Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 04:52:55 Player: Pitt Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (128) 640 Value Destroyed (4707) 4707 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 13502 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 273 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 184/300 Energy 95/100 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Advanced Myomer Leg Advanced Myomer Leg Cooled Field Propulsion Drive > --- UTILITY (7) ------ Advanced Heat Sink Advanced Targeting Computer Improved Target Analyzer Makeshift System Shield Advanced System Shield > --- WEAPON (4) ------- Coil Gun Coil Gun > --- INVENTORY (4) ---- Transdimensional Reconstructor Integrated Dissipator Enhanced Flamer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Gravmag Array Makeshift Hover Unit > --- UTILITY ---------- 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Phase Shifter Layered Light Armor Plating Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword Lance Lance Force Lance > --- INVENTORY -------- Micro Fission Core Improved Melee Analysis Suite Neutron Cannon KE Penetrator [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Field Propulsion Drive Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Cooled Field Propulsion Drive Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Experimental Weapon Shielding Weapon Lance Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Smartbomb Launcher Special Weapon Enhanced Flamer Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 2 . 2 . . 2 . . . . Power 2 | . . . . . . 1 . . 1 . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . 1 . . . . Utility 5 | . . . . . 2 . 2 . . . . 1 . . . . Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Parts Attached 238 | 7 . 2 . 2 25 18 13 22 73 6 1 43 3 6 7 10 Power 37 | 1 . 1 . 1 1 4 2 5 12 . . 9 . . . 1 Engine 17 | 1 . . . . 1 3 2 5 5 . . . . . . . Core 16 | . . 1 . 1 . 1 . . 7 . . 5 . . . 1 Reactor 4 | . . . . . . . . . . . . 4 . . . . Propulsion 63 | 2 . 1 . . 10 5 5 . 20 1 1 13 . . 2 3 Treads 4 | . . . . . 1 . . . 3 . . . . . . . Leg 28 | 2 . 1 . . 2 . . . 9 . . 9 . . 2 3 Wheel . | . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 4 . . . 7 1 1 1 . . . . Flight 17 | . . . . . 3 5 5 . 1 . . 3 . . . . Utility 58 | 2 . . . . 7 2 5 2 19 2 . 6 2 4 5 2 Device 28 | 1 . . . . 1 1 1 1 12 1 . 2 1 2 3 2 Storage 5 | 1 . . . . 2 . . . . . . 1 . . 1 . Processor 11 | . . . . . 3 . 2 . 1 1 . 2 1 1 . . Hackware 9 | . . . . . 1 1 2 1 3 . . . . 1 . . Protection 5 | . . . . . . . . . 3 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | 2 . . . 1 7 7 1 15 22 3 . 15 1 2 . 4 Energy Gun 9 | . . . . . . 1 1 3 1 . . 3 . . . . Energy Cannon 18 | . . . . . 2 1 . 9 3 2 . 1 . . . . Ballistic Gun 21 | 2 . . . 1 5 1 . . 2 . . 6 1 . . 3 Ballistic Cannon 6 | . . . . . . 2 . . 2 . . . . 1 . 1 Launcher 6 | . . . . . . . . . 5 1 . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 . . 3 . . . . Piercing Weapon 7 | . . . . . . . . . 5 . . 2 . . . . Special Melee Weapon 5 | . . . . . . 1 . 3 1 . . . . . . . Unidentified Prototypes 10 | . . . . . . 1 . 1 4 . . 1 . . 3 . Parts Lost 76 | . . . . . 2 1 2 6 19 2 . 29 1 . . 14 Power 16 | . . . . . . . . . 