Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.17 @ 22:52:19 Player: Sigil Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (183) 915 Value Destroyed (7721) 7721 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 17196 Bonus ------- High Alert Combat Kills 546 Follower Combat Kills 296 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1300 Matter 240/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Treads > --- UTILITY (10) ----- Graphene Brace Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Wheel Improved Heat Sink Advanced Thermal Shield Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Signal Interpreter Modified TNC Advanced Targeting Computer Experimental Targeting Computer Improved Particle Charger Improved Force Field > --- WEAPON ----------- Neutron Cannon Neutron Cannon Matter Neutralizer Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Battery Energy Well Matter Compressor Improved Kinecellerator Layered Medium Armor Plating Layered Medium Armor Plating Advanced Thermal Shield Authchip [Propulsion] Long-range Tractor Beam Neutron Cannon KE Penetrator Enhanced Gauss Cannon Field Lobotomy Kit Longsword +1 [Rating: 122] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Modified TNC Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Neutron Cannon Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . . . 4 . 2 . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 Utility 8 | . . . . . 2 . 1 . 1 . . 2 2 . . . Weapon 2 | . . . . . . . 1 . 1 . . . . . . . Parts Attached 259 | 4 13 . 7 3 5 25 2 10 76 . 20 25 5 . 33 31 Power 27 | . 3 . . 1 1 4 . . 8 . 3 . . . 3 4 Engine 13 | . 3 . . 1 . 2 . . 7 . . . . . . . Core 8 | . . . . . 1 2 . . 1 . 2 . . . 1 1 Reactor 6 | . . . . . . . . . . . 1 . . . 2 3 Propulsion 63 | 2 4 . 2 . 2 4 . 3 28 . 1 3 . . 9 5 Treads 35 | . 4 . 2 . 2 4 . 3 14 . 1 1 . . 3 1 Leg 16 | 2 . . . . . . . . 8 . . 1 . . 3 2 Wheel 11 | . . . . . . . . . 6 . . 1 . . 3 1 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 81 | . 3 . 1 . 2 4 1 5 16 . 10 12 5 . 13 9 Device 45 | . . . . . 1 2 . 4 9 . 5 7 4 . 9 4 Storage 9 | . 2 . . . . 1 . . 2 . 1 . . . 2 1 Processor 8 | . 1 . 1 . 1 1 . 1 . . 1 1 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . 2 Protection 17 | . . . . . . . 1 . 5 . 3 4 . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 88 | 2 3 . 4 2 . 13 1 2 24 . 6 10 . . 8 13 Energy Gun 29 | 1 . . . . . 7 1 1 11 . . 3 . . . 5 Energy Cannon 22 | . . . . 2 . 1 . . 8 . . 4 . . 6 1 Ballistic Gun 20 | 1 3 . 2 . . 4 . 1 2 . 4 1 . . . 2 Ballistic Cannon 6 | . . . . . . . . . 1 . 2 1 . . 2 . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . 1 . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . . 1 . . 2 . . 1 . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . 6 . . 1 . . 1 . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . 10 Parts Lost 85 | . 1 . . . . 2 . 4 29 3 4 2 . . 19 21 Power 12 | . 1 . . . . 1 . . 5 1 1 . . . 2 1 Propulsion 27 | . . . . . . 1 . 4 11 . 1 . . . 6 4 Utility 20 | . . . . . . . . . 6 . . 1 . . 6 7 Weapon 26 | . . . . . . . . . 7 2 2 1 . . 5 9 Highest Loss Streak 11 | . 1 . . . . 1 . 2 9 3 2 1 . . 8 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 93 100 90 99 100 89 94 76 89 89 93 92 94 61 Engine 4 | . 10 14 14 14 4 1 7 7 4 . . . . . . . Core 1 | . . . . . 4 7 . . 1 3 2 . . . . . Reactor 1 | . . . . . . . . . . . 2 5 5 5 4 6 Treads 17 | . 24 28 28 28 36 35 30 20 13 6 11 4 5 5 7 . Leg 2 | . 