Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 14:53:06 Player: Spoodle Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (342) 1710 Value Destroyed (13170) 13170 Prototype IDs (55) 1100 Alien Tech Used (6) 1200 Bonus (18440) 18440 TOTAL SCORE: 45720 Bonus ------- High Alert Combat Kills 2058 Follower Combat Kills 3997 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -2315 Cogmind --------- Core Integrity 1439/1600 Matter 280/300 Energy 256/340 System Corruption 10% Temperature Cool (15) Movement Treading (152) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Particle Reactor > --- PROPULSION (7) --- Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Structural Scanner Machine Analyzer Advanced Signal Interpreter Core Analyzer Graphene Brace Advanced Focal Shield Experimental Thermal Defense Suite Advanced Hardlight Generator Drone Bay (0/2) Z-Drone Bay (0/2) > --- WEAPON (3) ------- Compact HERF Cannon Heavy Neutron Cannon Nova Cannon > --- INVENTORY (20) --- Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor Medium Treads Biometal Heavy Treads Experimental Energy Well (223) Transmission Jammer Advanced Component Analysis Suite Advanced Component Analysis Suite Advanced Corruption Screen Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Structural Scanner Machine Analyzer Advanced Signal Interpreter Core Analyzer Graphene Brace Advanced Focal Shield Experimental Thermal Defense Suite Advanced Hardlight Generator Drone Bay Z-Drone Bay > --- WEAPON ----------- Compact HERF Cannon Heavy Neutron Cannon Nova Cannon > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor Medium Treads Biometal Heavy Treads Experimental Energy Well Transmission Jammer Advanced Component Analysis Suite Advanced Component Analysis Suite Advanced Corruption Screen Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Containment Pod [Rating: 183] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Zionite Laser-S Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . 1 Utility 11 | . . . . . 3 1 . . . . . . 2 . . . . 1 . . . 1 . . . . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 625 | 8 26 6 2 20 39 10 8 39 12 1 . 12 39 12 16 16 10 47 21 4 8 105 9 5 56 39 14 41 Power 40 | 1 1 . . 2 4 1 1 1 . . . . 2 . . . . 2 1 . . 6 1 1 6 4 1 5 Engine 18 | 1 1 . . 2 3 1 . 1 . . . . 2 . . . . 1 1 . . 4 . . 1 . . . Core 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 2 . . . Reactor 16 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 3 4 1 5 Propulsion 101 | 2 7 2 . 5 8 3 2 6 1 . . . 2 1 . 1 3 2 4 . 5 13 . . 15 10 4 5 Treads 22 | . 4 1 . 1 2 . 2 2 . . . . . . . . . . . . . . . . 3 2 . 5 Leg 56 | 2 . . . 2 1 3 . 4 1 . . . 2 1 . 1 3 2 4 . 5 13 . . 4 8 . . Wheel 10 | . 3 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 304 | 3 2 . . 8 13 4 3 28 5 . . 7 20 5 8 8 3 27 12 4 3 68 7 3 17 16 6 24 Device 228 | 2 . . . 5 6 1 . 21 4 . . 5 17 1 8 7 3 21 10 1 2 56 3 3 10 15 6 21 Storage 9 | 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . 1 . 2 . . 1 Processor 13 | . . . . . . 1 . . . . . 1 1 1 . . . . . . . 1 3 . 3 1 . 1 Hackware 5 | . . . . . 1 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . Protection 49 | . 1 . . 3 6 . 2 5 1 . . 1 2 3 . 1 . 5 2 3 1 10 . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | 2 16 4 2 5 14 2 2 4 6 1 . 5 15 6 8 7 4 16 4 . . 18 1 1 18 9 3 7 Energy Gun 34 | 2 1 . . 1 2 . . . . . . . . . . . . 4 3 . . 12 . . 8 . . 1 Energy Cannon 73 | . 3 . 2 1 7 2 1 2 2 . . 3 7 4 4 3 2 7 . . . . . . 7 7 3 6 Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Ballistic Cannon 12 | . 8 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . 3 1 . 2 3 . . 1 2 . . 1 3 . 2 1 2 1 1 . . 4 . . . . . . Special Weapon 6 | . 1 . . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . 1 . . 1 . 1 1 2 1 . 1 5 2 2 2 . . . . . . 1 1 2 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . 1 . . . 6 . . . 1 . . . 1 . . 1 . 5 . 1 2 3 . . 6 2 . 2 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 1 . 1 System Corruption 51 | . . . . . . . . . . . . . . . . . 21 . . . . . . . 18 11 . 1 Parts Lost 105 | . 1 . . 9 10 . . 5 . . . . 4 1 . . . . . . . 33 1 . 16 15 3 7 Power 14 | . . . . 1 1 . . . . . . . 1 . . . . . . . . 5 . . 3 3 . . Propulsion 25 | . 1 . . 3 3 . . 2 . . . . . . . . . . . . . 5 1 . 2 8 . . Utility 49 | . . . . 2 4 . . 3 . . . . 2 1 . . . . . . . 17 . . 8 3 3 6 Weapon 17 | . . . . 3 2 . . . . . . . 1 . . . . . . . . 6 . . 3 1 . 1 Highest Loss Streak 12 | . 1 . . 5 7 . . 2 . . . . 1 1 . . . . . . . 10 1 . 12 5 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 97 91 99 93 85 100 99 92 100 98 99 98 96 100 98 99 100 100 96 58 67 86 79 79 76 Engine 6 | . 14 14 14 13 3 7 6 3 7 7 7 7 5 6 6 6 6 8 11 11 11 9 . . 1 . . . Reactor 1 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 7 7 7 Treads 3 | . 9 14 14 3 7 . 6 13 . . . . . . . . . . . . . . . . 5 2 3 10 Leg 16 | . 7 . . 10 1 30 17 2 29 28 28 28 25 24 25 25 25 22 22 22 22 19 12 10 5 18 4 . Wheel 2 | . 8 13 14 12 16 . . . . . . . . . . . . . . . . . . . . . . . Device 14 | . 12 . . 9 18 15 15 14 14 14 14 13 17 13 10 9 12 14 11 11 11 18 13 12 13 20 28 28 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 5 7 4 4 3 Processor 14 | . . . . . . 7 7 7 7 7 7 9 17 20 25 25 25 22 22 22 22 20 25 30 22 18 14 11 Hackware 2 | . . . . . 4 6 7 6 7 7 7 7 6 3 . . . . . . . . . . . . . . Protection 8 | . 1 14 14 3 6 7 7 7 7 14 14 12 6 10 12 11 12 12 16 16 15 9 . . 1 . . 1 Energy Gun 2 | . 3 . . 9 . 6 . . . . . . . . . . . 2 10 11 11 12 . . 3 . . . Energy Cannon 5 | . 2 . 8 16 13 7 13 14 7 6 . 5 8 6 7 5 2 1 . . . . . . 1 3 2 4 Ballistic Cannon 2 | . 19 27 19 . 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . 4 3 7 6 3 5 4 3 . . . . . . 1 4 2 1 . . Peak Build Rating 183 | 9 12 14 16 24 40 54 67 71 62 62 59 65 78 79 75 85 82 97 102 103 111 144 82 77 165 178 163 183 Average Rating 77 | 6 8 10 13 20 33 51 57 66 59 61 59 63 74 73 72 74 79 90 99 102 106 124 65 73 123 146 147 156 On Entrance 65 | . 7 9 13 16 23 31 52 67 54 62 59 59 65 78 73 69 79 82 92 100 103 111 62 63 74 165 118 104 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 92 92 94 97 113 74 120 127 78 77 65 80 82 85 89 85 80 93 87 87 87 108 43 14 106 109 87 137 Greatest Support 258 | 20 40 16 16 16 26 80 140 140 80 78 78 78 87 78 78 80 80 80 85 85 98 112 48 28 130 150 73 258 Greatest Overweight (x) 11 | . 