Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.20 @ 17:25:10 // Winter2019/RPGLIKE Player: zill Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (616) 3080 Value Destroyed (25275) 25275 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (20973) 20973 TOTAL SCORE: 60088 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 7082 Follower Combat Kills 2301 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 9000 Scanned by Researcher 500 Friendly Fire -1810 Cogmind --------- Core Integrity 0/2200 Matter 350/500 Energy 33/1400 System Corruption 6% Temperature Cool (0) Movement Walking (163) Ox1 Location -3/Quarantine Parts ------- > --- POWER (3) -------- Assembled Flux Generator Quantum Reactor > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY (9) ------ Coolant Network Assembled Nanovents Assembled Biocell Array Advanced Targeting Computer Energy Mantle System Backup Module GOLEM Unit > --- WEAPON (6) ------- Enhanced Quantum Rifle Assembled Focal Cannon Core Cannon Hypervelocity Railgun Linear Accelerator > --- INVENTORY (5) ---- Energy Mantle Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Coolant Network Assembled Nanovents Assembled Biocell Array Advanced Targeting Computer Energy Mantle System Backup Module GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Core Cannon Linear Accelerator Gamma Bomb Array > --- INVENTORY -------- Energy Mantle Enhanced Quantum Rifle Hypervelocity Railgun Fusion Bomb Launcher [Rating: 194] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Advanced Targeting Computer Device GOLEM Unit Storage Assembled Biocell Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Stasis Projector Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Slots Evolved 18 | . . 4 1 . 4 1 2 . . 2 . . 1 . . . . . . . . . . 2 . 1 . Power 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Utility 8 | . . 1 1 . 1 1 . . . 2 . . . . . . . . . . . . . 1 . 1 . Weapon 5 | . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . Parts Attached 300 | 4 1 10 4 . 18 13 13 6 6 10 33 . 12 . 16 2 . 13 11 . . 11 5 22 54 30 6 Power 41 | 1 . 2 . . 4 5 2 1 . . 6 . 2 . 6 . . 1 2 . . 2 2 4 1 . . Engine 14 | 1 . 2 . . 1 3 2 . . . . . . . 4 . . . . . . . . 1 . . . Core 10 | . . . . . 3 2 . 1 . . . . 1 . . . . . . . . 1 1 1 . . . Reactor 17 | . . . . . . . . . . . 6 . 1 . 2 . . 1 2 . . 1 1 2 1 . . Propulsion 57 | 1 1 3 . . 6 . 3 1 3 . 6 . 3 . 2 . . 3 6 . . 4 . 5 10 . . Treads 30 | . . . . . 4 . 3 1 3 . 3 . 3 . 2 . . 2 5 . . 2 . 1 1 . . Leg 20 | 1 . 3 . . 1 . . . . . 1 . . . . . . 1 . . . 2 . 4 7 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . Flight 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Utility 132 | 1 . 1 4 . 4 6 6 2 3 6 14 . 4 . 3 2 . 7 2 . . 2 3 9 27 26 . Device 86 | . . 1 1 . 1 6 4 1 2 4 7 . . . 1 2 . 4 2 . . 2 3 6 22 17 . Storage 12 | . . . 2 . . . . 1 . . 2 . 2 . 1 . . 2 . . . . . . . 2 . Processor 16 | 1 . . 1 . 1 . 2 . . 1 . . 2 . . . . 1 . . . . . 2 3 2 . Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Protection 16 | . . . . . 2 . . . 1 1 5 . . . . . . . . . . . . 1 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 1 . 4 . . 4 2 2 2 . 4 7 . 3 . 5 . . 2 1 . . 3 . 4 16 4 6 Energy Gun 28 | . . 3 . . 2 1 1 . . . 5 . . . 3 . . 1 . . . . . 1 7 3 1 Energy Cannon 6 | . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . . 1 1 Ballistic Gun 16 | 1 . 1 . . 2 . . . . . . . 1 . 1 . . 1 . . . 3 . 1 3 . 2 Ballistic Cannon 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . 1 Launcher 11 | . . . . . . . 1 1 . 1 1 . . . 1 . . . 1 . . . . 2 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 56 | . . . 3 . 3 4 2 . 1 1 13 . 4 . 6 2 . 3 . . . . . 2 3 8 1 Parts Lost 16 | . . . . . . . . . . . 7 . . . 1 . . . . 5 . . . . . 1 2 Power 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 Weapon 6 | . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . . . Highest Loss Streak 4 | . . . . . . . . . . . 4 . . . 1 . . . . 4 . . . . . 1 2 Average Slot Usage (%) 90 | . 98 96 98 100 98 99 96 99 99 99 91 83 83 84 89 87 84 92 92 66 52 59 82 86 88 86 82 Engine 5 | . 25 24 24 22 5 4 15 17 12 11 2 . . . 2 5 5 . . . . . . . . . . Core 3 | . . . . . 18 17 3 . 6 5 5 5 4 5 2 . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . 8 11 9 10 9 10 10 14 14 6 5 5 10 9 9 9 9 Treads 14 | . . . . . 18 22 24 25 25 24 21 22 19 21 21 21 21 20 19 7 . . . . . . . Leg 6 | . 10 9 24 22 5 . . . . . . . 1 . . . . . . 3 5 12 21 18 18 18 17 Device 13 | . . 4 9 . . 11 18 18 17 18 13 11 10 10 10 10 10 10 10 6 5 9 14 18 18 18 19 Storage 5 | . . . 2 22 8 7 6 6 6 5 6 11 9 10 6 1 . 4 5 5 5 5 5 4 4 4 4 Processor 8 | . 25 19 11 11 7 7 7 6 6 6 11 11 10 10 10 10 10 14 15 15 15 5 5 4 4 4 4 Protection 1 | . . . . . 6 4 . . . . 2 . . . . . . . . . . . . 3 4 4 2 Energy Gun 6 | . . 15 24 22 19 14 12 12 12 11 11 . . . 3 . . . . . . . . 1 3 4 3 Energy Cannon 7 | . . . . . . . . . . 4 1 5 8 10 13 15 15 15 15 15 15 15 15 14 14 13 11 Ballistic Gun 4 | . 25 8 . . 4 7 6 6 6 5 1 . . . . 5 5 4 5 1 . 2 10 8 4 4 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 5 6 5 1 . . . . . . . . . 3 4 3 Launcher 1 | . . . . . . . . 5 6 . . . . . 1 5 5 5 5 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 6 6 21 28 28 42 44 55 55 64 65 106 106 121 121 121 100 100 103 103 103 87 126 127 137 160 161 161 Greatest Support 145 | 10 10 40 40 40 77 77 113 116 119 119 119 119 125 125 129 129 129 129 129 129 45 115 115 125 145 145 135 Greatest Overweight (x) 5 | . 1 1 . . 2 1 . . . . 3 . 2 . . . . 5 5 3 1 4 1 4 5 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Largest Inventory Capacity 5 | . . 1 1 1 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . . . 1 1 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 1 4 4 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | . . . . 1 3 3 4 5 4 4 4 4 4 4 4 4 5 4 5 5 5 1 2 2 4 4 4 Final Capacity 5 | . . 