Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.10 @ 14:02:41 Player: Forke Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (141) 705 Value Destroyed (6827) 6827 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2493) 2493 TOTAL SCORE: 15105 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 166 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -59 Cogmind --------- Core Integrity 758/1000 Matter 131/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (400) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Improved Fusion Compressor > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Hacking Suite Relay Coupler [NC] (49) > --- WEAPON (6) ------- Plasma Rifle Proton Cannon Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY (20) --- Light Fission Core Particle Reactor Light Treads Light Treads Improved Heat Sink Advanced Visual Processing Unit Improved Terrain Scanner Precision Matter Filter Layered Medium Armor Plating Layered Medium Armor Plating Authchip [R/Combat] Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (38) Shock Rifle Improved Proton Missile Launcher Heavy Shock Bomb Launcher Precision Rocket Launcher Remote Datajack Heavy Pick Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Improved Fusion Compressor > --- PROPULSION ------- Improved Treads Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Layered Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Shock Rifle Heavy Laser Plasma Rifle Proton Cannon Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Light Fission Core Particle Reactor Light Treads Light Treads Improved Heat Sink Advanced Visual Processing Unit Improved Terrain Scanner Precision Matter Filter Layered Medium Armor Plating Hacking Suite Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Grunt] Heavy Plasma Cannon Improved Proton Missile Launcher Heavy Shock Bomb Launcher Precision Rocket Launcher Remote Datajack Heavy Pick Gamma Bomb Trap [Rating: 83] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/NC] Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 . . . . 1 Weapon 4 | . . 2 . . . . 1 . . . . 1 Parts Attached 116 | 7 4 11 13 10 11 1 19 22 7 1 2 8 Power 15 | 1 . 2 . . 2 . 4 4 1 . . 1 Engine 7 | 1 . 1 . . . . 3 2 . . . . Core 7 | . . 1 . . 2 . 1 1 1 . . 1 Reactor 1 | . . . . . . . . 1 . . . . Propulsion 24 | 2 2 1 6 1 . . 2 8 . 1 . 1 Treads 17 | . 2 1 3 1 . . 2 6 . 1 . 1 Leg 4 | 2 . . . . . . . 2 . . . . Wheel 3 | . . . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 1 2 2 4 6 1 5 3 3 . 2 3 Device 11 | . . . 1 3 1 . 2 1 1 . 1 1 Storage 3 | 1 . 1 1 . . . . . . . . . Processor 3 | . 1 1 . . . . . . . . . 1 Hackware 4 | . . . . 1 . 1 . 1 . . . 1 Protection 12 | . . . . . 5 . 3 1 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 44 | 3 1 6 5 5 3 . 8 7 3 . . 3 Energy Gun 10 | . . 3 . . . . 2 2 2 . . 1 Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 14 | 3 . 2 . 2 1 . 3 3 . . . . Ballistic Cannon 7 | . 1 . 2 2 . . 1 . 1 . . . Launcher 5 | . . 1 . 1 1 . . 2 . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . 3 . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . 1 . 2 . . . 1 1 Parts Lost 26 | . . 1 . 1 . . 1 18 . . 1 4 Power 6 | . . . . . . . 1 4 . . 1 . Propulsion 8 | . . . . . . . . 6 . . . 2 Utility 3 | . . . . 1 . . . 2 . . . . Weapon 9 | . . 1 . . . . . 6 . . . 2 Highest Loss Streak 11 | . . 1 . 1 . . 1 11 . . 