9 5 5 6 11 . 1 . . . . 1 1 1 1 1 . 1 1 1 1 1 3 . 2 1 1 1 Average Overweight (x) . | . 4 5 5 5 5 . . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 Average Capacity 20 | 7 18 25 25 25 25 20 22 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 5 18 20 20 20 Most Carried 25 | 8 18 25 25 25 25 24 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 20 20 20 Average Carried 19 | 4 10 22 24 21 23 19 22 24 19 19 20 19 19 19 19 19 19 19 19 19 19 17 3 3 15 19 18 18 Final Capacity 25 | 8 25 25 25 25 25 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 20 20 20 Final Carried 25 | 6 18 25 25 22 25 20 25 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 5 4 20 20 20 15 Class Distribution -------------------- 31% | Mutant 19% | Assassin 17% | Scavenger-Mutant 6% | Messiah-Skirmisher 4% | Messiah-Assassin 4% | Skirmisher 4% | Messiah-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Messiah-Assassin | -5/Factory Messiah-Skirmisher | -5/Extension Messiah-Mutant | -5/Cetus Messiah-Mutant | -5/Archives Messiah-Skirmisher | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Assassin | -4/Upper Caves Scavenger-Assassin | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Matter Collected 7712 | 280 573 212 . 269 488 107 85 337 249 58 . 70 516 150 273 140 190 475 313 75 76 987 155 40 541 477 88 488 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15088 | 169 596 237 . 320 1938 189 . 1621 145 10 . 117 832 66 353 . 135 729 279 88 216 2714 . . 980 1026 . 2328 Parts 770 | 11 37 20 . 5 108 10 . 67 2 3 . 14 41 3 22 . 8 45 5 2 8 147 . . 43 55 . 114 Haulers Intercepted 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 9 | . . 1 . 1 1 . . 1 . . . . 1 . . . . 1 1 . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 4 2 . 9 . 3 20 1 9 . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 249 | . 12 7 . 21 32 . . 26 5 . . 5 16 1 9 . 7 13 6 1 . 42 . . 8 8 . 30 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Guns 35 | . . . . . 1 . . . . . . . . . . . . 1 3 1 . 25 . . 3 . . 1 Cannons 133 | . 6 6 . 8 24 . . 26 2 . . 2 13 1 5 . . 8 . . . . . . 1 3 . 28 AOE 70 | . 6 1 . 13 6 . . . 3 . . 3 3 . 4 . 7 3 2 . . 17 . . 1 . . 1 Classes Destroyed 23 | 3 6 1 . 2 3 1 . 3 . . . . . . 1 . 1 . . . . 1 . . . . . 1 Worker 25 | 1 1 . . . 5 1 . 3 . . . . 1 . . . . 3 . . . 3 . . 2 1 . 4 Builder 20 | . 2 2 . . 3 . . . . . . . 1 . . . . . 1 . . 3 . . 3 . . 5 Tunneler 7 | 4 . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . Hauler 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 22 | 1 5 1 . 1 4 1 . 1 . . . . . . . . . . . . . 1 . . 2 3 . 2 Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Operator 4 | . 1 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 20 | . 2 . . . 1 1 . 5 . . . . 2 . . . . . . 1 . 4 . . . 2 . 2 Swarmer 62 | . 6 5 . . 7 . . 1 . . . 4 5 . 4 . 3 3 3 . . 13 . . . . . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 64 | . 6 2 . . 15 . . 14 4 . . . 4 . . . 1 3 . . . 11 . . . . . 4 Brawler 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . 1 Duelist 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 Sentry 22 | . . . . . 7 . . 4 1 . . . 2 1 . . . . 3 . . 2 . . . . . 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . Hunter 26 | . . . . . 2 . . 1 . . . . 2 . 1 . . 3 . . . 7 . . 4 2 . 4 Programmer 34 | . . . . . . . . 4 . . . 1 3 . 1 . . 4 . . . 3 . . 3 5 . 10 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 2 5 3 . 21 4 2 . 4 5 . . 3 4 1 4 . 3 5 3 2 . 13 . . 4 4 . 13 Combat Bots Only 21 | . 5 2 . 21 4 . . 4 5 . . 3 4 1 4 . 3 5 3 1 . 12 . . 3 2 . 11 Max Kills in Single Turn 4 | 1 2 1 . 4 2 1 . 2 2 1 . 3 2 1 3 . 3 4 2 1 1 4 . . 1 2 . 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . 2 1 . 4 2 . . . 2 . . 3 2 . 3 . 3 3 2 . . 4 . . 1 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Hostile Shots Fired 2678 | . 51 22 . 76 97 . . 253 32 . . 13 182 64 71 . 8 41 25 13 . 483 14 . 275 640 13 305 Missed 1035 | . 14 7 . 14 27 . . 74 14 . . 5 69 37 22 . 1 13 8 8 . 206 7 . 100 346 5 58 Damage Taken 23024 | . 450 134 . 1317 1525 . . 1866 106 . . 85 1071 156 595 . 126 434 361 121 . 5203 150 . 2683 3359 204 3078 Core 2651 | . 52 . . 192 282 . . 51 . . . . 101 8 101 . 7 44 70 20 . 747 67 . 338 386 24 161 Absorbed by Shields 3708 | . . . . . . . . 476 48 . . 31 277 65 173 . 43 160 106 43 . 766 . . . . . 1520 Reduced by Siege Mode 523 | . . . . . . . . 172 . . . . . . . . . . . . . . . . . . . 351 Redirected to Shielding 738 | . . . . . . . . . . . . . . . 44 . . 47 76 57 . 396 . . 118 . . . Ignored by Resistances 2612 | . . . . . . . . . . . . . . . . . . . . . . 168 . . 352 897 . 1195 Regen/Repaired (Parts) 1598 | . 39 . . . 40 . . 217 . . . . . . . 916 . . . . . . . . . 386 . . Core Remaining (%) 65 | 100 . . . 2 48 . . . . . . 92 . . . . 74 . . . 86 . . 29 . 35 98 89 Volleys Fired 904 | 13 70 19 . 26 102 9 14 95 13 . . 32 64 8 20 . 13 37 21 10 11 98 . . 32 51 23 123 Largest 3 | 2 2 2 . 2 2 2 1 2 2 . . 2 2 2 2 . 1 2 2 2 1 3 . . 3 1 1 3 Hottest 296 | 90 150 70 . 143 143 143 65 130 125 . . 130 130 155 155 . 90 130 120 120 60 219 . . 288 113 113 296 Shots Fired 1466 | 26 110 37 . 40 192 18 14 187 19 . . 33 103 15 39 . 13 49 39 20 11 207 . . 57 50 23 164 Gun 354 | 26 6 . . 4 3 7 . . . . . . . . . . . 4 38 20 11 195 . . 33 . . 7 Cannon 1041 | . 76 36 . 30 185 11 14 187 15 . . 30 101 14 37 . 7 44 . . . . . . 24 50 23 157 Launcher 48 | . 7 1 . 6 4 . . . 4 . . 3 2 1 2 . 6 1 1 . . 10 . . . . . . Special 23 | . 21 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 145 | . 70 36 . 6 26 . . . . . . . . . . . . . . . . 5 . . 2 . . . Thermal 1087 | 26 33 . . 28 162 18 14 187 15 . . 30 101 14 37 . 7 48 38 20 11 32 . . 39 41 23 163 Explosive 48 | . 7 1 . 6 4 . . . 4 . . 3 2 1 2 . 6 1 1 . . 10 . . . . . . Electromagnetic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 9 . 1 Phasic 158 | . . . . . . . . . . . . . . . . . . . . . . 158 . . . . . . Robot Hit Streak 35 | 6 7 7 . 9 35 6 . 19 5 . . 2 16 7 9 . 3 6 15 21 6 13 . . 7 4 . 15 Robot Miss Streak 6 | 3 3 3 . 4 4 3 . 6 1 . . 6 3 3 1 . . 2 3 1 1 6 . . 4 5 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Capacitor 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 2 67 Shots Hit Robots 933 | 15 54 24 . 