Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.17 @ 00:32:02 Player: szymekc Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (382) 1910 Value Destroyed (16882) 16882 Prototype IDs (90) 1800 Alien Tech Used (0) 0 Bonus (15251) 15251 TOTAL SCORE: 44143 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6945 Follower Combat Kills 1325 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5544 Friendly Fire -1763 Cogmind --------- Core Integrity 0/1300 Matter 54/300 Energy 80/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Advanced Transmission Jammer Hypervelocity Mass Driver Chain Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Signal Interpreter Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Zionite Weapon Casing Improved Medium Armor Plating Improved Force Field > --- WEAPON ----------- Nova Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Combat Antigrav System Zionite Biocell Matter Compressor Graphene Brace Experimental Focal Shield Improved Force Field Matter Neutralizer Advanced Micro-nuke Launcher Chain Missile Launcher GAL Module [Rating: 171] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Advanced Myomer Leg Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Experimental Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . 1 1 Utility 7 | . . . . . 2 1 . . . . . . 2 . . . . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | 7 5 8 14 3 25 7 1 10 2 . . . 18 . 2 3 8 28 . 1 16 2 14 10 Power 21 | 1 2 . 3 . . 1 . 1 . . . . 1 . . . . 5 . . 3 1 . 3 Engine 5 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . 1 . 1 . . . . 1 . . . . 4 . . 1 . . . Reactor 8 | . . . 1 . . . . . . . . . . . . . . 1 . . 2 1 . 3 Propulsion 49 | 2 . 2 3 1 15 3 . 1 . . . . 5 . . 1 . 5 . . 5 . 2 4 Treads 19 | 2 . 2 3 . 12 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . 5 . . 1 . 5 . . 5 . 2 4 Flight 7 | . . . . . 3 3 . 1 . . . . . . . . . . . . . . . . Utility 78 | 2 2 . 6 2 6 3 1 4 2 . . . 11 . 2 2 4 12 . 1 5 1 10 2 Device 28 | 2 . . 2 2 . . . . 1 . . . 1 . 1 2 3 4 . 1 2 1 4 2 Storage 7 | . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Processor 10 | . . . 1 . 2 1 . . 1 . . . 3 . . . 1 1 . . . . . . Hackware 9 | . . . . . . 1 . 1 . . . . 4 . . . . 2 . . . . 1 . Protection 24 | . . . 2 . 4 1 1 2 . . . . 2 . 1 . . 4 . . 3 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 6 2 . 4 . . 4 . . . . 1 . . . 4 6 . . 3 . 2 1 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . Energy Cannon 9 | . . 1 . . 2 . . 1 . . . . . . . . 1 3 . . . . . 1 Ballistic Gun 10 | 1 1 2 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . Launcher 7 | . . 2 . . 2 . . 1 . . . . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 5 2 5 . . 1 . . . . . . . 2 7 6 . . 6 1 2 2 Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Lost 30 | . . . 5 . 2 . . . . . . . . . . . . 1 . . 2 1 2 17 Power 6 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 3 Propulsion 11 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . 7 Utility 12 | . . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 7 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 17 | . . . 4 . 1 . . . . . . . . . . . . 1 . . 1 1 1 17 To Critical Strikes 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 14 18 11 17 19 9 4 6 8 9 9 9 8 11 11 11 13 13 14 13 12 11 12 12 Power . | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 2 | . 3 4 1 3 4 1 1 1 1 1 1 1 1 3 3 2 2 2 2 2 2 2 1 . Utility 6 | . 4 6 4 9 11 5 2 3 4 5 5 5 3 4 4 5 6 7 9 8 6 5 7 5 Weapon 3 | . 5 6 4 4 3 2 1 2 2 3 3 3 3 3 4 4 4 4 3 3 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 1 9 1 5 4 1 2 . . . . 3 . . . 2 3 . . 1 . 3 6 Power 5 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . Utility 26 | . . . 5 1 3 4 1 1 . . . . 3 . . . 1 1 . . 1 . 2 3 Weapon 5 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 2 Tool/Special 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 85 100 93 85 97 96 93 92 92 90 94 100 99 86 85 93 100 100 99 96 93 89 Engine 4 | . 14 14 12 14 2 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 10 5 5 2 . . . Reactor 2 | . . . . . 6 7 7 . . . . . . . . . . . 5 5 7 11 5 4 Treads 11 | . 28 28 27 28 33 1 . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . 16 33 33 26 26 30 35 35 34 35 35 36 Flight 4 | . . . . . . 35 38 38 38 38 38 38 16 . . . . . . . . . . . Device 10 | . 15 14 . 4 14 15 15 7 14 15 9 13 11 6 6 7 5 13 11 11 11 11 17 18 Storage 7 | . 12 14 14 14 9 2 . 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 8 | . . . . . 1 3 5 . 6 7 7 7 10 26 25 20 20 13 17 17 17 13 10 9 Hackware 1 | . . . . . . 3 7 13 . . . . 9 . . . . . . . . . . . Protection 5 | . . . 5 10 7 7 8 13 7 7 13 8 5 6 5 4 6 4 5 5 5 5 8 7 Energy Cannon 1 | . . . . . 13 1 . . 1 . . . . . . 1 5 2 3 5 1 . . 3 Ballistic Gun 8 | . 27 24 18 28 3 2 5 2 . . 3 . 3 8 6 4 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . 5 7 5 8 11 8 3 Impact Weapon 2 | . . 3 5 . . 3 7 6 6 7 3 5 5 3 5 6 1 . . . . . . . Peak Build Rating 171 | 9 9 10 34 36 53 64 66 66 62 55 62 62 93 91 92 100 97 126 122 122 139 144 164 171 Average Rating 73 | 5 8 9 18 25 41 57 63 58 56 55 58 54 74 87 89 90 94 119 122 122 129 134 157 158 On Entrance 70 | . 9 9 10 24 31 47 55 57 61 55 55 53 55 84 86 92 87 96 122 122 122 139 144 157 Avg Prop Armor Cover (%) 5 | . . . . . . . . 4 . . . . 2 . . . . . . . . . 1 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 8 50 51 62 58 70 60 28 28 36 26 31 28 45 49 57 61 64 90 76 74 76 103 106 101 Greatest Support 130 | 40 40 43 46 46 86 28 28 28 28 28 28 28 69 69 69 69 68 96 94 94 94 87 113 130 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 . 1 1 . 1 . 