Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.21 @ 11:31:02 Player: Kino Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2848) 2848 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5953 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 32/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg ECM Suite Improved Medium Armor Plating Hardlight Generator Field Laser Field Laser Minigun High-powered Shotgun Flak Gun Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Microactuators Force Booster Utility Shielding > --- WEAPON ----------- Gauss Cannon Scythe > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System Cryofiber Web Heat Sink Advanced Visual Processing Unit ECM Suite Improved Medium Armor Plating Hardlight Generator Field Laser Field Laser Advanced Beam Cannon Minigun High-powered Shotgun Flak Gun Rocket Launcher Concussive RPG Katana [Rating: 45] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Melee Analysis Suite Device Microactuators Storage Huge Storage Unit Processor Melee Analysis Suite Protection Utility Shielding Weapon Scythe Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 7 | . 1 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 5 | . 1 . . 2 2 . Weapon . | . . . . . . . Parts Attached 88 | 7 8 3 . 46 21 3 Power 9 | 1 1 . . 5 2 . Engine 3 | 1 1 . . 1 . . Core 6 | . . . . 4 2 . Reactor . | . . . . . . . Propulsion 31 | 2 2 2 . 15 10 . Treads . | . . . . . . . Leg 31 | 2 2 2 . 15 10 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 3 . . 13 7 . Device 6 | . 1 . . 1 4 . Storage 2 | 1 . . . 1 . . Processor 8 | 1 . . . 4 3 . Hackware . | . . . . . . . Protection 9 | . 2 . . 7 . . Artifact . | . . . . . . . Weapon 23 | 2 2 1 . 13 2 3 Energy Gun 2 | . . 1 . 1 . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 7 | 2 2 . . 3 . . Ballistic Cannon 3 | . . . . 1 2 . Launcher 4 | . . . . 3 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . 4 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 20 | . . . 1 6 5 8 Power 3 | . . . . 1 1 1 Propulsion 5 | . . . . 1 2 2 Utility 10 | . . . 1 4 1 4 Weapon 2 | . . . . . 1 1 Highest Loss Streak 8 | . . . 1 2 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 97 98 94 93 95 Engine 2 | . 11 10 10 . . . Core 5 | . . . . 6 6 6 Leg 28 | . 24 37 40 28 26 26 Device 3 | . 3 . . . 6 20 Storage 8 | . 12 10 10 8 7 7 Processor 13 | . 3 . . 13 21 14 Protection 15 | . 15 20 18 18 10 6 Energy Gun 2 | . . 7 10 2 . . Ballistic Gun 4 | . 23 12 10 2 . . Ballistic Cannon 2 | . . . . . 6 13 Slashing Weapon 5 | . . . . 8 6 . Naked Turns . | . . . . . . . Heaviest Build 106 | 19 21 22 22 99 106 106 Greatest Support 57 | 20 20 46 46 48 57 55 Greatest Overweight (x) 5 | 1 5 1 . 4 2 1 Average Overweight (x) 1 | . . . . 1 1 1 Largest Inventory Capacity 25 | 10 10 10 10 25 25 25 Average Capacity 20 | 9 10 10 10 21 25 25 Most Carried 25 | 7 9 10 10 18 25 19 Average Carried 13 | 2 3 6 10 11 19 18 Final Capacity 25 | 10 10 10 10 25 25 25 Final Carried 18 | 5 3 10 10 18 17 16 Class Distribution -------------------- 87% | Hacker-Mutant 6% | Scavenger-Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1492 | . 154 336 25 591 286 100 Remotely . | . . . . . . . Salvage Created 3151 | . 26 549 75 1464 795 242 Parts 177 | . 2 34 5 88 42 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 65 | . 2 12 2 25 18 6 Melee 22 | . . . . 12 10 . Guns 29 | . 2 12 2 13 . . Cannons 13 | . . . . . 8 5 AOE 1 | . . . . . . 1 Classes Destroyed 14 | . 1 3 . 8 2 . Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Tunneler 2 | . . . . . 2 . Recycler 3 | . . 1 . 2 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 2 | . . . . 1 1 . Swarmer 11 | . 2 4 . 3 2 . Grunt 22 | . . 3 2 9 4 4 Brawler 2 | . . . . 1 . 1 Duelist 3 | . . . . 2 . 1 Sentry 19 | . . 5 . 9 5 . Hunter 4 | . . . . 1 3 . Programmer 4 | . . . . . 4 . Best Kill Streak 5 | . 2 4 2 5 2 4 Combat Bots Only 4 | . 2 3 2 3 2 4 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 712 | . 20 45 15 207 340 85 Missed 207 | . 1 19 4 54 108 21 Damage Taken 4346 | . 87 175 86 1374 1514 1110 Core 950 | . 14 9 6 202 292 427 Absorbed by Shields . | . . . . . . . Redirected to Shielding 257 | . 3 15 10 83 138 8 Ignored by Resistances 2705 | . 63 116 53 855 975 643 Regen/Repaired (Parts) 154 | . . . . . 