Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 17:27:26 Player: MO-55 Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (387) 1935 Value Destroyed (19684) 19684 Prototype IDs (82) 1640 Alien Tech Used (6) 1200 Bonus (11227) 11227 TOTAL SCORE: 46186 Bonus ------- High Alert Combat Kills 2665 Follower Combat Kills 1517 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -55 Cogmind --------- Core Integrity 0/1600 Matter 120/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Flying (45) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Sigix Containment Pod Peak State ------------ > --- POWER ------------ Fusion Reactor Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Energy Mantle System Mapper Wardrone Bay > --- WEAPON ----------- Molecular Scythe Force Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Vortex Chain Reactor Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Advanced Melee Analysis Suite Microactuators Improved Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Powered Armor Advanced Thermal Defense Suite Transdimensional Reconstructor Vortex Driver Fusion Bomb Launcher Multitool Vortex Lance Vortex Lance [Rating: 220] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Makeshift System Shield Protection Heavy Armor Plating Artifact Phase Armor Weapon Molecular Scythe Energy Gun Improved Spread Laser Energy Cannon Powered Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 3 . 1 . . . . . . . . . 2 . . . . 2 . . . . 1 . 2 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 619 | 7 12 9 34 26 16 10 5 6 24 33 7 5 . 14 48 3 14 9 19 51 9 18 16 5 42 49 20 46 33 29 Power 50 | 2 1 . 3 4 1 . . . 3 2 . . . 3 . . 1 1 1 1 . . . . 3 7 . 7 7 3 Engine 22 | 2 1 . 2 4 1 . . . 3 2 . . . 3 . . 1 1 . . . . . . . . . 1 1 . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 7 . 6 6 3 Propulsion 120 | 2 4 1 3 13 5 1 . 1 7 8 2 . . 4 7 . 1 3 1 2 . . 4 5 2 9 7 10 12 6 Treads 30 | . 2 1 3 12 3 1 . 1 4 1 1 . . . . . . . . . . . . . . . . . 1 . Leg 88 | 2 2 . . . 2 . . . 3 7 1 . . 4 7 . 1 3 1 2 . . 4 5 2 9 7 10 11 5 Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 322 | 1 2 2 19 4 6 9 5 3 6 15 5 5 . 5 31 1 11 4 16 39 9 15 7 . 33 28 11 15 4 11 Device 197 | . . 1 10 3 4 7 4 2 1 7 4 4 . 2 22 1 7 4 12 29 6 10 6 . 24 7 3 9 2 6 Storage 10 | 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 2 1 1 Processor 29 | . . . 1 . 2 . . 1 1 1 1 . . . 2 . 1 . 1 4 . . . . 1 5 2 2 . 4 Hackware 8 | . . . . . . . . . . 4 . . . . 2 . . . . 1 . . 1 . . . . . . . Protection 76 | . 1 1 8 1 . 2 1 . 4 2 . 1 . 3 5 . 3 . 3 5 3 5 . . 7 13 5 2 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 127 | 2 5 6 9 5 4 . . 2 8 8 . . . 2 10 2 1 1 1 9 . 3 5 . 4 5 2 14 10 9 Energy Gun 13 | 1 2 1 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . 2 1 1 1 . . . 1 . . . . . . 2 . . . . 1 . 1 . . . 1 . 2 4 . Ballistic Gun 4 | 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 11 | . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . . . . . 2 . 1 1 2 Special Weapon 19 | . 1 . 1 1 3 . . . . 4 . . . . 2 . . 1 . 2 . . . . 2 . . . 2 . Impact Weapon 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 2 . . 2 2 5 . 1 Piercing Weapon 39 | . . . . . . . . . 3 3 . . . 1 5 1 1 . 1 5 . 1 3 . 2 . . 5 3 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 2 2 1 1 . 1 . 1 . . . . 3 . . 3 . . . . 7 . 5 7 2 9 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Lost 148 | . . 1 1 . . 1 . . 17 7 1 1 . 4 9 . 1 . 4 2 2 . . . . 27 4 24 21 21 Power 21 | . . . . . . . . . 3 1 . . . . . . . . 1 . . . . . . 5 . 3 4 4 Propulsion 43 | . . 1 . . . . . . 4 5 . . . 1 4 . 1 . . . . . . . . 7 . 8 10 2 Utility 68 | . . . 1 . . 1 . . 7 1 1 1 . 2 5 . . . 3 2 2 . . . . 14 3 11 4 10 Weapon 16 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 1 2 3 5 Highest Loss Streak 11 | . . 1 1 . . 1 . . 6 6 1 1 . 2 3 . 1 . 2 1 1 . . . . 8 3 7 10 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 91 99 97 84 79 81 84 84 60 78 84 85 86 84 80 82 81 81 83 81 87 85 55 60 74 87 80 73 63 65 Engine 6 | . 14 14 7 14 14 14 14 14 6 5 6 6 6 6 5 5 5 4 4 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 9 7 4 5 6 6 Treads 9 | . 11 27 26 25 20 21 21 21 12 4 . . . . . . . . . . . . . . . . . . . . Leg 11 | . 16 . . . . . . . 6 17 19 20 20 19 15 17 17 17 17 14 15 15 15 23 23 22 21 20 17 13 Device 8 | . . 8 15 10 7 5 6 6 . 4 4 11 13 5 7 9 9 14 16 14 13 14 5 5 12 12 6 6 11 13 Storage 6 | . 14 14 9 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 6 Processor 8 | . . . . 8 14 14 14 14 7 6 12 13 13 13 9 6 5 5 4 8 15 15 2 . 1 6 20 20 13 13 Hackware 3 | . . . . . . . . . . 14 6 6 6 6 10 11 11 7 5 9 10 10 5 5 4 4 4 2 . . Protection 5 | . 6 5 17 6 7 5 6 7 1 2 6 . . 4 4 5 5 5 6 5 5 5 1 . 3 10 9 1 1 1 Energy Gun 1 | . 13 4 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 5 11 2 6 7 7 7 7 . . . . . . . . . . . . . . . . . . . . 3 1 Ballistic Gun 1 | . 8 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 6 6 6 6 4 5 5 5 5 4 5 5 5 5 4 4 7 6 . . Piercing Weapon 5 | . . . . . . . . . 13 12 13 13 13 13 10 11 10 7 11 9 10 6 7 10 9 7 . 1 2 7 Naked Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Heaviest Build 166 | 14 56 62 74 81 87 88 87 87 90 76 77 62 62 78 81 80 93 87 89 99 90 90 118 118 147 166 126 128 136 155 Greatest Support 150 | 20 40 40 60 66 72 78 78 78 84 80 80 80 80 90 90 90 90 110 110 110 110 110 110 150 150 150 132 148 136 134 Greatest Overweight (x) 18 | 3 1 1 1 1 4 1 1 1 1 18 . . . . 1 . 1 . . . . . 1 1 . 1 . . 2 1 Average Overweight (x) . | . . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 5 13 20 20 20 20 20 20 20 20 14 17 17 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Average Carried 17 | 3 8 18 19 19 19 18 19 19 13 10 14 16 17 19 19 19 19 18 18 19 17 19 19 19 18 17 18 17 14 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 13 20 20 20 20 20 20 20 14 13 16 17 17 19 20 20 20 18 19 19 17 20 20 19 20 14 20 20 16 4 Class Distribution -------------------- 25% | Mutant 17% | Hacker-Gladiator 17% | Skirmisher 12% | Hacker-Mutant 12% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Data Miner Assassin | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Infiltrator-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Assassin | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 8694 | 291 195 185 371 315 190 168 310 113 566 365 118 55 . 170 480 63 129 260 312 507 132 286 . 227 465 662 228 492 263 776 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21028 | 112 288 349 699 1526 676 490 178 . 1349 740 261 112 . 506 1768 . 233 260 629 994 370 312 . 59 836 2896 336 1465 1838 1746 Parts 1013 | 8 17 23 34 92 33 26 11 . 33 28 18 5 . 28 87 . 22 12 30 63 13 15 . . 55 160 11 50 79 60 Haulers Intercepted 7 | . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 7 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 207 | . . 9 . . . 20 10 1 19 . 17 3 . 24 . . 16 11 28 . 11 14 . 24 . . . . . . Prevented 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 322 | . 9 8 14 29 10 9 1 . 17 12 5 1 . 10 22 . 5 . 13 16 7 5 . . 11 40 2 24 28 24 Melee 176 | . . . . . . . . . 9 12 4 1 . 8 21 . 4 . 13 15 7 5 . . 11 34 2 13 2 15 Guns 24 | . 5 4 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 66 | . 4 4 . 19 8 9 1 . 4 . . . . . . . . . . . . . . . . . . 1 13 3 AOE 47 | . . . . 8 . . . . 3 . . . . 1 . . . . . 1 . . . . . 6 . 10 12 6 Classes Destroyed 22 | 2 3 1 1 5 2 1 . . . 1 1 . . 2 . . . . . . . . . . . 2 . 1 . . Worker 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 4 3 Builder 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 4 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 7 | . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 13 | 1 . . . 1 1 . . . . . . . . . 3 . . . . 1 . . . . . . 1 . 3 2 Mechanic 4 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Operator 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 7 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Swarmer 60 | . 3 3 . 6 . 4 . . 6 . 3 . . . . . 4 . 7 5 5 1 . . . 3 . 5 5 . Grunt 110 | . 6 . 11 12 4 4 . . 3 8 . . . 5 4 . . . 3 2 . . . . 4 18 . 4 9 13 Brawler 8 | . . . . 2 . . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 1 Duelist 8 | . . . . . 1 . . . 3 1 . . . . . . . . . 1 . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . Sentry 37 | . . . 3 9 2 . . . 2 1 1 1 . 1 4 . . . 1 4 . 1 . . 1 . 2 . 3 1 Hunter 35 | . . . . . . . . . . . . . . 1 4 . . . 2 . . . . . 2 7 . 13 2 4 Programmer 51 | . . . . . 3 1 1 . . 2 . . . . 9 . . . . 4 2 2 . . 4 11 . 1 8 3 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . 3 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Best Kill Streak 14 | 4 3 3 4 10 6 4 1 . 6 4 3 1 . 2 6 . 4 . 3 3 5 2 . . 2 5 1 10 14 10 Combat Bots Only 10 | . 3 3 4 9 6 4 1 . 6 3 3 1 . 2 6 . 4 . 3 3 5 2 . . 2 4 1 10 10 7 Max Kills in Single Turn 5 | 1 1 1 1 4 2 1 1 . 2 1 1 1 . 1 1 . 2 . 1 1 1 1 . 1 1 5 1 5 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . . . . 2 . . . . 1 . . . . . 1 . . . . . 3 . 5 2 2 Melee 2 | . . . . . . . . . 1 1 1 1 . 1 1 . 2 . 1 1 1 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 3249 | . 51 25 67 49 45 39 2 . 171 114 49 18 . 130 206 . 52 . 145 86 59 38 4 4 131 605 73 423 172 491 Missed 934 | . 14 5 21 10 17 8 . . 39 39 10 10 . 32 37 . 11 . 33 29 17 14 1 1 41 183 24 131 53 154 Damage Taken 43211 | . 441 357 667 515 383 482 32 . 2700 1039 730 59 . 1682 3040 . 595 . 1716 1352 694 525 102 63 863 7993 1747 6051 3075 6308 Core 6013 | . 104 117 59 87 30 61 . . 310 149 200 . . 209 279 . 57 . 189 142 82 44 . 19 35 1197 168 840 389 1246 Absorbed by Shields 3433 | . . . . . . . . . . 195 119 . . . 92 . . . 88 . . . . . 828 359 . . . 1752 Redirected to Core 687 | . . . . . . . . . . . . . . . . . . . . . . . . . . 687 . . . . Redirected to Shielding 155 | . . . 49 . . . . . . . . . . . . . . . . . . . . . . . 106 . . . Ignored by Resistances 335 | . . . 54 . . . . . . . . . . 43 . . . . . . . . . . 131 107 . . . . Regen/Repaired (Parts) 3046 | . . . . 18 . . . . . . . . . . 1069 . . . . 828 . . 186 . . . 338 607 . . Core Remaining (%) 46 | 100 . 11 . 73 . . . . 42 . . . . 34 . . . . 47 . . . . 75 . 3 . 30 . . Volleys Fired 406 | 11 37 32 38 68 45 29 13 1 15 1 . . . 1 1 . . 16 . 1 . 4 . . . 12 . 14 47 20 Largest 2 | 2 2 2 2 1 1 1 1 1 2 1 . . . 1 1 . . 1 . 1 . 1 . . . 1 . 1 1 1 Hottest 200 | 70 130 130 150 75 40 40 40 40 79 30 . . . 39 30 . . 30 . 30 . 88 . . . 100 . 100 200 200 Shots Fired 507 | 22 65 55 73 68 45 29 14 1 18 1 . . . 1 1 . . 16 . 1 . 4 . . . 12 . 14 49 18 Gun 153 | 22 38 29 62 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 296 | . 23 26 8 63 44 29 14 1 14 . . . . . . . . . . . . 4 . . . 2 . 10 45 13 Launcher 31 | . . . . 3 . . . . 4 . . . . 1 . . . . . . . . . . . 10 . 4 4 5 Special 27 | . 4 . 3 . 1 . . . . 1 . . . . 1 . . 16 . 1 . . . . . . . . . . Kinetic 68 | 11 18 14 8 . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . 9 Thermal 392 | 11 47 41 65 65 45 29 13 1 7 1 . . . . 1 . . 16 . 1 . . . . . . . . 45 4 Explosive 31 | . . . . 3 . . . . 4 . . . . 1 . . . . . . . . . . . 10 . 4 4 5 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 10 . . Robot Hit Streak 22 | 4 7 14 22 12 4 8 3 . 4 . . . . 3 . . . 19 . . . 21 . . . 3 . 9 6 12 Robot Miss Streak 8 | 2 8 8 7 4 3 3 1 . 2 . . . . . . . . . . . . 1 . . . 3 . 2 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1033 | 14 40 31 51 44 21 20 7 . 59 37 16 5 . 30 73 . 9 18 39 48 17 18 . 1 49 159 19 89 49 70 Core Hits 629 | 6 30 19 74 41 12 12 4 . 34 19 7 2 . 12 28 . 6 6 14 25 9 5 . . 18 86 6 48 43 63 Critical Kills 8 | . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 Critical Parts Destroyed 16 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 14 Critical Strikes 175 | 1 . . . 1 2 . . . 