Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 22:10:17 Player: OctagonalPrism Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1861) 1861 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7321 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Recoil Nullifier Improved Kinecellerator Advanced Shield Generator Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Gravmag Array Gravmag Array Improved Medium Armor Plating Field Laser Thermic Laser Molecular Deconstructor Power Maul [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Special Weapon Molecular Deconstructor Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 6 | . . . . 2 1 . 2 . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 148 | 7 2 . 24 2 . 8 21 10 10 64 Power 18 | 1 . . 3 . . 2 2 2 2 6 Engine 10 | 1 . . 3 . . . . 1 1 4 Core 8 | . . . . . . 2 2 1 1 2 Reactor . | . . . . . . . . . . . Propulsion 54 | 2 1 . 14 . . 4 9 3 1 20 Treads 15 | 2 1 . 6 . . . 2 2 1 1 Leg 9 | . . . . . . . . . . 9 Wheel . | . . . . . . . . . . . Hover 26 | . . . 4 . . 4 7 1 . 10 Flight 4 | . . . 4 . . . . . . . Utility 30 | 2 . . . 2 . 2 3 1 3 17 Device 18 | 1 . . . 2 . . 2 . 2 11 Storage 3 | 1 . . . . . . . 1 . 1 Processor 4 | . . . . . . . 1 . 1 2 Hackware 3 | . . . . . . 2 . . . 1 Protection 2 | . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 46 | 2 1 . 7 . . . 7 4 4 21 Energy Gun 15 | 1 1 . 2 . . . 5 . 2 4 Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 12 | 1 . . . . . . . . 2 9 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 2 . 1 Impact Weapon 14 | . . . 3 . . . 2 2 . 7 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . 1 Corrupted Parts 3 | . . . 2 . . . . 1 . . System Corruption 15 | . . . 10 . . . . 5 . . Parts Lost 43 | . . 1 7 . . 5 . 6 . 24 Power 9 | . . . 1 . . 1 . 2 . 5 Propulsion 11 | . . . 3 . . 2 . 2 . 4 Utility 13 | . . . 1 . . 2 . 2 . 8 Weapon 10 | . . 1 2 . . . . . . 7 Highest Loss Streak 15 | . . 1 3 . . 4 . 3 . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 85 87 82 . 76 68 73 80 89 Engine 5 | . 14 14 9 9 . . . . 6 3 Core 4 | . . . . . . 2 8 8 6 4 Treads 10 | . 28 28 9 . . . 1 1 12 9 Leg 2 | . . . . . . . . . . 5 Hover 6 | . . . 22 . . 7 19 22 . . Flight 2 | . . . 6 36 . 21 . . . . Device 13 | . 14 14 6 10 . 12 8 8 13 16 Storage 9 | . 14 14 11 9 . 7 6 10 13 6 Processor 6 | . . . . . . . 1 6 7 11 Hackware 4 | . . . . . . 10 6 6 6 5 Energy Gun 4 | . 19 14 6 9 . 5 9 1 4 . Ballistic Gun 7 | . 8 . . . . . . . 7 14 Impact Weapon 2 | . . . 9 9 . 7 3 . . 1 Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 53 | 14 15 13 21 19 19 21 34 34 43 53 Greatest Support 80 | 40 40 40 80 20 20 30 40 37 50 73 Greatest Overweight (x) 4 | 3 . . 4 . . 4 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 9 Most Carried 10 | 2 8 8 8 8 8 8 6 8 8 10 Average Carried 7 | . 4 8 5 8 8 7 4 6 6 8 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 8 8 8 7 5 6 8 . Class Distribution -------------------- 47% | Mutant 17% | Scavenger-Tank 16% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Hacker-Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Matter Collected 2241 | 274 14 5 239 . . . 88 335 205 1081 Remotely . | . . . . . . . . . . . Salvage Created 2559 | 64 57 109 336 . . 