1 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 17 | 5 7 8 14 19 19 19 19 16 18 19 18 17 Power 2 | 1 2 2 2 3 2 2 1 1 1 2 2 1 Propulsion 2 | 2 3 3 4 5 3 3 2 1 . 1 1 1 Utility 7 | . 1 1 1 4 7 8 7 8 11 11 10 9 Weapon 5 | . 1 1 7 7 6 6 7 3 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 35 | 1 2 3 5 4 5 1 4 1 . . 1 8 Power 4 | . . 2 . . 1 . . . . . . 1 Propulsion 5 | 1 2 . 1 . . . . 1 . . . . Utility 17 | . . 1 1 . 4 1 3 . . . 1 6 Weapon 9 | . . . 3 4 . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 91 99 99 99 99 100 99 85 99 100 97 93 Engine 1 | . 14 7 . . . . . 3 . . . 4 Core 7 | . . 3 9 9 9 9 12 3 5 6 4 1 Reactor 1 | . . . . . . . . . 6 6 6 3 Treads 24 | . 23 22 24 26 27 27 25 18 26 26 25 18 Device 8 | . . . 8 12 9 9 6 7 8 12 10 10 Storage 7 | . 14 11 9 9 9 9 6 6 6 6 6 5 Processor 1 | . 6 11 9 1 . . . . . . . . Hackware 4 | . . . . 3 . 5 6 8 6 6 6 6 Protection 3 | . . . . . 8 3 5 2 3 . 2 4 Energy Gun 5 | . . 8 6 . 1 . . 12 18 13 8 14 Ballistic Gun 12 | . 26 24 12 1 20 29 23 5 6 6 6 5 Ballistic Cannon 8 | . 1 10 5 24 7 6 4 . . 6 6 4 Launcher 2 | . . . 9 1 . . . 7 . . 4 . Impact Weapon 1 | . . . . . . . . 4 6 6 2 . Slashing Weapon 2 | . . . 3 9 3 . . . . . . . Peak Build Rating 83 | 6 8 21 39 42 44 45 72 69 60 62 66 83 Average Rating 49 | 3 6 15 33 41 39 43 62 57 58 61 61 69 On Entrance 38 | . 6 8 21 39 40 41 45 67 49 60 62 60 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 12 12 29 66 72 71 69 99 94 89 89 103 113 Greatest Support 121 | 20 40 43 84 84 76 76 104 106 91 91 91 121 Greatest Overweight (x) 3 | . . . 2 . . . 1 3 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 9 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 7 8 14 19 19 20 19 18 19 20 19 18 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 8 10 20 20 20 20 20 19 20 20 20 20 Class Distribution -------------------- 37% | Tank 16% | Skirmisher 13% | Scavenger-Skirmisher 9% | Scavenger-Tank 8% | Gunner 6% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Skirmisher | -8/Storage Tank | -8/Garrison Skirmisher | -8/Recycling Tank | -6/Factory Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Matter Collected 4704 | 263 14 271 167 950 712 20 846 756 190 86 298 131 Remotely . | . . . . . . . . . . . . . Salvage Created 5533 | 96 14 411 161 1141 1001 . 1134 857 215 66 312 125 Parts 271 | 5 3 21 6 62 49 . 55 45 6 7 12 . Haulers Intercepted 8 | . . 1 . 4 . . 2 . . . 1 . Recyclers Shooed 2 | 1 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 6 9 . Prevented 3 | . . . . . . . . . . 1 2 . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Combat Hostiles Destroyed 113 | . . 9 . 25 24 . 18 22 3 3 7 2 Melee 4 | . . . . 3 . . . 1 . . . . Guns 56 | . . 5 . . 14 . 12 19 2 2 1 1 Cannons 34 | . . . . 20 6 . 4 . . 1 2 1 AOE 16 | . . 4 . 2 4 . 2 . . . 4 . Classes Destroyed 16 | 1 1 2 . 6 2 . 2 2 . . . . Worker 4 | . . . . 1 . . 3 . . . . . Builder 1 | . . . . . . . 1 . . . . . Hauler 8 | . . 1 . 4 . . 2 . . . 1 . Recycler 4 | 1 . . 1 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 10 | . 1 2 3 2 . . 2 . . . . . Swarmer 15 | . . . . 3 3 . 3 3 . 3 . . Cutter 4 | . . . . . . . . 4 . . . . Grunt 45 | . . 9 . 8 9 . 6 6 2 . 5 . Brawler 4 | . . . . . 2 . 1 1 . . . . Duelist 3 | . . . . 1 1 . . 1 . . . . Sentry 23 | . . . . 12 6 . 1 2 1 . 1 . Specialist 2 | . . . . . 1 . . 1 . . . . Hunter 8 | . . . . 1 2 . 3 . . . . 2 Programmer 7 | . . . . . . . 4 3 . . . . Behemoth 2 | . . . . . . . . 