Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 13:51:20 Player: C0-2MO Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (7) 35 Value Destroyed (321) 321 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11006) 11006 TOTAL SCORE: 19922 Bonus ------- Pacifist 7906 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1600 Matter 60/300 Energy 50/100 System Corruption 6% Temperature Cool (27) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Enhanced Nova Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Light Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- IFF Parser Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Powered Hammer Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Array Q-thruster Rocket Launcher [Rating: 131] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hardlight Generator Device Hardlight Generator Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Slots Evolved 18 | . . 2 . 2 2 . 2 2 2 . 2 . . . 2 . . . 2 . Power 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Propulsion 10 | . . 2 . 1 1 . 1 1 2 . 1 . . . 1 . . . . . Utility 6 | . . . . . 1 . 1 1 . . . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 57 | 3 . 7 . 4 . 1 6 4 . 3 1 . 3 4 1 . 3 . 7 10 Power 10 | . . 1 . 1 . . 2 . . 1 1 . . 2 . . . . 1 1 Engine 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 2 . . 1 . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . 1 . . 2 . . . . 1 . Propulsion 28 | 2 . 4 . 1 . . 4 . . 2 . . 3 . . . 1 . 3 8 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . 4 . 1 . . 4 . . 2 . . 3 . . . 1 . 3 8 Utility 11 | . . 1 . 1 . 1 . 3 . . . . . 2 1 . . . 2 . Device 7 | . . . . 1 . 1 . 2 . . . . . . 1 . . . 2 . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . Protection 3 | . . 1 . . . . . . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 8 | 1 . 1 . 1 . . . 1 . . . . . . . . 2 . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Parts Lost 45 | . . . . 1 . . 2 1 1 3 1 7 . . . . 2 5 5 17 Power 7 | . . . . . . . . . . 1 . 1 . . . . 1 2 1 1 Propulsion 25 | . . . . 1 . . 1 1 1 . 1 2 . . . . . 2 3 13 Utility 10 | . . . . . . . 1 . . 2 . 3 . . . . . 1 1 2 Weapon 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 Highest Loss Streak 19 | . . . . 1 . . 1 1 1 4 1 7 . . . . 2 7 3 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 3 | . . 1 3 2 2 3 4 5 5 4 4 4 3 3 4 4 4 4 2 2 Power . | . . . 1 . . 1 2 2 2 1 1 1 . . 1 1 1 1 . . Propulsion 1 | . . . 1 1 1 1 . 2 2 2 2 2 2 2 2 2 2 2 . 1 Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . 1 . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 42 41 88 90 76 80 77 76 78 78 74 58 42 49 53 56 61 50 41 26 Engine 3 | . . 1 11 18 15 15 6 . . . . . 1 3 . . . . . . Core 3 | . . . . . . . 6 11 10 8 9 9 9 7 4 4 2 . . . Reactor 1 | . . . . . . . . . . . 2 3 . 2 8 8 8 5 3 . Treads 2 | . 28 17 . . . . . . . . . . . . . . . . . . Flight 26 | . . 8 44 44 30 30 33 36 31 36 38 28 26 28 26 26 29 27 22 14 Device 6 | . . . . . 7 11 13 15 21 16 9 5 . . 1 4 4 4 8 7 Protection 3 | . . 1 11 9 7 7 3 . . . . . . 2 8 8 8 8 1 . Ballistic Gun 5 | . 14 11 22 12 7 7 6 5 5 5 4 2 . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 5 5 4 4 4 4 4 4 4 . . . Slashing Weapon 2 | . . . . 5 7 7 6 3 . . . . . . . . 3 4 4 3 Peak Build Rating 131 | 3 3 9 9 18 17 21 37 51 51 81 83 82 87 110 115 115 131 122 116 118 Average Rating 52 | 2 3 3 9 14 17 20 25 39 51 70 81 73 76 94 111 115 127 104 105 60 On Entrance 54 | . 3 3 9 9 17 17 21 37 51 51 75 82 57 87 110 115 115 122 76 86 Avg Prop Armor Cover (%) 14 | 27 30 30 . . . . . . . 