6 . . 6 . . . 4 Propulsion 23 | . . . . . 2 1 . 4 4 . . 10 . . . 2 Utility 17 | . . . . . . . 2 2 3 1 . 4 1 . . 4 Weapon 20 | . . . . . . . . . 6 1 . 9 . . . 4 Highest Loss Streak 15 | . . . . . 1 1 2 5 7 2 . 15 1 . . 7 Average Slot Usage (%) 81 | . 100 100 100 85 82 86 82 84 67 86 86 77 72 75 78 70 Engine 3 | . 14 4 . . 2 11 8 11 3 . . . . . . . Core 7 | . . 9 14 14 6 2 . . 5 17 17 7 10 10 10 7 Reactor 1 | . . . . . . . . . . . . 3 5 5 5 2 Leg 8 | . 28 28 28 28 12 . . . 7 . . 8 . . . 2 Hover 3 | . . . . . 8 . . . 7 16 15 6 . . . . Flight 8 | . . . . . 1 29 26 24 . . . . 15 15 15 11 Device 5 | . 14 14 14 14 6 5 . 5 4 4 5 3 4 7 1 1 Storage 6 | . 14 14 14 14 9 7 6 6 . . . 3 5 5 5 4 Processor 7 | . . . . . 11 1 7 7 7 8 11 10 16 15 15 13 Hackware 10 | . . . . . 9 14 21 18 13 19 17 12 8 7 10 10 Ballistic Gun 7 | . 28 28 28 14 11 5 . . 1 . . 4 5 . . 2 Ballistic Cannon 1 | . . . . . . 2 . . . . . . . 2 5 4 Piercing Weapon 2 | . . . . . . . . . 5 11 11 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 66 | 13 13 13 13 20 29 22 24 31 45 36 36 66 49 56 55 50 Greatest Support 112 | 20 20 20 20 20 20 23 26 32 112 54 60 85 54 54 36 75 Greatest Overweight (x) 16 | 3 . . . . 3 . . 1 1 1 . 10 1 1 16 16 Average Overweight (x) . | . . . . . . . . . . . . . . . 5 2 Largest Inventory Capacity 10 | 6 6 6 6 6 8 6 6 6 4 4 4 10 10 10 10 10 Average Capacity 6 | 5 6 6 6 6 6 6 6 5 4 4 4 8 10 10 10 9 Most Carried 10 | 6 6 6 6 6 8 6 6 6 4 4 3 10 10 10 10 10 Average Carried 5 | 3 5 6 5 5 5 5 5 5 3 3 2 3 8 8 9 7 Final Capacity 10 | 6 6 6 6 6 6 6 6 4 4 4 4 10 10 10 10 4 Final Carried 10 | 6 6 6 6 6 6 5 6 4 4 2 3 9 9 10 10 3 Class Distribution -------------------- 31% | Hacker-Mutant 21% | Scavenger-Mutant 20% | Mutant 11% | Hacker-Sprinter 6% | Scavenger-Skirmisher 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Matter Collected 3550 | 250 62 118 . 20 235 196 . 505 1142 66 33 559 30 79 . 255 Remotely 287 | . . . . . . . . . 287 . . . . . . . Salvage Created 6009 | 189 111 14 . 141 843 208 . 342 1797 137 . 1877 128 . . 222 Parts 308 | 18 7 . . 9 52 10 . 20 89 5 . 78 . . . 20 Haulers Intercepted 5 | . . . . . 1 1 . . 1 . . 2 . . . . Recyclers Shooed 8 | . . . . . . . . . 5 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 3 . . 3 3 . 19 Prevented 1 | . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 74 | . 2 1 . 3 17 4 . 3 22 3 . 15 . . . 4 Melee 23 | . . . . . . . . . 9 . . 14 . . . . Guns 32 | . 2 1 . 3 14 3 . 3 3 . . 1 . . . 2 Cannons 10 | . . . . . 3 1 . . 1 3 . . . . . 2 AOE 9 | . . . . . . . . . 9 . . . . . . . Classes Destroyed 14 | 2 2 1 . . 6 1 . 1 . 1 . . . . . . Worker 6 | . . . . . 2 1 . 1 2 . . . . . . . Builder 11 | . . . . . 1 1 . 4 4 . . 1 . . . . Tunneler 9 | 6 . . . . . . . . 3 . . . . . . . Hauler 5 | . . . . . 1 1 . . 1 . . 2 . . . . Recycler 10 | 1 . . . . . . . . 5 . . 4 . . . . Operator 5 | . 1 . . . 1 1 . 1 1 . . . . . . . Watcher 6 | . . . . . 2 1 . 1 2 . . . . . . . Swarmer 13 | . . 1 . . 7 1 . . 4 . . . . . . . Grunt 20 | . 2 . . 3 6 1 . . 4 . . 4 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 10 | . . . . . 3 . . 2 4 . . 1 . . . . Hunter 14 | . . . . . 1 1 . . 2 2 . 8 . . . . Programmer 15 | . . . . . . . . 1 8 . . 2 . . . 4 Behemoth 1 | . . . . . . . . . . 