1 . . 1 . Best Kill Streak 7 | 1 1 6 2 7 6 . 5 5 1 3 5 2 Combat Bots Only 6 | . . 5 . 5 6 . 4 5 1 3 5 2 Max Kills in Single Turn 4 | 1 1 3 1 3 4 . 3 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 2 . 2 . . . 3 . Melee 1 | . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Hostile Shots Fired 833 | . . 30 4 79 47 . 202 293 27 8 64 79 Missed 233 | . . 7 2 21 11 . 63 87 7 . 19 16 Hits 600 | . . 23 2 58 36 . 139 206 20 8 45 63 Melee 15 | . . . . 1 2 . 2 10 . . . . Projectile 585 | . . 23 2 57 34 . 137 196 20 8 45 63 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 20 | . . . . 3 3 . 3 6 . . 4 1 Damage Taken 7875 | . . 399 24 708 583 . 1599 2805 244 96 603 814 Core 745 | . . . . 32 40 . 118 245 4 24 40 242 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 2135 | . . 117 6 199 162 . 471 729 72 28 165 186 Regen/Repaired (Parts) 510 | . . . . 267 . . 110 . . . . 133 Core Remaining (%) 87 | 100 100 100 . . . 86 . . . . 49 . Volleys Fired 222 | 1 1 17 5 48 32 . 40 48 9 3 12 6 Largest 6 | 2 2 4 3 3 4 . 5 5 4 4 4 6 Hottest 379 | 40 40 121 91 120 131 . 198 218 205 195 195 379 Shots Fired 703 | 2 2 60 12 126 111 . 152 128 29 13 44 24 Gun 438 | 2 2 45 8 . 79 . 120 114 28 10 19 11 Cannon 221 | . . 13 4 122 29 . 24 . . 3 13 13 Launcher 34 | . . 2 . 4 3 . 1 12 . . 12 . Special 10 | . . . . . . . 7 2 1 . . . Kinetic 518 | 2 2 46 10 122 98 . 131 60 8 6 27 6 Thermal 62 | . . . . . . . 6 31 7 3 3 12 Explosive 24 | . . 2 . 4 3 . 1 8 . . 6 . Electromagnetic 89 | . . 12 2 . 10 . 7 27 13 4 8 6 Robot Hit Streak 26 | 2 4 20 4 13 21 . 20 24 24 2 23 26 Robot Miss Streak 5 | . . 3 1 2 2 . 5 3 1 2 1 1 Penetration Max 1 | . . . . . . . 1 1 . . . . Secondary Targets 5 | . . . . . . . . 5 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 509 | 2 2 33 11 97 73 . 108 98 26 5 35 19 Core Hits 276 | 2 1 22 3 37 44 . 72 59 8 4 19 5 Critical Kills 3 | 1 . 1 . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . . . 1 . 1 4 1 . . . Critical Strikes 25 | 1 . 1 1 9 1 . 2 6 2 . 1 1 Burn 3 | . . . . . . . . 1 1 . . 1 Destroy 5 | 1 . 1 . . 1 . 1 1 . . . . Blast 8 | . . . 1 5 . . 1 . . . 1 . Smash 5 | . . . . . . . . 4 1 . . . Sever 4 | . . . . 4 . . . . . . . . Melee Attacks 95 | . . . 2 44 16 . 2 27 2 . . 2 Impact 20 | . . . . . . . . 18 2 . . . Slashing 61 | . . . 2 44 15 . . . . . . . Piercing 14 | . . . . . 1 . 2 9 . . . 2 Sneak Attacks 8 | . . . 1 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14457 | 24 25 838 282 3320 1791 . 2466 2952 578 107 1557 517 Guns 6124 | 23 25 414 113 . 846 . 1604 2095 478 77 277 172 Cannons 3773 | . . 53 55 2042 464 . 484 . . 30 300 345 Explosions 2900 | . . 371 . 136 481 . 370 562 . . 980 . Melee 1641 | . . . 114 1132 . . . 295 100 . . . Ramming 19 | 1 . . . 10 . . 8 . . . . . Kinetic 7490 | 23 25 300 130 2042 1172 . 1908 1092 158 30 531 79 Thermal 1826 | . . 199 . . 157 . 163 793 154 43 46 271 Explosive 2043 | . . 172 . 136 324 . 274 395 . . 742 . Electromagnetic 1438 | . . 167 38 . 138 . 113 377 166 34 238 167 Impact 369 | . . . . . . . . 269 100 . . . Slashing 1246 | . . . 114 1132 . . . . . . . . Piercing 26 | . . . . . . . . 26 . . . . Highest Corruption 10 | . . 5 . . . . 1 10 10 10 10 . Average Corruption 6 | . . 5 . . . . 1 2 10 10 10 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 121 | . . 7 . . . . 2 21 15 17 59 . Message Errors 37 | . . 4 . . . . 1 5 7 6 14 . Matter Fused 15 | . . 2 . . . . . 