destroy Leader 306 | . 76 . . 10 20 108 . . . . . . 10 20 . . 10 40 10 . . . 2 . . . Successful Hack 110 | . 18 . . 14 28 25 . 18 . . . . 3 . . . . 4 . . . . . . . . Disable Machine 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Destroy Structure 113 | . 4 . . . 1 28 . 1 . . . . 11 . . . . 64 . . . . 4 . . . Partial Spotted 30 | . 15 . . . . . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 375 | . 15 . . 45 . 45 . . . . . 15 . 15 . . 30 75 . . . . 15 . 15 105 Influence Decreases 2274 | 15 387 1 . 136 96 469 153 19 . . . 35 37 137 . . 94 246 208 . . . 76 20 . 145 Entered New Map 215 | . . 1 . . 9 4 100 . . . . . . 9 . . . 10 67 . . . . . . 15 Time Decay 1871 | 15 377 . . 126 87 455 43 19 . . . 35 37 108 . . 94 216 131 . . . 76 20 . 32 Lost Part 188 | . 10 . . 10 . 10 10 . . . . . . 20 . . . 20 10 . . . . . . 98 Squads Dispatched 18 | . 4 . . . . 8 . 1 . . . . 1 . . . . 3 . . . . 1 . . . Investigation 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . 6 . 1 . . . . 1 . . . . 3 . . . . 1 . . . Reinforcement 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 6 | . 2 . . . . 3 . . . . . . . . . . . . . . . . 1 . . . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 15 Distress Signals 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 15 Times Spotted 158 | . 18 . . 7 6 35 6 . . . . 2 2 4 . . 5 19 1 . . 3 5 1 1 43 Peak Tracking Total 37 | . 4 . . 4 3 4 6 1 . . . 2 1 3 . . 3 5 1 . . 3 2 1 1 37 Tactical Retreats 16 | . 1 . . 1 . 3 . . . . . 1 . 1 . . 2 1 . . . . 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 13 | . 3 . . . 1 3 . . . . . . . . . . . 5 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 60 | . 6 . 2 1 6 12 . 4 . . 1 . 2 . . 4 . 4 . . 5 . 1 . . 12 Terminals 22 | . 6 . . 1 4 7 . 2 . . . . 1 . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . Total Hacks 173 | . 22 . 2 5 16 27 . 10 . . 6 . 4 . . 31 . 9 . . 17 . 1 . . 23 Successful 130 | . 16 . 2 2 9 11 . 7 . . 6 . 2 . . 31 . 4 . . 17 . . . . 23 Failed 43 | . 6 . . 3 7 16 . 3 . . . . 2 . . . . 5 . . . . 1 . . . Catastrophic 8 | . 1 . . . 1 3 . 1 . . . . 1 . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 17 . 1 5 11 11 . 4 . . . . 4 . . . . 1 1 . . . . . . 1 Terminals 63 | . 22 . . 5 13 14 . 6 . . . . 2 . . . . 1 . . . . . . . . Fabricators 7 | . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . Repair Stations 10 | . . . . . . 2 . 2 . . . . . . . . . 6 . . . . . . . . Recycling Units 8 | . . . . . 2 4 . . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . 2 . . . . . . . . . . . . . . 1 . . . Terminal Hacks 98 | . 7 . 2 2 3 4 . 2 . . 6 . . . . 31 . 1 . . 17 . . . . 23 Record 37 | . . . 1 . 1 2 . . . . . . . . . 11 . . . . 6 . . . . 16 Part Schematic 21 | . . . . . . 1 . . . . 6 . . . . 11 . . . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . 5 Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . 2 . . . . . . . . . 2 . . . . . . . . Scan Component 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Repair 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Report Inventory 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 9 . . . 5 4 . 3 . . . . 2 . . . . . . . . . . . . . Terminals 17 | . 9 . . . 3 2 . 3 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . . 1 3 11 . 4 . . . . 2 . . . . 4 . . . . 1 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . 1 . . . . 21 . . . . 11 . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Time 196 | . . . . . . 