Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 19:25:16 Player: Btuck Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (92) 460 Value Destroyed (2334) 2334 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1402) 1402 TOTAL SCORE: 10636 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 33 Follower Combat Kills 86 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 126/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Coolant Network Advanced Terrain Scan Processor Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Stasis Canceller Utility Shielding Hacking Suite > --- WEAPON ----------- Missile Launcher Lance > --- INVENTORY -------- Fission Core Mini Grenade Launcher Scythe [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 2 . 2 . . . 1 . Utility 8 | . . . 2 . . . . 2 . 2 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 98 | 8 6 6 9 12 . 5 11 3 13 6 7 . 7 5 Power 15 | 2 2 1 1 2 . 1 1 . 3 . . . 2 . Engine 10 | 2 2 1 1 2 . . . . 1 . . . 1 . Core 4 | . . . . . . 1 1 . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 26 | 2 . 2 2 2 . 1 5 . 6 2 2 . 1 1 Treads 16 | 2 . 2 2 2 . 1 5 . 2 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 4 2 2 . 1 1 Utility 29 | 2 1 1 2 2 . 1 3 2 3 3 4 . 3 2 Device 16 | 1 . 1 2 1 . 1 2 1 1 2 . . 2 2 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 5 | . . . . . . . 1 1 . . 2 . 1 . Hackware 3 | . . . . . . . . . 2 . 1 . . . Protection 3 | . . . . 1 . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 3 2 4 6 . 2 2 1 1 1 1 . 1 2 Energy Gun 2 | . 1 . 1 . . . . . . . . . . . Energy Cannon 3 | . . 1 1 1 . . . . . . . . . . Ballistic Gun 8 | 2 1 1 1 1 . . 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 8 | . 1 . 1 3 . 1 . . . . 1 . 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . 1 . . . . 2 Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 1 . 1 1 . . . 1 1 Parts Lost 45 | . 2 . . 11 . 2 2 . 2 . 1 1 10 14 Power 8 | . 1 . . 2 . 1 1 . . . . . 2 1 Propulsion 10 | . . . . 2 . 1 . . 1 . . . 2 4 Utility 18 | . . . . 4 . . . . 1 . 1 1 5 6 Weapon 9 | . 1 . . 3 . . 1 . . . . . 1 3 Highest Loss Streak 10 | . 1 . . 8 . 1 2 . 2 . 1 1 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 93 100 86 55 66 95 85 81 72 75 89 72 53 Engine 7 | . 14 11 11 10 11 . . . . 5 5 5 3 . Core 2 | . . . . . . 10 8 7 5 . . . . . Treads 21 | . 28 25 22 21 22 21 35 30 18 . . . . . Flight 3 | . . . . . . . . . 8 23 22 21 17 14 Device 16 | . 14 14 33 19 11 11 23 16 13 11 6 5 7 5 Storage 9 | . 14 14 11 11 11 11 9 7 4 . . . . . Processor 3 | . . . . . . . 2 7 13 11 12 21 21 19 Hackware 1 | . . . . . . . . . 3 11 11 15 5 1 Energy Cannon 1 | . . 2 10 . . . . . . . . . . . Ballistic Gun 9 | . 26 13 10 3 . . 8 7 4 . . . . . Ballistic Cannon 1 | . . . . . . . 2 7 4 . . . . . Launcher 2 | . . . . 9 . 4 5 . . . 4 5 4 3 Slashing Weapon 1 | . . . . 9 . . . . 1 4 . . . 2 Peak Build Rating 102 | 7 9 18 22 22 13 23 31 38 47 51 86 86 102 94 Average Rating 25 | 5 8 10 20 16 11 19 25 31 38 43 67 85 93 79 On Entrance 35 | . 7 9 18 22 16 12 17 31 38 43 51 86 81 94 Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 59 | 15 50 55 59 59 44 54 57 58 58 20 23 22 26 18 Greatest Support 115 | 40 40 42 45 46 46 46 92 85 115 27 37 37 38 40 Greatest Overweight (x) 3 | . 1 2 1 1 . 1 1 . . . . . . 3 Average Overweight (x) . | . . 1 1 . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 17 | 7 19 20 20 20 20 20 20 20 15 5 5 5 5 5 Most Carried 20 | 5 20 20 20 20 19 18 20 20 20 5 5 5 5 2 Average Carried 15 | 2 15 19 19 16 18 17 17 19 15 4 4 5 4 1 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 5 20 20 20 16 19 17 20 20 5 5 5 5 2 2 Class Distribution -------------------- 88% | Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Matter Collected 2232 | 330 515 14 263 288 . 122 138 97 180 19 130 . 133 3 Remotely 263 | . . . 263 . . . . . . . . . . . Salvage Created 2363 | 142 567 . 509 285 . 57 250 95 17 19 224 . 198 . Parts 165 | 11 42 . 30 21 . 10 17 4 3 1 5 . 21 . Haulers Intercepted 6 | . 2 . 2 . . . 1 . . . 1 . . . Recyclers Shooed 5 | 1 3 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Combat Hostiles Destroyed 66 | . 15 . 10 21 . 6 7 2 . . . . 5 . Melee 5 | . . . . 1 . . 1 1 . . . . 2 . Guns 15 | . 13 . . . . . 1 1 . . . . . . Cannons 11 | . . . 8 3 . . . . . . . . . . AOE 35 | . 2 . 2 17 . 6 5 . . . . . 3 . Classes Destroyed 14 | 3 5 . 2 3 . . . 1 . . . . . . Worker 8 | 1 2 . . 1 . . 1 1 . . 1 . 1 . Builder 2 | . 1 . . . . . . . . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 6 | . 2 . 2 . . . 1 . . . 1 . . . Recycler 5 | 1 . . . 2 . . . 1 . . 1 . . . Operator 2 | . . . 1 . . . . . . 1 . . . . Watcher 6 | . 3 . . . . . 2 . 1 . . . . . Swarmer 24 | . 9 . 2 8 . 5 . . . . . . . . Grunt 19 | . 6 . 3 4 . 1 5 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 8 | . . . 5 . . . 2 1 . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . Programmer 6 | . . . . . . . . 1 . . . . 5 . Assembled 6 | . . . . 6 . . . . . . . . . . Best Kill Streak 6 | 4 4 . 4 6 . 3 5 1 1 1 1 . 5 . Combat Bots Only 6 | . 3 . 4 6 . 3 3 1 . . . . 3 . Max Kills in Single Turn 4 | 1 2 . 2 4 . 2 2 1 1 1 1 . 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 3 . 2 2 . . . . . 1 . Melee 1 | . . . . 1 . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Hostile Shots Fired 462 | . 76 . 26 86 . 24 27 73 . . . 14 47 89 Missed 162 | . 17 . 12 26 . 6 13 31 . . . 5 19 33 Damage Taken 6436 | . 620 . 278 1407 . 241 283 315 70 . 44 282 697 2199 Core 1937 | . 129 . 21 244 . 58 14 57 . . . 67 100 1247 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 166 | . . . . . . . . . . . 14 75 77 . Core Remaining (%) 81 | 100 . 48 . . . 19 97 91 100 100 . 94 . . Volleys Fired 196 | 14 73 . 29 30 . 17 19 2 1 . 1 . 10 . Largest 2 | 2 2 . 2 2 . 1 2 2 2 . 1 . 1 . Hottest 105 | 40 60 . 100 105 . 33 71 71 73 . 36 . 36 . Shots Fired 338 | 28 145 1 57 42 . 17 30 4 2 . 1 . 11 . Gun 227 | 28 142 1 29 12 . . 12 2 1 . . . . . Cannon 39 | . . . 27 7 . . 2 2 1 . . . . . Launcher 67 | . 3 . 1 23 . 12 16 . . . 1 . 11 . Special 5 | . . . . . . 5 . . . . . . . . Kinetic 222 | 28 133 . 29 12 . . 14 4 2 . . . . . Thermal 44 | . 9 1 27 7 . . . . . . . . . . Explosive 67 | . 3 . 1 23 . 12 16 . . . 1 . 11 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | 5 13 . 6 11 . 8 6 4 1 . . . 2 . Robot Miss Streak 7 | 3 7 . 3 3 . 1 3 2 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 175 | 17 80 . 31 17 . 4 9 3 1 3 2 . 7 1 Core Hits 151 | 6 36 . 16 35 . 9 22 3 1 1 3 . 19 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . 1 . 1 . 3 . Blast 1 | . . . . . . . . . 1 . . . . . Impale 4 | . . . . . . . . . . . 1 . 3 . Melee Attacks 114 | . . . . 1 . . . . 2 31 14 . 43 23 Impact . | . . . . . . . . . . . . . . . Slashing 40 | . . . . 1 . . . . 2 26 . . . 11 Piercing 74 | . . . . . . . . . . 5 14 . 43 12 Sneak Attacks 5 | . . . . . . . . . . 2 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6779 | 216 1219 . 832 1589 . 450 961 135 36 200 242 . 826 73 Guns 1608 | 216 1006 . 216 81 . . 68 21 . . . . . . Cannons 703 | . . . 