1 . . 2 . 1 . . . 1 1 1 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 5 17 20 17 20 20 10 5 6 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 2 20 20 20 20 20 20 5 10 10 9 10 10 11 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 14 19 13 19 19 8 4 6 8 9 9 9 9 13 14 13 14 14 15 14 14 14 14 14 Final Capacity 20 | 5 20 20 20 20 20 5 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 2 20 20 20 20 20 5 5 10 9 9 10 10 11 14 15 13 15 15 15 14 15 14 14 5 Class Distribution -------------------- 45% | Scavenger-Mutant 35% | Mutant 5% | Messiah-Mutant 5% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 19981 | 285 543 79 1611 234 634 342 492 511 196 20 . 106 513 410 96 2100 176 1853 88 20 1886 143 6748 895 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19994 | 169 520 16 621 . 1713 445 1993 747 224 . . . 637 316 111 . 295 2130 . . 2586 107 6517 847 Parts 780 | 13 24 4 70 . 100 20 45 30 6 . . . 34 13 4 . 8 93 . . 99 3 159 55 Haulers Intercepted 17 | . 2 . . . 6 . . 3 . . . . 2 . . . . 1 . . . . 2 1 Recyclers Shooed 6 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 12 . . . . 13 4 . 11 . 1 . . 3 . . Prevented 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 278 | . 9 4 5 . 26 7 6 5 3 . . . 7 7 1 . 1 28 . . 41 2 111 15 Melee 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Guns 39 | . 9 1 1 . 2 7 6 4 . . . . 4 4 1 . . . . . . . . . Cannons 175 | . . . . . 17 . . . . . . . . . . . 1 21 . . 41 2 88 5 AOE 60 | . . 3 4 . 6 . . . 3 . . . 3 3 . . . 7 . . . . 21 10 Classes Destroyed 27 | 2 3 2 2 . 6 1 2 . 1 . . . 1 . . . . 1 . . 5 . 1 . Worker 14 | . . . . . 1 1 . 2 . . . . 2 . . . . 1 . . . . 4 3 Builder 19 | . . . . . 5 1 . . . . . . 2 . . . . 3 . . . . 6 2 Tunneler 9 | 3 . . . . 1 . . . . . . . 1 . . . . . . . . . 1 3 Hauler 17 | . 2 . . . 6 . . 3 . . . . 2 . . . . 1 . . . . 2 1 Recycler 13 | 1 . . . . 2 . . 2 . . . . . . . . . 3 . . . . 5 . Mechanic 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 1 . . . 2 . . 3 . . . . 3 . . . . . . . . . 2 2 Swarmer 30 | . . 3 . . 7 . . . 3 . . . 3 3 . . . 5 . . . . 3 3 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Grunt 100 | . 9 . . . 11 5 . 3 . . . . 1 4 . . . 10 . . 15 2 35 5 Brawler 21 | . . . . . . . . . . . . . . . . . . . . . 8 . 13 . Duelist 12 | . . . . . . 2 . . . . . . . . . . . . . . . . 10 . Protector 10 | . . . . . . . . . . . . . . . . . . . . . 5 . 5 . Sentry 24 | . . . . . 6 . . 2 . . . . . . . . . 5 . . . . 10 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Hunter 21 | . . . . . 1 . . . . . . . 1 . . . 1 1 . . . . 14 3 Programmer 30 | . . . . . . . . . . . . . 2 . 1 . . 7 . . 4 . 13 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Zionite 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Wizard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 24 | 4 3 3 5 . 7 4 3 7 3 . . . 6 3 1 . 1 6 . . 9 1 24 19 Combat Bots Only 23 | . 2 3 4 . 4 4 3 3 3 . . . 4 3 1 . 1 6 . . 9 1 23 10 Max Kills in Single Turn 5 | 1 1 2 3 . 4 2 1 2 2 . . . 2 3 1 . 1 2 . . 2 1 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 3 . . . 2 . . . 2 3 . . . 2 . . . . 3 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1035 | . 35 5 66 . 88 15 . 59 9 5 9 . 53 9 5 . 3 90 . 1 28 9 349 197 Missed 399 | . 9 2 16 . 31 7 . 37 4 4 7 . 14 4 1 . 2 27 . . 8 3 155 68 Hits 636 | . 26 3 50 . 57 8 . 22 5 1 2 . 39 5 4 . 1 63 . 1 20 6 194 129 Melee 9 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 4 Projectile 627 | . 26 3 50 . 57 7 . 22 5 1 2 . 39 5 4 . 1 63 . 1 20 6 190 125 AOE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 43 | . . . 17 . 4 . . . . . . . 2 . 1 . . 3 . . 1 . 8 7 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 11477 | . 310 59 924 . 1193 145 . 222 143 . 90 . 642 75 101 . 39 1248 . 149 620 133 2132 3252 Core 2177 | . 44 15 130 . 104 16 . 59 . . . . 78 12 13 . . 129 . . 69 . 190 1318 Absorbed by Shields 1952 | . . . . . . . . . . . . . . . . . . 88 . . . . 1660 204 Redirected to Shielding 316 | . . . . . . . . 3 15 . . . . . . . . . . . . . 245 53 Ignored by Resistances 47 | . . . . . . . . . . . . . . . . . . . . . . . 47 . Regen/Repaired (Parts) 439 | . . . . . . . . . . . . . . . . . . 270 . . 71 . 98 . Core Remaining (%) 77 | 100 . . . 24 81 . . . . . . 89 . . . . 87 . . . . 80 83 . Volleys Fired 1080 | 5 40 7 121 . 100 32 77 51 21 . 6 4 32 32 8 . 14 74 5 . 101 15 296 39 Largest 2 | 2 2 2 2 . 2 1 1 1 1 . 1 1 2 2 2 . 1 2 1 . 2 2 2 2 Hottest 200 | 60 60 60 50 . 136 30 30 105 105 . 30 105 138 63 63 . 105 200 105 . 112 107 161 169 Shots Fired 1777 | 10 81 10 203 1 193 32 77 51 21 . 6 4 42 64 14 . 14 119 6 . 199 30 550 50 Gun 616 | 10 81 4 196 1 39 32 77 43 . . 6 . 35 63 14 . 11 1 . . 3 . . . Cannon 1111 | . . 2 . . 149 . . 8 18 . . 4 6 . . . 3 115 6 . 196 30 535 39 Launcher 50 | . . 4 7 . 5 . . . 3 . . . 1 1 . . . 3 . . . . 15 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1418 | 5 79 4 196 1 39 32 77 43 . . 6 . 35 63 14 . 11 85 1 . 196 30 483 18 Thermal 282 | 5 2 2 . . 149 . . 8 18 . . 4 6 . . . 1 9 5 . . . 52 21 Explosive 50 | . . 4 7 . 5 . . . 3 . . . 1 1 . . . 3 . . . . 15 11 Electromagnetic 24 | . . . . . . . . . . . . . . . . . 2 22 . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Robot Hit Streak 23 | 6 9 3 8 . 12 8 8 5 . . . . 4 2 7 . 3 10 . . 23 5 15 7 Robot Miss Streak 14 | 1 3 1 6 2 5 3 5 14 . . 3 . 4 3 1 . 3 5 . . 2 2 6 7 Penetration Max 2 | . . . 1 . . 2 1 2 . . 1 . 2 2 . . . 1 . . 2 1 2 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 834 | 8 53 2 123 . 110 16 59 27 4 . . . 29 2 9 . 12 69 . . 78 10 205 18 Core Hits 642 | 5 24 5 43 . 62 16 14 18 4 . . . 26 8 3 . 9 54 . . 