Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 15:02:43 Player: w0rldd3str0y3r Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (4348) 4348 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 10393 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 57 Friendly Fire -208 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 99/100 System Corruption 17% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Seismic Detector Core Analyzer Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon Great Axe > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Coolant Injector Structural Scanner Energy Filter Energy Filter Improved Light Armor Plating Cooled Pulse Rifle Heavy Ion Cannon Phase Cannon Phase Cannon Phase Cannon Phase Cannon Phase Cannon Powered Hammer [Rating: 64] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 Utility 8 | . . 2 2 1 . . . 2 . . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 207 | 6 15 14 27 48 35 6 4 14 27 . 11 Power 10 | 1 . 2 . 4 . . . 1 1 . 1 Engine 9 | 1 . 2 . 4 . . . 1 . . 1 Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 43 | 2 8 . 1 9 7 1 . 5 7 . 3 Treads 13 | . 2 . . . 3 1 . 3 4 . . Leg 6 | 2 2 . . . . . . . . . 2 Wheel 19 | . 4 . 1 9 4 . . 1 . . . Hover 1 | . . . . . . . . . . . 1 Flight 4 | . . . . . . . . 1 3 . . Utility 76 | 1 5 8 14 20 12 . 2 1 11 . 2 Device 45 | . 4 6 7 15 9 . . 1 2 . 1 Storage 5 | 1 1 . 2 . . . . . . . 1 Processor 10 | . . 1 4 1 . . 1 . 3 . . Hackware 1 | . . . 1 . . . . . . . . Protection 15 | . . 1 . 4 3 . 1 . 6 . . Artifact . | . . . . . . . . . . . . Weapon 78 | 2 2 4 12 15 16 5 2 7 8 . 5 Energy Gun 13 | . 1 2 5 1 2 . . . 1 . 1 Energy Cannon 30 | . . . 3 10 11 . 1 3 1 . 1 Ballistic Gun 11 | 2 1 2 3 1 . . . 2 . . . Ballistic Cannon 3 | . . . . . . . . 2 1 . . Launcher 2 | . . . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 1 1 . . . . . Slashing Weapon 12 | . . . 1 2 1 2 . . 5 . 1 Piercing Weapon 2 | . . . . . 1 1 . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 2 Unidentified Prototypes 6 | . . 1 . 3 1 . . 1 . . . Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . 10 Parts Lost 51 | . . 1 3 6 7 . 11 . 18 . 5 Power 4 | . . 1 . 1 . . 1 . 1 . . Propulsion 20 | . . . 1 3 4 . 3 . 8 . 1 Utility 15 | . . . 2 2 1 . 5 . 5 . . Weapon 12 | . . . . . 2 . 2 . 4 . 4 Highest Loss Streak 9 | . . 1 2 2 4 . 9 . 8 . 2 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 99 99 99 99 94 100 95 33 35 35 36 Engine 6 | . 14 10 9 7 6 6 5 . . . 3 Treads 3 | . 4 . . . 2 8 12 4 6 5 2 Wheel 12 | . 20 22 17 22 11 10 5 3 . . . Device 17 | . 13 14 19 23 25 26 20 5 1 . 1 Storage 6 | . 14 11 9 7 6 6 5 . . . 3 Processor 11 | . . 11 20 16 6 6 11 11 11 11 7 Protection 4 | . . 7 4 5 5 6 5 . 2 17 10 Energy Gun 2 | . 1 9 9 1 . . . . . . . Energy Cannon 8 | . . . 6 11 18 13 16 3 . . 2 Ballistic Gun 3 | . 27 12 1 . . . . 1 1 . . Slashing Weapon 1 | . . . . . 4 . . . 4 . 2 Peak Build Rating 64 | 6 10 17 28 49 64 61 60 54 35 11 39 Average Rating 34 | 5 9 15 23 38 59 59 57 20 23 11 21 On Entrance 23 | . 6 10 17 28 48 59 59 7 31 11 11 Naked Turns 10 | . . . . . . . . . . . 10 Heaviest Build 93 | 13 20 28 66 81 93 90 90 42 11 3 32 Greatest Support 81 | 20 40 24 24 44 44 56 56 81 12 3 50 Greatest Overweight (x) 9 | . . 1 2 2 4 4 1 3 3 . 