1 . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 10 | 3 2 1 . 3 6 3 . 3 10 2 . 9 . . . 2 Combat Bots Only 7 | . 1 1 . 3 6 1 . 1 6 2 . 7 . . . 2 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 . 1 3 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Damage Taken 11683 | . 106 85 . 16 611 245 210 653 3394 307 . 4189 207 . . 1660 Core 2571 | . 15 22 . . 54 37 57 340 841 41 . 777 94 . . 293 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 85 90 94 . 53 . . 11 . . . . . Volleys Fired 280 | 19 11 5 . . 9 36 5 45 69 15 . 39 8 1 . 18 Largest 4 | 2 2 2 . . 1 2 2 2 2 1 . 4 2 1 . 2 Hottest 185 | 40 40 40 . . 60 100 80 150 90 90 . 185 60 80 . 118 Shots Fired 461 | 38 22 10 . 8 78 46 7 54 78 15 . 56 16 1 . 32 Gun 326 | 38 22 10 . 8 69 27 7 27 29 . . 56 16 . . 17 Cannon 111 | . . . . . 9 17 . 27 36 7 . . . . . 15 Launcher 21 | . . . . . . . . . 13 8 . . . . . . Special 3 | . . . . . . 2 . . . . . . . 1 . . Kinetic 313 | 38 22 10 . 8 69 38 . . 35 . . 45 16 . . 32 Thermal 94 | . . . . . 9 8 5 48 14 7 . 2 . 1 . . Explosive 21 | . . . . . . . . . 13 8 . . . . . . Electromagnetic 33 | . . . . . . . 2 6 16 . . 9 . . . . Robot Hit Streak 15 | 9 5 1 . 3 15 6 3 10 5 6 . 7 3 . . 4 Robot Miss Streak 8 | 3 2 2 . 1 1 8 1 1 4 2 . 4 2 . . 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 . . . . Secondary Targets 2 | . . . . . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . 1 Autonomous 78 | . . . . 8 70 . . . . . . . . . . . Shots Hit Robots 390 | 20 14 4 . 6 67 37 4 40 85 7 . 81 7 . . 18 Core Hits 222 | 10 5 1 . 3 29 28 3 14 68 8 . 44 4 . . 5 Critical Hits 22 | . . . . . 2 . . . 7 . . 7 . . . 6 Critical Kills 10 | . . . . . . . . . 4 . . 3 . . . 3 Critical Parts Destroyed 11 | . . . . . 2 . . . 3 . . 3 . . . 3 Melee Attacks 116 | . . . . . . . . 6 49 4 . 57 . . . . Impact 14 | . . . . . . . . . 14 . . . . . . . Slashing 11 | . . . . . . . . . 2 . . 9 . . . . Piercing 83 | . . . . . . . . . 31 4 . 48 . . . . Sneak Attacks 21 | . . . . . . . . 6 8 . . 7 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . 2 . . 7 . . . . Damage Inflicted 14570 | 230 135 58 . 203 2105 657 84 1079 4784 952 . 3494 165 . . 624 Guns 5319 | 230 135 58 . 203 1805 369 84 673 457 . . 817 165 . . 323 Cannons 1885 | . . . . . 183 288 . 406 470 237 . . . . . 301 Explosions 2613 | . . . . . 117 . . . 1933 563 . . . . . . Melee 4741 | . . . . . . . . . 1921 143 . 2677 . . . . Ramming 12 | . . . . . . . . . 3 9 . . . . . . Kinetic 5054 | 230 135 58 . 203 1805 581 . . 564 . . 689 165 . . 624 Thermal 1877 | . . . . . 300 76 36 949 246 237 . 33 . . . . Explosive 2289 | . . . . . . . . . 1726 563 . . . . . . Electromagnetic 597 | . . . . . . . 48 130 324 . . 95 . . . . Impact 379 | . . . . . . . . . 379 . . . . . . . Slashing 389 | . . . . . . . . . 92 . . 297 . . . . Piercing 3973 | . . . . . . . . . 1450 143 . 2380 . . . . Highest Corruption 17 | . . . . . . . . . 17 17 17 1 1 1 1 15 Average Corruption 8 | . . . . . . . . . 13 17 17 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 152 | . . . . . . . . . 82 48 2 2 1 . 2 15 Message Errors 20 | . . . . . . . . . 8 7 . . . . 2 3 Matter Fused 20 | . . . . . . . . . 12 3 1 . . . . 4 Heat Flow Errors 6 | . . . . . . . . . 4 1 . . . . . 1 Energy Discharges 13 | . . . . . . . . . 