Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 22:12:44 Player: Pitt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2612) 2612 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (508) 508 TOTAL SCORE: 5570 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 245 Entered Garrisons 200 Friendly Fire -118 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Hovering (190) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Airjet > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Heat Sink Improved Heat Sink Weight Redist. System Structural Scanner Improved Terrain Scanner Seismic Detector Hardlight Generator Hacking Suite Recalibrator Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Deuterium Engine Improved Hover Unit Airjet Heat Sink Weight Redist. System Structural Scanner Improved Terrain Scanner Seismic Detector Hardlight Generator Hacking Suite Recalibrator Particle Gun Grenade Launcher Improved Datajack Mining Laser [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Machine Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 67 | 9 6 16 16 19 1 Power 9 | 1 1 2 1 4 . Engine 6 | 1 1 2 1 1 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 23 | 4 2 2 9 5 1 Treads . | . . . . . . Leg 15 | 2 . 2 6 5 . Wheel 4 | 2 2 . . . . Hover 4 | . . . 3 . 1 Flight . | . . . . . . Utility 19 | 2 1 6 5 5 . Device 8 | 2 . 1 3 2 . Storage 3 | . 1 2 . . . Processor 7 | . . 3 2 2 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 2 2 6 1 5 . Energy Gun 8 | 1 1 3 1 2 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 21 | . . . 6 9 6 Power 2 | . . . 1 . 1 Propulsion 9 | . . . 3 5 1 Utility 3 | . . . 2 . 1 Weapon 7 | . . . . 4 3 Highest Loss Streak 6 | . . . 6 3 3 To Critical Strikes . | . . . . . . Average Backups 11 | 2 6 9 14 14 13 Power 1 | . 1 . . 1 2 Propulsion 1 | . 2 2 1 . . Utility 5 | 1 1 3 7 8 9 Weapon 2 | . 1 2 4 2 1 Tool/Special . | . . . . . . Unused Backups 12 | . 1 2 1 2 6 Power 2 | . 1 . . . 1 Propulsion 5 | . . 2 1 2 . Utility 5 | . . . . . 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 99 94 94 77 Engine 9 | . 14 11 9 5 8 Core 1 | . . . . 3 . Leg 15 | . . 12 20 23 12 Wheel 7 | . 28 9 . . . Device 12 | . 20 20 10 3 . Storage 9 | . 7 11 9 9 9 Processor 17 | . . 12 24 27 27 Protection 2 | . . . . 5 7 Energy Gun 12 | . 24 12 13 7 3 Energy Cannon 2 | . . 4 3 1 . Ballistic Gun 2 | . 3 . . 5 7 Special Weapon 2 | . . 4 . 1 . Peak Build Rating 34 | 9 9 23 32 34 28 Average Rating 20 | 5 8 15 27 28 24 On Entrance 15 | . 9 9 23 30 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 39 | 10 12 35 37 38 39 Greatest Support 51 | 20 20 23 51 51 25 Greatest Overweight (x) 11 | 2 . 1 11 10 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 8 15 15 15 15 Average Capacity 11 | 5 6 10 15 15 15 Most Carried 15 | 5 8 15 15 15 15 Average Carried 11 | 2 6 9 14 14 13 Final Capacity 15 | 5 8 15 15 15 15 Final Carried 15 | 5 8 15 15 15 13 Class Distribution -------------------- 71% | Scavenger-Mutant 22% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1488 | 291 97 340 90 576 94 Remotely . | . . . . . . Salvage Created 2875 | 210 157 628 503 1220 157 Parts 150 | 11 12 43 24 54 6 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 54 | . 2 10 8 30 4 Guns 32 | . 2 5 5 17 3 Cannons 7 | . . 3 . 4 . AOE 13 | . . 2 2 8 1 Classes Destroyed 14 | 2 3 3 4 2 . Worker 2 | . . . 2 . . Builder 4 | . 2 1 1 . . Tunneler 5 | 5 . . . . . Hauler 2 | . . 2 . . . Recycler 3 | 1 . 2 . . . Mechanic 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 6 | . 2 2 2 . . Swarmer 8 | . . . . 8 . Grunt 32 | . 2 9 3 15 3 Brawler 2 | . . 1 . . 1 Sentry 7 | . . . 2 5 . Hunter 4 | . . . 3 1 . Programmer 1 | . . . . 1 . Best Kill Streak 10 | 3 2 4 10 4 3 Combat Bots Only 5 | . 1 3 5 4 3 Max Kills in Single Turn 5 | 1 1 2 5 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 2 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 323 | . 15 22 63 173 50 Missed 94 | . 6 8 13 45 22 Hits 229 | . 9 14 50 128 28 Melee 1 | . . 1 . . . Projectile 228 | . 9 13 50 128 28 Critical Strikes 9 | . . . 2 6 1 Damage Taken 3387 | . 110 213 840 1773 451 Core 618 | . 27 24 160 279 128 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 89 94 . . . Volleys Fired 221 | 17 20 50 33 82 19 Largest 2 | 2 2 2 2 2 2 Hottest 161 | 70 100 161 133 129 84 Shots Fired 368 | 34 39 80 59 135 21 Gun 293 | 34 38 58 47 98 18 Cannon 42 | . . 8 7 27 . Launcher 14 | . . 3 . 8 3 Special 19 | . 1 11 5 2 . Kinetic 65 | 17 1 . . 