Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 16:44:15 Player: ktur Result: Destroyed by as-43664 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3340) 3340 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1780) 1780 TOTAL SCORE: 9690 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 58 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -116 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (480) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Huge Storage Unit Makeshift Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (25) --- High-capacity Matter Pod (200) Surveybot 24 Scanner Surveybot 24 Chip Transmission Jammer Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Assault Rifle Gauss Rifle Flak Gun Mini Grenade Launcher Mini Grenade Launcher Makeshift Hammer Self-destruct Interrupter (50) Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Makeshift Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Medium Treads High-capacity Matter Pod Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Shield Generator Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Minigun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Makeshift Hammer Self-destruct Interrupter Self-destruct Interrupter Self-destruct Interrupter [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 123 | 6 13 4 38 4 1 5 5 14 . 1 9 23 Power 9 | 1 1 1 2 . . . 1 1 . . . 2 Engine 9 | 1 1 1 2 . . . 1 1 . . . 2 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 2 1 14 . . 1 2 3 . . 3 4 Treads 30 | 2 2 1 12 . . 1 2 3 . . 3 4 Leg . | . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 42 | 1 6 2 11 3 1 . 2 5 . 1 2 8 Device 12 | . 3 2 . 1 . . 1 1 . . . 4 Storage 6 | 1 2 . 2 . . . . . . . . 1 Processor 8 | . 1 . 2 . 1 . . 2 . 1 1 . Hackware 1 | . . . . . . . . 1 . . . . Protection 15 | . . . 7 2 . . 1 1 . . 1 3 Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 4 . 11 1 . 4 . 5 . . 4 9 Energy Gun 10 | . 2 . 5 . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | 2 2 . 5 1 . 3 . 3 . . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 2 . . . 3 Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . . . . 1 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . . . . Parts Lost 24 | . 1 . 1 1 . . . . . . . 21 Power 4 | . . . . . . . . . . . . 4 Propulsion 5 | . . . . . . . . . . . . 5 Utility 8 | . . . 1 1 . . . . . . . 6 Weapon 7 | . 1 . . . . . . . . . . 6 Highest Loss Streak 9 | . 1 . 1 1 . . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 99 78 99 99 98 100 100 95 75 Engine 12 | . 14 14 10 11 11 11 9 14 15 15 15 6 Treads 23 | . 27 28 21 22 22 22 27 23 23 23 22 14 Device 4 | . 7 14 . . . . 8 7 7 7 5 1 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 8 Processor 15 | . 5 . 21 11 21 22 18 15 15 21 24 27 Protection 8 | . . . 10 21 11 11 9 10 7 7 7 2 Energy Gun 6 | . 13 28 4 . . . . . . . . 1 Ballistic Gun 13 | . 14 . 16 22 1 21 18 14 15 15 10 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 13 92 92 101 100 100 97 99 117 111 111 113 113 Greatest Support 60 | 40 40 40 40 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 6 | . 2 2 6 2 2 2 1 1 1 1 1 4 Average Overweight (x) 1 | . 1 2 2 2 2 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 19 24 24 25 24 24 24 24 24 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 25 24 25 25 25 17 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3587 | 260 316 40 1037 261 . 202 79 354 198 127 55 658 Remotely . | . . . . . . . . . . . . . Salvage Created 4725 | . 559 343 1777 402 . 342 109 386 147 63 . 597 Parts 263 | . 39 13 120 18 . 18 5 25 11 3 . 11 Haulers Intercepted 10 | . 2 . 6 . . . 1 1 . . . . Recyclers Shooed 3 | . . . 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 18 1 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 102 | . 13 10 28 11 . 6 1 6 6 1 . 20 Guns 83 | . 13 9 27 11 . 6 1 6 6 1 . 3 AOE 15 | . . . . . . . . . . . . 15 Classes Destroyed 17 | . 5 1 3 2 . 2 . 1 . . . 