9 3 . . 1 . . . Parts Rejected 2 | . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 18 | . . . . . . . . . 11 3 . 1 . . . 3 Data Loss (major) 6 | . . . . . . . . . 2 4 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . 1 1 . . . . . . Misdirections 38 | . . . . . . . . . 14 22 1 . . . . 1 Targeting Errors 24 | . . . . . . . . . 18 3 . 1 . . . 2 Weapon Failures 2 | . . . . . . . . . 1 . . . . . . 1 Overload Shots 14 | . . . . . . . . 14 . . . . . . . . Overflow Damage 722 | . . . . . 62 . . 9 288 7 . 356 . . . . Projectiles 11 | . . . . . . . . 9 2 . . . . . . . Explosions 113 | . . . . . 62 . . . 51 . . . . . . . Melee 598 | . . . . . . . . . 235 7 . 356 . . . . Knockbacks 14 | . . . . . . 8 . . 2 . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 8 . . 2 . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . . . . 69 . . . 170 4 . . . . . . Shots 6 | . . . . . 1 . . . 5 . . . . . . . Rammed 3 | . . . . . . . . . 2 1 . . . . . . Targets Rammed 3 | . . . . . . . . . 2 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 18 8 . . 115 101 30 427 494 354 . 150 480 351 . 212 Average Temperature 118 | . 11 4 . . 52 25 11 131 157 126 . 52 153 165 . 78 Received Heat Transfer 1269 | . 60 . . 9 108 45 54 210 387 12 . 282 18 . . 84 Effects 26 | . . . . . . . . 7 12 5 . . 1 1 . . Shutdowns 6 | . . . . . . . . 1 4 1 . . . . . . Energy Bleed 6 | . . . . . . . . 2 3 1 . . . . . . Interference 10 | . . . . . . . . 3 3 3 . . . 1 . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . Damage (minor) 3 | . . . . . . . . . 2 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 2 . . 1 2 1 . . . . . . Heat Transferred 2465 | . . . . . 396 222 74 1253 296 150 . 74 . . . . Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Peak Influence 618 | 35 92 109 . 100 432 313 141 178 618 . . 348 . . . . Average Influence 179 | 13 45 87 . 92 138 227 45 74 334 . . 181 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . 2 . . 1 . . . . Low Security (%) 62 | 100 100 100 . 100 72 31 100 100 19 . . 63 . . . . Level 1 29 | . . . . . 19 68 . . 52 . . 36 . . . . Level 2 8 | . . . . . 7 . . . 28 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 . . 3 4 . 4 9 . . 4 . . . . Investigation 5 | . . . . . 2 2 . 1 . . . . . . . . Extermination 4 | . . . . . . . . . 3 . . 1 . . . . Reinforcement 12 | . 1 . . . 1 2 . 3 2 . . 3 . . . . Assault 2 | . . 1 . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 2 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Distress Signals 8 | . . . . . . 2 1 1 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 187 | . 3 3 . 3 23 13 8 34 40 3 . 30 9 . . 18 Peak Tracking Total 11 | . 3 3 . 3 6 7 4 10 8 2 . 11 7 . . 10 Tactical Retreats 21 | . . 1 . . . 2 3 7 3 . . 1 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Traps Triggered 8 | . . . . . . . 3 2 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Machines Disabled 22 | . . . . 2 5 . . 1 10 . . 4 . . . . Max in Single Turn 5 | . . . . 1 2 . . 1 5 . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Machines Accessed 41 | . 2 . 4 . 2 9 4 5 3 1 . 2 . . 9 . Terminals 22 | . 1 . . . 2 6 4 5 1 1 . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 128 | . 5 . 10 . 8 23 7 16 8 1 . 2 . . 