Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 16:01:04 Player: dohmmass Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1895) 1895 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6655 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 302 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 98/100 System Corruption 4% Temperature Cool (37) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Energy Filter Improved Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Battle Rifle Gauss Cannon > --- INVENTORY -------- (None) [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . 1 . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . 2 2 . . 1 Weapon 2 | . . 1 . . . . . 1 Parts Attached 74 | 5 3 1 31 9 17 4 . 4 Power 9 | 1 . . 6 . 1 . . 1 Engine 8 | 1 . . 6 . . . . 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 1 . 9 3 6 1 . . Treads 3 | . . . 3 . . . . . Leg 5 | . . . . 3 2 . . . Wheel 5 | 2 1 . . . 1 1 . . Hover 5 | . . . 5 . . . . . Flight 4 | . . . 1 . 3 . . . Utility 15 | . . . 5 2 4 1 . 3 Device 9 | . . . 2 1 4 . . 2 Storage 3 | . . . 2 . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 1 . 1 . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 1 11 4 6 2 . . Energy Gun 11 | 2 2 1 3 . 3 . . . Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 11 | . . . 7 3 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 5 . 1 . . . Parts Lost 49 | . . . 14 15 12 . . 8 Power 9 | . . . 5 2 1 . . 1 Propulsion 13 | . . . 4 4 4 . . 1 Utility 11 | . . . 2 3 3 . . 3 Weapon 16 | . . . 3 6 4 . . 3 Highest Loss Streak 10 | . . . 6 10 5 . . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 53 | . 68 66 76 49 28 36 38 39 Engine 6 | . 14 11 12 6 . . . 2 Treads 5 | . . . 13 2 . . . . Leg 1 | . . . . 5 4 . . . Wheel 4 | . 28 22 3 . 2 6 7 4 Hover 1 | . . . 3 . . . . . Device 5 | . . . 3 10 11 . . 7 Storage 3 | . . . 8 6 . . . 2 Protection 2 | . . . 3 . . 6 7 5 Energy Gun 8 | . 26 33 11 10 . 7 7 4 Ballistic Gun 1 | . . . . . . 6 7 4 Ballistic Cannon 1 | . . . . . . 6 7 5 Launcher 7 | . . . 16 6 . . . . Naked Turns 99 | . . . 22 6 29 . . 42 Heaviest Build 59 | 9 9 11 30 30 20 22 22 59 Greatest Support 40 | 26 26 26 40 40 36 16 16 16 Greatest Overweight (x) 8 | . . . 1 8 1 1 1 3 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 15 | 5 5 5 8 8 5 5 5 15 Average Capacity 6 | 5 5 5 7 7 5 5 5 9 Most Carried 8 | 5 2 1 8 7 5 4 1 2 Average Carried 3 | 1 . 1 6 4 1 1 1 . Final Capacity 8 | 5 5 5 8 5 5 5 5 5 Final Carried 5 | . 2 1 5 5 4 1 1 1 Class Distribution -------------------- 37% | Mutant 28% | Tank 15% | Gunner 10% | Scavenger-Bomber 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 1361 | 215 35 . 715 168 184 35 . 9 Remotely . | . . . . . . . . . Salvage Created 1904 | . 36 . 700 547 407 44 . 170 Parts 118 | . 5 . 49 40 17 1 . 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 48 | . 2 . 24 13 5 1 . 3 Melee 4 | . . . . . 4 . . . Guns 10 | . 2 . 4 3 . . . 1 Cannons 2 | . . . 1 . . . . 1 AOE 31 | . . . 18 10 1 1 . 1 Classes Destroyed 13 | . 1 . 8 2 2 . . . Worker 5 | . . . 2 1 2 . . . Builder 6 | . . . 2 4 . . . . Tunneler 1 | . . . . 1 . . . . Recycler 3 | . . . . . 3 . . . Operator 4 | . . . 2 1 . . . 1 Watcher 1 | . . . . 1 . . . . Swarmer 14 | . 2 . 3 6 3 . . . Grunt 18 | . . . 11 3 . 1 . 3 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 1 1 . . . . Protector 2 | . . . 2 . . . . . Sentry 10 | . . . 6 3 1 . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 11 | . 2 . 9 11 7 1 . 3 Combat Bots Only 10 | . 2 . 9 10 3 1 . 3 Max Kills in Single Turn 5 | . 1 . 5 4 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 5 | . . . 