Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 23:02:31 Player: Styles Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (3362) 3362 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1048) 1048 TOTAL SCORE: 13330 Bonus ------- High Alert Combat Kills 48 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 134/300 Energy 91/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Experimental Signal Interpreter Advanced Terrain Scan Processor Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Tesla Bomb Launcher Molecular Deconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Improved Medium Armor Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Linear Accelerator Spear > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Tesla Bomb Launcher Long-range Missile Launcher Molecular Deconstructor Great Axe [Rating: 145] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility Improved Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Tesla Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 2 2 2 . Power 2 | . . . . . . 1 . . . . . . . . 1 . Propulsion 3 | . . . . . 1 1 . . . . . . . . 1 . Utility 13 | . . 2 . 2 1 . 2 . . . . 2 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 202 | 7 7 4 5 24 18 22 24 12 4 10 2 21 11 7 13 11 Power 30 | 1 . 1 1 3 2 4 4 1 1 1 . 5 2 . 2 2 Engine 11 | 1 . 1 1 2 2 1 2 . . 1 . . . . . . Core 10 | . . . . 1 . 3 2 1 1 . . 2 . . . . Reactor 9 | . . . . . . . . . . . . 3 2 . 2 2 Propulsion 57 | 2 2 . 2 5 5 6 5 11 . 2 1 3 5 1 4 3 Treads 8 | 1 . . 1 3 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 7 | 1 2 . 1 2 1 . . . . . . . . . . . Hover 15 | . . . . . 1 6 4 4 . . . . . . . . Flight 27 | . . . . . . . 1 7 . 2 1 3 5 1 4 3 Utility 57 | 2 1 3 . 9 5 9 8 . 3 3 . 7 2 1 2 2 Device 16 | . . 1 . 1 2 1 2 . 1 2 . 4 1 1 . . Storage 10 | 2 1 1 . 1 . 2 3 . . . . . . . . . Processor 7 | . . . . 3 . 1 1 . . . . 1 . . . 1 Hackware 12 | . . 1 . . . 2 2 . 2 1 . 2 . . 2 . Protection 12 | . . . . 4 3 3 . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 58 | 2 4 . 2 7 6 3 7 . . 4 1 6 2 5 5 4 Energy Gun 4 | . . . . 3 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 21 | 2 4 . 2 3 4 2 4 . . . . . . . . . Ballistic Cannon 7 | . . . . 1 . . . . . . . 1 1 1 2 1 Launcher 2 | . . . . . . . 1 . . . 1 . . . . . Special Weapon 5 | . . . . . . . . . . 2 . 2 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 1 2 . . 2 . 2 1 2 2 . Piercing Weapon 6 | . . . . . . . . . . . . 1 . 1 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 4 1 3 . . 2 . 3 . 1 . . Parts Lost 64 | . 1 . 6 16 3 1 4 3 . 2 3 1 . . 7 17 Power 17 | . . . 1 3 1 1 3 1 . 1 1 . . . 4 1 Propulsion 19 | . . . 3 2 . . 1 2 . 1 2 1 . . 1 6 Utility 16 | . . . . 4 1 . . . . . . . . . 1 10 Weapon 12 | . 1 . 2 7 1 . . . . . . . . . 1 . Highest Loss Streak 15 | . 1 . 4 4 2 1 2 3 . 2 2 1 . . 4 15 Average Slot Usage (%) 92 | . 99 97 98 85 98 97 98 78 85 93 91 89 90 88 86 70 Engine 3 | . 14 10 11 4 6 3 1 . . 1 3 . . . . . Core 4 | . . . . 3 . 8 9 6 11 9 5 6 6 4 2 . Reactor 1 | . . . . . . . . . . . . 3 1 4 7 4 Treads 5 | . 14 11 11 9 21 . . . . . . . . . . . Wheel 2 | . 14 11 9 5 . . . . . . . . . . . . Hover 4 | . . . . . . 24 22 3 . . . . . . . . Flight 6 | . . . . . . . . 12 17 22 23 15 11 13 14 10 Device 6 | . . . 11 6 6 8 5 5 5 5 5 7 8 11 6 3 Storage 12 | . 28 31 22 18 15 9 11 7 5 5 5 5 4 4 4 3 Processor 5 | . . . . 9 8 6 9 5 5 5 5 5 4 4 4 8 Hackware 21 | . . 10 11 9 7 13 23 29 32 35 35 36 38 34 38 38 Protection 2 | . . . . 1 13 7 . . . . . . 4 4 2 . Ballistic Gun 7 | . 