Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 08:20:12 Player: Rzcen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1017) 1017 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 3661 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 336 Friendly Fire -191 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (39) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Advanced Terrain Scan Processor Energy Filter Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Energy Filter Energy Filter Energy Filter > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Cooling System Experimental Sensor Array Improved Light Armor Plating Signal Generator [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Energy Filter Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 58 | 6 11 5 11 8 17 Power 7 | 1 1 2 1 1 1 Engine 7 | 1 1 2 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 4 2 5 . 3 Treads 13 | 2 3 2 5 . 1 Leg 1 | . 1 . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 12 | 1 1 1 3 2 4 Device 4 | . . . . . 4 Storage 3 | 1 1 . . 1 . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 23 | 2 5 . 2 5 9 Energy Gun 8 | 1 . . . 1 6 Energy Cannon 3 | . . . . . 3 Ballistic Gun 10 | 1 5 . 2 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 17 | . 1 . . 9 7 Power 1 | . . . . 1 . Propulsion 6 | . 1 . . 3 2 Utility 2 | . . . . 2 . Weapon 8 | . . . . 3 5 Highest Loss Streak 9 | . 1 . . 9 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 83 87 98 68 56 Engine 12 | . 13 14 11 7 6 Treads 20 | . 16 16 32 21 . Leg 6 | . 9 11 . . . Device 1 | . . . . . 21 Storage 11 | . 14 14 11 8 . Processor 5 | . . 2 18 7 . Protection 1 | . . . 3 6 . Energy Gun 2 | . 2 . . . 21 Ballistic Gun 22 | . 25 28 22 15 . Peak Build Rating 28 | 6 7 10 16 17 28 Average Rating 9 | 4 5 6 14 12 22 On Entrance 7 | . 6 6 10 16 4 Naked Turns 114 | . . . . 89 25 Heaviest Build 30 | 14 19 21 30 30 28 Greatest Support 60 | 40 40 40 60 60 20 Greatest Overweight (x) 9 | . 5 . . 4 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 8 5 Most Carried 10 | 5 8 10 10 10 5 Average Carried 6 | 1 4 5 9 8 4 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 1 5 10 10 5 4 Class Distribution -------------------- 94% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1605 | 228 351 201 476 289 60 Remotely . | . . . . . . Salvage Created 1667 | . 433 55 726 278 175 Parts 111 | . 37 1 57 6 10 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 41 | . 12 1 14 10 4 Guns 33 | . 12 1 14 2 4 AOE 8 | . . . . 8 . Classes Destroyed 13 | . 6 1 3 2 1 Worker 2 | . . . 1 . 1 Builder 2 | . . . 2 . . Hauler 3 | . . . 3 . . Recycler 3 | . 1 . . 2 . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 4 | . 2 . 2 . . Swarmer 16 | . 9 . 5 . 2 Grunt 11 | . 3 . 6 1 1 Sentry 4 | . . 1 3 . . Demolisher 1 | . . . . 1 . Hunter 1 | . . . . . 1 Assembled 8 | . . . . 8 . Thug 1 | . . . . 1 . Best Kill Streak 8 | . 5 1 3 8 3 Combat Bots Only 8 | . 5 1 3 8 3 Max Kills in Single Turn 3 | . 1 1 2 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 358 | . 82 9 84 50 133 Missed 104 | . 22 3 28 15 36 Damage Taken 3913 | . 549 55 658 1255 1396 Core 1022 | . 79 . 41 349 553 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 171 | . 171 . . . . Core Remaining (%) 56 | 100 . 68 . 2 . Volleys Fired 159 | . 54 6 58 26 15 Largest 3 | . 2 2 2 2 3 Hottest 165 | . 70 40 43 56 165 Shots Fired 325 | . 108 12 116 48 41 Gun 315 | . 108 12 116 38 41 Cannon . | . . . . . . Launcher 10 | . . . . 10 . Special . | . . . . . . Kinetic 264 | . 98 12 116 38 . Thermal 10 | . 10 . . . . Explosive 10 | . . . . 10 . Electromagnetic 41 | . . . . . 41 Robot Hit Streak 19 | . 14 8 19 13 7 Robot Miss Streak 6 | . 6 1 3 5 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 198 | . 61 4 81 33 19 Core Hits 94 | . 21 2 33 30 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . 1 . 1 . . Burn 1 | . 