70 . 70 . . . . . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Highest-Rated Group 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . 300 Highest-Rated Ally 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Total Orders 16 | . . . . . . . . . . . . . 3 . . . . 9 . . . . 3 . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 13 | . . . . . . . . . . . . . 3 . . . . 7 . . . . 3 . . . Ally Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Total Damage 772 | . . . . . . . . . . . . . . . . . . . . . . . . . . 772 Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 12114 | 69 323 94 258 281 345 1334 160 534 348 419 1041 511 582 280 248 96 552 1336 324 303 200 247 618 522 305 784 Sensors 3402 | . . . . . . . . . . . . . . . 195 96 526 6 292 303 200 247 . 512 305 720 Terrain 683 | 58 . . . 280 345 . . . . . . . . . . . . . . . . . . . . . Structural 7459 | . . . . . 343 1334 160 534 348 419 1041 511 582 103 . . . . . . . . 599 511 305 669 Seismic 687 | 11 323 94 258 1 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 55 | . . . . . . 55 . . . . . . . . . . . . . . . . . . . . Cloaking 3317 | . . . . . 3 . . 1 . . . . 1 13 . . . 62 315 303 198 247 601 511 305 757 Jamming 7652 | . . . . . . . . 2 346 419 1034 511 582 280 53 . 116 1282 172 192 196 247 618 522 305 775 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . . . 2 1 1 . . 3 1 . 3 . 3 . . . . 2 . . Drone Launches 13 | . . . . . . . . . . . . . 3 . . . . 7 . . . . 3 . . . Drone Recoveries 13 | . . . . . . . . . . . . . 3 . . . . 7 . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 16339 | 92 1074 288 258 661 615 2958 160 534 348 419 1041 511 582 555 462 96 590 1758 324 303 200 247 628 522 305 808 Spaces Moved 10708 | 25 650 237 213 489 337 1456 122 336 268 308 793 360 359 348 349 76 377 1131 201 189 152 203 459 414 251 605 Core 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 10692 | 25 650 237 213 489 337 1456 122 336 268 308 793 360 359 348 349 76 377 1131 201 189 152 203 459 414 251 589 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 130 130 130 130 130 130 130 127 127 127 127 125 120 120 120 120 120 120 120 120 50 Average Speed 129 | 120 120 120 120 120 125 169 130 130 130 130 130 130 127 127 127 127 125 121 120 120 120 120 120 120 120 118 Slowest Speed 200 | 120 190 120 120 120 130 200 130 130 130 130 200 130 127 127 127 127 127 127 120 120 120 120 120 120 120 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 95 35 59 85 33 42 79 14 50 51 80 53 17 59 52 68 63 35 45 36 60 53 20 62 49 91 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 14 | . 1 . 1 1 . . . . . . 1 . . 2 . 1 1 . 1 . 3 . . 1 . 1 Known Exits Taken 7 | . . 1 . . . . . 1 1 . . . 1 . . . . 1 . . . 1 1 . . . Unknown Exits Taken 17 | 1 1 . 1 1 1 . . . . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 26 | . . 1 . 2 . . . . 2 4 4 . . 3 2 . 2 . 2 1 . 1 . 2 . . Spaces Dug 65 | . . . . . 1 9 . 1 . . . 4 12 . 2 . 2 23 1 5 . . 2 . . 3 Terrain Destroyed 128 | . . . . . 1 22 . 1 . . . 5 13 2 5 . 6 31 12 22 . . 2 . . 6 Melee 16 | . . . . . 1 . . . . . . . . . . . . 15 . . . . . . . . Projectile 109 | . . . . . . 19 . 1 . . . 5 13 2 5 . 6 16 12 22 . . 2 . . 6 AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 12564 | 74 843 240 215 539 518 1837 123 431 267 326 804 381 442 424 358 75 456 1430 267 245 169 208 521 431 252 688 Wait 1159 | 41 100 3 . 20 143 262 1 82 . 17 . 11 48 48 . . 49 176 48 48 . 