18 129 8 . 149 6 1 . 4 80 9 27 . 2 31 29 19 10 139 . . 42 36 . 101 Core Hits 521 | 7 30 11 . 42 69 5 . 53 8 . . 6 25 2 12 . 10 19 14 6 6 113 . . 18 11 . 54 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | 2 3 . . . 2 . . . . . . 1 . . . . . . . . . 7 . . 2 3 . 1 Burn 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . Intensify 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Melee Attacks 148 | . . 3 . . 1 . 5 4 11 1 . 13 15 1 4 . 16 15 1 . . . . 12 14 32 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . 3 . . 1 . 5 4 11 1 . 13 15 1 4 . . . . . . . . 12 14 32 . . Piercing 32 | . . . . . . . . . . . . . . . . . 16 15 1 . . . . . . . . . Sneak Attacks 18 | . . 3 . . 1 . . . . 1 . . 2 . . . . 2 1 . . . . . 5 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38939 | 177 1506 605 . 1219 3422 251 . 4408 595 79 . 305 2592 303 1076 . 774 1393 1165 541 202 8343 . . 1991 2636 . 5356 Guns 8278 | 177 36 . . 61 43 62 . . . . . . . . . . . 82 804 541 195 5109 . . 1031 . . 137 Cannons 18888 | . 855 371 . 287 2762 116 . 4163 103 . . 61 2080 263 858 . . 822 . . . . . . 555 912 . 4680 Explosions 7987 | . 475 48 . 871 444 . . . 492 . . 165 229 40 218 . 774 316 243 . . 3152 . . . . . 520 Melee 3064 | . . 186 . . 80 . . 45 . 79 . 79 279 . . . . 138 66 . . . . . 388 1724 . . Ramming 650 | . 68 . . . 93 73 . 200 . . . . 4 . . . . 35 52 . 7 82 . . 17 . . 19 Kinetic 1774 | . 752 371 . 20 566 . . . . . . . . . . . . . . . . 31 . . 34 . . . Thermal 21300 | 177 211 . . 328 2239 178 . 4163 103 . . 61 2080 263 858 . . 904 804 541 195 1422 . . 1124 731 . 4918 Explosive 6967 | . 475 48 . 871 444 . . . 492 . . 165 229 40 218 . 774 316 243 . . 2233 . . . . . 419 Electromagnetic 609 | . . . . . . . . . . . . . . . . . . . . . . . . . 428 181 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2860 | . . 186 . . 80 . . 45 . 79 . 79 279 . . . . . . . . . . . 388 1724 . . Piercing 204 | . . . . . . . . . . . . . . . . . . 138 66 . . . . . . . . . Phasic 4575 | . . . . . . . . . . . . . . . . . . . . . . 4575 . . . . . . Highest Corruption 47 | . . . . . . . . 2 2 2 2 2 1 1 5 5 21 3 3 3 3 3 3 3 36 47 . 10 Average Corruption 4 | . . . . . . . . 1 2 2 2 2 1 1 2 5 18 2 3 3 3 1 3 3 27 46 . 8 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 6 Effects 251 | . . . . . . . . 17 15 4 4 10 17 7 18 1 . 10 33 10 2 1 7 7 14 33 . 41 Message Errors 64 | . . . . . . . . 5 5 1 . 5 7 4 2 1 . 3 6 3 1 1 1 2 2 5 . 10 Matter Fused 65 | . . . . . . . . 7 3 . 1 . 3 2 10 . . 4 7 2 . . 2 3 2 10 . 9 Heat Flow Errors 27 | . . . . . . . . 1 2 . 1 1 3 . 3 . . . 5 1 . . 1 . 1 6 . 2 Energy Discharges 35 | . . . . . . . . . 1 1 1 3 2 1 . . . 1 5 3 1 . 2 1 3 3 . 7 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Parts Fused 6 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 1 . . 1 Data Loss (minor) 19 | . . . . . . . . 1 1 1 1 1 1 . 1 . . 1 3 . . . . . 3 2 . 3 Data Loss (major) 9 | . . . . . . . . 1 2 1 . . . . . . . 1 1 . . . . 1 . . . 2 Misfires 7 | . . . . . . . . . 1 . . . 1 . 2 . . . 2 . . . . . . 1 . . Alerts 10 | . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . 1 2 . 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2034 | . 59 20 . 29 61 . . 152 15 65 . . 161 12 11 . 27 57 51 . . 217 . . 116 532 . 449 Projectiles 730 | . 32 4 . . 29 . . 139 . . . . 70 10 11 . . 19 . . . . . . 34 19 . 363 Explosions 437 | . 27 4 . 29 30 . . . 15 . . . . 2 . . 27 . . . . 217 . . . . . 86 Melee 867 | . . 12 . . 2 . . 13 . 65 . . 91 . . . . 38 51 . . . . . 82 513 . . Knockbacks 19 | . 9 3 . . 4 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Impact 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Kinetic 16 | . 9 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 372 | . 26 . . 89 65 . . . . . . . . 26 . . 45 . . . . 121 . . . . . . Shots 10 | . . . . 3 1 . . . . . . . . 1 . . 2 . . . . 3 . . . . . . Rammed 22 | . 4 . . . 5 . . 10 . . . . . . . . . . . . . . . . 2 . . 1 Targets Rammed 46 | . 7 . . . 5 3 . 13 . . . . 2 . . . . 2 2 . 1 7 . . 2 . . 2 Kicked 21 | . 3 . . . . 3 . 1 . . . . 2 . . . . 2 2 . 1 7 . . . . . . Crushed 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 305 | 142 238 114 . 222 216 204 72 198 183 . 63 101 177 6 241 . 113 200 225 192 . 270 253 . 255 305 175 234 Average Temperature 68 | 56 70 28 . 71 37 70 32 35 70 . 41 62 46 3 66 . 59 48 73 111 . 62 145 . 65 93 78 107 Received Heat Transfer 3074 | . 159 36 . 400 360 . . 728 40 . . . 242 40 . . . 12 45 . . 550 . . 324 . 18 120 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 25 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . 7 Total Turns 405 | . . . . . . . . 260 . . . . . . . . . . . . . . . . . . . 145 Longest Duration 57 | . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . 57 Robots Corrupted 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Fried 16 | . . . . . . . . 4 . . . . . . . . . 3 . . . . . . 5 4 . . Impact Corruptions 5 | . . . . . 1 . . 2 . . . . . . . . . 1 1 . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . 1 Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . Parts Melted 47 | . 2 . . . 6 . . 16 . . . . 6 1 . . . 4 2 . . . . . 5 . . 5 Heat Transferred 24804 | 619 520 . . 592 4033 296 . 5624 148 . . 74 2775 398 1207 . . 1203 1036 703 370 1290 . . 1017 629 . 2270 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Peak Influence 1756 | 30 225 200 . 55 526 159 16 448 . . . . 345 . . . . 420 565 470 280 1756 . . 797 424 269 1286 Initial 532 | . 19 27 . . . 116 7 . . . . . 18 . . . . 26 205 184 108 98 . . 532 258 87 55 Average 288 | 12 83 111 . 33 290 111 9 237 . . . . 141 . . . . 178 418 277 235 601 . . 597 259 127 492 Maximum Alert Level 5 | . 1 1 . . 2 . . 2 . . . . 1 . . . . 2 2 2 1 5 . . 3 2 1 4 Low Security (%) 45 | 100 99 87 . 100 12 100 100 35 . . . . 68 . . . . 46 . 8 25 38 . . . 22 85 31 Level 1 32 | . . 12 . . 72 . . 49 . . . . 31 . . . . 51 38 83 74 10 . . . 71 14 19 Level 2 15 | . . . . . 14 . . 15 . . . . . . . . . 1 61 7 . 16 . . 89 5 . 18 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 12 . . 10 . . 25 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 5 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 1 . . 4 1 . 7 . . . . 4 . . . . 4 1 . . 