6 7 4 7 . 4 4 5 6 6 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 2 2 11 11 19 19 21 23 27 27 27 39 39 18 48 49 49 53 43 37 22 Greatest Support 92 | 3 3 16 16 26 21 21 39 39 33 65 65 60 77 77 55 77 84 84 92 57 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 3 2 2 4 5 5 5 5 4 4 4 5 5 5 5 5 4 4 Average Carried 3 | . . 1 3 2 2 3 4 5 5 4 4 4 3 4 5 5 5 5 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 3 2 2 4 5 5 5 4 4 4 4 5 5 5 5 5 2 3 Class Distribution -------------------- 46% | Scavenger-Sprinter 31% | Sprinter 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/DSF Scavenger-Sprinter | -3/Research Sprinter | -3/Garrison Sprinter | -3/Research Sprinter | -3/DSF Sprinter | -2/Research Sprinter | -2/Garrison Sprinter | -2/Research Sprinter | -2/Garrison Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Matter Collected 493 | 227 . 63 . 24 . 6 . 153 . . . . . . . . . . 13 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 152 | . . . . . . . . . . . . . . . . . . . . 152 Parts 12 | . . . . . . . . . . . . . . . . . . . . 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Combat Hostiles Destroyed 7 | . . . . . . . . . . . . . . . . . . . . 7 AOE 7 | . . . . . . . . . . . . . . . . . . . . 7 Classes Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Swarmer 7 | . . . . . . . . . . . . . . . . . . . . 7 Best Kill Streak 7 | . . . . . . . . . . . . . . . . . . . . 7 Combat Bots Only 7 | . . . . . . . . . . . . . . . . . . . . 7 Max Kills in Single Turn 3 | . . . . . . . . . . . . . . . . . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Hostile Shots Fired 545 | . . 8 5 24 . 2 22 2 . 4 12 55 . 2 33 19 26 29 90 212 Missed 279 | . . 6 1 13 . 1 9 2 . 1 7 25 . 2 17 10 8 18 58 101 Hits 266 | . . 2 4 11 . 1 13 . . 3 5 30 . . 16 9 18 11 32 111 Projectile 266 | . . 2 4 11 . 1 13 . . 3 5 30 . . 16 9 18 11 32 111 AOE 4 | . . . 4 . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . 1 . . . . 1 . . . . 4 . . 2 . . 1 2 7 Damage Taken 5997 | . . 58 171 99 . 41 246 133 . 156 96 592 . . 364 170 405 239 791 2436 Core 2078 | . . 18 130 6 . . 41 93 . 15 13 52 . . . 23 72 . 133 1482 Absorbed by Shields 145 | . . . . 28 . 4 . . . 4 . 72 . . . 37 . . . . Regen/Repaired (Parts) 75 | . . . . 9 . . . . . . . . . . 66 . . . . . Core Remaining (%) 93 | 100 100 . 63 98 . 100 95 90 . 98 . . . 95 . . . 93 . . Volleys Fired 12 | . . . . . . . . . . . . . . . . . . . 8 4 Largest 1 | . . . . . . . . . . . . . . . . . . . 1 1 Hottest 120 | . . . . . . . . . . . . . . . . . . . 120 33 Shots Fired 12 | . . . . . . . . . . . . . . . . . . . 8 4 Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon 8 | . . . . . . . . . . . . . . . . . . . 8 . Launcher 4 | . . . . . . . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 8 | . . . . . . . . . . . . . . . . . . . 8 . Explosive 4 | . . . . . . . . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . . Core Hits 14 | . . . . . . . . . . . . . . . . . . . . 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 26 | . . . . 1 . . 10 2 . . 2 . . . 3 . . 2 2 4 Impact 6 | . . . . . . . . 1 . . 2 . . . 3 . . . . . Slashing 20 | . . . . 1 . . 10 1 . . . . . . . . . 2 2 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 512 | . . . . . . . . . . . . . . . . . . . . 512 Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 512 | . . . . . . . . . . . . . . . . . . . . 512 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 512 | . . . . . . . . . . . . . . . . . . . . 