Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 09:29:10 Player: Zach Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (360) 360 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1545 Bonus ------- None Cogmind --------- Core Integrity 2/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Beamcaster Light Assault Rifle Light Assault Rifle Datajack > --- INVENTORY -------- Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 29 | 6 7 10 6 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 2 | 2 . . . Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 2 5 4 Energy Gun 3 | 1 . 1 1 Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 1 1 2 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 5 9 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility 2 | . . 1 1 Weapon 7 | . 1 2 4 Highest Loss Streak 7 | . 1 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 92 81 79 Engine 11 | . 14 10 9 Treads 3 | . 8 . . Leg 20 | . 19 20 21 Device 2 | . 5 2 . Storage 16 | . 17 18 12 Protection 1 | . . . 4 Energy Gun 3 | . 2 6 . Energy Cannon 2 | . . 7 . Ballistic Gun 20 | . 23 14 22 Special Melee Weapon 2 | . . . 9 Naked Turns . | . . . . Heaviest Build 55 | 13 50 55 51 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 4 | . 2 4 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 14 20 20 Most Carried 4 | 3 4 4 2 Average Carried 1 | 1 2 1 . Final Capacity 20 | 8 20 20 20 Final Carried 4 | 3 4 2 . Class Distribution -------------------- 57% | Mutant 28% | Scavenger-Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 576 | 267 117 100 92 Remotely . | . . . . Salvage Created 524 | 58 248 155 63 Parts 31 | . 22 6 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 17 | . 8 5 4 Guns 15 | . 8 3 4 Cannons 2 | . . 2 . Classes Destroyed 5 | 1 2 1 1 Recycler 1 | 1 . . . Swarmer 9 | . 3 3 3 Grunt 6 | . 5 1 . Duelist 1 | . . 1 . Assembled 1 | . . . 1 Best Kill Streak 5 | 1 5 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 2079 | . 533 619 927 Core 534 | . 136 122 276 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 45 . . Volleys Fired 94 | 7 39 28 20 Largest 3 | 2 2 2 3 Hottest 115 | 70 40 108 115 Shots Fired 139 | 9 52 34 44 Gun 127 | 9 52 22 44 Cannon 12 | . . 12 . Launcher . | . . . . Special . | . . . . Kinetic 115 | 7 52 16 40 Thermal 24 | 2 . 18 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 2 8 6 8 Robot Miss Streak 5 | 2 5 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 84 | 4 36 20 24 Core Hits 39 | 2 17 8 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 772 | 36 297 249 190 Guns 649 | 36 297 126 190 Cannons 123 | . . 123 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 571 | 24 297 82 168 Thermal 201 | 12 . 167 22 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 226 | 60 12 189 226 Average Temperature 64 | 30 7 70 125 Received Heat Transfer 378 | . 264 114 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 396 | 37 . 322 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 173 | 5 173 100 50 Initial 29 | . 3 29 5 Average 46 | 1 78 55 7 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 11 7 7 Peak Tracking Total 5 | . 5 4 3 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 5 | . 3 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Alert Level 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1678 | 109 607 472 490 Spaces Moved 588 | 53 233 144 158 Core 1 | 1 . . . Treads 137 | 52 85 . . Legs 450 | . 148 144 158 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 260 Average Speed 228 | 157 199 266 260 Slowest Speed 400 | 160 260 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 30 24 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 807 | 68 335 200 204 Wait 74 | . 45 16 13 Move 585 | 52 232 143 158 Hop . | . . . . Pick Up 9 | 3 5 . 1 Fast Attach 18 | 6 3 5 4 Attach 4 | . 1 3 . Detach 5 | . 2 2 1 Swap 7 | . 3 2 2 Drop 11 | . 5 1 5 Fire 94 | 7 39 28 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 64 | -11/Junkyard | Discovered new exit (range 16) 110 | -11/Junkyard | Entered Materials 338 | -10/Materials | Build established: Mutant 655 | -10/Materials | Core integrity fell below 50% 670 | -10/Materials | Discovered new exit (range 12) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Weapon x2 842 | -9/Materials | Lost 4 parts (1n1u2w) 1160 | -9/Materials | Discovered new exit (range 11) 1189 | -9/Materials | Entered Mines 1190 | -9/Mines | Assembled infested the area 1194 | -9/Mines | Met a Derelict bent on vengeance 1195 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1423 | -9/Mines | Build established: Scavenger-Mutant 1657 | -9/Mines | Core integrity fell below 50% 1670 | -9/Mines | Core integrity fell below 20% 1679 | -9/Mines | Self-destructed Last Messages --------------- 01657_ The unstable cave ceiling collapses. 01658_ Destroyed Shock Absorption System. 01661_ Beamcaster destroyed. 01661_ Plasma Injector explodes. 01661_ T-07 Excavator destroyed. 01662_ The unstable cave ceiling collapses. 01663_ Datajack destroyed. 01664_ The unstable cave ceiling collapses. 01666_ Lgt. Assault Rifle destroyed. 01667_ The unstable cave ceiling collapses. 01669_ D-53 Grenadier destroyed. 01670_ The unstable cave ceiling collapses. 01670_ U-05 Engineer lays Concrete. 01671_ The unstable cave ceiling collapses. 01676_ Lgt. Ion Engine destroyed. 01677_ The unstable cave ceiling collapses. 01677_ U-05 Engineer lays Concrete. 01679_ The unstable cave ceiling collapses. 01679_ U-05 Engineer lays Concrete. 01679_ D-53 Grenadier destroyed. Map ----- +----------------------------------------------------+ | ???????????????? #???? | | ???????????????? #### | | ??????????????? | | ???????????????? | | ????????????????? | | ?????????????????? ### | | ?????????????????????????????## | | ?????????????????????????????## | | ?????????????????????????????# | | ?????????????????????????????# | | ???????????????????????????# # | | ???????????????????????????## # | | ??########??????????????####### | | ??# ##?????????????# %= % | | ??# ;##??####??????# ##### | | ?## ;"#### ####???# #???? | | ?#; [= ##??# #???? | | ?#; u #??# #???? | | ##; ###### #### ##??? | | ? ; ! ; ???## % ##?? | | ## = #????## % % ##? | | # ;#?????## ###% #? | | # ##?????#####?## # | | ?# # ##?????????### | | ?# #????????????#### | | # @ * #???????????? | | # # ##???????????????? | | #####???????????????? | | # ??????????????????? | | # # ## #?????????????????? | | #?## ####??#?????????????????? | | ???# #????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ??? ?????????????????????????? | | ??? ??????????????????????????? | | ???#??????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterGodEngine Manual? 0 Play Time 00:45:48 Cumulative 38.7 hours Start 2023.12.31 @ 08:26:48 End 2023.12.31 @ 09:29:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c76daefe-abfe-482f-affa-0382e32e4a1c