54 2 250 45 Critical Kills 196 | . . . 6 . 5 2 6 7 . . . . 4 4 1 . 2 20 . . 39 2 90 8 Critical Parts Destroyed 230 | . . . 15 . . 8 2 9 1 . . . 11 3 3 . . 14 . . 42 6 115 1 Critical Strikes 492 | . . . 37 . 5 10 34 16 1 . . . 15 7 4 . 2 36 . . 94 8 214 9 Meltdown 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Destroy 477 | . . . 35 . 1 10 33 12 . . . . 12 7 4 . 2 36 . . 94 8 214 9 Smash 11 | . . . 2 . . . 1 4 1 . . . 3 . . . . . . . . . . . Melee Attacks 175 | . . 5 9 . 4 2 7 63 37 . . 5 16 1 3 1 7 15 . . . . . . Impact 154 | . . 5 9 . 4 2 7 63 37 . . 5 16 1 3 1 1 . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . . 6 15 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . 7 4 4 . . . 4 . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35808 | 97 678 217 2254 6 2950 723 1679 1500 593 . 25 . 1325 357 250 . 311 2443 . . 2499 161 13593 4147 Guns 6414 | 97 658 12 1835 . 362 579 1411 550 . . 25 . 379 167 155 . 147 37 . . . . . . Cannons 12852 | . . . . . 1953 . . . . . . . . . . . 31 1409 . . 2499 161 6513 286 Explosions 13661 | . . 205 287 . 582 144 . . 324 . . . 417 190 . . . 576 . . . . 7080 3856 Melee 2784 | . . . 127 . . . 268 950 269 . . . 521 . 95 . 133 421 . . . . . . Ramming 97 | . 20 . 5 6 53 . . . . . . . 8 . . . . . . . . . . 5 Kinetic 15803 | 54 647 12 1835 . 362 579 1411 550 . . 25 . 379 167 155 . 147 891 . . 2499 161 5723 206 Thermal 3614 | 43 11 . . . 1953 . . . . . . . . . . . . 143 . . . . 1384 80 Explosive 12863 | . . 205 287 . 582 144 . . 324 . . . 417 190 . . . 398 . . . . 6460 3856 Electromagnetic 647 | . . . . . . . . . . . . . . . . . 31 590 . . . . 26 . Impact 2230 | . . . 127 . . . 268 950 269 . . . 521 . 95 . . . . . . . . . Slashing 554 | . . . . . . . . . . . . . . . . . 133 421 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 2 4 . . . . . . . . 1 1 2 2 . 15 15 15 15 . 5 11 Average Corruption 3 | . 2 2 2 2 . . . . . . . . 1 1 1 2 . 11 15 15 15 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . 19 11 41 18 . . . . . . . . 5 7 4 4 . 47 15 13 1 . 5 3 Message Errors 40 | . 2 2 12 2 . . . . . . . . 3 2 1 1 . 6 3 3 . . 2 1 Matter Fused 44 | . 6 2 9 6 . . . . . . . . . . . . . 11 5 3 1 . 1 . Heat Flow Errors 30 | . 3 3 8 3 . . . . . . . . . 1 . 1 . 7 3 1 . . . . Energy Discharges 21 | . 3 . 2 4 . . . . . . . . 1 1 1 1 . 2 1 4 . . 1 . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 15 | . 1 2 2 1 . . . . . . . . . . 1 1 . 4 1 . . . 1 1 Data Loss (major) 14 | . 1 . 3 1 . . . . . . . . . 2 . . . 4 1 2 . . . . Misfires 10 | . 1 2 2 1 . . . . . . . . . 1 . . . 2 1 . . . . . Alerts 8 | . . . 2 . . . . . . . . . . . 1 . . 5 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . 1 . . . . . . . . . . . . . . 5 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1296 | . . . 34 . 9 49 17 144 179 . . . 357 19 82 . 16 58 . . . . 192 140 Projectiles 65 | . . . . . 7 . . . . . . . . . . . . . . . . . 58 . Explosions 354 | . . . 4 . 2 49 . . . . . . 3 19 . . . 3 . . . . 134 140 Melee 877 | . . . 30 . . . 17 144 179 . . . 354 . 82 . 16 55 . . . . . . Knockbacks 42 | . . . . . 1 . 2 . . . . . 2 . . . . 5 . . 2 . 29 1 Impact 5 | . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . Kinetic 36 | . . . . . . . . . . . . . . . . . . 5 . . 2 . 28 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 447 | . . 37 14 . . 4 . . 67 . . . 52 . . . . 18 . . . . 54 201 Shots 14 | . . 2 1 . . 1 . . 2 . . . 2 . . . . 1 . . . . 1 4 Rammed 11 | . 2 . 1 1 3 . . . . . . . 1 . . . . . . . . . . 3 Targets Rammed 13 | . 2 . 1 1 5 . . . . . . . 1 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 141 195 265 237 237 . . 208 104 . 85 151 218 132 282 119 139 438 253 238 312 162 352 383 Average Temperature 75 | . 47 82 110 96 71 . . 73 33 . 47 60 106 44 107 6 59 78 92 122 114 41 75 85 Received Heat Transfer 1513 | . 177 . . . 324 63 . 54 . . . . . 9 . . . 117 . . 57 21 295 396 Effects 9 | . . . 2 . . . . . . . . . 1 . . . . 2 . . 1 . 1 2 Shutdowns 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Interference 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 1 2 1 . . . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 1 3 . . . . 3 . . . . 5 . . . . . . Impact Corruptions 35 | . . . 2 . . . 2 7 11 . . . 12 . 1 . . . . . . . . . Robots Melted 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 10 . . . . . . . . . . . . 1 . . 1 . . . Heat Transferred 5040 | 100 25 . . . 3515 . . . . . . . . . . . . 137 . . . . 1189 74 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . . . . . . 8 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Maximum Alert Level 5 | . . . . . 2 1 . 3 . . . . 1 . . . . 3 . . . . 5 5 Low Security (%) 53 | 100 100 100 . 100 32 8 100 22 . . . . 89 . . . . 34 . . . . 8 . Level 1 11 | . . . . . 24 91 . 27 . . . . 10 . . . . 28 . . . . 4 . Level 2 15 | . . . . . 43 . . 49 . . . . . . . . . 11 . . . . 25 . Level 3 3 | . . . . . . . . . . . . . . . . . . 25 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . 16 75 High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . 39 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3597 | 10 87 84 . . 528 384 145 704 . . . . 223 . . . . 929 . . . . 3597 2519 Initial 1887 | . . 6 . . . 224 130 . . . . . . . . . . . . . . . . 1887 Average 485 | 2 27 8 . . 315 242 66 366 . . . . 67 . . . . 378 . . . . 1441 2031 Influence Increases 12009 | 20 404 99 . . 1100 250 15 1356 70 90 . 60 380 245 95 . 204 1467 21 15 835 85 4203 995 Destroy 0b10 Robot/C 6100 | . 180 60 . . 660 140 . 460 60 . . . 140 140 20 . 100 680 20 . 720 40 2340 340 Destroy 0b10 Robot/NC 550 | 20 15 . . . 90 10 . 50 . . . . 50 . 5 . 15 45 . . 25 . 