5 2 1 1 . 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 499 | . 4 . 131 131 145 2 . 86 Missed 184 | . 2 . 45 38 72 2 . 25 Damage Taken 5496 | . 14 . 1329 1527 1196 . . 1430 Core 2157 | . . . 358 527 407 . . 865 Absorbed by Shields 220 | . . . 156 . 64 . . . Core Remaining (%) 51 | 100 100 . 10 4 . . 41 . Volleys Fired 98 | . 11 . 48 18 5 1 . 15 Largest 3 | . 2 . 3 3 2 3 . 3 Hottest 150 | . 100 . 150 123 89 131 . 131 Shots Fired 223 | . 22 . 115 43 9 5 . 29 Gun 142 | . 22 . 71 26 5 4 . 14 Cannon 18 | . . . 2 . . 1 . 15 Launcher 63 | . . . 42 17 4 . . . Special . | . . . . . . . . . Kinetic 26 | . . . . . . 3 . 23 Thermal 83 | . 20 . 59 . 4 . . . Explosive 56 | . . . 42 10 4 . . . Electromagnetic 58 | . 2 . 14 33 1 2 . 6 Robot Hit Streak 18 | . 3 . 18 8 6 1 . 4 Robot Miss Streak 3 | . 3 . 3 3 1 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 132 | . 7 . 60 24 24 1 . 16 Core Hits 118 | . 3 . 53 41 12 . . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . 2 . 3 . . . Burn 2 | . . . 2 . . . . . Corrupt 1 | . . . . . 1 . . . Sever 2 | . . . . . 2 . . . Melee Attacks 17 | . . . . . 17 . . . Impact . | . . . . . . . . . Slashing 17 | . . . . . 17 . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . Damage Inflicted 5985 | . 100 . 2798 1323 1088 . . 676 Guns 1218 | . 100 . 609 262 66 . . 181 Cannons 231 | . . . 41 . . . . 190 Explosions 3612 | . . . 2133 1060 157 . . 262 Melee 865 | . . . . . 865 . . . Ramming 59 | . . . 15 1 . . . 43 Kinetic 314 | . . . . . . . . 314 Thermal 1044 | . 89 . 531 73 89 . . 262 Explosive 2764 | . . . 2056 614 94 . . . Electromagnetic 939 | . 11 . 196 635 40 . . 57 Impact . | . . . . . . . . . Slashing 865 | . . . . . 865 . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 1 1 8 8 8 4 Average Corruption 6 | . . . 1 1 7 8 8 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . 2 . 17 12 1 . Message Errors 8 | . . . 1 . 4 3 . . Matter Fused 5 | . . . . . 4 1 . . Heat Flow Errors 3 | . . . . . 1 2 . . Energy Discharges 2 | . . . . . 2 . . . Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 9 | . . . . . 5 3 1 . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 254 | . . . 49 19 186 . . . Projectiles . | . . . . . . . . . Explosions 82 | . . . 49 19 14 . . . Melee 172 | . . . . . 172 . . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 475 | . . . 249 195 13 . . 18 Shots 19 | . . . 9 9 1 . . . Rammed 19 | . . . 6 . . . . 13 Targets Rammed 24 | . . . 6 5 . . . 13 Kicked 5 | . . . . 5 . . . . Crushed . | . . . . . . . . . Highest Temperature 584 | . 291 . 584 102 13 247 . 565 Average Temperature 170 | . 116 . 159 51 5 121 . 349 Received Heat Transfer 1484 | . . . 352 549 132 . . 451 Effects 29 | . 1 . 14 . . . . 14 Shutdowns 5 | . . . 3 . . . . 2 Energy Bleed 4 | . 1 . 2 . . . . 1 Interference 2 | . . . 2 . . . . . Matter Decay 2 | . . . 1 . . . . 1 Short Circuit 1 | . . . 1 . . . . . Damage (minor) 2 | . . . 1 . . . . 1 Damage (major) 11 | . . . 3 . . . . 8 Damage (core) 2 | . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 2 3 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 9 | . . . 8 . . 1 . . Heat Transferred 2363 | . 259 . 1543 150 161 . . 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . 2 3 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Peak Influence 979 | . 70 29 979 912 656 . . 336 Initial 412 | . . 29 11 391 412 . . 213 Average 464 | . 40 29 497 717 530 . . 246 Maximum Alert Level 3 | . . . 3 3 2 . . 1 Low Security (%) 24 | 100 100 100 36 . . . . . Level 1 13 | . . . 1 5 . . . 100 Level 2 38 | . . . 21 41 100 . . . Level 3 24 | . . . 