2 . . . . . . . 5 . . 2 5 5 3 . Wheel 2 | . . . . . . . . . 3 9 6 4 5 5 4 . Device 9 | . . . . . 9 9 7 9 11 13 15 13 23 21 16 9 Storage 11 | . 13 14 14 14 9 9 7 7 9 13 13 11 10 10 10 11 Processor 14 | . 12 14 13 14 9 18 15 15 13 9 6 17 17 21 21 15 Protection 1 | . . . . . . . 7 4 3 . 3 3 . . 3 . Energy Gun 5 | . 12 . . . . 5 7 10 12 16 10 2 . . . . Energy Cannon 5 | . . . . 24 18 1 . . 6 . . 7 21 19 18 2 Ballistic Gun 9 | . 15 28 21 3 . 10 15 11 4 . 9 4 . . . 6 Ballistic Cannon 1 | . . . . . . . . . . 3 3 6 . . 1 2 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 118 | 3 31 31 31 33 36 36 45 45 94 73 103 105 103 101 118 106 Greatest Support 102 | 3 46 46 46 46 92 92 86 86 90 44 28 30 28 28 102 40 Greatest Overweight (x) 35 | . . . . . . . . 2 21 1 3 3 3 3 8 35 Average Overweight (x) 1 | . . . . . . . . . . 1 2 3 3 2 5 2 Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 9 15 15 15 15 15 15 15 17 20 20 20 20 20 20 17 Most Carried 20 | 5 15 15 15 15 14 15 14 15 20 20 20 20 19 18 20 18 Average Carried 15 | 4 9 15 14 15 11 14 13 14 17 20 19 19 17 18 16 10 Final Capacity 20 | 5 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 15 15 15 11 15 14 15 20 20 20 20 18 18 19 5 Class Distribution -------------------- 34% | Mutant 13% | Scavenger-Tank 10% | Scavenger-Gunner 9% | Skirmisher 9% | Scavenger-Skirmisher 8% | Gunner 7% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Mutant | -6/Waste Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Matter Collected 5218 | 221 313 176 . 255 . 657 . 144 1384 . 714 444 . . 662 248 Remotely 243 | . . . . . . . . . . . 46 . . . 197 . Salvage Created 9063 | 61 407 251 . 168 . 1282 . 516 2535 . 1255 605 . . 1880 103 Parts 369 | 6 31 17 . 5 . 59 . 28 81 . 33 31 . . 72 6 Haulers Intercepted 6 | . 1 . . . . 3 . . 1 . 1 . . . . . Recyclers Shooed 16 | . 1 . . 1 . 2 . . 6 . 5 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 144 | . 11 10 . 6 . 20 . 10 29 . 11 10 . . 35 2 Melee 8 | . . . . . . . . . 5 . . 2 . . . 1 Guns 73 | . 11 10 . 4 . 18 . 10 11 . 7 1 . . . 1 Cannons 52 | . . . . 2 . 2 . . 11 . 3 5 . . 29 . AOE 6 | . . . . . . . . . . . . 2 . . 4 . Classes Destroyed 16 | 1 5 2 . 1 . 2 . 2 1 . . 1 . . . 1 Worker 4 | . 1 . . . . . . . 2 . . . . . 1 . Builder 2 | . . . . . . . . . . . . 1 . . 1 . Tunneler 5 | 4 . . . . . . . . . . . . . . 1 . Hauler 6 | . 1 . . . . 3 . . 1 . 1 . . . . . Recycler 15 | . . 1 . . . 2 . . 6 . 5 . . . 1 . Watcher 9 | . 2 . . . . 2 . . 2 . . 2 . . 1 . Swarmer 31 | . 5 8 . 4 . 3 . 3 3 . . . . . 5 . Grunt 54 | . 6 . . 1 . 11 . 3 14 . 8 3 . . 8 . Brawler 4 | . . . . 1 . . . . . . . . . . 3 . Duelist 1 | . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . . 5 . . 5 . 1 . . . 5 . Specialist 3 | . . . . . . . . 3 . . . . . . . . Hunter 8 | . . . . . . 1 . . 2 . 1 . . . 4 . Programmer 24 | . . . . . . . . . 5 . 1 7 . . 10 1 Heavy 1 | . . . . . . . . 1 . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 9 | 4 4 3 . 3 . 4 . 6 5 . 4 3 . . 9 1 Combat Bots Only 9 | . 3 3 . 3 . 3 . 6 5 . 3 3 . . 9 1 Max Kills in Single Turn 3 | 1 1 2 . 1 . 1 . 2 2 . 1 2 . . 3 1 Gunslinging 1 | . . 1 . . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . 1 . Melee 1 | . . . . . . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Damage Taken 18519 | . 496 269 . 318 . 783 . 898 4863 106 1326 1081 . 103 4400 3876 Core 2928 | . 37 41 . 72 . 92 . 61 574 . 45 21 . . 