9 Average Overweight (x) 1 | . . . 1 1 2 3 . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 5 5 5 5 Average Capacity 14 | 7 8 10 15 20 20 20 19 5 5 5 5 Most Carried 20 | 6 10 10 18 20 20 20 19 5 5 4 5 Average Carried 12 | 2 8 9 13 17 17 19 17 4 3 4 1 Final Capacity 20 | 8 10 10 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 10 10 17 19 20 19 5 4 4 4 4 Class Distribution -------------------- 57% | Mutant 16% | Scavenger-Gunner 14% | Scavenger-Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Matter Collected 2456 | 189 409 217 281 317 439 135 40 . 346 . 83 Remotely . | . . . . . . . . . . . . Salvage Created 5652 | . 508 264 738 1544 1406 245 73 55 665 . 154 Parts 279 | . 30 17 41 82 58 18 2 1 23 . 7 Haulers Intercepted 10 | . 1 1 1 2 1 . . . 4 . . Recyclers Shooed 7 | . . . . 1 6 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 11 3 . . . . Prevented 8 | . . . . . . 7 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Combat Hostiles Destroyed 86 | . 11 4 17 21 18 5 1 1 6 . 2 Melee 5 | . . . 1 . . . . . 4 . . Guns 27 | . 11 4 11 1 . . . . . . . Cannons 45 | . . . 5 18 15 2 1 . 2 . 2 AOE 4 | . . . . . 1 3 . . . . . Classes Destroyed 15 | . 6 1 4 1 2 1 . . . . . Worker 9 | . . . 2 4 3 . . . . . . Builder 8 | . 1 . . 3 4 . . . . . . Tunneler 2 | . . . 1 . 1 . . . . . . Hauler 10 | . 1 1 1 2 1 . . . 4 . . Recycler 3 | . 1 . . 1 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 9 | . 1 1 3 2 1 . . . 1 . . Swarmer 18 | . 6 . 3 . 2 4 . . 3 . . Grunt 44 | . 5 2 11 11 12 . . . 3 . . Duelist 2 | . . . . . 2 . . . . . . Sentry 13 | . . 2 2 6 1 . 1 1 . . . Hunter 5 | . . . 1 1 . 1 . . . . 2 Programmer 4 | . . . . 3 1 . . . . . . Decomposer 1 | . . . . . . 1 . . . . . Samaritan 1 | . . . . . . 1 . . . . . Best Kill Streak 6 | . 5 3 5 4 6 4 1 1 2 . 2 Combat Bots Only 5 | . 3 2 5 4 4 4 1 1 2 . 2 Max Kills in Single Turn 3 | . 2 1 2 1 3 2 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . . . . Melee 1 | . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Hostile Shots Fired 916 | . 45 33 70 150 95 18 108 13 258 4 122 Missed 330 | . 14 8 22 62 28 3 34 3 108 3 45 Damage Taken 10081 | . 316 349 506 1001 1393 223 1389 226 3046 25 1607 Core 2940 | . 38 88 101 145 204 45 385 23 761 . 1150 Absorbed by Shields 226 | . . . 130 96 . . . . . . . Redirected to Shielding 59 | . . . . . . . . . 42 . 17 Core Remaining (%) 66 | 100 84 78 81 79 . . 25 . . 21 . Volleys Fired 274 | . 37 22 57 64 47 8 7 4 16 . 12 Largest 4 | . 2 2 2 2 4 2 4 4 1 . 1 Hottest 317 | . 60 105 150 150 285 170 294 317 98 . 88 Shots Fired 553 | . 74 44 108 129 130 10 19 12 16 . 11 Gun 210 | . 74 44 82 6 3 . . . . . 1 Cannon 333 | . . . 26 123 127 5 14 12 16 . 10 Launcher 10 | . . . . . . 5 5 . . . . Special . | . . . . . . . . . . . . Kinetic 106 | . 70 20 3 . . . . 4 9 . . Thermal 409 | . . 11 105 129 130 5 14 7 7 . 1 Explosive . | . . . . . . . . . . . . Electromagnetic 38 | . 4 13 . . . 5 5 1 . . 10 Robot Hit Streak 62 | . 8 5 16 62 8 7 9 12 4 . 2 Robot Miss Streak 7 | . 3 4 7 2 6 1 3 1 5 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 428 | . 45 28 88 115 70 12 13 11 41 . 5 Core Hits 268 | . 22 9 110 42 43 10 12 2 14 . 4 Critical Kills 2 | . . . . . 2 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 12 | . . 1 1 . 