Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 18:53:14 Player: Ace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (26) 130 Value Destroyed (536) 536 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 6572 Bonus ------- Follower Combat Kills 437 Met Imprinter 300 Was Imprinted 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 71/100 System Corruption 5% Temperature Cool (4) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Enhanced Optical Array Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Weight Redist. System Advanced Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Improved Weapon Cycler Improved Hacking Suite Z-Drone Bay Hacking Drone Bay > --- WEAPON ----------- Riot Gun Riot Gun High-powered Shock Rifle Magnetic Acceleration Cannon Improved Remote Datajack > --- INVENTORY -------- Light Fission Core Advanced Terrain Scanner Tesla Rifle Autogun Autogun [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Surge Thruster Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Enhanced Optical Array Device Weight Redist. System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Riot Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 4 | . . . . . . 4 . . . . . Weapon 3 | . . 1 . . . . . . 2 . . Parts Attached 94 | 6 9 12 3 4 3 14 6 1 29 . 7 Power 15 | 1 2 2 . . 1 2 2 . 3 . 2 Engine 6 | 1 2 2 . . . 1 . . . . . Core 9 | . . . . . 1 1 2 . 3 . 2 Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 1 4 1 . . 1 . . 9 . 3 Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . . . . 1 . 2 Wheel 4 | 2 1 1 . . . . . . . . . Hover 5 | . . . . . . . . . 4 . 1 Flight 9 | . . 3 1 . . 1 . . 4 . . Utility 33 | 1 4 3 1 1 1 7 3 . 10 . 2 Device 20 | . 1 1 1 1 . 4 3 . 7 . 2 Storage 4 | 1 3 . . . . . . . . . . Processor 5 | . . 1 . . 1 2 . . 1 . . Hackware 3 | . . . . . . 1 . . 2 . . Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 2 3 1 3 1 4 1 1 7 . . Energy Gun 7 | . . 1 . . . 2 . . 4 . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 7 | 2 2 1 . . . . . . 2 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 3 | . . . 1 2 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 2 . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 2 1 . 1 . . Parts Lost 44 | . 3 . . . . . 12 4 7 4 14 Power 10 | . 1 . . . . . 2 2 1 1 3 Propulsion 9 | . . . . . . . 4 . 1 . 4 Utility 17 | . . . . . . . 6 2 4 . 5 Weapon 8 | . 2 . . . . . . . 1 3 2 Highest Loss Streak 14 | . 1 . . . . . 9 4 7 4 14 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 4 | 1 4 6 5 5 4 4 4 2 4 3 2 Power . | . 1 1 1 1 . . . . . 1 . Propulsion . | . . 1 1 1 . . . . . . . Utility 2 | . . 2 1 1 2 3 3 1 1 1 2 Weapon 1 | . 1 1 1 1 . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . 1 11 2 1 . 1 2 . . . 2 Power 4 | . . 4 . . . . . . . . . Propulsion 4 | . . 3 . 1 . . . . . . . Utility 11 | . 1 3 2 . . 1 2 . . . 2 Weapon 1 | . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 98 100 85 86 74 65 30 61 94 58 Engine 5 | . 11 11 11 11 2 . . . . . . Core 4 | . . . . . 8 9 11 9 6 10 8 Wheel 4 | . 28 2 . . . . . . . . . Hover 1 | . . . . . . . . . 5 17 13 Flight 19 | . . 30 33 33 33 23 16 . 5 . . Device 13 | . 4 11 11 11 11 22 24 9 16 17 17 Storage 3 | . 21 2 . . . . . . . . . Processor 7 | . . 7 11 11 11 9 6 6 4 5 5 Hackware 1 | . . . . . . 1 4 . 3 9 5 Energy Gun 1 | . . . . . . . . . 6 14 . Energy Cannon 1 | . . 5 11 2 . . . . . . . Ballistic Gun 9 | . 27 26 22 8 . . . . 1 . 2 Slashing Weapon 1 | . . . . . 9 2 . 3 . . . Piercing Weapon 2 | . . . . 7 10 2 . . . . . Peak Build Rating 86 | 6 8 21 22 28 29 60 49 34 86 85 61 Average Rating 29 | 4 6 18 20 21 27 47 41 22 52 78 47 On Entrance 27 | . 