Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 19:29:42 Player: abnormality Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (54) 270 Value Destroyed (1296) 1296 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1203) 1203 TOTAL SCORE: 10709 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 600 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1450 Matter 86/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Z-Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Coolant Injector Small Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Particle Gun > --- INVENTORY -------- Micro Nuclear Core Recalibrator Particle Gun Enhanced Autogun [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Flexi-carbon Leg Hover Unit Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Tactical Quantum Warhead Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 2 2 Power 3 | . . . . . 1 . . . . . 1 1 . . . . . . . Propulsion 8 | . . . 1 . 1 1 . . . . . 1 . . . . 1 1 2 Utility 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . Parts Attached 98 | 7 2 . 8 1 24 16 2 7 . 4 11 4 . . 2 . . 9 1 Power 23 | 1 . . 1 . 7 3 . 2 . 2 5 1 . . 1 . . . . Engine 10 | 1 . . 1 . 4 . . . . 1 2 . . . 1 . . . . Core 13 | . . . . . 3 3 . 2 . 1 3 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 2 . 4 . 9 5 . 4 . 1 1 . . . 1 . . 4 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . Flight 28 | . 2 . 4 . 9 5 . 4 . 1 1 . . . . . . 1 1 Utility 15 | 2 . . 2 1 1 1 1 . . . 3 2 . . . . . 2 . Device 11 | 1 . . 1 1 . 1 1 . . . 2 2 . . . . . 2 . Storage 3 | 1 . . 1 . . . . . . . 1 . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . . 1 . 7 7 1 1 . 1 2 1 . . . . . 3 . Energy Gun 16 | . . . . . 5 6 1 1 . 1 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . 1 . 2 1 . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 2 2 . . . . . . . . . . . 1 . Parts Lost 50 | . . . 1 1 14 4 . . . 5 8 . . . 4 1 2 2 8 Power 10 | . . . 1 . 4 1 . . . 1 1 . . . 1 1 . . . Propulsion 20 | . . . . . 6 2 . . . 1 3 . . . 2 . 1 1 4 Utility 9 | . . . . 1 1 . . . . 1 2 . . . . . 1 . 3 Weapon 11 | . . . . . 3 1 . . . 2 2 . . . 1 . . 1 1 Highest Loss Streak 11 | . . . 1 1 11 2 . . . 5 6 . . . 4 1 2 1 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 58 | . 99 71 79 94 79 46 68 75 76 76 51 32 35 35 18 21 8 9 16 Engine 5 | . 14 14 11 11 10 1 . . . . . . . . . 3 . . . Core 2 | . . . . . 1 1 7 8 7 7 6 5 5 5 1 . . . . Treads 5 | . 27 . . . . . . . . . . . . . . . . . . Flight 13 | . . 28 28 33 31 18 23 26 30 30 18 11 11 11 3 . . . . Device 7 | . 14 14 11 16 1 . 14 15 15 15 9 7 5 5 5 5 1 1 4 Storage 6 | . 13 . 6 11 9 7 7 7 7 7 3 . . . . . . . . Hackware 4 | . . . . . 8 7 7 7 7 7 6 5 5 5 5 5 5 4 2 Energy Gun 3 | . . . . . 9 7 7 9 7 7 . . 5 5 1 . . . . Ballistic Gun 8 | . 27 14 22 22 6 . . . . . 4 . . . . . . . . Peak Build Rating 45 | 7 7 5 15 25 25 39 36 45 38 40 44 33 29 29 29 20 15 37 37 Average Rating 18 | 4 6 5 9 19 19 17 33 34 33 33 32 25 29 29 17 17 7 11 21 On Entrance 20 | . 7 5 5 14 15 18 31 34 41 33 31 22 29 29 29 20 15 4 37 Naked Turns 73 | . . . . . . . . . . . . . . . . . . . 73 Heaviest Build 32 | 11 11 5 12 12 21 24 16 25 15 16 19 11 11 11 14 14 1 32 18 Greatest Support 60 | 40 40 8 15 15 20 27 18 27 21 22 22 12 12 12 12 9 9 60 20 Greatest Overweight (x) 10 | . . . 1 . 4 2 . 1 . . . . . . 1 1 . 