2 1 . 1 6 . . Meltdown 2 | . . . . . 2 . . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . Sever 8 | . . . 1 . . 1 . . 6 . . Melee Attacks 95 | . . . 5 9 14 10 . . 57 . . Impact 3 | . . . . 2 1 . . . . . . Slashing 83 | . . . 5 7 11 3 . . 57 . . Piercing 9 | . . . . . 2 7 . . . . . Sneak Attacks 29 | . . . 2 6 11 5 . . 5 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 . . Damage Inflicted 13764 | . 603 401 1671 3569 3722 795 779 338 1665 . 221 Guns 2293 | . 603 401 1072 174 43 . . . . . . Cannons 6790 | . . . 349 2896 2335 173 379 338 117 . 203 Explosions 1172 | . . . . . 509 267 396 . . . . Melee 3405 | . . . 222 471 835 355 . . 1522 . . Ramming 104 | . . . 28 28 . . 4 . 26 . 18 Kinetic 1013 | . 581 196 50 . . . . 104 82 . . Thermal 7997 | . . 117 1371 3070 2615 206 379 204 35 . . Explosive 224 | . . . . . 224 . . . . . . Electromagnetic 1021 | . 22 88 . . 48 234 396 30 . . 203 Impact 148 | . . . . 92 56 . . . . . . Slashing 3110 | . . . 222 379 779 208 . . 1522 . . Piercing 147 | . . . . . . 147 . . . . . Highest Corruption 17 | . . 3 . 4 . . 1 . . . 17 Average Corruption 3 | . . 2 . 2 . . 1 . . . 12 Corruption Purged 5 | . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . . 13 . . . . . . 9 Message Errors 5 | . . . . 4 . . . . . . 1 Matter Fused 5 | . . . . 3 . . . . . . 2 Heat Flow Errors 2 | . . . . 1 . . . . . . 1 Energy Discharges 3 | . . . . 3 . . . . . . . Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . . . . Misfires 1 | . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots 9 | . . . . 6 3 . . . . . . Effects 1 | . . . . . 1 . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . Overflow Damage 848 | . . . 20 136 513 63 . 26 90 . . Projectiles 131 | . . . 20 34 51 . . 26 . . . Explosions 145 | . . . . . 145 . . . . . . Melee 572 | . . . . 102 317 63 . . 90 . . Knockbacks 2 | . . . . . 1 . . . 1 . . Impact 1 | . . . . . 1 . . . . . . Kinetic 1 | . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . 13 14 17 . 74 . 10 . 8 Shots 4 | . . . . . 1 . 3 . . . . Rammed 19 | . . . 2 2 . . 2 . 9 . 4 Targets Rammed 19 | . . . 2 2 . . 2 . 9 . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 701 | . 7 14 318 183 701 . 320 529 96 . 92 Average Temperature 125 | . 3 5 95 47 211 . 112 310 40 . 39 Received Heat Transfer 2215 | . 102 105 162 282 594 . 166 72 627 9 96 Effects 26 | . . . . . 23 . . 3 . . . Shutdowns 2 | . . . . . 1 . . 1 . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . Interference 4 | . . . . . 3 . . 1 . . . Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 7 | . . . . . 7 . . . . . . Damage (major) 7 | . . . . . 7 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 5 | . . . . 2 2 . . 1 . . . Combat Hostiles 5 | . . . . 2 2 . . 1 . . . Parts Melted 17 | . . 1 . 8 6 . . 2 . . . Heat Transferred 10010 | . . 259 1988 4037 2866 235 314 261 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Peak Influence 620 | . 244 188 349 363 620 . . 96 467 176 254 Initial 176 | . . 38 5 158 154 . . . 46 176 98 Average 211 | . 123 108 139 250 379 . . 15 241 176 135 Maximum Alert Level 2 | . 1 . 1 1 2 . . . 2 . 1 Low Security (%) 48 | 100 92 100 69 21 4 . . 100 33 100 89 Level 1 42 | . 7 . 30 78 49 . . . 61 . 10 Level 2 9 | . . . . . 46 . . . 