6 8 20 21 22 29 49 30 6 85 50 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 168 | 11 168 93 18 15 21 17 22 22 44 42 31 Greatest Support 40 | 26 26 36 15 15 15 21 21 3 27 27 40 Greatest Overweight (x) 28 | . 6 28 1 . 1 . 7 7 5 1 5 Average Overweight (x) . | . 3 1 . . . . . 1 . . . Largest Inventory Capacity 25 | 8 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 23 9 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 11 15 5 5 5 5 5 3 5 4 3 Average Carried 4 | 1 4 5 4 4 4 4 4 2 4 3 2 Final Capacity 25 | 8 25 5 5 5 5 5 5 5 5 5 5 Final Carried 11 | 2 11 5 5 5 5 5 2 3 4 3 3 Class Distribution -------------------- 45% | Sprinter 24% | Mutant 11% | Skirmisher 8% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Extension Mutant | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Matter Collected 1586 | 260 226 171 67 35 140 . 186 . 455 . 46 Remotely 46 | . . . . . . . . . . . 46 Salvage Created 607 | . 367 171 . . 20 . . . 49 . . Parts 56 | . 31 16 . . 2 . . . 7 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Combat Hostiles Destroyed 21 | . 11 5 . . 3 . . . 2 . . Guns 13 | . 11 2 . . . . . . . . . Cannons 5 | . . 3 . . . . . . 2 . . AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 6 | . 4 2 . . . . . . . . . Worker 2 | . . 1 . . . . . . 1 . . Builder 1 | . 1 . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 14 | . 6 3 . . 3 . . . 2 . . Grunt 6 | . 5 1 . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . Best Kill Streak 4 | . 4 3 . . 3 . . . 2 . . Combat Bots Only 4 | . 4 3 . . 3 . . . 2 . . Max Kills in Single Turn 2 | . 1 1 . . 2 . . . 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Hostile Shots Fired 502 | . 47 35 . . 1 33 136 30 59 2 159 Missed 172 | . 5 10 . . 1 24 64 9 8 . 51 Hits 330 | . 42 25 . . . 9 72 21 51 2 108 Melee 2 | . . . . . . . . . . 2 . Projectile 328 | . 42 25 . . . 9 72 21 51 . 108 Critical Strikes 4 | . . . . . . . . 2 . 1 1 Damage Taken 5054 | . 497 331 . . 17 65 961 583 780 117 1703 Core 1908 | . 83 90 . . . . 387 346 257 25 720 Absorbed by Shields 42 | . . . . . . . 42 . . . . Ignored by Resistances 84 | . . . . . . . 84 . . . . Regen/Repaired (Parts) 169 | . . . . 143 . 10 . . 16 . . Core Remaining (%) 64 | 100 66 . . . 77 . . 13 . . . Volleys Fired 83 | . 53 18 . . 2 . . . 10 . . Largest 3 | . 2 3 . . 1 . . . 3 . . Hottest 108 | . 40 108 . . 36 . . . 90 . . Shots Fired 172 | . 95 54 1 . 2 . . . 20 . . Gun 146 | . 95 40 1 . . . . . 10 . . Cannon 24 | . . 14 . . . . . . 10 . . Launcher 2 | . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . Kinetic 156 | . 95 40 1 . . . . . 20 . . Thermal 14 | . . 14 . . . . . . . . . Explosive 2 | . . . . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | . 7 8 1 . 3 . . . 8 . . Robot Miss Streak 5 | . 3 5 . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 103 | . 60 27 1 . 2 . . . 13 . . Core Hits 48 | . 26 15 . . 1 . . . 5 . 1 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 1 | . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1495 | . 580 350 11 . 222 . . . 324 . 8 Guns 823 | . 577 151 11 . . . . . 84 . . Cannons 371 | . . 163 . . . . . . 208 . . Explosions 222 | . . . . . 222 . . . . . . Melee 32 | . . . . . . . . . 32 . . Ramming 47 | . 3 36 . . . . . . . . 8 Kinetic 1031 | . 577 151 11 . . . . . 292 . . Thermal 163 | . . 163 . . . . . . . . . Explosive 222 | . . . . . 222 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 32 | . . . . . . . . . 32 . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 1 1 1 . . . . . 5 5 Average Corruption 2 | . . 1 1 1 . . . . . 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 12 | . . 2 4 . . . . . . 2 4 Message Errors 4 | . . . 2 . . . . . . 1 1 Matter Fused 5 | . . 1 1 . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 108 | . . . . . 96 . . . 12 . . Projectiles 12 | . . . . . . . . . 