3 2 2 6 . Heat Flow Errors 19 | . . 1 . . . . 1 4 1 2 10 . Energy Discharges 17 | . . . . . . . . 4 2 1 10 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . . 1 . Data Loss (minor) 10 | . . . . . . . . 2 . 2 6 . Data Loss (major) 10 | . . . . . . . . 2 1 1 6 . Misfires 8 | . . . . . . . . . 2 1 5 . Alerts 2 | . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 530 | . . 17 54 153 11 . 66 181 37 . 11 . Projectiles 46 | . . . . 35 11 . . . . . . . Explosions 103 | . . 17 . 9 . . 66 . . . 11 . Melee 381 | . . . 54 109 . . . 181 37 . . . Knockbacks 23 | . . 1 . 13 3 . 4 . . . 2 . Impact . | . . . . . . . . . . . . . Kinetic 21 | . . 1 . 12 3 . 4 . . . 1 . Secondary 2 | . . . . 1 . . . . . . 1 . Self-Inflicted Damage 637 | . . 109 . . 123 . 322 54 . . 29 . Shots 11 | . . 2 . . 1 . 5 1 . . 2 . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 3 | 1 . . . 1 . . 1 . . . . . Kicked 1 | 1 . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 805 | . . 301 . 135 195 . 363 294 148 238 256 805 Average Temperature 106 | . . 102 . 24 57 . 135 86 74 75 87 413 Received Heat Transfer 2042 | . . 159 9 387 162 . 348 706 72 . 199 . Effects 19 | . . . . . . . 4 . . . 1 14 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 6 | . . . . . . . 2 . . . . 4 Interference 6 | . . . . . . . 2 . . . 1 3 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . Parts Fried 8 | . . . . . . . . 4 2 . . 2 Impact Corruptions 5 | . . . . . . . . 4 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . . . 4 . 1 5 . . . 1 Heat Transferred 3712 | . . 300 . . 200 . 200 1775 450 100 100 587 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . 1 . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Maximum Alert Level 4 | . . . . 1 4 2 1 3 1 . . . Low Security (%) 62 | 100 100 100 100 97 22 . 96 14 . . . 100 Level 1 13 | . . . . 2 5 72 3 20 100 . . . Level 2 12 | . . . . . 29 27 . 40 . . . . Level 3 6 | . . . . . 17 . . 23 . . . . Level 4 4 | . . . . . 26 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1219 | 5 10 190 19 223 1219 469 255 898 394 . . 50 Initial 469 | . . . 19 . . 469 183 138 394 . . . Average 257 | . . 93 2 69 653 350 57 536 339 . . 3 Influence Increases 4843 | 5 16 274 28 1008 1259 16 900 910 138 70 155 64 Destroy 0b10 Robot/C 2400 | . . 180 . 500 600 . 360 440 80 60 140 40 Destroy 0b10 Robot/NC 140 | 5 5 15 20 50 . . 40 . . . 5 . Destroy Leader 484 | . 2 26 6 182 50 . 108 50 30 10 10 10 Allied During Kill 22 | . . . . . 19 . . . 3 . . . Trap Triggered on 0b10 20 | . . . . . . . 10 . 10 . . . Successful Hack 243 | . 9 3 . 79 26 16 88 12 . . . 10 Disable Machine 189 | . . 9 . 54 18 . 63 45 . . . . Anti-Garrison Action 600 | . . . . . 450 . . 150 . . . . Destroy Structure 360 | . . 41 2 83 96 . 56 78 . . . 4 Advance Influence 100 | . . . . . . . 100 . . . . . Lose Combat Pursuer 285 | . . . . 60 . . 75 135 15 . . . Influence Decreases 4803 | 5 16 220 82 1008 40 1000 910 267 774 302 155 24 Entered New Map 1603 | . . . 35 . . 750 152 87 474 105 . . Time Decay 2888 | 5 16 210 47 998 . 250 748 . 240 197 155 22 Lost Part 212 | . . 10 . 10 . . 10 180 . . . 2 Lost Ally 100 | . . . . . 40 . . . 60 . . . Squads Dispatched 15 | . . . . 2 . . 10 . 2 . . 1 Investigation 6 | . . . . 1 . . 2 . 2 . . 1 Extermination 4 | . . . . . . . 4 . . . . . Reinforcement 2 | . . . . 1 . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Distress Signals 7 | . . . . 