4 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 34 | . 2 1 5 11 4 . 1 . 4 . 6 Investigation 11 | . 1 . 3 3 1 . . . 2 . 1 Extermination 6 | . . . . 3 2 . . . . . 1 Reinforcement 10 | . 1 1 1 2 . . . . 2 . 3 Assault 3 | . . . . . 1 . 1 . . . 1 Garrison 4 | . . . 1 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Distress Signals 9 | . 3 . 2 1 . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 219 | . 19 7 36 27 26 5 13 7 55 4 20 Peak Tracking Total 12 | . 5 2 6 4 4 4 12 6 11 5 11 Tactical Retreats 32 | . 2 . 8 . 2 . . 1 16 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Traps Triggered 16 | . . 3 2 3 2 . . 3 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Machines Disabled 19 | . . 1 . 2 15 . . . 1 . . Max in Single Turn 4 | . . 1 . 1 4 . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Machines Accessed 31 | . 7 . 4 8 4 . . 2 5 . 1 Terminals 26 | . 6 . 2 6 4 . . 2 5 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 75 | . 19 . 14 12 7 . . 4 15 . 4 Successful 32 | . 10 . 7 2 1 . . 3 8 . 1 Failed 43 | . 9 . 7 10 6 . . 1 7 . 3 Catastrophic 16 | . . . 1 8 4 . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 2 . 2 7 6 . . 1 . . . Terminals 63 | . 18 . 6 9 7 . . 4 15 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . 3 . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . . Terminal Hacks 26 | . 9 . 3 1 1 . . 3 8 . 1 Record 9 | . 1 . . 1 1 . . 2 3 . 1 Prototype ID Bank 3 | . 2 . 1 . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . Dispatch Records 2 | . 1 . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . Registered Components 2 | . 1 . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 4 . 2 7 3 . . 2 3 . 1 Full Trace Events 10 | . 2 . 2 3 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Total Allies 3 | . . . . . . . 1 . 2 . . Largest Group 2 | . . . . . . . 1 . 2 . . Highest-Rated Group 165 | . . . . . . . 165 . 62 . . Highest-Rated Ally 165 | . . . . . . . 165 . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . 19 . . Total Damage 319 | . . . . . . . . . 319 . . Kills 2 | . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Turns Passed 9761 | 78 838 448 1500 1835 1550 964 276 490 1385 28 369 Spaces Moved 6339 | 54 498 218 820 1142 938 461 104 393 1354 55 302 Core 1060 | 10 . . . . . . 3 293 455 55 244 Treads 364 | . 57 . . . 1 141 101 26 . . 38 Legs 120 | 44 63 . . . . . . . . . 13 Wheels 3815 | . 378 218 820 1142 937 320 . . . . . Hover 7 | . . . . . . . . . . . 7 Flight 973 | . . . . . . . . 74 899 . . Fastest Speed 35 | 50 90 90 105 101 120 140 50 50 35 50 50 Average Speed 105 | 107 101 100 109 110 129 170 234 92 65 50 82 Slowest Speed 500 | 120 160 105 120 120 320 240 240 200 200 50 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . 37 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 76 19 51 27 19 63 17 11 73 23 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . . . . . Spaces Dug 7 | . . . . . 4 3 . . . . . Terrain Destroyed 131 | . . . 8 9 95 5 2 1 11 . . Melee 5 | . . . . . 2 3 . . . . . Projectile 76 | . . . 8 9 45 . 2 1 11 . . AOE 50 | . . . . . 48 2 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Total 8667 | 71 756 399 1305 1578 1147 609 119 510 1710 54 409 Wait 1456 | 6 178 132 355 248 67 118 2 38 236 . 