12 . . Explosions 96 | . . . . . 96 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 22 | . 1 18 . . . . . . . . 3 Shots . | . . . . . . . . . . . . Rammed 10 | . 1 3 . . . . . . 1 . 5 Targets Rammed 10 | . 1 3 . . . . . . 1 . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 362 | . 12 362 1 . 2 2 2 . 26 . . Average Temperature 85 | . 6 111 1 . 1 2 2 . 9 . . Received Heat Transfer 468 | . 153 117 . . . 18 99 63 . . 18 Effects 2 | . . 2 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 296 | . . 296 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 198 | . 90 111 43 . . 15 106 24 198 49 80 Initial 49 | . . 28 43 . . . . 24 . 49 . Average 30 | . 33 29 1 . . 1 32 11 66 19 15 Influence Increases 1654 | . 302 294 21 . 131 37 382 . 297 10 180 Destroy 0b10 Robot/C 680 | . 220 100 . . 80 . 100 . 180 . . Destroy 0b10 Robot/NC 25 | . 10 10 . . . . . . 5 . . Destroy Leader 104 | . 52 22 . . 10 . . . 20 . . Allied During Kill 118 | . . . . . 41 . 25 . 52 . . Successful Hack 65 | . 5 12 21 . . 7 12 . 8 . . Disable Machine 15 | . . . . . . . 15 . . . . Destroy Structure 47 | . . . . . . . 5 . 32 10 . Partial Spotted 30 | . . . . . . . 30 . . . . Lose Combat Pursuer 570 | . 15 150 . . . 30 195 . . . 180 Influence Decreases 1579 | . 234 251 132 . 131 37 339 43 155 152 105 Entered New Map 220 | . . 40 68 . . . . 19 . 93 . Time Decay 909 | . 214 181 16 . 131 35 112 20 155 20 25 Lost Part 194 | . 20 . . . . . 100 4 . . 70 Lost Ally 178 | . . . . . . 2 127 . . 39 10 Purge Threat 78 | . . 30 48 . . . . . . . . Squads Dispatched 10 | . 2 . . . . 2 4 . 2 . . Investigation 7 | . 2 . . . . 1 4 . . . . Extermination 2 | . . . . . . 1 . . 1 . . Reinforcement 1 | . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Distress Signals 6 | . 2 1 . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 21 28 . . 4 6 25 5 12 6 27 Peak Tracking Total 14 | . 5 9 . . 3 4 8 5 4 6 14 Tactical Retreats 19 | . 1 4 . . . 2 8 . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Traps Triggered 3 | . 2 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Machines Disabled 1 | . . . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Machines Accessed 21 | . 2 4 2 . . 3 5 . 3 . 2 Terminals 16 | . 2 4 2 . . 2 5 . . . 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . 1 . . 1 . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 58 | . 4 11 11 . . 7 14 . 8 . 3 Successful 29 | . 2 5 8 . . 5 2 . 4 . 3 Failed 29 | . 2 6 3 . . 2 12 . 4 . . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 3 10 11 . . 6 8 . 7 . 7 Terminals 45 | . 4 11 11 . . 4 14 . . . 1 Fabricators 4 | . . . . . . . . . 4 . . Repair Stations 5 | . . . . . . 3 . . 2 . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 2 1 5 . . 2 2 . . . 1 Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 3 | . . . . . . 1 2 . . . . Open DSF 2 | . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 2 | . . . . . . . . . 2 . . Repair Station Hacks 5 | . . . . . . 3 . . 2 . . Scan Component 3 | . . . . . . 2 . . 1 . . Repair 2 | . . . . . . 1 . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . . 4 3 . . . . . . . 1 Terminals 7 | . . 4 3 . . . . . . . . Track 2 | . . 1 1 . . . . . . . . Botnet 5 | . . 3 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Monitor 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 4 2 . . 1 3 . 3 . . Full Trace Events 4 | . 1 . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . 1 . . Time 60 | . . . . . . 38 . . 22 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Total Allies 23 | . . . . 7 . . 9 . 5 1 1 Largest Group 7 | . . . . 7 6 5 7 . 5 2 1 Highest-Rated Group 440 | . . . . 239 208 183 440 . 255 82 29 Highest-Rated Ally 70 | . . . . 40 40 40 70 . 