23 88 149 70 1663 Parts 111 | 11 7 7 13 . . . 8 5 7 53 Haulers Intercepted 2 | . . . 1 . . . . . . 1 Recyclers Shooed 4 | . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 6 6 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 36 | . 3 2 5 . . 1 1 5 3 16 Melee 2 | . . . 2 . . . . . . . Guns 27 | . 3 2 . . . . . 3 3 16 Cannons 2 | . . . 2 . . . . . . . Classes Destroyed 15 | 1 1 1 5 . . . 1 2 . 4 Worker 2 | . . . . . . . . . . 2 Builder 3 | . . . 1 . . . . . . 2 Tunneler 4 | 3 . . 1 . . . . . . . Hauler 2 | . . . 1 . . . . . . 1 Recycler 5 | . . . . . . . . . . 5 Operator 1 | . . . 1 . . . . . . . Watcher 7 | . . . 2 . . . 1 . . 4 Swarmer 14 | . 3 . . . . 1 . 3 3 4 Grunt 12 | . . 2 3 . . . . . . 7 Brawler 1 | . . . . . . . . . . 1 Sentry 2 | . . . 2 . . . . . . . Specialist 1 | . . . . . . . . 1 . . Hunter 2 | . . . . . . . 1 . . 1 Programmer 3 | . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 8 | 3 3 2 5 . . 1 1 3 3 8 Combat Bots Only 5 | . 3 2 5 . . 1 1 3 3 4 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . . 1 Exploded . | . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 530 | . 14 6 60 7 . 54 38 56 15 280 Missed 160 | . 3 2 16 4 . 30 13 21 4 67 Damage Taken 6997 | 37 86 55 874 34 . 545 372 659 119 4216 Core 1500 | . . . 121 17 . 205 69 54 12 1022 Absorbed by Shields 460 | . . . . . . . . . 43 417 Core Remaining (%) 86 | 100 . 100 69 96 . 70 . . 84 . Volleys Fired 123 | 4 11 5 7 . . 1 11 17 6 61 Largest 3 | 2 2 2 1 . . 1 2 2 2 3 Hottest 160 | 60 80 80 56 . . 63 160 160 66 150 Shots Fired 267 | 8 22 7 8 . . 1 16 22 11 172 Gun 251 | 8 22 7 4 . . 1 16 10 11 172 Cannon 4 | . . . 4 . . . . . . . Launcher . | . . . . . . . . . . . Special 12 | . . . . . . . . 12 . . Kinetic 180 | 4 4 . . . . . . . 11 161 Thermal 35 | . . . . . . 1 16 10 . 8 Explosive . | . . . . . . . . . . . Electromagnetic 40 | 4 18 7 8 . . . . . . 3 Robot Hit Streak 14 | 6 3 8 1 . . . 5 6 6 14 Robot Miss Streak 5 | . 4 . 3 . . . 5 2 4 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . . 1 . . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 Shots Hit Robots 175 | 6 9 7 13 . . 1 5 14 6 114 Core Hits 80 | 2 3 5 6 . . . 2 3 3 56 Critical Kills 4 | . . . 1 . . . . . . 3 Critical Parts Destroyed 8 | . . . 2 . . . . . . 6 Critical Strikes 16 | . . . 4 . . . 1 1 . 10 Burn 3 | . . . . . . . 1 1 . 1 Destroy 6 | . . . . . . . . . . 6 Corrupt 1 | . . . 1 . . . . . . . Smash 6 | . . . 3 . . . . . . 3 Melee Attacks 84 | . . . 34 7 . 11 12 1 . 19 Impact 84 | . . . 34 7 . 11 12 1 . 19 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . 3 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5179 | 99 108 90 592 . . 31 103 142 183 3831 Guns 3848 | 61 108 90 16 . . . 103 142 183 3145 Cannons 48 | . . . 48 . . . . . . . Explosions 319 | 38 . . . . . . . . . 281 Melee 950 | . . . 526 . . 31 . . . 393 Ramming 14 | . . . 2 . . . . . . 12 Kinetic 3172 | 7 9 . . . . . . . 183 2973 Thermal 731 | 38 . . . . . . 103 142 . 448 Explosive . | . . . . . . . . . . . Electromagnetic 312 | 54 99 90 64 . . . . . . 5 Impact 950 | . . . 526 . . 31 . . . 393 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 30 | . . . 19 . . . . 7 7 30 Average Corruption 11 | . . . 15 . . . . 