7 5 2 1 . 5 11 . 3 . 6 8 2 4 . . 9 38 . 31 7 32 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Smash 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Sever 52 | . . . . . . . . . . 3 . . . 3 8 . 1 . 5 4 1 . . . 1 14 . 11 . 1 Impale 73 | . . . . . . . . . 4 2 2 1 . 2 3 . 2 . 1 4 1 4 . . 8 24 . 7 1 7 Sunder 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 5 7 Melee Attacks 1089 | . . 1 . . . . . . 64 74 19 5 . 44 130 4 18 2 62 78 26 31 4 1 81 216 24 98 29 78 Impact 20 | . . 1 . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . Slashing 441 | . . . . . . . . . 2 18 3 3 . 25 97 1 6 . 48 37 5 8 . 1 24 72 24 59 4 4 Piercing 562 | . . . . . . . . . 43 56 16 2 . 19 33 3 12 2 14 41 21 23 4 . 57 144 . 13 11 48 Entropic 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 14 26 Sneak Attacks 29 | . . . . . . . . . . 2 1 1 . . 8 . 1 . . 2 . . . 1 3 6 1 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 183 | . . . . . . . . . 4 7 4 2 . 15 19 . 3 . 12 15 6 5 . . 17 45 2 17 1 9 Damage Inflicted 60465 | 176 580 589 1196 3150 1461 1081 351 . 3657 1394 592 290 . 1455 4001 . 366 199 1840 2218 831 735 . 110 2380 9206 1311 7172 7965 6159 Guns 1962 | 176 337 269 1141 39 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10384 | . 243 320 55 2154 1177 1081 351 . 421 . . . . . . . . . . . . 96 . . . 100 . 767 3151 468 Explosions 12147 | . . . . 936 284 . . . 990 . . . . 276 . . . . . . . . . . . 2284 . 1476 3427 2474 Melee 35828 | . . . . . . . . . 2246 1394 592 290 . 1179 4001 . 366 86 1840 2218 831 639 . 110 2380 6822 1311 4929 1387 3207 Ramming 31 | . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kinetic 630 | 76 107 131 79 . . . . . 111 . . . . . . . . . . . . . . . . . . . . 126 Thermal 14061 | 100 473 458 1117 2193 1461 1081 351 . 310 . . . . . . . . 113 . . . . . . . . . . 5353 1051 Explosive 8790 | . . . . 936 . . . . 990 . . . . 276 . . . . . . . . . . . 2284 . 1476 1063 1765 Electromagnetic 258 | . . . . . . . . . . . . . . . . . . . . . . 96 . . . . . . 162 . Impact 643 | . . . . . . . . . 643 . . . . . . . . . . . . . . . . . . . . . Slashing 16360 | . . . . . . . . . 47 534 225 238 . 815 3565 . 119 . 1508 1452 267 99 . 110 649 2560 1311 2585 129 147 Piercing 14232 | . . . . . . . . . 1556 860 367 52 . 364 436 . 247 86 332 766 564 540 . . 1731 4262 . 370 141 1558 Entropic 5460 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . 2741 1117 1502 Highest Corruption 40 | . 5 5 . . 1 3 3 3 13 2 2 2 2 5 8 8 8 8 8 3 6 8 8 . 4 40 . 12 23 36 Average Corruption 8 | . 2 5 . . 1 2 3 3 12 1 2 2 2 2 6 8 8 8 8 1 5 7 8 . 2 19 . 7 18 29 Corruption Purged 9 | . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 606 | . 15 69 . . 2 15 18 2 90 15 13 6 2 16 28 16 16 9 17 5 16 37 2 . 4 72 . 28 44 49 Message Errors 143 | . 5 16 . . . 4 3 1 27 3 4 1 . 5 11 6 4 4 1 3 1 7 . . . 16 . 3 10 8 Matter Fused 148 | . 3 9 . . . 3 6 . 21 3 3 1 . 4 5 4 5 3 11 . 6 12 . . 3 13 . 10 9 14 Heat Flow Errors 89 | . 2 10 . . 1 . 2 . 19 2 . . 1 3 6 1 1 1 1 . 1 8 1 . . 13 . 3 8 5 Energy Discharges 64 | . 1 9 . . . 2 2 . 6 5 3 . . 1 2 2 . . 2 1 3 3 . . . 9 . 3 6 4 Parts Rejected 14 | . . . . . . . 1 . 1 . . . . . . . 1 . 1 1 . 1 . . . 3 . 2 2 1 Parts Fused 7 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Data Loss (minor) 75 | . 3 12 . . 1 4 1 . 10 1 3 3 . 3 4 2 4 1 1 . 1 5 . . . 6 . 2 2 6 Data Loss (major) 28 | . . 5 . . . 1 1 1 3 1 . . 1 . . 1 1 . . . . 1 1 . . 5 . 2 2 2 Misfires 6 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 18 | . 1 2 . . . 1 1 . 3 . . 1 . . . . . . . . 4 . . . 1 2 . 1 1 . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 5 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5035 | . . . . 235 196 18 82 . 688 12 . 9 . 226 556 . . . 94 110 41 102 . 109 302 345 8 292 1167 443 Projectiles 1054 | . . . . 173 116 18 82 . . . . . . . . . . . . . . . . . . 40 . 56 569 . Explosions 950 | . . . . 62 80 . . . 31 . . . . 5 . . . . . . . . . . . 95 . 104 564 9 Melee 3031 | . . . . . . . . . 657 12 . 9 . 221 556 . . . 94 110 41 102 . 109 302 210 8 132 34 434 Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 862 | . . . . . 39 . . . 152 . . . . 12 . . . . . . . . . . . 46 . 227 386 . Shots 16 | . . . . . 1 . . . 3 . . . . 1 . . . . . . . . . . . 2 . 4 5 . Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | 54 514 253 385 157 252 90 183 25 484 242 . . 251 230 246 246 258 108 207 10 123 299 88 . 2 236 . 220 239 200 Average Temperature 98 | 20 130 50 132 44 91 31 49 17 147 122 . . 130 89 100 132 129 65 73 5 65 108 53 . 2 99 . 96 85 98 Received Heat Transfer 5028 | . 192 63 396 189 81 81 . . 451 446 54 18 . 330 247 . 12 . 100 108 . 72 . . 80 804 108 180 351 665 Effects 18 | . 2 . 4 . 1 . . . 9 . . . . . . . . . . . . . . . . . . . 2 . Shutdowns 7 | . 1 . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 20 | 1 3 1 . 2 5 . . . . . . . . . 1 . . . . . . . . . . . . . 6 1 Heat Transferred 8531 | 370 813 604 954 30 250 . . . . . . . . . . . . 343 . . . . . . . . . . 4027 1140 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 1302 | 25 183 . 220 534 302 . . . . 109 . . . . 459 . . . . 250 . . . . 707 676 358 551 1213 1302 Initial 776 | . 16 . . 68 36 . . . . . . . . . 222 . . . . 40 . . . . 376 397 328 45 267 776 Average 266 | 7 66 . 113 289 132 . . . . 30 . . . . 217 . . . . 110 . . . . 415 333 204 231 694 1082 Maximum Alert Level 4 | . . . 1 2 1 . . . . . . . . . 2 . . . . 1 . . . . 3 2 1 2 4 4 Low Security (%) 53 | 100 100 . 86 24 72 . . . . 100 . . . . 40 . . . . 89 . . . . 6 34 60 56 . . Level 1 25 | . . . 13 61 27 . . . . . . . . . 56 . . . . 10 . . . . 36 18 39 7 35 . Level 2 13 | . . . . 13 . . . . . . . . . . 3 . . . . . . . . . 54 46 . 35 13 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 39 32 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 67 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 2 . 4 4 6 . . . 