3 Worker 3 | . . . 3 . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 10 | . 2 . 6 . . . 1 1 . . . . Recycler 2 | . . . 2 . . . . . . . . . Operator 4 | . 1 . 3 . . . . . . . . . Watcher 3 | . 1 . 1 . . . . 1 . . . . Swarmer 21 | . 3 3 7 3 . . . . 5 . . . Grunt 43 | . 10 5 15 6 . 5 . 2 . . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 11 | . . 2 6 . . . 1 2 . . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 3 | . . . . . . 1 . . 1 1 . . Programmer 2 | . . . . . . . . 2 . . . . Z-Technician 4 | . . . . . . . . . . . . 4 Z-Light 2 | . . . . . . . . . . . . 2 Assembled 15 | . . . . . . . . . . . . 15 Golem 2 | . . . . . . . . . . . . 2 Best Kill Streak 12 | . 3 3 4 3 . 3 1 2 3 1 . 12 Combat Bots Only 12 | . 3 3 4 3 . 3 1 2 3 1 . 12 Max Kills in Single Turn 12 | . 2 1 2 2 . 2 1 1 2 1 . 12 Gunslinging 1 | . 1 . 1 1 . . . . . . . 1 Exploded 12 | . . . . . . . . . . . . 12 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6483 | . 587 464 1069 493 . 184 22 572 141 22 . 2929 Core 1124 | . 104 76 156 26 . 43 10 34 7 10 . 658 Absorbed by Shields 350 | . . . . . . . 9 242 53 8 . 38 Regen/Repaired (Parts) 683 | . 257 . 426 . . . . . . . . . Core Remaining (%) 67 | 100 . 28 . . . 43 98 . . . . . Volleys Fired 326 | . 69 32 106 27 . 12 7 27 10 7 . 29 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 Hottest 112 | . 112 112 112 46 . 46 46 56 56 56 . 56 Shots Fired 633 | . 137 64 210 54 . 24 14 52 21 17 . 40 Gun 619 | . 137 64 209 54 . 24 14 51 21 17 . 28 Cannon . | . . . . . . . . . . . . . Launcher 13 | . . . . . . . . 1 . . . 12 Special 1 | . . . 1 . . . . . . . . . Kinetic 458 | . 105 . 150 54 . 24 14 51 21 17 . 22 Thermal 156 | . 32 64 60 . . . . . . . . . Explosive 13 | . . . . . . . . 1 . . . 12 Electromagnetic 6 | . . . . . . . . . . . . 6 Robot Hit Streak 74 | . 11 17 26 9 . 30 44 74 8 7 . 10 Robot Miss Streak 6 | . 6 3 3 3 . . . 2 3 2 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 2 . 3 2 . 1 . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . . . 1 Shots Hit Robots 468 | . 89 39 159 39 . 23 14 44 13 12 . 36 Core Hits 237 | . 33 15 59 17 . 14 4 20 15 11 . 49 Critical Kills 2 | . . . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 1 . . . 1 Critical Strikes 15 | . . 6 5 . . . . 2 . . . 2 Burn 10 | . . 6 4 . . . . . . . . . Destroy 3 | . . . 1 . . . . 2 . . . . Smash 2 | . . . . . . . . . . . . 2 Melee Attacks 35 | . . . . . . . . . . . 15 20 Impact 35 | . . . . . . . . . . . 15 20 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9373 | . 1002 593 2473 623 . 310 216 793 271 233 . 2859 Guns 6781 | . 1002 583 2430 608 . 299 216 766 271 233 . 373 Cannons . | . . . . . . . . . . . . . Explosions 1639 | . . . . . . . . . . . . 1639 Melee 847 | . . . . . . . . . . . . 847 Ramming 95 | . . 10 32 15 . 11 . 27 . . . . Kinetic 5034 | . 654 . 1698 608 . 299 216 766 271 233 . 289 Thermal 1674 | . 348 583 743 . . . . . . . . . Explosive 1639 | . . . . . . . . . . . . 1639 Electromagnetic 84 | . . . . . . . . . . . . 84 Impact 847 | . . . . . . . . . . . . 847 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 . 5 5 5 5 4 Average Corruption 3 | . . . 2 2 2 2 . 4 5 5 5 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 187 | . . . 15 28 4 22 . 33 28 21 3 33 Message Errors 54 | . . . 3 6 1 9 . 11 7 7 1 9 Matter Fused 55 | . . . 4 9 2 9 . 3 12 6 1 9 Heat Flow Errors 19 | . . . 1 5 1 . . 4 5 1 . 2 Energy Discharges 14 | . . . 3 . . 1 . 4 . 2 1 3 Parts Rejected 2 | . . . 1 . . . . . . . . 1 Data Loss (minor) 23 | . . . 1 6 . 1 . 6 1 . . 8 Data Loss (major) 9 | . . . . . . 1 . 4 2 1 . 1 Misfires 5 | . . . . 1 . . . . 1 3 . . Alerts 3 | . . . 1 . . 1 . . . 1 . . Weapon Failures 3 | . . . 1 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 585 | . . . . . . . . . . . . 585 Projectiles . | . . . . . . . . . . . . . Explosions 59 | . . . . . . . . . . . . 59 Melee 526 | . . . . . . . . . . . . 526 Knockbacks 6 | . . 2 . . . . . 1 . . . 3 Impact 6 | . . 