31 16 Thermal 289 | 17 38 77 59 96 2 Explosive 14 | . . 3 . 8 3 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 5 9 13 13 16 7 Robot Miss Streak 5 | 3 5 2 5 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 245 | 18 23 50 36 103 15 Core Hits 139 | 8 10 29 19 61 12 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 15 | 2 2 3 5 3 . Burn 13 | 2 2 3 5 1 . Meltdown 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks 5 | . . . . 5 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5622 | 198 247 979 1162 2498 538 Guns 3230 | 198 247 562 602 1280 341 Cannons 492 | . . 103 60 329 . Explosions 1876 | . . 290 500 889 197 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 710 | 36 9 . . 354 311 Thermal 3536 | 162 238 689 1162 1255 30 Explosive 1376 | . . 290 . 889 197 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 159 | . . . 120 39 . Projectiles . | . . . . . . Explosions 159 | . . . 120 39 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . 47 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 454 | 114 252 454 401 289 50 Average Temperature 75 | 45 83 45 149 64 17 Received Heat Transfer 1254 | . 60 96 117 711 270 Effects 5 | . . . 3 2 . Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 2 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 18 | 1 1 1 6 9 . Heat Transferred 8302 | 629 792 1869 2163 2775 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 3 | . . . . 3 2 Low Security (%) 68 | 100 100 100 100 14 . Level 1 4 | . . . . 12 . Level 2 14 | . . . . 34 100 Level 3 13 | . . . . 39 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1057 | 5 45 106 153 1057 598 Initial 514 | . . . 39 13 514 Average 228 | 1 4 33 60 573 558 Influence Increases 2162 | 30 112 336 346 1134 204 Destroy 0b10 Robot/C 1220 | . 40 200 160 700 120 Destroy 0b10 Robot/NC 120 | 30 20 40 30 . . Destroy Leader 166 | . 14 38 64 20 30 Allied During Kill 31 | . . . . 22 9 Successful Hack 66 | . 21 6 39 . . Disable Machine 75 | . . 30 30 15 . Anti-Garrison Action 250 | . . . . 250 . Destroy Structure 159 | . 2 22 23 97 15 Lose Combat Pursuer 75 | . 15 . . 30 30 Influence Decreases 1614 | 30 112 242 419 98 713 Entered New Map 606 | . . . 55 8 543 Time Decay 748 | 30 112 232 304 . 70 Lost Part 210 | . . . 60 90 60 Lost Ally 50 | . . 10 . . 40 Squads Dispatched 2 | . . 1 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . 1 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 8 16 13 38 11 Peak Tracking Total 7 | . 3 4 7 5 5 Tactical Retreats 5 | . 1 . . 2 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 3 | . . 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 2 | . . . 2 . . Exploded 1 | . . . 1 . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 7 | . . 2 2 3 . Max in Single Turn 2 | . . 1 2 2 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 15 | . 3 4 7 1 . Terminals 11 | . 2 3 5 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 40 | . 12 10 17 1 . Successful 24 | . 7 5 11 1 . Failed 16 | . 5 5 6 . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 26 | . 11 7 8 . . Terminals 33 | . 9 9 14 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 4 | . 3 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 12 | . 3 2 6 1 . Open Door 1 | . . . . 1 . Branch Access Points 2 | . . 1 1 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 1 . . . Alert Level 3 | . . . 3 . . Locate Traps 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 9 | . 4 2 3 . . Terminals 8 | . 3 2 3 . . Assimilate 1 | . . 1 . . . Botnet 3 | . 2 . 1 . . Detonate 1 | . . . 1 . . Operators 3 | . 1 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 2 3 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 2 Highest-Rated Group 80 | . . 10 . 80 41 Highest-Rated Ally 39 | . . 10 . 39 21 Initial Warlord ECA Mod 5 | . . . . . 5 Total Orders . | . . . . . . Ally Attacks 43 | . . . . 31 12 Total Damage 867 | . . . . 543 324 Kills 8 | . . . . 6 2 Allies Corrupted 1 | . . 1 . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 5271 | 36 794 1747 695 1843 156 Optics 2880 | . . 849 57 1818 156 Terrain 2240 | 36 692 1217 292 3 . Seismic 1970 | 35 454 1481 . . . T.N.C. 433 | . . . 428 5 . Machine Analysis 3579 | . . 895 695 1833 156 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5459 | 224 794 1747 695 1843 156 Spaces Moved 2261 | 152 249 500 281 1033 46 Core 22 | 7 . . 6 9 . Treads . | . . . . . . Legs 1757 | 88 . 372 232 1024 41 Wheels 434 | 57 249 128 . . . Hover 48 | . . . 43 . 