2 27 10 1 22 Move 10683 | 24 649 236 212 488 336 1456 121 335 267 307 792 359 358 347 348 75 376 1130 200 188 151 202 458 413 250 605 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 84 | 1 10 . 1 5 6 14 . 5 . . 4 . 2 2 2 . 1 16 4 . 3 1 6 . . 1 Fast Attach 53 | 1 4 . . . 3 5 . 1 . 1 1 . . . . . 1 15 1 . 5 . 6 . . 9 Attach 34 | . 1 . . 3 4 3 1 1 . . . . 2 2 . . . 7 1 . 1 . 2 . . 6 Detach 8 | . . . . 2 1 1 . . . . . . . . . . . . . . 1 . 1 . . 2 Swap 102 | 1 11 1 1 5 9 9 . 1 . . 1 . 2 9 1 . 7 22 2 . 2 1 6 6 . 5 Drop 105 | . 15 . 1 4 10 16 . 3 . 1 5 . . . 2 . 3 16 3 . 6 2 7 . . 11 Fire 289 | 6 53 . . 12 5 66 . 3 . . 1 11 30 16 5 . 19 31 8 9 . . 8 2 1 3 Melee 16 | . . . . . 1 . . . . . . . . . . . . 15 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 93 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 6) 817 | -10/Materials | Learned Storage emergency access door positions 884 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Learned location of 2 exits from Mines 953 | -10/Materials | Learned location of 2 exits from Mines 1005 | -10/Materials | Learned location of 2 exits from Subcaves 1033 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Learned location of 1 exit from Recycling 1049 | -10/Materials | Core integrity fell below 50% 1085 | -10/Materials | Learned location of Mines (-10) 1115 | -10/Materials | Discovered new exit (range 8) 1167 | -10/Materials | Entered Mines 1168 | -10/Mines | Identified exit to Materials 1168 | -10/Mines | Identified exit to Subcaves 1168 | -10/Mines | Identified exit to Exiles 1194 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1349 | -10/Mines | Learned 2 Materials zone layouts 1352 | -10/Mines | Assembled infested the area 1455 | -10/Mines | Entered Exiles 1484 | -10/Exiles | Met 8R-AWN 1506 | -10/Exiles | Met EX-HEX 1539 | -10/Exiles | Met EX-BIN 1554 | -10/Exiles | Aligned with FarCom system 1555 | -10/Exiles | Given EX-Vault access code 1583 | -10/Exiles | Opened EX-Vault 1600 | -10/Exiles | Found Cloak of Protection 1624 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1659 | -10/Exiles | Met EX-DEC 1666 | -10/Exiles | Learned location of Zion (-7) 1698 | -10/Exiles | Discovered new exit (range 14) 1713 | -10/Exiles | Left Exiles lab with Cloak of Protection 1713 | -10/Exiles | Entered Mines 1735 | -9/Mines | Core integrity fell below 20% 1818 | -9/Mines | Learned location of 1 exit from Lower Caves 1886 | -9/Mines | Found a hidden stash of uninstalled traps 2090 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2109 | -9/Mines | Discovered new exit (range 12) 2374 | -9/Mines | Entered Materials 2374 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2681 | -8/Materials | Build established: Scavenger-Skirmisher 2939 | -8/Materials | Discovered new exit (range 16) 2989 | -8/Materials | Entered Factory 2989 | -7/Factory | Evolved 2 slots: Utility x2 3011 | -7/Factory | Build established: Skirmisher 3143 | -7/Factory | Discovered new exit (range 4) 3761 | -7/Factory | Build established: Gunner 4007 | -7/Factory | Cargo convoy interrupted 4052 | -7/Factory | Discovered new exit (range 12) 4801 | -7/Factory | Repaired Cld. Particle Cannon 5947 | -7/Factory | Sucked down chute 5947 | -7/Factory | Entered Waste 5960 | -7/Waste | Spotted C-40 Crusher 5986 | -7/Waste | Spotted C-40 Crusher 5988 | -7/Waste | Spotted C-40 Crusher 6032 | -7/Waste | Spotted C-40 Crusher 6036 | -7/Waste | Crushed by Compactor (1 part destroyed) 6067 | -7/Waste | Spotted C-40 Crusher 6080 | -7/Waste | Spotted C-40 Crusher 6086 | -7/Waste | Discovered new exit (range 15) 6094 | -7/Waste | Crushed by Compactor (1 part destroyed) 6107 | -7/Waste | Entered Factory 6402 | -7/Factory | Build established: Infiltrator-Skirmisher 6436 | -7/Factory | Identified exit to Storage 6436 | -7/Factory | Identified exit to Lower Caves 6532 | -7/Factory | Repaired Cld. Deuterium Engine 6641 | -7/Factory | Entered Lower Caves 6642 | -7/Lower Caves | Identified exit to Lower Caves 6800 | -7/Lower Caves | Learned Factory machine intel 6901 | -7/Lower Caves | Found DCF Scrap (14 items) 6933 | -7/Lower Caves | Build established: Infiltrator-Gunner 6989 | -7/Lower Caves | Entered another Lower Caves area 7004 | -7/Lower Caves | Found DCF Scrap (11 items) 7059 | -7/Lower Caves | Learned Factory terminal intel 7147 | -7/Lower Caves | Encountered a Warlord checkpoint 7391 | -7/Lower Caves | Discovered new exit (range 10) 7408 | -7/Lower Caves | Entered Zion 7515 | -7/Zion | Discovered new exit (range 13) 7889 | -7/Zion | Learned Factory emergency access door positions 7952 | -7/Zion | Given A8's code to call for help 8127 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8177 | -7/Zion | Learned Factory scanalyzer intel 8194 | -7/Zion | Given the Hacking Drone Bay 8197 | -7/Zion | Found Prototype Device 8241 | -7/Zion | Learned Factory terminal intel 8449 | -7/Zion | Entered Proximity Caves 8598 | -6/Proximity Caves | Spotted B-75 Beast 8947 | -6/Proximity Caves | Discovered new exit (range 8) 8960 | -6/Proximity Caves | Entered Factory 8960 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8961 | -6/Factory | Identified Hacking Drone Bay 8962 | -6/Factory | Loaded intel: 300 machine locations 8963 | -6/Factory | Loaded intel: 26 terminal locations 8964 | -6/Factory | Loaded intel: 4 scanalyzer locations 8981 | -6/Factory | Identified exit to Lower Caves 9267 | -6/Factory | Build established: Infiltrator-Skirmisher 9542 | -6/Factory | Entered Lower Caves 9554 | -6/Lower Caves | Learned Factory machine intel 9997 | -6/Lower Caves | Encountered a Warlord checkpoint 10005 | -6/Lower Caves | Learned location of Extension (-5) 10026 | -6/Lower Caves | Discovered new exit (range 9) 10097 | -6/Lower Caves | Entered another Lower Caves area 10179 | -6/Lower Caves | Build established: Mutant 10438 | -6/Lower Caves | Discovered new exit (range 10) 10559 | -6/Lower Caves | Entered Data Miner 10559 | -6/Data Miner | Discovered new exit (range 6) 10584 | -6/Data Miner | Met Data Miner 10609 | -6/Data Miner | Learned location of Section 7 (-2) 10609 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10626 | -6/Data Miner | Received God Mode back door access code from Data Miner 10655 | -6/Data Miner | Entered Proximity Caves 10813 | -5/Proximity Caves | Learned Factory terminal intel 10826 | -5/Proximity Caves | Learned 4 Factory zone layouts 10875 | -5/Proximity Caves | Learned location of Warlord (-4) 11006 | -5/Proximity Caves | Spotted B-75 Beast 11130 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11208 | -5/Proximity Caves | Discovered new exit (range 14) 11245 | -5/Proximity Caves | Entered Factory 11245 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11246 | -5/Factory | Identified exit to Extension 11247 | -5/Factory | Identified exit to Factory 11248 | -5/Factory | Loaded intel: 309 machine locations 11249 | -5/Factory | Loaded intel: 