Cogmind - Beta 9.5 --- EXPLORER MODE // 2020.04.08 @ 23:50:35 Player: hemo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (161) 161 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2119) 2119 TOTAL SCORE: 3225 Bonus ------- Fragile Parts 250 No Salvage 379 Pure Core 540 Simple Hacker 200 Unstable Evolution 750 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (3) ------- Maul > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Signal Interpreter Terrain Scanner > --- WEAPON ----------- Medium Laser Maul Maul > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Terrain Scanner Processor Signal Interpreter Weapon Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . 1 . Parts Attached 12 | 8 3 1 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 50 | . 65 39 Engine 3 | . 2 4 Leg 9 | . 15 5 Device 7 | . 12 4 Processor 10 | . 12 10 Energy Gun 2 | . 5 . Ballistic Gun 6 | . 14 . Impact Weapon 9 | . 1 15 Naked Turns . | . . . Heaviest Build 10 | 8 9 10 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 311 | 80 164 67 Remotely . | . . . Salvage Created 227 | . 68 159 Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Melee 3 | . . 3 Guns 2 | . 2 . Classes Destroyed 4 | . 2 2 Watcher 2 | . 2 . Swarmer 5 | . 2 3 Grunt 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 885 | . 276 609 Core 474 | . 64 410 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 18 | . 18 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 24 | . 24 . Gun 24 | . 24 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 18 | . 18 . Thermal 6 | . 6 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . 18 27 Core Hits 11 | . 7 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 27 | . . 27 Impact 27 | . . 27 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 732 | . 126 606 Guns 124 | . 124 . Cannons . | . . . Explosions . | . . . Melee 606 | . . 606 Ramming 2 | . 2 . Kinetic 62 | . 62 . Thermal 62 | . 62 . Explosive . | . . . Electromagnetic . | . . . Impact 606 | . . 606 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 60 | . . 60 Projectiles . | . . . Explosions . | . . . Melee 60 | . . 60 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 33 | . 33 . Average Temperature 15 | . 15 . Received Heat Transfer 384 | . 105 279 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . 185 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 160 | . 65 160 Average Influence 30 | . 24 43 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 10 17 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 3 7 Successful 4 | . 1 3 Failed 6 | . 2 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Unreport Threat 3 | . 1 2 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 439 | 57 165 217 Spaces Moved 271 | 41 97 133 Core 74 | 19 . 55 Treads . | . . . Legs 197 | 22 97 78 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 102 | 94 120 91 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 31 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 353 | 55 123 175 Wait 25 | 6 4 15 Move 269 | 40 96 133 Hop . | . . . Pick Up . | . . . Fast Attach 12 | 8 3 1 Attach . | . . . Detach . | . . . Swap . | . . . Drop 1 | 1 . . Fire 18 | . 18 . Melee 26 | . . 26 Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 16) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Weapon x1 189 | -10/Materials | Identified exit to Materials 189 | -10/Materials | Discovered exit to Materials (range 14) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Hacker-Mutant 360 | -9/Materials | Core integrity fell below 50% 387 | -9/Materials | Lost 4 parts (1p1n1u1w) 419 | -9/Materials | Core integrity fell below 20% 440 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00372_ Destroyed Flight Unit. 00372_ S-10 Pest system corrupted by crushing effect. 00373_ S-10 Pest system terminally corrupted. 00382_ G-34 Mercenary destroyed. 00395_ W-16 Scout distress signal alerts nearby ally. 00398_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00406_ Connecting with Terminal... 00415_ K-01 Serf collects debris. 00416_ Destroyed Flight Unit. 00416_ S-10 Pest system corrupted by crushing effect. 00419_ S-10 Pest destroyed. 00423_ K-01 Serf collects debris. 00426_ Destroyed Flight Unit. 00426_ S-10 Pest system corrupted by crushing effect. 00427_ K-01 Serf collects debris. 00428_ S-10 Pest misfires. 00432_ S-10 Pest IFF system glitched. 00433_ S-10 Pest destroyed. 00436_ G-34 Mercenary knocked back. Map ----- +----------------------------------------------------+ | # ##???# """ ##???# #???# ??????????????? | | # #????# % #????# #???# ??????????????? | | # ##???#####+#####???## ##??# ??????????????? | | ####### % ####### #??# ??????????????? | | % % "%" #??# ??????????????? | | " #??###??????????????? | | % % ######??????????????? | | ####### ####### ??????????????? | | # ######### ##########+########??????????????? | | # # ## # # #????????????????? | | # # ## # "" # """ #????????????????? | | # + """ ## + "T # """ #????????????????? | | # # """ ## # "" # """ #????????????????? | | # # """ ## # # #????????????????? | | # # ## # # """ #????????????????? | | # ######### ######## """ #????????????????? | | # # # #??????# """ #????????????????? | | # # # #??????# #????????????????? | | + # #??????##########????????????????? | | # # # #????????#???????????????????????? | | # ######### #??#?????????????????????????????? | | # ##?????## ##?????#######???????????????????? | | #######a g ####### ########## ?????????? | | ? T u ????????? | | ? "" gg ! ????????? | | ?? g @ r w ????????? | | ?? ### ## ####### ######??????????????? | | ??#????# ?###+###?????## ##???????????????????? | | ???????# ???????????????# #????????????????????? | | ???????#????????????????#% #????????????????????? | | ?????????????"" ????????# #????????????????????? | | ?????????????"" /????# #????????????????????? | | ??????????? # #????????????????????? | | ??????????? + #????????????????????? | | ??????????????????########+##????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????" """????????????????????? | | ????????????????????????" """????????????????????? | | ???????????????????????"" """ ???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Fragile Parts No Salvage Pure Core Simple Hacker Unstable Evolution Game ------ Seed FieldNodeSplitter Manual? 1 Play Time 00:07:15 Cumulative 138.7 hours Start 2020.04.08 @ 23:45:14 End 2020.04.08 @ 23:50:35 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 1 Adventurer 2 Explorer 21 Win Type - Total 11 Types 10/0/0/1/0/0/0 Lore% 64 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f29afd2a-919b-4bac-aefe-684a6b6e3ffa