1 1 1 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 1 3 4 5 5 5 5 5 5 4 4 4 5 5 5 5 5 5 2 2 4 5 5 3 Class Distribution -------------------- 51% | Generator-Gunner 23% | Generator-Golem 13% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Generator-Gunner | -8/Materials Generator-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Generator-Gunner | -7/Lower Caves Generator-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Generator-Gunner | -7/Deep Caves Generator-Gunner | -6/Proximity Caves Generator-Gunner | -6/Factory Generator-Gunner | -6/Waste Generator-Gunner | -6/Factory Generator-Gunner | -6/Lower Caves Generator-Gunner | -6/Data Miner Generator-Gunner | -5/Proximity Caves Generator-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Golem | -5/Factory Generator-Golem | -5/Upper Caves Generator-Golem | -5/Upper Caves Generator-Golem | -4/Factory Generator-Golem | -4/Armory Generator-Golem | -3/Research Generator-Executioner | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Matter Collected 12646 | 240 16 190 40 50 459 525 105 224 220 80 627 . 149 . 197 624 . 1032 8 296 . 755 795 1070 2707 1933 304 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26315 | . 46 220 . 135 1511 1725 485 410 1026 . 2680 727 689 . 2861 116 . 750 36 268 . 480 399 2948 4631 3203 969 Parts 1256 | . 3 10 . 13 91 65 27 19 32 . 62 37 41 . 119 11 . 56 2 1 . 30 24 183 227 162 41 Haulers Intercepted 17 | . . . . . 4 2 3 . 1 . . . 2 . 3 . . . . . . . . 2 . . . Recyclers Shooed 10 | . . . . . . . 1 . . . . . 2 . 3 . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Combat Hostiles Destroyed 480 | . 2 4 . 5 24 32 3 10 18 . 75 18 14 . 34 4 . 27 1 2 . 13 9 39 83 44 19 Guns 210 | . 2 4 . 5 24 32 3 10 18 . 25 . . . 3 . . . . . . 3 2 16 38 24 1 Cannons 228 | . . . . . . . . . . . 21 18 14 . 29 4 . 25 . 2 . 10 7 20 44 20 14 AOE 41 | . . . . . . . . . . . 29 . . . 2 . . 2 1 . . . . 3 . . 4 Classes Destroyed 28 | . 1 3 . . 8 3 1 1 2 . 4 . . . 1 . . . . 1 . . . . 1 . 2 Worker 27 | . . . . . 6 1 1 . . . . . . . 5 . . . 1 . . . . 8 . 5 . Builder 29 | . . . . . 2 . 3 . . . . . 1 . 3 . . . . . . . . 19 . 1 . Tunneler 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hauler 17 | . . . . . 4 2 3 . 1 . . . 2 . 3 . . . . . . . . 2 . . . Recycler 16 | . . 2 . . 1 1 1 . . . . . 1 . 7 . . . . . . . . 1 . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 Operator 7 | . . . . . . 1 . . . . . . 1 . 4 . . . . . . . . . 1 . . Watcher 20 | . . . . . 3 1 1 . . . . . 2 . 4 . . . 1 . . . . 3 3 2 . Swarmer 67 | . 2 2 . 3 5 . . 2 3 . . 4 5 . . . . 12 . . . 2 3 6 14 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 172 | . . 2 . 2 9 19 1 6 10 . . 5 5 . 20 1 . 10 . . . 6 6 12 31 20 7 Brawler 16 | . . . . . . . . . 2 . . 1 . . 2 . . 1 . . . 1 . . 6 . 3 Duelist 22 | . . . . . 3 4 1 . . . . . . . . . . . . . . 1 . 1 6 1 5 Protector 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 43 | . . . . . 5 7 1 1 1 . . 2 3 . 4 . . 1 1 . . 2 . 3 7 5 . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 33 | . . . . . 2 1 . . . . . 4 . . 4 . . 2 . . . 1 . 8 4 6 1 Programmer 40 | . . . . . . . 1 1 1 . . 2 1 . 5 . . . . . . . . 7 14 6 2 Behemoth 7 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 2 . 2 . Compactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . Golem 22 | . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Thug 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | . 2 3 . 3 7 11 3 7 8 . 35 5 5 . 7 3 . 3 2 1 . 9 4 26 15 8 14 Combat Bots Only 33 | . 2 2 . 3 6 11 1 7 7 . 33 5 5 . 5 3 . 3 1 1 . 9 4 10 14 7 12 Max Kills in Single Turn 16 | . 1 1 . 1 2 2 2 1 2 . 16 1 2 . 2 2 . 2 1 1 . 2 1 11 2 2 4 Gunslinging 2 | . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . 2 . . . Exploded 16 | . . . . . . . . . . . 16 . . . 1 . . 1 1 . . . . 3 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Damage Taken 14210 | . 12 38 . 141 616 570 63 239 422 . 2817 270 223 . 1040 84 . 392 10 268 . 365 58 1008 1723 1226 2625 Core 11074 | . 10 30 . 110 505 418 44 180 330 . 2246 212 167 . 805 70 . 296 8 218 . 288 46 750 1310 955 2076 Absorbed by Shields 6403 | . . . . . 6 242 26 95 165 . 497 . . . . . . 246 11 110 . . 26 1124 1274 1087 1494 Redirected to Core 9593 | . 4 20 . 90 349 372 44 151 270 . 1953 197 156 . 725 43 . 253 8 155 . 242 29 674 1210 860 1788 Core Remaining (%) 98 | 100 . . . 100 . 100 . . . . . 98 . . . . . 100 . . . . 100 . 92 . . Volleys Fired 957 | . 6 13 . 10 82 77 15 19 40 . 96 12 24 8 91 5 . 42 4 8 . 21 9 82 162 104 27 Largest 6 | . 1 2 . 2 3 3 3 3 3 . 4 1 2 2 5 5 . 5 5 5 . 5 5 6 6 6 6 Hottest 525 | . 20 121 . 140 215 164 164 164 164 . 266 25 78 50 198 133 . 133 133 133 . 136 143 224 275 275 525 Shots Fired 3233 | . 6 22 . 20 177 227 45 57 120 . 349 49 80 16 320 24 . 132 18 40 . 76 49 360 592 371 83 Gun 1775 | . 6 22 . 20 177 227 45 57 120 . 224 . 2 . 81 5 . 13 4 7 . 16 20 192 299 205 33 Cannon 1405 | . . . . . . . . . . . 111 49 78 16 229 17 . 109 12 25 . 60 29 163 293 166 48 Launcher 53 | . . . . . . . . . . . 14 . . . 10 2 . 10 2 8 . . . 5 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1156 | . 6 . . . 27 75 15 19 40 . 124 37 39 . 6 5 . 13 4 7 . 16 20 159 295 206 43 Thermal 1939 | . . 22 . 20 123 152 30 38 80 . 153 12 41 16 304 17 . 109 12 25 . 60 29 196 297 165 38 Explosive 51 | . . . . . . . . . . . 14 . . . 10 2 . 10 2 8 . . . 5 . . . Electromagnetic 29 | . . . . . 27 . . . . . . . . . . . . . . . . . . . . . 2 Phasic 58 | . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . Robot Hit Streak 95 | . 5 25 . 34 34 89 15 63 95 . 40 21 32 24 76 14 . 62 14 17 . 37 28 38 60 55 30 Robot Miss Streak 4 | . 1 . . 1 3 1 1 . 1 . 1 1 1 . 2 1 . 1 1 1 . 1 . 2 2 4 2 Penetration Max 4 | . . . . . 1 1 1 1 1 . 1 . . . . . . . . . . . 1 1 2 1 4 Secondary Targets 29 | . . . . . 6 3 . 3 5 . 9 . . . . . . . . . . . . 3 . . . Max Gunslinging Chain 2 | . . . . . 1 1 . 1 1 . 2 . . . . . . . . . . . . 2 . . . Autonomous 165 | . . . . . . . . . . . 94 37 34 . . . . . . . . . . . . . . Shots Hit Robots 2499 | . 5 20 . 18 135 184 34 49 106 . 291 45 69 16 252 9 . 102 15 30 . 45 26 248 440 298 62 Core Hits 1156 | . 3 8 . 7 69 65 17 23 38 . 192 20 22 . 93 7 . 39 6 8 . 21 14 160 166 110 68 Critical Hits 144 | . . . . . . 3 . . 1 . 8 4 . . 1 . . . . . . . 1 16 48 38 24 Critical Kills 51 | . . . . . . 1 . . 1 . 5 . . . 1 . . . . . . . . 6 15 12 10 Critical Parts Destroyed 82 | . . . . . . 2 . . . . 1 4 . . . . . . . . . . 1 6 32 22 14 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 101550 | . 