Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 14:16:29 Player: WitherScout Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (3429) 3429 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 7065 Bonus ------- High Alert Combat Kills 211 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 267/290 System Corruption 20% Temperature Cool (9) Movement Flying (320) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Improved Melee Analysis Suite > --- WEAPON (4) ------- Precision Assault Rifle Axe > --- INVENTORY (5) ---- Improved Heat Sink ECM Suite Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Matter Filter Hardened Medium Armor Plating > --- WEAPON ----------- Missile Launcher Missile Launcher Missile Launcher Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Armored Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Small Matter Pod Seismic Detector Energy Filter Weapon Cycler System Shield System Restoration Module Assault Rifle Minigun Minigun Missile Launcher Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit VTOL Module Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Ballistic Gun Minigun Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . . 2 . . . . Weapon 2 | . . 1 . 1 . . . Parts Attached 61 | 6 4 11 11 16 . 11 2 Power 6 | 1 . 1 1 1 . 1 1 Engine 4 | 1 . 1 . . . 1 1 Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 4 3 3 . 5 . Treads 13 | 2 . 4 3 3 . 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . 4 . Utility 16 | 1 4 1 4 5 . 1 . Device 5 | . 1 . 1 3 . . . Storage 6 | 1 3 1 . 1 . . . Processor 2 | . . . . 1 . 1 . Hackware . | . . . . . . . . Protection 3 | . . . 3 . . . . Artifact . | . . . . . . . . Weapon 22 | 2 . 5 3 7 . 4 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 . 4 3 1 . 4 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 1 . 6 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . Parts Lost 17 | . . 5 2 1 6 . 3 Power 1 | . . 1 . . . . . Propulsion 8 | . . 2 . 1 2 . 3 Utility 3 | . . . 1 . 2 . . Weapon 5 | . . 2 1 . 2 . . Highest Loss Streak 6 | . . 3 2 1 6 . 3 To Critical Strikes . | . . . . . . . . Average Backups 13 | . 4 9 19 19 11 4 4 Power 2 | . 1 2 3 3 1 . . Propulsion 1 | . . . 3 2 2 1 . Utility 6 | . 1 5 7 9 4 2 2 Weapon 3 | . 1 1 4 4 2 . 2 Tool/Special . | . . . . . . . . Unused Backups 18 | . . 2 3 4 7 . 2 Power 5 | . . . 3 . 2 . . Propulsion . | . . . . . . . . Utility 10 | . . 2 . 3 3 . 2 Weapon 3 | . . . . 1 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 95 82 99 99 45 18 56 Engine 3 | . 14 4 1 . . 1 7 Core 4 | . . . 7 7 3 . . Treads 24 | . 28 24 27 29 13 . . Flight 1 | . . . . . . 11 25 Device 2 | . 4 . 1 5 3 . . Storage 16 | . 18 22 18 15 6 . . Processor 1 | . . . . 4 . . 7 Protection 5 | . . . 16 2 3 . . Ballistic Gun 20 | . 28 28 19 17 . 4 12 Launcher 6 | . . 2 7 12 13 . . Peak Build Rating 42 | 6 7 17 32 42 42 31 29 Average Rating 24 | 4 6 8 30 39 17 8 24 On Entrance 16 | . 6 7 17 32 42 1 26 Naked Turns 108 | . . . . . 61 47 . Heaviest Build 85 | 13 49 57 74 85 85 19 15 Greatest Support 80 | 40 40 60 60 80 80 17 17 Greatest Overweight (x) 2 | 1 1 2 1 1 1 1 2 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 Average Capacity 17 | 7 11 20 20 20 11 5 5 Most Carried 20 | 1 8 20 20 20 20 5 5 Average Carried 13 | . 4 9 19 19 11 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 Final Carried 20 | 1 8 20 19 20 5 4 5 Class Distribution -------------------- 38% | Tank 27% | Gunner 25% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 2427 | 190 251 328 501 909 . . 248 Remotely . | . . . . . . . . Salvage Created 3205 | . 335 339 733 1563 . . 235 Parts 151 | . 22 16 41 66 . . 6 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 69 | . 8 8 16 33 . . 4 Melee 3 | . . . . . . . 3 Guns 37 | . 8 7 12 9 . . 1 AOE 29 | . . 1 4 24 . . . Classes Destroyed 15 | . 1 2 4 8 . . . Worker 9 | . . . 1 8 . . . Builder 6 | . . . . 6 . . . Hauler 1 | . . . . 1 . . . Recycler 4 | . . . 