10 . . 4 4 1 11 Investigation 10 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . . 2 1 1 2 Extermination 19 | . . . . . . 1 . 3 . . . . 2 . . . . 2 . . . 3 . . 1 3 . 4 Reinforcement 17 | . 1 . . . 4 . . 3 . . . . 2 . . . . 1 1 . . 2 . . . . . 3 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Distress Signals 31 | . 1 . . . 3 . . 1 . . . . 5 . . . . 1 3 2 . 4 . . 2 . 2 7 Communications Jammed 45 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . 1 2 19 Distress Signals 43 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . 1 2 19 Times Spotted 505 | . 19 13 . 25 54 3 . 38 5 . . 7 32 3 9 . 7 23 33 9 7 95 4 1 27 23 12 56 Peak Tracking Total 16 | . 5 3 . 16 5 2 . 6 5 . . 4 6 1 4 . 2 3 5 5 2 14 10 1 6 5 8 12 Tactical Retreats 27 | . 2 2 . 1 3 . . 2 . . . 1 4 . . . . . 1 . . 4 4 . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Traps Triggered 7 | . . . . . . 1 . 3 . . . . . . . . . . 1 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Triggered 8 | . . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . 3 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Machines Disabled 31 | . 2 . . 1 . . . 3 . . . . 2 . 1 . . . 1 . 1 10 . 1 2 4 . 3 Max in Single Turn 4 | . 1 . . 1 . . . 1 . . . . 1 . 1 . . . . . . 4 . 1 1 1 . 1 Garrison Access 7 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Machines Accessed 73 | . 7 2 1 . 7 6 . 16 . 1 3 . 8 . . . . 3 . . . 7 . 1 2 2 1 6 Terminals 35 | . 6 . . . 5 3 . 11 . . . . 6 . . . . . . . . . . . 1 2 . 1 Fabricators 8 | . . . . . . 2 . 2 . . . . . . . . . 1 . . . 2 . . . . . 1 Repair Stations 6 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . 1 Recycling Units 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . 3 . . . . . 3 Total Hacks 201 | . 17 2 1 . 34 16 . 39 . 1 23 . 30 . . . . 6 . . . 12 . 1 5 2 2 10 Successful 113 | . 15 2 1 . 17 6 . 20 . 1 23 . 14 . . . . 1 . . . 7 . 1 . 2 1 2 Failed 88 | . 2 . . . 17 10 . 19 . . . . 16 . . . . 5 . . . 5 . . 5 . 1 8 Catastrophic 18 | . . . . . . 3 . 4 . . . . 2 . . . . 2 . . . 2 . . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 218 | . 12 . . . 18 8 . 18 . . . . 21 . 1 . . 35 12 1 . 20 . . 19 24 5 24 Terminals 119 | . 15 . . . 30 10 . 29 . . . . 26 . . . . . . . . . . . 4 2 . 3 Fabricators 16 | . . . . . . 4 . 5 . . . . . . . . . 3 . . . 3 . . . . . 1 Repair Stations 12 | . 2 . . . 2 . . 3 . . . . . . . . . . . . . 4 . . . . . 1 Recycling Units 8 | . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . 1 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . 2 . . 1 . . . . 2 . . . . 3 . . . 5 . . . . . 5 Terminal Hacks 54 | . 4 2 1 . 8 2 . 5 . 1 23 . 5 . . . . . . . . . . 1 . 2 . . Record 9 | . . . 1 . . . . . . . 6 . . . . . . . . . . . . 1 . 1 . . Part Schematic 12 | . . . . . . . . 1 . . 11 . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 4 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . 3 . . . . . . . . . . . . . 2 . . . . . . Network Status 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . 2 . . . 2 . . 2 . . . . . . . . . . . . . 2 . . . . . 1 Scan Component 5 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . . Repair 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . 2 . . . . . 1 Seal Access 7 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . 2 . . . . . 1 Unauthorized Hacks 37 | . 9 . . . 6 3 . 9 . . . . 8 . . . . . . . . 1 . . . . 1 . Terminals 31 | . 9 . . . 6 2 . 6 . . . . 8 . . . . . . . . . . . . . . . Track 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 2 1 . 1 . . . . 2 . . . . . . . . . . . . . . . Skim 19 | . 5 . . . 3 1 . 5 . . . . 5 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Recyclers 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . . . 4 5 . 14 . . . . 7 . . . . 2 . . . 5 . . 2 1 1 4 Full Trace Events 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . 1 . . 11 . . . . . . . 8 . . . . . . 8 . . Parts Built 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 53 . . . . . . . . . . . . . 64 . . . . . . Total Part Build Rating 28 | . . . . . . . . 12 . . . . . . . . . . . . . 16 . . . . . . Parts Repaired 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Time 120 | . 26 . . . 50 . . 44 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Total Allies 65 | . . 2 . . . . . . . . . . . . . 4 . 12 22 5 . 4 . . 6 . 2 8 Largest Group 18 | . . 2 . . . . . . . . . . . . . 4 4 9 18 7 7 5 . . 4 . 2 3 Highest-Rated Group 950 | . . 45 . . . . . . . . . . . . . 153 153 491 950 819 805 592 . . 315 . 244 513 Highest-Rated Ally 269 | . . 31 . . . . . . . . . . . . . 40 40 70 180 180 180 180 . . 96 . 122 269 Zionite Dispatches 22 | . . . . . . . . . . . . . . . . . . 5 2 . . 3 . . 5 . 1 6 Heavy 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 1 Light 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 Recon 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 140 | . . . . . 11 . . . . . . . . . . . . 30 . . 6 53 . . 16 . 4 20 STAY 22 | . . . . . . . . . . . . . . . . . . 5 . . 4 10 . . 3 . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . EXPLORE 57 | . . . . . 5 . . . . . . . . . . . . 12 . . . 21 . . 5 . 2 12 RETURN 53 | . . . . . 6 . . . . . . . . . . . . 13 . . . 20 . . 4 . 2 8 Ally Attacks 671 | . . 11 . . . . . . . . . . . . . . 23 92 222 67 26 106 . . 31 . 5 88 Total Damage 25227 | . . 150 . . . . . . . . . . . . . . 546 1560 4855 2431 1090 5510 . . 1304 . 496 7285 Kills 118 | . . 3 . . . . . . . . . . . . . . 5 11 37 8 4 22 . . 5 . 3 20 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . 3 . 1 . 2 1 1 1 . . . . . 1 . . . . . Drone Launches 64 | . . . . . 12 . . . . . . . . . . . . 11 . . . 23 . . 4 . 3 11 Drone Recoveries 46 | . . . . . 4 . . . . . . . . . . . . 11 . . . 18 . . 3 . 3 7 Zionite Intel Received 15 | . . . . . . . . . . . . . . . . . . 4 1 . . 1 . . 1 6 . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Turns Passed 30686 | 204 1320 875 900 450 1800 515 585 2800 1060 560 405 760 2020 1415 1860 2020 603 1347 1380 520 170 2618 345 411 836 1037 421 1449 Spaces Moved 17377 | 118 582 414 471 192 784 352 332 1383 763 438 80 461 1233 994 980 1239 319 796 745 150 72 1691 259 250 590 574 256 859 Core 173 | 3 . . . . . . . . . . . . . . . . . . . . . . 156 14 . . . . Treads 2074 | . 76 . . . . . 