32 278 . 317 2531 4120 1110 1223 2175 . 15644 3212 4411 778 10459 486 . 4484 635 2612 . 2047 1140 12066 13890 9798 8102 Guns 32091 | . 32 278 . 317 2469 3886 828 1223 2175 . 5207 . 38 . 1425 21 . 166 65 128 . 184 174 3804 5104 3947 620 Cannons 59348 | . . . . . . . . . . . 7284 3212 4359 778 8344 407 . 3724 403 972 . 1863 966 6501 8724 5592 6219 Explosions 9870 | . . . . . 56 221 266 . . . 3153 . . . 688 58 . 594 167 1512 . . . 1702 . 190 1263 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 241 | . . . . . 6 13 16 . . . . . 14 . 2 . . . . . . . . 59 62 69 . Kinetic 29137 | . 32 . . . 407 1068 259 472 699 . 7605 2686 2754 . 24 21 . 166 65 128 . 184 174 3061 4680 3599 1053 Thermal 61156 | . . 278 . 317 1608 2818 569 751 1476 . 3302 526 1643 778 9928 407 . 3724 492 972 . 1863 966 7244 9148 5940 6406 Explosive 7960 | . . . . . . 221 266 . . . 3153 . . . 505 58 . 594 78 1512 . . . 1573 . . . Electromagnetic 1472 | . . . . . 510 . . . . . . . . . . . . . . . . . . 129 . 190 643 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1584 | . . . . . . . . . . . 1584 . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 8 10 . . . . . . 2 2 6 6 6 6 . 14 14 14 14 4 6 9 6 Average Corruption 6 | . . . . . 5 9 . . . . . . 1 2 4 6 6 6 . 8 14 14 14 3 4 7 5 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Effects 602 | . . . . . 31 86 . . . . . . 2 3 63 41 4 76 . 12 2 74 57 19 78 43 11 Message Errors 108 | . . . . . 8 9 . . . . . . 1 1 13 10 2 17 . 3 . 12 13 . 9 6 4 Matter Fused 107 | . . . . . 4 14 . . . . . . . . 4 5 1 21 . 2 1 9 7 4 22 9 4 Heat Flow Errors 51 | . . . . . 1 6 . . . . . . . 1 6 5 . 5 . 1 . 5 8 . 6 7 . Energy Discharges 59 | . . . . . 3 8 . . . . . . . . 4 7 1 9 . . . 9 3 3 8 4 . Parts Rejected 5 | . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . 1 . . Data Loss (minor) 49 | . . . . . 3 4 . . . . . . 1 . 7 6 . 9 . 1 . 2 4 1 8 2 1 Data Loss (major) 26 | . . . . . 2 4 . . . . . . . . 4 3 . 4 . 1 . 3 2 . 1 2 . Misfires 22 | . . . . . 2 2 . . . . . . . . 4 4 . 2 . 1 . 1 5 . . . 1 Alerts 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Misdirections 26 | . . . . . . 4 . . . . . . . . . . . . . 1 1 13 7 . . . . Targeting Errors 115 | . . . . . 6 28 . . . . . . . 1 15 . . 7 . 2 . 12 7 8 18 10 1 Weapon Failures 31 | . . . . . 2 5 . . . . . . . . 4 1 . 2 . . . 5 1 3 5 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3923 | . . . . . . 10 . . . . 268 373 715 . 767 . . 170 29 38 . 160 6 520 481 294 92 Projectiles 3664 | . . . . . . . . . . . 184 373 715 . 690 . . 170 29 . . 160 6 482 469 294 92 Explosions 236 | . . . . . . 10 . . . . 84 . . . 77 . . . . 38 . . . 27 . . . Melee 23 | . . . . . . . . . . . . . . . . . . . . . . . . 11 12 . . Knockbacks 97 | . . . . . . . . . . . 33 9 9 . . . . . . . . . . . 20 19 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 90 | . . . . . . . . . . . 29 9 8 . . . . . . . . . . . 18 19 7 Secondary 7 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . . 2 . . Self-Inflicted Damage 219 | . . . . . 7 . . . . . 39 . . . . . . 6 . 61 . . . 26 31 . 49 Shots 15 | . . . . . 1 . . . . . 3 . . . . . . 1 . 3 . . . 3 . . 4 Rammed 8 | . . . . . 1 3 2 . . . . . 1 . . . . . . . . . . . 1 . . Targets Rammed 18 | . . . . . 2 4 2 . . . . . 1 . 1 . . . . . . . . 3 1 4 . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . Crushed 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 574 | . . 13 . 111 574 295 5 11 18 . 448 . . 170 152 258 . 223 54 120 . 227 226 . 177 101 . Average Temperature 96 | . . 13 . 48 166 46 5 8 6 . 117 . . 89 43 107 . 64 26 51 . 106 103 . 80 65 . Received Heat Transfer 4605 | . . 15 . 75 264 378 12 150 198 . 686 87 63 . 642 24 . 142 4 . . 162 27 226 414 508 528 Effects 28 | . . . . . 24 . . . . . 4 . . . . . . . . . . . . . . . . Shutdowns 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 68 | . . 1 . . 2 6 3 3 5 . 6 . 1 . 14 1 . 1 . 1 . . . 3 14 7 . Heat Transferred 47577 | . . 703 . 629 2862 4779 925 1258 2516 . 4038 250 850 400 6942 200 . 1950 275 500 . 1025 525 4286 6903 4692 1069 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Peak Influence 2120 | . 87 80 . 228 492 428 534 . . . . . 624 109 602 . . . 117 102 38 . . 951 1722 1067 2120 Average Influence 442 | . 56 40 . 90 256 150 191 . . . . . 304 72 250 . . . 77 65 38 . . 348 1035 728 1743 Maximum Alert Level 5 | . . . . 1 2 2 2 . . . . . 2 . 2 . . . . . . . . 3 5 3 5 Low Security (%) 39 | 100 100 100 . 91 27 66 55 . . . . . 28 100 41 . . . 100 100 100 . . 51 . . . Level 1 22 | . . . . 8 61 31 29 . . . . . 34 . 38 . . . . . . . . 10 20 . . Level 2 15 | . . . . . 11 1 15 . . . . . 37 . 20 . . . . . . . . 15 14 38 . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . 22 6 61 . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 95 | . . . . . 1 8 4 . 1 . . . 3 . 15 . . . 2 . . . . 9 29 10 13 Investigation 24 | . . . . . . 2 . . . . . . 1 . 4 . . . 1 . . . . 2 11 3 . Extermination 19 | . . . . . . . 4 . . . . . 1 . 3 . . . 1 . . . . 1 7 2 . Reinforcement 26 | . . . . . 1 4 . . . . . . . . 8 . . . . . . . . 4 4 4 1 Assault 25 | . . . . . . 2 . . 1 . . . 1 . . . . . . . . . . 2 7 . 12 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 3 . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Distress Signals 22 | . . 1 . . 4 3 . . . . . . . . 3 . . . . . . . . 5 3 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 711 | . 4 5 . 10 46 46 18 11 20 . 75 18 13 . 55 5 . 28 2 6 . 13 13 57 141 61 64 Peak Tracking Total 37 | . 4 2 . 5 8 9 2 7 8 . 37 6 3 . 5 4 . 4 1 4 . 9 5 9 9 7 28 Tactical Retreats 28 | . . . . . . 3 . . 1 . . 1 1 . 4 . . . . . . . 1 4 8 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Traps Triggered 24 | . . . . . 5 2 . . . . . . 2 . 2 . . . 3 . . . . . 8 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Machines Disabled 67 | . . . . 1 2 4 1 2 1 . 4 1 3 . 9 . . . 5 . . 1 . 11 17 3 2 Max in Single Turn 5 | . . . . 1 1 2 1 1 1 . 1 1 1 . 2 . . . 5 . . 1 . 2 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Machines Accessed 74 | . 4 . 4 . 5 9 7 1 . . . 1 6 . 8 1 4 . 2 . . . 3 3 12 4 . Terminals 38 | . 4 . . . 3 8 3 1 . . . . 3 . 5 . . . 1 . . . 1 1 7 1 . Fabricators 12 | . . . . . . . 