1 3 . . . Mechanic 1 | . . . . 1 . . . Watcher 3 | . . 1 . 2 . . . Swarmer 4 | . . . 4 . . . . Grunt 42 | . 8 6 10 17 . . 1 Brawler 3 | . . . . 1 . . 2 Duelist 1 | . . . . 1 . . . Protector 2 | . . . . 2 . . . Sentry 3 | . . 2 1 . . . . Specialist 2 | . . . . 2 . . . Hunter 3 | . . . 1 2 . . . Programmer 9 | . . . . 8 . . 1 Best Kill Streak 15 | . 4 2 4 15 . . 3 Combat Bots Only 10 | . 4 2 4 10 . . 3 Max Kills in Single Turn 7 | . 1 1 4 7 . . 1 Gunslinging 1 | . . . 1 . . . . Exploded 5 | . . 1 3 5 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 299 | . 59 54 75 83 11 1 16 Missed 75 | . 20 15 11 24 . . 5 Hits 224 | . 39 39 64 59 11 1 11 Melee 17 | . . . . 2 11 . 4 Projectile 207 | . 39 39 64 57 . 1 7 Critical Strikes 17 | . . 2 4 2 7 . 2 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4232 | . 470 480 994 1083 901 16 288 Core 1008 | . 44 122 118 74 533 1 116 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 82 69 78 . . . . Volleys Fired 136 | . 27 28 34 41 4 . 2 Largest 4 | . 2 3 3 4 4 . 2 Hottest 144 | . 40 73 83 144 144 . 56 Shots Fired 378 | . 54 69 85 152 14 . 4 Gun 323 | . 54 68 83 114 . . 4 Cannon . | . . . . . . . . Launcher 55 | . . 1 2 38 14 . . Special . | . . . . . . . . Kinetic 323 | . 54 68 83 114 . . 4 Thermal . | . . . . . . . . Explosive 55 | . . 1 2 38 14 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 10 20 17 7 6 . 7 Robot Miss Streak 4 | . 3 4 2 4 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 4 1 4 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 251 | . 35 48 63 83 12 . 10 Core Hits 180 | . 18 21 28 104 2 . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . Critical Strikes 4 | . . 1 . 1 . . 2 Destroy 2 | . . 1 . 1 . . . Sever 2 | . . . . . . . 2 Melee Attacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Slashing 8 | . . . . . . . 8 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10392 | . 429 583 1460 5616 2032 3 269 Guns 3351 | . 418 505 1114 1271 . . 43 Cannons . | . . . . . . . . Explosions 6661 | . . 29 322 4278 2032 . . Melee 226 | . . . . . . . 226 Ramming 154 | . 11 49 24 67 . 3 . Kinetic 3351 | . 418 505 1114 1271 . . 43 Thermal 222 | . . . . 222 . . . Explosive 6439 | . . 29 322 4056 2032 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 226 | . . . . . . . 226 Piercing . | . . . . . . . . Highest Corruption 20 | . . . . 3 12 12 20 Average Corruption 7 | . . . . 2 10 12 14 Corruption Purged 3 | . . . . 3 . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . 9 3 7 9 Message Errors 2 | . . . . 1 . 1 . Matter Fused 8 | . . . . 2 . 2 4 Heat Flow Errors 5 | . . . . 1 . 2 2 Energy Discharges 5 | . . . . 3 1 1 . Data Loss (minor) 3 | . . . . 1 . 1 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . 2 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 276 | . . . 49 218 9 . . Projectiles . | . . . . . . . . Explosions 265 | . . . 49 207 9 . . Melee 11 | . . . . 11 . . . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 304 | . . . . . 303 1 . Shots 6 | . . . . . 6 . . Rammed 19 | . 2 8 4 3 . 2 . Targets Rammed 21 | . 2 9 4 4 . 2 . Kicked . | . . . . . . . . Crushed 2 | . . 1 . 1 . . . Highest Temperature 344 | . 31 74 344 286 136 249 244 Average Temperature 83 | . 11 20 96 99 88 103 103 Received Heat Transfer 1338 | . 264 282 513 243 . 9 27 Effects 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions 2 | . . . . 2 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . 100 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Maximum Alert Level 3 | . . . . 3 1 . . Low Security (%) 85 | 100 100 100 100 56 6 100 . Level 1 11 | . . . . 32 93 . . Level 2 1 | . . . . 5 . . . Level 3 1 | . . . . 4 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 775 | . 108 50 165 775 285 136 . Initial 269 | . . . . 71 269 136 . Average 82 | . 19 12 35 197 235 96 . Influence Increases 2241 | . 210 222 436 1142 36 30 165 Destroy 0b10 Robot/C 1340 | . 160 160 320 620 . . 80 Destroy 0b10 Robot/NC 130 | . . 