4 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 1 12 5 31 27 . 37 30 5 3 7 2 Peak Tracking Total 7 | . 1 5 3 4 6 . 7 7 2 3 5 2 Tactical Retreats 14 | . . . . 3 . . 3 7 1 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Traps Triggered 9 | . . 2 . 1 2 . 2 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed 9 | . . . . 4 . . . . 5 . . . Reused 2 | . . . . . . . 1 . 1 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . 1 1 . . . . Triggered 2 | . . . . . . . 1 . 1 . . . Most Traps Carried 2 | . . . . . 1 1 1 2 1 1 1 1 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Machines Disabled 29 | . . 1 . 6 8 . 7 7 . . . . Max in Single Turn 2 | . . 1 . 1 2 . 2 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Garrison Relay 5 | . . . . . 4 . . 1 . . . . Phase Generator 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Machines Accessed 49 | . 3 2 . 14 5 10 7 2 3 . 1 2 Terminals 33 | . 3 2 . 9 5 6 3 2 2 . 1 . Fabricators 2 | . . . . . . . 1 . 1 . . . Repair Stations 4 | . . . . 2 . . 1 . . . . 1 Recycling Units 7 | . . . . 2 . 4 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . Total Hacks 136 | . 10 5 . 43 9 28 18 4 8 . 1 10 Successful 78 | . 5 2 . 28 3 16 13 1 5 . 1 4 Failed 58 | . 5 3 . 15 6 12 5 3 3 . . 6 Catastrophic 8 | . . . . 3 1 2 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 96 | . 10 5 . 34 9 19 10 4 4 . 1 . Fabricators 7 | . . . . . . . 3 . 4 . . . Repair Stations 13 | . . . . 5 . . 3 . . . . 5 Recycling Units 17 | . . . . 3 . 9 . . . . . 5 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . Terminal Hacks 51 | . 5 2 . 20 3 10 7 1 2 . 1 . Record 12 | . 1 . . 6 . 2 2 . . . 1 . Part Schematic 4 | . . . . 3 . . 1 . . . . . Robot Analysis 2 | . . . . . . 2 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 4 | . . . . 3 1 . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . Fabricator Index 2 | . . . . 1 . . 1 . . . . . Repair Station Index 2 | . . . . 1 . 1 . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . . Locate Traps 3 | . 1 . . 1 . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 2 | . . . . 1 . . . . 1 . . . Dispatch Records 3 | . . 1 . . . 1 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 1 . . . . . Garrison Registry 2 | . . . . . 1 . . 1 . . . . Security Stations 1 | . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . 3 . . . Load Schematic 2 | . . . . . . . 1 . 1 . . . Build 3 | . . . . . . . 1 . 2 . . . Repair Station Hacks 8 | . . . . 4 . . 2 . . . . 2 Scan Component 4 | . . . . 2 . . 1 . . . . 1 Repair 4 | . . . . 2 . . 1 . . . . 1 Recycling Unit Hacks 11 | . . . . 3 . 6 . . . . . 2 Report Inventory 7 | . . . . 2 . 4 . . . . . 1 Retrieve Components 4 | . . . . 1 . 2 . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 2 1 . 12 4 6 5 2 3 . . 2 Full Trace Events 11 | . . . . 2 2 2 2 . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . Part Schematics Acquired 4 | . . . . 3 . . 1 . . . . . Parts Built 4 | . . . . . . . 2 . 2 . . . Authchips . | . . . . . . . . . . . . . Time 131 | . . . . . . . 47 . 84 . . . Total Part Build Rating 18 | . . . . . . . 10 . 8 . . . Parts Repaired 4 | . . . . 2 . . 1 . . . . 1 Time 133 | . . . . 76 . . 44 . . . . 13 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 22 | . . . . 10 . 9 . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Used RIF Installer 3 | . . . . . 2 . . 1 . . . . Watcher Feeds 1 | . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . Robots Hacked 4 | . . . . . . . 4 . . . . . Non-combat 4 | . . . . . . . 4 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 5 . . . . . parse_system 3 | . . . . . . . 3 . . . . . no_distress 1 | . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . 1 . . . . . Relay Couplers Released 21 | . . . . . 18 . . 3 . . . . Machine Destruction 21 | . . . . . 18 . . 3 . . . . Attached 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Total Allies 5 | . . . . . 2 . . . 3 . . . Largest Group 3 | . . . . . 2 . . . 3 . . . Highest-Rated Group 62 | . . . . . 62 . . . 60 . . . Highest-Rated Ally 31 | . . . . . 31 . . . 20 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 44 | . . . . . 38 . . . 6 . . . Total Damage 703 | . . . . . 567 . . . 136 . . . Kills 7 | . . . . . 6 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Active Infowar (turns) 8197 | . 107 309 . 1001 1516 504 2141 592 183 434 1020 390 Optics 416 | . 107 309 . . . . . . . . . . Sensors 7598 | . . . . 1001 1516 504 2141 592 . 434 1020 390 Terrain 183 | . . . . . . . . . 183 . . . Robot Analysis Total 2 | . . . . . . 2 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Turns Passed 12443 | 68 244 551 340 2214 1795 504 2231 1550 486 471 1552 437 Spaces Moved 6360 | 48 147 292 184 1147 973 301 1213 619 225 286 778 147 Core 19 | 19 . . . . . . . . . . . . Treads 6243 | . 121 292 159 1147 973 301 1213 601 225 286 778 147 Legs 73 | 29 26 . . . . . . 18 . . . . Wheels 25 | . . . 25 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 90 160 163 163 162 156 160 160 160 166 Average Speed 170 | 92 152 160 150 162 163 163 163 199 160 160 192 235 Slowest Speed 400 | 120 160 160 160 163 163 163 243 400 160 160 240 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 4 29 26 12 97 93 77 25 63 12 48 91 7 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . . 1 . Scrap Searched 3 | . . . . . . . . . . 1 2 . Spaces Dug 38 | . . . . 19 6 . 2 10 . . . 1 Terrain Destroyed 481 | . . 45 2 79 111 . 58 111 . 1 72 2 Melee 38 | . . . . 19 6 . 2 10 . . . 1 Projectile 32 | . . . 2 22 . . 2 3 . 1 1 1 AOE 411 | . . 45 . 38 105 . 54 98 . . 71 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Total 7329 | 67 164 341 238 1326 1079 317 1374 773 328 291 810 221 Wait 235 | . 5 1 . 52 3 11 50 . 74 1 3 35 Move 6348 | 47 146 291 183 1146 972 300 1212 618 224 285 777 147 Hop . | . . . . . . . . . . . . . Pick Up 127 | 9 4 10 21 12 11 2 18 20 6 . 5 9 Fast Attach 19 | 6 . . 2 2 1 . . 7 . . 1 . Attach 45 | . 1 4 4 2 1 . 6 14 4 . 1 8 Detach 12 | . . 1 2 1 2 . . 1 1 . . 4 Swap 125 | 1 4 10 8 7 25 2 24 24 6 2 6 6 Drop 96 | 2 3 7 11 11 16 2 20 13 2 . 5 4 Fire 222 | 1 1 17 5 48 32 . 40 48 9 3 12 6 Melee 95 | . . . 2 44 16 . 2 27 2 . . 2 Ram . | . . . . . . . . . . . . . Kick 1 | 1 . . . . . . . . . . . . Crush 2 | . . . . 1 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . 1 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Weapon x2 724 | -9/Materials | Discovered new exit (range 16) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 866 | -8/Materials | Discovered new exit (range 14) 953 | -8/Materials | Build established: Gunner 1153 | -8/Materials | Discovered new exit (range 16) 1204 | -8/Materials | Entered Storage 1884 | -8/Storage | Build established: Skirmisher 1984 | -8/Storage | Identified exit to Garrison 2573 | -8/Storage | Discovered new exit (range 15) 