51 51 29 Zionite Dispatches 8 | . . . . . . 1 2 . 3 . 2 Light 2 | . . . . . . . 2 . . . . Recon 3 | . . . . . . 1 . . 1 . 1 Hacker 2 | . . . . . . . . . 2 . . Explosive Resupply 1 | . . . . . . . . . . . 1 Total Orders 2 | . . . . . . 1 . . 1 . . RETURN 2 | . . . . . . 1 . . 1 . . Ally Attacks 107 | . . . . . 6 14 52 . 28 7 . Total Damage 2454 | . . . . . 63 225 1186 . 884 96 . Kills 16 | . . . . . 1 . 5 . 10 . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Active Infowar (turns) 3948 | . 225 558 256 534 815 261 461 65 492 104 177 Optics 3527 | . . 362 256 534 815 261 461 65 492 104 177 Sensors 212 | . . . . . . 94 73 45 . . . IFF 2 | . . . . . . 2 . . . . . Terrain 270 | . . . . . . . . . 137 . 133 Traps 589 | . . . . . . 144 445 . . . . Seismic 923 | . 225 558 140 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 3 1 2 . . . . . . Drone Launches 9 | . . . . . . 1 . . 3 2 3 Drone Recoveries 7 | . . . . . . 1 . . 2 1 3 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Turns Passed 4492 | 46 656 558 256 534 815 261 461 65 559 104 177 Spaces Moved 5563 | 40 298 505 518 925 1109 610 783 54 429 94 198 Core 308 | 2 . . . . . . 109 54 87 . 56 Treads . | . . . . . . . . . . . . Legs 2 | . . . . . . . . . . . 2 Wheels 358 | 38 298 22 . . . . . . . . . Hover 367 | . . . . . . . . . 133 94 140 Flight 4528 | . . 483 518 925 1109 610 674 . 209 . . Fastest Speed 27 | 50 90 60 29 29 29 27 27 50 29 52 48 Average Speed 52 | 88 144 83 41 29 29 27 40 116 93 109 79 Slowest Speed 1165 | 100 180 1165 69 29 69 29 400 400 355 122 300 Overloaded Moves 15 | . . 15 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . 1 . . 3 2 . . . . Potential Cave-ins 5 | . . . . . . 2 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 3 37 36 96 86 99 13 72 23 8 86 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . 2 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 5 | . . . 1 3 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . 1 . . . 2 . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . . AOE 1 | . . . . . 1 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Was Fac Total 6991 | 47 442 613 558 1188 1593 700 923 56 562 94 215 Wait 1087 | . 62 39 29 245 468 48 130 . 66 . . Move 5542 | 39 297 504 515 924 1108 604 778 53 429 93 198 Hop 5 | . . . 1 . . 2 2 . . . . Pick Up 55 | 2 12 12 3 2 5 9 3 . 5 . 2 Fast Attach 76 | 6 6 9 3 3 1 13 3 . 26 . 6 Attach 31 | . 3 4 . . 2 5 4 1 8 1 3 Detach 13 | . 2 . . . . 2 . 2 6 . 1 Swap 14 | . 1 1 1 7 2 . . . 2 . . Drop 74 | . 5 23 6 7 5 17 3 . 8 . . Fire 83 | . 53 18 . . 2 . . . 10 . . Melee 1 | . . . . . . . . . 1 . . Ram 10 | . 1 3 . . . . . . 1 . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 10) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1201 | -9/Materials | Build established: Skirmisher 1254 | -9/Materials | Discovered new exit (range 10) 1261 | -9/Materials | Entered Mines 1367 | -9/Mines | Met a Derelict bent on vengeance 1396 | -9/Mines | Discovered new exit (range 5) 1414 | -9/Mines | Learned location of Storage (-8) 1439 | -9/Mines | Learned 4 Materials zone layouts 1442 | -9/Mines | Learned Materials emergency access door positions 1472 | -9/Mines | Discovered new exit (range 4) 1473 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1517 | -9/Mines | Entered Zion 1525 | -7/Zion | Given the Hacking Drone Bay 1525 | -7/Zion | Found Prototype Device 1539 | -7/Zion | Visited the Megawrench Repair Shop 1539 | -7/Zion | Megawrench repaired 7 parts 1542 | -7/Zion | Identified Hacking Drone Bay 1553 | -7/Zion | Discovered new exit (range 13) 1563 | -7/Zion | Received a hallucinogenic algorithm 1570 | -7/Zion | System corruption cleaned by Quarantine Array 1636 | -7/Zion | Gained Derelict followers 1657 | -7/Zion | Learned