676 1309 Absorbed by Shields 633 | . . . . . . . . . . . . . . . 330 303 Redirected to Shielding 31 | . . . . . . . . . . . . . . . . 31 Regen/Repaired (Parts) 596 | . . . . . . . . . 200 . . 396 . . . . Core Remaining (%) 68 | 100 . . . 40 . 83 . 91 . . 27 97 . . 41 . Volleys Fired 428 | 10 48 31 . 17 . 77 . 28 92 1 42 17 . . 54 11 Largest 4 | 2 2 2 . 2 . 2 . 3 4 4 4 4 . . 4 4 Hottest 390 | 60 63 46 . 136 . 136 . 147 340 292 251 360 . . 390 205 Shots Fired 1164 | 20 94 62 . 35 . 153 . 83 279 4 147 67 . . 195 25 Gun 752 | 20 94 62 . 26 . 141 . 83 172 3 113 25 . . . 13 Cannon 408 | . . . . 9 . 12 . . 107 1 34 42 . . 195 8 Launcher . | . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . 4 Kinetic 474 | 10 49 62 . 26 . 76 . 52 37 1 88 35 . . 26 12 Thermal 676 | 10 45 . . 9 . 77 . 31 237 3 59 32 . . 169 4 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . 5 . . . . . . 5 Robot Hit Streak 22 | 8 12 13 . 7 . 16 . 22 21 10 13 10 . . 19 7 Robot Miss Streak 10 | 3 5 6 . 2 . 4 . 9 4 1 10 3 . . 2 2 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . Secondary Targets 8 | . . 1 . . . 1 . 3 1 . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 . 1 . . . . . Shots Hit Robots 774 | 11 60 27 . 21 . 82 . 54 216 3 108 45 . . 126 21 Core Hits 346 | 4 25 13 . 6 . 40 . 20 84 1 68 22 . . 57 6 Critical Kills 6 | . 1 1 . . . 1 . . 1 . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . Critical Strikes 25 | . 1 1 . . . 4 . 1 11 . 2 2 . . 3 . Burn 14 | . . . . . . 3 . 1 8 . 2 . . . . . Meltdown 4 | . . . . . . 1 . . 1 . . . . . 2 . Destroy 3 | . 1 1 . . . . . . 1 . . . . . . . Blast 2 | . . . . . . . . . . . . 1 . . 1 . Sever 2 | . . . . . . . . . 1 . . 1 . . . . Melee Attacks 35 | . . . . . . 3 . . 23 . . 5 . . . 4 Impact . | . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . 3 . . 23 . . 5 . . . 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21432 | 142 666 394 . 362 . 1620 . 984 6179 86 2232 1873 . . 6425 469 Guns 8481 | 142 666 393 . 218 . 1440 . 984 2442 55 1548 440 . . . 153 Cannons 9650 | . . . . 144 . 164 . . 2511 31 684 788 . . 5136 192 Explosions 1871 | . . . . . . . . . 111 . . 471 . . 1289 . Melee 1394 | . . . . . . . . . 1114 . . 156 . . . 124 Ramming 36 | . . 1 . . . 16 . . 1 . . 18 . . . . Kinetic 5377 | 63 337 393 . 218 . 680 . 644 409 31 1386 624 . . 463 129 Thermal 14112 | 79 329 . . 144 . 924 . 340 4593 55 846 898 . . 5712 192 Explosive 427 | . . . . . . . . . . . . 177 . . 250 . Electromagnetic 86 | . . . . . . . . . 62 . . . . . . 24 Impact . | . . . . . . . . . . . . . . . . . Slashing 1394 | . . . . . . . . . 1114 . . 156 . . . 124 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 5 5 5 5 . . . . 16 29 30 10 . 7 19 29 Average Corruption 9 | . 4 5 5 5 . . . . 5 23 29 6 . 7 12 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 332 | . 18 33 12 13 . . . . 60 6 72 30 . 2 63 23 Message Errors 67 | . 5 7 4 5 . . . . 13 . 14 7 . . 9 3 Matter Fused 61 | . 3 7 2 2 . . . . 12 3 7 11 . 1 9 4 Heat Flow Errors 41 | . 3 3 2 1 . . . . 8 1 10 4 . . 7 2 Energy Discharges 51 | . 2 5 3 1 . . . . 9 . 10 2 . . 13 6 Parts Rejected 4 | . 1 . . . . . . . . . . . . . 2 1 Data Loss (minor) 44 | . 2 6 . 3 . . . . 11 1 6 3 . 1 8 3 Data Loss (major) 12 | . 1 1 . . . . . . 2 1 1 2 . . 3 1 Misfires 10 | . 1 2 . 1 . . . . 2 . 3 . . . 1 . Alerts 7 | . . . 1 . . . . . . . 2 . . . 4 . Misdirections 6 | . . . . . . . . . . . 3 . . . . 3 Weapon Failures 29 | . . 2 . . . . . . 3 . 16 1 . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1030 | . . . . . . 17 . . 320 . . 255 . . 432 6 Projectiles 430 | . . . . . . 17 . . 56 . . 43 . . 308 6 Explosions 506 | . . . . . . . . . 170 . . 212 . . 124 . Melee 94 | . . . . . . . . . 94 . . . . . . . Knockbacks 22 | . . . . . . 1 . . . . 10 8 . . 3 . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . 9 8 . . 3 . Secondary 1 | . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 498 | . . . . . . . . . 96 . . 165 . . 237 . Shots 8 | . . . . . . . . . 1 . . 3 . . 4 . Rammed 4 | . . 1 . . . 1 . . . . . 2 . . . . Targets Rammed 5 | . . 1 . . . 1 . . 1 . . 2 . . . . Kicked 1 | . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 559 | . 168 241 238 225 . 75 . 31 519 195 511 267 . . 559 120 Average Temperature 93 | . 33 51 112 51 . 20 . 13 107 89 100 76 . . 172 32 Received Heat Transfer 3223 | . 168 40 . . . 306 . 126 1227 . 375 108 . . 420 453 Effects 21 | . . . . 1 . . . . 5 . 2 . . . 13 . Shutdowns 6 | . . . . . . . . . 2 . 1 . . . 3 . Energy Bleed 5 | . . . . 1 . . . . 1 . . . . . 3 . Interference 4 | . . . . . . . . . 1 . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . 1 . 1 . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . . 2 . 1 . . . 2 . Combat Hostiles 5 | . . . . . . . . . 2 . 1 . . . 2 . Parts Melted 41 | . 3 . . . . 4 . . 21 . 5 1 . . 7 . Heat Transferred 16449 | 175 750 . . 259 . 1924 . 703 7336 137 2550 446 . . 2169 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 1 . . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Peak Influence 900 | 20 173 103 . 186 43 241 104 292 327 92 198 502 186 80 900 456 Initial 430 | . 13 48 . . 43 17 98 72 153 92 43 49 186 65 56 430 Average 193 | 6 76 51 . 142 43 113 101 209 207 77 50 281 186 72 490 303 Maximum Alert Level 3 | . . . . . . 1 . 1 1 . . 2 . . 3 2 Low Security (%) 61 | 100 100 100 . 100 100 89 100 35 40 100 100 28 100 100 6 20 Level 1 26 | . . . . . . 10 . 64 59 . . 58 . . 17 36 Level 2 10 | . . . . . . . . . . . . 13 . . 55 43 Level 3 2 | . . . . . . . . . . . . . . . 20 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . Squads Dispatched 37 | . 2 . . . . 3 . 2 9 . 6 4 . . 9 2 Investigation 8 | . 2 . . . . 1 . . 2 . 1 1 . . 1 . Extermination 12 | . . . . . . . . . 3 . 1 3 . . 3 2 Reinforcement 9 | . . . . . . 1 . 2 2 . 4 . . . . . Assault 2 | . . . . . . . . . . . . . . . 2 . Garrison 6 | . . . . . . 1 . . 2 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Distress Signals 9 | . 1 . . . . 3 . . 3 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 239 | . 22 11 . 11 . 29 . 11 42 3 17 18 . 6 48 21 Peak Tracking Total 10 | . 4 3 . 4 . 5 . 3 7 3 3 3 . 6 10 9 Tactical Retreats 9 | . 2 1 . . . 1 . 1 1 . . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Traps Triggered 19 | . 6 . . . . 1 . 2 7 . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Machines Disabled 43 | . . . . . . 4 . 1 2 . 2 21 . . 13 . Max in Single Turn 19 | . . . . . . 1 . 1 1 . 1 19 . . 4 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Machines Accessed 35 | . 3 . 2 . . 7 2 . 8 . 3 7 . . 2 1 Terminals 24 | . 3 . . . . 7 2 . 4 . 2 4 . . 1 1 Fabricators 2 | . . . . . . . . . 1 . . 1 . . . . Repair Stations 3 | . . . . . . . . . 2 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . Total Hacks 96 | . 10 . 4 . . 16 7 . 21 . 7 22 . . 7 2 Successful 43 | . 5 . 4 . . 7 3 . 8 . 2 12 . . 1 1 Failed 53 | . 5 . . . . 9 4 . 13 . 5 10 . . 