1 4 . . . . 9 . . . . 4 . . . . 6 10 1 9 7 8 Investigation 11 | . 1 . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 1 . . 1 Extermination 26 | . . . . . 3 . . . . 2 . . . . 4 . . . . 3 . . . . 3 4 . 3 2 2 Reinforcement 25 | . 1 . 2 2 1 . . . . 1 . . . . 3 . . . . . . . . . . 5 . 6 3 1 Assault 11 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 2 4 Garrison 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 17 | . 2 . 1 2 . . . . . . . . . . . . . . . 1 . . . . 2 1 6 1 1 . Communications Jammed 25 | . . . . . . . . . . . . . . 2 1 . . . . 3 . . . . 2 17 . . . . Distress Signals 23 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 17 . . . . Times Spotted 554 | . 18 8 18 47 22 9 1 . 19 13 5 1 . 14 39 . 9 . 14 20 7 6 5 6 43 61 25 49 34 61 Peak Tracking Total 14 | . 4 3 5 10 4 4 1 . 8 3 3 1 . 6 5 . 5 . 3 5 5 2 5 2 6 6 7 12 5 14 Tactical Retreats 28 | . 1 1 . 2 . . . . 1 . . . . 1 . . 3 . 1 2 . 1 . . 2 2 . 4 3 4 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 12 | . 5 . 1 . 1 . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . 1 . . . . . . . . 16 . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 2 2 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 37 | . . 1 . 2 12 . . . 2 . . . . . . . . . . . . . . . . 7 . 4 7 2 Max in Single Turn 4 | . . 1 . 1 4 . . . 2 . . . . . . . . . . . . . . . . 1 . 1 2 1 Garrison Access 8 | . . . 1 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 90 | . 6 2 2 10 6 2 . . . 11 . 1 4 . 8 . 1 4 . 6 . 1 7 . 5 7 1 2 2 2 Terminals 47 | . 6 . 1 8 3 . . . . 7 . . . . 4 . . . . 3 . . . . 3 7 . 1 2 2 Fabricators 5 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . Repair Stations 4 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 7 | . . . 1 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 223 | . 15 2 2 23 13 3 . . . 31 . 1 28 . 20 . 1 17 . 17 . 4 7 . 9 17 5 3 2 3 Successful 152 | . 5 2 1 11 8 3 . . . 16 . 1 28 . 13 . 1 17 . 13 . 4 7 . 6 12 3 1 . . Failed 70 | . 10 . 1 12 5 . . . . 14 . . . . 7 . . . . 4 . . . . 3 5 2 2 2 3 Catastrophic 19 | . 5 . . 4 1 . . . . 2 . . . . 1 . . . . 3 . . . . . 1 . . . 2 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 67 | . 15 . . 12 3 . . . . 16 . . . . 4 . . . . 3 . . 1 . 2 6 . 2 2 1 Terminals 97 | . 15 . 1 20 5 . . . . 16 . . . . 7 . . . . 4 . . . . 5 17 . 2 2 3 Fabricators 17 | . . . . . . . . . . 6 . . . . 7 . . . . 2 . . . . 2 . . . . . Repair Stations 18 | . . . . 2 . . . . . . . . . . 6 . . . . 10 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 4 . . . . 8 . . . . . . . . . . . . . . 2 . 5 . . . Garrison Access 9 | . . . 1 1 4 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Terminal Hacks 95 | . 4 2 . 6 1 3 . . . 4 . 1 28 . 2 . 1 17 . . . 4 7 . 4 11 . . . . Record 30 | . . 1 . . . 2 . . . . . . 11 . . . . 5 . . . 4 5 . . 2 . . . . Part Schematic 18 | . 2 . . . . . . . . 1 . . 9 . 1 . . 4 . . . . . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 7 | . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . 2 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 8 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Locate Traps 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . . 5 . . . . 6 . . . . 2 . . . . 2 . . . . . Load Schematic 7 | . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . Build 8 | . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . . . . Repair Station Hacks 16 | . . . . 2 . . . . . . . . . . 5 . . . . 9 . . . . . . . . . . Scan Component 9 | . . . . 1 . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . Repair 7 | . . . . 1 . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . 3 . . . Insert Component 8 | . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . 1 . . . Analyze 5 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 7 | . . . 1 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Seal Access 7 | . . . 1 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . 2 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Terminals 6 | . 1 . . 2 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 1 6 2 . . . . 6 . . . . 5 . . . . 3 . . . . 3 4 1 1 . 2 Full Trace Events 8 | . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 2 . . . 1 . . 15 . 2 . . 9 . 1 . . 4 . . . . . . 1 9 . . . . Parts Built 9 | . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . 1 . . . . . Authchips 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Time 544 | . . . . . . . . . . 199 . . . . 247 . . . . 47 . . . . 51 . . . . . Total Part Build Rating 44 | . . . . . . . . . . 19 . . . . 14 . . . . 10 . . . . 1 . . . . . Parts Repaired 7 | . . . . 1 . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . Time 420 | . . . . 38 . . . . . . . . . . 127 . . . . 255 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 6 | . . . . 2 . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . Highest-Rated Group 92 | . . . . 62 . . . . 62 . . . . . . . . . . . . 92 . . . . . . . . Highest-Rated Ally 46 | . . . . 31 . . . . 32 . . . . . . . . . . . . 46 . . . . . . . . Total Orders 21 | . . . . . . . . . . . . . . . 2 . . . . . . . . 5 14 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 20 | . . . . . . . . . . . . . . . 2 . . . . . . . . 5 13 . . . . . Ally Attacks 90 | . . . . 32 . . . . 3 . . . . . . . . . . . . 4 . 11 40 . . . . . Total Damage 5973 | . . . . 436 . . . . 91 . . . . . . . . . . . . 62 . 853 4531 . . . . . Kills 33 | . . . . 5 . . . . 1 . . . . . . . . . . . . . . 6 21 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . 2 . 2 1 . . 2 . . . . 1 . 3 . 1 1 . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . 2 . . . . . . . . 5 13 . . . . . Drone Recoveries 19 | . . . . . . . . . . . . . . . 2 . . . . . . . . 5 12 . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 35372 | 137 1291 2838 1123 1633 1814 1056 919 2378 2377 1712 872 327 108 766 1947 545 552 280 444 1735 543 1121 969 365 1816 1808 1001 979 1059 857 Spaces Moved 17649 | 72 720 1101 386 579 705 458 365 996 989 726 631 239 86 467 908 408 360 165 221 842 366 791 476 252 1228 810 735 486 622 459 Core 78 | 7 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 69 Treads 5530 | . 216 1101 386 579 704 458 365 996 676 49 . . . . . . . . . . . . . . . . . . . . Legs 11962 | 65 504 . . . 1 . . . 313 675 631 239 86 467 908 408 360 165 221 842 366 791 476 252 1228 810 735 486 622 311 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Fastest Speed 45 | 50 120 240 160 160 225 155 235 235 155 126 126 126 126 126 126 126 126 126 126 126 126 126 126 112 112 112 114 115 100 45 Average Speed 161 | 124 149 240 222 218 227 210 235 235 204 175 126 126 126 126 138 126 132 129 126 126 126 126 190 126 112 139 118 119 124 114 Slowest Speed 950 | 200 240 240 240 240 410 235 235 235 240 950 126 126 126 126 250 126 220 133 126 126 126 126 209 209 112 190 120 120 260 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 6 80 67 28 79 20 63 56 84 97 18 75 46 73 64 22 50 55 60 33 18 52 69 67 43 32 61 25 60 19 23 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 8 | . . 1 . . . 1 . . . . . . 1 . . . 1 3 . . 1 . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . . . . 1 . . . 1 1 . . . . 1 1 1 . 1 1 1 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . 1 . . . . 1 1 . Scrap Searched 33 | . . 5 . . . 2 3 2 1 . 2 3 . 1 . 2 1 . 2 . 2 5 . 2 . . . . . . Spaces Dug 102 | . 4 . . 4 6 1 3 . . 9 . . . . 17 3 . . 3 9 . 7 . . 14 7 3 5 2 5 Terrain Destroyed 688 | . 4 1 7 37 69 8 6 . 45 9 . . . 13 17 3 . . 3 9 . 7 . . 14 106 3 63 188 76 Melee 80 | . . . . . . . . . . 9 . . . . 17 3 . . 3 9 . 7 . . 14 7 3 5 1 2 Projectile 81 | . 4 1 7 16 9 8 6 . 2 . . . . . . . . . . . . . . . . 2 . 10 14 2 AOE 522 | . . . . 21 60 . . . 43 . . . . 13 . . . . . . . . . . . 97 . 48 173 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 22638 | 95 867 1242 582 900 883 527 418 1039 1254 1065 678 259 85 600 1436 436 419 215 332 1448 418 869 542 297 1574 1174 828 742 786 628 Wait 2438 | . 67 91 78 179 86 21 26 12 107 217 18 9 . 76 330 17 24 . 39 460 26 25 12 33 194 105 18 86 43 39 Move 17615 | 71 719 1100 385 578 704 457 364 995 988 725 630 238 85 466 907 407 359 164 220 841 365 790 475 251 1227 809 734 485 621 455 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 258 | 5 18 7 18 12 11 4 4 12 8 5 6 2 . 9 19 2 1 9 4 17 1 7 8 4 15 14 14 12 5 5 Fast Attach 229 | 6 3 1 13 9 5 1 2 3 1 16 1 1 . 1 18 2 7 4 2 14 . 1 8 . 24 17 13 21 17 18 Attach 174 | 1 . 1 5 2 4 4 2 . 16 14 1 2 . 3 10 1 1 4 5 6 3 1 3 3 11 28 2 22 14 5 Detach 78 | 1 . . . 1 3 1 . . 4 7 . 1 . 1 5 . 2 . 2 3 . . 6 . 7 11 4 9 6 4 Swap 219 | . 9 7 16 15 7 5 1 3 7 3 5 2 . 10 20 . 6 2 12 31 6 16 5 2 7 6 5 3 2 6 Drop 320 | . 14 2 29 33 15 5 6 13 . 11 2 1 . 7 26 4 7 12 . 22 . 6 21 3 30 11 18 13 2 7 Fire 406 | 11 37 32 38 68 45 29 13 1 15 1 . . . 1 1 . . 16 . 1 . 4 . . . 12 . 14 47 20 Melee 821 | . . 1 . . . . . . 54 62 15 3 . 25 98 3 12 2 48 51 17 19 4 1 57 159 20 77 27 66 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Rewire 56 | . . . . . . . . . 54 . . . . . . . . 2 . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . 1 3 . . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 4) 417 | -10/Materials | Discovered new exit (range 14) 814 | -10/Materials | Discovered new exit (range 14) 1417 | -10/Materials | Discovered new exit (range 6) 1429 | -10/Materials | Entered Subcaves 1571 | -10/Subcaves | Discovered new exit (range 11) 1861 | -10/Subcaves | Disturbed a concealed Subdweller 1865 | -10/Subcaves | Core integrity fell below 50% 2183 | -10/Subcaves | Visited 4L-MR0's lab 2203 | -10/Subcaves | Found Powered Cannon 2691 | -10/Subcaves | Visited Clippyterm 3061 | -10/Subcaves | Learned location of Zion (-7) 3088 | -10/Subcaves | Learned Materials emergency access door positions 3747 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4225 | -10/Subcaves | Core integrity fell below 20% 4248 | -10/Subcaves | Discovered new exit (range 9) 4267 | -10/Subcaves | Entered Materials 4267 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4614 | -8/Materials | Discovered new exit (range 14) 5129 | -8/Materials | Build established: Scavenger-Mutant 5390 | -8/Materials | Entered Storage 5464 | -8/Storage | Met a pair of Derelict thieves 5565 | -8/Storage | Destroyed 9 combat bots 5644 | -8/Storage | Attached Powered Cannon, gained temporary slot: Power 5675 | -8/Storage | Used back door to open Recycling access 5675 | -8/Storage | Discovered new exit (range 4) 6237 | -8/Storage | Repaired Imp. Terrain Scanner 6367 | -8/Storage | Discovered new exit (range 15) 6801 | -8/Storage | Build established: Mutant 7023 | -8/Storage | Entered Factory 7023 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7062 | -7/Factory | Garrison activated, responded to threat 7321 | -7/Factory | Build established: Skirmisher 7764 | -7/Factory | Discovered new exit (range 10) 8837 | -7/Factory | Identified exit to Lower Caves 8837 | -7/Factory | Entered Lower Caves 9186 | -7/Lower Caves | Learned Factory emergency access door positions 9205 | -7/Lower Caves | Learned location of Extension (-6) 9511 | -7/Lower Caves | Discovered new exit (range 5) 9535 | -7/Lower Caves | Found Prototype Device 9535 | -7/Lower Caves | Identified Heart of Steel 9893 | -7/Lower Caves | Entered another Lower Caves area 10543 | -7/Lower Caves | Encountered a Warlord checkpoint 10687 | -7/Lower Caves | Discovered new exit (range 5) 10812 | -7/Lower Caves | Entered Zion 10885 | -7/Zion | System corruption cleaned by Quarantine Array 10932 | -7/Zion | Given the Hacking Drone Bay 10934 | -7/Zion | Found Prototype Device 10984 | -7/Zion | Learned location of 1 exit from Factory 11231 | -7/Zion | Discovered new exit (range 13) 11283 | -7/Zion | Found Prototype Device 11283 | -7/Zion | Identified Phasing AFG 11515 | -7/Zion | Found CR-A16's Pointy Stick 11910 | -7/Zion | Received a hallucinogenic algorithm 13190 | -7/Zion | Entered Proximity Caves 13212 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13268 | -6/Proximity Caves | Lost 5 parts (2p2u1w) 13353 | -6/Proximity Caves | System corruption reached 10% 13415 | -6/Proximity Caves | Lost 6 parts (2n3u1w) 13660 | -6/Proximity Caves | Build established: Derelict-Mutant 13803 | -6/Proximity Caves | Core integrity fell below 50% 13831 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 13939 | -6/Proximity Caves | Discovered new exit (range 10) 14095 | -6/Proximity Caves | Build established: Mutant 14153 | -6/Proximity Caves | Learned Factory security intel 14447 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14878 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15567 | -6/Proximity Caves | Entered Factory 15567 | -6/Factory | Evolved 2 slots: Propulsion x2 15568 | -6/Factory | Identified exit to Extension 15618 | -6/Factory | Identified Hacking Drone Bay 15759 | -6/Factory | Lost 6 parts (1p5n) 15920 | -6/Factory | Identified exit to Lower Caves 15924 | -6/Factory | Build established: Hacker-Mutant 16830 | -6/Factory | Fabricated Molecular Scythe (x1) 16888 | -6/Factory | Fabricated Med. Armored Exoskeleton (x1) 16922 | -6/Factory | Central database locked down 17004 | -6/Factory | Fabricated Med. Armored Exoskeleton (x1) 17279 | -6/Factory | Entered Lower Caves 17364 | -6/Lower Caves | Build established: Mutant 17432 | -6/Lower Caves | Encountered a Warlord checkpoint 17560 | -6/Lower Caves | Spotted B-75 Beast 17590 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 17593 | -6/Lower Caves | Destroyed B-75 Beast 17939 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18142 | -6/Lower Caves | Discovered new exit (range 7) 18151 | -6/Lower Caves | Entered another Lower Caves area 18157 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18360 | -6/Lower Caves | Learned Factory trap positions 18403 | -6/Lower Caves | Discovered new exit (range 15) 18407 | -6/Lower Caves | Identified exit to Factory 18478 | -6/Lower Caves | Entered Data Miner 18478 | -6/Data Miner | Discovered new exit (range 6) 18502 | -6/Data Miner | Met Data Miner 18524 | -6/Data Miner | Build established: Derelict-Assassin 18544 | -6/Data Miner | Learned location of Section 7 (-3) 18544 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18557 | -6/Data Miner | Received God Mode back door access code from Data Miner 18586 | -6/Data Miner | Entered Proximity Caves 18592 | -5/Proximity Caves | Spotter reported a threat 18753 | -5/Proximity Caves | Spotted B-75 Beast 18831 | -5/Proximity Caves | Destroyed B-75 Beast 19099 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19109 | -5/Proximity Caves | Core integrity fell below 50% 19323 | -5/Proximity Caves | Discovered exit to Factory (range 10) 19352 | -5/Proximity Caves | Entered Factory 19352 | -5/Factory | Evolved 2 slots: Utility x2 19353 | -5/Factory | Identified exit to Upper Caves 19354 | -5/Factory | Loaded intel: 92 trap records 19426 | -5/Factory | Build established: Scavenger-Mutant 19530 | -5/Factory | Repaired Med. Armored Exoskeleton 19742 | -5/Factory | Lost 3 parts (2n1u) 20012 | -5/Factory | Repaired Molecular Scythe 20091 | -5/Factory | Spotted B-75 Beast 20096 | -5/Factory | Destroyed B-75 Beast 20178 | -5/Factory | Build established: Hacker-Assassin 20595 | -5/Factory | Build established: Hacker-Mutant 20694 | -5/Factory | Lost 3 parts (2n1u) 20996 | -5/Factory | Fabricated Microactuators (x2) 21057 | -5/Factory | Fabricated Med. Armored Exoskeleton (x1) 21299 | -5/Factory | Entered Upper Caves 21319 | -5/Upper Caves | Build established: Hacker-Gladiator 21832 | -5/Upper Caves | Discovered new exit (range 10) 21844 | -5/Upper Caves | Entered another Upper Caves area 21871 | -5/Upper Caves | Spotted B-75 Beast 21901 | -5/Upper Caves | Destroyed B-75 Beast 21962 | -5/Upper Caves | Discovered new exit (range 7) 22124 | -5/Upper Caves | Learned location of Warlord (-4) 22388 | -5/Upper Caves | Discovered new exit (range 7) 22396 | -5/Upper Caves | Entered Zhirov 22396 | -5/Zhirov | Discovered new exit (range 3) 22420 | -5/Zhirov | Met Zhirov 22446 | -5/Zhirov | Learned location of Quarantine (-3) 22446 | -5/Zhirov | Learned location of Testing (-2) 22446 | -5/Zhirov | Learned location of Command (-1) 22459 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22479 | -5/Zhirov | Found Alien Artifact 22479 | -5/Zhirov | Identified Integrated Reactor 22479 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22628 | -5/Zhirov | Found Alien Artifact 22676 | -5/Zhirov | Entered Proximity Caves 22870 | -4/Proximity Caves | Learned 4 Research zone layouts 22880 | -4/Proximity Caves | Learned location of 1 exit from Research 23053 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23066 | -4/Proximity Caves | Core integrity fell below 50% 23109 | -4/Proximity Caves | Discovered new exit (range 8) 23119 | -4/Proximity Caves | Learned 4 Research zone layouts 23120 | -4/Proximity Caves | Entered Factory 23120 | -4/Factory | Evolved 2 slots: Utility x2 23420 | -4/Factory | Repaired Molecular Scythe 23466 | -4/Factory | Repaired Hrd. Heavy Armor Plating 23523 | -4/Factory | Repaired Med. Armored Exoskeleton 23581 | -4/Factory | Repaired Imp. Transmission Jammer 23854 | -4/Factory | Discovered new exit (range 5) 24106 | -4/Factory | Discovered new exit (range 11) 24268 | -4/Factory | Fabricated Adv. Signal Interpreter (x2) 24321 | -4/Factory | Identified exit to Upper Caves 24637 | -4/Factory | Identified exit to Research 24855 | -4/Factory | Entered Upper Caves 25311 | -4/Upper Caves | Discovered new exit (range 15) 25327 | -4/Upper Caves | Identified exit to Upper Caves 25398 | -4/Upper Caves | Entered another Upper Caves