Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 15:05:44 Player: Zeta Lockhart Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (186) 930 Value Destroyed (7266) 7266 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 14550 Bonus ------- High Alert Combat Kills 1164 Friendly Fire -30 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 65/100 System Corruption 32% Temperature Cool (-95) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Compact Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit > --- WEAPON ----------- Gamma Rifle Phase Gun Quantum Rifle Advanced Plasma Cannon Matter Neutralizer Improved Light Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Light Antimatter Reactor Compact Wheel Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Plasma Rifle [Rating: 120] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Nova Cannon Energy Gun Variable Charge Gun Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 3 | . . . . . 1 . 2 . Propulsion 3 | . . . . . 1 . . 2 Utility 4 | . . 1 1 1 . 1 . . Weapon 4 | . . 1 1 1 . 1 . . Parts Attached 180 | 6 3 14 26 15 4 12 14 86 Power 28 | 1 . 4 1 1 1 1 4 15 Engine 10 | 1 . 4 . 1 . 1 1 2 Core 5 | . . . 1 . 1 . 2 1 Reactor 13 | . . . . . . . 1 12 Propulsion 43 | 2 2 2 3 . 2 1 3 28 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 36 | . 2 2 3 . 2 1 3 23 Hover 5 | . . . . . . . . 5 Flight . | . . . . . . . . . Utility 49 | 1 1 3 7 7 1 4 4 21 Device 32 | . . 1 3 4 . 3 2 19 Storage 4 | 1 . 1 1 . . . . 1 Processor 2 | . . 1 1 . . . . . Hackware . | . . . . . . . . . Protection 11 | . 1 . 2 3 1 1 2 1 Artifact . | . . . . . . . . . Weapon 60 | 2 . 5 15 7 . 6 3 22 Energy Gun 21 | 1 . 2 7 . . 3 1 7 Energy Cannon 11 | . . . . 3 . 1 1 6 Ballistic Gun 18 | 1 . 3 7 2 . 1 . 4 Ballistic Cannon 9 | . . . 1 2 . 1 1 4 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 1 . . . 1 Corrupted Parts 2 | . . . . . . . . 2 System Corruption 13 | . . . . . . . . 13 Parts Lost 89 | . . . 2 2 2 1 7 75 Power 15 | . . . . 1 . . 2 12 Propulsion 27 | . . . 1 . 1 . 2 23 Utility 16 | . . . . . 1 . 1 14 Weapon 31 | . . . 1 1 . 1 2 26 Highest Loss Streak 21 | . . . 2 1 1 1 4 21 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 91 | . 89 97 97 99 91 90 88 86 Engine 5 | . 14 11 8 6 6 5 7 1 Core 3 | . . . . . 4 5 9 4 Reactor 3 | . . . . . . . 1 9 Wheel 15 | . 10 22 17 15 15 17 14 15 Device 17 | . . 6 16 16 20 19 18 21 Storage 6 | . 14 11 9 7 6 5 5 4 Protection 5 | . 6 11 8 12 4 5 4 1 Energy Gun 11 | . 14 11 21 14 . 8 12 8 Energy Cannon 6 | . . . . 2 20 9 7 9 Ballistic Gun 7 | . 14 20 13 16 6 1 . 1 Ballistic Cannon 3 | . . . . 3 6 6 5 4 Peak Build Rating 120 | 6 7 14 30 40 45 72 93 120 Average Rating 59 | 4 6 11 22 37 41 58 83 95 On Entrance 33 | . 6 7 14 30 37 45 72 92 Naked Turns . | . . . . . . . . . Heaviest Build 151 | 12 13 27 46 66 74 91 151 150 Greatest Support 68 | 20 26 26 20 20 36 36 42 68 Greatest Overweight (x) 5 | 1 1 1 4 3 3 2 5 5 Average Overweight (x) 1 | . . . 1 2 2 2 3 2 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 15 15 15 15 14 Most Carried 15 | 7 8 10 15 15 15 15 15 15 Average Carried 13 | 5 7 8 12 14 14 14 14 12 Final Capacity 15 | 8 8 10 15 15 15 15 15 5 Final Carried 15 | 7 8 10 15 15 14 15 15 5 Class Distribution -------------------- 49% | Scavenger-Executioner 30% | Scavenger-Tank 5% | Tank 4% | Mutant 3% | Executioner 3% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 4274 | 271 . 271 422 293 352 331 496 1838 Remotely 285 | . . . . . . . . 285 Salvage Created 9607 | 109 . 259 679 634 418 682 1642 5184 Parts 422 | 7 . 24 41 31 11 34 49 225 Haulers Intercepted 7 | . . 1 3 1 . . . 2 Recyclers Shooed 12 | . 2 2 1 2 . 2 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 117 | . . 9 14 11 4 13 14 52 Guns 49 | . . 9 13 9 . 4 4 10 Cannons 56 | . . . . 