6 1 Catastrophic 11 | . . . . . . 2 . . 4 . 1 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 48 | . 10 . 1 . . 7 4 . 9 . 4 9 . . 2 2 Terminals 62 | . 10 . . . . 16 7 . 10 . 6 9 . . 2 2 Fabricators 6 | . . . . . . . . . 3 . . 3 . . . . Repair Stations 12 | . . . . . . . . . 6 . . 6 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . 4 . . 5 . Garrison Access 3 | . . . . . . . . . 2 . 1 . . . . . Terminal Hacks 12 | . 2 . 4 . . 3 1 . 1 . 1 . . . . . Record 4 | . . . 4 . . . . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . 1 . . 1 . . . . Repair Station Hacks 7 | . . . . . . . . . 3 . . 4 . . . . Scan Component 4 | . . . . . . . . . 2 . . 2 . . . . Repair 3 | . . . . . . . . . 1 . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 3 . . . . 4 2 . 2 . . 3 . . 1 1 Terminals 16 | . 3 . . . . 4 2 . 2 . . 3 . . 1 1 Track 2 | . . . . . . 1 . . . . . 1 . . . . Botnet 11 | . 3 . . . . 2 1 . 2 . . 2 . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . 1 Operators 2 | . . . . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . . . . 5 2 . 8 . 2 7 . . 2 1 Full Trace Events 5 | . . . . . . 1 . . 2 . 1 1 . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . . . . . . . . 2 . . . . Parts Built 3 | . . . . . . . . . 1 . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . 51 . . 117 . . . . Total Part Build Rating 15 | . . . . . . . . . 1 . . 14 . . . . Parts Repaired 3 | . . . . . . . . . 1 . . 2 . . . . Time 113 | . . . . . . . . . 19 . . 94 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Total Allies 9 | . . . . 5 . . . . . . . . . . . 4 Largest Group 5 | . . . . 5 4 4 . . . . . . . . . 2 Highest-Rated Group 94 | . . . . 85 77 77 . . . . . . . . . 94 Highest-Rated Ally 82 | . . . . 31 31 31 . . . . . . . . . 82 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . 25 . 22 . . . . . . . . . 22 Total Damage 1320 | . . . . 305 . 312 . . . . . . . . . 703 Kills 11 | . . . . 5 . 2 . . . . . . . . . 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Turns Passed 13579 | 86 1011 1254 540 425 40 1724 123 253 2815 116 1132 1407 233 98 1399 923 Spaces Moved 6527 | 85 503 666 327 225 22 797 75 78 1225 98 606 699 156 70 541 354 Core 405 | 85 17 . . . . . . . 2 . . . . . . 301 Treads 3237 | . 428 666 327 225 22 797 75 78 565 . . 5 . . 49 . Legs 357 | . 58 . . . . . . . 282 . . . . . 3 14 Wheels 2528 | . . . . . . . . . 376 98 606 694 156 70 489 39 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 162 162 115 115 115 145 145 130 145 50 Average Speed 155 | 50 151 160 160 160 160 160 162 179 161 115 138 146 145 141 199 121 Slowest Speed 1800 | 50 160 160 160 160 160 162 162 320 1100 115 145 400 145 145 470 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 72 98 63 53 3 75 3 82 26 89 16 16 3 65 15 17 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . 1 1 1 . . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . . Terrain Destroyed 282 | . . . . . . 1 . . 45 . 4 99 . . 130 3 Melee 1 | . . . . . . 1 . . . . . . . . . . Projectile 89 | . . . . . . . . . 22 . 4 12 . . 48 3 AOE 192 | . . . . . . . . . 23 . . 87 . . 82 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac Fac Was Fac Res Total 9064 | 107 670 805 344 261 27 1126 77 149 1829 98 797 1027 163 69 701 814 Wait 1531 | . 69 106 1 16 . 166 . 18 362 . 101 239 . . 53 400 Move 6513 | 84 502 665 326 224 21 796 74 77 1225 97 605 698 156 69 540 354 Hop . | . . . . . . . . . . . . . . . . . Pick Up 130 | 7 22 1 2 . . 