150 75 Destroy Leader 1104 | . 56 10 . . 166 20 . 122 10 . . . 50 . 10 . 30 152 . . . . 410 68 Allied During Kill 391 | . . . . . 54 . . 75 . . . . . . . . 44 103 1 . . . 67 47 Successful Hack 222 | . 32 . . . 31 . . 84 . . . . 20 . . . . 29 . . . . 26 . Disable Machine 525 | . . . . . 30 45 . 15 . . . . 45 . . . . 210 . . . . 150 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 987 | . 1 29 . . 39 35 . 40 . . . . 45 . . . . 128 . . . . 460 210 Partial Spotted 300 | . . . . . . . 15 135 . . . . 30 . . . . . . . . . 75 45 Lose Combat Pursuer 1680 | . 120 . . . 30 . . 375 . 90 . 60 . 105 60 . 15 120 . 15 90 45 375 180 Influence Decreases 9555 | 20 386 117 . . 606 370 389 658 449 141 268 60 215 323 182 . 204 542 503 285 453 639 607 2138 Entered New Map 4060 | . . 12 . . . 270 244 . 259 61 268 . . 62 17 . . . 343 85 173 555 1 1710 Time Decay 4727 | 20 386 105 . . 526 100 145 458 190 80 . 60 215 261 165 . 184 464 160 180 260 74 496 198 Lost Part 250 | . . . . . 20 . . . . . . . . . . . . 10 . . 20 10 20 170 Lost Ally 518 | . . . . . 60 . . 200 . . . . . . . . 20 68 . 20 . . 90 60 Squads Dispatched 95 | . 6 . . 1 6 . . 12 . . . . 5 . . . . 7 . . . . 48 10 Investigation 17 | . 3 . . 1 3 . . 2 . . . . 2 . . . . 2 . . . . 2 2 Extermination 14 | . . . . . . . . 6 . . . . 2 . . . . 2 . . . . 3 1 Reinforcement 16 | . 3 . . . 2 . . 4 . . . . 1 . . . . 1 . . . . 3 2 Assault 44 | . . . . . . . . . . . . . . . . . . 1 . . . . 39 4 Garrison 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 16 | . 2 . . . 4 . . 1 . . . . 1 . . . . 1 . . . . 4 3 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . 26 14 Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . . 24 14 Times Spotted 543 | . 22 5 21 . 48 7 6 36 6 5 6 3 13 10 2 . 5 35 1 1 86 4 168 53 Peak Tracking Total 21 | . 3 3 11 . 4 4 5 7 4 4 4 4 4 4 4 . 3 7 1 1 12 2 21 19 Tactical Retreats 75 | . 7 1 10 . 2 . . 10 . 4 . 1 . 4 1 . 1 5 . 1 3 2 17 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 20 | . 2 . . . 1 1 . 4 . . . . 1 . 1 . . . . 1 . . 8 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 58 | . . . 19 . 2 3 . 1 . . 1 . 3 . . . . 14 . . 2 . 11 2 Max in Single Turn 5 | . . . 3 . 1 2 . 1 . . 1 . 2 . . . . 5 . . 1 . 4 1 Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 70 | . 7 . 2 2 6 . . 21 . . . . 8 2 1 . . 9 . . 1 . 9 2 Terminals 27 | . 6 . . . 6 . . 12 . . . . 2 1 . . . . . . . . . . Fabricators 9 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 Repair Stations 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Recycling Units 8 | . 1 . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . Scanalyzers 8 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 1 Garrison Access 7 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . Total Hacks 187 | . 17 . 2 2 14 . . 73 . . . . 25 4 1 . . 18 . . 1 . 27 3 Successful 100 | . 7 . 2 2 4 . . 40 . . . . 11 4 1 . . 12 . . 1 . 16 . Failed 87 | . 10 . . . 10 . . 33 . . . . 14 . . . . 6 . . . . 11 3 Catastrophic 19 | . 3 . . . 4 . . 5 . . . . 2 . . . . 2 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 13 . 1 . 2 . . 39 . . . . 9 . . . . 20 . . . . 35 10 Terminals 81 | . 16 . . . 14 . . 43 . . . . 5 3 . . . . . . . . . . Fabricators 24 | . . . . . . . . 6 . . . . 8 . . . . 5 . . . . 4 1 Repair Stations 7 | . . . . . . . . . . . . . . . . . . 6 . . . . 1 . Recycling Units 26 | . 1 . . . . . . 14 . . . . 7 . . . . 2 . . . . 2 . Scanalyzers 29 | . . . . . . . . 6 . . . . 3 . . . . 3 . . . . 15 2 Garrison Access 13 | . . . . . . . . 4 . . . . 2 . . . . 2 . . . . 5 . Terminal Hacks 32 | . 2 . 2 2 4 . . 16 . . . . . 4 1 . . . . . 1 . . . Record 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 3 . . 5 . . . . . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 2 . . . . 5 . . . . 4 . . . . 3 . Load Schematic 8 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . Build 6 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 17 | . . . . . . . . 4 . . . . 1 . . . . 2 . . . . 10 . Insert Component 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 . Analyze 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Retrieve Study 8 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 4 . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 30 | . 5 . . . . . . 16 . . . . 3 . . . . 3 . . . . 3 . Terminals 13 | . 5 . . . . . . 8 . . . . . . . . . . . . . . . . Track 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Skim 7 | . 5 . . . . . . 2 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Recompile 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Patch 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Recycling Units 11 | . . . . . . . . 7 . . . . 2 . . . . 1 . . . . 1 . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Reject 7 | . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . . . 6 . . 18 . . . . 6 1 . . . 6 . . . . 5 2 Full Trace Events 5 | . . . . . 2 . . . . . . . 1 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . . . . 2 . . . . . . . 16 . . . . . . 27 . Parts Built 12 | . . . . . . . . 2 . . . . 4 . . . . 4 . . . . 2 . Authchips 5 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . Time 495 | . . . . . . . . 117 . . . . 128 . . . . 186 . . . . 64 . Total Part Build Rating 92 | . . . . . . . . 14 . . . . 32 . . . . 30 . . . . 16 . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . 7 . . . . 4 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 46 | . . 1 . 5 . . 19 . . . . . . . . 5 . 4 . . . . 6 6 Largest Group 19 | . . 1 . 5 5 . 19 17 . . . . . . . 5 5 3 1 1 . . 3 3 Highest-Rated Group 475 | . . 31 . 86 86 . 475 405 . . . . . . . 256 256 210 70 70 . . 