2876 | -8/Storage | Repaired Arm. Treads 2897 | -8/Storage | Build established: Hacker-Gunner 3020 | -8/Storage | Repaired Imp. Sensor Array 3418 | -8/Storage | Entered Garrison 3475 | -8/Garrison | Rescued a captive Derelict 3483 | -8/Garrison | Rescued a captive Derelict 3502 | -8/Garrison | Triggered checkpoint 3537 | -8/Garrison | Garrison Relay disabled 3718 | -8/Garrison | Build established: Tank 3834 | -8/Garrison | Triggered checkpoint 3874 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Triggered checkpoint 3980 | -8/Garrison | Discovered new exit (range 11) 4130 | -8/Garrison | Triggered checkpoint 4176 | -8/Garrison | Installed Relay Interface Framework 4202 | -8/Garrison | Garrison Relay disabled 4477 | -8/Garrison | Discovered new exit (range 8) 4485 | -8/Garrison | Discovered new exit (range 46) 4485 | -8/Garrison | Discovered new exit (range 8) 4485 | -8/Garrison | Discovered new exit (range 57) 4541 | -8/Garrison | Phase Generator disabled 4566 | -8/Garrison | Triggered checkpoint 4590 | -8/Garrison | Garrison Relay disabled 4742 | -8/Garrison | Garrison Relay disabled 4886 | -8/Garrison | Triggered checkpoint 4941 | -8/Garrison | Learned Recycling security intel 5039 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5213 | -8/Garrison | Entered Recycling 5214 | -8/Recycling | Met a Zionite searching for Scraptown 5214 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 5672 | -8/Recycling | Discovered new exit (range 12) 5698 | -8/Recycling | Build established: Skirmisher 5717 | -8/Recycling | Entered Factory 5717 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6035 | -6/Factory | Build established: Tank 6210 | -6/Factory | Repaired Med. Treads? 7395 | -6/Factory | Allied Derelicts emerged from ambush trap array 7418 | -6/Factory | Identified exit to Lower Caves 7518 | -6/Factory | Garrison activated, responded to threat 7583 | -6/Factory | Identified exit to Garrison 7831 | -6/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 7948 | -6/Factory | Entered Garrison 8150 | -6/Garrison | Triggered checkpoint 8383 | -6/Garrison | Spotted B-75 Beast 8418 | -6/Garrison | Triggered checkpoint 8420 | -6/Garrison | Triggered checkpoint 8504 | -6/Garrison | Destroyed B-75 Beast 8527 | -6/Garrison | Triggered checkpoint 8586 | -6/Garrison | Lost 11 parts (2p4n1u4w) 8837 | -6/Garrison | Discovered new exit (range 12) 8837 | -6/Garrison | Discovered new exit (range 40) 8837 | -6/Garrison | Discovered new exit (range 64) 8970 | -6/Garrison | Build established: Skirmisher 9033 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9102 | -6/Garrison | Triggered checkpoint 9170 | -6/Garrison | Garrison Relay disabled 9330 | -6/Garrison | Triggered checkpoint 9453 | -6/Garrison | Build established: Scavenger-Gunner 9487 | -6/Garrison | Crushed by falling debris 9487 | -6/Garrison | System corruption reached 10% 9498 | -6/Garrison | Entered Factory 9518 | -6/Factory | Lost 3 parts (1p1u1w) 9813 | -6/Factory | Fabricated B-48 Gladiator (x3) 9900 | -6/Factory | Fabricated Mic. Nuclear Core? 9958 | -6/Factory | Discovered exit to Lower Caves (range 16) 9984 | -6/Factory | Entered Lower Caves 10155 | -6/Lower Caves | Identified exit to Lower Caves 10308 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10336 | -6/Lower Caves | Encountered a Warlord checkpoint 10455 | -6/Lower Caves | Entered another Lower Caves area 10589 | -6/Lower Caves | Encountered a Warlord checkpoint 10838 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10952 | -6/Lower Caves | Learned location of 1 exit from Factory 11469 | -6/Lower Caves | Spotted B-75 Beast 11506 | -6/Lower Caves | Core integrity fell below 50% 11516 | -6/Lower Caves | Destroyed B-75 Beast 11789 | -6/Lower Caves | Build established: Scavenger-Tank 11986 | -6/Lower Caves | Discovered new exit (range 9) 12007 | -6/Lower Caves | Entered Factory 12007 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12008 | -5/Factory | Identified exit to Factory 12111 | -5/Factory | Repaired Lgt. Treads 12304 | -5/Factory | Build established: Scavenger-Executioner 12340 | -5/Factory | Found Prototype Processor 12340 | -5/Factory | Identified Exp. Targeting Computer 12436 | -5/Factory | Lost 4 parts (2n2w) 12444 | -5/Factory | Self-destructed Last Messages --------------- H-66 Slayer destroyed. Power failure, Imp. Fusion Compressor shutdown. Overheating: System interference. Plasma Rifle temporarily disabled. Hvy. Machine Gun temporarily disabled. Adv. Sensor Array temporarily disabled. Penetrated by Slug. Slug penetrates Wall. Overheating: Energy bleed (-23). Power failure, Rnf. Deuterium Engine shutdown. Slug penetrates Wall. Overheating: Energy bleed (-24). Overheating: Energy bleed (-20). Penetrated by Slug. Targeting Computer fried. Gauss Rifle melted. H-66 Slayer destroyed. Acquired 61 matter. Acquired 6 matter. Acquired 64 matter. Map ----- +----------------------------------------------------+ | ????????????# """" """" #???????? | | ????????????# """" """" #???????? | | ????????????# """" """" #???????? | | ????????????# #???????? | | ????????????# +???????? | | ??????#############+######????? ? | | ?????? # ###### | | ?????? """"" # | | ?????? """"" + """??? | | ?????# """ #### """??? | | ?????# #??? """??? | | ?????#########+####### ??? | | ???????????# """ "? | | ???????????# """??? | | ???????????# ""???? | | ???????######+####+####### ???? | | ???????# #??????? ""???? | | ???????# #????????"????? | | ???????# #?????????????? | | ######## +?????????????? | | # ! ; #?????????????? | | # # ! !#?????????????? | | # """ # #?????????####? | | # """ #;;####################T ## | | # """ # | | # # @ | | # """ + | | # """ # | | # """ # | | # =! ####+#############+######+# | | # " " #??? ????????????????????? | | # "Y" ]#??? ????????????????????? | | # """ #??? ????????????????????? | | # #???? ????????????????????? | | ########?????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 46 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 49 Authchip Count 2 Item Schematics ----------------- Mic. Nuclear Core | -8/Storage | Hacked Matter Compressor | -8/Storage | Hacked Remote Datajack | -8/Storage | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -6/Factory B-48 Gladiator | x3 | -6/Factory | Preloaded Mic. Nuclear Core | x2 | -6/Factory Repaired ---------- Arm. Treads | 14% | -8/Storage Imp. Sensor Array | 54% | -8/Storage Med. Treads | 40% | -6/Factory Lgt. Treads | 5% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Part-time Excavator Unlikely Earthworm Challenges ------------ None Game ------ Seed FieldFireSubcomponent Manual? 0 Play Time 03:37:20 Cumulative 27.7 hours Start 2025.09.02 @ 19:51:54 End 2025.09.10 @ 14:02:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f331bea6-4dd9-4e4e-a782-02cab5b8791f