10 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 7 5 6 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 5 8 8 8 8 8 8 7 7 6 4 4 4 5 3 3 5 4 Average Carried 4 | 2 3 5 5 6 5 6 7 6 6 6 3 2 4 4 3 3 3 3 2 Final Capacity 8 | 8 5 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 5 5 6 8 7 7 7 5 7 5 2 4 4 4 3 3 3 2 2 Class Distribution -------------------- 56% | Mutant 25% | Sprinter 9% | Scavenger-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Mutant | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Matter Collected 1436 | 288 38 . 160 18 238 118 60 . . 89 146 45 . . . . . 156 80 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1554 | 148 154 . 252 43 651 155 . 82 . . 51 . . . . . . 18 . Parts 104 | 13 6 . 20 6 32 7 . 5 . . 6 . . . . . . 6 3 Haulers Intercepted 4 | . . . 1 . 3 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 3 . 2 . . . . . . . . . Prevented 4 | . . . . . . . . 1 . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Combat Hostiles Destroyed 33 | . 5 . 6 3 8 4 . 3 . . 1 . . . . . . 3 . Guns 30 | . 5 . 6 3 8 4 . 3 . . 1 . . . . . . . . AOE 3 | . . . . . . . . . . . . . . . . . . 3 . Classes Destroyed 12 | 3 3 . 3 . 1 . . . . . 1 . . . . . . 1 . Worker 4 | 1 . . . . 1 . . . . . . . . . . . . . 2 Builder 4 | . . . . . . . . . . . . . . . . . . 3 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 1 . 3 . . . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . . . . . Swarmer 19 | . 3 . 4 3 . 3 . 3 . . . . . . . . . 3 . Grunt 8 | . 2 . . . 6 . . . . . . . . . . . . . . Sentry 5 | . . . 2 . 2 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 4 3 . 4 3 3 2 . 3 . . 1 . . . . . . 6 3 Combat Bots Only 4 | . 3 . 4 3 3 2 . 3 . . 1 . . . . . . 3 . Max Kills in Single Turn 3 | 1 1 . 1 1 1 1 . 1 . . 1 . . . . . . 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Hostile Shots Fired 624 | . 29 . 32 17 83 66 24 26 . 24 56 1 . . 28 11 11 55 161 Missed 262 | . 11 . 12 3 30 26 17 8 . 13 23 1 . . 11 4 3 20 80 Damage Taken 7067 | . 190 . 213 100 841 431 75 267 . 192 688 30 . . 464 191 292 1001 2092 Core 3749 | . 88 . 61 13 202 167 40 86 . 35 230 . . . 296 112 252 696 1471 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 64 . 81 63 . . . . 53 72 . . . . 59 78 46 . Volleys Fired 205 | 10 20 . 28 6 61 43 2 9 . 2 19 1 . . . . . 2 2 Largest 2 | 2 2 . 2 2 2 1 1 2 . 1 2 1 . . . . . 2 1 Hottest 130 | 40 40 . 40 40 130 65 65 115 . 65 80 75 . . . . . 40 20 Shots Fired 321 | 20 40 . 56 12 105 43 2 14 . 2 20 1 . . . . . 4 2 Gun 315 | 20 40 . 56 12 105 43 2 14 . 2 20 1 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . . . . . 4 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 205 | 20 40 . 56 12 58 . . . . . 19 . . . . . . . . Thermal 102 | . . . . . 45 43 2 9 . 2 . 1 . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . . . . 4 2 Electromagnetic 8 | . . . . . 2 . . 5 . . 1 . . . . . . . . Robot Hit Streak 12 | 6 8 . 12 2 7 8 1 5 . . 6 7 . . . . . . . Robot Miss Streak 5 | 2 5 . 3 2 4 4 . 3 . 2 3 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 2 . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 187 | 14 23 . 36 6 69 16 1 7 . . 14 1 . . . . . . . Core Hits 103 | 7 13 . 14 3 32 9 . 5 . . 5 . . . . . . 9 6 Critical Kills 2 | . . . 1 . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 7 | . . . 1 . 2 2 . 1 . . 1 . . . . . . . . Burn 4 | . . . . . 1 2 . 1 . . . . . . . . . . . Destroy 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3608 | 127 184 . 270 53 862 329 16 115 . . 331 23 . . . . 21 708 569 Guns 2282 | 127 184 . 270 53 834 329 16 115 . . 331 23 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 1261 | . . . . . 28 . . . . . . . . . . . . 687 546 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 65 | . . . . . . . . . . . . . . . . . 21 21 23 Kinetic 1264 | 127 184 . 