512 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 . . . 13 15 15 15 3 4 5 5 . 6 Average Corruption 8 | . . . . . . . 1 . . . 12 14 15 15 1 3 4 5 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . 6 . 2 . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . . . . . . . . . . . . . . . . 33 Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | . . . 4 425 . . 3 . . 7 410 489 42 42 430 218 373 191 188 . Average Temperature 205 | . . . 4 216 . . 3 . . 7 207 315 23 22 217 102 242 114 112 . Received Heat Transfer 402 | . . 9 . 37 . . 84 . . . . 32 . . . 6 72 9 45 108 Effects 18 | . . . . 5 . . . . . . 2 4 . . 3 1 3 . . . Shutdowns 7 | . . . . . . . . . . . 2 3 . . 1 . 1 . . . Energy Bleed 3 | . . . . 1 . . . . . . . . . . 1 1 . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 3 | . . . . 1 . . . . . . . . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 95 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 65 90 Level 1 4 | . . . . . . . . . . . . . . . . . . . 34 9 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 283 | . . 25 60 89 35 24 79 38 7 15 87 50 16 19 53 193 108 86 280 283 Initial 172 | . . . 1 23 35 24 12 26 7 . 2 50 11 4 10 39 108 73 54 172 Average 50 | . . 10 16 34 35 24 25 27 3 3 20 28 14 9 10 108 98 65 158 129 Influence Increases 1570 | . . 70 70 116 . . 145 39 . 15 105 30 5 15 66 154 30 68 326 316 Destroy 0b10 Robot/C 200 | . . . 60 . . . . . . . . . . . . . . . . 140 Destroy Leader 30 | . . . 10 . . . . . . . . . . . . . . . . 20 Successful Hack 198 | . . 10 . 10 . . 30 5 . . 26 . 5 . . 14 . . 71 27 Disable Machine 30 | . . . . . . . . . . . . . . . . . . . 30 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . 50 . . . . Destroy Structure 102 | . . . . 1 . . 10 4 . . 4 . . . 6 . . 8 15 54 Partial Spotted 45 | . . . . 15 . . . 30 . . . . . . . . . . . . Lose Combat Pursuer 915 | . . 60 . 90 . . 105 . . 15 75 30 . 15 60 90 30 60 210 75 Influence Decreases 1342 | . . 65 15 97 44 11 114 79 15 10 43 77 19 2 32 14 125 75 147 358 Entered New Map 444 | . . . 4 37 44 11 12 29 8 . 3 17 9 2 9 14 85 25 37 98 Time Decay 461 | . . 65 11 40 . . 82 40 . . 30 . 10 . 23 . 20 . 60 80 Lost Part 417 | . . . . 10 . . 20 10 7 10 10 60 . . . . 20 50 50 170 Lost Ally 20 | . . . . 10 . . . . . . . . . . . . . . . 10 Squads Dispatched 17 | . . 2 . 2 . . 2 1 . . 1 . . . 3 . 1 . 3 2 Investigation 10 | . . 1 . 2 . . 2 . . . 1 . . . 1 . 1 . 2 . Extermination 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Reinforcement 4 | . . 1 . . . . . . . . . . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Distress Signals 8 | . . 3 . 3 . . . . . . . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 187 | . . 13 9 20 . 1 15 5 . 3 8 8 . 2 14 8 12 17 22 30 Peak Tracking Total 21 | . . 7 19 16 . 1 8 6 . 2 5 9 . 1 11 12 13 19 12 21 Tactical Retreats 26 | . . 3 1 2 . . 3 . . 1 1 2 . 1 1 1 1 1 5 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Traps Triggered 15 | . . . . . . . . 3 . . 3 3 . . . 3 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Machines Accessed 34 | . 1 3 . 6 1 . 4 1 1 . 3 . 1 . 4 1 2 . 5 1 Terminals 24 | . 1 3 . 4 1 . 2 1 1 . 1 . 1 . 2 1 1 . 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . 2 . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . . . 2 . . . 1 . 1 . . . Total Hacks 78 | . 2 8 . 16 2 . 10 4 1 . 7 . 1 . 4 3 5 . 14 1 Successful 35 | . 1 3 . 9 1 . 2 2 1 . 3 . 1 . 2 1 3 . 5 1 Failed 43 | . 1 5 . 7 1 . 8 2 . . 4 . . . 2 2 2 . 9 . Catastrophic 13 | . . 2 . . . . 3 . . . 1 . . . 2 . 1 . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 3 5 . 