Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 15:24:26 Player: lavinia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2757) 2757 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 5796 Bonus ------- High Alert Combat Kills 564 Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 158/160 System Corruption 0% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Dynamic Insulation System > --- WEAPON (4) ------- Particle Gun Improved Medium Laser Light Assault Rifle > --- INVENTORY (15) --- Carbon-fiber Leg Advanced Weight Redist. System Terrain Scanner Actuator Array Advanced EMP Blaster Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Dynamic Insulation System > --- WEAPON ----------- Improved Medium Laser EMP Blaster Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Compact Wheel Advanced Weight Redist. System Actuator Array Improved Medium Laser Light Assault Rifle Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 85 | 7 17 33 28 . Power 9 | 2 1 3 3 . Engine 7 | 2 1 3 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 22 | 2 5 8 7 . Treads . | . . . . . Leg 8 | . 1 2 5 . Wheel 14 | 2 4 6 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 6 1 1 . Device 3 | . 1 1 1 . Storage 6 | 1 5 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 45 | 2 5 21 17 . Energy Gun 10 | . 1 6 3 . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 1 5 3 . Ballistic Cannon . | . . . . . Launcher 17 | . 2 6 9 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . 1 2 . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 2 2 . Unidentified Prototypes . | . . . . . Parts Lost 28 | . 6 6 16 . Power 5 | . 1 1 3 . Propulsion 10 | . 3 3 4 . Utility 1 | . . 1 . . Weapon 12 | . 2 1 9 . Highest Loss Streak 11 | . 2 3 11 . To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 81 94 90 72 Engine 10 | . 11 10 7 . Leg 10 | . . 1 31 . Wheel 13 | . 21 17 . 18 Device 9 | . 7 10 9 9 Storage 11 | . 14 11 9 9 Energy Gun 13 | . 1 17 14 18 Ballistic Gun 13 | . 15 14 10 9 Launcher 5 | . 4 5 6 . Slashing Weapon 2 | . 5 2 . . Special Melee Weapon 1 | . . 2 . . Peak Build Rating 35 | 6 9 28 35 17 Average Rating 19 | 4 6 19 29 17 On Entrance 12 | . 6 9 28 17 Naked Turns . | . . . . . Heaviest Build 42 | 13 30 41 42 34 Greatest Support 69 | 20 20 39 69 26 Greatest Overweight (x) 10 | . 2 3 10 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 1 11 15 15 7 Average Carried 11 | . 3 13 12 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 11 15 7 7 Class Distribution -------------------- 63% | Gunner 26% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1892 | 227 329 806 530 . Remotely . | . . . . . Salvage Created 2955 | . 522 1395 1038 . Parts 203 | . 47 100 56 . Haulers Intercepted 6 | . 1 3 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 72 | . 15 33 24 . Melee 4 | . 3 1 . . Guns 27 | . 5 15 7 . AOE 41 | . 7 17 17 . Classes Destroyed 13 | . 8 3 2 . Worker 8 | . 3 3 2 . Builder 7 | . 1 1 5 . Tunneler 2 | . 1 1 . . Hauler 6 | . 1 3 2 . Recycler 1 | . . 1 . . Mechanic 1 | . . . 1 . Operator 3 | . 1 2 . . Watcher 3 | . 1 1 1 . Swarmer 19 | . 6 10 3 . Grunt 37 | . 9 13 15 . Brawler 2 | . . 1 1 . Sentry 11 | . . 9 2 . Hunter 3 | . . . 3 . Best Kill Streak 13 | . 7 8 13 . Combat Bots Only 8 | . 6 7 8 . Max Kills in Single Turn 5 | . 3 5 4 . Gunslinging 1 | . . 1 . . Exploded 3 | . 2 3 3 . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 364 | . 74 96 192 2 Missed 97 | . 19 30 47 1 Damage Taken 4016 | . 715 853 2432 16 Core 870 | . 221 92 541 16 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 480 | . . 193 287 . Core Remaining (%) 62 | 100 11 77 . . Volleys Fired 125 | . 38 44 43 . Largest 4 | . 2 4 4 . Hottest 177 | . 60 177 165 . Shots Fired 343 | . 62 158 123 . Gun 260 | . 52 119 89 . Cannon . | . . . . . Launcher 83 | . 10 39 34 . Special . | . . . . . Kinetic 132 | . 49 55 28 . Thermal 128 | . 3 64 61 . Explosive 56 | . 10 16 30 . Electromagnetic 27 | . . 