Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 11:03:18 Player: Carcosa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (590) 590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4370 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 53/100 System Corruption 6% Temperature Cool (9) Movement Flying (35) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module Makeshift Flight Unit > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Coolant Injector Medium Storage Unit High-capacity Matter Pod Structural Scanner Signal Interpreter Improved Thermal Shield Improved Dynamic Insulation System Corruption Screen > --- WEAPON ----------- Autogun Smartbomb Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Titanium Leg Nuclear Pulse Thruster Terrain Scan Processor Improved Launcher Guidance Computer Long-range Tractor Beam [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Improved Core Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Slots Evolved 10 | . . . . . 10 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 7 | . . . . . 7 . Weapon 1 | . . . . . 1 . Parts Attached 53 | 6 4 9 . 1 24 9 Power 7 | 1 . 2 . . 3 1 Engine 4 | 1 . 1 . . 2 . Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 17 | 2 1 4 . . 6 4 Treads 3 | . . . . . 2 1 Leg 7 | 2 1 2 . . 2 . Wheel 3 | . . 2 . . 1 . Hover . | . . . . . . . Flight 4 | . . . . . 1 3 Utility 16 | 1 2 . . . 12 1 Device 9 | . 1 . . . 7 1 Storage 3 | 1 . . . . 2 . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 13 | 2 1 3 . 1 3 3 Energy Gun 5 | 1 . 1 . . 1 2 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 4 | 1 . 1 . 1 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . . 6 . . 20 7 Power 7 | . . 2 . . 4 1 Propulsion 10 | . . 2 . . 5 3 Utility 7 | . . . . . 6 1 Weapon 9 | . . 2 . . 5 2 Highest Loss Streak 13 | . . 4 . . 13 7 To Critical Strikes 2 | . . . . . 2 . Average Backups 6 | 2 6 6 7 7 7 3 Power . | . 1 . . . . . Propulsion 2 | . 2 . 2 2 2 . Utility 3 | . 1 4 4 4 3 2 Weapon 1 | . 1 1 1 1 . . Tool/Special . | . . . . . . . Unused Backups 9 | . 3 2 . 1 2 1 Power . | . . . . . . . Propulsion 5 | . 2 2 . . 1 . Utility 4 | . 1 . . 1 1 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 99 94 100 100 61 38 Engine 4 | . 14 11 . . . . Core 4 | . . 1 14 14 3 . Treads 1 | . . . . . 5 . Leg 8 | . 28 16 . . . . Wheel 9 | . . 7 28 28 3 . Device 6 | . 13 . . . 14 5 Storage 11 | . 14 14 14 14 7 4 Processor 10 | . . 14 14 14 9 14 Energy Gun 6 | . 8 1 14 14 1 4 Energy Cannon 2 | . 5 6 . . . . Ballistic Gun 10 | . 14 14 14 14 6 . Launcher 1 | . . 5 . . . . Peak Build Rating 56 | 6 7 9 9 12 56 51 Average Rating 16 | 4 6 6 9 10 33 27 On Entrance 8 | . 6 7 9 9 12 19 Avg Prop Armor Cover (%) 4 | . . . . . . 4 Naked Turns 22 | . . . . . . 22 Heaviest Build 49 | 14 16 15 13 14 49 18 Greatest Support 60 | 20 20 20 20 20 60 27 Greatest Overweight (x) 4 | . . 1 . . 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 Average Capacity 8 | 7 8 8 8 8 9 5 Most Carried 10 | 5 8 8 7 8 10 5 Average Carried 6 | 2 7 6 7 7 8 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 8 7 7 8 5 2 Class Distribution -------------------- 54% | Mutant 34% | Scavenger-Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Scraptown Infiltrator-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Matter Collected 1050 | 239 101 258 11 170 85 186 Remotely 117 | . . . . . . 117 Salvage Created 537 | . 141 230 . . 166 . Parts 22 | . 6 12 . . 4 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Combat Hostiles Destroyed 20 | . 5 10 . . 5 . Guns 9 | . 4 1 . . 4 . Cannons 3 | . 1 2 . . . . AOE 8 | . . 7 . . 1 . Classes Destroyed 6 | . 2 3 . . 1 . Tunneler 1 | . . 1 . . . . Swarmer 4 | . 3 . . . 1 . Grunt 9 | . 2 4 . . 3 . Brawler 1 | . . . . . 1 . Demolisher 1 | . . 1 . . . . Assembled 5 | . . 5 . . . . Best Kill Streak 5 | . 3 5 . . 1 . Combat Bots Only 5 | . 3 5 . . 1 . Max Kills in Single Turn 2 | . 1 2 . . 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Upp Hostile Shots Fired 385 | . 27 62 . . 205 91 Missed 114 | . 6 11 . . 73 24 Hits 271 | . 21 51 . . 132 67 Melee 10 | . . 4 . . 6 . Projectile 261 | . 21 47 . . 