25 1 5 22 . 13 17 . . 10 5 Fast Attach 115 | 4 6 . 5 . 1 11 . 3 34 . 8 13 2 . 13 15 Attach 53 | . 2 . . . 4 . 2 . 13 . 2 2 2 . 12 14 Detach 9 | . . . 1 . . . . . 1 . . . 1 . 3 3 Swap 92 | . 5 . 2 3 . 14 . 7 30 . 10 10 1 . 8 2 Drop 148 | 2 16 1 7 1 1 33 . 7 26 . 15 24 1 . 8 6 Fire 428 | 10 48 31 . 17 . 77 . 28 92 1 42 17 . . 54 11 Melee 35 | . . . . . . 3 . . 23 . . 5 . . . 4 Ram 3 | . . . . . . . . . . . 1 2 . . . . Kick 1 | . . . . . . . . . 1 . . . . . . . Crush 2 | . . 1 . . . 1 . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 4) 720 | -10/Materials | Discovered new exit (range 13) 1098 | -10/Materials | Entered Mines 1124 | -10/Mines | Met a Derelict bent on vengeance 1140 | -10/Mines | Discovered new exit (range 5) 1143 | -10/Mines | Learned location of Storage (-8) 1167 | -10/Mines | Identified exit to Exiles 1374 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1455 | -10/Mines | Discovered new exit (range 14) 1540 | -10/Mines | Found a hidden stash of uninstalled traps 2091 | -10/Mines | Excavation squad dispatched 2091 | -10/Mines | A large section of the Mines collapsed 2352 | -10/Mines | Entered Exiles 2373 | -10/Exiles | Discovered new exit (range 17) 2391 | -10/Exiles | Met 8R-AWN 2416 | -10/Exiles | Met EX-HEX 2477 | -10/Exiles | Met EX-DEC 2488 | -10/Exiles | Met EX-BIN 2514 | -10/Exiles | Aligned with FarCom system 2516 | -10/Exiles | Given EX-Vault access code 2557 | -10/Exiles | Opened EX-Vault 2569 | -10/Exiles | Found Prototype Slashing Weapon 2569 | -10/Exiles | Identified Longsword +1 2577 | -10/Exiles | Found Prototype Special Weapon 2577 | -10/Exiles | Identified Field Lobotomy Kit 2625 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2710 | -10/Exiles | Found Prototype Processor 2710 | -10/Exiles | Identified Modified TNC 2872 | -10/Exiles | Discovered new exit (range 14) 2892 | -10/Exiles | Stole three prototypes: Modified TNC, Field Lobotomy Kit, Longsword +1 2892 | -10/Exiles | Entered Mines 2915 | -9/Mines | Core integrity fell below 50% 2992 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2995 | -9/Mines | Learned Materials emergency access door positions 3187 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3283 | -9/Mines | Discovered new exit (range 16) 3317 | -9/Mines | Entered Materials 3317 | -8/Materials | Accompanied by 4 allies 3317 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3318 | -8/Materials | Discovered new exit (range 8) 3322 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3354 | -8/Materials | Identified exit to Storage 3357 | -8/Materials | Entered Storage 3357 | -8/Storage | Accompanied by 4 allies 4215 | -8/Storage | Garrison activated, responded to threat 4553 | -8/Storage | Build established: Scavenger-Mutant 5057 | -8/Storage | Discovered new exit (range 15) 5080 | -8/Storage | Identified exit to Factory 5081 | -8/Storage | Entered Factory 5081 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5083 | -7/Factory | FarCom data flow suspended 5204 | -7/Factory | Identified exit to DSF 5204 | -7/Factory | Entered DSF 5240 | -7/DSF | Additional patrols routed to DSF 5372 | -7/DSF | Sterilization system engaged 5392 | -7/DSF | Ambient heat levels rising (+10) 5407 | -7/DSF | Ambient heat levels rising (+10) 5422 | -7/DSF | Ambient heat levels rising (+10) 5435 | -7/DSF | Discovered new exit (range 14) 5437 | -7/DSF | Ambient heat levels rising (+10) 