2 . . . . . 1 . . . 3 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 13 | . . 4 5 1 . 2 . 1 . . . . Targets Rammed 14 | . . 4 6 1 . 2 . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 285 | . 96 199 162 285 238 16 . 233 280 133 . 235 Average Temperature 69 | . 30 91 45 86 122 7 . 58 112 70 . 106 Received Heat Transfer 1762 | . 276 225 348 168 . 45 6 124 . . . 570 Effects 3 | . . . . 1 2 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 19 | . . . . . . . . . . . . 19 Robots Melted 2 | . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . Parts Melted 13 | . . 7 5 . . 1 . . . . . . Heat Transferred 4995 | . 888 1924 2183 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 546 | . 112 159 546 312 . 102 57 126 . . . . Initial 212 | . . 19 . 212 . . . . . . . . Average 90 | . 28 21 257 88 . 18 32 27 . . . . Maximum Alert Level 2 | . . . 2 1 . . . . . . . . Low Security (%) 81 | 100 100 100 34 84 . 100 100 100 . . . . Level 1 12 | . . . 39 15 . . . . . . . . Level 2 6 | . . . 25 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 3 1 5 . . . . 3 . . . . Investigation 6 | . 2 1 2 . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 4 | . 1 . 3 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 8 | . 2 . 5 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 25 10 66 13 . 7 1 6 7 1 . 42 Peak Tracking Total 37 | . 3 3 4 3 . 3 1 1 4 1 . 37 Tactical Retreats 3 | . . 1 2 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . 1 . 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 22 | . 8 1 6 . 1 . 2 4 . . . . Terminals 12 | . 6 . 3 . . . 1 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 61 | . 26 1 20 . 1 . 7 6 . . . . Successful 42 | . 17 1 17 . 1 . 5 1 . . . . Failed 18 | . 8 . 3 . . . 2 5 . . . . Catastrophic 3 | . . . . . . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 29 | . 11 . 10 . . . 6 2 . . . . Terminals 33 | . 15 . 9 . . . 6 3 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 18 | . 8 . 10 . . . . . . . . . Recycling Units 5 | . 3 . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 13 | . 4 1 4 . 1 . 2 1 . . . . Record 1 | . . . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Alert Level 5 | . 1 . 3 . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 17 | . 7 . 10 . . . . . . . . . Scan Component 9 | . 4 . 5 . . . . . . . . . Repair 8 | . 3 . 5 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 5 . 3 . . . 2 . . . . . Terminals 8 | . 4 . 2 . . . 2 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 5 | . 3 . 1 . . . 1 . . . . . Operators 2 | . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 7 . 5 . . . 1 4 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 8 | . 3 . 5 . . . . . . . . . Time 264 | . 78 . 186 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . 1 . . 3 . . . . . . . . Largest Group 3 | . 1 . . 3 3 3 . . . . . . Highest-Rated Group 40 | . 10 . . 40 40 40 . . . . . . Highest-Rated Ally 16 | . 10 . . 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 21 | . . . . 7 . 14 . . . . . . Total Damage 251 | . . . . 50 . 201 . . . . . . Kills 4 | . . . . 3 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 20487 | 87 2656 2498 3455 2567 407 1636 431 1367 1096 837 2156 1294 Spaces Moved 6616 | 50 867 740 905 716 127 495 168 501 440 339 877 391 Core 7 | 7 . . . . . . . . . . . . Treads 6515 | 43 867 740 811 716 127 495 168 501 440 339 877 391 Legs . | . . . . . . . . . . . . . Wheels 94 | . . . 94 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 190 320 320 320 240 240 240 240 240 240 Average Speed 279 | 144 266 320 306 320 320 320 240 240 240 240 240 289 Slowest Speed 560 | 160 320 320 560 320 320 320 240 240 240 240 240 480 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 99 100 61 99 49 99 14 11 61 50 85 62 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . 1 . 1 1 1 . . . . . 2 . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 2 . 1 . . . 