270 53 315 . . . . . 315 . . . . . . . . Thermal 923 | . . . . . 495 329 16 60 . . . 23 . . . . . . . Explosive 1233 | . . . . . . . . . . . . . . . . . . 687 546 Electromagnetic 123 | . . . . . 52 . . 55 . . 16 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 1 1 1 1 1 1 . 1 4 Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 1 . . 1 . 1 . 1 2 Message Errors 2 | . . . . . . . . . . . . . . 1 . . . . 1 Matter Fused 2 | . . . . . . . . . . . 1 . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 96 | . . . . . . . . . . . . . . . . . . 86 10 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 96 | . . . . . . . . . . . . . . . . . . 86 10 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . 3 . . . . . . . . . . . 9 109 75 Shots 4 | . . . . . 1 . . . . . . . . . . . . 2 1 Rammed 11 | . . . . . . . . . . . . . . . . . 5 4 2 Targets Rammed 13 | . . . . . . . . . . . . . . . . . 5 4 4 Kicked 2 | . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 18 . 9 6 406 109 28 199 . 39 18 16 . . 317 . . . 125 Average Temperature 74 | . 10 . 6 4 89 31 14 92 . 18 6 12 . . 193 . . . 76 Received Heat Transfer 1440 | . 57 . 18 . 414 48 . . . 27 210 . . . 414 27 9 54 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 3 . . . . . . . . . . . . . Heat Transferred 2270 | . . . . . 1147 814 37 222 . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Peak Influence 977 | 25 135 82 243 154 270 299 . . . . 666 507 177 160 98 54 64 977 864 Initial 452 | . 16 52 31 94 59 54 . . . . 452 312 177 123 78 54 24 33 445 Average 236 | 8 31 63 140 103 156 179 . . . . 562 352 177 129 84 49 29 545 563 Maximum Alert Level 3 | . . . 1 . 1 1 . . . . 2 2 . . . . . 3 3 Low Security (%) 61 | 100 100 100 83 100 69 55 . . . . . . 100 100 100 100 100 25 . Level 1 11 | . . . 16 . 30 44 . . . . . 72 . . . . . 2 . Level 2 20 | . . . . . . . . . . . 100 27 . . . . . 37 82 Level 3 5 | . . . . . . . . . . . . . . . . . . 34 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 6 1 . . . . 2 1 . . . . . 1 1 Investigation 4 | . 1 . . . 1 . . . . . 1 1 . . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . . . . . . 1 Reinforcement 5 | . . . . . 3 1 . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Distress Signals 11 | . 1 . 1 . 1 . . . . . 1 . . . . 1 . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 173 | . 10 . 7 3 17 8 7 8 . 12 19 8 . . 6 5 3 29 31 Peak Tracking Total 17 | . 6 . 5 3 6 4 6 4 . 9 7 5 . . 7 5 4 7 17 Tactical Retreats 32 | . 1 . 1 . 1 1 4 2 . 1 4 2 . . 1 . 2 6 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Traps Triggered 5 | . 1 . . . . . . . . . . 3 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Machines Disabled 11 | . . . . . 2 4 . . . . 3 . . 1 . . . 1 . Max in Single Turn 4 | . . . . . 2 4 . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Machines Accessed 7 | . 3 . . 1 2 . . . . . . . . . . . 1 . . Terminals 6 | . 3 . . . 2 . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 10 | . 3 . . 1 3 . . . . . . . . . . . 3 . . Successful 6 | . 3 . . 1 2 . . . . . . . . . . . . . . Failed 4 | . . . . . 1 . . . . . . . . . . . 3 . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . . . . . . . . . 2 10 . 3 . . . 4 . Terminals 9 | . 3 . . . 3 . . . . . . . . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 6 | . 3 . . 1 2 . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Total Allies 35 | . . . . . . . . . 4 . 3 2 21 . . . . 5 . Largest Group 22 | . . . . . . . . . 4 . 3 2 22 2 1 . . 3 1 Highest-Rated Group 904 | . . . . . . . . . 156 . 210 192 904 121 25 . . 