3 . . . . . 1 . 3 . . . . . . . . 1 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . 1 1 1 . . . . . 2 . . . . . 1 . . . . 1 1 2 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 251 | . 11 . 48 . 13 21 22 3 . . . 1 11 . 18 1 26 . 8 . . . 4 13 42 9 . Successful 183 | . 9 . 48 . 10 12 13 3 . . . 1 6 . 13 1 26 . 5 . . . 4 9 21 2 . Failed 68 | . 2 . . . 3 9 9 . . . . . 5 . 5 . . . 3 . . . . 4 21 7 . Catastrophic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 10 | . . . 2 . . 3 . . . 5 . . . . . . . . . . . . . . . . . Terminals 112 | . 11 . . . 10 18 8 3 . . . . 7 . 12 . . . 7 . . . 2 5 26 3 . Fabricators 38 | . . . . . . . 13 . . . . . 1 . 6 . . . . . . . . 5 13 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . . . 1 3 1 . . . . . 3 . . . . . 1 . . . . 3 3 5 . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 146 | . 9 . 48 . 7 11 3 3 . . . 1 2 . 9 1 26 . 4 . . . 4 4 13 1 . Record 87 | . 1 . 48 . 2 . . 3 . . . 1 2 . 2 . 11 . 4 . . . 2 4 7 . . Part Schematic 8 | . . . . . . 1 . . . . . . . . . . 7 . . . . . . . . . . Robot Schematic 8 | . . . . . . 2 1 . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Prototype ID Bank 5 | . 1 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Open Door 5 | . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . Fabricator Hacks 25 | . . . . . . . 9 . . . . . 1 . 4 . . . . . . . . 4 7 . . Load Schematic 9 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . 2 3 . . Build 16 | . . . . . . . 7 . . . . . 1 . 2 . . . . . . . . 2 4 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . 1 1 1 . . . . . 3 . . . . . 1 . . . . 1 1 . . Retrieve Components 9 | . . . . . 1 1 1 . . . . . 3 . . . . . 1 . . . . 1 1 . . Scanalyzer 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 2 . . . 3 6 6 1 . . . . 4 . 6 . . . 2 . . . . 3 11 4 . Full Trace Events 20 | . . . . . . 2 . 1 . . . . 1 . 2 . . . 1 . . . . 2 9 2 . Feedback Events 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Corruption 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 2 1 . . . . . . . . . 5 . . . . . . . . . . Robots Built 14 | . . . . . . . 7 . . . . . . . 5 . . . . . . . . . 2 . . Matter 2367 | . . . . . . . 657 . . . . . . . 438 . . . . . . . . 636 636 . . Time 837 | . . . . . . . 174 . . . . . . . 157 . . . . . . . . 338 168 . . Total Robot Build Rating 44 | . . . . . . . 19 . . . . . . . 13 . . . . . . . . . 12 . . Part Schematics Acquired 9 | . . . . . 1 1 . . . . . . . . . . 7 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 212 | . . . . . . . . . . . . . 212 . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . . . 9 7 10 . . . . . . . . . . . 3 . . . . . 1 . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 2 . . 2 . . . . . . . . . 2 . . 9 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Total Allies 35 | . . . . 2 . 2 7 . 2 . . 2 . . 5 . . 1 . . . 2 1 . 11 . . Largest Group 7 | . . . . 2 2 2 7 3 2 . . 2 . . 3 3 1 1 . . . 2 2 1 7 . . Highest-Rated Group 387 | . . . . 45 45 62 176 110 50 . . 62 . . 82 24 8 94 . . . 60 99 99 387 . . Highest-Rated Ally 99 | . . . . 31 31 31 38 38 30 . . 32 . . 41 8 8 94 . . . 30 99 99 60 . . Total Orders 12 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . 4 . EXPLORE 12 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . 4 . Ally Attacks 331 | . . . . 14 . 11 62 2 11 . . 12 . . 14 6 . 21 . . . . 9 8 161 . . Total Damage 10490 | . . . . 222 . 170 1490 44 193 . . 316 . . 455 55 . 755 . . . . 262 617 5911 . . Kills 75 | . . . . 4 . . 15 1 2 . . 3 . . 4 1 . 3 . . . . 4 3 35 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Assembled 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Robot Analysis Total 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Derelict Logs Recovered 14 | . . 1 . . . . . 1 2 1 . 2 . . . 3 . 1 . . . 1 2 . . . . Drone Launches 12 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 77 | . . . . . . . . . . . . . 20 5 41 . . . 10 . 1 . . . . . . Traps 9 | . . . . . . . . . . . . . 1 . 3 . . . 5 . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Items 53 | . . . . . . . . . . . . . 15 5 29 . . . 4 . . . . . . . . Machines 9 | . . . . . . . . . . . . . 3 . 5 . . . 1 . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guards 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Turns Passed 32784 | 43 144 648 1135 337 1183 1418 1931 2236 1264 1429 2389 1633 1143 597 2150 1527 151 2451 295 281 31 1176 1000 1056 3150 1728 258 Spaces Moved 16992 | 34 110 449 939 238 558 474 1059 1382 706 866 1096 952 537 348 976 903 92 1321 152 147 18 609 568 390 1299 678 91 Core 96 | 5 . . . . 1 . . . . . 3 . . . . . . 5 1 72 . 6 . 1 2 . . Treads 11217 | . . . . . 411 474 1059 1382 706 866 1093 952 535 348 976 903 92 1226 151 43 . . . . . . . Legs 5336 | 29 45 171 939 238 146 . . . . . . . 2 . . . . 90 . 32 18 603 568 389 1297 678 91 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 343 | . 65 278 . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 40 120 120 120 155 155 156 152 162 162 162 162 165 165 165 165 165 160 150 170 135 135 135 135 135 135 Average Speed 157 | 109 120 111 120 120 147 169 155 156 157 162 163 162 172 165 165 165 165 168 166 171 170 167 159 160 160 159 158 Slowest Speed 300 | 120 120 120 120 120 180 180 156 156 163 162 200 162 190 165 165 165 165 300 300 200 170 250 160 250 300 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 59 | 3 37 78 94 65 50 82 29 99 82 86 94 92 18 97 37 88 68 99 5 86 2 79 66 14 81 26 15 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 8 | . . 1 1 . . . . . 1 2 . 1 . . . 1 1 . . . . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scrap Searched 29 | . . 2 . . . . . 4 5 5 . 3 . . . 6 . 1 . . . 1 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 834 | . . . . . 18 45 18 1 2 . 5 7 2 . 165 32 . 91 34 82 . 21 17 111 87 39 57 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 363 | . . . . . 6 18 . 1 2 . 5 7 2 . 36 9 . 29 1 3 . 21 17 51 87 39 29 AOE 471 | . . . . . 12 27 18 . . . . . . . 129 23 . 62 33 79 . . . 60 . . 28 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Total 20959 | 37 117 575 946 269 772 913 1312 1428 790 893 1498 1031 713 355 1299 929 91 1462 185 154 17 715 635 604 1986 1088 145 Wait 1548 | . . 