Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 09:26:15 Player: LegyPlegy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (4713) 4713 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 9721 Bonus ------- High Alert Combat Kills 329 Aligned with FarCom 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 70/100 System Corruption 10% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Nuclear Core Recoil Stabilizer Energy Filter Advanced ECM Suite Hardened Light Armor Plating Recalibrator Recalibrator Recalibrator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Medium Battery Energy Filter > --- WEAPON ----------- Proton Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Backup Power I Nuclear Core Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Recoil Stabilizer Advanced ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Recalibrator Recalibrator Recalibrator Recalibrator Recalibrator Heavy Ion Cannon AWS/Gauss Greatsword Greatsword Greatsword [Rating: 62] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 3 | . . 1 . . . . 2 . Weapon 3 | . . 1 . . . . . 2 Parts Attached 184 | 7 13 20 3 8 . 40 71 22 Power 15 | 1 1 2 1 1 . 1 4 4 Engine 7 | 1 1 2 1 . . 1 . 1 Core 8 | . . . . 1 . . 4 3 Reactor . | . . . . . . . . . Propulsion 51 | 2 1 5 1 . . 17 20 5 Treads 5 | . 1 . . . . 2 2 . Leg 45 | 2 . 5 1 . . 14 18 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 50 | 2 7 4 . 4 . 7 22 4 Device 27 | 2 2 1 . 1 . 4 14 3 Storage 11 | . 3 1 . 2 . 2 3 . Processor 6 | . 2 2 . 1 . . 1 . Hackware . | . . . . . . . . . Protection 6 | . . . . . . 1 4 1 Artifact . | . . . . . . . . . Weapon 68 | 2 4 9 1 3 . 15 25 9 Energy Gun 19 | . . 2 1 1 . 9 6 . Energy Cannon 16 | . . 3 . 1 . 1 6 5 Ballistic Gun 24 | 2 4 3 . 1 . 5 8 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . . 4 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 1 2 . Corrupted Parts 2 | . . . . . . . 2 . System Corruption 3 | . . . . . . . 3 . Parts Lost 45 | . 2 2 2 . . 7 15 17 Power 3 | . 1 . . . . . 1 1 Propulsion 13 | . . 1 . . . 3 5 4 Utility 9 | . 1 . 1 . . 1 3 3 Weapon 20 | . . 1 1 . . 3 6 9 Highest Loss Streak 17 | . 1 2 1 . . 3 8 17 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 94 | . 87 97 94 97 100 97 91 89 Engine 4 | . 9 10 11 2 . 3 . . Core 4 | . . . . 8 11 5 6 4 Leg 25 | . 18 19 21 22 22 35 29 22 Device 9 | . 11 . 11 10 11 10 13 18 Storage 12 | . 10 11 11 11 11 12 13 12 Processor 7 | . 4 21 6 8 11 2 . . Protection 2 | . . . . . . 1 6 . Energy Gun 8 | . . 6 7 13 22 16 5 . Energy Cannon 11 | . . 13 22 19 11 5 5 28 Ballistic Gun 6 | . 26 11 3 . . 3 5 . Naked Turns . | . . . . . . . . . Heaviest Build 221 | 8 47 39 42 221 37 113 126 135 Greatest Support 63 | 20 20 20 23 23 23 54 63 60 Greatest Overweight (x) 31 | . 2 3 4 9 1 2 7 31 Average Overweight (x) 1 | . . 1 1 1 1 . 1 2 Largest Inventory Capacity 35 | 5 15 15 15 35 15 25 25 25 Average Capacity 18 | 5 12 15 15 15 15 16 25 25 Most Carried 25 | 4 5 13 14 11 8 15 25 25 Average Carried 10 | . 3 8 10 7 8 10 13 21 Final Capacity 25 | 5 15 15 15 15 15 25 25 25 Final Carried 23 | 4 3 13 9 8 8 9 23 8 Class Distribution -------------------- 36% | Gunner 28% | Scavenger-Skirmisher 13% | Mutant 9% | Scavenger-Tank 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 3173 | 302 243 620 55 . . 459 1253 241 Remotely . | . . . . . . . . . Salvage Created 5486 | 94 253 1165 195 . . 1170 2027 582 Parts 306 | 13 22 80 6 . . 58 104 23 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 8 | . . 2 . . . . 