5 10 115 . . . Destroy Leader 278 | . 50 32 50 136 . . 10 Successful Hack 19 | . . . 5 14 . . . Disable Machine 180 | . . . 30 150 . . . Destroy Structure 174 | . . 10 21 107 36 . . Partial Spotted 30 | . . 15 . . . 15 . Lose Combat Pursuer 90 | . . . . . . 15 75 Influence Decreases 2159 | . 210 222 279 528 612 149 159 Entered New Map 676 | . . . . 86 502 59 29 Time Decay 1252 | . 134 192 254 432 50 90 100 Lost Part 150 | . . 30 20 10 60 . 30 Purge Threat 81 | . 76 . 5 . . . . Squads Dispatched 13 | . 2 . 1 10 . . . Investigation 1 | . . . . 1 . . . Extermination 3 | . . . . 3 . . . Reinforcement 5 | . 2 . 1 2 . . . Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 5 | . . 1 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 13 15 24 44 6 5 10 Peak Tracking Total 11 | . 4 4 4 11 6 3 5 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 4 | . . . . 2 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 12 | . . . 2 10 . . . Max in Single Turn 5 | . . . 1 5 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 13 | . 2 3 3 3 . 1 1 Terminals 10 | . 2 2 3 2 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 33 | . 5 9 9 7 . 2 1 Successful 9 | . 1 3 2 2 . . 1 Failed 24 | . 4 6 7 5 . 2 . Catastrophic 4 | . . 1 . 2 . 1 . Database Lockouts . | . . . . . . . . Manual 15 | . 5 6 4 . . . . Terminals 28 | . 5 6 9 6 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 6 | . 1 . 2 2 . . 1 Open Door 1 | . . . . . . . 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 2 | . 1 . 1 . . . . Locate Traps 1 | . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . Process 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 3 3 3 . 1 . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 17 | . . 17 . . . . . Retrieved Matter 17 | . . 17 . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Active Infowar (turns) 239 | . 239 . . . . . . Seismic 239 | . 239 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 4692 | 60 727 755 1350 1298 107 183 212 Spaces Moved 2827 | 35 323 307 489 547 134 432 560 Core 214 | 5 . . . . 122 87 . Treads 1708 | 30 323 307 489 547 12 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 905 | . . . . . . 345 560 Fastest Speed 27 | 50 160 160 240 170 50 27 27 Average Speed 138 | 147 176 197 249 191 67 37 28 Slowest Speed 320 | 160 240 320 250 250 250 104 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Potential Cave-ins 5 | . . . . . 5 . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 38 | 3 45 33 46 20 88 13 61 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 201 | . . 13 22 100 66 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 201 | . . 13 22 100 66 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 3341 | 41 430 398 565 730 137 449 591 Wait 214 | . 68 30 7 92 . . 17 Move 2817 | 34 322 306 488 547 132 431 557 Hop 1 | . . . . . . . 1 Pick Up 40 | 1 5 12 9 12 . . 1 Fast Attach 25 | 6 2 5 . 2 . 9 1 Attach 15 | . 1 2 5 5 . 2 . Detach 6 | . 2 . . . . 3 1 Swap 26 | . 1 4 7 13 . . 1 Drop 31 | . . 2 11 14 . 2 2 Fire 136 | . 27 28 34 41 4 . 2 Melee 8 | . . . . . . . 8 Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush 19 | . 2 9 4 4 . . . Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 3) 330 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1001 | -9/Materials | Lost 3 parts (1p1n1w) 1437 | -9/Materials | Discovered new exit (range 16) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Utility x2 1879 | -8/Materials | Build established: Tank 2785 | -8/Materials | Discovered new exit (range 16) 2893 | -8/Materials | Entered Factory 2893 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2953 | -7/Factory | Garrison activated, responded to threat 3220 | -7/Factory | Build established: Gunner 4075 | -7/Factory | Build established: Tank 4122 | -7/Factory | Garrison activated, responded to threat 4123 | -7/Factory | Cargo convoy interrupted 4154 | -7/Factory | Destroyed 10 combat bots 4191 | -7/Factory | Sucked down