Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 18:50:13 Player: QXander Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2061) 2061 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4916 Bonus ------- None Cogmind --------- Core Integrity 287/700 Matter 3/300 Energy 160/160 System Corruption 2% Temperature Warning (356) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Weight Redist. System Core Analyzer Weapon Cycler Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Advanced Assault Cannon Power Maul Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Armor Integrity Analyzer Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Core Analyzer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Advanced Assault Cannon Power Maul Power Maul [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 84 | 7 5 18 4 24 26 Power 19 | 1 1 2 2 6 7 Engine 12 | 1 1 2 2 4 2 Core 7 | . . . . 2 5 Reactor . | . . . . . . Propulsion 21 | 2 . 6 . 8 5 Treads 12 | 2 . 3 . 5 2 Leg 5 | . . . . 3 2 Wheel 4 | . . 3 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 4 3 1 4 9 Device 9 | . . 2 1 3 3 Storage 6 | 1 4 1 . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 5 | . . . . 1 4 Artifact . | . . . . . . Weapon 22 | 3 . 7 1 6 5 Energy Gun 3 | 1 . . . 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | 2 . 5 . 3 . Ballistic Cannon 4 | . . 1 . . 3 Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 40 | . . 5 1 18 16 Power 9 | . . . . 5 4 Propulsion 15 | . . 3 1 5 6 Utility 7 | . . 1 . 3 3 Weapon 9 | . . 1 . 5 3 Highest Loss Streak 6 | . . 3 1 3 6 To Critical Strikes . | . . . . . . Average Backups 4 | . 2 3 3 5 7 Power 1 | . 1 . . 1 1 Propulsion . | . . . . . . Utility 2 | . 1 1 1 2 3 Weapon 1 | . . 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 9 | . . . . 1 8 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 7 | . . . . 1 6 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 99 77 91 81 80 Engine 10 | . 14 11 11 12 4 Core 2 | . . . . 3 7 Treads 15 | . 28 15 25 15 3 Leg 5 | . . . . 6 15 Device 7 | . . 4 11 9 11 Storage 17 | . 27 22 22 16 7 Processor 2 | . . . . . 9 Protection 1 | . . . . . 6 Ballistic Gun 12 | . 28 17 11 11 1 Ballistic Cannon 3 | . . 3 7 . 7 Launcher 1 | . . . 3 2 . Peak Build Rating 45 | 6 7 12 10 36 45 Average Rating 17 | 5 6 7 9 20 36 On Entrance 10 | . 6 7 10 10 32 Naked Turns . | . . . . . . Heaviest Build 59 | 12 30 36 35 50 59 Greatest Support 60 | 40 40 60 60 60 53 Greatest Overweight (x) 13 | . . 10 1 13 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 2 5 6 6 11 15 Average Carried 5 | . 3 3 3 6 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 1 4 2 6 10 13 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1859 | 196 163 447 313 524 216 Remotely 646 | . . 247 144 255 . Salvage Created 1903 | . 137 427 236 673 430 Parts 120 | . 8 36 12 40 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 50 | . 4 14 5 18 9 Melee 1 | . . . . . 1 Guns 32 | . 4 9 3 12 4 Cannons 9 | . . 1 2 3 3 AOE 7 | . . 4 . 3 . Classes Destroyed 12 | . 1 6 2 2 1 Worker 6 | . . 2 . . 4 Builder 3 | . . 2 . . 1 Recycler 3 | . . . 1 . 2 Watcher 1 | . . 1 . . . Swarmer 12 | . . 6 . . 6 Grunt 19 | . 4 5 4 5 1 Brawler 3 | . . 2 . 1 . Duelist 1 | . . . 1 . . Sentry 4 | . . 1 . 3 . Specialist 9 | . . . . 8 1 Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 3 8 3 5 3 Combat Bots Only 6 | . 3 6 2 5 3 Max Kills in Single Turn 3 | . 1 3 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 522 | . 45 77 34 226 140 Missed 132 | . 11 25 9 58 29 Hits 390 | . 34 52 25 168 111 Melee 6 | . . 4 2 . . Projectile 384 | . 34 48 23 168 111 AOE 4 | . . . . . 4 Critical Strikes 14 | . . 1 3 6 4 Damage Taken 7168 | . 374 907 376 2905 2606 Core 1010 | . 69 180 42 306 413 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 66 | . . . . 