126 67 AOE 2 | . . 2 . . . . Critical Strikes 8 | . . . . . 6 2 Damage Taken 4712 | . 257 866 . . 2468 1121 Core 1182 | . 25 145 . . 643 369 Absorbed by Shields . | . . . . . . . Redirected to Shielding 36 | . . . . . 36 . Ignored by Resistances 82 | . . . . . 82 . Regen/Repaired (Parts) 59 | . . . . . 59 . Core Remaining (%) 66 | 100 . . . 32 . . Volleys Fired 75 | . 14 25 . . 31 5 Largest 2 | . 2 2 . . 2 2 Hottest 144 | . 80 80 . . 65 144 Shots Fired 124 | . 28 48 . . 38 10 Gun 96 | . 24 28 . . 34 10 Cannon 16 | . 4 12 . . . . Launcher 12 | . . 8 . . 4 . Special . | . . . . . . . Kinetic 67 | . 14 25 . . 28 . Thermal 34 | . 4 15 . . 5 10 Explosive 12 | . . 8 . . 4 . Electromagnetic 11 | . 10 . . . 1 . Robot Hit Streak 15 | . 9 8 . . 15 3 Robot Miss Streak 3 | . 2 3 . . 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 80 | . 20 24 . . 31 5 Core Hits 53 | . 8 27 . . 16 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2261 | . 274 872 . . 1014 101 Guns 1055 | . 222 182 . . 550 101 Cannons 226 | . 52 174 . . . . Explosions 980 | . . 516 . . 464 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 767 | . 98 172 . . 497 . Thermal 379 | . 52 184 . . 42 101 Explosive 980 | . . 516 . . 464 . Electromagnetic 135 | . 124 . . . 11 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 4 4 4 6 6 Average Corruption 5 | . . 3 4 4 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . 2 1 5 13 4 Message Errors 3 | . . . . 1 2 . Matter Fused 4 | . . . 1 . 2 1 Heat Flow Errors 2 | . . 1 . . 1 . Energy Discharges 6 | . . . . 1 4 1 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 6 | . . . . 3 2 1 Data Loss (major) 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 15 | . . 6 . . 9 . Projectiles . | . . . . . . . Explosions 15 | . . 6 . . 9 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 146 | . . 34 . . 112 . Shots 3 | . . 1 . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 297 | . 108 297 . . 152 66 Average Temperature 77 | . 56 109 . . 33 24 Received Heat Transfer 1069 | . 108 295 . . 495 171 Effects 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 865 | . 111 395 . . 100 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 115 | . 80 72 . . 115 . Initial 1 | . . 1 . . . . Average 15 | . 20 16 . . 12 . Influence Increases 602 | . 157 179 . . 236 30 Destroy 0b10 Robot/C 300 | . 100 100 . . 100 . Destroy 0b10 Robot/NC 5 | . . 5 . . . . Destroy Leader 60 | . 20 30 . . 10 . Successful Hack 21 | . 7 . . . 14 . Disable Machine 30 | . . 15 . . 15 . Destroy Structure 111 | . . 29 . . 82 . Lose Combat Pursuer 75 | . 30 . . . 15 30 Influence Decreases 602 | . 153 132 51 . 224 42 Entered New Map 35 | . . 3 27 . . 5 Time Decay 412 | . 153 119 24 . 84 32 Lost Part 155 | . . 10 . . 140 5 Squads Dispatched 4 | . . . . . 4 . Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Distress Signals 5 | . 3 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 8 23 . . 15 10 Peak Tracking Total 20 | . 3 20 . . 7 8 Tactical Retreats 6 | . 1 1 . . 2 2 ECM-based Alert Blocks 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Machines Accessed 6 | . 2 . . 1 3 . Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 5 . . 4 14 . Successful 16 | . 3 . . 4 9 . Failed 7 | . 2 . . . 5 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 5 . . . 3 . Fabricators . | . . . . . . . Repair Stations 11 | . . . . . 11 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 . . 4 3 . Record 5 | . 1 . . 4 . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 6 . Scan Component 3 | . . . . . 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . . . 3 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 114 | . . . . . 114 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Upp Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . 1 . ROAM 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Active Infowar (turns) 892 | . 407 . . . 485 . Sensors 22 | . . . . . 22 . Structural 311 | . . . . . 311 . Seismic 517 | . 407 . . . 110 . ECM 303 | . . . . . 303 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches 3 | . . . . . 