40 52 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . . . 12 7 4 . . 2 Investigation 6 | . . . 3 1 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 9 | . . . 3 3 2 . . 1 Assault 4 | . . . 3 . 1 . . . Garrison 6 | . . . 3 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 13 | . . . 5 3 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 5 . 56 36 35 5 . 13 Peak Tracking Total 14 | . 3 . 10 10 14 5 . 8 Tactical Retreats 19 | . 1 . 6 5 4 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 4 | . 1 . . 1 2 . . . Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 3 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 12 | . . . 5 2 2 . . 3 Max in Single Turn 3 | . . . 1 1 1 . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 7 | . 1 . 4 . 1 . . 1 Terminals 5 | . 1 . 3 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 17 | . 2 . 12 . 1 . . 2 Successful 4 | . 1 . 2 . 1 . . . Failed 13 | . 1 . 10 . . . . 2 Catastrophic 5 | . . . 3 . . . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . 2 . 10 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 3 | . 1 . 2 . . . . . Record 1 | . 1 . . . . . . . Part Schematic 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 Used 1 | . . . 1 . . . . . Hacking Detections 5 | . . . 4 . . . . 1 Full Trace Events 5 | . . . 4 . . . . 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 62 | . . . 62 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . 37 . . . . . Total Damage 626 | . . . 626 . . . . . Kills 11 | . . . 11 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 2426 | 32 138 17 868 293 480 319 29 250 Spaces Moved 1877 | 32 102 18 547 142 551 287 26 172 Core 289 | 16 . . 39 64 85 28 . 57 Treads 268 | . . . 254 14 . . . . Legs 193 | . . . . 64 129 . . . Wheels 740 | 16 102 18 105 . 99 259 26 115 Hover 149 | . . . 149 . . . . . Flight 238 | . . . . . 238 . . . Fastest Speed 32 | 50 80 90 50 50 32 50 115 50 Average Speed 98 | 70 89 90 113 145 67 108 115 100 Slowest Speed 450 | 90 90 90 240 450 190 115 115 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . 7 . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 22 | 4 26 3 57 24 24 52 6 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 350 | . . . 251 47 32 1 . 19 Melee . | . . . . . . . . . Projectile 6 | . . . . . . 1 . 5 AOE 344 | . . . 251 47 32 . . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 2236 | 43 126 18 699 193 615 292 25 225 Wait 60 | . 6 . 23 8 7 . . 16 Move 1855 | 31 101 17 546 141 536 286 25 172 Hop 7 | . . . . . 7 . . . Pick Up 77 | 6 5 . 33 9 19 1 . 4 Fast Attach . | . . . . . . . . . Attach 62 | 5 3 1 21 9 15 4 . 4 Detach 2 | . . . 1 . 1 . . . Swap 12 | . . . 10 . 2 . . . Drop 23 | 1 . . 11 3 7 . . 1 Fire 98 | . 11 . 48 18 5 1 . 15 Melee 16 | . . . . . 16 . . . Ram 17 | . . . 4 . . . . 13 Kick 5 | . . . . 5 . . . . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 33 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 176 | -9/Materials | Discovered new exit (range 14) 188 | -9/Materials | Entered Storage 357 | -9/Storage | Garrison activated, responded to threat 427 | -9/Storage | Lost 6 parts (2p2n2w) 446 | -9/Storage | Core integrity fell below 50% 473 | -9/Storage | Lost 3 parts (2n1w) 485 | -9/Storage | Met a pair of Derelict thieves 575 | -9/Storage | Destroyed 9 combat bots 707 | -9/Storage | Core integrity fell below 20% 947 | -9/Storage | Discovered new exit (range 16) 988 | -9/Storage | First assault squad dispatched 1056 | -9/Storage | Entered Materials 1056 | -8/Materials | Evolved 2 slots: Utility x2 1089 | -8/Materials | Garrison activated, responded