9 . . 4 4 . . 1 . . . 1 2 3 . 1 1 Terminals 58 | . 2 8 . 12 2 . 5 4 1 . 2 . 1 . 2 3 4 . 11 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . 3 . . 5 . . . . . . . . . . . 3 . Garrison Access 7 | . . . . . . . . . . . 5 . . . 1 . 1 . . . Terminal Hacks 15 | . . 2 . 2 1 . 1 1 1 . 1 . 1 . . 1 1 . 3 . Open Door 2 | . . . . . . . . . . . . . . . . . . . 2 . Open DSF 3 | . . . . . 1 . . . 1 . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . . 2 . 2 . . . 1 . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 3 . . 1 . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 5 | . . . . 3 . . . . . . . . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . Unlock Access 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . Unauthorized Hacks 11 | . 1 1 . 4 . . . 1 . . 1 . . . 1 . 1 . . 1 Terminals 9 | . 1 1 . 3 . . . 1 . . 1 . . . . . 1 . . 1 Assimilate 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Botnet 7 | . 1 1 . 2 . . . 1 . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Patch 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 3 . 5 . . 4 1 . . 3 . 1 . 3 1 2 . 4 . Full Trace Events 9 | . . 1 . 2 . . 2 . . . 1 . . . . 1 . . 2 . Feedback Events 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Corruption 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . 3 . . . . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Used RIF Installer 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Total Allies 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . 1 1 . . . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . 31 10 . . . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . 31 10 . . . . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . 8 . . . . . . . . . . . . . . . . . Total Damage 105 | . . . 105 . . . . . . . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Active Infowar (turns) 59 | . . . . . . . . . . . . . . . 25 29 5 . . . IFF 59 | . . . . . . . . . . . . . . . 25 29 5 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Turns Passed 1417 | 19 24 180 77 94 3 28 185 84 28 31 60 78 22 33 64 29 47 26 128 177 Spaces Moved 3881 | 28 47 365 248 317 8 81 543 300 104 120 191 209 42 102 168 89 141 83 360 335 Core 352 | 28 47 268 . . . . . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3529 | . . 97 248 317 8 81 543 300 104 120 191 209 42 102 168 89 141 83 360 326 Fastest Speed 20 | 50 50 31 31 27 29 29 21 21 25 20 20 23 26 26 32 26 22 22 22 29 Average Speed 30 | 50 50 45 31 27 29 29 27 24 25 21 26 32 29 26 32 27 27 25 26 39 Slowest Speed 117 | 50 50 50 31 31 29 29 29 25 25 25 33 117 37 26 32 32 32 32 29 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . 1 2 . 1 10 3 . 3 3 5 . 2 5 2 2 2 10 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 17 41 76 51 1 88 17 15 5 91 8 33 1 84 9 24 10 32 14 17 Regions Visited 20 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 28 | . . . . 1 . . 10 2 . . 2 . . . 2 . . 1 6 4 Terrain Destroyed 52 | . . . . 1 . . 10 2 . . 2 . . . 2 . . 1 6 28 Melee 24 | . . . . 1 . . 10 2 . . 2 . . . 2 . . 1 2 4 Projectile 4 | . . . . . . . . . . . . . . . . . . . 4 . AOE 24 | . . . . . . . . . . . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac DSF Res Gar Res DSF Res Gar Res Gar Acc Com Total 3957 | 30 46 378 246 319 7 83 554 302 104 120 193 211 51 106 167 90 146 82 368 354 Wait 14 | . . . . . . 1 . . . 1 2 . . . . . 4 . . 6 Move 3745 | 27 46 364 245 313 7 78 522 293 103 113 185 199 41 97 159 83 138 78 339 315 Hop 55 | . . . 1 1 . 1 10 3 . 3 3 3 . 2 4 2 1 2 10 9 Pick Up 16 | . . 