27 22 22 9 7 9 5 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 4 5 5 4 5 4 2 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 75 | 17 23 57 54 71 75 75 53 49 24 28 28 34 47 55 58 53 Greatest Support 62 | 10 10 10 20 42 62 62 51 40 24 32 32 36 47 49 61 61 Greatest Overweight (x) 15 | 1 2 5 2 15 4 1 1 4 . . . . . 1 . 1 Average Overweight (x) . | . 1 4 2 3 1 . . . . . . . . . . . Largest Inventory Capacity 22 | 8 10 18 16 22 18 22 16 14 8 8 8 8 8 8 8 8 Average Capacity 12 | 6 8 17 16 17 18 10 13 10 8 8 8 8 8 8 8 7 Most Carried 18 | 5 10 13 15 18 18 18 14 13 8 8 8 8 8 8 8 8 Average Carried 10 | 3 7 11 10 15 17 8 13 9 7 7 7 7 7 7 7 6 Final Capacity 18 | 8 10 16 16 18 18 12 14 8 8 8 8 8 8 8 8 4 Final Carried 18 | 5 10 13 15 18 18 12 13 8 8 8 7 8 7 8 8 4 Class Distribution -------------------- 28% | Scavenger-Mutant 18% | Wizard-Mutant 18% | Wizard-Sprinter 16% | Mutant 8% | Hacker-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 3564 | 287 147 393 174 456 468 505 252 54 12 251 4 251 97 108 105 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4848 | 82 338 682 192 826 985 673 399 . . . 103 568 . . . . Parts 261 | 4 24 48 21 44 35 32 16 . . . 7 30 . . . . Haulers Intercepted 4 | . . 1 . . 1 . 2 . . . . . . . . . Recyclers Shooed 12 | . . . . 1 6 3 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 48 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 81 | . 4 9 10 16 12 12 6 . . . 5 7 . . . . Melee 9 | . . . . . . 3 . . . . . 6 . . . . Guns 57 | . 3 9 10 12 8 9 6 . . . . . . . . . Cannons 8 | . . . . 4 4 . . . . . . . . . . . AOE 6 | . 1 . . . . . . . . . 5 . . . . . Classes Destroyed 11 | 1 5 2 . 2 1 . . . . . . . . . . . Worker 5 | . 2 1 . 1 1 . . . . . . . . . . . Hauler 4 | . . 1 . . 1 . 2 . . . . . . . . . Recycler 20 | 1 2 3 . 4 6 2 . . . . . 2 . . . . Operator 3 | . 2 1 . . . . . . . . . . . . . . Watcher 9 | . 1 3 . 3 . 1 . . . . . 1 . . . . Swarmer 41 | . 2 3 8 3 4 9 4 . . . 5 3 . . . . Grunt 18 | . 2 3 2 7 3 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 10 | . . 3 . 4 2 1 . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 10 | . . . . . 3 1 2 . . . . 4 . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | 1 5 9 4 7 4 5 4 . . . 5 4 . . . . Combat Bots Only 5 | . 2 4 4 4 4 4 4 . . . 5 3 . . . . Max Kills in Single Turn 4 | 1 4 1 2 3 1 1 1 . . . 4 1 . . . . Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . . . 4 . . . . . Melee 1 | . . . . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Damage Taken 9968 | . 196 380 566 1797 1015 619 676 184 18 262 189 634 311 85 595 2441 Core 3032 | . . . 67 471 81 107 86 40 18 100 74 340 22 25 68 1533 Absorbed by Shields 475 | . . . . . 172 . . . . . . . . . . 303 Core Remaining (%) 80 | 100 100 . 83 14 88 87 . . . . 68 70 98 98 . . Volleys Fired 326 | 5 26 47 23 68 76 43 12 . . 1 2 1 10 2 6 4 Largest 2 | 2 2 2 2 2 2 2 2 . . 1 1 1 1 1 1 1 Hottest 91 | 40 46 46 46 88 91 55 60 . . . 43 . 66 66 66 66 Shots Fired 586 | 10 52 94 46 116 146 78 18 . . 1 2 1 10 2 6 4 Gun 477 | 10 52 94 46 83 107 67 18 . . . . . . . . . Cannon 105 | . . . . 33 39 11 . . . . . . 10 2 6 4 Launcher 2 | . . . . . . . . . . . 2 . . . . . Special 2 | . . . . . . . . . . 1 . 1 . . . . Kinetic 493 | 10 52 94 46 97 87 67 18 . . . . . 10 2 6 4 Thermal 89 | . . . . 19 59 11 . . . . . . . . . . Explosive 2 | . . . . . . . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 4 9 11 18 16 16 5 . . . 3 4 . . . . Robot Miss Streak 8 | 2 5 4 6 4 6 8 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 4 3 . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 434 | 5 26 62 31 89 105 65 27 . . . 3 15 4 . 2 . Core Hits 219 | 2 15 24 13 56 40 41 11 . . . 5 11 1 . . . Critical Hits 5 | . . 1 . 2 . . . . . . . 2 . . . . Critical Kills 3 | . . 1 . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . 1 . . . . Melee Attacks 126 | . . . . . . 6 41 . 3 3 3 37 11 10 9 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . 6 41 . 3 3 3 31 10 8 9 . Piercing 12 | . . . . . . . . . . . . 6 1 2 . 3 Sneak Attacks 9 | . . . . . . 1 3 . . . 2 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 4 1 . . . Damage Inflicted 10778 | 81 916 971 454 2160 2018 1322 1202 . . . 673 751 145 . 85 . Guns 5156 | 81 389 971 454 925 1259 759 318 . . . . . . . . . Cannons 1495 | . . . . 461 759 275 . . . . . . . . . . Explosions 1713 | . 527 . . 774 . . . . . . 412 . . . . . Melee 2414 | . . . . . . 288 884 . . . 261 751 145 . 85 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 5052 | 81 389 971 454 1085 995 759 318 . . . . . . . . . Thermal 2900 | . 527 . . 1075 1023 275 . . . . . . . . . . Explosive 412 | . . . . . . . . . . . 412 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2311 | . . . . . . 288 884 . . . 261 669 124 . 85 . Piercing 103 | . . . . . . . . . . . . 82 21 . . . Highest Corruption 12 | . . . . . 6 12 3 3 3 3 9 1 . . 2 10 Average Corruption 3 | . . . . . 4 7 2 3 3 3 9 1 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 46 | . . . . . 6 16 7 1 4 . . 3 . . 5 4 Message Errors 10 | . . . . . 1 2 1 . 2 . . 1 . . 2 1 Matter Fused 6 | . . . . . 1 3 2 . . . . . . . . . Heat Flow Errors 6 | . . . . . 1 2 1 . 1 . . . . . . 1 Energy Discharges 10 | . . . . . 2 5 . . . . . 1 . . 1 1 Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . Data Loss (minor) 6 | . . . . . . 1 . 1 1 . . 1 . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . . . . Targeting Errors 4 | . . . . . 1 . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 944 | . 66 . . 188 48 97 193 . . . 241 90 21 . . . Projectiles 67 | . . . . . 48 19 . . . . . . . . . . Explosions 254 | . 66 . . 188 . . . . . . . . . . . . Melee 623 | . . . . . . 78 193 . . . 241 90 21 . . . Knockbacks 12 | . . . . 5 7 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . 5 4 . . . . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 204 | . 86 . . 118 . . . . . . . . . . . . Shots 3 | . 1 . . 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 7 2 16 115 191 235 221 . 258 1 . . 87 18 140 235 Average Temperature 41 | . 2 1 5 30 39 42 44 . 132 1 . . 38 13 58 67 Received Heat Transfer 1124 | . 24 84 150 423 176 36 9 24 9 36 9 21 63 9 18 33 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . 3 1 1 . . . . . . . . . Heat Transferred 3380 | . 400 . . 982 1628 370 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 598 | 5 235 249 211 368 152 598 343 . . . . 484 85 87 171 121 Initial 292 | . 3 . 96 35 16 46 292 . . . . 56 35 22 52 . Average 121 | 1 88 73 113 155 78 283 132 . . . . 151 36 63 84 64 Maximum Alert Level 2 | . 1 1 1 1 . 2 1 . . . . 2 . . . . Low Security (%) 75 | 100 73 86 62 67 100 52 60 . . . . 56 100 100 100 100 Level 1 20 | . 26 13 37 32 . 2 39 . . . . 43 . . . . Level 2 4 | . . . . . . 45 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 3 . 1 6 3 1 . . . . 2 . 1 1 1 Investigation 2 | . 1 1 . . . . . . . . . . . . . . Extermination 7 | . . . . . 2 1 1 . . . . 2 . . . 1 Reinforcement 8 | . 2 2 . . 1 1 . . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 5 | . . . . 1 3 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 22 | . 1 5 . 5 . 