288 288 Highest-Rated Ally 103 | . . 31 . 31 31 . 35 31 . . . . . . . 99 99 70 70 70 . . 103 96 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Ally Attacks 396 | . . . . . 77 . . 143 . . . . . . . . 17 83 4 2 . . 40 30 Total Damage 8329 | . . . . . 728 . . 2303 . . . . . . . . 765 1282 28 28 . . 2152 1043 Kills 55 | . . . . . 9 . . 18 . . . . . . . . 4 6 1 . . . 12 5 Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Active Infowar (turns) 12609 | 32 2288 952 40 . 193 109 269 . 387 172 5 215 814 807 420 1016 772 1087 323 367 413 446 984 498 Optics 193 | . . . . . 193 . . . . . . . . . . . . . . . . . . . Sensors 7837 | . . . . . . . . . 387 172 5 215 814 807 420 1016 772 1087 323 367 413 446 311 282 Terrain 343 | 26 317 . . . . . . . . . . . . . . . . . . . . . . . Seismic 3312 | 32 2288 952 40 . . . . . . . . . . . . . . . . . . . . . T.N.C. 378 | . . . . . . 109 269 . . . . . . . . . . . . . . . . . Jamming 1186 | . . . . . . . . . . . . . . . . . . . . . . . 764 422 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . . . 1 . . . . 1 2 . 2 . 2 3 1 2 . 1 3 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 22848 | 91 2288 952 2654 1318 1681 200 336 1181 398 172 36 215 814 807 420 1396 849 1566 323 367 1212 449 2575 548 Spaces Moved 23241 | 44 892 371 1045 539 819 206 534 3175 926 737 56 595 1408 1063 568 1235 673 1761 479 533 1418 572 2849 743 Core 6 | 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 3705 | 39 892 371 1045 539 819 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12353 | . . . . . . . . . . . . . 460 1063 568 1235 673 1761 479 533 1418 572 2849 742 Flight 7177 | . . . . . . 206 534 3175 926 737 56 595 948 . . . . . . . . . . . Fastest Speed 23 | 50 160 240 160 240 160 24 24 23 23 23 23 23 23 61 61 61 65 60 60 60 49 49 48 50 Average Speed 71 | 147 228 240 201 240 161 50 24 23 25 23 25 23 36 61 61 64 65 63 60 60 55 49 52 53 Slowest Speed 240 | 160 240 240 240 240 240 158 24 97 90 23 90 23 150 61 61 160 65 129 60 60 60 130 131 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 16 . . 3 1 2 . . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 99 58 87 97 71 4 91 57 93 89 58 83 25 92 70 89 82 34 62 80 89 66 31 27 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 6 | . . . 1 . . . . . . . . 1 . . 1 1 1 . . . . 1 . . Known Exits Taken 16 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 2 . . . . 7 2 . 3 . 3 1 3 1 . 4 3 . 1 . . Spaces Dug 253 | . . 24 6 . 12 . . 28 93 . . 5 15 25 2 . 5 13 2 . 5 . 8 10 Terrain Destroyed 878 | . . 32 48 . 37 35 4 40 108 . 1 9 60 37 3 . 9 62 5 . 20 1 230 137 Melee 93 | . . 4 . . 2 . . 27 32 . . 5 6 1 2 . 5 9 . . . . . . Projectile 152 | . . . 16 . 1 2 4 11 18 . 1 4 4 6 . . 4 8 5 . 16 . 35 17 AOE 611 | . . 28 31 . 34 33 . . 58 . . . 48 19 . . . 45 . . . . 195 120 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 27709 | 57 1059 414 1385 563 1044 289 691 3441 1003 738 70 659 1648 1154 624 1832 1064 2076 508 580 1708 709 3546 847 Wait 2356 | . 94 14 124 13 34 17 66 87 1 2 8 47 131 51 32 573 341 119 23 45 130 115 271 18 Move 23177 | 43 891 370 1044 538 818 206 533 3144 925 736 50 592 1403 1062 567 1234 672 1760 478 532 1417 571 2848 743 Hop 19 | . . . . . . . . 14 . . 2 1 2 . . . . . . . . . . . Pick Up 178 | 2 20 5 24 3 16 2 1 7 1 . . 1 13 2 3 8 7 18 . . 7 1 27 10 Fast Attach 86 | 7 2 . 6 . 9 4 1 8 . . . . 4 . . 1 6 9 . . 9 . 18 2 Attach 92 | . . . 6 . 4 9 2 4 6 . . 4 7 1 4 4 2 9 . . 4 2 14 10 Detach 65 | . 1 . 7 . 2 5 3 5 6 . 1 3 6 1 3 1 2 3 . . 4 1 6 5 Swap 231 | . 4 9 13 5 27 1 . 19 6 . 3 2 19 4 1 2 3 47 2 1 18 3 36 6 Drop 197 | . 5 4 25 3 25 11 1 9 . . . . 14 . 3 8 10 22 . 2 18 1 26 10 Fire 1080 | 5 40 7 121 . 100 32 77 51 21 . 6 4 32 32 8 . 14 74 5 . 101 15 296 39 Melee 175 | . . 5 9 . 4 2 7 63 37 . . 5 16 1 3 1 7 15 . . . . . . Ram 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 2 . 1 1 5 . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 30 . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Trap 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Discovered new exit (range 3) 1052 | -10/Materials | Discovered new exit (range 8) 1782 | -10/Materials | Discovered new exit (range 14) 2380 | -10/Materials | Entered Mines 2397 | -10/Mines | Met a Derelict bent on vengeance 2429 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2429 | -10/Mines | Discovered new exit (range 5) 2775 | -10/Mines | Received a Mining Laser from a helpful Derelict 2921 | -10/Mines | Discovered new exit (range 8) 3034 | -10/Mines | Found a hidden stash of uninstalled traps 3055 | -10/Mines | Assembled infested the area 3332 | -10/Mines | Entered Exiles 3399 | -10/Exiles | Met 8R-AWN 3438 | -10/Exiles | Met EX-HEX 3510 | -10/Exiles | Met EX-BIN 3536 | -10/Exiles | Aligned with FarCom system 3539 | -10/Exiles | Given EX-Vault access code 3594 | -10/Exiles | Opened EX-Vault 3609 | -10/Exiles | Found Chronowheel 3663 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3730 | -10/Exiles | Met EX-DEC 3887 | -10/Exiles | Learned location of Zion (-6) 3925 | -10/Exiles | Attacked by the Exiles 4006 | -10/Exiles | Activated Chronowheel 4006 | -10/Exiles | Spacetime reconverged on an earlier point 4030 | -10/Exiles | Found Prototype Ballistic Gun 4031 | -10/Exiles | Identified 8R-AWN's Boregun 4060 | -10/Exiles | Core integrity fell below 50% 4115 | -10/Exiles | Lost 4 parts (1p2n1u) 4610 | -10/Exiles | Discovered new exit (range 14) 5019 | -10/Exiles | Destroyed 8R-AWN 5044 | -10/Exiles | Found Prototype Protection 5355 | -10/Exiles | Destroyed EX-HEX 5373 | -10/Exiles | Destroyed EX-DEC 5438 | -10/Exiles | Destroyed EX-BIN 5517 | -10/Exiles | Found