125 1242 . . . . . . . . . . . . . . . . 110 . . 521 Legs 12058 | 115 182 . . . . 352 207 141 763 438 80 461 1233 994 980 1239 319 796 745 150 72 1691 103 236 141 574 46 . Wheels 2185 | . 324 414 471 192 784 . . . . . . . . . . . . . . . . . . . . . . . Hover 887 | . . . . . . . . . . . . . . . . . . . . . . . . . 339 . 210 338 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 41 | 50 120 175 175 175 150 130 130 130 127 127 127 127 125 125 127 127 122 122 122 192 120 110 50 50 41 120 71 71 Average Speed 138 | 118 168 175 175 177 167 130 147 156 127 127 127 127 129 137 177 158 128 125 125 192 141 115 76 106 85 132 127 122 Slowest Speed 245 | 120 215 175 175 190 245 130 240 160 130 127 127 197 197 197 197 197 130 195 195 192 192 200 200 110 190 190 190 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 55 | 7 77 74 68 37 80 14 93 45 88 65 68 59 30 93 81 89 29 29 88 56 67 66 47 20 16 69 11 35 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 12 | . 2 1 1 1 . . . . . . 1 1 1 2 . 2 . . . . . . . . . . . . Known Exits Taken 21 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 . . . . 2 2 . 2 . 8 1 4 2 . . . . . 2 1 . . . . Spaces Dug 368 | . 17 . . . 23 . 9 3 14 . . 15 14 17 33 . 83 14 1 . . 60 . 11 7 15 18 14 Terrain Destroyed 825 | . 52 6 . 35 46 . 9 8 47 . . 67 30 20 35 . 110 25 24 1 . 206 . 11 14 17 20 42 Melee 89 | . . . . . . . 5 3 11 . . 10 9 . 3 . 16 13 . . . . . 11 5 3 . . Projectile 193 | . 16 . . 1 3 . 4 5 3 . . 9 9 3 3 . 7 4 7 1 . 42 . . 9 14 20 33 AOE 543 | . 36 6 . 34 43 . . . 33 . . 48 12 17 29 . 87 8 17 . . 164 . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Acc Total 22224 | 154 756 522 547 257 1073 391 412 1809 810 440 383 576 1522 1024 1055 1293 463 1049 1148 361 128 2151 407 383 847 775 331 1157 Wait 2484 | 5 43 69 71 15 96 5 31 237 10 . 304 58 153 3 33 29 98 121 181 195 27 219 125 113 86 34 20 103 Move 17350 | 117 581 413 470 191 783 352 331 1382 762 437 79 460 1232 993 979 1238 318 795 744 149 71 1691 258 249 589 573 255 858 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | 8 20 9 2 5 25 5 8 16 . . . 1 10 4 . 4 4 12 6 1 4 13 4 1 34 19 5 10 Fast Attach 143 | 7 1 . . . 13 . 4 10 2 . . . 3 1 . 3 . 7 8 1 2 20 5 1 21 10 7 17 Attach 137 | 1 2 . . 9 10 3 . 7 1 . . 1 6 2 1 1 . 2 . . . 26 4 4 18 17 6 16 Detach 42 | 1 . . . . 2 . 4 . . 1 . . . . 2 . . 1 . . . . 6 2 9 2 7 5 Swap 351 | . 23 6 2 11 16 7 4 22 10 1 . 11 30 9 15 12 10 38 13 3 6 59 . . 17 17 1 8 Drop 221 | 2 9 3 2 . 20 7 11 23 1 . . . 7 3 1 6 4 17 15 2 6 19 5 1 15 20 7 15 Fire 904 | 13 70 19 . 26 102 9 14 95 13 . . 32 64 8 20 . 13 37 21 10 11 98 . . 32 51 23 123 Melee 148 | . . 3 . . 1 . 5 4 11 1 . 13 15 1 4 . 16 15 1 . . . . 12 14 32 . . Ram 9 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . 3 . . . . 3 . 1 . . . . 2 . . . . 2 2 . 1 6 . . . . . . Crush 16 | . . . . . . . . 12 . . . . . . . . . . . . . . . . 2 . . 2 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Rewire 155 | . . . . . . . . . . . . . . . . . . 2 152 . . . . . 1 . . . Trap 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / Hub) -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / Zhi) -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 12) 645 | -10/Materials | Discovered new exit (range 11) 795 | -10/Materials | Discovered new exit (range 4) 795 | -10/Materials | Discovered new exit (range 13) 854 | -10/Materials | Identified exit to Materials 854 | -10/Materials | Identified exit to Subcaves 883 | -10/Materials | Learned location of Subcaves (-10) 914 | -10/Materials | Learned 4 Recycling zone layouts 915 | -10/Materials | Learned Storage stockpile data 916 | -10/Materials | Learned location of 2 exits from Subcaves 940 | -10/Materials | Learned Recycling recycling unit intel 1165 | -10/Materials | Repaired Lgt. Treads 1525 | -10/Materials | Entered Mines 1547 | -10/Mines | Met a Derelict shopkeep closing up shop 1696 | -10/Mines | Learned location of Storage (-8) 1993 | -10/Mines | Learned location of 1 exit from Materials 2278 | -10/Mines | Found the Drone Emporium 2289 | -10/Mines | Found Prototype Device 2330 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2351 | -10/Mines | Discovered new exit (range 5) 2400 | -10/Mines | Entered Exiles 2442 | -10/Exiles | Met 8R-AWN 2470 | -10/Exiles | Met EX-HEX 2519 | -10/Exiles | Met EX-BIN 2631 | -10/Exiles | Met EX-DEC 2638 | -10/Exiles | Learned location of Zion (-6) 2955 | -10/Exiles | Discovered new exit (range 14) 3300 | -10/Exiles | Entered Mines 3335 | -9/Mines | Assembled infested the area 3382 | -9/Mines | Core integrity fell below 50% 3403 | -9/Mines | Lost 4 parts (1n1u2w) 3425 | -9/Mines | Core integrity fell below 20% 3454 | -9/Mines | Destroyed 21 combat bots 3459 | -9/Mines | Lost 5 parts (1p2n1u1w) 3605 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3608 | -9/Mines | Found Prototype Device 3634 | -9/Mines | Found DCF Scrap (13 items) 3714 | -9/Mines | Found a hidden stash of uninstalled traps 3722 | -9/Mines | Discovered new exit (range 4) 3750 | -9/Mines | Entered Materials 3750 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3751 | -8/Materials | Identified exit to Factory 3755 | -8/Materials | Identified Decoy Drone Bay 3776 | -8/Materials | Build established: Scavenger-Mutant 3908 | -8/Materials | Discovered exit to Factory (range 62) 4572 | -8/Materials | Repaired Beamcaster 4643 | -8/Materials | Build established: Mutant 4647 | -8/Materials | Discovered new exit (range 11) 4993 | -8/Materials | Identified Exp. Sensor Array 5168 | -8/Materials | Build established: Scavenger-Mutant 5485 | -8/Materials | Core integrity fell below 50% 5517 | -8/Materials | Lost 7 parts (1n4u2w) 5550 | -8/Materials | Entered Factory 5550 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5744 | -7/Factory | Identified exit to Lower Caves 5763 | -7/Factory | Build established: Mutant 6065 | -7/Factory | Sucked down chute 6065 | -7/Factory | Entered Waste 6065 | -7/Waste | The area was eerily silent 6561 | -7/Waste | Discovered new exit (range 12) 6602 | -7/Waste | Identified exit to Factory 6650 | -7/Waste | Entered Factory 6716 | -7/Factory | Build established: Scavenger-Mutant 7186 | -7/Factory | Discovered new exit (range 5) 7192 | -7/Factory | Identified exit to Factory 7461 | -7/Factory | Found Prototype Processor 8419 | -7/Factory | Discovered exit to Factory (range 7) 8763 | -7/Factory | Learned Extension machine intel 8841 | -7/Factory | Learned Hub_04(d) interactive machine intel 8908 | -7/Factory | Learned Hub_04(d) non-interactive machine intel 8967 | -7/Factory | Learned location of 2 exits from Archives 9014 | -7/Factory | Learned Extension trap positions 9155 | -7/Factory | Loaded intel: 252 machine locations 9182 | -7/Factory | Fabricated Adv. Shield Generator (x2) 9223 | -7/Factory | Learned location of 1 exit from Proximity Caves 9315 | -7/Factory | Repaired Imp. Medium Armor Plating 9450 | -7/Factory | Entered Lower Caves 9471 | -7/Lower Caves | Build established: Mutant 9702 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10374 | -7/Lower Caves | Discovered new exit (range 5) 10393 | -7/Lower Caves | Found Alien Artifact 10393 | -7/Lower Caves | Identified Core Expander 10393 | -7/Lower Caves | Installed Core Expander, added new Utility slot 10413 | -7/Lower Caves | Identified exit to Lower Caves 10510 | -7/Lower Caves | Entered another Lower Caves area 10552 | -7/Lower Caves | Learned Factory trap positions 10842 | -7/Lower Caves | Learned Factory stockpile data 10914 | -7/Lower Caves | Encountered a Warlord checkpoint 10925 | -7/Lower Caves | Identified exit to Data Miner 11070 | -7/Lower Caves | Entered Data Miner 11070 | -7/Data Miner | Discovered new exit (range 6) 11095 | -7/Data Miner | Met Data Miner 11119 | -7/Data Miner | Learned location of Section 7 (-3) 11119 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11126 | -7/Data Miner | Identified Exp. Targeting Computer 11139 | -7/Data Miner | Received God Mode back door access code from Data Miner 11167 | -7/Data Miner | Identified exit to Proximity Caves 11475 | -7/Data Miner | Entered Proximity Caves 11820 | -6/Proximity Caves | Learned location of Extension (-5) 12235 | -6/Proximity Caves | Entered Factory 12235 | -6/Factory | Evolved 2 slots: Utility x2 12236 | -6/Factory | Loaded intel: 102 trap records 12748 | -6/Factory | Identified exit to Lower Caves 12791 | -6/Factory | Build established: Assassin 13512 | -6/Factory | Found Scatter Rocket Array 13787 | -6/Factory | Discovered new exit (range 11) 13798 | -6/Factory | Identified exit to Factory 13804 | -6/Factory | Learned 2 Lower Caves zone layouts 13843 | -6/Factory | Spotted B-75 Beast 13856 | -6/Factory | Learned Extension stockpile data 13868 | -6/Factory | Learned location of 1 exit from Upper Caves 13869 | -6/Factory | Learned location of Proximity Caves (-5) 13870 | -6/Factory | Learned location of 1 exit from Upper Caves 13871 | -6/Factory | Learned Factory trap positions 13882 | -6/Factory | Learned location of 1 exit from Lower Caves 13902 | -6/Factory | Learned location of 1 exit from Extension 14255 | -6/Factory | Entered Lower Caves 14256 | -6/Lower Caves | Identified exit to Lower Caves 14604 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15034 | -6/Lower Caves | Encountered a Warlord checkpoint 15598 | -6/Lower Caves | Spotted B-75 Beast 15670 | -6/Lower Caves | Entered another Lower Caves area 15694 | -6/Lower Caves | Discovered exit to Factory (range 13) 16452 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16713 | -6/Lower Caves | Encountered a Warlord checkpoint 16736 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 16769 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 17446 | -6/Lower Caves | Discovered new exit (range 11) 17457 | -6/Lower Caves | Identified exit to Zion 17469 | -6/Lower Caves | Learned 4 Factory zone layouts 17530 | -6/Lower Caves | Entered Zion 17577 | -6/Zion | System corruption cleaned by Quarantine Array 17872 | -6/Zion | Received a hallucinogenic algorithm 17921 | -6/Zion | Given the Hacking Drone Bay 18145 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18307 | -6/Zion | Given A8's code to call for help 18679 | -6/Zion | Visited the Megawrench Repair Shop 18679 | -6/Zion | Megawrench repaired 16 parts 18722 | -6/Zion | Build established: Skirmisher 18806 | -6/Zion | Found Prototype Device 18819 | -6/Zion | Identified Hacking Drone Bay 19087 | -6/Zion | Met Imprinter 19121 | -6/Zion | Imprinted 19123 | -6/Zion | Declared Zion's savior 19244 | -6/Zion | Build established: Assassin 19495 | -6/Zion | Found CR-A16's Pointy Stick 19516 | -6/Zion | Discovered new exit (range 7) 19528 | -6/Zion | Identified exit to Proximity Caves 19550 | -6/Zion | Entered Proximity Caves 19550 | -5/Proximity Caves | Accompanied by 4 allies 19816 | -5/Proximity Caves | Lost 3 allies 20107 | -5/Proximity Caves | Learned Factory emergency access door positions 20111 | -5/Proximity Caves | Discovered exit to Factory (range 9) 20151 | -5/Proximity Caves | System corruption reached 10% 20153 | -5/Proximity Caves | Entered Factory 20153 | -5/Factory | Accompanied by 1 ally 20153 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20154 | -5/Factory | Identified exit to Upper Caves 20156 | -5/Factory | Loaded intel: 100 trap records 20250 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 20251 | -5/Factory | Zion Recon squad teleported in 20453 | -5/Factory | Build established: Scavenger-Assassin 20559 | -5/Factory | Retrieved Zion intel report: Branch Access 20559 | -5/Factory | Identified exit to Extension 20560 | -5/Factory | Zion Light squad teleported in 20571 | -5/Factory | Discovered new exit (range 21) 20670 | -5/Factory | Found Prototype Protection 20670 | -5/Factory | Identified Zio. Weapon Casing 20672 | -5/Factory | Lost 3 allies 20979 | -5/Factory | Build established: Messiah-Assassin 21115 | -5/Factory | Zion Light squad teleported in 21176 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 21220 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 21221 | -5/Factory | Zion Fire squad teleported in 21451 | -5/Factory | Zion Light squad teleported in 21500 | -5/Factory | Entered Extension 21500 | -5/Extension | Accompanied by 9 allies 21501 | -5/Extension | Identified exit to Factory 21502 | -5/Extension | Loaded intel: 27 trap records 21504 | -5/Extension | Loaded intel: 26 machine locations 21585 | -5/Extension | Zion hero teleported in (7V-RTL) 21593 | -5/Extension | Lost 4 allies 21593 | -5/Extension | Rescued a captive Derelict 21598 | -5/Extension | Rescued a captive Derelict 21756 | -5/Extension | Found Zio. Weapon Casing 21767 | -5/Extension | Lost 3 allies 22214 | -5/Extension | Build established: Commander-Skirmisher 22373 | -5/Extension | Spotted B-75 Beast 22379 | -5/Extension | Allies destroyed B-75 Beast 22386 | -5/Extension | Spotted B-75 Beast 22403 | -5/Extension | Allies destroyed B-75 Beast 22430 | -5/Extension | Lost 4 allies 22628 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 22629 | -5/Extension | Zion Heavy squad teleported in 22633 | -5/Extension | Rescued a captive Derelict 22704 | -5/Extension | Rescued a captive Derelict 22749 | -5/Extension | Rescued A7 22830 | -5/Extension | Discovered exit to Factory (range 10) 22831 | -5/Extension | Discovered new exit (range 6) 22840 | -5/Extension | Identified exit to Cetus 22849 | -5/Extension | Lost 14 allies 22880 | -5/Extension | Entered Cetus 22880 | -5/Cetus | Accompanied by 3 allies (incl. 7V-RTL, A7) 22885 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22915 | -5/Cetus | Spotted Cetus Guard 22923 | -5/Cetus | Spotted Cetus Guard 22924 | -5/Cetus | Allies destroyed Cetus Guard 22926 | -5/Cetus | Spotted Cetus Guard 22926 | -5/Cetus | Allies destroyed Cetus Guard 22936 | -5/Cetus | Destroyed Cetus Guard 23023 | -5/Cetus | Started Cetus Manufacturing Module 23048 | -5/Cetus | Manufactured an Enhanced Grunt 23073 | -5/Cetus | Manufactured an Enhanced Grunt 23098 | -5/Cetus | Manufactured an Enhanced Grunt 23123 | -5/Cetus | Manufactured an Enhanced Grunt 23148 | -5/Cetus | Manufactured an Enhanced Grunt 23178 | -5/Cetus | Discovered new exit (range 15) 23206 | -5/Cetus | Build established: Messiah-Mutant 23215 | -5/Cetus | Spotted Cetus Guard 23215 | -5/Cetus | Spotted Cetus Guard 23226 | -5/Cetus | Spotted Cetus Guard 23226 | -5/Cetus | Allies destroyed Cetus Guard 23229 | -5/Cetus | Spotted Cetus Guard 23241 | -5/Cetus | Allies destroyed Cetus Guard 23242 | -5/Cetus | Allies destroyed Cetus Guard 23252 | -5/Cetus | Allies destroyed Cetus Guard 23267 | -5/Cetus | Discovered exit to Factory (range 15) 23276 | -5/Cetus | Scared off Revision 17 23351 | -5/Cetus | Identified exit to Archives 23400 | -5/Cetus | Entered Archives 23400 | -5/Archives | Accompanied by 7 allies (incl. 7V-RTL, A7) 23401 | -5/Archives | Identified exit to Hub_04(d) 23538 | -5/Archives | Found Prototype Device 23538 | -5/Archives | Identified Exp. Thermal Shield 23570 | -5/Archives | Entered Factory 23570 | -4/Factory | Accompanied by 3 allies (7V-RTL) 23570 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 23785 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 23819 | -4/Factory | Build established: Messiah-Skirmisher 23823 | -4/Factory | Discovered new exit (range 23) 23830 | -4/Factory | Zion Heavy squad teleported in 23904 | -4/Factory | Identified exit to Research 24010 | -4/Factory | Zion Heavy squad teleported in 24125 | -4/Factory | Fabricated Imp. Remote Force Field (x2) 24341 | -4/Factory | Found Zio. Weapon Casing 24499 | -4/Factory | Spotted B-86 Titan 24518 | -4/Factory | Allies destroyed B-86 Titan 24609 | -4/Factory | Build established: Messiah-Tank 24730 | -4/Factory | Zion Recon squad teleported in 24998 | -4/Factory | Terminal network hard line cut 25057 | -4/Factory | Discovered exit to Research (range 32) 25115 | -4/Factory | Build established: Messiah-Skirmisher 25142 | -4/Factory | Discovered exit to Research (range 21) 25454 | -4/Factory | Lost 3 parts (1p2u) 25457 | -4/Factory | Destroyed 12 combat bots 25570 | -4/Factory | First assault squad dispatched 25627 | -4/Factory | Destroyed 7 combat bots 25734 | -4/Factory | Lost 6 parts (4u2w) 25868 | -4/Factory | Lost 10 parts (1p2n6u1w) 26008 | -4/Factory | Lost 3 parts (1u2w) 26102 | -4/Factory | Core integrity fell below 50% 26165 | -4/Factory | Lost 8 parts (3p3n2u) 26171 | -4/Factory | Discovered new exit (range 15) 26187 | -4/Factory | Identified exit to Upper Caves 26188 | -4/Factory | Entered Upper Caves 26189 | -4/Upper Caves | Identified exit to Upper Caves 26322 | -4/Upper Caves | Spotted B-86 Titan 26329 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26427 | -4/Upper Caves | Learned 4 Research zone layouts 26533 | -4/Upper Caves | Entered another Upper Caves area 26534 | -4/Upper Caves | Identified exit to Zhirov 26566 | -4/Upper Caves | Found Alien Artifact 26755 | -4/Upper Caves | Build established: Messiah-Assassin 26810 | -4/Upper Caves | Discovered exit to Research (range 13) 26944 | -4/Upper Caves | Entered Research 26944 | -3/Research | Evolved 2 slots: Propulsion x2 26945 | -3/Research | Identified exit to Quarantine 26945 | -3/Research | Identified exit to Research 26955 | -3/Research | Zion Hover Resupply teleported in 27077 | -3/Research | Zion Recon squad teleported in 27130 | -3/Research | Zion Light squad teleported in 27359 | -3/Research | Found Zio. Weapon Casing 27377 | -3/Research | Found Zio. Weapon Casing 27444 | -3/Research | First assault squad dispatched 27503 | -3/Research | Retrieved Zion intel report: Component Stockpiles 27504 | -3/Research | Zion Trap Resupply teleported in 27531 | -3/Research | System corruption reached 10% 27559 | -3/Research | Zion Thermal Resupply teleported in 27575 | -3/Research | Lost 12 parts (2p2n5u3w) 27587 | -3/Research | System corruption reached 30% 27674 | -3/Research | Lost 3 parts (3u) 27742 | -3/Research | Found Prototype Device 27742 | -3/Research | Identified Exp. Thermal Defense Suite 27767 | -3/Research | Door terminal overloaded 27780 | -3/Research | Entered Quarantine 27801 | -3/Quarantine | Found Quantum Capacitor 27804 | -3/Quarantine | Found Quantum Capacitor 27927 | -3/Quarantine | Retrieved Zion intel report: Main Access 27965 | -3/Quarantine | Found Alien Slashing Weapon 27965 | -3/Quarantine | Identified Sigix Broadsword 28018 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 28168 | -3/Quarantine | Found Alien Artifact 28171 | -3/Quarantine | Found Alien Artifact 28358 | -3/Quarantine | Found Alien Artifact 28365 | -3/Quarantine | Identified Core Reset Matrix 28365 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 28365 | -3/Quarantine | Identified Transdimensional