48 . Successful 102 | . 4 . 10 . 3 15 3 11 5 1 . 2 . . 48 . Failed 25 | . 1 . . . 5 8 4 4 3 . . . . . . . Catastrophic 2 | . . . . . 1 . 1 . . . . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . Manual 20 | . . . 1 . 7 1 3 5 2 . . 1 . . . . Terminals 57 | . 4 . . . 8 16 7 16 3 1 . 2 . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 91 | . 3 . 10 . 3 9 3 11 1 1 . 2 . . 48 . Record 51 | . . . 9 . . 1 . 3 . 1 . 1 . . 36 . Part Schematic 5 | . . . . . 1 . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . Open Door 4 | . . . . . . . 1 3 . . . . . . . . Terminal Index 4 | . . . . . . 1 1 1 . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . Recall Reinforcements 4 | . . . . . 1 1 . 2 . . . . . . . . Zone Layout 2 | . . . . . . 1 . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 4 . . . . . . . Report Inventory 3 | . 1 . . . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 2 8 3 3 2 . . 2 . . . . Full Trace Events 4 | . . . . . 2 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . . . 4 . Parts Built 2 | . . . . . . 2 . . . . . . . . . . Matter 292 | . . . . . . 292 . . . . . . . . . . Time 72 | . . . . . . 72 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 19 | . . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 12 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 1 . . . . . . . Non-combat 2 | . . . . . . . . 1 1 . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 3 2 . . . . . . . parse_system 2 | . . . . . . . . 2 . . . . . . . . no_distress 2 | . . . . . . . . 1 1 . . . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Total Allies 7 | . . 1 . . . . . 6 . . . . . . . . Largest Group 5 | . . 1 . . . . . 5 . . . . . . . . Highest-Rated Group 145 | . . 31 . . . . . 145 . . . . . . . . Highest-Rated Ally 37 | . . 31 . . . . . 37 . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . 4 2 1 ROAM 4 | . . . . . . . . . . . . . . 2 1 1 FOLLOW 3 | . . . . . . . . . . . . . . 2 1 . Ally Attacks 57 | . . 11 . . . . . 46 . . . . . . . . Total Damage 975 | . . 129 . . . . . 846 . . . . . . . . Kills 11 | . . 3 . . . . . 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . 1 1 . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . 3 . . . . Emergency Access 3 | . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Turns Passed 9082 | 212 138 348 1065 129 748 704 262 860 1417 604 41 630 126 244 629 925 Spaces Moved 7820 | 124 89 226 885 64 488 1202 382 838 1057 990 82 363 283 198 172 377 Core 224 | 36 . . . . . . . 12 64 . . 1 . . 48 63 Treads 42 | . . . . . . . . . 42 . . . . . . . Legs 2187 | 88 89 226 885 64 291 . . . 317 . . 121 . . . 106 Wheels . | . . . . . . . . . . . . . . . . . Hover 1965 | . . . . . 155 . . . 600 990 82 138 . . . . Flight 3402 | . . . . . 42 1202 382 826 34 . . 103 283 198 124 208 Fastest Speed 20 | 50 120 120 120 120 34 31 31 31 40 48 48 20 20 20 94 20 Average Speed 79 | 114 120 120 120 120 119 31 31 41 76 49 48 71 30 68 305 200 Slowest Speed 850 | 200 120 120 120 120 250 34 31 111 160 106 48 550 94 94 850 850 Overloaded Moves 570 | . . . . . . . . . . . . 97 245 68 . 160 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 Robots Hopped 33 | . . . . . 1 14 4 11 . . . 