243 50 Highest-Rated Ally 96 | . . . . . . . . . 42 . 70 96 96 96 25 . . 81 50 Zionite Dispatches 4 | . . . . . . . . . . . 1 1 . . . . . 2 . Light 1 | . . . . . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 89 | . . . . . . . . . . . 38 13 . 4 12 . . 22 . Total Damage 2907 | . . . . . . . . . . . 909 516 . 69 223 . . 1190 . Kills 17 | . . . . . . . . . . . 2 3 . 1 1 . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Turns Passed 4171 | 117 777 67 187 59 507 313 185 197 150 73 307 124 37 99 90 37 127 451 267 Spaces Moved 7349 | 60 422 182 247 112 750 564 553 558 543 239 836 352 115 253 200 56 256 704 347 Core 1065 | 18 . . . . 2 . . . . . . . . . 93 . 192 619 141 Treads 411 | 42 369 . . . . . . . . . . . . . . . . . . Legs 200 | . . . . . . . . . . . . . . . . . . 73 127 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 128 | . . . . . . . . . . . . . . . 8 56 64 . . Flight 5545 | . 53 182 247 112 748 564 553 558 543 239 836 352 115 253 99 . . 12 79 Fastest Speed 24 | 50 37 37 34 34 29 24 29 24 27 26 26 32 32 32 32 40 40 40 40 Average Speed 44 | 127 144 37 35 34 37 35 29 28 27 26 29 32 32 32 44 65 47 58 73 Slowest Speed 550 | 160 160 37 107 34 280 180 29 101 27 29 32 32 32 32 120 120 50 550 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . 2 . 1 . 4 4 3 . . . 3 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 58 57 29 35 51 17 70 71 59 47 28 9 76 9 41 23 7 25 15 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . 4 1 . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 282 | . . . . . . 30 . . . . 1 . . . . . . 184 67 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . . . . . . . AOE 281 | . . . . . . 30 . . . . . . . . . . . 184 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Fac Res Res Total 7937 | 85 554 181 304 123 880 634 572 581 546 246 874 362 114 270 202 55 260 739 355 Wait 167 | . 109 . 3 . 26 . 17 3 2 . . . . . . . . 7 . Move 7295 | 59 417 181 244 111 741 555 546 557 542 238 829 350 114 252 199 55 255 703 347 Hop 18 | . 2 . 1 . 4 4 3 . . . 3 1 . . . . . . . Pick Up 72 | 9 2 . 12 4 16 5 1 1 . 1 4 5 . . 1 . . 10 1 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 88 | 7 . . 7 1 17 16 2 7 . 4 11 4 . . 2 . . 9 1 Detach 33 | . 1 . 1 . 4 11 1 4 2 1 6 1 . . . . . 1 . Swap 10 | . 2 . 1 . 7 . . . . . . . . . . . . . . Drop 18 | . 1 . 7 1 4 . . . . . 2 . . . . . . 3 . Fire 205 | 10 20 . 28 6 61 43 2 9 . 2 19 1 . . . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . . . . . . 5 4 2 Kick 2 | . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 118 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Entered Mines 955 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 958 | -10/Mines | Learned location of Recycling (-9) 960 | -10/Mines | Discovered new exit (range 9) 962 | -10/Mines | Entered Materials 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -9/Materials | Discovered new exit (range 10) 1149 | -9/Materials | Entered Mines 1154 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1155 | -9/Mines | Found Prototype Device 1156 | -9/Mines | Identified Exp. Sensor Array 1164 | -9/Mines | Found the Drone Emporium 1165 | -9/Mines | Found Prototype Device 1181 | -9/Mines | Discovered new exit (range 15) 1208 | -9/Mines | Entered Materials 1208 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1414 | -8/Materials | Garrison activated, responded to threat 1482 | -8/Materials | Lost 11 parts (3p5n3w) 1568 | -8/Materials | Garrison activated, responded to threat 1687 | -8/Materials | Discovered new exit (range 11) 1715 | -8/Materials | Entered Factory 