Reconstructor 28365 | -3/Quarantine | Identified Dimensional Node Initializer 28365 | -3/Quarantine | Used Core Reset Matrix 28369 | -3/Quarantine | Detected hypermatrix surge 28369 | -3/Quarantine | Sensed 5 artifacts in vicinity 28375 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 28375 | -3/Quarantine | Initialized slip node 28377 | -3/Quarantine | Cryocooling Duct disabled 28392 | -3/Quarantine | Ambient heat levels rising (+20) 28392 | -3/Quarantine | Non-combat units ordered to evacuate 28426 | -3/Quarantine | Warped through subspace 28427 | -3/Quarantine | Core integrity fell below 50% 28450 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 28451 | -3/Quarantine | Lost 5 parts (2n2u1w) 28455 | -3/Quarantine | Found Transdimensional Reconstructor 28463 | -3/Quarantine | Found Dimensional Node Initializer 28544 | -3/Quarantine | Lost 4 parts (1p2n1u) 28558 | -3/Quarantine | Met incapacitated Sigix Warrior 28558 | -3/Quarantine | Lockdown squad dispatched 28561 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 28564 | -3/Quarantine | Unlocked Sigix quarantine chamber 28572 | -3/Quarantine | Found Sigix Containment Pod 28573 | -3/Quarantine | Warped through subspace 28574 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 28611 | -3/Quarantine | Spotted Lightning 28615 | -3/Quarantine | Warped through subspace 28750 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 28788 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 28807 | -3/Quarantine | Discovered exit to Research (range 8) 28817 | -3/Quarantine | Entered Research 28817 | -2/Research | Evolved 2 slots: Utility x2 28878 | -2/Research | Build established: Mutant 29027 | -2/Research | Zion Heavy squad teleported in 29225 | -2/Research | Discovered new exit (range 16) 29237 | -2/Research | Identified exit to Access 29238 | -2/Research | Entered Access 29238 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 29662 | -1/Access | Destroyed 11 combat bots 29746 | -1/Access | Zion Experimental squad teleported in 29844 | -1/Access | Zion Melee Resupply teleported in 29886 | -1/Access | Build established: Scavenger-Mutant 29926 | -1/Access | Retrieved Zion intel report: Guard Positions 29927 | -1/Access | Zion Heavy squad teleported in 30074 | -1/Access | Zion Recon squad teleported in 30165 | -1/Access | Lost 3 allies 30227 | -1/Access | Zion Light squad teleported in 30238 | -1/Access | First assault squad dispatched 30434 | -1/Access | System corruption reached 10% 30469 | -1/Access | Lost 3 allies 30598 | -1/Access | Retrieved Zion intel report: Unaware Analyses 30599 | -1/Access | Zion Experimental squad teleported in 30634 | -1/Access | Lost 3 parts (2u1w) 30672 | -1/Access | Door terminal overloaded 30679 | -1/Access | Discovered new exit (range 5) 30685 | -1/Access | Identified exit to Surface 30687 | *** | Destroyed 0b10! Last Messages --------------- 30646_ Acquired Adv. Heat Sink. 30647_ R-10 Processor collects Structural Scanner. 30650_ K-01 Serf collects debris. 30651_ R-10 Processor collects Unknown Special Weapon. 30667_ System corrupted: Energy discharge (-10). 30670_ Connecting with Terminal... 30670_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 30671_ Dropped Exp. Energy Well. 30672_ Extracted 311 energy. 30672_ System overload, Sealed Barrier opened. 30672_ Terminal disabled. 30673_ Extracted 77 energy. 30674_ Acquired Exp. Energy Well. 30679_ The Access Shell folds into the floor. 30679_ EXIT=FOUND 30684_ K-01 Serf collects debris. 30685_ System corrupted: Component data lost. 30685_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????# # | | ?????????????????????????????# ""G"" # | | ?????????????????????????????# " " # | | ?????????????????????????????# " " # | | ?????????????????????????????# == " | | ?????????????????????????????# == # | | ?????????????????????????????# == # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ????????????? ###################%######## | | ?????????????##+######################## ## | | ????????????? u =!! ## | | ????????????? tkkk R % % | | ?????????????????#### ""#########=*%!## | | ????????????????? ### k""##########+#### ^ | | ???????????????????## ""##?# !%*=[[!!# | | ???????????????????## ##?# [=%[%!!!# | | ???????????????????## ""##?#"" [!%*=[ # | | ??????????????????### ""####" !=| # | | ??????????????????### ""#### # | | ??????????????????## ### # | | ??????????????????### Z #### # | | ??????????????????### ####" ##### | | ???????????????????## ##?#"" #???? | | ???????????????????## ##?# #???? | | ???????????????????## @" ##?# ! #???? | | ???????????????????## "" ##?# ! #???? | | ???????????????????## ##?# #???? | | ???????????????????## ##?# = ! #???? | | ???????????????????## ##?# #???? | | ???????????????????##""""""""""##?############???? | | ???????????????????##"????????"##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???"?????????????????????????????????????????????" | | ???"""??????????????????????????????????????????"" | | ???G????????????????????????????????????????????"" | | ???"""??????????????????????????????????????????"" | | ???"?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 200 Energy Generation 45 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 EM Shielding 3 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 12 Core Analysis 6 Recoil Reduction 7 Energy Filtering 50 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Hvy. Dispersion Rifle | -3/Quarantine | Z-intel Gravity Flail | -3/Quarantine | Z-intel Hvy. Wave Gun | -3/Quarantine | Z-intel Exp. Terrain Scan Processor | -3/Quarantine | Z-intel Cld. Phase Cannon | -3/Quarantine | Z-intel Adv. EM Disruption Field | -3/Quarantine | Z-intel Fusion Reactor | -3/Quarantine | Z-intel Imp. Diametric Drive | -3/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory Imp. Remote Force Field | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Exterminator Payload Armed Challenges ------------ None Game ------ Seed FocalForceAutobeam Manual? 0 Play Time 07:32:09 Cumulative 181.3 hours Start 2024.08.14 @ 18:19:01 End 2024.08.15 @ 14:53:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type 3 Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df6d0d65-161c-494e-b107-f68a856db27a