3 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Turns Passed 2379 | 63 430 426 91 546 559 264 Spaces Moved 2185 | 44 270 272 114 677 407 401 Core 61 | 3 . . . . . 58 Treads 175 | . . . . . 162 13 Legs 532 | 41 270 178 . . 18 25 Wheels 997 | . . 94 114 677 112 . Hover . | . . . . . . . Flight 420 | . . . . . 115 305 Fastest Speed 32 | 50 120 80 80 80 40 32 Average Speed 91 | 115 120 120 80 80 104 57 Slowest Speed 250 | 120 120 190 80 80 240 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 46 56 10 40 12 48 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 6 | . . . . 3 . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 82 | . . 29 . . 53 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 82 | . . 29 . . 53 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Total 2438 | 54 349 322 113 681 499 420 Wait 62 | . 46 2 . . 14 . Move 2179 | 43 269 271 113 676 406 401 Hop . | . . . . . . . Pick Up 36 | 5 10 6 . 2 11 2 Fast Attach 28 | 5 1 3 . 1 11 7 Attach 25 | 1 1 4 . . 14 5 Detach 3 | . . . . . 3 . Swap 11 | . 2 5 . . 4 . Drop 19 | . 6 6 . 2 5 . Fire 75 | . 14 25 . . 31 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 13) 460 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Identified exit to Mines 494 | -10/Materials | Entered Mines 518 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 641 | -10/Mines | Assembled infested the area 650 | -10/Mines | Learned location of Zion (-7) 680 | -10/Mines | Core integrity fell below 50% 727 | -10/Mines | Lost 4 parts (1p2n1w) 891 | -10/Mines | Discovered new exit (range 9) 919 | -10/Mines | Identified exit to Subcaves 920 | -10/Mines | Entered Subcaves 921 | -10/Subcaves | Approached by a straggling Scientist 948 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1010 | -10/Subcaves | Identified exit to Scraptown 1011 | -10/Subcaves | Entered Scraptown 1138 | -7/Scraptown | System corruption cleaned by C-Scrubber 1147 | -7/Scraptown | Build established: Scavenger-Mutant 1269 | -7/Scraptown | Visited Symbiants 1287 | -7/Scraptown | Visited Fellowship of the Rings 1305 | -7/Scraptown | Visited The Evicted 1335 | -7/Scraptown | Visited IN-MT5's Study 1507 | -7/Scraptown | Discovered new exit (range 5) 1556 | -7/Scraptown | Identified exit to Factory 1557 | -7/Scraptown | Entered Factory 1557 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 1731 | -5/Factory | Lost 7 parts (2p2n1u2w) 1958 | -5/Factory | Repaired Mak. ECM Suite 1966 | -5/Factory | Repaired Hpw. Shotgun 2000 | -5/Factory | Garrison activated, responded to threat 2000 | -5/Factory | Discovered new exit (range 12) 2004 | -5/Factory | Repaired Mak. ECM Suite 2105 | -5/Factory | Discovered new exit (range 14) 2106 | -5/Factory | Core integrity fell below 50% 2115 | -5/Factory | Lost 13 parts (2p3n5u3w) 2116 | -5/Factory | Identified exit to Upper Caves 2116 | -5/Factory | Entered Upper Caves 2258 | -5/Upper Caves | Build established: Mutant 2319 | -5/Upper Caves | Attracted the attention of an 0b10 base 2345 | -5/Upper Caves | Released all parts (7) 2351 | -5/Upper Caves | Core integrity fell below 20% 2380 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Released Imp. Launcher Guidance Computer. Released Coolant Injector. Released Imp. Arc Projector. Released Ripper. [Achievement: Live, Flee, And Rebuild] Critical hit (Burn: +37). Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). S-27 Virus destroyed. Acquired Lgt. Nuclear Core. Acquired 24 matter. Acquired VTOL Module. Lgt. Nuclear Core destroyed. System corrupted: Energy discharge (-32). Searching scrap... Found 61 Matter. Found Mak. Flight Unit. Found Lgt. Fission Core. Found 47 Matter. Acquired Mak. Flight Unit. 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ECM Suite | 1% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Hunted Live, Flee, And Rebuild Nice Directions, Buddy Serviceable Loadout Thread The Needle Around The Corner Use The Force Challenges ------------ None Game ------ Seed SensorSupersonicMinigun Manual? 0 Play Time 01:02:59 Cumulative 5.3 hours Start 2025.11.03 @ 16:34:49 End 2025.11.05 @ 11:03:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b82de279-a7ff-4e89-9c94-30787ed5363c