524 125 . . . 29 25 . . . . . Explosions 3532 | . 198 . 89 1307 . 450 863 . . . 38 . 587 . Melee 754 | . . . . 38 . . . . . 200 204 . 239 73 Ramming 182 | . 15 . 3 38 . . 30 85 11 . . . . . Kinetic 1603 | 216 947 . 216 81 . . 68 50 25 . . . . . Thermal 746 | . 59 . 524 125 . . . . . . 38 . . . Explosive 3494 | . 198 . 89 1307 . 450 863 . . . . . 587 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 311 | . . . . 38 . . . . . 200 . . . 73 Piercing 443 | . . . . . . . . . . . 204 . 239 . Highest Corruption 26 | . 2 2 . 1 1 1 . 1 . . . . 3 26 Average Corruption 2 | . 2 2 . 1 1 1 . 1 . . . . 2 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 40 | . 7 4 . 6 2 3 . 3 . . . . 5 10 Message Errors 12 | . 2 2 . 1 1 1 . 1 . . . . 1 3 Matter Fused 12 | . 1 . . 2 . 1 . 1 . . . . 2 5 Heat Flow Errors 5 | . 1 . . . 1 1 . 1 . . . . . 1 Energy Discharges 3 | . . . . 2 . . . . . . . . 1 . Data Loss (minor) 4 | . 2 1 . . . . . . . . . . . 1 Data Loss (major) 2 | . 1 . . 1 . . . . . . . . . . Misfires 2 | . . 1 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 183 | . 22 . . 54 . 6 14 . . 70 2 . 12 3 Projectiles . | . . . . . . . . . . . . . . . Explosions 100 | . 22 . . 54 . 6 14 . . . 2 . 2 . Melee 83 | . . . . . . . . . . 70 . . 10 3 Knockbacks 2 | . . . . 1 . . . 1 . . . . . . Impact 2 | . . . . 1 . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 365 | . 5 . . 160 . 47 78 . . . 44 . 31 . Shots 14 | . 2 . . 6 . 2 2 . . . 1 . 1 . Rammed 31 | . 2 . 1 8 . . 2 15 3 . . . . . Targets Rammed 36 | . 3 . 1 8 . . 3 18 3 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . 1 . . . . . 1 3 . . . . . . Highest Temperature 199 | . 91 2 139 79 102 199 5 176 12 . . . . 165 Average Temperature 48 | . 16 2 53 36 59 108 3 74 9 . . . . 96 Received Heat Transfer 748 | . 234 . 102 136 . 45 99 78 . . . 18 9 27 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . Heat Transferred 1100 | . 125 . 740 185 . . . . . . 50 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Peak Influence 1670 | 25 211 40 195 202 . 184 499 227 22 66 227 155 367 1670 Initial 206 | . 16 40 15 28 . . 71 146 15 . 32 110 78 206 Average 138 | 12 77 40 74 103 . 71 271 96 12 35 146 116 182 1591 Maximum Alert Level 5 | . 1 . . 1 . . 2 1 . . 1 . 1 5 Low Security (%) 88 | 100 99 100 100 89 . 100 37 99 100 100 74 100 63 . Level 1 7 | . . . . 10 . . 50 . . . 25 . 36 . Level 2 . | . . . . . . . 12 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . 99 Squads Dispatched 25 | . 3 . 2 . . 1 2 1 . 1 . . 3 12 Investigation 4 | . 2 . 1 . . . 1 . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . Reinforcement 7 | . 1 . 1 . . 1 1 . . 1 . . 2 . Assault 12 | . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Distress Signals 7 | . 2 . 1 . . . 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 162 | . 32 . 15 35 . 13 13 2 1 1 2 5 14 29 Peak Tracking Total 29 | . 4 . 5 13 . 5 4 1 1 1 2 7 5 29 Tactical Retreats 7 | . 1 . . . . 2 . . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Traps Triggered 11 | . 2 1 1 . . . 2 . 3 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Machines Disabled 13 | . 3 . 1 1 . . 3 . . . 5 . . . Max in Single Turn 5 | . 1 . 1 1 . . 1 . . . 5 . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Machines Accessed 33 | . 7 1 7 1 . . 4 2 1 5 3 1 1 . Terminals 24 | . 6 . 6 1 . . 3 1 . 4 2 1 . . Fabricators 2 | . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Total Hacks 57 | . 14 1 13 1 . . 6 2 1 10 5 2 2 . Successful 31 | . 5 1 10 . . . 