Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.10 @ 17:44:50 Player: netctrl Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (634) 634 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1869 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 449/500 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Medium Storage Unit Light Armor Plating Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Medium Storage Unit Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Missile Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Targeting Computer Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 25 | . 11 9 5 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 2 . Treads . | . . . . Leg 2 | . 2 . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | . 5 . . Device . | . . . . Storage 3 | . 3 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | . 4 5 5 Energy Gun 8 | . 1 4 3 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 6 11 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 12 | . 1 3 8 Highest Loss Streak 8 | . 1 4 8 Average Slot Usage (%) 74 | . 77 74 63 Engine 3 | . . 7 4 Leg 16 | . 28 10 . Wheel 3 | . . 5 9 Storage 17 | . 11 22 22 Processor 4 | . 10 . . Energy Gun 8 | . . 12 26 Ballistic Gun 16 | . 21 16 . Launcher 2 | . 4 . . Naked Turns 4 | . 4 . . Heaviest Build 52 | . 39 52 52 Greatest Support 20 | 3 20 20 20 Greatest Overweight (x) 15 | . 1 15 14 Average Overweight (x) 1 | . . 2 4 Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 9 | 4 6 12 12 Most Carried 8 | 4 4 8 8 Average Carried 3 | 3 2 4 5 Final Capacity 12 | 4 12 12 12 Final Carried 8 | 4 3 8 3 Class Distribution -------------------- 60% | Mutant 39% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 812 | 200 383 197 32 Remotely . | . . . . Salvage Created 850 | . 82 514 254 Parts 48 | . 9 24 15 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 19 | . 5 10 4 Guns 15 | . 3 10 2 AOE 3 | . 2 . 1 Classes Destroyed 7 | . 3 3 1 Worker 2 | . . 2 . Hauler 1 | . . . 1 Recycler 2 | . . 2 . Watcher 3 | . 1 . 2 Swarmer 9 | . 3 6 . Grunt 3 | . 2 1 . Sentry 7 | . . 3 4 Best Kill Streak 7 | . 3 7 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2021 | . 320 656 1045 Core 463 | . 56 113 294 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 64 | . 18 28 18 Largest 3 | . 2 3 3 Hottest 141 | . 50 135 141 Shots Fired 147 | . 29 77 41 Gun 138 | . 26 77 35 Cannon . | . . . . Launcher 9 | . 3 . 6 Special . | . . . . Kinetic 79 | . 26 53 . Thermal 6 | . . . 6 Explosive 9 | . 3 . 6 Electromagnetic 53 | . . 24 29 Robot Hit Streak 14 | . 6 7 14 Robot Miss Streak 6 | . 6 6 2 Penetration Max . | . . . . Secondary Targets 5 | . . 4 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 82 | . 15 39 28 Core Hits 42 | . 10 18 14 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1506 | . 484 511 511 Guns 961 | . 159 511 291 Cannons . | . . . . Explosions 545 | . 325 . 220 Melee . | . . . . Ramming . | . . . . Kinetic 438 | . 159 279 . Thermal 236 | . 222 . 14 Explosive 323 | . 103 . 220 Electromagnetic 509 | . . 232 277 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . 4 . 11 Projectiles . | . . . . Explosions 15 | . 4 . 11 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . . . 108 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 395 | . 4 210 395 Average Temperature 125 | . 3 63 177 Received Heat Transfer 498 | . 93 117 288 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . 1 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 187 | . 150 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 245 | . 237 245 94 Initial 40 | . . 40 33 Average 94 | . 91 117 56 Maximum Alert Level 1 | . 1 1 . Low Security (%) 77 | 100 78 67 100 Level 1 22 | . 21 32 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 14 11 11 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . 4 . 1 Max in Single Turn 4 | . 4 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1327 | 31 594 518 184 Spaces Moved 752 | 51 423 225 53 Core 83 | 51 7 14 11 Treads . | . . . . Legs 521 | . 416 105 . Wheels 148 | . . 106 42 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 100 100 Average Speed 143 | 50 123 181 227 Slowest Speed 800 | 50 150 800 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 59 21 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 92 | . 60 . 32 Melee . | . . . . Projectile . | . . . . AOE 92 | . 60 . 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 885 | 56 468 277 84 Wait 1 | . 1 . . Move 749 | 50 422 224 53 Hop . | . . . . Pick Up 29 | 5 10 14 . Fast Attach . | . . . . Attach 25 | . 11 9 5 Detach 5 | . 4 1 . Swap . | . . . . Drop 4 | 1 2 1 . Fire 64 | . 18 28 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 8 | . . . 8 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 3) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 916 | -9/Materials | Lost 4 parts (2n2w) 1063 | -9/Materials | Discovered new exit (range 14) 1144 | -9/Materials | Entered Storage 1198 | -9/Storage | Garrison activated, responded to threat 1223 | -9/Storage | Core integrity fell below 50% 1255 | -9/Storage | Lost 8 parts (1p2n5w) 1310 | -9/Storage | Core integrity fell below 20% 1328 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01308_ Y-45 Defender misfires. 01308_ U-05 Engineer builds a Wall. 01309_ U-05 Engineer lays Concrete. 01309_ EM Pulse Gun destroyed. 01311_ K-01 Serf collects debris. 01312_ Heat Sink fried. 01312_ Y-45 Defender destroyed. 01312_ U-05 Engineer lays Concrete. 01313_ U-05 Engineer builds a Wall. 01313_ K-01 Serf collects debris. 01318_ U-05 Engineer lays Concrete. 01318_ EM Shotgun destroyed. 01319_ U-05 Engineer builds a Wall. 01321_ K-01 Serf collects debris. 01323_ U-05 Engineer builds a Wall. 01323_ K-01 Serf collects debris. 01324_ R-06 Scavenger collects Ion Engine. 01325_ U-05 Engineer builds a Wall. 01326_ K-01 Serf collects debris. 01328_ S-10 Pest destroyed. 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