6 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 105 | 1 5 26 9 . . 22 33 9 Melee 4 | . . . . . . . 2 2 Guns 52 | 1 5 15 1 . . 14 15 1 Cannons 35 | . . 11 8 . . 4 6 6 AOE 13 | . . . . . . 3 10 . Classes Destroyed 17 | 2 3 4 2 . . 2 3 1 Worker 9 | . . 3 . . . 3 3 . Builder 11 | . 1 1 . . . 1 8 . Tunneler 3 | 3 . . . . . . . . Recycler 7 | . . 1 . . . 1 5 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . 1 . . . . . . . Watcher 15 | . 1 4 . . . 5 3 2 Swarmer 13 | . . 7 . . . 6 . . Grunt 62 | 1 5 14 1 . . 12 22 7 Brawler 2 | . . . 1 . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 9 | . . 5 . . . 1 3 . Specialist 2 | . . . . . . 2 . . Hunter 3 | . . . . . . . 3 . Programmer 5 | . . . . . . . 5 . Heavy 1 | . . . . . . 1 . . Assembled 7 | . . . 7 . . . . . Best Kill Streak 10 | 4 3 10 4 . . 10 7 3 Combat Bots Only 6 | 1 3 6 4 . . 6 3 3 Max Kills in Single Turn 4 | 1 1 2 1 . . 4 3 2 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . . 3 2 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 812 | 4 34 137 28 . . 94 324 191 Missed 223 | 1 6 35 12 . . 18 107 44 Damage Taken 9053 | 33 303 1137 258 . . 1446 3044 2832 Core 1659 | . 22 186 22 . . 339 235 855 Absorbed by Shields 178 | . . . . . . 60 118 . Regen/Repaired (Parts) 462 | . 22 . . . . 143 221 76 Core Remaining (%) 68 | 100 91 . . . 48 38 66 . Volleys Fired 306 | 8 38 61 15 . . 61 96 27 Largest 5 | 2 2 3 3 . . 3 3 5 Hottest 335 | 40 40 198 181 . . 198 195 335 Shots Fired 790 | 16 69 168 43 . 2 178 247 67 Gun 547 | 16 69 115 13 . 1 144 184 5 Cannon 229 | . . 53 30 . 1 34 49 62 Launcher 14 | . . . . . . . 14 . Special . | . . . . . . . . . Kinetic 361 | 16 69 98 7 . . 43 123 5 Thermal 324 | . . 70 30 . 2 114 49 59 Explosive 13 | . . . . . . . 13 . Electromagnetic 92 | . . . 6 . . 21 62 3 Robot Hit Streak 18 | 3 12 18 6 . . 17 10 12 Robot Miss Streak 10 | 2 3 4 3 . 1 7 10 5 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 3 . . . 1 3 . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . Autonomous 93 | . . . . . . 37 51 5 Shots Hit Robots 521 | 7 41 110 21 . . 115 181 46 Core Hits 275 | 5 15 52 12 . . 46 124 21 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 2 . . . . . . Critical Strikes 11 | . 1 2 . . . 6 . 2 Burn 4 | . . . . . . 4 . . Destroy 4 | . 1 2 . . . 1 . . Corrupt 2 | . . . . . . 1 . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 19 | . . . . . . . 13 6 Impact . | . . . . . . . . . Slashing 19 | . . . . . . . 13 6 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 13063 | 94 506 1889 414 . . 2975 5665 1520 Guns 6617 | 94 506 1189 68 . . 2040 2567 153 Cannons 3159 | . . 699 346 . . 407 695 1012 Explosions 2005 | . . . . . . 514 1433 58 Melee 1263 | . . . . . . . 966 297 Ramming 19 | . . 1 . . . 14 4 . Kinetic 4799 | 94 506 981 15 . . 945 2105 153 Thermal 4815 | . . 907 346 . . 1778 801 983 Explosive 1230 | . . . . . . . 1230 . Electromagnetic 937 | . . . 53 . . 238 559 87 Impact . | . . . . . . . . . Slashing 1263 | . . . . . . . 966 297 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 4 4 4 . 8 10 Average Corruption 4 | . . . 4 4 4 . 4 7 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 98 | . . . 5 27 7 . 56 3 Message Errors 27 | . . . . 5 1 . 21 . Matter Fused 22 | . . . 2 6 1 . 12 1 Heat Flow Errors 13 | . . . 2 4 . . 6 1 Energy Discharges 10 | . . . . 3 2 . 5 . Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 8 | . . . . 5 1 . 2 . Data Loss (major) 5 | . . . . 2 . . 3 . Misfires 6 | . . . . . 2 . 3 1 Alerts 3 | . . . . 2 . . 1 . Weapon Failures 2 | . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 376 | . . . . . . 114 238 24 Projectiles 24 | . . . . . . . . 24 Explosions 204 | . . . . . . 114 90 . Melee 148 | . . . . . . . 148 . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 377 | . . . . . . 20 357 . Shots 8 | . . . . . . 1 7 . Rammed . | . . . . . . . . . Targets Rammed 5 | . . 1 . . . 3 1 . Kicked 5 | . . 1 . . . 3 1 . Crushed . | . . . . . . . . . Highest Temperature 578 | 6 . 479 226 199 28 578 275 432 Average Temperature 113 | 6 . 112 90 84 15 160 75 135 Received Heat Transfer 3200 | 18 168 489 66 . . 525 930 1004 Effects 14 | . . 3 . . . 8 1 2 Shutdowns 4 | . . 1 . . . 2 . 1 Energy Bleed 1 | . . . . . . . 1 . Interference 1 | . . 1 . . . . . . Short Circuit 2 | . . . . . . 2 . . Damage (minor) 2 | . . 1 . . . . . 1 Damage (major) 2 | . . . . . . 2 . . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 10 | . . 2 . . . 5 2 1 Heat Transferred 7979 | . . 1739 629 . . 3421 975 1215 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 3 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 709 | 35 168 355 178 . . 683 709 485 Initial 329 | . 22 19 113 . . . 283 329 Average 285 | 14 78 168 160 . . 337 436 371 Maximum Alert Level 3 | . . 1 . . . 2 3 2 Low Security (%) 41 | 100 100 66 100 . 100 46 . . Level 1 31 | . . 33 . . . 7 52 56 Level 2 24 | . . . . . . 46 41 43 Level 3 2 | . . . . . . . 6 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 3 4 . . . 7 14 3 Investigation 12 | . 2 2 . . . 2 5 1 Extermination 5 | . . . . . . . 5 . Reinforcement 12 | . 1 2 . . . 5 4 . Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 13 | . . 6 1 . . 4 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | 1 10 34 15 . . 34 42 19 Peak Tracking Total 9 | 1 3 8 8 . . 6 5 9 Tactical Retreats 12 | . 1 1 2 . . 4 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 1 . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 18 | . . 1 . . . 10 5 2 Max in Single Turn 8 | . . 1 . . . 8 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 28 | . 1 9 . 4 . 5 7 2 Terminals 12 | . . 5 . . . 3 3 1 Fabricators . | . . . . . . . . . Repair Stations 7 | . 1 . . . . 2 3 1 Recycling Units 3 | . . 2 . . . . 1 . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 142 | . 10 36 . 48 . 19 21 8 Successful 109 | . 6 23 . 48 . 12 14 6 Failed 33 | . 4 13 . . . 7 7 2 Catastrophic 6 | . 1 3 . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 1 . . 1 . Terminals 47 | . . 25 . . . 11 7 4 Fabricators . | . . . . . . . . . Repair Stations 34 | . 10 . . . . 8 12 4 Recycling Units 8 | . . 6 . . . . 2 . Scanalyzers 5 | . . 5 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 75 | . . 14 . 48 . 6 4 3 Record 62 | . . 8 . 48 . 1 3 2 Prototype ID Bank 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . Transport Status 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . 1 . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . Registered Components 1 | . . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 24 | . 6 . . . . 6 9 3 Scan Component 14 | . 3 . . . . 4 5 2 Repair 9 | . 2 . . . . 2 4 1 Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 6 | . . 5 . . . . 1 . Process 1 | . . 1 . . . . . . Report Inventory 4 | . . 3 . . . . 1 . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 1 6 . . . 3 6 2 Full Trace Events 16 | . 1 6 . . . 3 5 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . 2 . . . . 2 4 1 Time 386 | . 52 . . . . 80 184 70 Parts Recycled . | . . . . . . . . . Recycled Matter 223 | . . 