154 . Core Remaining (%) 88 | 100 94 . 96 63 . . Volleys Fired 142 | . 8 25 10 47 30 22 Largest 2 | . 2 2 2 2 1 2 Hottest 116 | . 40 76 76 76 48 116 Shots Fired 216 | . 16 50 20 59 31 40 Gun 144 | . 16 50 20 58 . . Cannon 70 | . . . . . 31 39 Launcher 2 | . . . . 1 . 1 Special . | . . . . . . . Kinetic 164 | . 16 27 10 47 31 33 Thermal 50 | . . 23 10 11 . 6 Explosive 2 | . . . . 1 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 50 | . 4 27 8 24 41 50 Robot Miss Streak 2 | . 2 2 1 1 . 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . . 2 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 267 | . 9 41 13 106 66 32 Core Hits 110 | . 2 19 5 45 26 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 22 | . . 2 . 7 10 3 Burn 3 | . . 2 . 1 . . Blast 7 | . . . . . 4 3 Sever 12 | . . . . 6 6 . Melee Attacks 87 | . . . . 52 35 . Impact . | . . . . . . . Slashing 87 | . . . . 52 35 . Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 7 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 6703 | . 124 604 171 2700 2203 901 Guns 1634 | . 117 594 171 752 . . Cannons 1787 | . . . . . 967 820 Explosions 169 | . . . . 88 . 81 Melee 3095 | . . . . 1859 1236 . Ramming 18 | . 7 10 . 1 . . Kinetic 2740 | . 117 305 70 595 967 686 Thermal 671 | . . 289 101 157 . 124 Explosive 169 | . . . . 88 . 81 Electromagnetic . | . . . . . . . Impact 10 | . . . . . . 10 Slashing 3095 | . . . . 1859 1236 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 1 3 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 6 4 Message Errors 2 | . . . . . 2 . Matter Fused 4 | . . . . . 1 3 Energy Discharges 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 271 | . . . . 199 32 40 Projectiles 65 | . . . . . 25 40 Explosions . | . . . . . . . Melee 206 | . . . . 199 7 . Knockbacks 15 | . . . . . 8 7 Impact . | . . . . . . . Kinetic 15 | . . . . . 8 7 Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . . . . . 18 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 5 | . 2 2 . 1 . . Kicked 5 | . 2 2 . 1 . . Crushed . | . . . . . . . Highest Temperature 200 | . . 84 170 200 21 51 Average Temperature 52 | . . 29 104 67 8 21 Received Heat Transfer 1641 | . . 84 78 702 534 243 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 1850 | . . 888 259 481 . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 335 | . 50 335 74 327 315 . Initial 34 | . . 14 34 20 . . Average 72 | . 16 121 40 91 55 . Maximum Alert Level 1 | . . 1 . 1 1 . Low Security (%) 89 | 100 100 81 100 84 94 . Level 1 10 | . . 18 . 15 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . 1 5 . Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . 3 . Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 3 | . . 1 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 5 16 2 44 25 9 Peak Tracking Total 7 | . 2 4 2 5 5 7 Tactical Retreats 6 | . . 1 . 2 3 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 7 | . 4 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 2 | . 1 . . . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 1 . . . 4 . Successful 5 | . 1 . . . 4 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 64 | . . . . . 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 6048 | 113 396 510 338 2447 1816 428 Spaces Moved 2633 | 78 225 317 256 954 619 184 Core 10 | 6 4 . . . . . Treads . | . . . . . . . Legs 2623 | 72 221 317 256 954 619 184 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 112 187 190 Average Speed 189 | 121 158 126 120 208 239 190 Slowest Speed 400 | 190 300 190 120 400 262 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 6 43 31 46 73 18 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . 2 4 5 Melee . | . . . . . . . Projectile 8 | . . . . . 4 4 AOE 3 | . . . . 2 . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3380 | 96 248 374 267 1281 891 223 Wait 314 | . . 19 . 123 160 12 Move 2627 | 77 224 316 255 953 618 184 Hop . | . . . . . . . Pick Up 89 | 12 6 9 1 41 18 2 Fast Attach . | . . . . . . . Attach 52 | 7 8 2 . 18 14 3 Detach 1 | . . . . 1 . . Swap 36 | . . 1 . 28 7 . Drop 29 | . . . 1 19 9 . Fire 142 | . 8 25 10 47 30 22 Melee 85 | . . . . 50 35 . Ram . | . . . . . . . Kick 5 | . 