to threat 1123 | -8/Materials | Lost 3 parts (1p2n) 1132 | -8/Materials | Destroyed 10 combat bots 1290 | -8/Materials | Lost 10 parts (1p1n2u6w) 1297 | -8/Materials | Core integrity fell below 50% 1328 | -8/Materials | Core integrity fell below 20% 1344 | -8/Materials | Discovered new exit (range 11) 1349 | -8/Materials | Entered Factory 1349 | -7/Factory | Evolved 2 slots: Utility x2 1405 | -7/Factory | Crushed by falling debris 1436 | -7/Factory | Lost 3 parts (1n2w) 1523 | -7/Factory | Build established: Mutant 1749 | -7/Factory | First assault squad dispatched 1778 | -7/Factory | Core integrity fell below 50% 1812 | -7/Factory | Lost 5 parts (3n2u) 1822 | -7/Factory | Discovered new exit (range 14) 1824 | -7/Factory | Discovered new exit (range 6) 1829 | -7/Factory | Entered Lower Caves 1829 | -7/Lower Caves | Learned location of 1 exit from Factory 2002 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2136 | -7/Lower Caves | Build established: Tank 2142 | -7/Lower Caves | Discovered new exit (range 7) 2148 | -7/Lower Caves | Entered another Lower Caves area 2165 | -7/Lower Caves | Discovered new exit (range 4) 2177 | -7/Lower Caves | Entered Factory 2177 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2178 | -6/Factory | Identified exit to Factory 2387 | -6/Factory | Spotted B-75 Beast 2392 | -6/Factory | Core integrity fell below 50% 2414 | -6/Factory | Core integrity fell below 20% 2416 | -6/Factory | Lost 8 parts (1p1n3u3w) 2427 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- (-66). 02383_ Overheating: Gauss Cannon damaged (-17). 02385_ Dropped Lrg. Storage Unit. 02385_ Gauss Cannon destroyed. 02394_ R-10 Processor collects Hvy. Laser. 02395_ Overheating: Energy bleed (-22). 02398_ R-10 Processor collects Carbon-fiber Leg. 02399_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02405_ Knocked back. 02405_ C-17 Slicer knocked back. 02406_ Acquired Fission Core. 02408_ Slammed into C-17 Slicer. 02411_ Destabilizing: System corrupted (+2). 02412_ Slammed into C-17 Slicer. 02413_ Destabilizing: System corrupted (+2). 02414_ Slammed into C-17 Slicer. 02421_ Knocked back. 02424_ ALERT: Security rotation in progress. 02427_ Critical hit (Burn: +50). 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""" " " # ###### #????? | | ?????????????????# """ # ?????? | | ?????????????????? g ###### ?????? | | ?????????????????# #gg #???????????????? | | ???????????????????? # #???????????????? | | ??????????????????????? t #???????????????? | | ????????????????????????### # #####???????????? | | ????????????????????????# H #???????????? | | ????????????????????????# ! #???????????? | | ????????????????????????# """""" #???????????? | | ????????????????????????# """""" #???????????? | | ????????????????????????# """""" #???????????? | | ????????????????????????# """""" #???????????? | | ????????????????????????# "" % #???????????? | | ????????????????????????#@"" """""" #???????????? | | ????????????????????????# "T """""" #???????????? | | ????????????????????????#c"" """"""?????????????? | | ????????????????????????# "" """""" #???????????? | | ????????????????????????# c #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Shock Rifle | -9/Storage | Hacked Weight Redist. System | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Quick And Dirty Universal Adapter Challenges ------------ None Game ------ Seed SurgeAlertAutobeam Manual? 0 Play Time 00:31:42 Cumulative 21.4 hours Start 2024.04.06 @ 15:32:12 End 2024.04.06 @ 16:01:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3bdce59-c55b-45f1-b175-6a5552824e91