2 2 . Spaces Dug 13 | . . . . . . . . 10 . . 3 . Terrain Destroyed 83 | . . . . . . . . 10 . . 3 70 Melee 3 | . . . . . . . . . . . 3 . Projectile . | . . . . . . . . . . . . . AOE 80 | . . . . . . . . 10 . . . 70 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7934 | 63 1096 800 1369 936 131 520 183 617 461 350 915 493 Wait 629 | . 96 15 246 188 . 4 . 46 11 . . 23 Move 6604 | 49 866 739 904 715 126 494 167 500 439 338 876 391 Hop . | . . . . . . . . . . . . . Pick Up 100 | 8 35 2 29 . . 1 1 11 1 2 6 4 Fast Attach 33 | 4 4 1 9 1 . 2 2 2 . . 3 5 Attach 36 | 2 6 1 6 . 1 2 1 3 . 1 1 12 Detach 7 | . 1 . . . 2 . 1 1 . . . 2 Swap 54 | . 3 2 23 3 . 1 2 9 . . 5 6 Drop 92 | . 16 4 40 1 2 2 2 13 . 2 9 1 Fire 326 | . 69 32 106 27 . 12 7 27 10 7 . 29 Melee 35 | . . . . . . . . . . . 15 20 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 14 | . . 4 6 1 . 2 . 1 . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Central database locked down 820 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Discovered new exit (range 11) 2072 | -10/Materials | Repaired Lgt. Treads 2099 | -10/Materials | Repaired Lgt. Treads 2126 | -10/Materials | Repaired Ion Engine 2386 | -10/Materials | Discovered new exit (range 16) 2744 | -10/Materials | Entered Mines 2829 | -10/Mines | Met a Derelict shopkeep closing up shop 2892 | -10/Mines | Core integrity fell below 50% 3265 | -10/Mines | Discovered new exit (range 12) 4629 | -10/Mines | Discovered new exit (range 4) 4858 | -10/Mines | Learned Materials terminal intel 5242 | -10/Mines | Entered Materials 5242 | -9/Materials | Evolved 2 slots: Utility x2 5243 | -9/Materials | Loaded intel: 12 terminal locations 5948 | -9/Materials | Repaired Med. Armor Plating 5976 | -9/Materials | Repaired Lgt. Treads 6552 | -9/Materials | Discovered new exit (range 13) 6903 | -9/Materials | Discovered new exit (range 11) 7328 | -9/Materials | Discovered new exit (range 10) 7889 | -9/Materials | Repaired Imp. Assault Rifle 7942 | -9/Materials | Repaired Hvy. Ion Engine 7969 | -9/Materials | Repaired Lgt. Treads 8697 | -9/Materials | Entered Mines 8771 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8781 | -9/Mines | Assembled infested the area 8918 | -9/Mines | Build established: Scavenger-Mutant 9447 | -9/Mines | Discovered new exit (range 9) 9450 | -9/Mines | Learned Materials terminal intel 9568 | -9/Mines | Discovered new exit (range 4) 9650 | -9/Mines | Build established: Mutant 10205 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 10307 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 10416 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10619 | -9/Mines | Learned location of Storage (-7) 11251 | -9/Mines | Discovered new exit (range 5) 11264 | -9/Mines | Entered Exiles 11264 | -9/Exiles | Accompanied by 3 allies 11309 | -9/Exiles | Discovered new exit (range 15) 11344 | -9/Exiles | Met 8R-AWN 11399 | -9/Exiles | Met EX-HEX 11523 | -9/Exiles | Met EX-DEC 11549 | -9/Exiles | Learned location of Zion (-7) 11645 | -9/Exiles | Discovered new exit (range 10) 11671 | -9/Exiles | Entered Mines 11671 | -8/Mines | Accompanied by 3 allies 12308 | -8/Mines | Core integrity fell below 50% 12494 | -8/Mines | Discovered new exit (range 6) 13230 | -8/Mines | Discovered new exit (range 10) 13307 | -8/Mines | Entered Materials 13307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13308 | -8/Materials | Loaded intel: 12 terminal locations 13712 | -8/Materials | Discovered new exit (range 12) 13738 | -8/Materials | Entered Factory 13738 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 13792 | -7/Factory | Build established: Scavenger-Mutant 14042 | -7/Factory | Discovered new exit (range 2) 14246 | -7/Factory | Discovered new exit (range 12) 15103 | -7/Factory | Identified exit to Lower Caves 15105 | -7/Factory | Entered Lower Caves 16151 | -7/Lower Caves | Discovered new exit (range 10) 16201 | -7/Lower Caves | Entered another Lower Caves area 16246 | -7/Lower Caves | Discovered new exit (range 11) 16320 | -7/Lower Caves | Learned Factory emergency access door positions 16775 | -7/Lower Caves | Encountered a Warlord checkpoint 16973 | -7/Lower Caves | Discovered new exit (range 10) 16997 | -7/Lower Caves | Learned Factory emergency access door positions 17038 | -7/Lower Caves | Entered Zion 17239 | -7/Zion | System corruption cleaned by Quarantine Array 17486 | -7/Zion | Discovered new exit (range 15) 18080 | -7/Zion | Learned location of Extension (-4) 18195 | -7/Zion | Learned location of Data Miner (-6) 18553 | -7/Zion | Given the Hacking Drone Bay 18933 | -7/Zion | Received a hallucinogenic algorithm 19184 | -7/Zion | Discovered new exit (range 4) 19186 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19194 | -7/Zion | Entered Deep Caves 19593 | -7/Deep Caves | Attacked by Z-Imprinter 19635 | -7/Deep Caves | Destroyed Z-Imprinter 19662 | -7/Deep Caves | Lost 9 parts (2p3n2u2w) 19770 | -7/Deep Caves | Z-Facility disabled 19901 | -7/Deep Caves | Build established: Mutant 20032 | -7/Deep Caves | Spotted as-77088 20073 | -7/Deep Caves | Core integrity fell below 50% 20089 | -7/Deep Caves | Core integrity fell below 20% 20091 | -7/Deep Caves | Destroyed as-77088 20106 | -7/Deep Caves | Lost 8 parts (1p2n2u3w) 20167 | -7/Deep Caves | Found Surveybot 24 Chip 20173 | -7/Deep Caves | Found Unknown Device 20173 | -7/Deep Caves | Identified Surveybot 24 Scanner 20484 | -7/Deep Caves | Triggered Deep Caves wall 20484 | -7/Deep Caves | Spotted AS-92797 20487 | -7/Deep Caves | Spotted AS-66779 20488 | -7/Deep Caves | Destroyed by as-43664 with Assembled Heavy Rifle Last Messages --------------- 20395_ Acquired Particle Charger. 20444_ System corrupted: Matter fused (-6). 20459_ System corrupted: Energy discharge (-38). 20484_ The wall dematerializes. 20484_ Particle Charger destroyed. 20486_ Hvy. Rocket Launcher destroyed. 20487_ Particle Charger destroyed. 20488_ as-78881 destroyed. 20488_ as-56910 destroyed. 20488_ as-69073 destroyed. 20488_ as-97003 destroyed. 20488_ as-53214 destroyed. 20488_ as-43007 destroyed. 20488_ Destroyed Asb. F-torch. 20488_ as-68772 destroyed. 20488_ as-51459 destroyed. 20488_ as-79377 destroyed. 20488_ as-11386 destroyed. 20488_ as-58306 destroyed. 20488_ as-20710 destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????? #????????????????????? | | ?????????????? # ??????????????????? | | ??????????? ?????????????????? | | ????????? ??????????????????? | | ?????????" ??????????????????? | | ?????????" ! ???????????????????? | | ?????????"h ???????????????????? | | ?????????" #??##???????????????? | | ????????"" ! #?? #????????? ??? | | ??????### ### ###?????? ??? | | ?????"" % # ???????# ##? | | ???? a aa a ##??????## #? | | ???? aaa % % g ###????# ?? | | ??? A a a a #????? ?? | | ???a aMa %%% ! #???????# ?? | | ??? %%% @ ##??????# ?? | | ??? a a %a %aa s / #??????# ?? | | ???A a !a ! #??????# #?# | | ????""" a a / #?????## ### | | ??????### a = ! #?????# ## | | ????????"" / #?##### | | ?????????" g = #?# | | ?????????" h ### | | ?????????" ;;# #### # | | ????????"" = = ## ##?## # | | ????????# ! ## #### | | ????????" ## | | ????????" l ! % # | | ????????" ! #### | | ????????""" ! #??## # | | ????????" #???#### | | ????????"" ##??????? | | ????????" # # #???????? | | ????????"" # #"# #???????? | | ????????" " # # ### #???????? | | ????????" #### ## ## ## ? #???????? | | ????????""" ###??# ## ###########???????? | | ?????????" ?????#### #?????????????????? | | ?????????#####?????????#??????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 3 Particle Charging 22 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingShadingMultirail Manual? 0 Play Time 00:56:42 Cumulative 480.0 hours Start 2022.06.12 @ 15:50:25 End 2022.06.12 @ 16:44:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 453 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0848793f-27f5-4e0b-b405-28f5ae1a004f