81 . 12 37 307 199 2 4 6 154 20 110 . 132 4 . 39 . . . 16 33 34 229 128 1 Move 16963 | 33 109 448 938 237 557 473 1058 1381 705 865 1095 951 537 347 975 898 91 1320 152 146 17 608 567 389 1298 677 91 Hop 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Pick Up 51 | . . 4 1 . 16 . 2 . 1 4 1 1 1 . . 1 . 3 . . . 3 3 2 6 2 . Fast Attach 256 | 4 1 9 3 . 8 13 11 4 5 5 29 . 11 . 17 2 . 8 11 . . 8 2 19 52 31 3 Attach 23 | . . 1 . . 8 . . . . 2 1 . . . . . . 4 . . . 3 3 1 . . . Detach 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . Swap 24 | . . . 1 . 2 . 2 2 1 3 3 . 1 . . 1 . 1 . . . . . 2 2 . 3 Drop 380 | . 1 8 3 . 18 10 12 4 6 8 31 1 21 . 20 8 . 21 11 . . 11 5 26 84 62 9 Fire 957 | . 6 13 . 10 82 77 15 19 40 . 96 12 24 8 91 5 . 42 4 8 . 21 9 82 162 104 27 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . Crush 10 | . . . . . 2 4 2 . . . . . 1 . 1 . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 8 Rewire 75 | . . 5 . . . . 1 2 4 . 1 10 . . . . . . . . . 8 . . 44 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 615 | . . 6 . 10 41 28 10 14 24 . 86 36 7 . 63 8 . 24 7 . . 37 13 45 73 80 3 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x2 / Upp / *Arm) -4/Armory -3/Research -3/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 44 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met 8R-AWN 170 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Discovered exit to Mines (range 15) 188 | -10/Materials | Entered Mines 189 | -10/Mines | Assembled infested the area 190 | -10/Mines | Followed 8R-AWN into the Mines 228 | -10/Mines | Found a hidden stash of uninstalled traps 304 | -10/Mines | Identified exit to Materials 304 | -10/Mines | Discovered exit to Materials (range 10) 310 | -10/Mines | Build established: Hacker-Mutant 401 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 489 | -10/Mines | Discovered exit to Materials (range 8) 548 | -10/Mines | Upgraded with Power slot (x1) 548 | -10/Mines | Upgraded with Propulsion slot (x1) 548 | -10/Mines | Upgraded with Utility slot (x1) 548 | -10/Mines | Upgraded with Weapon slot (x1) 556 | -10/Mines | Learned location of Zion (-7) 829 | -10/Mines | Identified exit to Exiles 829 | -10/Mines | Discovered exit to Exiles (range 5) 836 | -10/Mines | Entered Exiles 865 | -10/Exiles | Identified exit to Mines 865 | -10/Exiles | Discovered exit to Mines (range 14) 870 | -10/Exiles | Build established: Scavenger-Mutant 892 | -10/Exiles | Welcomed by 8R-AWN 912 | -10/Exiles | Met EX-HEX 985 | -10/Exiles | Met EX-DEC 1010 | -10/Exiles | Visited The Gauntlet 1290 | -10/Exiles | Met EX-BIN 1562 | -10/Exiles | Discovered exit to Mines (range 14) 1723 | -10/Exiles | Reached level 2 1723 | -10/Exiles | Aligned with FarCom system 1724 | -10/Exiles | Given EX-Vault access code 1763 | -10/Exiles | Opened EX-Vault 1772 | -10/Exiles | Found Prototype Processor 1773 | -10/Exiles | Identified 0b10 Alert Chip 1781 | -10/Exiles | Found Prototype Device 1781 | -10/Exiles | Identified Chronowheel 1781 | -10/Exiles | Activated Chronowheel 1785 | -10/Exiles | Found Prototype Storage 1785 | -10/Exiles | Identified Superbattery 1787 | -10/Exiles | Upgraded with Utility slot (x1) 1812 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1971 | -10/Exiles | Left Exiles lab with Superbattery 1971 | -10/Exiles | Entered Mines 2102 | -9/Mines | Reached level 3 2273 | -9/Mines | Identified exit to Materials 2273 | -9/Mines | Discovered exit to Materials (range 7) 2308 | -9/Mines | Entered Materials 2308 | -8/Materials | Accompanied by 2 allies 2310 | -8/Materials | Reached level 4 2310 | -8/Materials | Reached level 5 2310 | -8/Materials | Reached level 6 2312 | -8/Materials | Upgraded with Power slot (x1) 2312 | -8/Materials | Upgraded with Propulsion slot (x1) 2312 | -8/Materials | Upgraded with Weapon slot (x1) 2313 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2482 | -8/Materials | Reached level 7 2751 | -8/Materials | Reached level 8 2766 | -8/Materials | Identified exit to Storage 2766 | -8/Materials | Discovered exit to Storage (range 15) 3019 | -8/Materials | Identified exit to Factory 3019 | -8/Materials | Discovered exit to Factory (range 10) 3153 | -8/Materials | Build established: Generator-Gunner 3249 | -8/Materials | Discovered exit to Storage (range 8) 3434 | -8/Materials | Upgraded with Utility slot (x1) 3491 | -8/Materials | Entered Storage 3493 | -8/Storage | Reached level 9 4018 | -8/Storage | Reached level 10 4165 | -8/Storage | Destroyed 9 combat bots 4228 | -8/Storage | System corruption reached 10% 4359 | -8/Storage | Reached level 11 4468 | -8/Storage | Upgraded with Utility slot (x1) 4712 | -8/Storage | Met a pair of Derelict thieves 4838 | -8/Storage | Destroyed 11 combat bots 4883 | -8/Storage | Build established: Scavenger-Gunner 4909 | -8/Storage | Entered Factory 4911 | -7/Factory | Reached level 12 4913 | -7/Factory | Upgraded with Propulsion slot (x1) 5123 | -7/Factory | Fabricated X-62 Marksman (x2) 5190 | -7/Factory | Fabricated X-62 Marksman (x2) 5235 | -7/Factory | Fabricated G-34 Mercenary (x3) 5330 | -7/Factory | Reached level 13 5408 | -7/Factory | Local fabrication network quarantined 6319 | -7/Factory | Identified exit to Factory 6319 | -7/Factory | Discovered exit to Factory (range 14) 6347 | -7/Factory | Reached level 14 6404 | -7/Factory | Upgraded with Weapon slot (x1) 6473 | -7/Factory | Identified exit to Lower Caves 6808 | -7/Factory | Found Prototype Launcher 6808 | -7/Factory | Identified Rocket Array 6840 | -7/Factory | Entered Lower Caves 6840 | -7/Lower Caves | Accompanied by 3 allies 6879 | -7/Lower Caves | Learned Factory stockpile data 6975 | -7/Lower Caves | Build established: Generator-Gunner 7295 | -7/Lower Caves | Encountered a Warlord checkpoint 7975 | -7/Lower Caves | Identified exit to Lower Caves 7975 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 8747 | -7/Lower Caves | Attracted the attention of an 0b10 base 8748 | -7/Lower Caves | Reached level 15 8786 | -7/Lower Caves | Destroyed 7 combat bots 9076 | -7/Lower Caves | Entered another Lower Caves area 9162 | -7/Lower Caves | Discovered