5 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 112 120 190 Average Speed 131 | 102 80 131 139 141 237 Slowest Speed 600 | 150 80 190 600 550 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 34 21 28 76 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . 1 8 5 . . Terrain Destroyed 153 | . 1 24 28 85 15 Melee . | . . . . . . Projectile 15 | . 1 8 5 . 1 AOE 138 | . . 16 23 85 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4334 | 186 801 1483 515 1277 72 Wait 1651 | . 514 874 158 102 3 Move 2257 | 151 248 499 281 1032 46 Hop . | . . . . . . Pick Up 36 | 7 6 10 11 2 . Fast Attach 34 | 7 2 9 6 9 1 Attach 11 | 2 . 2 3 2 2 Detach 11 | . . 7 1 3 . Swap 60 | . 6 20 11 22 1 Drop 38 | 2 5 12 11 8 . Fire 221 | 17 20 50 33 82 19 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 225 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Scavenger-Mutant 852 | -10/Materials | Build established: Mutant 1015 | -10/Materials | Discovered new exit (range 4) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Utility x2 1319 | -9/Materials | Build established: Scavenger-Mutant 2074 | -9/Materials | Identified exit to Mines 2661 | -9/Materials | Discovered new exit (range 13) 2766 | -9/Materials | Entered another Materials area 2766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2920 | -8/Materials | Lost 6 parts (1p3n2u) 3461 | -8/Materials | Identified exit to Garrison 3461 | -8/Materials | Entered Garrison 3501 | -8/Garrison | Triggered checkpoint 3634 | -8/Garrison | Triggered checkpoint 3639 | -8/Garrison | Triggered checkpoint 3779 | -8/Garrison | Triggered checkpoint 3807 | -8/Garrison | Triggered checkpoint 3862 | -8/Garrison | Discovered new exit (range 8) 3922 | -8/Garrison | Triggered checkpoint 3945 | -8/Garrison | Build established: Mutant 4039 | -8/Garrison | Core integrity fell below 50% 4106 | -8/Garrison | Lost 3 parts (2n1w) 4268 | -8/Garrison | Build established: Scavenger-Mutant 4525 | -8/Garrison | Triggered checkpoint 4542 | -8/Garrison | Discovered new exit (range 11) 4552 | -8/Garrison | Rescued a captive Derelict 4557 | -8/Garrison | Rescued a captive Derelict 4892 | -8/Garrison | Discovered new exit (range 16) 4973 | -8/Garrison | Phase Generator disabled 5304 | -8/Garrison | Entered Materials 5304 | -8/Materials | Accompanied by 2 allies 5376 | -8/Materials | Core integrity fell below 20% 5410 | -8/Materials | Lost 3 parts (1n2w) 5460 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05435_ U-05 Engineer builds a Wall. 05435_ K-01 Serf collects debris. 05436_ Critical hit (Burn: +37). 05437_ U-05 Engineer lays Concrete. 05438_ R-06 Scavenger collects Aluminum Leg. 05438_ Lgt. Armor Plating destroyed. 05439_ U-05 Engineer builds a Wall. 05439_ U-05 Engineer builds a Door. 05440_ K-01 Serf collects debris. 05443_ U-05 Engineer lays Concrete. 05446_ U-05 Engineer builds a Wall. 05446_ K-01 Serf collects debris. 05446_ U-05 Engineer builds a Wall. 05448_ Acquired Airjet. 05449_ Gauss Rifle destroyed. 05450_ U-05 Engineer lays Concrete. 05451_ U-05 Engineer builds a Wall. 05455_ The unstable cave ceiling collapses. 05458_ U-05 Engineer lays Concrete. 05458_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????#####?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ??? ## ##### #?????????? | | ??? % #?????????? | | ??? ##### #?????????? | | ??????##????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# % #??"S?????? | | ????????????????????# #??"""????? | | ????????????????????# #???""????? | | ?????????????#####??# #?????????? | | ?????????????# ?# #?????????? | | ????????"""??# """ # #?????????? | | ????????"""?"# "Y" =# ##????????? | | ????????"""?T# #% % ########## | | ????????????"# # !# # | | ?????????????# #% # # | | ???????????######/### g# !# | | ???????? ^^ % # # | | ??????+ ^ g # | | ??????? ^^ #@""" """ # | | ??????? ########### # """ """ # | | ????????????????????# # """ """ # | | ????????????????????# ########### | | ????????????????????+ #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?"""?????? | | ????????????????????# #?"""?????? | | ????????????????????# ??"""?????? | | ????????????????????# ??????????? | | ????????????????????? ??????????? | | ????????????????????? ??????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyMiniFrame Manual? 0 Play Time 00:50:21 Cumulative 279.7 hours Start 2026.08.16 @ 21:22:20 End 2026.08.16 @ 22:12:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0d689a7-718c-4622-9a95-eb2fcdebba28