223 . . . . . . Retrieved Matter 231 | . . 231 . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 9616 | 116 567 2126 414 1315 365 1196 2880 637 Spaces Moved 4018 | 78 249 955 148 681 193 573 983 158 Core 20 | 19 . . . . . . . 1 Treads 117 | . 67 50 . . . . . . Legs 3881 | 59 182 905 148 681 193 573 983 157 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 105 190 190 Average Speed 195 | 102 175 192 242 190 190 137 229 269 Slowest Speed 1600 | 120 260 330 400 750 190 262 610 1600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 8 27 66 41 94 54 33 21 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 214 | . . . 2 . . 58 135 19 Melee . | . . . . . . . . . Projectile 65 | . . . 2 . . 20 32 11 AOE 149 | . . . . . . 38 103 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 5183 | 96 312 1109 173 700 192 866 1414 321 Wait 437 | . . 30 . . . 138 176 93 Move 4010 | 77 248 954 147 680 192 572 982 158 Hop . | . . . . . . . . . Pick Up 107 | 4 3 24 2 5 . 25 40 4 Fast Attach 61 | 7 7 9 1 . . 9 23 5 Attach 72 | . 4 7 2 7 . 11 27 14 Detach 25 | . . 1 . 1 . 6 13 4 Swap 51 | . 2 4 . 1 . 20 21 3 Drop 91 | . 10 18 6 6 . 21 22 8 Fire 306 | 8 38 61 15 . . 61 96 27 Melee 18 | . . . . . . . 13 5 Ram . | . . . . . . . . . Kick 5 | . . 1 . . . 3 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 7) 566 | -10/Materials | Repaired Assault Rifle 592 | -10/Materials | Repaired Assault Rifle 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 699 | -9/Materials | Discovered new exit (range 18) 1022 | -9/Materials | Discovered new exit (range 7) 1229 | -9/Materials | Build established: Gunner 1470 | -9/Materials | Discovered new exit (range 6) 2394 | -9/Materials | Discovered new exit (range 7) 2810 | -9/Materials | Entered Mines 2910 | -9/Mines | Assembled infested the area 2913 | -9/Mines | Core integrity fell below 50% 3129 | -9/Mines | Discovered new exit (range 5) 3216 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3216 | -9/Mines | Discovered new exit (range 5) 3224 | -9/Mines | Entered Exiles 3253 | -9/Exiles | Discovered new exit (range 15) 3278 | -9/Exiles | Met 8R-AWN 3312 | -9/Exiles | Met EX-HEX 3384 | -9/Exiles | Met EX-DEC 3394 | -9/Exiles | Learned location of Zion (-6) 3605 | -9/Exiles | Discovered new exit (range 14) 3745 | -9/Exiles | Visited The Gauntlet 4105 | -9/Exiles | Met EX-BIN 4147 | -9/Exiles | Aligned with FarCom system 4149 | -9/Exiles | Given EX-Vault access code 4255 | -9/Exiles | Opened EX-Vault 4263 | -9/Exiles | Found Prototype Ballistic Gun 4271 | -9/Exiles | Identified AWS/Gauss 4338 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4539 | -9/Exiles | Left Exiles lab with AWS/Gauss 4539 | -9/Exiles | Entered Mines 4827 | -8/Mines | Build established: Skirmisher 4859 | -8/Mines | Discovered new exit (range 13) 4904 | -8/Mines | Entered Materials 4904 | -8/Materials | Evolved 2 slots: Propulsion x2 5006 | -8/Materials | Repaired Broken Adv. Beam Cannon? 5277 | -8/Materials | Build established: Scavenger-Skirmisher 5657 | -8/Materials | Repaired Imp. Aluminum Leg 5729 | -8/Materials | Core integrity fell below 50% 5797 | -8/Materials | Lost 3 parts (1n2w) 5985 | -8/Materials | Discovered new exit (range 16) 6100 | -8/Materials | Entered Factory 6100 | -7/Factory | Evolved 2 slots: Utility x2 6396 | -7/Factory | Build established: Scavenger-Tank 6967 | -7/Factory | Lost 3 parts (1n2w) 7228 | -7/Factory | Build established: Scavenger-Skirmisher 7288 | -7/Factory | Repaired Carbon-fiber Leg 7358 | -7/Factory | Repaired Corrupted Adv. Heat Sink 7402 | -7/Factory | Repaired Carbon-fiber Leg 7996 | -7/Factory | Lost 8 parts (2n2u4w) 8010 | -7/Factory | Discovered new exit (range 16) 8242 | -7/Factory | Build established: Mutant 8455 | -7/Factory | Repaired Carbon-fiber Leg 8980 | -7/Factory | Entered another Factory area 8980 | -6/Factory | Evolved 2 slots: Weapon x2 9071 | -6/Factory | Build established: Scavenger-Skirmisher 9086 | -6/Factory | Repaired Enh. Nuclear Core 9330 | -6/Factory | First assault squad dispatched 9582 | -6/Factory | Core integrity fell below 50% 9601 | -6/Factory | Core integrity fell below 20% 9616 | -6/Factory | System corruption reached 10% 9617 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- K-01 Serf collects debris. Critical hit (Burn: +50). R-10 Processor collects Hvy. Laser. System corrupted: Matter fused (-5). Adv. Heat Sink melted. G-50 Soldier destroyed. K-01 Serf collects debris. R-10 Processor collects Hvy. Ion Cannon. K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. Hvy. Ion Cannon destroyed. K-01 Serf collects debris. R-10 Processor collects Backup Power I. R-10 Processor suffers critical hit (Burn). K-01 Serf collects debris. System corrupted: Heat flow error (+114). K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | +###?????### ?????#+###########?????????????????? | | ????? ?????? #?????????????????? | | ???? ???????? #?????????????????? | | ???? ??????????? ##############????? | | ???? ????????????? # #????? | | ??? ??????????????? # """"" #????? | | ^#??? #????????????????# # """"" #????? | | ^^ ####+###########??##### # """ #????? | | # ! #### # # #????? | | # ] ######## # #????? | | # """"""""" + = % + "" #????? | | + ######## # """ #????? | | # """"""""" #??### # # S" #????? | | # ############g# """ #????? | | ####+############ [% # # """ #????? | | #????????# !*== # # ! #????? | | #????????# = %@k/ # #############?????? | | #????#####=g!i *# # = [ #???????? | | #??# + == %p%# # #???????? | | "" """ #?????#### =% % # # #???????? | | "" """ #######??########+## # """"????????? | | "" """ % + """"????????? | | "" ####??????### ##### # """"????????? | | "" #???????????# ????# # ] """"????????? | | "" #???????????#?????# # #???????? | | #?????????????????# ###########???????? | | """ #?????????????????# #?????????????????? | | """ #?????????????????# #?????????????????? | | """ #?????????????????# #?????????????????? | | #?????????????????# #?????????????????? | | #??????Y??????????# #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????#^ #?????????????????? | | ^^^ #??????????????????^ ??????????????????? | | ^ #?????????????????? ??????????????????? | | """""^ #?????????????????? ??????????????????? | | """"" #??????????????????????????????????????? | | """ ??????????????????????????????????????? | | ????? [ ??????????????????????????????????????? | | ?????? ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 17 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Armor Coverage 750 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Hey, That's Mine! I Survived The Infestation Let's See Who's Tougher Librarian Made in Tau Ceti IV More Dakka Please Part-time Mechanic Serviceable Loadout Shopping List Significant Disruption Tank Challenges ------------ None Game ------ Seed LightningAssaultEdition Manual? 0 Play Time 02:01:34 Cumulative 3.5 hours Start 2024.03.31 @ 16:42:52 End 2024.04.03 @ 09:26:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 869c0988-fb22-442b-80d5-82fdb6837432