1 . . . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3393 | . 786 54 1121 1034 398 Guns 2800 | . 786 54 1121 441 398 Cannons . | . . . . . . Explosions 593 | . . . . 593 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2289 | . 673 54 1121 441 . Thermal 113 | . 113 . . . . Explosive 593 | . . . . 593 . Electromagnetic 398 | . . . . . 398 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . 28 21 . . . Message Errors 9 | . 2 7 . . . Matter Fused 13 | . 8 5 . . . Heat Flow Errors 7 | . 5 2 . . . Energy Discharges 5 | . 4 1 . . . Data Loss (minor) 8 | . 4 4 . . . Data Loss (major) 5 | . 3 2 . . . Misfires 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . 25 . Projectiles . | . . . . . . Explosions 25 | . . . . 25 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 131 | . . . . 131 . Shots 5 | . . . . 5 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 220 | . 205 207 1 18 220 Average Temperature 71 | . 67 93 1 11 81 Received Heat Transfer 1171 | . 120 . 246 85 720 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . 1 . Heat Transferred 407 | . 407 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 501 | . 225 157 501 227 246 Initial 168 | . . . 17 168 15 Average 140 | . 73 42 321 169 98 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 73 | 100 96 100 10 86 89 Level 1 19 | . 3 . 61 13 10 Level 2 7 | . . . 27 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 2 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 2 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 28 8 40 23 20 Peak Tracking Total 8 | . 6 3 4 8 8 Tactical Retreats 14 | . 4 1 2 4 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . 1 1 2 . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 19 | . 10 . 7 . 2 Terminals 13 | . 7 . 5 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . 1 . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 55 | . 34 . 16 . 5 Successful 27 | . 19 . 6 . 2 Failed 28 | . 15 . 10 . 3 Catastrophic 4 | . 2 . 1 . 1 Database Lockouts . | . . . . . . Manual 30 | . 21 . 6 . 3 Terminals 38 | . 24 . 12 . 2 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 10 | . 6 . 1 . 3 Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 7 . 3 . . Record 1 | . 1 . . . . Prototype ID Bank 4 | . 1 . 3 . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . . 3 . . Insert Component 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 7 . . . 2 Terminals 9 | . 7 . . . 2 Assimilate 1 | . . . . . 1 Botnet 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 9 . 7 . 3 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 6 | . . 6 . . . Largest Group 6 | . . 6 2 . . Highest-Rated Group 120 | . . 120 47 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 81 | . . 25 56 . . Total Damage 1012 | . . 306 706 . . Kills 22 | . . 8 14 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6165 | 56 2260 1367 1647 434 401 Spaces Moved 3294 | 38 1164 798 803 248 243 Core 227 | 15 14 . . 137 61 Treads 2888 | 23 1150 798 803 111 3 Legs . | . . . . . . Wheels 136 | . . . . . 136 Hover . | . . . . . . Flight 43 | . . . . . 43 Fastest Speed 40 | 50 160 160 160 50 40 Average Speed 151 | 116 161 160 160 110 94 Slowest Speed 500 | 160 300 160 160 250 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 98 101 71 28 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . . . 52 . Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . . . . 52 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4152 | 49 1435 875 1055 363 375 Wait 567 | . 189 57 155 70 96 Move 3284 | 37 1163 797 802 247 238 Hop 2 | . . . . . 2 Pick Up 51 | 6 15 8 12 6 4 Fast Attach 17 | 1 . . 3 1 12 Attach 23 | 5 8 1 . 5 4 Detach 2 | . . . . 2 . Swap 18 | . 3 4 8 2 1 Drop 29 | . 3 2 17 4 3 Fire 159 | . 