3 1 1 5 3 1 1 . Failed 26 | . 9 . 3 1 . . 3 1 . 5 2 1 1 . Catastrophic 4 | . 2 . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 8 . 4 1 1 . 3 . . 4 2 . . . Terminals 46 | . 13 . 11 1 . . 5 1 . 9 4 2 . . Fabricators 2 | . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . 2 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Terminal Hacks 22 | . 4 1 8 . . . 2 . . 4 2 1 . . Record 2 | . . . . . . . . . . 1 1 . . . Part Schematic 2 | . 1 . 1 . . . . . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . 1 . . . . Zone Layout 3 | . . . 1 . . . 1 . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . . . . . 1 . Process 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . 1 . . . . . 1 . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . 1 . . . . Hacking Detections 21 | . 4 . 4 1 . . 3 2 1 3 1 1 1 . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 186 | . 186 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Total Allies 5 | . . . . 1 . 4 . . . . . . . . Largest Group 2 | . . . . 1 . 2 . . . . . . . . Highest-Rated Group 34 | . . . . 31 . 34 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . 18 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 1 . 22 . . . . . . . . Total Damage 306 | . . . . . . 306 . . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . 4 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Turns Passed 8242 | 249 1709 335 888 1101 343 663 611 768 478 323 181 28 331 234 Spaces Moved 5605 | 122 597 129 337 416 214 252 318 398 545 769 445 97 555 411 Core 16 | 3 . . . . . . . . . . . . . 13 Treads 2978 | 119 597 129 337 416 214 252 318 398 198 . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2611 | . . . . . . . . . 347 769 445 97 555 398 Fastest Speed 26 | 50 160 232 232 160 160 240 156 156 28 27 26 29 29 32 Average Speed 122 | 157 238 248 232 238 160 240 158 156 74 27 28 29 30 36 Slowest Speed 320 | 160 240 320 232 240 160 240 240 156 157 32 29 29 34 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 1 1 2 . 1 2 Cave-ins Triggered 3 | . . . . 1 . . . . . . . . . 2 Exploration Rate (%) 35 | 5 84 35 41 74 60 49 42 8 15 18 16 24 16 46 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 173 | . . . . 14 . 40 3 . 2 28 20 . 46 20 Terrain Destroyed 638 | . 25 . 10 197 . 129 126 1 2 28 46 . 54 20 Melee 90 | . . . . . . . . . 2 28 10 . 30 20 Projectile 11 | . . . 5 2 . . 3 1 . . . . . . AOE 537 | . 25 . 5 195 . 129 123 . . . 36 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Tes Total 6417 | 147 734 145 394 471 216 288 392 532 611 827 474 96 634 456 Wait 250 | . 39 . 3 . . 14 31 103 15 2 5 . 20 18 Move 5576 | 121 596 128 336 415 213 251 317 397 542 766 440 96 552 406 Hop 7 | . . . . . . . . . 1 1 2 . 1 2 Pick Up 53 | 4 16 4 6 5 1 1 5 5 4 . 1 . 1 . Fast Attach 49 | 7 . 4 4 . . 2 9 1 3 6 6 . 3 4 Attach 29 | . 2 . 2 9 . 3 2 1 4 . 1 . 4 1 Detach 11 | . . 1 1 . 2 . 3 . 1 1 1 . . 1 Swap 20 | 1 4 2 3 3 . . . 1 6 . . . . . Drop 41 | . 1 6 9 . . . 3 4 13 2 3 . . . Fire 196 | 14 73 . 29 30 . 17 19 2 1 . 1 . 10 . Melee 114 | . . . . 1 . . . . 2 31 14 . 43 23 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 36 | . 3 . 1 8 . . 3 18 3 . . . . . Escape Stasis 35 | . . . . . . . . . 16 18 . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension -3/Research -3/Testing History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 250 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 8) 715 | -10/Materials | Discovered new exit (range 3) 1379 | -10/Materials | Discovered new exit (range 14) 1720 | -10/Materials | Discovered new exit (range 16) 1826 | -10/Materials | Core integrity fell below 50% 1959 | -10/Materials | Entered Mines 2065 | -10/Mines | Discovered new exit (range 10) 2167 | -10/Mines | Discovered new exit (range 15) 2200 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2214 | -10/Mines | Learned location of 1 exit from Materials 2294 | -10/Mines | Entered Materials 2294 | -9/Materials | Evolved 2 slots: Utility x2 2295 | -9/Materials | Identified exit to Materials 2410 | -9/Materials | Discovered new exit (range 4) 2664 | -9/Materials | Discovered exit to Materials (range 5) 2933 | -9/Materials | Discovered new exit (range 16) 3182 | -9/Materials | Entered Mines 3315 | -9/Mines | Assembled infested the area 3320 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3354 | -9/Mines | Crushed by falling debris 3354 | -9/Mines | Core integrity fell below 50% 3362 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3412 | -9/Mines | Lost 8 parts (2p2n2u2w) 3524 | -9/Mines | Discovered exit to Materials (range 9) 3861 | -9/Mines | Received a Mining Laser from a helpful Derelict 4120 | -9/Mines | Learned Materials stockpile data 4175 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4177 | -9/Mines | Discovered new exit (range 5) 4225 | -9/Mines | Found a hidden stash of uninstalled traps 4283 | -9/Mines | Entered Exiles 4324 | -9/Exiles | Met 8R-AWN 4350 | -9/Exiles | Met EX-HEX 4393 | -9/Exiles | Met EX-BIN 4412 | -9/Exiles | Aligned with FarCom system 4414 | -9/Exiles | Given EX-Vault access code 4452 | -9/Exiles | Opened EX-Vault 4459 | -9/Exiles | Found Prototype Special Weapon 4498 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4541 | -9/Exiles | Met EX-DEC 4607 | -9/Exiles | Discovered new exit (range 14) 4626 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4626 | -9/Exiles | Entered Mines 4626 | -8/Mines | Identified Field Lobotomy Kit 4627 | -8/Mines | Assimilated L-31 Rogue with FLK Orb 4630 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 4665 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 5020 | -8/Mines | Assimilated S-10 Pest with FLK Orb 5023 | -8/Mines | Core integrity fell below 20% 5266 | -8/Mines | Discovered exit to Materials (range 9) 5289 | -8/Mines | Entered Materials 5289 | -8/Materials | Evolved 2 slots: Propulsion x2 5866 | -8/Materials | Discovered new exit (range 10) 5866 | -8/Materials | Discovered new exit (range 18) 5900 | -8/Materials | Entered Factory 5900 | -7/Factory | Evolved 2 slots: Utility x2 6629 | -7/Factory | Discovered new exit (range 6) 6668 | -7/Factory | Entered another Factory area 6668 | -6/Factory | Evolved 2 slots: Propulsion x2 7131 | -6/Factory | Discovered new exit (range 12) 7146 | -6/Factory | Entered another Factory area 7146 | -5/Factory | Evolved 2 slots: Utility x2 7284 | -5/Factory | Build established: Hacker-Sprinter 7322 | -5/Factory | Spotted B-75 Beast 7456 | -5/Factory | Discovered new exit (range 5) 7469 | -5/Factory | Entered another Factory area 7469 | -4/Factory | Evolved 2 slots: Utility x2 7642 | -4/Factory | Discovered new exit (range 6) 7650 | -4/Factory | Entered Extension 7672 | -4/Extension | Spotted B-86 Titan 7675 | -4/Extension | Spotted B-86 Titan 7678 | -4/Extension | Discovered new exit (range 3) 7678 | -4/Extension | Entered Research 7678 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7812 | -3/Research | Lost 5 parts (1p1n3u) 7993 | -3/Research | Lost 5 parts (1p1n2u1w) 8005 | -3/Research | Discovered new exit (range 5) 8009 | -3/Research | Entered Testing 8010 | -3/Testing | Maximum security lockdown engaged 8068 | -3/Testing | Crushed by falling debris 8069 | -3/Testing | System corruption reached 10% 8071 | -3/Testing | Crushed by falling debris 8102 | -3/Testing | Lost 4 parts (3u1w) 8181 | -3/Testing | Spotted Striker 8182 | -3/Testing | Spotted Striker 8233 | -3/Testing | Core integrity fell below 50% 8241 | -3/Testing | Core integrity fell below 20% 8243 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- payload. 