5452 | -7/DSF | Ambient heat levels rising (+10) 5455 | -7/DSF | Identified exit to Factory 5457 | -7/DSF | Entered Factory 5457 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5792 | -6/Factory | Discovered new exit (range 16) 5854 | -6/Factory | Build established: Scavenger-Tank 5906 | -6/Factory | Identified exit to Extension 6540 | -6/Factory | Repaired Arm. Treads 6617 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 6837 | -6/Factory | Lost 7 parts (1p3n3u) 6933 | -6/Factory | Lost 3 parts (1n2w) 7222 | -6/Factory | Build established: Scavenger-Skirmisher 7518 | -6/Factory | System corruption reached 10% 7536 | -6/Factory | Core integrity fell below 50% 7563 | -6/Factory | Garrison activated, responded to threat 7569 | -6/Factory | Lost 9 parts (2p5n2w) 7615 | -6/Factory | Lost 6 parts (1p2u3w) 7708 | -6/Factory | Garrison activated, responded to threat 7868 | -6/Factory | Found Prototype Processor 7870 | -6/Factory | Found Prototype Processor 7871 | -6/Factory | Identified Exp. Targeting Computer (x2) 7875 | -6/Factory | Found Exp. Targeting Computer 8272 | -6/Factory | Sucked down chute 8272 | -6/Factory | Entered Waste 8287 | -6/Waste | EMP discharged 8304 | -6/Waste | Spotted C-40 Crusher 8314 | -6/Waste | Spotted C-40 Crusher 8327 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8329 | -6/Waste | Spotted C-40 Crusher 8335 | -6/Waste | Spotted C-40 Crusher 8337 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8368 | -6/Waste | Lost 3 parts (1p2w) 8376 | -6/Waste | Discovered new exit (range 11) 8387 | -6/Waste | EMP discharged 8388 | -6/Waste | Entered Factory 8391 | -6/Factory | Identified exit to DSF 8713 | -6/Factory | Build established: Skirmisher 9214 | -6/Factory | Build established: Scavenger-Tank 9436 | -6/Factory | System corruption reached 30% 9504 | -6/Factory | Discovered new exit (range 11) 9520 | -6/Factory | Identified exit to Factory 9520 | -6/Factory | Entered another Factory area 9520 | -5/Factory | Evolved 2 slots: Utility x2 9721 | -5/Factory | Repaired Arm. Huge Wheel 9772 | -5/Factory | Repaired Imp. Medium Treads 9831 | -5/Factory | Build established: Tank 10131 | -5/Factory | Build established: Skirmisher 10615 | -5/Factory | System corruption reached 10% 10727 | -5/Factory | Build established: Gunner 10754 | -5/Factory | Discovered new exit (range 9) 10893 | -5/Factory | Fabricated Matter Neutralizer (x2) 10925 | -5/Factory | Identified exit to Factory 10927 | -5/Factory | Entered another Factory area 10927 | -4/Factory | Evolved 2 slots: Utility x2 10966 | -4/Factory | Spotted B-86 Titan 11160 | -4/Factory | Sucked down chute 11160 | -4/Factory | Entered Waste 11175 | -4/Waste | EMP discharged 11188 | -4/Waste | Spotted C-40 Crusher 11188 | -4/Waste | Spotted C-40 Crusher 11191 | -4/Waste | Spotted C-40 Crusher 11208 | -4/Waste | Spotted C-40 Crusher 11211 | -4/Waste | Spotted C-40 Crusher 11226 | -4/Waste | Spotted C-40 Crusher 11237 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11240 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11245 | -4/Waste | Discovered new exit (range 11) 11257 | -4/Waste | Identified exit to Factory 11258 | -4/Waste | Entered Factory 11387 | -4/Factory | Destroyed 9 combat bots 11389 | -4/Factory | Lost 5 parts (2n3u) 11479 | -4/Factory | System corruption reached 10% 11647 | -4/Factory | Build established: Scavenger-Gunner 11859 | -4/Factory | Discovered new exit (range 15) 11884 | -4/Factory | Identified exit to Research 12036 | -4/Factory | First assault squad dispatched 12138 | -4/Factory | Garrison activated, responded to threat 12369 | -4/Factory | Discovered exit to Research (range 7) 12619 | -4/Factory | Core integrity fell below 50% 12657 | -4/Factory | Entered Research 12657 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12677 | -3/Research | Lost 8 parts (1p3n1u3w) 13300 | -3/Research | Assimilated G-67 Veteran with FLK Orb 13303 | -3/Research | Assimilated G-67 Veteran with FLK Orb 13327 | -3/Research | Lost 7 parts (3u4w) 13382 | -3/Research | System corruption reached 10% 13384 | -3/Research | P-80 Master assimilated allied Veteran 8b 13402 | -3/Research | Assimilated G-73 Enforcer with FLK Orb 13405 | -3/Research | Assimilated P-80 Master with FLK Orb 13412 | -3/Research | Released all parts (9) 13438 | -3/Research | Lost 11 parts (1p2n3u5w) 13451 | -3/Research | Core integrity fell below 50% 13562 | -3/Research | Core integrity fell below 20% 13580 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13561_ Acquired Unknown Hackware. 13561_ Identified Adv. Hacking Suite. 13567_ C-30 ARC bursts open, deploying its payload. 13567_ H-77 Assassin unfolds itself. 13567_ Slug penetrates Wall. 13570_ Slug penetrates Door. 13570_ Slug penetrates Wall. 13572_ K-01 Serf collects debris. 13574_ Slug penetrates Wall. 13575_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 13575_ Slug penetrates U-05 Engineer. 13575_ U-05 Engineer destroyed. 13575_ Slug penetrates Wall. 13578_ GWUHHHTEJIKNPSF%TLISN5VNYCNH 13579_ Penetrated by Slug. 13579_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????#u ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????+ ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#o #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#u #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# u ??????????????????????? | | ?????????????????????#%h ###########????????????? | | ???????????######????# k @# """"" #????????????? | | ???????????# ??# k # ""T"" #????????????? | | ???????????# ?# # #????????????? | | ???????????#! # = # #????????????? | | ?????????????? """ /h %!; #????????????? | | ?????????????? """ # ! # #????????????? | | ???????????????""" # pp# [ #????????????? | | ??????????????? ?# # ] #????????????? | | ?????????????? ??# p ###########????????????? | | ?????????????#####???# p #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????########### #??????????????????????? | | ???????????# ] # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# """ # #??????????????????????? | | ???????????# """" + +??????????????????????? | | ???????????# ! """" # #??????????????????????? | | ???????????# """ # #??????????????????????? | | ???????????# ! # #??????????????????????? | | ???????????# # #??????????????????????? | | ?????????############# #??????????????????????? | | ?????????# ! # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 35 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Neutron Cannon | -5/Factory | Scanalyzed Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Matter Neutralizer | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed HackingAssembledClaws Manual? 0 Play Time 02:18:27 Cumulative 85.2 hours Start 2022.07.17 @ 20:31:25 End 2022.07.17 @ 22:52:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0eb2aaf-6839-4db3-919e-055e746cfc1e