1 2 . . . . . . 1 3 4 Communications Jammed 8 | . . . . . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . . . . . 8 . Times Spotted 270 | . 16 25 10 28 17 26 13 1 7 28 7 25 11 5 15 36 Peak Tracking Total 17 | . 5 4 4 8 4 8 3 1 4 12 5 7 5 2 10 17 Tactical Retreats 44 | . 2 1 . 3 . 7 2 1 3 . 1 7 5 2 4 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 10 | . . . . . . 2 1 . . . . 1 1 . . 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 7 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 8 | . 3 1 1 3 . . . . . . . . . . . . Max in Single Turn 2 | . 1 1 1 2 . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 2 . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 54 | . 5 4 . 3 1 3 5 . 1 8 . 10 5 2 5 2 Terminals 32 | . 5 4 . 2 1 1 2 . . . . 5 3 2 5 2 Fabricators 4 | . . . . . . 1 1 . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . Garrison Access 5 | . . . . 1 . . 2 . . . . 1 1 . . . Total Hacks 171 | . 15 11 . 7 3 8 21 . 1 21 . 43 18 6 10 7 Successful 132 | . 8 5 . 4 . 6 17 . 1 21 . 32 18 6 9 5 Failed 37 | . 7 6 . 3 3 2 4 . . . . 9 . . 1 2 Catastrophic 6 | . 4 . . 1 . 1 . . . . . . . . . . Database Lockouts 2 | . . . . . . . . . . . . 2 . . . . Manual 100 | . 18 11 . 6 . 2 11 . 1 . . 20 15 5 5 6 Terminals 116 | . 15 11 . 6 3 2 13 . . . . 30 13 6 10 7 Fabricators 15 | . . . . . . 4 5 . . . . 6 . . . . Repair Stations 8 | . . . . . . . . . . . . 4 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . 2 . . . . Garrison Access 6 | . . . . 1 . . 3 . . . . 1 1 . . . Terminal Hacks 82 | . 6 1 . 1 . 1 8 . 1 21 . 19 9 4 7 4 Record 22 | . . . . . . . . . . 14 . 8 . . . . Part Schematic 4 | . 1 . . . . . 2 . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . Prototype ID Bank 8 | . 1 . . . . . . . . 6 . 1 . . . . Open Door 5 | . . . . . . . . . 1 1 . . . . 3 . Level Access Points 5 | . . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 5 | . . . . . . . 1 . . . . . 1 1 1 1 Terminal Index 4 | . . . . . . . 1 . . . . . . 1 1 1 Fabricator Index 2 | . . . . . . . 1 . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 8 | . 1 . . 1 . 1 2 . . . . 3 . . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . 1 . . . . . . . . . . 1 1 1 1 1 Fabricator Hacks 11 | . . . . . . 3 3 . . . . 5 . . . . Load Schematic 3 | . . . . . . . 1 . . . . 2 . . . . Build 8 | . . . . . . 3 2 . . . . 3 . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 2 4 . . . Scan Component 3 | . . . . . . . . . . . . 1 2 . . . Repair 3 | . . . . . . . . . . . . 1 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . 2 . . . . Insert Component 2 | . . . . . . 1 . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . 1 . . 2 . . . . 1 1 . . . Seal Access 5 | . . . . 1 . . 2 . . . . 1 1 . . . Unauthorized Hacks 25 | . 2 4 . 2 . 1 4 . . . . 3 4 2 2 1 Terminals 22 | . 2 4 . 2 . . 3 . . . . 2 4 2 2 1 Track 3 | . . . . . . . . . . . . . 1 1 1 . Assimilate 3 | . . . . . . . . . . . . 2 . . . 1 Botnet 10 | . 1 3 . 1 . . 2 . . . . . 2 . 1 . Operators 6 | . 1 1 . 1 . . 1 . . . . . 1 1 . . Fabricators 3 | . . . . . . 1 1 . . . . 1 . . . . Prioritize 3 | . . . . . . 1 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 4 . 2 1 2 3 . . . . 9 4 2 2 2 Full Trace Events 3 | . 2 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . 2 . . . . 2 . . . . Parts Built 7 | . . . . . . 3 2 . . . . 2 . . . . Matter 1710 | . . . . . . 570 570 . . . . 570 . . . . Time 417 | . . . . . . 189 114 . . . . 114 . . . . Total Part Build Rating 35 | . . . . . . 15 10 . . . . 10 . . . . Parts Repaired 3 | . . . . . . . . . . . . 