3 7 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . 16 Effects 117 | . . . 13 . . . . 3 25 76 Message Errors 24 | . . . 7 . . . . . 3 14 Matter Fused 26 | . . . 4 . . . . 2 5 15 Heat Flow Errors 7 | . . . . . . . . . 3 4 Energy Discharges 14 | . . . . . . . . . 6 8 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . 1 3 Data Loss (minor) 18 | . . . . . . . . . 4 14 Data Loss (major) 7 | . . . 1 . . . . 1 2 3 Misfires 3 | . . . 1 . . . . . . 2 Alerts 2 | . . . . . . . . . . 2 Misdirections 7 | . . . . . . . . . . 7 Weapon Failures 4 | . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 600 | 18 . . 228 . . 6 . . . 348 Projectiles . | . . . . . . . . . . . Explosions 42 | 18 . . . . . . . . . 24 Melee 558 | . . . 228 . . 6 . . . 324 Knockbacks 4 | . . . . . . 1 . . . 3 Impact 4 | . . . . . . 1 . . . 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 41 | 37 . . . . . . . . . 4 Shots 1 | 1 . . . . . . . . . . Rammed 8 | . . . 2 . . . . . . 6 Targets Rammed 8 | . . . 2 . . . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 367 | 32 126 69 53 . . . 24 182 232 367 Average Temperature 65 | 17 52 39 13 . . . 13 94 108 76 Received Heat Transfer 1256 | . . 33 297 . . 9 6 48 . 863 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 16 | . . . 12 . . 1 . . . 3 Impact Corruptions 25 | . . . 11 . . 1 . . . 13 Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 12 | . . . . . . . 4 3 . 5 Heat Transferred 1598 | 50 . . . . . . 350 450 . 748 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Peak Influence 371 | 15 154 100 371 198 89 87 189 . . 365 Initial 131 | . 9 60 39 131 89 62 42 . . . Average 121 | 4 57 98 252 150 89 68 91 . . 109 Maximum Alert Level 1 | . . . 1 . . . . . . 1 Low Security (%) 69 | 100 100 100 22 100 100 100 100 . . 66 Level 1 30 | . . . 77 . . . . . . 33 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 . 3 1 . 1 2 . . 8 Investigation 6 | . 1 . 3 . . . . . . 2 Extermination 4 | . . . . . . . 1 . . 3 Reinforcement 6 | . . . . 1 . 1 1 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Distress Signals 4 | . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 9 2 22 8 . 10 5 9 5 43 Peak Tracking Total 11 | . 3 2 6 8 . 8 3 3 3 11 Tactical Retreats 15 | . . . 5 . . 3 . 1 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 7 | . . . . . . . . 1 . 6 Max in Single Turn 2 | . . . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 20 | . 4 . 7 . 1 . 1 . 1 6 Terminals 17 | . 4 . 7 . 1 . 1 . . 4 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 9 . 30 . 2 . 2 . 1 14 Successful 28 | . 7 . 14 . 1 . 1 . 1 4 Failed 30 | . 2 . 16 . 1 . 1 . . 10 Catastrophic 7 | . . . 4 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 35 | . 5 . 17 . . . 2 1 . 10 Terminals 53 | . 9 . 30 . 2 . 2 . . 10 Fabricators 4 | . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . 5 . 9 . 1 . . . 1 1 Record 2 | . . . 2 . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 5 . . . 1 . . 2 Terminals 9 | . 2 . 5 . . . 1 . . 1 Assimilate 1 | . . . 1 . . . . . . . Botnet 8 | . 2 . 4 . . . 1 . . 1 Fabricators 1 | . . . . . . . . . . 1 Download 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 4 . 6 . 1 . 1 . . 5 Full Trace Events 6 | . 1 . 