2 2 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 16) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Discovered exit to Materials (range 5) 306 | -10/Materials | Build established: Hacker-Mutant 423 | -10/Materials | Discovered exit to Materials (range 8) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x2 864 | -9/Materials | Identified exit to Materials 864 | -9/Materials | Discovered exit to Materials (range 7) 1003 | -9/Materials | Identified exit to Mines 1003 | -9/Materials | Discovered exit to Mines (range 15) 1020 | -9/Materials | Entered Mines 1027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1198 | -9/Mines | Discovered exit to Materials (range 10) 1266 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1358 | -9/Mines | Entered Materials 1358 | -8/Materials | Evolved 2 slots: Utility x2 2521 | -8/Materials | Build established: Scavenger-Gladiator 3036 | -8/Materials | Build established: Hacker-Mutant 3715 | -8/Materials | Identified exit to Factory 3715 | -8/Materials | Discovered exit to Factory (range 16) 3805 | -8/Materials | Entered Factory 3805 | -7/Factory | Evolved 2 slots: Utility x2 5023 | -7/Factory | Repaired Aluminum Leg 5063 | -7/Factory | Repaired Nuclear Core 5598 | -7/Factory | Identified exit to Lower Caves 5598 | -7/Factory | Discovered exit to Lower Caves (range 12) 5621 | -7/Factory | Entered Lower Caves 5839 | -7/Lower Caves | Learned Factory terminal intel 5996 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6012 | -7/Lower Caves | Core integrity fell below 50% 6043 | -7/Lower Caves | Core integrity fell below 20% 6049 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06020_ Slug penetrates B-48 Gladiator. 06023_ Slug penetrates Wall. 06023_ Slug penetrates B-48 Gladiator. 06025_ Carbon-fiber Leg severed. 06025_ Penetrated by Slug. 06026_ B-48 Gladiator destroyed. 06028_ Aluminum Leg destroyed. 06029_ L-41 Fighter knocked back. 06031_ Critical hit (Burn: +37). 06031_ Gauss Cannon severed. 06033_ Adv. Beam Cannon severed. 06034_ Penetrated by Slug. 06035_ Concussive RPG expended. 06035_ L-41 Fighter knocked back. 06035_ G-47 Trooper destroyed. 06035_ L-41 Fighter knocked back. 06037_ Penetrated by Slug. 06044_ Scythe destroyed. 06048_ Cryofiber Web destroyed. 06048_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ###???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????# #????##?????????????? | | ??????????????????????????# ???# #?????????????? | | ??????????????????????????# #??# #??????????????? | | ??????????????????????????# ###;##??????????????? | | ?????????????????????????## #??????????????? | | ????????????????????###### #??????????????? | | ????????????????????? #???????????????? | | ??????????????????????? #???????????????? | | ????????????????????????# % #???????????????? | | ????????????????#### ####l% #???????????????? | | ????????????????#; % =]@%Y## ##???????????????? | | ????????????????# ## %]l #]#????????????????????? | | ???????????????????# !%=g# #????????????????????? | | ???????????????????# %Y# #????????????????????? | | ???????????????????###++### #????????????????????? | | ???????????????????# / ##???????????????????? | | ???????????????????# # #???????????##??????? | | ?????????????#???#?#""""??# #???????????#%??????? | | ????????????## ## ######## ##??????????# ####### | | ????????? ## ##?????????## # # | | ???????? #????????## # | | ???????? #???????## # | | ????????# ###### #???????# # | | ????????? ????????# ##???????### # | | ??????????????????????# ########???# | | ??????????????????????# #???# | | ??????????????????????## ###### #???### | | ???????????????????????## ##????# #?????## ## # | | ????????????????????????#####?????# #??????#### # | | ??????????????????????????????????# ######????# # | | ??????????????????????????????????# ##???# # | | ??????????????????????????????????# #???# # | | ?????????????????????????????????## #???# # | | ????????????????????????????????## ##?## # | | ???????????????????????????????## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 15 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketGodPod Manual? 0 Play Time 00:39:18 Cumulative 37.0 hours Start 2024.07.21 @ 07:24:36 End 2024.07.21 @ 11:31:02 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 90 Rogue 20 Adventurer 46 Explorer 24 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 882a3be2-98f4-4133-b8a7-3c8dddee2f89