66 . Core Remaining (%) 65 | 100 72 . 44 44 . Volleys Fired 197 | . 24 43 20 74 36 Largest 2 | . 2 2 2 2 2 Hottest 123 | . 40 53 53 123 83 Shots Fired 346 | . 48 75 40 125 58 Gun 254 | . 48 67 19 101 19 Cannon 82 | . . 3 20 20 39 Launcher 10 | . . 5 1 4 . Special . | . . . . . . Kinetic 290 | . 48 70 39 80 53 Thermal 46 | . . . . 41 5 Explosive 10 | . . 5 1 4 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 10 6 8 4 Robot Miss Streak 5 | . 4 4 3 5 5 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 250 | . 34 56 23 95 42 Core Hits 107 | . 10 31 8 46 12 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 11 | . . . 1 3 7 Burn 3 | . . . . 3 . Blast 3 | . . . 1 . 2 Smash 5 | . . . . . 5 Melee Attacks 19 | . . . . . 19 Impact 19 | . . . . . 19 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5628 | . 280 910 415 2234 1789 Guns 2614 | . 280 565 186 1395 188 Cannons 1104 | . . 54 195 296 559 Explosions 868 | . . 291 34 543 . Melee 1042 | . . . . . 1042 Ramming . | . . . . . . Kinetic 3163 | . 280 619 381 1182 701 Thermal 555 | . . . . 509 46 Explosive 868 | . . 291 34 543 . Electromagnetic . | . . . . . . Impact 1042 | . . . . . 1042 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 12 12 . 2 Average Corruption 8 | . . 10 12 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . . 20 26 . 7 Message Errors 8 | . . 3 3 . 2 Matter Fused 16 | . . 5 8 . 3 Heat Flow Errors 10 | . . 6 3 . 1 Energy Discharges 6 | . . 2 4 . . Parts Fused 2 | . . . 2 . . Data Loss (minor) 4 | . . 1 3 . . Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . . 1 . 1 Misdirections 1 | . . 1 . . . Weapon Failures 3 | . . 2 1 . . Overload Shots . | . . . . . . Overflow Damage 486 | . . . 4 6 476 Projectiles 19 | . . . . . 19 Explosions 10 | . . . 4 6 . Melee 457 | . . . . . 457 Knockbacks 12 | . . . 2 . 10 Impact 5 | . . . . . 5 Kinetic 6 | . . . 2 . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 101 | . . 39 27 35 . Shots 5 | . . 2 1 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 437 | . 24 356 248 225 437 Average Temperature 98 | . 9 92 100 66 251 Received Heat Transfer 1599 | . 204 183 201 729 282 Effects 4 | . . . . . 4 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . . . . . 6 Impact Corruptions 15 | . . . . . 15 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 2 1 Heat Transferred 1258 | . . . . 1184 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 190 | . 60 190 145 108 60 Initial 55 | . . 1 55 . 9 Average 39 | . 9 94 56 30 14 Influence Increases 1458 | . 100 419 160 481 298 Destroy 0b10 Robot/C 1000 | . 80 280 100 360 180 Destroy 0b10 Robot/NC 65 | . . 25 5 . 35 Destroy Leader 222 | . 20 62 20 90 30 Successful Hack 16 | . . 4 . . 12 Disable Machine 60 | . . 15 30 15 . Destroy Structure 65 | . . 33 5 16 11 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 1440 | . 94 282 303 460 301 Entered New Map 105 | . . 5 88 . 12 Time Decay 1035 | . 94 227 205 290 219 Lost Part 300 | . . 50 10 170 70 Squads Dispatched 11 | . 2 1 . 5 3 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 9 | . 2 1 . 5 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 5 24 5 20 20 Peak Tracking Total 7 | . 3 7 3 5 5 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . 1 2 1 . Max in Single Turn 2 | . . 1 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 3 2 . 2 1 Terminals 6 | . 3 2 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 23 | . 5 6 . 8 4 Successful 11 | . 1 2 . 7 1 Failed 12 | . 4 4 . 1 3 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 13 | . 5 6 . 2 . Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 6 . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 2 . 1 . Record 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Locate Traps 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . 6 . Insert Component 4 | . . . . 4 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 2 . 2 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 284 | . . . . . 284 Optics 284 | . . . . . 284 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3844 | 158 488 737 573 975 913 Spaces Moved 1872 | 95 258 326 314 400 479 Core 26 | 5 . 18 . 1 2 Treads 1240 | 90 258 257 314 303 18 Legs 541 | . . . . 96 445 Wheels 65 | . . 51 . . 14 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 160 126 123 Average Speed 162 | 154 160 176 160 177 145 Slowest Speed 700 | 160 160 550 240 700 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 23 | 6 32 29 42 16 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . . 35 5 13 11 Melee . | . . . . . . Projectile 13 | . . . . 2 11 AOE 51 | . . 35 5 11 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2296 | 104 295 421 343 536 597 Wait 23 | . . 15 . 4 4 Move 1867 | 94 257 325 313 399 479 Hop . | . . . . . . Pick Up 26 | 1 3 . 1 13 8 Fast Attach 48 | 7 1 9 3 14 14 Attach 27 | . 1 6 . 10 10 Detach 28 | 1 1 8 2 5 11 Swap 26 | . 4 6 2 7 7 Drop 35 | 1 4 9 2 10 9 Fire 197 | . 24 43 20 74 36 Melee 19 | . . . . . 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 5) 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -9/Materials | Crushed by falling debris 956 | -9/Materials | Lost 3 parts (2n1w) 1149 | -9/Materials | System corruption reached 10% 1244 | -9/Materials | Discovered new exit (range 12) 1384 | -9/Materials | Entered Mines 1390 | -9/Mines | Core integrity fell below 50% 1628 | -9/Mines | Build established: Scavenger-Mutant 1751 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1842 | -9/Mines | Learned location of Recycling (-8) 1845 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1855 | -9/Mines | Found Scrap Suit 1941 | -9/Mines | Discovered new exit (range 7) 1957 | -9/Mines | Entered Materials 1957 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2210 | -8/Materials | Lost 3 parts (1n2w) 2498 | -8/Materials | Lost 3 parts (1p2u) 2777 | -8/Materials | Lost 3 parts (1p1n1w) 2845 | -8/Materials | Discovered new exit (range 8) 2857 | -8/Materials | Core integrity fell below 50% 2902 | -8/Materials | Lost 3 parts (1p1u1w) 2932 | -8/Materials | Entered Factory 2932 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3202 | -7/Factory | Lost 5 parts (1p2n1u1w) 3833 | -7/Factory | Core integrity fell below 50% 3845 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Lyr. Light Armor Plating destroyed. Knocked back. K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: Imp. Titanium Leg damaged (-41). U-05 Engineer builds a Wall. K-01 Serf collects debris. Discarded Adv. Visual Processing Unit. Power failure, Lgt. Nuclear Core shutdown. T-07 Excavator destroyed. Acquired 5 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. Imp. Titanium Leg destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Door. Gauss Cannon destroyed. K-01 Serf collects debris. 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""" """ #????###### | | ????????? ?????? """ """ #????# | | ???????????????? "?? "?? ??????# | | ???????????????? ??? ?????????????# | | ?????????????????? """ "?????????????????# | | ???????????????????# ??? ??????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????? ??????# | | ????????????????????????????????????" ?????# | | ???????????????????????????????????? ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 750 Weapon Cycling 15 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Unlikely Earthworm Challenges ------------ None Game ------ Seed SalvagingGammaKit Manual? 0 Play Time 00:38:02 Cumulative 21.8 hours Start 2025.05.19 @ 18:14:13 End 2025.05.19 @ 18:50:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf2c6396-0ac4-4740-bd2a-16ba6a648658