Prototype Processor 5957 | -10/Exiles | Discovered new exit (range 14) 5986 | -10/Exiles | Entered Mines 6284 | -9/Mines | Learned Materials stockpile data 6435 | -9/Mines | Discovered new exit (range 5) 6572 | -9/Mines | Discovered new exit (range 6) 6589 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6637 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6924 | -9/Mines | Met a Derelict shopkeep closing up shop 7016 | -9/Mines | Found the Drone Emporium 7027 | -9/Mines | Found Prototype Device 7027 | -9/Mines | Identified Sensor Drone Bay 7304 | -9/Mines | Entered Materials 7304 | -8/Materials | Accompanied by 5 allies 7304 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7305 | -8/Materials | Identified 8R-AWN's Armor/EX 7309 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7683 | -8/Materials | Garrison activated, responded to threat 8005 | -8/Materials | Build established: Scavenger-Mutant 8672 | -8/Materials | Discovered new exit (range 7) 8985 | -8/Materials | Entered Factory 8985 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9181 | -7/Factory | Discovered new exit (range 10) 9185 | -7/Factory | Sucked down chute 9185 | -7/Factory | Entered Waste 9190 | -7/Waste | Spotted C-40 Crusher 9191 | -7/Waste | Spotted C-40 Crusher 9202 | -7/Waste | Spotted C-40 Crusher 9202 | -7/Waste | Spotted C-40 Crusher 9205 | -7/Waste | Destroyed C-40 Crusher 9211 | -7/Waste | Spotted C-40 Crusher 9243 | -7/Waste | Destroyed C-40 Crusher 9244 | -7/Waste | Spotted C-40 Crusher 9258 | -7/Waste | Destroyed C-40 Crusher 9259 | -7/Waste | Destroyed C-40 Crusher 9296 | -7/Waste | Destroyed C-40 Crusher 9347 | -7/Waste | Destroyed C-40 Crusher 9362 | -7/Waste | Discovered new exit (range 13) 9365 | -7/Waste | Build established: Scavenger-Sprinter 9380 | -7/Waste | Warlord forces began an assault 9521 | -7/Waste | Entered Factory 9521 | -7/Factory | Accompanied by 17 allies 9603 | -7/Factory | Lost 6 allies 9723 | -7/Factory | Discovered new exit (range 12) 9916 | -7/Factory | Discovered new exit (range 6) 9932 | -7/Factory | Discovered new exit (range 14) 9956 | -7/Factory | Identified Exp. Core Analyzer 10081 | -7/Factory | Build established: Hacker-Sprinter 10096 | -7/Factory | Fabricated Matter Neutralizer (x2) 10229 | -7/Factory | Identified exit to Storage 10229 | -7/Factory | Identified exit to Lower Caves 10484 | -7/Factory | Lost 3 allies 10702 | -7/Factory | Entered Lower Caves 10718 | -7/Lower Caves | Identified exit to Lower Caves 10863 | -7/Lower Caves | Encountered a Warlord checkpoint 11100 | -7/Lower Caves | Entered another Lower Caves area 11115 | -7/Lower Caves | Discovered new exit (range 10) 11136 | -7/Lower Caves | Spotted B-75 Beast 11199 | -7/Lower Caves | Encountered a Warlord checkpoint 11207 | -7/Lower Caves | Learned 4 Factory zone layouts 11211 | -7/Lower Caves | Learned Factory emergency access door positions 11244 | -7/Lower Caves | Discovered new exit (range 5) 11245 | -7/Lower Caves | Identified exit to Data Miner 11272 | -7/Lower Caves | Entered Data Miner 11272 | -7/Data Miner | Discovered new exit (range 6) 11277 | -7/Data Miner | Met Data Miner 11293 | -7/Data Miner | Data Conduit disabled 11308 | -7/Data Miner | Identified exit to Proximity Caves 11308 | -7/Data Miner | Entered Proximity Caves 11323 | -6/Proximity Caves | Spotted B-75 Beast 11388 | -6/Proximity Caves | Build established: Sprinter 11409 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11470 | -6/Proximity Caves | Discovered new exit (range 9) 11512 | -6/Proximity Caves | Identified exit to Factory 11523 | -6/Proximity Caves | Entered Factory 11523 | -6/Factory | Evolved 2 slots: Utility x2 11524 | -6/Factory | Identified exit to Factory 11526 | -6/Factory | Loaded intel: 222 non-interactive machine locations 11651 | -6/Factory | Discovered new exit (range 9) 11653 | -6/Factory | Identified exit to Lower Caves 11737 | -6/Factory | Discovered exit to Factory (range 16) 11854 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 11918 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 12337 | -6/Factory | Entered Lower Caves 12425 | -6/Lower Caves | Learned Factory trap positions 12601 | -6/Lower Caves | Build established: Scavenger-Mutant 12617 | -6/Lower Caves | Identified exit to Lower Caves 12637 | -6/Lower Caves | Entered a destroyed Warlord outpost 12843 | -6/Lower Caves | Attracted the attention of an 0b10 base 13067 | -6/Lower Caves | Learned Factory stockpile data 13067 | -6/Lower Caves | Learned Factory emergency access door positions 13067 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 13144 | -6/Lower Caves | Entered another Lower Caves area 13201 | -6/Lower Caves | Discovered exit to Factory (range 11) 13305 | -6/Lower Caves | Learned 8 Factory zone layouts 13378 | -6/Lower Caves | Learned 12 Factory zone layouts 13495 | -6/Lower Caves | Found Prototype Device 13519 | -6/Lower Caves | Discovered new exit (range 7) 13522 | -6/Lower Caves | Identified exit to Zion 13564 | -6/Lower Caves | Entered Zion 13645 | -6/Zion | Found Prototype Device 13662 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13747 | -6/Zion | System corruption cleaned by Quarantine Array 13936 | -6/Zion | Identified Heart of Steel 14139 | -6/Zion | Heart of Steel transformed into Warbot 14265 | -6/Zion | Found GAL Module 14348 | -6/Zion | Learned Factory terminal intel 14353 | -6/Zion | Found CR-A16's Pointy Stick 14378 | -6/Zion | Learned Factory emergency access door positions 14561 | -6/Zion | Learned location of Warlord (-5) 14684 | -6/Zion | Met Imprinter 14695 | -6/Zion | Imprinted 14697 | -6/Zion | Declared Zion's savior 14823 | -6/Zion | Discovered new exit (range 16) 14832 | -6/Zion | Identified exit to Proximity Caves 14960 | -6/Zion | Entered Proximity Caves 14960 | -5/Proximity Caves | Accompanied by 5 allies (Warbot) 15116 | -5/Proximity Caves | Learned location of 1 exit from Factory 15135 | -5/Proximity Caves | Found Prototype Processor 15135 | -5/Proximity Caves | Identified Exp. Signal Interpreter 15139 | -5/Proximity Caves | Found Prototype Launcher 15139 | -5/Proximity Caves | Identified Adv. Micro-nuke Launcher 15149 | -5/Proximity Caves | Found Prototype Device 15149 | -5/Proximity Caves | Identified Thermal Barrier 15155 | -5/Proximity Caves | Found Prototype Device 15155 | -5/Proximity Caves | Identified Exp. Focal Shield 15173 | -5/Proximity Caves | Found Exp. Focal Shield 15178 | -5/Proximity Caves | Found Thermal Barrier 15404 | -5/Proximity Caves | Discovered exit to Factory (range 8) 15421 | -5/Proximity Caves | Learned location of Armory (-4) 15809 | -5/Proximity Caves | Entered Factory 15809 | -5/Factory | Accompanied by 3 allies 15809 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15810 | -5/Factory | Identified exit to Factory 15811 | -5/Factory | Identified exit to Upper Caves 15812 | -5/Factory | Loaded intel: 104 trap records 15815 | -5/Factory | Loaded intel: 25 terminal locations 15985 | -5/Factory | Discovered exit to Upper Caves (range 8) 16179 | -5/Factory | Retrieved Zion intel report: Branch Access 16206 | -5/Factory | Noticed a derelict Sapper rigging charges 16372 | -5/Factory | Fabricated Hyp. Mass Driver? 16448 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 16548 | -5/Factory | Retrieved Zion intel report: Trap Installations 16549 | -5/Factory | Zion Kinetic Resupply teleported in 16757 | -5/Factory | System corruption reached 10% 16793 | -5/Factory | Garrison activated, responded to threat 16801 | -5/Factory | Zion Light squad teleported in 17032 | -5/Factory | Found Prototype Protection 17033 | -5/Factory | Identified Zio. Weapon Casing 17152 | -5/Factory | Terminal network hard line cut 17309 | -5/Factory | First assault squad dispatched 17325 | -5/Factory | Repaired Hyp. Mass Driver+ 17375 | -5/Factory | Entered Upper Caves 17375 | -5/Upper Caves | Accompanied by 1 ally 17434 | -5/Upper Caves | Build established: Messiah-Mutant 17460 | -5/Upper Caves | Learned 8 Factory zone layouts 17588 | -5/Upper Caves | Discovered new exit (range 6) 17591 | -5/Upper Caves | Identified exit to Upper Caves 17698 | -5/Upper Caves | Entered another Upper Caves area 17698 | -5/Upper Caves | Accompanied by 1 ally 17700 | -5/Upper Caves | Learned Factory non-interactive machine intel 17759 | -5/Upper Caves | Discovered exit to Factory (range 5) 17822 | -5/Upper Caves | Learned Factory non-interactive machine intel 17829 | -5/Upper Caves | Learned Factory terminal intel 17936 | -5/Upper Caves | Discovered new exit (range 14) 18064 | -5/Upper Caves | Identified exit to Warlord 18065 | -5/Upper Caves | Entered Warlord 18086 | -5/Warlord | System corruption cleaned by Quarantine Array 18393 | -5/Warlord | Warlord's base attacked by MAIN.C 18399 | -5/Warlord | Found Prototype Energy Gun 18399 | -5/Warlord | Identified Vortex Rail 18471 | -5/Warlord | Found Prototype Reactor 18596 | -5/Warlord | Warlord forces counterattacked 18604 | -5/Warlord | Destroyed 9 combat bots 18714 | -5/Warlord | Discovered new exit (range 15) 18721 | -5/Warlord | Spotted Striker 18728 | -5/Warlord | Spotted Executioner 18734 | -5/Warlord | Destroyed Striker 18749 | -5/Warlord | Destroyed Executioner 18776 | -5/Warlord | Lost 10 allies 18801 | -5/Warlord | Spotted Striker 18801 | -5/Warlord | Spotted Striker 18803 | -5/Warlord | Spotted Striker 18845 | -5/Warlord | Destroyed 7 combat bots 18867 | -5/Warlord | Lost 10 allies 18921 | -5/Warlord | Spotted Executioner 18937 | -5/Warlord | Identified exit to Proximity Caves 18956 | -5/Warlord | Lost 5 allies 18972 | -5/Warlord | Build established: Scavenger-Mutant 18995 | -5/Warlord | Spotted Executioner 19000 | -5/Warlord | Spotted Striker 19042 | -5/Warlord | Lost 8 allies 19068 | -5/Warlord | Warlord base infiltrated, sounded retreat 19138 | -5/Warlord | Spotted Executioner 19153 | -5/Warlord | Destroyed Executioner 19172 | -5/Warlord | Rebuked by Warlord 19202 | -5/Warlord | Spotted B-86 Titan 19203 | -5/Warlord | Found Prototype Launcher 19214 | -5/Warlord | Spotted B-75 Beast 19218 | -5/Warlord | Spotted Striker 19222 | -5/Warlord | Found Prototype Device 19251 | -5/Warlord | Identified Exp. Thermal Shield 19277 | -5/Warlord | Entered Proximity Caves 19653 | -4/Proximity Caves | Discovered exit to Factory (range 13) 19724 | -4/Proximity Caves | Identified Vortex Chain Reactor 19726 | -4/Proximity Caves | Entered Factory 19726 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19727 | -4/Factory | Identified exit to Research 19729 | -4/Factory | Loaded intel: 186 non-interactive machine locations 19730 | -4/Factory | Loaded intel: 26 terminal locations 19877 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 19878 | -4/Factory | Zion Heavy squad teleported in 19948 | -4/Factory | P-70 Sage assimilated allied S2-EWS(Z) 19966 | -4/Factory | Spotted B-86 Titan 20016 | -4/Factory | Allies destroyed B-86 Titan 20066 | -4/Factory | Zion Light squad teleported in 20093 | -4/Factory | Identified Chain Missile Launcher 20110 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 20112 | -4/Factory | Found Imp. Powered Armor 20178 | -4/Factory | Found Zio. Weapon Casing 20180 | -4/Factory | Lost 3 allies 20195 | -4/Factory | Retrieved Zion intel report: Component Schematics 20196 | -4/Factory | Zion Offense Resupply teleported in 20226 | -4/Factory | First assault squad dispatched 20229 | -4/Factory | Discovered exit to Research (range 6) 20297 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 20299 | -4/Factory | Spotted B-86 Titan 20496 | -4/Factory | Fabricated Cmb. Antigrav System? 