76 Move 6267 | 53 497 217 819 1141 937 460 103 392 1292 54 302 Hop 24 | . . . . . . . . . 24 . . Pick Up 131 | 6 15 8 24 33 26 3 . 6 7 . 3 Fast Attach 46 | 6 1 1 3 4 3 . . 6 17 . 5 Attach 64 | . 4 3 4 14 16 . 2 7 8 . 6 Detach 8 | . . . . 1 2 . . 3 2 . . Swap 97 | . 10 10 20 30 16 6 2 1 2 . . Drop 109 | . 14 6 16 32 19 4 1 8 8 . 1 Fire 274 | . 37 22 57 64 47 8 7 4 16 . 12 Melee 91 | . . . 5 9 14 10 . . 53 . . Ram 19 | . . . 2 2 . . 2 . 9 . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 81 | . . . . . . . . 45 36 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 9) 363 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 14) 614 | -10/Materials | Identified exit to Materials 614 | -10/Materials | Identified exit to Mines 917 | -10/Materials | Entered another Materials area 917 | -9/Materials | Evolved 2 slots: Utility x2 1323 | -9/Materials | Discovered new exit (range 11) 1365 | -9/Materials | Entered another Materials area 1365 | -8/Materials | Evolved 2 slots: Utility x2 2227 | -8/Materials | Garrison activated, responded to threat 2349 | -8/Materials | Discovered new exit (range 3) 2865 | -8/Materials | Entered Factory 2865 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3623 | -7/Factory | Build established: Scavenger-Mutant 3936 | -7/Factory | Garrison activated, responded to threat 4658 | -7/Factory | Discovered new exit (range 7) 4700 | -7/Factory | Entered another Factory area 4700 | -6/Factory | Evolved 2 slots: Weapon x2 5030 | -6/Factory | Build established: Gunner 5750 | -6/Factory | First assault squad dispatched 5872 | -6/Factory | Lost 4 parts (2n1u1w) 6041 | -6/Factory | Discovered new exit (range 5) 6191 | -6/Factory | Build established: Scavenger-Gunner 6250 | -6/Factory | Entered Lower Caves 6803 | -6/Lower Caves | Learned Factory garrison access intel 6856 | -6/Lower Caves | Encountered a Warlord checkpoint 7067 | -6/Lower Caves | Discovered new exit (range 15) 7214 | -6/Lower Caves | Entered another Lower Caves area 7263 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7442 | -6/Lower Caves | Discovered new exit (range 5) 7466 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7483 | -6/Lower Caves | Core integrity fell below 50% 7490 | -6/Lower Caves | Entered Factory 7490 | -5/Factory | Evolved 2 slots: Utility x2 7491 | -5/Factory | Loaded intel: 4 garrison access locations 7518 | -5/Factory | Lost 9 parts (1p3n3u2w) 7767 | -5/Factory | Build established: Mutant 7976 | -5/Factory | Discovered new exit (range 5) 7980 | -5/Factory | Entered Extension 8265 | -5/Extension | Spotted B-75 Beast 8266 | -5/Extension | Spotted B-75 Beast 8312 | -5/Extension | Lost 3 parts (1n1u1w) 8572 | -5/Extension | Rescued a captive Derelict 8575 | -5/Extension | Rescued a captive Derelict 8884 | -5/Extension | Lost 8 parts (4n1u3w) 8996 | -5/Extension | Core integrity fell below 50% 9180 | -5/Extension | Disrupted transfer network 9350 | -5/Extension | Lost 3 parts (1p1n1u) 9356 | -5/Extension | Discovered new exit (range 16) 9357 | -5/Extension | Discovered new exit (range 14) 9365 | -5/Extension | Entered Cetus 9373 | -5/Cetus | Spotted Cetus Guard 9373 | -5/Cetus | Spotted Cetus Guard 9373 | -5/Cetus | Spotted Cetus Guard 9385 | -5/Cetus | Discovered new exit (range 16) 9393 | -5/Cetus | Entered Factory 9393 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9642 | -4/Factory | System corruption reached 10% 9660 | -4/Factory | Released all parts (9) 9703 | -4/Factory | Core integrity fell below 50% 9750 | -4/Factory | Core integrity fell below 20% 9760 | -4/Factory | Spotted B-86 Titan 9762 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09706_ Slammed into U-05 Engineer. 