area 25472 | -4/Upper Caves | Encountered a Warlord checkpoint 25744 | -4/Upper Caves | A Commander dispatched an escort 25747 | -4/Upper Caves | Learned Extension emergency access door positions 25747 | -4/Upper Caves | Learned Armory security intel 25747 | -4/Upper Caves | Learned Research garrison access intel 26077 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26502 | -4/Upper Caves | Discovered new exit (range 8) 26518 | -4/Upper Caves | Identified exit to Warlord 26519 | -4/Upper Caves | Entered Warlord 26570 | -4/Warlord | System corruption cleaned by Quarantine Array 26672 | -4/Warlord | Found Prototype Device 26672 | -4/Warlord | Identified Wardrone Bay 26959 | -4/Warlord | Build established: Mutant 26963 | -4/Warlord | Visited the Vortex Lab 26973 | -4/Warlord | Warlord's base attacked by MAIN.C 26982 | -4/Warlord | Found Prototype Piercing Weapon 26985 | -4/Warlord | Found Prototype Piercing Weapon 26986 | -4/Warlord | Identified Vortex Lance (x2) 26993 | -4/Warlord | Found Prototype Energy Cannon 27134 | -4/Warlord | Met Warlord 27165 | -4/Warlord | Opened Warlord's prototype stash 27192 | -4/Warlord | Found Prototype Device 27192 | -4/Warlord | Identified Exp. Cloaking Device 27205 | -4/Warlord | Found Prototype Hackware 27205 | -4/Warlord | Identified System Mapper 27224 | -4/Warlord | Found Prototype Device 27224 | -4/Warlord | Identified Exp. Focal Shield 27236 | -4/Warlord | Found Prototype Reactor 27323 | -4/Warlord | Warlord forces counterattacked 27432 | -4/Warlord | Opened side exit 27474 | -4/Warlord | Discovered new exit (range 9) 27479 | -4/Warlord | Build established: Hacker-Mutant 27482 | -4/Warlord | Spotted Executioner 27488 | -4/Warlord | Entered Proximity Caves 27490 | -3/Proximity Caves | Spotter reported a threat 27491 | -3/Proximity Caves | Spotter reported a threat 27512 | -3/Proximity Caves | Lost 5 allies 27823 | -3/Proximity Caves | Discovered exit to Research (range 16) 27853 | -3/Proximity Caves | Entered Research 27853 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27854 | -3/Research | Identified exit to Research 27856 | -3/Research | Loaded intel: 4 garrison access locations 28019 | -3/Research | Discovered exit to Research (range 5) 28103 | -3/Research | Search patrols dispatched 28112 | -3/Research | Found Fusion Bomb Launcher 28224 | -3/Research | Fabricated Hcp. Storage Unit? 28623 | -3/Research | Found Unknown Protection 28623 | -3/Research | Identified Imp. Powered Armor 28704 | -3/Research | Identified exit to Armory 28704 | -3/Research | Identified exit to Quarantine 28851 | -3/Research | Found Adv. Powered Armor 29249 | -3/Research | Spotted B-86 Titan 29473 | -3/Research | Build established: Hacker-Gladiator 29603 | -3/Research | First assault squad dispatched 29669 | -3/Research | Entered Quarantine 29912 | -3/Quarantine | Lost 3 parts (1p2u) 29920 | -3/Quarantine | Found Sigix Corpse 29933 | -3/Quarantine | Found Sigix Corpse 29979 | -3/Quarantine | Found Alien Artifact 29981 | -3/Quarantine | Identified Phase Armor 30365 | -3/Quarantine | System corruption reached 10% 30392 | -3/Quarantine | Lost 3 parts (1p2u) 30478 | -3/Quarantine | Identified Vortex Chain Reactor 30580 | -3/Quarantine | Core integrity fell below 50% 30593 | -3/Quarantine | Scanned by Researcher 30866 | -3/Quarantine | Met incapacitated Sigix Warrior 30866 | -3/Quarantine | Lockdown squad dispatched 30873 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 30877 | -3/Quarantine | Unlocked Sigix quarantine chamber 30926 | -3/Quarantine | Build established: Scavenger-Mutant 30941 | -3/Quarantine | Spotted Lightning 30944 | -3/Quarantine | Spotted Lightning 30945 | -3/Quarantine | Spotted Lightning 30957 | -3/Quarantine | System corruption reached 30% 30984 | -3/Quarantine | Identified Transdimensional Reconstructor 30984 | -3/Quarantine | Warped through subspace 30985 | -3/Quarantine | Core integrity fell below 20% 31007 | -3/Quarantine | Lost 8 parts (2n5u1w) 31160 | -3/Quarantine | Found Alien Artifact 31160 | -3/Quarantine | Identified Phase Redirector 31172 | -3/Quarantine | Lost 3 parts (3n) 31218 | -3/Quarantine | Identified Vortex Driver 31390 | -3/Quarantine | Found Alien Slashing Weapon 31390 | -3/Quarantine | Identified Sigix Broadsword 31419 | -3/Quarantine | First assault squad dispatched 31430 | -3/Quarantine | Found Alien Artifact 31430 | -3/Quarantine | Identified Terrabomb 31430 | -3/Quarantine | Used Terrabomb 31444 | -3/Quarantine | Incoming assault squad redirected 31477 | -3/Quarantine | Entered Research 31477 | -2/Research | Warlord forces began assault on 0b10 31477 | -2/Research | Evolved 2 slots: Utility x2 31478 | -2/Research | Identified exit to Testing 31587 | -2/Research | Research machine network offline 31846 | -2/Research | Borebot progress halted 31857 | -2/Research | Met up with Warlord 31910 | -2/Research | Spotted Striker 31973 | -2/Research | Lost 4 allies 31986 | -2/Research | Discovered new exit (range 16) 32038 | -2/Research | Build established: Scavenger-Assassin 32166 | -2/Research | Borebot progress halted 32185 | -2/Research | Spotted Striker 32189 | -2/Research | Spotted Striker 32190 | -2/Research | Borebot progress halted 32201 | -2/Research | Spotted Striker 32238 | -2/Research | Lost 3 parts (3u) 32251 | -2/Research | Spotted Striker 32254 | -2/Research | Found Exp. Melee Analysis Suite 32256 | -2/Research | Found Prototype Slashing Weapon 32256 | -2/Research | Identified Particle Cleaver 32271 | -2/Research | Lost 5 allies 32334 | -2/Research | Spotted Striker 32398 | -2/Research | Lost 3 allies 32478 | -2/Research | Entered Testing 32521 | -2/Testing | Lost 3 allies 32563 | -2/Testing | Build established: Scavenger-Gladiator 32730 | -2/Testing | Lost 7 parts (2n5u) 32793 | -2/Testing | Found Prototype Processor 32793 | -2/Testing | Identified Exp. Targeting