exit to Factory (range 3) 9187 | -7/Lower Caves | Encountered a Warlord checkpoint 9367 | -7/Lower Caves | Learned Factory emergency access door positions 9780 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9883 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10020 | -7/Lower Caves | Identified exit to Zion 10020 | -7/Lower Caves | Discovered exit to Zion (range 12) 10172 | -7/Lower Caves | Destroyed 7 combat bots 10340 | -7/Lower Caves | Entered Zion 10342 | -7/Zion | Reached level 16 10470 | -7/Zion | Identified exit to Proximity Caves 10470 | -7/Zion | Discovered exit to Proximity Caves (range 12) 10484 | -7/Zion | Build established: Scavenger-Gunner 10699 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10717 | -7/Zion | Learned Factory emergency access door positions 10887 | -7/Zion | Received a visual enhancement algorithm 11209 | -7/Zion | Rebuked by Imprinter 11370 | -7/Zion | Learned location of Warlord (-5) 11568 | -7/Zion | Found Prototype Device 11568 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11659 | -7/Zion | Upgraded with Utility slot (x2) 11732 | -7/Zion | Opened final containment barrier to the Deep Caves 11761 | -7/Zion | Identified exit to Deep Caves 11761 | -7/Zion | Discovered exit to Deep Caves (range 3) 11761 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11769 | -7/Zion | Entered Deep Caves 12025 | -7/Deep Caves | Attacked by Z-Imprinter 12043 | -7/Deep Caves | Destroyed Z-Imprinter 12090 | -7/Deep Caves | Found Prototype Protection 12090 | -7/Deep Caves | Identified Zio. Weapon Casing 12190 | -7/Deep Caves | Z-Facility disabled 12539 | -7/Deep Caves | Found Prototype Protection 12539 | -7/Deep Caves | Identified Zio. Heavy Carapace 12921 | -7/Deep Caves | Build established: Generator-Gunner 12989 | -7/Deep Caves | Identified exit to Proximity Caves 12989 | -7/Deep Caves | Discovered exit to Proximity Caves (range 7) 13096 | -7/Deep Caves | Spotted as-14284 13185 | -7/Deep Caves | Destroyed as-14284 13228 | -7/Deep Caves | Triggered Deep Caves wall 13228 | -7/Deep Caves | Spotted AS-04084 13244 | -7/Deep Caves | Destroyed AS-04084 13254 | -7/Deep Caves | Spotted AS-25536 13259 | -7/Deep Caves | Destroyed AS-25536 13271 | -7/Deep Caves | Triggered Deep Caves wall 13277 | -7/Deep Caves | Destroyed 33 combat bots 13294 | -7/Deep Caves | Found Mobile Assembly Unit 13412 | -7/Deep Caves | Spotted as-23385 13486 | -7/Deep Caves | Core integrity fell below 50% 13486 | -7/Deep Caves | Exposed GOLEM chamber 13509 | -7/Deep Caves | Found GOLEM Unit 13523 | -7/Deep Caves | Lost 4 parts (2u2w) 13532 | -7/Deep Caves | Found Prototype Ballistic Cannon 13532 | -7/Deep Caves | Identified AWS/Autocannon 13560 | -7/Deep Caves | Core integrity fell below 20% 13579 | -7/Deep Caves | Destroyed as-23385 13634 | -7/Deep Caves | Reached level 17 13707 | -7/Deep Caves | Destroyed 8 combat bots 13777 | -7/Deep Caves | Destroyed 7 combat bots 14158 | -7/Deep Caves | Entered Proximity Caves 14421 | -6/Proximity Caves | Reached level 18 14473 | -6/Proximity Caves | Learned Factory stockpile data 14757 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14962 | -6/Proximity Caves | Discovered exit to Factory (range 11) 15311 | -6/Proximity Caves | Found Alien Artifact 15791 | -6/Proximity Caves | Entered Factory 15793 | -6/Factory | Reached level 19 15800 | -6/Factory | Upgraded with Weapon slot (x1) 16111 | -6/Factory | Fabricated Arm. Medium Treads (x2) 16188 | -6/Factory | Local fabrication network quarantined 16405 | -6/Factory | Found Prototype Processor 16405 | -6/Factory | Identified Exp. Signal Interpreter 16778 | -6/Factory | Found Prototype Processor 16778 | -6/Factory | Identified Exp. Terrain Scan Processor 16879 | -6/Factory | Identified exit to Factory 16879 | -6/Factory | Discovered exit to Factory (range 17) 16934 | -6/Factory | Sucked down chute 16934 | -6/Factory | Entered Waste 16934 | -6/Waste | The area was eerily silent 17249 | -6/Waste | Identified exit to Factory 17249 | -6/Waste | Discovered exit to Factory (range 13) 17531 | -6/Waste | Entered Factory 17750 | -6/Factory | Reached level 20 17933 | -6/Factory | Identified exit to Lower Caves 18200 | -6/Factory | Discovered exit to Factory (range 8) 18530 | -6/Factory | Fabricated H-66 Slayer? 18757 | -6/Factory | Discovered exit to Factory (range 12) 19126 | -6/Factory | Discovered exit to Factory (range 16) 19449 | -6/Factory | Spotted B-75 Beast 19477 | -6/Factory | Destroyed B-75 Beast 19635 | -6/Factory | Fabricated G-34 Mercenary (x3) 19681 | -6/Factory | Entered Lower Caves 19681 | -6/Lower Caves | Accompanied by 3 allies 19784 | -6/Lower Caves | Learned location of 1 exit from Factory 20247 | -6/Lower Caves | Identified Dimensional Node Initializer 20247 | -6/Lower Caves | Initialized slip node 20258 | -6/Lower Caves | Found Prototype Device 20258 | -6/Lower Caves | Identified Heart of Steel 20382 | -6/Lower Caves | Learned location of 1 exit from Factory 20395 | -6/Lower Caves | Identified exit to Lower Caves 20395 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 20539 | -6/Lower Caves | Ambushed by wild Derelicts 20946 | -6/Lower Caves | Spotted B-75 Beast 20953 | -6/Lower Caves | Destroyed B-75 Beast 21188 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 21208 | -6/Lower Caves | Entered Data Miner 21208 | -6/Data Miner | Accompanied by 1 ally 21208 | -6/Data Miner | Identified exit to Proximity Caves 21208 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 21238 | -6/Data Miner | Met Data Miner 21284 | -6/Data Miner | Learned location of Section 7 (-3) 21284 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21301 | -6/Data Miner | Received God Mode back door access code from Data Miner 21359 | -6/Data Miner | Entered Proximity Caves 21359 | -5/Proximity Caves | Accompanied by 1 ally 21361 | -5/Proximity Caves | Reached level 21 21377 | -5/Proximity Caves | Escorted by Enhanced Grunt 21503 | -5/Proximity Caves | Spotted B-75 Beast 21519 | -5/Proximity Caves | Destroyed B-75 Beast 21889 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22093 | -5/Proximity Caves | Reached level 22 22144 | -5/Proximity Caves | Found