Factory emergency access door positions 1693 | -7/Zion | Build established: Sprinter 1698 | -7/Zion | Found CR-A16's Pointy Stick 1723 | -7/Zion | Met Imprinter 1736 | -7/Zion | Imprinted 1738 | -7/Zion | Declared Zion's savior 2051 | -7/Zion | Entered Proximity Caves 2051 | -6/Proximity Caves | Accompanied by 6 allies 2053 | -6/Proximity Caves | Identified exit to Factory 2428 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2639 | -6/Proximity Caves | Learned 4 Factory zone layouts 2866 | -6/Proximity Caves | Entered Factory 2866 | -6/Factory | Accompanied by 5 allies 2866 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2988 | -6/Factory | Repaired Reaction Control System? 3080 | -6/Factory | Zion Recon squad teleported in 3090 | -6/Factory | Discovered new exit (range 10) 3127 | -6/Factory | Entered Extension 3167 | -6/Extension | Zion Light squad teleported in 3186 | -6/Extension | Zion Light squad teleported in 3189 | -6/Extension | Rescued a captive Derelict 3258 | -6/Extension | Spotted B-75 Beast 3287 | -6/Extension | Spotted B-75 Beast 3293 | -6/Extension | Allies destroyed B-75 Beast 3339 | -6/Extension | Lost 5 allies 3353 | -6/Extension | Rescued a captive Derelict 3355 | -6/Extension | Rescued a captive Derelict 3508 | -6/Extension | Discovered new exit (range 22) 3508 | -6/Extension | Discovered new exit (range 22) 3510 | -6/Extension | Lost 9 parts (2p3n4u) 3588 | -6/Extension | Entered Cetus 3613 | -6/Cetus | Spotted Cetus Guard 3613 | -6/Cetus | Spotted Cetus Guard 3620 | -6/Cetus | Spotted Cetus Guard 3623 | -6/Cetus | Spotted Cetus Guard 3624 | -6/Cetus | Core integrity fell below 50% 3637 | -6/Cetus | Core integrity fell below 20% 3642 | -6/Cetus | Discovered new exit (range 22) 3653 | -6/Cetus | Entered Factory 3653 | -5/Factory | Evolved 2 slots: Weapon x2 3665 | -5/Factory | Lost 4 parts (2p2u) 3753 | -5/Factory | Build established: Mutant 3865 | -5/Factory | Lost 7 parts (1p1n4u1w) 3894 | -5/Factory | Zion Recon squad teleported in 3914 | -5/Factory | Zion Hacker squad teleported in 3917 | -5/Factory | Zion Hacker squad teleported in 4183 | -5/Factory | Repaired Gravmag System 4212 | -5/Factory | Sucked down chute 4212 | -5/Factory | Entered Waste 4213 | -5/Waste | Met a frightened Derelict 4223 | -5/Waste | Spotted C-40 Crusher 4227 | -5/Waste | EMP discharged 4243 | -5/Waste | Spotted C-40 Crusher 4261 | -5/Waste | Build established: Scavenger-Gunner 4264 | -5/Waste | Spotted C-40 Crusher 4272 | -5/Waste | 2 allies followed down the chute 4280 | -5/Waste | Spotted C-40 Crusher 4282 | -5/Waste | 1 allies followed down the chute 4291 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4293 | -5/Waste | Spotted C-40 Crusher 4294 | -5/Waste | Spotted C-40 Crusher 4308 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4309 | -5/Waste | Discovered new exit (range 14) 4316 | -5/Waste | Entered Factory 4323 | -5/Factory | Lost 4 allies 4339 | -5/Factory | Lost 4 parts (1p3w) 4456 | -5/Factory | Core integrity fell below 50% 4464 | -5/Factory | Zion Explosive Resupply teleported in 4473 | -5/Factory | Discovered new exit (range 20) 4483 | -5/Factory | Core integrity fell below 20% 4487 | -5/Factory | Zion Recon squad teleported in 4493 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04475_ Slammed into K-01 Serf. 04482_ Detecting system override signal. 04483_ Slammed into K-01 Serf. 04486_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] [ 2 : Trap Resupply ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] [ 2 : Trap Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 04489_ Acquired Flexi-carbon Leg. 04492_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? 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