1 1 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 25 43 73 13 25 34 15 53 22 88 13 8 62 61 62 56 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . . 3 . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 2 . . . . . 2 1 . 1 3 . . Spaces Dug 14 | . . . . . . . . 9 3 2 . . . . . . Terrain Destroyed 352 | . . . . 5 75 . . 15 179 63 . 3 . . . 12 Melee 3 | . . . . . . . . . 1 2 . . . . . . Projectile 74 | . . . . 5 29 . . 15 9 1 . 3 . . . 12 AOE 275 | . . . . . 46 . . . 169 60 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Total 10126 | 156 101 295 889 117 645 1468 511 1288 1502 1085 83 581 306 304 284 511 Wait 1435 | . . 59 . 46 97 200 57 329 208 64 . 69 12 93 95 106 Move 7744 | 123 88 225 884 63 485 1176 373 818 1056 989 81 360 280 197 171 375 Hop 27 | . . . . . 1 11 4 8 . . . 1 1 . . 1 Pick Up 51 | 7 1 1 2 3 5 5 . . 11 2 . 10 . 1 2 1 Fast Attach 149 | 6 . 1 . . 15 13 6 8 57 3 1 25 1 6 5 2 Attach 57 | 1 . . . 1 8 4 4 5 7 3 . 14 2 . . 8 Detach 63 | . . . . . 8 6 5 12 10 2 1 11 2 4 2 . Swap 32 | . . 1 . 1 2 1 3 9 9 . . 4 . . 2 . Drop 96 | . 1 3 3 3 15 16 . 12 28 3 . 3 . 2 7 . Fire 280 | 19 11 5 . . 9 36 5 45 69 15 . 39 8 1 . 18 Melee 99 | . . . . . . . . 6 45 3 . 45 . . . . Ram 2 | . . . . . . . . . 1 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . Escape Stasis 90 | . . . . . . . 54 36 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 351 | -10/Materials | Entered Mines 368 | -10/Mines | Met a Derelict testing a Signal Generator 420 | -10/Mines | Met a Derelict bent on vengeance 493 | -10/Mines | Assembled infested the area 534 | -10/Mines | Met 8R-AWN 629 | -10/Mines | Discovered new exit (range 13) 653 | -10/Mines | Discovered new exit (range 5) 699 | -10/Mines | Entered Exiles 733 | -10/Exiles | Welcomed by 8R-AWN 755 | -10/Exiles | Met EX-HEX 824 | -10/Exiles | Met EX-DEC 870 | -10/Exiles | Learned location of Zion (-7) 930 | -10/Exiles | Met EX-BIN 1137 | -10/Exiles | Discovered new exit (range 14) 1232 | -10/Exiles | Aligned with FarCom system 1233 | -10/Exiles | Given EX-Vault access code 1262 | -10/Exiles | Opened EX-Vault 1313 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1569 | -10/Exiles | Learned about 8R-AWN's background 1651 | -10/Exiles | Found AWS/Gauss 1764 | -10/Exiles | Left Exiles lab with AWS/Gauss 1764 | -10/Exiles | Entered Mines 1869 | -9/Mines | Discovered new exit (range 6) 1893 | -9/Mines | Entered Materials 1893 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2188 | -8/Materials | Build established: Scavenger-Skirmisher 2630 | -8/Materials | Discovered new exit (range 10) 2641 | -8/Materials | Entered Factory 2641 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2717 | -7/Factory | Repaired Lgt. Deuterium Engine 2795 | -7/Factory | Fabricated Hacking Suite? 2889 | -7/Factory | Fabricated Hacking Suite (x1) 2990 | -7/Factory | Build established: Scavenger-Sprinter 3339 | -7/Factory | Discovered new exit (range 5) 3345 | -7/Factory | Entered another Factory area 3345 | -6/Factory | Evolved 2 slots: Utility x2 3606 | -6/Factory | Discovered new exit (range 5) 3607 | -6/Factory | Entered Extension 3637 | -6/Extension | Spotted B-75 Beast 3646 | -6/Extension | Build established: Hacker-Sprinter 3722 | -6/Extension | Central database locked down 3900 | -6/Extension | Rescued a captive Derelict 3901 | -6/Extension | Rescued a captive Derelict 3916 | -6/Extension | Rescued a captive Derelict 4182 | -6/Extension | Disrupted transfer network 4458 | -6/Extension | Spotted B-75 Beast 4466 | -6/Extension | Discovered new exit (range 3) 4467 | -6/Extension | Entered Factory 4467 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4492 | -5/Factory | Lost 5 parts (3n2u) 4640 | -5/Factory | Build established: Hacker-Mutant 4751 | -5/Factory | Spotted B-75 Beast 4767 | -5/Factory | First assault squad dispatched 4797 | -5/Factory | System corruption reached 10% 4833 | -5/Factory | Lost 7 parts (2p2n1u2w) 4833 | -5/Factory | Garrison activated, responded to threat 4907 | -5/Factory | Lost 4 parts (1p3w) 5267 | -5/Factory | Core integrity fell below 50% 5309 | -5/Factory | Lost 5 parts (1p2n1u1w) 5504 | -5/Factory | Core integrity fell below 20% 5861 | -5/Factory | Discovered new exit (range 14) 5884 | -5/Factory | Entered Upper Caves 6083 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6323 | -5/Upper Caves | Spotted B-75 Beast 6349 | -5/Upper Caves | Destroyed B-75 Beast 6424 | -5/Upper Caves | Discovered new exit (range 11) 6488 | -5/Upper Caves | Entered another Upper Caves area 6498 | -5/Upper Caves | Discovered new exit (range 7) 6529 | -5/Upper Caves | Entered Factory 6529 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6817 | -4/Factory | Lost 15 parts (2p6n4u3w) 6832 | -4/Factory | Core integrity fell below 50% 6863 | -4/Factory | Destroyed 7 combat bots 6867 | -4/Factory | Lost 3 parts (1p1n1w) 7063 | -4/Factory | Lost 9 parts (2p3n4w) 7153 | -4/Factory | Discovered new exit (range 11) 7159 | -4/Factory | Entered Upper Caves 7164 | -4/Upper Caves | Learned 4 Research zone layouts 7184 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7283 | -4/Upper Caves | Discovered new exit (range 14) 7285 | -4/Upper Caves | Entered another Upper Caves area 7286 | -4/Upper Caves | Encountered a Warlord checkpoint 7436 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7477 | -4/Upper Caves | Discovered new exit (range 23) 7529 | -4/Upper Caves | Entered Zhirov 7529 | -4/Zhirov | Accompanied by 1 ally 7529 | -4/Zhirov | Discovered new exit (range 3) 7546 | -4/Zhirov | Met Zhirov 7567 | -4/Zhirov | Learned location of Quarantine (-3) 7567 | -4/Zhirov | Learned location of Testing (-2) 7567 | -4/Zhirov | Learned location of Command (-1) 7658 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7689 | -4/Zhirov | Found Alien Artifact 7696 | -4/Zhirov | Build established: Scavenger-Mutant 7704 | -4/Zhirov | Found Alien Artifact 8158 | -4/Zhirov | Entered Proximity Caves 8158 | -3/Proximity Caves | Accompanied by 1 ally 8159 | -3/Proximity Caves | Identified exit to Research 8697 | -3/Proximity Caves | Core integrity fell below 20% 8793 | -3/Proximity Caves | Lost 5 parts (1p1n2u1w) 8871 | -3/Proximity Caves | System corruption reached 10% 8908 | -3/Proximity Caves | Lost 7 parts (2p1n1u3w) 9030 | -3/Proximity Caves | Build established: Hacker-Mutant 9083 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08887_ Adv. Target Analyzer fries itself beyond repair. 08887_ Adv. Heat Sink fries itself beyond repair. 