1 2 . . . Time 72 | . . . . . . . . . . . . 22 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 4 | . . . . . 1 . . . . . . 2 . . . 1 Largest Group 2 | . . . . . 1 . . . . . . 2 . . . . Highest-Rated Group 52 | . . . . . 32 . . . . . . 52 . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . . . 26 . . . . Total Orders 15 | . . . . . . . 3 . . . . 9 . 2 1 . STAY 4 | . . . . . . . . . . . . 4 . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . FOLLOW 4 | . . . . . . . . . . . . 4 . . . . EXPLORE 6 | . . . . . . . 3 . . . . . . 2 1 . Ally Attacks 2 | . . . . . 2 . . . . . . . . . . . Total Damage 102 | . . . . . 102 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . . Drone Launches 6 | . . . . . . . 3 . . . . . . 2 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 9449 | 72 454 762 728 888 1008 740 1013 204 189 457 200 1285 534 259 400 256 Spaces Moved 9957 | 48 328 411 322 349 398 1097 1311 429 392 847 485 1289 633 361 740 517 Core 7 | 1 . . . 4 . . . . . . . . . . . 2 Treads 875 | . . . 322 154 382 17 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 993 | 47 328 411 . 191 16 . . . . . . . . . . . Hover 2442 | . . . . . . 1080 1311 51 . . . . . . . . Flight 5640 | . . . . . . . . 378 392 847 485 1289 633 361 740 515 Fastest Speed 29 | 50 90 100 200 120 140 38 35 32 32 29 29 31 34 32 29 32 Average Speed 56 | 86 92 124 200 170 173 40 39 39 32 29 29 33 35 32 30 32 Slowest Speed 800 | 90 100 130 200 800 175 175 101 290 32 32 34 34 37 108 35 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . . . 9 . 8 7 2 12 17 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 35 | 3 42 31 59 25 17 29 25 68 57 80 60 27 14 15 23 22 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 3 1 . 2 . . . . . Spaces Dug 77 | . . . . . 2 . 23 . 3 1 1 9 16 9 8 5 Terrain Destroyed 190 | . 35 . . 45 3 . 24 . 3 1 31 9 16 9 9 5 Melee 58 | . . . . . . . 23 . 3 1 1 9 6 7 5 3 Projectile 23 | . . . . 1 3 . 1 . . . . . 10 2 4 2 AOE 109 | . 35 . . 44 . . . . . . 30 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total 12983 | 64 429 565 361 525 586 1318 1719 467 450 1039 535 2080 905 482 881 577 Wait 2203 | . 53 97 5 61 56 120 306 14 46 178 43 720 239 103 116 46 Move 9834 | 47 327 410 321 348 397 1096 1310 428 391 831 483 1272 618 356 716 483 Hop 51 | . . . . . . . . . . 6 . 8 7 2 11 17 Pick Up 96 | 5 9 5 7 15 14 12 10 1 1 2 . 7 2 1 3 2 Fast Attach 99 | 7 3 2 . 15 9 6 12 2 4 7 . 16 5 3 5 3 Attach 60 | . 2 1 5 7 5 9 2 5 . 3 2 5 3 1 4 6 Detach 24 | . . . . . 3 . . 4 1 2 1 4 3 1 2 3 Swap 43 | . 2 1 . 2 4 7 10 5 . . . . 3 3 4 2 Drop 122 | . 7 2 . 9 21 19 16 8 4 6 . 16 5 2 5 2 Fire 326 | 5 26 47 23 68 76 43 12 . . 1 2 1 10 2 6 4 Melee 117 | . . . . . . 6 41 . 3 3 3 31 10 8 9 3 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 1 . . . . 6 Rewire 1 | . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Utility x2 968 | -9/Materials | Discovered new exit (range 10) 1289 | -9/Materials | Entered Mines 1342 | -9/Mines | Lost 4 parts (2n2w) 1600 | -9/Mines | Build established: Scavenger-Mutant 1927 | -9/Mines | Discovered new exit (range 7) 2017 | -9/Mines | Entered Materials 2017 | -8/Materials | Evolved 2 slots: Utility x2 2116 | -8/Materials | Lost 4 parts (1p3w) 2132 | -8/Materials | Garrison activated, responded to threat 2164 | -8/Materials | Lost 4 parts (1p1n1u1w) 2184 | -8/Materials | Core integrity fell below 50% 2234 | -8/Materials | Build established: Mutant 2238 | -8/Materials | Core integrity fell below 20% 2329 | -8/Materials | Lost 3 parts (3u) 2544 | -8/Materials | Build established: Scavenger-Mutant 2595 | -8/Materials | Lost 3 parts (1p1n1w) 2899 | -8/Materials | Discovered new exit (range 3) 2905 | -8/Materials | Identified exit to Factory 2905 | -8/Materials | Entered Factory 2905 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3370 | -7/Factory | Garrison activated, responded to threat 3818 | -7/Factory | Discovered new exit (range 12) 3913 | -7/Factory | Entered another Factory area 3913 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3976 | -6/Factory | Discovered new exit (range 10) 4011 | -6/Factory | Discovered new exit (range 3) 4204 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4253 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4301 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4314 | -6/Factory | Local fabrication network quarantined 4507 | -6/Factory | Garrison activated, responded to threat 4637 | -6/Factory | Discovered new exit (range 12) 4640 | -6/Factory | Build established: Hacker-Mutant 4644 | -6/Factory | System corruption reached 10% 4653 | -6/Factory | Entered another Factory area 4653 | -5/Factory | Evolved 2 slots: Utility x2 4701 | -5/Factory | Discovered new exit (range 34) 4750 | -5/Factory | Identified exit to Factory 4950 | -5/Factory | Found Prototype Launcher 5007 | -5/Factory | Build established: Hacker-Scout 5134 | -5/Factory | Fabricated Biomechanical Wings (x1) 5173 | -5/Factory | Fabricated Biomechanical Wings (x1) 5563 | -5/Factory | Identified exit to Upper Caves 5563 | -5/Factory | Identified exit to Extension 5613 | -5/Factory | Identified Tesla Bomb Launcher 5666 | -5/Factory | Entered Upper Caves 5697 | -5/Upper Caves | Spotted B-75 Beast 5732 | -5/Upper Caves | Lost 3 parts (1p2n) 5832 | -5/Upper Caves | Discovered new exit (range 3) 5834 | -5/Upper Caves | Identified exit to Upper Caves 5849 | -5/Upper Caves | Learned location of Armory (-3) 5870 | -5/Upper Caves | Entered another Upper Caves area 5870 | -5/Upper Caves | Discovered exit to Factory (range 7) 5874 | -5/Upper Caves | Learned Factory garrison access intel 5897 | -5/Upper Caves | Spotted B-75 Beast 6046 | -5/Upper Caves | Discovered new exit (range 8) 6051 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6055 | -5/Upper Caves | Found Prototype Special Weapon 6059 | -5/Upper Caves | Identified exit to Warlord 6059 | -5/Upper Caves | Entered Warlord 6060 | -5/Warlord | Identified Molecular Deconstructor 6074 | -5/Warlord | System corruption cleaned by Quarantine Array 6097 | -5/Warlord | Learned Armory emergency access door positions 6097 | -5/Warlord | Learned 4 Command zone layouts 6098 | -5/Warlord | Learned Armory security intel 6098 | -5/Warlord | Learned Factory terminal intel 6098 | -5/Warlord | Learned Research terminal intel 6118 | -5/Warlord | Found Prototype Device 6118 | -5/Warlord | Identified Minesniffer Drone Bay 6185 | -5/Warlord | Warlord's base attacked by MAIN.C 6225 | -5/Warlord | Build established: Wizard-Sprinter 6228 | -5/Warlord | Met Warlord 6413 | -5/Warlord | Warlord forces counterattacked 6514 | -5/Warlord | Discovered new exit (range 9) 6516 | -5/Warlord | Identified exit to Proximity Caves 6516 | -5/Warlord | Entered Proximity Caves 6711 | -4/Proximity Caves | Crushed by falling debris 6712 | -4/Proximity Caves | Discovered exit to Factory (range 11) 6716 | -4/Proximity Caves | Entered Factory 6716 | -4/Factory | Evolved 2 slots: Utility x2 6717 | -4/Factory | Loaded intel: 20 terminal locations 6718 | -4/Factory | Loaded intel: 4 garrison access locations 6765 | -4/Factory | Fabricated Biomechanical Wings? 