5 . . . 2 4 . . . . . 2 1 . . . . 1 1 Fast Attach 43 | 3 . 5 . 2 . 1 3 4 1 2 1 . 3 2 1 . 2 . 3 10 Attach 12 | . . 2 . 1 . . 1 . . 1 . . 1 . . . . . 4 2 Detach 3 | . . . . . . . . . . . . . . . . . . . 1 2 Swap 6 | . . . . 1 . . 2 . . . . . . 2 . . 1 . . . Drop 11 | . . 2 . . . . 2 . . . . . 4 2 . . . . . 1 Fire 12 | . . . . . . . . . . . . . . . . . . . 8 4 Melee 26 | . . . . 1 . . 10 2 . . 2 . . . 3 . . 2 2 4 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . 9 . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/DSF -3/Research (discovered 4 exits: Res x3 / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/DSF -2/Research -2/Garrison -2/Research -2/Garrison -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 8) 44 | -10/Materials | Entered another Materials area 44 | -9/Materials | Evolved 2 slots: Propulsion x2 113 | -9/Materials | Met 8R-AWN 198 | -9/Materials | Discovered new exit (range 5) 224 | -9/Materials | Entered Mines 225 | -9/Mines | Followed 8R-AWN into the Mines 241 | -9/Mines | Received a Mining Laser from a helpful Derelict 267 | -9/Mines | Learned location of Storage (-8) 277 | -9/Mines | Assembled infested the area 300 | -9/Mines | Discovered new exit (range 7) 301 | -9/Mines | Entered Materials 301 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 391 | -8/Materials | Discovered new exit (range 15) 395 | -8/Materials | Entered Factory 395 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 398 | -7/Factory | Identified exit to DSF 398 | -7/Factory | Entered DSF 422 | -7/DSF | Discovered new exit (range 15) 423 | -7/DSF | Additional patrols routed to DSF 426 | -7/DSF | Entered Factory 426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 467 | -6/Factory | Build established: Scavenger-Sprinter 497 | -6/Factory | Identified exit to Factory 611 | -6/Factory | Entered another Factory area 611 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 620 | -5/Factory | Spotted B-75 Beast 695 | -5/Factory | Discovered new exit (range 4) 695 | -5/Factory | Entered another Factory area 695 | -4/Factory | Evolved 2 slots: Propulsion x2 723 | -4/Factory | Identified exit to DSF 723 | -4/Factory | Entered DSF 739 | -4/DSF | Additional patrols routed to DSF 749 | -4/DSF | Discovered new exit (range 16) 754 | -4/DSF | Entered Research 754 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 771 | -3/Research | Identified exit to Research 781 | -3/Research | Lost 4 parts (1p1n2u) 795 | -3/Research | System corruption reached 10% 814 | -3/Research | Identified exit to Garrison 814 | -3/Research | Entered Garrison 853 | -3/Garrison | Discovered new exit (range 10) 858 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 882 | -3/Garrison | Installed Relay Interface Framework 888 | -3/Garrison | Discovered new exit (range 10) 892 | -3/Garrison | Entered Research 893 | -3/Research | Identified exit to DSF 907 | -3/Research | Lost 7 parts (1p2n3u1w) 914 | -3/Research | Entered DSF 935 | -3/DSF | Additional patrols routed to DSF 943 | -3/DSF | Discovered exit to Research (range 14) 947 | -3/DSF | Entered Research 947 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -2/Research | Identified exit to Garrison 1011 | -2/Research | Entered Garrison 1018 | -2/Garrison | Spotted B-90 Cyclops 1035 | -2/Garrison | Discovered new exit (range 8) 1037 | -2/Garrison | Expanded RIF knowledge: Robot Detection 1040 | -2/Garrison | Entered Research 1087 | -2/Research | Identified exit to Garrison 1087 | -2/Research | Entered Garrison 1095 | -2/Garrison | Spotted B-90 Cyclops 1101 | -2/Garrison | Spotted B-90 Cyclops 1101 | -2/Garrison | Spotted B-90 Cyclops 1109 | -2/Garrison | Discovered new exit (range 14) 1113 | -2/Garrison | Entered Access 1113 | -1/Access | Evolved 2 slots: Utility x2 1126 | -1/Access | Identified exit to Command 1136 | -1/Access | Build established: Sprinter 1139 | -1/Access | Spotted B-99 Colossus 1144 | -1/Access | Lost 7 parts (3p2n1u1w) 1155 | -1/Access | Spotted B-99 Colossus 1209 | -1/Access | Lost 3 parts (2n1u) 1238 | -1/Access | Spotted B-99 Colossus 1238 | -1/Access | Spotted B-99 Colossus 1241 | -1/Access | Entered Command 1284 | -1/Command | Spotted B-99 Colossus 1344 | -1/Command | Spotted B-99 Colossus 1388 | -1/Command | Core integrity fell below 50% 1407 | -1/Command | Core integrity fell below 20% 1418 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Reactor. 01412_ Acquired Xenon Bombardment Thruster. 01413_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 01415_ Xenon Bombardment Thruster destroyed. 01415_ Acquired 6 matter. 01416_ The unstable cave ceiling collapses. 01416_ 7 Matter crushed. 01417_ Penetrated by Slug. 01417_ Xenon Bombardment Thruster destroyed. 01417_ P-80 Master resets S-43 Plague, system corruption cleaned. 01418_ Xenon Bombardment Thruster destroyed. 01418_ S-43 Plague destroyed. 01418_ Penetrated by Slug. 01418_ Critical hit (Destroy). 01418_ Adv. Coolant Injector destroyed. 01418_ Slug penetrates Wall. 01418_ Penetrated by Slug. 01418_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # ##????# #???????????????????????????????????? | | # #?????# #???????????????????????????????????? | | # #?????# #???????????????????????????????????? | | #?????###+##???????????????????????????????????? | | # #???????# #????????????????????????????????????? | | # #???????# #????????????????????????????????????? | | # #???????# #????????????????????????????????????? | | # #???????# #????????????????????????????????????? | | # #"####### #????????????????????????????????????? | | #????????????????????????????????????? | | ########### #????????????????????????????????????? | | ??????????# #####????????????????????????????????? | | ??????????# "# #?????????????? ????????????????? | | ??????????# #" ############?## ???????????????? | | ??????????# """"" ????????????????? | | ??????????# ""Y"" #????????????????? | | ??????????# #????????????????? | | ###+####### " ######???????????? | | """ ??????????? | | """" ??????????? | | ###+##### p "" ??????????? | | #???# ?????????? | | "" #??## h k ?????????? | | """ ####"% BBgR ????????? | | """ + %="######;BB * % ????????? | | """ #####/######### pg% @ ????????? | | # # #s%g#####+## #???????????????? | | ##### # =% #??????????????????????????? | | ????# "" # *=#??????????????????????????? | | ????#! """" # # #??????????????????????????? | | ????# """" # [%=#??????????????????????????? | | ????# "" # #??????????????????????????? | | ????# ## #??????????????????????????? | | ????# ## =#??????????????????????????? | | ????###################??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 58 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 77 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperLaunchCarapace Manual? 0 Play Time 00:40:54 Cumulative 411.8 hours Start 2026.09.08 @ 13:10:33 End 2026.09.08 @ 13:51:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 43 Types 22/1/9/2/5/1/1/0/0/2 Lore% 91 Gallery% 81 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f93b196-a86d-47b9-9d01-ed9770071781