Prototype Device 22144 | -5/Proximity Caves | Identified Exp. Thermal Shield 22564 | -5/Proximity Caves | Discovered exit to Factory (range 17) 23810 | -5/Proximity Caves | Entered Factory 23811 | -5/Factory | Identified exit to Upper Caves 23812 | -5/Factory | Identified exit to Factory 23897 | -5/Factory | Incoming investigation squad redirected 24105 | -5/Factory | Sucked down chute 24105 | -5/Factory | Entered Waste 24120 | -5/Waste | EMP discharged 24158 | -5/Waste | Spotted C-40 Crusher 24168 | -5/Waste | Spotted C-40 Crusher 24168 | -5/Waste | Spotted C-40 Crusher 24172 | -5/Waste | Destroyed C-40 Crusher 24176 | -5/Waste | Spotted C-40 Crusher 24179 | -5/Waste | Spotted C-40 Crusher 24197 | -5/Waste | Crushed by Compactor (1 part destroyed) 24200 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 24201 | -5/Waste | Destroyed C-40 Crusher 24203 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24206 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24214 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 24220 | -5/Waste | EMP discharged 24237 | -5/Waste | Lost 4 parts (2p2n) 24243 | -5/Waste | Spotted C-40 Crusher 24282 | -5/Waste | Crushed by Compactor (1 part destroyed) 24320 | -5/Waste | EMP discharged 24320 | -5/Waste | System corruption reached 10% 24356 | -5/Waste | Identified exit to Factory 24356 | -5/Waste | Discovered exit to Factory (range 17) 24386 | -5/Waste | Entered Factory 24386 | -5/Factory | Discovered exit to Upper Caves (range 16) 24417 | -5/Factory | Entered Upper Caves 24442 | -5/Upper Caves | Reached level 23 24750 | -5/Upper Caves | Build established: Generator-Golem 24996 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25445 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25497 | -5/Upper Caves | Destroyed 9 combat bots 25582 | -5/Upper Caves | Identified exit to Upper Caves 25582 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 25593 | -5/Upper Caves | Entered another Upper Caves area 25593 | -5/Upper Caves | Accompanied by 2 allies 25864 | -5/Upper Caves | Learned location of 2 exits from Factory 26043 | -5/Upper Caves | Encountered a Warlord checkpoint 26205 | -5/Upper Caves | Heart of Steel transformed into Warbot 26552 | -5/Upper Caves | Discovered exit to Factory (range 14) 26558 | -5/Upper Caves | Learned Factory emergency access door positions 26593 | -5/Upper Caves | Entered Factory 26593 | -4/Factory | Accompanied by 1 ally 26594 | -4/Factory | Identified exit to Research 26594 | -4/Factory | Identified exit to Armory 26595 | -4/Factory | Identified exit to Upper Caves 26595 | -4/Factory | Reached level 24 26597 | -4/Factory | Upgraded with Utility slot (x1) 26597 | -4/Factory | Upgraded with Weapon slot (x1) 26648 | -4/Factory | Incoming investigation squad redirected 26772 | -4/Factory | Spotted B-86 Titan 26797 | -4/Factory | Destroyed B-86 Titan 27176 | -4/Factory | Spotted B-86 Titan 27250 | -4/Factory | Destroyed B-86 Titan 27260 | -4/Factory | Reached level 25 27341 | -4/Factory | Destroyed 10 combat bots 27593 | -4/Factory | First assault squad dispatched 27616 | -4/Factory | Incoming assault squad redirected 27649 | -4/Factory | Entered Armory 27873 | -4/Armory | Incoming investigation squad redirected 27944 | -4/Armory | Reached level 26 28215 | -4/Armory | Incoming investigation squad redirected 28228 | -4/Armory | Found Unknown Launcher 28231 | -4/Armory | Found Unknown Launcher 28231 | -4/Armory | Identified Gamma Bomb Array (x2) 28241 | -4/Armory | Found Fusion Bomb Launcher 28557 | -4/Armory | P-70 Sage assimilated allied Veteran 7c 28583 | -4/Armory | Fabricated I-47 Archangel? 28713 | -4/Armory | Fabricated I-47 Archangel (x1) 28756 | -4/Armory | Local fabrication network quarantined 28899 | -4/Armory | First assault squad dispatched 28990 | -4/Armory | Destroyed 8 combat bots 29047 | -4/Armory | Incoming investigation squad redirected 29074 | -4/Armory | Incoming investigation squad redirected 29116 | -4/Armory | Reached level 27 29131 | -4/Armory | Incoming investigation squad redirected 29245 | -4/Armory | Destroyed 14 combat bots 29676 | -4/Armory | Incoming assault squad redirected 29704 | -4/Armory | Destroyed 7 combat bots 29914 | -4/Armory | Destroyed 9 combat bots 30415 | -4/Armory | Incoming assault squad redirected 30420 | -4/Armory | Incoming assault squad redirected 30515 | -4/Armory | Incoming investigation squad redirected 30599 | -4/Armory | Destroyed 8 combat bots 30665 | -4/Armory | Incoming investigation squad redirected 30708 | -4/Armory | Spotted B-86 Titan 30753 | -4/Armory | Discovered exit to Research (range 9) 30799 | -4/Armory | Entered Research 30801 | -3/Research | Reached level 28 30803 | -3/Research | Upgraded with Utility slot (x1) 31245 | -3/Research | Spotted B-86 Titan 31263 | -3/Research | Garrison activated, responded to threat 31263 | -3/Research | Destroyed B-86 Titan 31444 | -3/Research | Spotted B-86 Titan 31466 | -3/Research | Destroyed B-86 Titan 31509 | -3/Research | Incoming investigation squad redirected 31510 | -3/Research | Reached level 29 31534 | -3/Research | Destroyed 7 combat bots 31658 | -3/Research | Found Prototype Hackware 31658 | -3/Research | Identified Exp. System Shield 31865 | -3/Research | Incoming investigation squad redirected 31944 | -3/Research | Found Prototype Device 31944 | -3/Research | Identified Exp. Transmission Jammer 32157 | -3/Research | Destroyed 7 combat bots 32516 | -3/Research | Identified exit to Quarantine 32516 | -3/Research | Discovered exit to Quarantine (range 8) 32527 | -3/Research | Entered Quarantine 32528 | -3/Quarantine | Maximum security lockdown engaged 32558 | -3/Quarantine | Build established: Generator-Executioner 32624 | -3/Quarantine | Scanned by Researcher 32637 | -3/Quarantine | Found Alien Energy Cannon 32637 | -3/Quarantine | Identified Core Cannon 32666 | -3/Quarantine | Reached level 30 32717 | -3/Quarantine | Crushed by falling debris 32724 | -3/Quarantine | Crushed by falling debris 32733 | -3/Quarantine | Crushed by falling debris 32746 | -3/Quarantine | Core integrity fell below 50% 32747 | -3/Quarantine | Crushed by falling debris 32754 | -3/Quarantine | Destroyed 12 combat bots 32756 | -3/Quarantine | Spotted Investigator 32771 | -3/Quarantine | Core integrity fell below 20% 32782 | -3/Quarantine | Crushed by falling debris 32785 | -3/Quarantine | Core destroyed Last Messages --------------- Beam penetrates Investigator. Investigator suffers critical hit. Destroyed Antigrav Array. HV Slug penetrates Investigator. The unstable cave ceiling collapses. Crushed by falling debris. Centrium Leg crushed. Penetrated by Slug. Slug penetrates Research Mainframe. G-67 Veteran stasis bubble strength at 48. G-67 Veteran stasis bubble strength at 29. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: I Think I Know What's Going On] [Achievement: Torch] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????/ #??????????????????????????????????????? | | ?????"^ #??????????????????????????????????????? | | ?????# " #??????????????????????????????????????? | | ?????#"%% #####+################?????????????????? | | ?????# " %% #?????????????????? | | ?????# #?????????????????? | | ?????? = g ?C #?????????????????? | | ?????? = ?bgel ##????????????????? | | #######+####" = g#???### ;#????????????????? | | "[% #??## # % #?????????????????? | | " " "!=%!il%####*=hgh/ #?????????????????? | | %=%=!=%[%%=gg%#@ge ;#######???????????? | | " " !!%/%%!/!!c!gg%=l# # #???????????? | | " =="% /!#%[!g%gg!%%%! ######???????????? | | +! #""""[[=[!** #????????????????? | | """"" " ######"""" *# ## ##????????????????? | | #????#"""" # #??#?????????????????? | | #????#"""" # #????????????????????? | | #????# ## ##????????????????????? | | #????###########?????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Energy Generation 80 Energy Capacity 3220 Matter Stores 600 Matter Capacity 600 Sight Range 17 Robot Scan Range 4 Terrain Scan Range 20 Terrain Scan Density 310 Additional Mass Support 10 Armor Coverage 1200 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Point Defense Rating 160 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Overload Regulation 40 Offensive Hacking 30 Defensive Hacking 16 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Pulse Rifle | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked T-07 Excavator | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded X-62 Marksman | x2 | -7/Factory | Preloaded G-34 Mercenary | x3 | -7/Factory Arm. Medium Treads | x2 | -6/Factory | Preloaded H-66 Slayer | x2 | -6/Factory | Preloaded G-34 Mercenary | x3 | -6/Factory I-47 Archangel | x1 | -4/Armory I-47 Archangel | x1 | -4/Armory Alien Tech Used ----------------- Dimensional Node Initializer Core Cannon Achievements -------------- 10k Club 20k Club 30k Club 40k Club 50k Club 5k Club A New Friend Achiever Adventurer Alien Tech Are We The Baddies? Armchair Analyst Backstab Below Can't Touch This Collateral Damage Dangerous Findings Decoder Ring Dynamic Key Everything Is Under Control Explorer Generalissimo Giant Slayer GoHome() Gun Specialist Gunslinger Hey, That's Mine! Hunted I Think I Know What's Going On I'm Back, Baby! Killing Spree Knowing Is Half The Battle Let's See Who's Tougher Librarian Maybe Next Time I'll Detach My Launcher More Power To You My Command Is Your Wish Oh No You Don't! Omniscient Cartographer Ooh, Shiny! Oops Party Time Please Form A Line Preemptive Strike Remodeling Respectable Loadout Robot Respite Rockin' Loadout Safety First Serviceable Loadout Significant Disruption Signs Are For Wimps System Compromised Tank That's One Door That Should Stay Closed The More The Merrier The Oracle Torch Tourist Unlikely Earthworm War Machine Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Arm Res Qua Levels Raised 29 | . . . 1 1 5 3 3 1 . 1 1 1 1 . 1 . . 2 . . . 1 . 2 2 2 1 XP Earned 49911 | 6000 250 1000 350 2471 7755 4522 3806 1092 1246 294 1906 1992 1655 67 1254 153 152 2193 583 67 . 507 451 3190 3443 2513 999 XP Spent 45475 | . . 5975 800 . 9165 4580 4070 . . 3700 . 3210 1400 . 1500 . . . . . . . . 6080 . 4995 . Upgrades 104 | . . 29 1 . 26 16 5 . . 2 . 9 1 . 2 . . . . . . . . 7 . 6 . Power Slot 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Utility Slot 8 | . . 1 1 . 1 1 . . . 2 . . . . . . . . . . . . . 1 . 1 . Weapon Slot 5 | . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . Core Integrity 32 | . . 8 . . 7 13 2 . . . . 2 . . . . . . . . . . . . . . . Heat Dissipation 12 | . . 4 . . 5 . . . . . . . . . . . . . . . . . . 2 . 1 . Energy Generation 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Storage 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Mass Support 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | . . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Sight Range 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sensor Range 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . 1 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . TH Resistance % 4 | . . 1 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . EX Resistance % 4 | . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . KI Damage % 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . TH Damage % 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . EX Damage % 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Protomatter Created 9802 | . . 58 . 29 443 475 50 264 281 . 954 185 224 . 1121 126 . 665 49 98 . 458 152 867 1731 1058 514 Integrity Restored 12635 | . . 110 . 196 849 547 147 269 510 . 1943 775 138 . 1254 139 . 400 145 . . 824 236 919 1455 1707 72 Core 9070 | . . 40 . 110 505 418 41 183 330 . 1904 524 105 . 881 86 . 296 8 . . 506 46 750 1149 1116 72 Parts 3565 | . . 70 . 86 344 129 106 86 180 . 39 251 33 . 373 53 . 104 137 . . 318 190 169 306 591 . Protomatter Decayed 6892 | . 47 3 15 25 150 255 330 165 357 . 176 51 112 297 794 96 . 448 . . . 206 288 578 1928 471 100 Game ------ Seed SpreadMakeshiftBeamcaster Manual? 0 Play Time 06:00:42 Cumulative 69.0 hours Start 2019.12.18 @ 16:54:38 End 2019.12.20 @ 17:25:10 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 71 Rogue 63 Adventurer 4 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 50 Gallery% 68 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 719c62c3-d9f8-4218-a824-3de28f4461fe