6882 | -4/Factory | Fabricated Biomechanical Wings (x1) 6907 | -4/Factory | Local fabrication network quarantined 6996 | -4/Factory | Found Prototype Processor 6996 | -4/Factory | Identified Exp. Signal Interpreter 7069 | -4/Factory | Repaired Lrn. Sensor Array 7201 | -4/Factory | Discovered new exit (range 16) 7209 | -4/Factory | Identified exit to Upper Caves 7284 | -4/Factory | Build established: Wizard-Mutant 7542 | -4/Factory | Identified exit to Research 7703 | -4/Factory | Discovered exit to Upper Caves (range 11) 7997 | -4/Factory | Central database locked down 7997 | -4/Factory | Central database locked down 8001 | -4/Factory | Entered Research 8001 | -3/Research | Evolved 2 slots: Utility x2 8002 | -3/Research | Loaded intel: 18 terminal locations 8015 | -3/Research | Identified exit to Research 8015 | -3/Research | Identified exit to Armory 8015 | -3/Research | Identified exit to Testing 8050 | -3/Research | Repaired Great Axe 8080 | -3/Research | Repaired Nuclear Pulse Array 8535 | -3/Research | Entered another Research area 8535 | -2/Research | Warlord forces began assault on 0b10 8535 | -2/Research | Evolved 2 slots: Utility x2 8572 | -2/Research | Identified exit to Quarantine 8572 | -2/Research | Identified exit to Access 8645 | -2/Research | Research machine network offline 8746 | -2/Research | Borebot progress halted 8794 | -2/Research | Entered Access 8794 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8831 | -1/Access | Build established: Wizard-Sprinter 8947 | -1/Access | Identified exit to Command 9099 | -1/Access | Found Enh. Force Lance 9107 | -1/Access | Identified exit to Surface 9144 | -1/Access | Spotted B-99 Colossus 9178 | -1/Access | Lost 4 parts (3p1w) 9194 | -1/Access | Entered Command 9330 | -1/Command | Spotted B-99 Colossus 9440 | -1/Command | Spotted Executioner 9440 | -1/Command | Spotted Executioner 9440 | -1/Command | Spotted Striker 9440 | -1/Command | Spotted Alpha 7 9440 | -1/Command | Spotted Executioner 9440 | -1/Command | Spotted Executioner 9440 | -1/Command | Spotted Striker 9440 | -1/Command | Spotted Alpha 7 9442 | -1/Command | Spotted B-99 Colossus 9443 | -1/Command | Spotted B-99 Colossus 9445 | -1/Command | Core integrity fell below 50% 9449 | -1/Command | Core integrity fell below 20% 9450 | -1/Command | System corruption reached 10% 9450 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 09446_ Field strength at 20. 09447_ Stasis field depleted. 09447_ Penetrated by Slug. 09447_ Triggered Stasis Trap. 09447_ A bubble of rippling energy engulfs the area. 09447_ Field strength at 94. 09448_ Field strength at 69. 09448_ Penetrated by Slug. 09449_ Imp. Hacking Suite destroyed. 09449_ Penetrated by Slug. 09449_ Slug penetrates Wall. 09449_ Knocked back. 09449_ Triggered Stasis Trap. 09449_ A bubble of rippling energy engulfs the area. 09449_ Field strength at 94. 09449_ Penetrated by Slug. 09449_ Slug penetrates Alpha 7. 09449_ Slug penetrates P-80 Master. 09449_ Imp. System Shield destroyed. 09450_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????+ | | ????????# ##############"############## | | ######### #????????????# #???????# # | | #????????????###???????# + "" | | ############??????????????????????# # """" | | ??????????????????????????????????# # """" | | ??????????????????????????????????# # "" | | ??????????????????????????????????# # | | ??????????????????????????????????# ! # | | #########?????????????????????????# + | | #????????????????