chute 4191 | -7/Factory | Entered Waste 4206 | -7/Waste | EMP discharged 4206 | -7/Waste | System corruption reached 10% 4209 | -7/Waste | Spotted C-40 Crusher 4219 | -7/Waste | Spotted C-40 Crusher 4229 | -7/Waste | Spotted C-40 Crusher 4231 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4234 | -7/Waste | Spotted C-40 Crusher 4234 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4237 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4237 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4243 | -7/Waste | Crushed by falling debris 4246 | -7/Waste | Core integrity fell below 50% 4263 | -7/Waste | Spotted C-40 Crusher 4264 | -7/Waste | Spotted C-40 Crusher 4267 | -7/Waste | Core integrity fell below 20% 4268 | -7/Waste | Lost 6 parts (2n2u2w) 4292 | -7/Waste | Discovered new exit (range 12) 4298 | -7/Waste | Entered Factory 4478 | -7/Factory | Discovered new exit (range 15) 4481 | -7/Factory | Entered Lower Caves 4527 | -7/Lower Caves | Learned Factory stockpile data 4621 | -7/Lower Caves | Learned Factory non-interactive machine intel 4641 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4691 | -7/Lower Caves | Lost 3 parts (3n) 4693 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- G-47 Trooper springs to life. Y-64 Sentinel: "REQUESTING BACKUP." G-47 Trooper destroyed. B-48 Gladiator Rnf. Deuterium Engine severed. Lgt. Nuclear Core fries itself beyond repair. System corrupted: Substantial component data lost. B-48 Gladiator Imp. Light Armor Plating severed. VTOL Module destroyed. System corrupted by crushing effect (+2). VTOL Module destroyed. System corrupted by crushing effect (+5). B-48 Gladiator destroyed. System corrupted: Matter fused (-9). Rnf. Deuterium Engine fries itself beyond repair. Acquired 125 matter. Lgt. Treads fries itself beyond repair. Slug penetrates Wall. Dropped Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ######????????????????????????????????????# #? | | #????????????????????????????????????# ##? | | ## #????????????????#####??????????????## # ### | | ## #?####???????????# #####??????????# # ! # | | ## ### ####?####???# ##???????### | | #?# ##?## #???????# | | ##?# ### ######### | | " #### ##?# ## ## | | "" #??# ### ### ## | | """ #??# ## ##### ##### ## | | "" #??## #### #???# # | | """ #???#### ########## ##???# # | | "" #??????###???????# ###????## ## # | | """ ############?????# ##??????# ## # | | ## ####### ##?????## ## ### # | | # ##?????# ## #?# # | | # #?????# ## #?# # | | ####### # ### ### ##?????# ## ### # | | ??????# #??# #" # ###??????# ## | | ??????# #??? #" # ##????????# ## | | ?????## #???# #" # #????????## ## " " | | ?????# ###??? #??## ##??#####?# #### """"" | | ##???## ##??? #" # #??## #?# ##??# """"" | | #????## # ###?# #""""""#!#??# ### ##??# " " | | #?????## ### ########%#### ## #### | | #?????# ## Y @## ## | | #?????# ### ## ##### | | #?????# ??## ### ###### #??# | | #????? ????##### ###?## #????# #??# | | ???? ????????# #????## #????# ##??## | | ???? ?????????# #?????# #???## ##????## | | ?? ????????? #?????## #????## ##?????? | | ###?##??????????###??????## #?????## ####??? | | ??????????????????????????## #?????## ##?? | | ???????????????????????????### ????## #?? | | ?????????????????????????????### ??## #?? | | ????????????????????????????????# #?# #?? | | ?????????????????????????????????### ## #?? | | ???????????????????????????????????## ####### ### | | ????????????????????????????????????###????## ## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????" ### | | ???????????????????????????????????"" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 532 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Unlikely Earthworm Challenges ------------ None Game ------ Seed BoreThermalSpoofer Manual? 0 Play Time 00:52:12 Cumulative 16.5 hours Start 2025.08.17 @ 13:24:32 End 2025.08.17 @ 14:16:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 1e6b4979-7cab-4139-8856-1cddea094f1c