09706_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09707_ Slammed into K-01 Serf. 09711_ Destabilizing: System corrupted (+2). 09712_ System corrupted: Matter fused (-7). 09727_ System corrupted: Matter fused (-8). 09732_ Acquired Imp. Datajack. 09735_ Acquired Lgt. Antimatter Reactor. 09739_ Acquired Imp. Antigrav System. 09740_ Imp. Datajack destroyed. [Achievement: Universal Adapter] 09744_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09745_ System corrupted: Imp. Antigrav System rejected. 09748_ Subcomponent Replicator disabled. 09755_ Construction Platform disabled. 09759_ Penetrated by Slug. 09760_ Slug penetrates Wall. 09761_ System corrupted: Graphene Brace rejected. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??? ???????????????????? | | ??????????????????????BB ??? ??????????????????? | | ??????????????????????BB " ??????????????????? | | ?????????????????????## "G" ""??"??????????????? | | ?????????????????????? " " """ ""?????????????? | | ??????????????????????# ^ """ """????????????? | | ??????????????????????# ?????????????? | | ?????????????????###### ??????????????? | | ?????????????????? h ! ???????????????? | | ??????????????????? h A????????????????? | | ????????????????????? #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# @ ! #?????????????????? | | ??????????????????????# ##+##########????????? | | ??????????????????????# u # #???????? | | ??????????????????????# g # """"""" #???????? | | ??????????????????????# g # """"""???????????? | | ???????????????########A # """""""??????????? | | ?????????????? # """"""" #???????? | | ?????????????? # #???????? | | ?????????????? ^ p """""" #???????? | | ?????????????? # """""" #???????? | | ?????????????? # """"""" #???????? | | ???????????????######## g# """""" #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# ######+#######???????? | | ??????????????????????# ?????# #?????????????? | | ??????????????????????# ?????????# #?????????????? | | ??????????????????????# ???######+####??????????? | | ??????????????????????# ??# = #??????????? | | ???????????????????????? ?# #??????????? | | ????????????????????????? # """ #??????????? | | ????????????????????????? / """" #??????????? | | ??????????????????????# # """"" #??????????? | | ??????????????????????# ?# #??????????? | | ??????????????????????# ??# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 23 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 18 Core Analysis 9 Recoil Reduction 3 Energy Filtering 45 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! Leap Before You Look Slippery One Universal Adapter Challenges ------------ None Game ------ Seed TechMetafiberTrident Manual? 0 Play Time 02:56:06 Cumulative 12.9 hours Start 2025.02.14 @ 22:06:39 End 2025.02.15 @ 15:02:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23124f10-5201-46f2-a4e7-4de6c43bea42