08890_ Sml. Battery fries itself beyond repair. 08892_ Acquired Adv. Heat Sink. 08899_ Sml. Battery fries itself beyond repair. 08917_ Acquired 47 matter. 08919_ Acquired 49 matter. 08924_ System corrupted: Component data lost. 08940_ System corrupted: Matter fused (-8). 08986_ System corrupted: Matter fused (-6). 09009_ System corrupted: Matter fused (-9). 09009_ Acquired Carbon-fiber Leg. 09018_ Acquired Enh. Flamer. 09039_ System corrupted: Component data lost. 09070_ #,5|BB#K//73PMOQ:>&JJFKRGS9,F%V9 09078_ Lrg. Storage Unit destroyed. 09080_ System corrupted: Coil Gun jammed. 09080_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????## ##???????????????????????????? | | ???????????????# ##??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ####??????????### #?###??????????????????????? | | "####??????## ## ### ##?????????????????????? | | #??????# ## ## #?????????????????????? | | #???????# # #?????????????????????? | | ""# #???????# ## #??????????????????????? | | ## #??????## ####??????????????????????? | | ## #??????# #?????????????????????????? | | ### #??????## #?????????????????????????? | | ##?# #??####?## ##?????????????????????????? | | #??# #??# ##### ##?????????????????????????? | | ??## #### ### #?????????????????????????? | | ??#" ""# ## #?????????????????????????? | | ??#" ## ##??###????????????????????? | | ??## #### ###??????????????????? | | ???#""## ## ## ##?????????????????? | | ???#### ### ## #?????????????????? | | ??????# #?##### #?????????????????? | | ????? ##?????## ##?????????????????? | | ??? ##?####??## ####??????????????????? | | ? ##?## ??## ##?????????????????????? | | ??## ### #???###????????????????? | | #### @### #####????????????? | | ## ? #??????????? | | ###?# ??### sss % ???????? | | ????# ???## #### ???????? | | ???? ## #???? ????????? | | ???? ##?????? ????????? | | ??? ######????????## ?????????? | | ??? ##### ########?????????? #?????????? | | ???? ? ######### ## ###???????????????????? | | ????????????# ##??????????????????? | | ???????????## ## #??????????????????? | | ???????????# ### ###????????????????? | | ??????????## #?## #????????????????? | | ?????????## ##### #??### #????????????????? | | ????????## #????## #????# #????????????????? | | ???????## #?????# #????# #????????????????? | | ???????# #?????# ????# ##????????????????? | | ??????## #?????## ???# #?????????????????? | | ???#### ###????## ##### #?????????????????? | | #??# "#??????#### #?????????????????? | | ##?# # #########?# ###?????????????????? | | #?# # ### #???????????????????? | | ### # % #???????????????????? | | # ######## ##?###??????????????? | | # ##??###### #?# ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 50 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 60 Jamming Range 8 Additional Mass Support 6 Heat Shielding 100 Armor Coverage 375 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 38 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Can't Catch Me Explorer Overkill Sniper The Science Guy Challenges ------------ None Game ------ Seed ArcFluxDerivative Manual? 0 Play Time 02:44:47 Cumulative 48.7 hours Start 2019.11.14 @ 01:56:22 End 2019.11.14 @ 04:52:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3ac2c2c-72bc-4e61-a2e1-f6a99a78ab8b