08236_ G-73 Enforcer unfolds itself. 08236_ G-67 Veteran unfolds itself. 08236_ L-61 Swordsman unfolds itself. 08236_ G-67 Veteran unfolds itself. 08236_ E-15 Imp unfolds itself. 08238_ Penetrated by Slug. 08239_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08240_ C-30 ARC bursts open, deploying its payload. 08240_ G-73 Enforcer unfolds itself. 08240_ G-67 Veteran unfolds itself. <x3> 08240_ I-47 Archangel unfolds itself. 08241_ Adv. Terrain Scan Processor blown off. 08241_ Adv. Target Analyzer blown off. <x2> 08241_ E-15 Imp destroyed. 08242_ I-47 Archangel suffers critical hit (Burn). 08243_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ????????????# # """""" ## ! # "????# | | ????????????# # #" + ""##?? | | ????????????# ############ # "#?? | | ????????????# #??????????# # " " "#?? | | ????????????# #??????????### ### """""#?? | | ????????????# #????????????# #?########?? | | ?????######?# ##########???# #??????????? | | ????? ?# # #???# #????####### | | ?????"" """ # % # #???# #????# | | ?????"" """ # # #???# ###??# | | ?????"" """ + + #???# ## ! # | | ??? # # ! #???# ## + | | ??# ! !# # % #???# ## # | | ??# ! ?# # % ##### ## ??# | | ??# ?# # / ## #????# | | ??########### #% ## ## #????# | | ???# # ##;#######???# #????# | | ???# +7 #?????# ###+######+# | | ???# # #?????# | | ???# """ # #?????# gw | | ???# """" # #?????# ###+######## | | ???# """" ######## #?????# # #? | | ???#! """ #??????# p #?????# # C ! #? | | ???# #??????# pp #?????# # !! #? | | ???# ! #??????#KK +?????# g# !! #? | | ???#####+####??????#@ #?????# g"########### | | ???????# #?????????#%= #?????# g+??????# | | ???????# #?????????#=l #?????# ##??????# " | | ???????# #?????????# #?????# #???????#= " | | ???????# #?????????# #?????# #???????# " | | ######## #?????????# i #?????# #???????# | | # # #?????????+ #????## ##??????# | | #" ] # #?????????#g g#????# ###+######+ | | #"" !# #?????????#hpg #????# C | | #"" # #?????????# g %#????# | | #"" # #?????????#gggp#????# C ###+####### | | #"" / #?????????#i #????## ## ????? | | #"T # #??######## % #?????# ## !! #??? | | #" # #### #?????# ## !! #??# | | #"" / #?????# ## #??# | | #"" # #?????# ## #??# | | #"" ###### #?????# ## ]#??# | | #" #????######## #????## #########??# | | # ##??????????# #????? #??????????# | | ######%"#??????????# #????? #??????????# | | ?????####??????????# #????? #??????????# | | ???????????????????# #?????# ############ | | ???????????????????# #?????# # ##" | | ???????????????????" #?????# # ##" | | ??????????????## ### ####### # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 50 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Power Amplification 40 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 32 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed PitchforkAmuletShield Manual? 0 Play Time 01:33:12 Cumulative 48.3 hours Start 2025.04.14 @ 16:46:35 End 2025.04.14 @ 19:25:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 711180c9-798f-45ad-8067-a2ab11c40ac7