28 terminal locations 11539 | -5/Factory | Build established: Infiltrator-Mutant 12159 | -5/Factory | Identified exit to Upper Caves 12392 | -5/Factory | Build established: Skirmisher 12396 | -5/Factory | Discovered exit to Factory (range 9) 12676 | -5/Factory | Repaired Neutrino Core 12796 | -5/Factory | Build established: Gunner 13003 | -5/Factory | Entered Upper Caves 13073 | -5/Upper Caves | Spotted B-75 Beast 13194 | -5/Upper Caves | Learned location of 1 exit from Factory 13248 | -5/Upper Caves | Learned Factory interactive machine intel 13293 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13302 | -5/Upper Caves | Found Prototype Special Weapon 13315 | -5/Upper Caves | Discovered new exit (range 9) 13327 | -5/Upper Caves | Entered another Upper Caves area 13358 | -5/Upper Caves | Build established: Infiltrator-Gunner 13617 | -5/Upper Caves | Discovered new exit (range 12) 13630 | -5/Upper Caves | Entered Zhirov 13630 | -5/Zhirov | Discovered new exit (range 3) 13652 | -5/Zhirov | Met Zhirov 13678 | -5/Zhirov | Learned location of Quarantine (-2) 13678 | -5/Zhirov | Learned location of Testing (-3) 13678 | -5/Zhirov | Learned location of Command (-1) 13684 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13708 | -5/Zhirov | Found Alien Artifact 13708 | -5/Zhirov | Identified Integrated Reactor 13708 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13724 | -5/Zhirov | Found Alien Artifact 13762 | -5/Zhirov | Identified Molecular Deconstructor 13830 | -5/Zhirov | Entered Proximity Caves 14058 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14077 | -4/Proximity Caves | Entered Factory 14077 | -4/Factory | Evolved 2 slots: Utility x2 14078 | -4/Factory | Identified exit to Research 14079 | -4/Factory | Loaded intel: 54 interactive machine locations 14080 | -4/Factory | Loaded intel: 26 terminal locations 14512 | -4/Factory | Identified exit to Upper Caves 14512 | -4/Factory | Identified exit to Armory 14705 | -4/Factory | Entered Upper Caves 14707 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15146 | -4/Upper Caves | Encountered a Warlord checkpoint 15196 | -4/Upper Caves | Discovered new exit (range 6) 15202 | -4/Upper Caves | Learned 4 Research zone layouts 15227 | -4/Upper Caves | Entered another Upper Caves area 15491 | -4/Upper Caves | Discovered new exit (range 5) 15492 | -4/Upper Caves | Encountered a Warlord checkpoint 15511 | -4/Upper Caves | Spotted B-86 Titan 15532 | -4/Upper Caves | Entered Warlord 15566 | -4/Warlord | Discovered new exit (range 15) 15687 | -4/Warlord | Visited the Vortex Lab 15690 | -4/Warlord | Warlord's base attacked by MAIN.C 15834 | -4/Warlord | Met Warlord 15859 | -4/Warlord | Opened Warlord's prototype stash 15864 | -4/Warlord | Found Prototype Reactor 15864 | -4/Warlord | Identified Vortex Chain Reactor 15871 | -4/Warlord | Found Prototype Processor 15871 | -4/Warlord | Identified Exp. Targeting Computer 15886 | -4/Warlord | Found Prototype Device 15886 | -4/Warlord | Identified Thermal Barrier 15938 | -4/Warlord | Learned Testing security intel 15938 | -4/Warlord | Learned Quarantine security intel 15938 | -4/Warlord | Learned Factory garrison access intel 15938 | -4/Warlord | Learned Research scanalyzer intel 15940 | -4/Warlord | Learned 4 Research zone layouts 15940 | -4/Warlord | Learned 4 Quarantine zone layouts 16040 | -4/Warlord | Warlord forces counterattacked 16111 | -4/Warlord | Opened side exit 16180 | -4/Warlord | Lost 4 allies 16243 | -4/Warlord | Lost 6 allies 16253 | -4/Warlord | Spotted Executioner 16270 | -4/Warlord | Spotted Striker 16287 | -4/Warlord | Spotted Striker 16293 | -4/Warlord | Spotted Executioner 16310 | -4/Warlord | Spotted Striker 16327 | -4/Warlord | Core integrity fell below 50% 16332 | -4/Warlord | Spotted Executioner 16337 | -4/Warlord | Core integrity fell below 20% 16340 | -4/Warlord | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16321_ Slug penetrates Wall. 16322_ Flexi-carbon Leg destroyed. 16324_ Slug penetrates Wall. 16330_ Imp. Titanium Leg destroyed. 16332_ Arm. Leg blown off. 16332_ Imp. Titanium Leg blown off. 16332_ Exp. Targeting Computer blown off. 16332_ E-15 Imp destroyed. 16332_ Dropped Hcp. Storage Unit. 16333_ E-15 Imp destroyed. 16335_ Slug penetrates Wall. 16335_ Striker destroyed. 16335_ Penetrated by Slug. 16335_ E-15 Imp destroyed. 16336_ System corrupted: Matter fused (-9). 16337_ E-15 Imp destroyed. 16338_ Penetrated by Slug. 16338_ Slug penetrates Wall. 16339_ E-15 Imp destroyed. 16340_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ###?????????????????????????????? | | ###############?????????????????? | | X####### ######?????????????????? | | =!! ###????????????????? | | [%[[" #????????????????? | | #####"####%* " #????????????????? | | ########### " #????????????????? | | ?????????## # #????????????????? | | ????????### ##?????????????????? | | ##??????### ###????????????????? | | #?????###" ######????#####????? | | #?????### #####???## ###??? | | #?????## " ##??## ##?? | | #?????## ######?## < #?? | | #?????## #####?# #?? | | #?????## "##???# #??? | | ##?????### ###??# ##??? | | #??????####" "##???# @ ##??? | | ????????####"=% !#?#### ##???? | | ?????????####"=%%###### ##????? | | ???????????# "[[=[#"/K! ######? | | ????????????#"=%!%![ g ""##? | | ????????????##"*==%; g ##; ""# | | ????????????# *%[ E;# ; [ "# | | ????????????#####; %%g"# ; %* "# | | #??????????????##; %= " ;g[ "## | | #???????????????#;; "#; " # | | #####???????????#### #;; # | | ################?#### =/%### # | | "#############??####!%=!* ""# | | " """"""""########/=]!% "" # | | ]%% """""#########%!!]= " | | !! %#"" "##!==!! " | | %%!% % % / % *!##! #### | | ==!% " %#### ##?? | | =% % %"%"" *"### ###? | | % " """ "##### ##### ###? | | %% " """""""##### ##### ##? | | "#""##########?## #### # ##? | | ################?## ### ##? | | #####????????????# ### ##? | | #???????????????? ### ###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Base Temperature (-) 200 Armor Coverage 825 Evasion (%) 80 Targeting Accuracy 12 Target Analysis 6 Particle Charging 15 Item Schematics ----------------- Hvy. Laser | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Adv. ECM Suite | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Force Booster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Fission Core | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cld. Particle Cannon | 73% | -7/Factory Cld. Deuterium Engine | 63% | -7/Factory Neutrino Core | 8% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- DIY Cooler For Emergencies Only I Have A Map? Jackpot King Drone Sixth Sense Challenges ------------ None Game ------ Seed AlphaNavigationTrident Manual? 0 Play Time 02:19:48 Cumulative 217.3 hours Start 2025.12.18 @ 01:16:15 End 2025.12.18 @ 18:19:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2119da8f-fff6-4696-9ae8-e1fc70dc6b79