1715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -7/Factory | Discovered new exit (range 15) 2028 | -7/Factory | Entered Lower Caves 2030 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2144 | -7/Lower Caves | Encountered a Warlord checkpoint 2156 | -7/Lower Caves | Learned location of 1 exit from Factory 2210 | -7/Lower Caves | Discovered new exit (range 12) 2210 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2213 | -7/Lower Caves | Entered another Lower Caves area 2215 | -7/Lower Caves | Encountered a Warlord checkpoint 2217 | -7/Lower Caves | Learned location of 1 exit from Factory 2228 | -7/Lower Caves | Spotted B-75 Beast 2267 | -7/Lower Caves | Build established: Sprinter 2402 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2408 | -7/Lower Caves | Discovered new exit (range 13) 2410 | -7/Lower Caves | Entered Zion 2421 | -7/Zion | Given A8's code to call for help 2470 | -7/Zion | Met Imprinter 2475 | -7/Zion | Imprinted 2477 | -7/Zion | Declared Zion's savior 2536 | -7/Zion | Learned location of Data Miner (-6) 2557 | -7/Zion | Discovered new exit (range 9) 2560 | -7/Zion | Entered Proximity Caves 2561 | -6/Proximity Caves | Identified exit to Factory 2574 | -6/Proximity Caves | Spotter reported a threat 2576 | -6/Proximity Caves | Spotter reported a threat 2609 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2617 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2621 | -6/Proximity Caves | Spotted B-75 Beast 2629 | -6/Proximity Caves | Spotter reported a threat 2633 | -6/Proximity Caves | Entered Factory 2633 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2634 | -6/Factory | Identified exit to Factory 2634 | -6/Factory | Identified exit to Lower Caves 2661 | -6/Factory | Lost 5 parts (1p1n1u2w) 2818 | -6/Factory | Zion Light squad teleported in 2842 | -6/Factory | Spotted B-75 Beast 2875 | -6/Factory | Allies destroyed B-75 Beast 2905 | -6/Factory | Lost 6 parts (1p1n2u2w) 2940 | -6/Factory | Entered another Factory area 2940 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2997 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 2998 | -5/Factory | Zion Recon squad teleported in 3039 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3040 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3064 | -5/Factory | Sucked down chute 3064 | -5/Factory | Entered Waste 3065 | -5/Waste | Met a frightened Derelict 3065 | -5/Waste | Joined by Warlord forces that had cleared the area 3097 | -5/Waste | Discovered new exit (range 13) 3101 | -5/Waste | Entered Factory 3101 | -5/Factory | Accompanied by 1 ally 3106 | -5/Factory | 2 allies followed down the chute 3198 | -5/Factory | Discovered new exit (range 7) 3200 | -5/Factory | Entered Extension 3200 | -5/Extension | Accompanied by 1 ally 3225 | -5/Extension | Spotted B-75 Beast 3227 | -5/Extension | Spotted B-75 Beast 3263 | -5/Extension | Lost 4 parts (1p2n1w) 3271 | -5/Extension | Discovered new exit (range 16) 3272 | -5/Extension | Discovered new exit (range 14) 3290 | -5/Extension | Entered Cetus 3306 | -5/Cetus | Spotted Cetus Guard 3306 | -5/Cetus | Spotted Cetus Guard 3308 | -5/Cetus | Spotted Cetus Guard 3309 | -5/Cetus | Spotted Cetus Guard 3320 | -5/Cetus | Discovered new exit (range 16) 3327 | -5/Cetus | Entered Factory 3327 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3342 | -4/Factory | Spotted B-86 Titan 3443 | -4/Factory | Discovered new exit (range 14) 3454 | -4/Factory | Entered Research 3454 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3478 | -3/Research | Spotted B-86 Titan 3513 | -3/Research | Build established: Mutant 3563 | -3/Research | Found Prototype Launcher 3565 | -3/Research | Found Prototype Launcher 3566 | -3/Research | Identified Tactical Quantum Warhead (x2) 3726 | -3/Research | Zion Hacker squad teleported in 3747 | -3/Research | Zion Demo squad teleported in 3779 | -3/Research | Core integrity fell below 50% 3806 | -3/Research | Lost 4 allies 3882 | -3/Research | Discovered new exit (range 14) 3905 | -3/Research | Entered another Research area 3905 | -2/Research | Accompanied by 1 ally 3905 | -2/Research | Evolved 2 slots: Propulsion x2 4098 | -2/Research | Lost 7 parts (3n3u1w) 4116 | -2/Research | Core integrity fell below 50% 4166 | -2/Research | Core integrity fell below 20% 4172 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04080_ U-05 Engineer lays Concrete. 04081_ Penetrated by Slug. 04082_ The unstable cave ceiling collapses. 04083_ Slug penetrates Wall. 04085_ The unstable cave ceiling collapses. 04087_ Penetrated by Slug. 04090_ Acquired Field Propulsion Array. 04091_ FN 8JN=K AFGHDKU4M09VZQM 1X52 04091_ Slug penetrates Door. 04092_ Slug penetrates Wall. 04092_ Slug penetrates H-88 Terminator. 04094_ Slug penetrates Wall. 04123_ Field Propulsion Array destroyed. 04151_ Detecting system override signal. 04155_ ALERT: Rogue bot located, Programmers report to Research Zone 8O. 04165_ System corrupted: Heat flow error (+138). 04165_ Critical hit (Burn: +37). 04165_ Terminal disabled. 04170_ Slammed into S-43 Plague. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? "???????? | | ??????????????????????????????????????? "???????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????" "???????? | | ??????????????????? ?????????????????"" ""??????? | | ????????????????? ????????????????"" """?????? | | ????????????????# ???????????????? ??????? | | ????????????????# ???????????????? ???????? | | ????????????????# ?????????????#+##+#/##??????? | | ????????????????# ?????????????# #??????? | | ????????????????# ?????????????# #??????? | | ????????????????# ?????????????# #####??? | | ????????????????# #????????????# """ #??? | | ????????????????# #??????####??# """"#??? | | ????????????????# #??????#""#??# "F""#??? | | ????????????????# ######## #### ""#??? | | ????????????????# s@ """#??? | | ????????????????# ssp "" #??? | | ????????????????# s s #####??? | | ????????????????# p #??????? | | ????????????????# g###+#############+#####?????? | | ????????????????# #? ?????????# #?????? | | ????????????????# #? ?????????# #?????? | | ????????????????# # ????????# #?????? | | ????????????????# # ! ????????# """ #?????? | | ????????????????# # ???????# """ =#?????? | | ????????????????# # ???????# """ #?????? | | ????????????????# ###########???# #?????? | | ????????????????# #?? #???# #?????? | | ????????????????# #? #???#########?????? | | ????????????????# #? #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????+ + #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # #???#?????????????? | | ????????????????# ############# ### ????????? | | ????????????????# ????????? | | ????????????????+ ??? ? | | ????????????????# ?? | | ????????????????# ?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 130 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Help From High Places We Are Legion Challenges ------------ None Game ------ Seed UltimateScatterLaser Manual? 0 Play Time 01:08:12 Cumulative 19.4 hours Start 2025.01.12 @ 18:20:17 End 2025.01.12 @ 19:29:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86bae467-11dd-470e-b8f7-237a46021536