20717 | -4/Factory | Garrison activated, responded to threat 20769 | -4/Factory | Destroyed 13 combat bots 21009 | -4/Factory | Terminal network hard line cut 21291 | -4/Factory | High security lockdown imminent 21371 | -4/Factory | High security lockdown engaged 21606 | -4/Factory | Destroyed 9 combat bots 22067 | -4/Factory | Destroyed 9 combat bots 22241 | -4/Factory | Destroyed 23 combat bots 22301 | -4/Factory | Entered Research 22301 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22478 | -3/Research | Spotted B-86 Titan 22628 | -3/Research | Retrieved Zion intel report: Branch Access 22628 | -3/Research | Identified exit to Testing 22629 | -3/Research | Zion Light squad teleported in 22714 | -3/Research | High security lockdown imminent 22749 | -3/Research | Zion Hacker squad teleported in 22754 | -3/Research | Garrison activated, responded to threat 22788 | -3/Research | Lost 6 allies 22794 | -3/Research | High security lockdown engaged 22810 | -3/Research | Destroyed 10 combat bots 22843 | -3/Research | Core integrity fell below 50% 22845 | -3/Research | System corruption reached 10% 22847 | -3/Research | Core integrity fell below 20% 22849 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 22839_ Broken Cmb. Antigrav System+ destroyed. 22839_ Penetrated by Slug. 22839_ Slug penetrates Wall. 22840_ Zio. Glidesys II destroyed. 22841_ Slammed into X-87 Electro. 22842_ Penetrated by Slug. 22842_ Y-72 Warden suffers critical hit (Destroy). 22842_ Slammed into X-87 Electro. 22843_ Penetrated by Slug. 22843_ Y-72 Warden suffers critical hit (Destroy). 22843_ Penetrated by Slug. 22843_ Slug penetrates Wall. 22844_ Cmb. Antigrav System+ destroyed. 22844_ Slammed into X-87 Electro. 22845_ Lrg. Storage Unit destroyed. 22846_ Adv. Weapon Cycler destroyed. 22846_ Penetrated by Slug. 22846_ Slug penetrates Wall. 22847_ P-80 Master resets Y-72 Warden, system corruption cleaned. 22848_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######+####??????????????????????????????????????? | | +??????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????#+#?????????????????????????????? | | #?????????# #?#######?????????????????????? | | #?????????# # #?????????????????????? | | ########### # * #?????????????????????? | | + #?????????????????????? | | ##/########### #########?????????????????????? | | # ????????# #??# #?????????????????????? | | ## ??????# #??# #?????????????????????? | | ## ????# #??# #?????????????????????? | | ## [ * ####+#### = #?????????????????????? | | ############# == # > #?????????????????????? | | #???????????# %= # #?????????????????????? | | #???????????# " # #?????????????????????? | | #???????????# "%"#? YY#?????????????????????? | | +???????????# " #? x #?????????????????????? | | ????????????# ###x###????????????????????? | | ????????????#####g##&Y]Y]#????????????????????? | | ??????????????# l l@! #????????????????????? | | ? ???????????????# g pY ?????????????? | | ?????????????????# Yp ###+## ?????????? | | ?????????????????# ##! #????????????????????? | | ?????????????????# ########????????????????????? | | ???????????????? ; #???????????????????????????? | | ?????????????? # #???????????????????????????? | | ?????????????##### #???????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????### #????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Cmb. Antigrav System | -7/Factory | Scanalyzed Flight Unit | -7/Factory | Hacked Arm. Leg | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Lrn. Phase Cannon | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Exp. ECM Suite | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Stealth Drone Bay | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Tesla Bomb Launcher | -4/Factory | Z-intel Imp. Powered Armor | -4/Factory | Scanalyzed Hvy. Disruptor Cannon | -4/Factory | Z-intel Fission Core | -4/Factory | Z-intel Flail | -4/Factory | Z-intel Machine Analyzer | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Imp. Actuator Array | -4/Factory | Z-intel Hcp. Storage Unit | -4/Factory | Z-intel Component Analysis Suite | -4/Factory | Z-intel Impulse Thruster | -4/Factory | Z-intel Weight Redist. System | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Rnf. Fission Core | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Imp. Core Shielding | -4/Factory | Z-intel Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-28 Smith | -6/Zion | Archive Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Cmb. Antigrav System | x2 | -6/Factory | Authchip Cmb. Antigrav System | x2 | -6/Factory | Authchip Hyp. Mass Driver | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -4/Factory | Authchip Repaired ---------- Hyp. Mass Driver | 30% | -5/Factory Studied --------- Hyp. Mass Driver | -5/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Cmb. Antigrav System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed RocketIntegratedShifter Manual? 0 Play Time 04:20:32 Cumulative 865.4 hours Start 2025.10.16 @ 18:25:09 End 2025.10.17 @ 00:32:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 273 Adventurer 2 Explorer 0 Win Type - Total 54 Types 17/9/13/1/1/0/11/1/0/1 Lore% 96 Gallery% 94 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce7c6c86-eddd-45b9-a16a-6fd48b8aa27a