54 6 58 26 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 6) 677 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Repaired Lgt. Treads 1154 | -10/Materials | Repaired Assault Rifle 1314 | -10/Materials | Discovered new exit (range 13) 1356 | -10/Materials | Discovered new exit (range 9) 2317 | -10/Materials | Entered Mines 2645 | -10/Mines | Discovered new exit (range 5) 2648 | -10/Mines | Received a Mining Laser from a helpful Derelict 2669 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2872 | -10/Mines | Discovered new exit (range 6) 3371 | -10/Mines | Discovered new exit (range 3) 3509 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3513 | -10/Mines | Found Prototype Device 3684 | -10/Mines | Entered Materials 3684 | -9/Materials | Accompanied by 2 allies 3684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3689 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4011 | -9/Materials | Discovered new exit (range 3) 4209 | -9/Materials | Identified Exp. Sensor Array 4846 | -9/Materials | Discovered new exit (range 5) 5197 | -9/Materials | Discovered new exit (range 8) 5323 | -9/Materials | Discovered new exit (range 6) 5331 | -9/Materials | Entered Mines 5332 | -9/Mines | Met a Derelict testing a Signal Generator 5341 | -9/Mines | Found Signal Generator 5367 | -9/Mines | Identified exit to Materials 5371 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5564 | -9/Mines | Assembled infested the area 5613 | -9/Mines | Core integrity fell below 50% 5617 | -9/Mines | Destroyed 8 combat bots 5648 | -9/Mines | Lost 9 parts (1p3n2u3w) 5668 | -9/Mines | Released all parts (3) 5669 | -9/Mines | Core integrity fell below 20% 5765 | -9/Mines | Entered Materials 5765 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6062 | -8/Materials | Build established: Gunner 6087 | -8/Materials | Released all parts (5) 6116 | -8/Materials | Core integrity fell below 50% 6141 | -8/Materials | Lost 4 parts (2n2w) 6155 | -8/Materials | Core integrity fell below 20% 6166 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06090_ K-01 Serf collects debris. 06105_ S-10 Pest IFF system glitched. 06107_ S-10 Pest misfires. 06110_ Flight Unit destroyed. 06121_ Connecting with Terminal... 06128_ Dropped Signal Generator. 06129_ Acquired Arm. Treads. 06134_ Acquired Imp. EM Pulse Cannon. 06138_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 06141_ Acquired Imp. EM Pulse Cannon. 06148_ Dropped Imp. EM Pulse Cannon. 06149_ Acquired Prototype Energy Gun. 06150_ Identified Prc. Shock Rifle. 06152_ Critical hit (Burn: +37). 06156_ K-01 Serf destroyed. 06160_ Critical hit (Burn: +37). 06162_ Prc. Shock Rifle destroyed. 06162_ Critical hit (Burn: +37). 06164_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???########????????????????????? | | ???# ] [!!#????????????????????? | | ???# ][@!!#????????????????????? | | ???# #????????????????????? | | ###### #######??????????????? | | # * !#g ! +?????????? | | # & #gg*t#######??????????????? | | # # #????????????????????? | | # + #????????????????????? | | #!! #gg #????????????????????? | | #! # g #????????????????????? | | # # #????????????????????? | | #% # #????????????????????? | | # # g#????????????????????? | | ###### u#????????????????????? | | ?????# ######???????????????? | | ?????# ^ #???????????????? | | ?????# ^ #???????????????? | | ?????#!!! ##??????????????? | | ?????#!!! T#??????????????? | | ?????#!! ##??????????????? | | ??#### ! ########????????? | | ??#! ! # !#????????? | | ?#! " #????????? | | ?#! ####### # #????????? | | ?#! ??????## #! [[[ #????????? | | ?#! ??###### #? [[[ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 11 Recoil Reduction 3 Energy Filtering 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed MobileCoilShielding Manual? 0 Play Time 00:57:17 Cumulative 31.8 hours Start 2024.08.30 @ 05:19:18 End 2024.08.30 @ 08:20:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 25 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a61422c-6bec-4a00-829c-6c02f0984470