4 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Turns Passed 5218 | 122 385 227 643 99 1 140 263 448 762 2128 Spaces Moved 4101 | 64 213 135 832 159 3 187 302 644 449 1113 Core 20 | 8 . . 4 . . 1 . . . 7 Treads 1668 | 56 213 135 73 . . . 6 2 449 734 Legs 304 | . . . . . . . . . . 304 Wheels . | . . . . . . . . . . . Hover 1593 | . . . 531 . . 56 296 642 . 68 Flight 516 | . . . 224 159 3 130 . . . . Fastest Speed 28 | 50 160 160 31 31 31 31 48 48 160 28 Average Speed 99 | 154 160 160 56 31 31 40 52 53 160 145 Slowest Speed 250 | 200 160 160 250 31 31 250 160 240 160 190 Overloaded Moves 35 | . . . . . . . . . . 35 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . 7 . . . . . . . Cave-ins Triggered 3 | . . . 1 . . . . . . 2 Exploration Rate (%) 43 | 6 55 44 60 13 . 95 11 65 56 27 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 . 1 . Scrap Searched 5 | . . . . . . . . 1 4 . Spaces Dug 68 | . . . 24 7 . 9 12 . . 16 Terrain Destroyed 116 | 2 . . 24 7 . 9 12 . 4 58 Melee 63 | . . . 24 7 . 9 10 . . 13 Projectile 34 | . . . . . . . 2 . 4 28 AOE 18 | 2 . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Total 4785 | 77 236 139 922 193 2 226 360 708 482 1440 Wait 228 | 1 2 . 15 26 . 14 3 30 9 128 Move 4078 | 63 212 134 819 158 2 186 301 643 448 1112 Hop 5 | . . . 5 . . . . . . . Pick Up 35 | 2 8 . 5 . . . 4 2 2 12 Fast Attach 58 | 6 . . 8 2 . 7 6 2 4 23 Attach 41 | 1 . . 8 . . 1 4 5 5 17 Detach 23 | . . . 5 . . 1 3 4 4 6 Swap 49 | . 2 . 8 . . . 11 3 1 24 Drop 50 | . 1 . 6 . . 5 5 1 3 29 Fire 123 | 4 11 5 7 . . 1 11 17 6 61 Melee 84 | . . . 34 7 . 11 12 1 . 19 Ram 8 | . . . . . . . . . . 8 Kick . | . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Identified exit to Mines 508 | -10/Materials | Entered Mines 587 | -10/Mines | Assembled infested the area 598 | -10/Mines | Learned location of Storage (-8) 714 | -10/Mines | Discovered new exit (range 14) 735 | -10/Mines | Entered Materials 735 | -9/Materials | Evolved 2 slots: Propulsion x2 1063 | -9/Materials | Crushed by falling debris 1094 | -9/Materials | Lost 3 parts (1p2n) 1159 | -9/Materials | System corruption reached 10% 1175 | -9/Materials | Lost 3 parts (1u2w) 1304 | -9/Materials | Discovered new exit (range 6) 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Utility x2 1443 | -8/Materials | Discovered new exit (range 6) 1477 | -8/Materials | Entered Factory 1477 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1478 | -7/Factory | Identified exit to DSF 1478 | -7/Factory | Entered DSF 1488 | -7/DSF | Discovered new exit (range 12) 1501 | -7/DSF | Additional patrols routed to DSF 1618 | -7/DSF | Entered Factory 1618 | -6/Factory | Evolved 2 slots: Utility x2 1644 | -6/Factory | Lost 4 parts (2n2u) 1871 | -6/Factory | Discovered new exit (range 10) 1881 | -6/Factory | Entered Lower Caves 1884 | -6/Lower Caves | Learned Factory terminal intel 1933 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1938 | -6/Lower Caves | Found Prototype Special Weapon 1940 | -6/Lower Caves | Identified Molecular Deconstructor 2005 | -6/Lower Caves | Spotted B-75 Beast 2041 | -6/Lower Caves | Destroyed B-75 Beast 2065 | -6/Lower Caves | Lost 3 parts (2p1u) 2118 | -6/Lower Caves | Identified exit to Lower Caves 2128 | -6/Lower Caves | Encountered a Warlord checkpoint 2177 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 2329 | -6/Lower Caves | Entered another Lower Caves area 2758 | -6/Lower Caves | Learned 12 Factory zone layouts 3006 | -6/Lower Caves | Encountered a Warlord checkpoint 3006 | -6/Lower Caves | Discovered new exit (range 12) 3017 | -6/Lower Caves | Build established: Scavenger-Mutant 3091 | -6/Lower Caves | Entered Factory 3091 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3092 | -5/Factory | Identified exit to Factory 3093 | -5/Factory | Loaded intel: 26 terminal locations 3897 | -5/Factory | Cargo convoy interrupted 3954 | -5/Factory | System corruption reached 10% 4014 | -5/Factory | Build established: Scavenger-Tank 4711 | -5/Factory | Crushed by falling debris 4940 | -5/Factory | Spotted B-75 Beast 5095 | -5/Factory | Lost 4 parts (1n3u) 5170 | -5/Factory | Discovered exit to Factory (range 14) 5192 | -5/Factory | Core integrity fell below 50% 5207 | -5/Factory | Crushed by falling debris 5212 | -5/Factory | Core integrity fell below 20% 5212 | -5/Factory | System corruption reached 30% 5219 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Adv. Targeting Computer severed. K-01 Serf cleans the Power Conduit. The unstable cave ceiling collapses. Crushed by falling debris. Hacking Suite destroyed. System corrupted by crushing effect (+2). Molecular Deconstructor destroyed. System corrupted by crushing effect (+3). Slammed into C-35 Carver. Cld. Airjet severed. Slammed into C-35 Carver. Destabilizing: Core damaged (-50). Slammed into P-70 Sage. Slammed into R-10 Processor. Penetrated by Slug. Slammed into U-05 Engineer. R-10 Processor collects Cld. Airjet. Imp. Signal Interpreter severed. P-70 Sage resets C-35 Carver, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# ! # | | ??????????????????????# # | | ??????????????????????# " | | ??????????????????????# " | | ??????????????????????# [# | | ?????#????????????????# # | | ?????# ???????????????# % % %+ | | ?????# ???????????"T"?# # | | ????## ???????????????####"###### | | ????? ??????????????????????# | | ????? ??????????????######### | | ????? H??????????????# | | ?????? ??????????????# | | ?????? ??????????????+ | | ?????## ??????????????# ##### | | ?????# #????????????## ##??# | | ?????#T ############## ###### | | ??????# ## | | ??????# / | | ??????# @ %k ## | | ??????###c####R####### ## | | ??????# %! ### #### | | ??????# """"""""" #?# #??# | | ??????# g #?# #### | | ??????# """"""""" ! #?# / | | ??????#! g #?# ######## | | ??????# = p #?# #??????? | | ??????#####=##########?# #??????? | | ????????##=##??????????# #??????? | | ????????#=##???????????# #??????? | | ????????###????????????# ??????? | | ???????????????????????# ??????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 9 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ A-15 Conveyor | -5/Factory | Downloaded Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Shopping List Challenges ------------ None Game ------ Seed ArcPhasingMicroactuators Manual? 0 Play Time 01:41:10 Cumulative 18.6 hours Start 2024.07.22 @ 20:30:50 End 2024.07.22 @ 22:10:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8dd0bc4f-528d-4158-a945-f9bd84762586