Computer 32835 | -2/Testing | Spotted Striker 32935 | -2/Testing | Spotted Striker 32994 | -2/Testing | Found Prototype Energy Cannon 33061 | -2/Testing | Destroyed 10 combat bots 33063 | -2/Testing | Spotted PP-MJ48KR30MV 33067 | -2/Testing | Lost 7 parts (2p3n2u) 33082 | -2/Testing | Identified Potential Cannon 33093 | -2/Testing | System corruption reached 10% 33187 | -2/Testing | Core integrity fell below 50% 33410 | -2/Testing | Found Prototype Ballistic Cannon 33410 | -2/Testing | Identified Perforator 33447 | -2/Testing | Discovered new exit (range 4) 33457 | -2/Testing | Entered Access 33457 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 33636 | -1/Access | System corruption reached 10% 33702 | -1/Access | Lost 10 parts (2p5n2u1w) 33894 | -1/Access | Destroyed 10 combat bots 33900 | -1/Access | Lost 3 parts (1n1u1w) 33958 | -1/Access | Build established: Scavenger-Mutant 34286 | -1/Access | Found Enh. Force Lance 34289 | -1/Access | Found Enh. Force Lance 34292 | -1/Access | Found Enh. Force Lance 34295 | -1/Access | Found Enh. Force Lance 34298 | -1/Access | Found Enh. Force Lance 34396 | -1/Access | Discovered new exit (range 9) 34449 | -1/Access | Spotted B-99 Colossus 34455 | -1/Access | Spotted B-99 Colossus 34505 | -1/Access | First assault squad dispatched 34516 | -1/Access | Entered Command 34766 | -1/Command | First assault squad dispatched 34826 | -1/Command | System corruption reached 30% 34841 | -1/Command | Destroyed 7 combat bots 34901 | -1/Command | Lost 4 parts (1p3u) 35223 | -1/Command | Core integrity fell below 50% 35272 | -1/Command | Lost 11 parts (3p5u3w) 35277 | -1/Command | Released all parts (9) 35281 | -1/Command | Core integrity fell below 20% 35304 | -1/Command | Released all parts (3) 35368 | -1/Command | Spotted B-99 Colossus 35373 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 35336_ Acquired Unknown Flight Unit. 35336_ Identified Impulse Thruster Array. 35338_ Door malfunctions. 35351_ K-01 Serf cleans the Terminal. 35353_ System corrupted: Component data lost. 35366_ C-30 ARC bursts open, deploying its payload. 35366_ G-73 Enforcer unfolds itself. 35366_ E-15 Imp unfolds itself. 35367_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 35369_ System corrupted: Energy discharge (-22). 35369_ O-32 Director uses terminal to summon reinforcements. 35369_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C022. 35369_ O-32 Director locks terminal. 35371_ E-15 Imp destroyed. 35373_ Acquired Biometal Heavy Treads. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????+# ???????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? ##????????????????? | | ????????????????????????? ######???????????? | | ????????????????????????# ???????????? | | ????????????????????????# ??????????? | | ????????????????????????# ???????????? | | ????????????????????????# "????????????? | | ????????????????????????# ""????????????? | | ??????????????????????### """???????????? | | ??????????????????????#BB!= "" ?????????? | | ???????????????????###?BB!= ????????? | | ???????????????????#""??#@= ????????? | | ?????????? ######T"###% ????????? | | ?????????? / ????????? | | ?????????? % ????????? | | ?????????? """"T"""" ??? ??? | | ?????????? """"""""??????? ?? | | ?????????? ########????????? # | | ? ??????? #???????????????# # | | ??????? #???????????????# # | | #?????? #???#####???????# # | | "?????? " ##### #???????# # | | ?????? "%" #???????# # | | ?????? " ### ######## #???????# ? | | ! ??????? ??# ???????## ########## ?? | | ???????? ??# ????????# # ## ??? | | ???????? ??# ????????# # ## ???? | | ????????? ??#?????????# # ??# #???? | | #?????????# #???#???????# # ????# ##### | | #?????????# #?? #???????# ##+####### # = | | #?????????? #?? #???????# + | | #?????????? #?? #???????# ##### # | | #?????????? #?? #???????# #???# ##### | | +?????######+#+###/#???????# #???# | | #?????# % #???????# #???# ##### | | #?????# ####????# #???# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1300 Resistance: KI 25 Resistance: TH 30 Resistance: EX 50 Resistance: EM 20 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 16 Melee Accuracy 16 Target Analysis 12 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 21 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Multitool | -7/Factory | Scanalyzed System Restoration Module | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Flexi-carbon Leg | -6/Factory | Scanalyzed Med. Armored Exoskeleton | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Microactuators | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Leg | -3/Research | Hacked Com. Tesla Bomb Launcher | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Exp. Shield Generator | -3/Quarantine | Archive Proton Burst Cannon | -3/Quarantine | Archive Exp. Melee Analysis Suite | -3/Quarantine | Archive Tactical Quantum Warhead | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Thermal Defense Suite | -3/Quarantine | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-06 Scavenger | -3/Quarantine | Archive O-32 Director | -3/Quarantine | Archive Fabricated ------------ Molecular Scythe | x1 | -6/Factory | Preloaded Med. Armored Exoskeleton | x1 | -6/Factory | Authchip Med. Armored Exoskeleton | x1 | -6/Factory Microactuators | x2 | -5/Factory | Authchip Med. Armored Exoskeleton | x1 | -5/Factory Adv. Signal Interpreter | x2 | -4/Factory Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Phase Armor Transdimensional Reconstructor Phase Redirector Sigix Broadsword Terrabomb Achievements -------------- 40k Club Hard Hitter Max Potential Challenges ------------ None Game ------ Seed TractorTransmissionCorpse Manual? 0 Play Time 05:13:36 Cumulative 117.6 hours Start 2024.04.28 @ 11:06:14 End 2024.04.28 @ 17:27:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e352be59-c2a7-491c-9995-1920b1877cd9