23 4 . Robot Hit Streak 7 | . 7 6 7 . Robot Miss Streak 10 | . 10 10 5 . Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 189 | . 36 84 69 . Core Hits 164 | . 36 65 63 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 4 . Burn 5 | . . 1 4 . Melee Attacks 37 | . 19 17 1 . Impact . | . . . . . Slashing 32 | . 19 13 . . Piercing . | . . . . . Sneak Attacks 13 | . 5 8 . . Combat Hostiles 1 | . 1 . . . Follow-up Attacks . | . . . . . Damage Inflicted 6673 | . 1177 2579 2917 . Guns 2070 | . 258 932 880 . Cannons . | . . . . . Explosions 3953 | . 562 1354 2037 . Melee 650 | . 357 293 . . Ramming . | . . . . . Kinetic 960 | . 258 457 245 . Thermal 1152 | . . 517 635 . Explosive 2953 | . 562 844 1547 . Electromagnetic 958 | . . 468 490 . Impact . | . . . . . Slashing 650 | . 357 293 . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Message Errors 2 | . . 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 137 | . 20 34 83 . Projectiles . | . . . . . Explosions 89 | . 6 . 83 . Melee 48 | . 14 34 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 400 | . 99 42 259 . Shots 18 | . 3 4 11 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 519 | . 20 422 519 . Average Temperature 134 | . 8 102 188 . Received Heat Transfer 1545 | . 309 264 963 9 Effects 16 | . . 1 15 . Shutdowns 3 | . . 1 2 . Energy Bleed 4 | . . . 4 . Interference 5 | . . . 5 . Short Circuit 1 | . . . 1 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 2 . Heat Transferred 2879 | . . 1214 1665 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 931 | . 360 767 931 375 Initial 360 | . . 152 323 360 Average 473 | . 114 574 591 374 Maximum Alert Level 3 | . 1 3 3 1 Low Security (%) 23 | 100 86 7 . . Level 1 9 | . 13 1 18 100 Level 2 46 | . . 72 41 . Level 3 20 | . . 18 40 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 5 6 . Investigation 8 | . 1 4 3 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault 1 | . . . 1 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 21 45 36 1 Peak Tracking Total 8 | . 4 6 8 1 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 6 | . 2 4 . . Indirectly 1 | . . 1 . . Trap Hack Attempts 30 | . . 30 . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed 4 | . . 4 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 16 | . 4 6 6 . Max in Single Turn 3 | . 3 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 25 | . 7 13 5 . Terminals 19 | . 6 10 3 . Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 112 | . 30 44 38 . Successful 67 | . 13 23 31 . Failed 45 | . 17 21 7 . Catastrophic 8 | . 2 6 . . Database Lockouts . | . . . . . Manual 28 | . 12 15 1 . Terminals 72 | . 26 34 12 . Fabricators . | . . . . . Repair Stations 16 | . . 7 9 . Recycling Units 4 | . 4 . . . Scanalyzers 20 | . . 3 17 . Garrison Access . | . . . . . Terminal Hacks 29 | . 9 13 7 . Record 11 | . . 5 6 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 5 | . 3 2 . . Branch Access Points 3 | . 2 1 . . Terminal Index 2 | . 1 1 . . Alert Level 2 | . . 2 . . Unreport Threat 1 | . . 1 . . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . . 7 7 . Scan Component 8 | . . 4 4 . Repair 6 | . . 3 3 . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 20 | . . 3 17 . Insert Component 10 | . . 2 8 . Analyze 10 | . . 1 9 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 23 | . 6 13 4 . Full Trace Events 10 | . 2 4 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 1 8 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . 3 3 . Time 248 | . . 134 114 . Parts Recycled . | . . . . . Recycled Matter 1 | . 1 . . . Retrieved Matter 1 | . 1 . . . Retrieved Components . | . . . . . Parts Scanalyzed 9 | . . 1 8 . Part Schematics Acquired 9 | . . 1 8 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . . 2 1 . Non-combat 2 | . . 1 1 . Combat 1 | . . 1 . . Robot Hacks Applied 4 | . . 3 1 . parse_system 3 | . . 2 1 . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3331 | 37 709 1565 995 25 Spaces Moved 1835 | 33 510 974 294 24 Core 7 | 1 1 . 5 . Treads . | . . . . . Legs 321 | . 1 63 257 . Wheels 1507 | 32 508 911 32 24 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 105 105 Average Speed 103 | 79 88 104 126 105 Slowest Speed 550 | 80 150 190 550 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 85 93 29 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 378 | . 87 108 183 . Melee . | . . . . . Projectile . | . . . . . AOE 378 | . 87 108 183 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2940 | 40 668 1386 822 24 Wait 772 | . 67 258 447 . Move 1831 | 32 509 973 293 24 Hop . | . . . . . Pick Up 39 | 1 14 18 6 . Fast Attach 25 | 6 8 5 6 . Attach 28 | . 3 10 15 . Detach 4 | . 1 1 2 . Swap 32 | 1 6 18 7 . Drop 17 | . 3 12 2 . Fire 125 | . 38 44 43 . Melee 37 | . 19 17 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 30 | . . 30 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 482 | -10/Materials | Core integrity fell below 50% 606 | -10/Materials | Discovered new exit (range 12) 667 | -10/Materials | Core integrity fell below 20% 738 | -10/Materials | Discovered new exit (range 5) 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Weapon x2 777 | -9/Materials | Identified exit to Mines 919 | -9/Materials | Destroyed 7 combat bots 948 | -9/Materials | Discovered new exit (range 15) 1005 | -9/Materials | Lost 3 parts (1n1u1w) 1285 | -9/Materials | Build established: Gunner 1714 | -9/Materials | Repaired Arm. Wheel 1767 | -9/Materials | Repaired Imp. Medium Laser 1857 | -9/Materials | Discovered new exit (range 16) 2157 | -9/Materials | Repaired Imp. Medium Laser 2254 | -9/Materials | Discovered new exit (range 9) 2312 | -9/Materials | Entered another Materials area 2312 | -8/Materials | Evolved 2 slots: Propulsion x2 2761 | -8/Materials | Discovered new exit (range 10) 2815 | -8/Materials | Garrison activated, responded to threat 2874 | -8/Materials | Destroyed 8 combat bots 2986 | -8/Materials | Repaired Carbon-fiber Leg 3026 | -8/Materials | Repaired Carbon-fiber Leg 3065 | -8/Materials | Repaired Carbon-fiber Leg 3112 | -8/Materials | First assault squad dispatched 3211 | -8/Materials | Core integrity fell below 50% 3235 | -8/Materials | Core integrity fell below 20% 3278 | -8/Materials | Lost 11 parts (2p4n5w) 3307 | -8/Materials | Entered Storage 3332 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Mni. Grenade Launcher destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Acquired Lgt. Nuclear Core. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Wheel. U-05 Engineer builds a Wall. Acquired Terrain Scanner. U-05 Engineer lays Concrete. Acquired 47 matter. U-05 Engineer lays Concrete. Acquired Particle Gun. U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????####### #??? | | ?????????? #??? | | ?????????????????####### #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????###########?# #??? | | ???????????# == T?# #??? | | ???????????# == # #??? | | ???????????? == # #??? | | ?????????????? """ + #??? | | ?????????????? """ # #??? | | ??????????????? """ #g #??? | | ??????????????? ?# #??? | | ???????????????"T"""#### ##?? | | ????????????????####??# #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ??????????????????????###@###?? | | ??????????????????????? ??? | | ?????????????????????# """ ? | | ?????????????????????# """ # | | ?????????????????????# """ # | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# "Y" # | | ?????????????????????+ ?"" # | | ?????????????????????# ??? ? # | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Evasion (%) 55 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Oops Challenges ------------ None Game ------ Seed CommBlastShielding Manual? 0 Play Time 01:05:03 Cumulative 8.9 hours Start 2024.12.07 @ 14:15:21 End 2024.12.07 @ 15:24:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3fd577bb-d8ed-4b0b-825e-88b4ef5ad296