1 3 9 8 35 AOE 3 | . . . . 1 1 . . 1 Classes Destroyed 16 | 2 . 4 2 3 1 1 . 3 Worker 24 | . . 1 2 . 1 . 4 16 Builder 15 | . . . . . 1 1 1 12 Tunneler 2 | 2 . . . . . . . . Hauler 7 | . . 1 3 1 . . . 2 Recycler 17 | 1 . . 1 2 1 . 5 7 Mechanic 1 | . . . . . . . . 1 Watcher 3 | . . . . . . . . 3 Swarmer 23 | . . 7 7 2 . 2 . 5 Grunt 45 | . . 2 4 6 3 7 7 16 Brawler 3 | . . . . 1 1 . . 1 Duelist 1 | . . . . 1 . . . . Sentry 7 | . . . 2 . . 1 . 4 Hunter 16 | . . . 1 . . . 1 14 Programmer 18 | . . . . 1 . 2 5 10 Heavy 3 | . . . . . . 1 1 1 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 22 | 1 . 7 7 4 3 5 10 22 Combat Bots Only 10 | . . 6 5 3 3 4 4 10 Max Kills in Single Turn 3 | 1 . 2 2 1 1 2 2 3 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . 1 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1006 | . . 57 59 48 16 40 89 697 Missed 347 | . . 17 16 8 5 11 30 260 Damage Taken 12896 | . . 392 549 829 249 530 1677 8670 Core 1995 | . . 78 116 112 . 33 347 1309 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 127 | . . 6 10 11 . . . 100 Core Remaining (%) 88 | 100 100 80 78 84 100 96 69 . Volleys Fired 306 | 12 3 24 36 28 12 24 31 136 Largest 6 | 2 2 3 4 5 5 5 5 6 Hottest 514 | 60 60 108 224 255 255 379 415 514 Shots Fired 1353 | 24 6 72 137 140 60 109 149 656 Gun 704 | 24 6 72 134 109 12 41 63 243 Cannon 648 | . . . 3 31 48 68 86 412 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 465 | 12 3 48 45 80 24 29 29 195 Thermal 777 | 12 3 24 92 56 12 64 120 394 Explosive 1 | . . . . . . . . 1 Electromagnetic 110 | . . . . 4 24 16 . 66 Robot Hit Streak 26 | 6 2 8 9 11 6 8 11 26 Robot Miss Streak 15 | 2 2 7 3 5 6 6 5 15 Penetration Max 2 | . . . 1 . . 1 . 2 Secondary Targets 3 | . . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 680 | 15 3 39 65 72 41 58 75 312 Core Hits 356 | 6 1 14 35 33 36 43 33 155 Critical Kills 12 | . . 1 . . . . 1 10 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 32 | . . 1 1 4 1 2 6 17 Burn 9 | . . . 1 3 . 1 3 1 Meltdown 10 | . . . . . . . 1 9 Destroy 4 | . . 1 . . . . . 3 Blast 7 | . . . . 1 . 1 2 3 Corrupt 2 | . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22344 | 148 31 527 1028 1429 1312 1739 3326 12804 Guns 8494 | 146 31 527 1028 1099 149 617 929 3968 Cannons 13167 | . . . . 253 782 1122 2397 8613 Explosions 653 | . . . . 72 370 . . 211 Melee . | . . . . . . . . . Ramming 30 | 2 . . . 5 11 . . 12 Kinetic 7314 | 67 9 397 325 828 337 673 1256 3422 Thermal 12516 | 79 22 130 703 586 198 831 2070 7897 Explosive 211 | . . . . . . . . 211 Electromagnetic 2273 | . . . . 10 766 235 . 1262 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 32 | . . . . 1 . 1 5 32 Average Corruption 6 | . . . . 1 . 1 3 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . . . . 1 8 42 Message Errors 13 | . . . . . . . 3 10 Matter Fused 15 | . . . . . . . 2 13 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 1 1 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 2 | . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . 6 Overload Shots . | . . . . . . . . . Overflow Damage 581 | . . . . 6 42 15 200 318 Projectiles 575 | . . . . . 42 15 200 318 Explosions 6 | . . . . 6 . . . . Melee . | . . . . . . . . . Knockbacks 48 | . . . . 1 5 2 8 32 Impact . | . . . . . . . . . Kinetic 45 | . . . . 1 5 2 7 30 Secondary 3 | . . . . . . . 1 2 Self-Inflicted Damage 114 | . . . . 85 5 . . 24 Shots 2 | . . . . 1 . . . 1 Rammed 3 | . . . . 1 1 . . 1 Targets Rammed 5 | 2 . . . 1 1 . . 1 Kicked 2 | 2 . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 646 | 40 20 147 170 356 . . 646 402 Average Temperature 98 | 15 15 44 54 88 . . 224 106 Received Heat Transfer 1819 | . . 30 162 162 90 144 316 915 Effects 6 | . . . . 1 . . 4 1 Energy Bleed 3 | . . . . 1 . . 1 1 Damage (minor) 1 | . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . . . . . 1 1 . 8 Impact Corruptions . | . . . . . . . . . Robots Melted 13 | . . . 1 . . . 3 9 Combat Hostiles 9 | . . . 1 . . . 2 6 Parts Melted 57 | . . 1 3 3 . 9 15 26 Heat Transferred 17775 | 175 50 310 1850 1382 346 1673 3260 8729 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 1149 | 15 9 285 305 344 258 487 388 1149 Initial 203 | . 9 3 120 93 168 126 154 203 Average 301 | 4 9 149 160 153 182 282 188 562 Maximum Alert Level 4 | . . 1 1 1 1 2 1 4 Low Security (%) 44 | 100 100 65 75 75 61 31 66 . Level 1 32 | . . 34 24 24 38 51 33 36 Level 2 12 | . . . . . . 17 . 33 Level 3 6 | . . . . . . . . 19 Level 4 3 | . . . . . . . . 10 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 34 | . . . 3 2 6 5 6 12 Investigation 5 | . . . 1 . . 2 . 2 Extermination 7 | . . . . 1 1 1 1 3 Reinforcement 21 | . . . 2 1 5 2 5 6 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 8 | . . . . . 1 1 2 4 Haulers Reinforced 2 | . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 8 | . . . 4 . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 184 | . . 12 14 15 11 22 31 79 Peak Tracking Total 13 | . . 6 4 3 5 4 9 13 Tactical Retreats 8 | . . . . 2 1 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 7 | . . 1 . 2 2 . 2 . Indirectly 2 | . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 1 . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 17 | . . . . 5 6 2 . 4 Max in Single Turn 3 | . . . . 3 3 1 . 1 Garrison Access 3 | . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 15 | . . 3 5 2 1 . . 4 Terminals 11 | . . 3 4 1 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . 2 Total Hacks 36 | . . 9 14 3 1 . . 9 Successful 17 | . . 4 8 2 1 . . 2 Failed 19 | . . 5 6 1 . . . 7 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 28 | . . 9 12 2 1 . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . 2 1 . . . 5 Terminal Hacks 14 | . . 4 7 1 1 . . 1 Emergency Access Points 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 1 . 1 . . . Locate Traps 4 | . . 1 2 . . . . 1 Reprogram Traps 2 | . . . 2 . . . . . Security Status 1 | . . . 1 . . . . . Patrol Status 2 | . . 2 . . . . . . Transport Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . 1 Seal Access 3 | . . . 1 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . 2 5 1 1 . . 3 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4862 | 105 113 290 615 772 263 466 628 1610 Spaces Moved 2619 | 51 89 196 417 492 146 256 284 688 Core 15 | 15 . . . . . . . . Treads . | . . . . . . . . . Legs 82 | 36 46 . . . . . . . Wheels 2429 | . 43 196 417 492 146 256 284 595 Hover 93 | . . . . . . . . 93 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 95 110 110 116 116 99 Average Speed 115 | 101 106 88 104 115 120 116 132 125 Slowest Speed 175 | 120 120 95 140 125 125 116 165 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 16 | 5 23 22 38 14 5 8 12 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 220 | . . . . 27 31 11 30 121 Melee . | . . . . . . . . . Projectile 162 | . . . . 3 . 11 30 118 AOE 58 | . . . . 24 31 . . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 3636 | 81 103 265 515 624 200 356 436 1056 Wait 281 | . . 13 4 60 33 44 81 46 Move 2612 | 51 88 195 416 491 145 255 283 688 Hop . | . . . . . . . . . Pick Up 127 | 11 5 6 10 11 3 7 6 68 Fast Attach 52 | 2 1 5 13 7 2 5 8 9 Attach 88 | 4 2 1 3 6 2 3 4 63 Detach 3 | . . . 2 . . . . 1 Swap 41 | . . 8 10 3 . 4 2 14 Drop 106 | . 4 13 21 17 2 14 5 30 Fire 306 | 12 3 24 36 28 12 24 31 136 Melee . | . . . . . . . . . Ram 3 | . . . . 1 1 . . 1 Kick 1 | 1 . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 13) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 466 | -9/Materials | Discovered new exit (range 9) 497 | -9/Materials | Discovered new exit (range 8) 509 | -9/Materials | Entered another Materials area 509 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1066 | -8/Materials | Met 7R-MNS 1101 | -8/Materials | Discovered new exit (range 5) 1124 | -8/Materials | Entered Factory 1124 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1125 | -7/Factory | Caught up to 7R-MNS 1132 | -7/Factory | Build established: Scavenger-Tank 1828 | -7/Factory | Discovered new exit (range 5) 1896 | -7/Factory | Entered another Factory area 1896 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1897 | -6/Factory | Caught up to 7R-MNS 2044 | -6/Factory | Discovered new exit (range 5) 2069 | -6/Factory | Discovered new exit (range 11) 2159 | -6/Factory | Entered another Factory area 2159 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2160 | -5/Factory | Caught up to 7R-MNS 2527 | -5/Factory | Discovered new exit (range 4) 2625 | -5/Factory | Entered another Factory area 2625 | -4/Factory | Evolved 2 slots: Power x2 2626 | -4/Factory | Caught up to 7R-MNS 2647 | -4/Factory | Build established: Scavenger-Executioner 2909 | -4/Factory | Spotted B-86 Titan 2945 | -4/Factory | Lost 4 parts (2p1u1w) 3099 | -4/Factory | Discovered new exit (range 9) 3163 | -4/Factory | Lost 3 parts (2n1w) 3185 | -4/Factory | 7R-MNS lamented failing the tripod run 3253 | -4/Factory | Entered Research 3253 | -3/Research | Evolved 2 slots: Propulsion x2 3681 | -3/Research | Lost 13 parts (3p3n2u5w) 3685 | -3/Research | Destroyed 10 combat bots 3907 | -3/Research | Garrison activated, responded to threat 4290 | -3/Research | Lost 6 parts (1p1n1u3w) 4482 | -3/Research | Lost 3 parts (1n2w) 4524 | -3/Research | Spotted B-86 Titan 4545 | -3/Research | Destroyed B-86 Titan 4570 | -3/Research | Lost 4 parts (1p2n1u) 4602 | -3/Research | System corruption reached 10% 4632 | -3/Research | Lost 4 parts (2n2w) 4664 | -3/Research | Core integrity fell below 50% 4710 | -3/Research | Destroyed 7 combat bots 4746 | -3/Research | Lost 16 parts (3p5n3u5w) 4831 | -3/Research | Cargo convoy interrupted 4834 | -3/Research | Spotted Executioner 4851 | -3/Research | System corruption reached 30% 4859 | -3/Research | Core integrity fell below 20% 4863 | -3/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 04854_ Adv. Heat Sink destroyed. 04856_ Slug penetrates X-87 Electro. 04856_ Slug penetrates Repair Station. 04856_ Destroyed Adv. Power Amplifier. 04857_ Coil Gun destroyed. 04858_ Slug penetrates Wall. 04859_ Adv. Cooling System destroyed. 04860_ Wall collapses. 04861_ Penetrated by Slug. 04861_ Imp. Matter Neutralizer destroyed. 04861_ Mic. Antimatter Reactor destroyed. 04861_ Rnf. Antimatter Reactor destroyed. 04861_ Com. Wheel destroyed. 04861_ P-80 Master resets G-67 Veteran, system corruption cleaned. 04862_ Lrg. Storage Unit destroyed. 04862_ Dropped Adv. Heat Sink. 04863_ U-05 Engineer builds a Wall. 04863_ Com. Wheel destroyed. 04863_ Dropped Cryofiber Web. 04863_ Cryofiber Web crushed and broken. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? =????????????? | | ???????????????????????????????? ???????????? | | ??????????????????????????????? ???????????? | | ?????????????????????????????? ???????????? | | ?????????????????????????????? #??????????? | | ????????????????????????????? " #??????????? | | ????????????????????????????[]]%" ????????????? | | ???????????????????????????[!![] ??????????????? | | ??????????????????????????#!%!!]?????????????????? | | ???????????????????#########h#####???????????????? | | ???????????????????# #@x%u%!]*#???????????????? | | ???????????????????######%xxgu!! #???????????????? | | ????????????????????????#=**"]!= #???????????????? | | ???????? ???????????###xg""E"& #???????????????? | | ????? ^^^???????????# #=% i=" #?????? ??????? | | ??? ?###########!#!p% ! #????? ??????? | | ?" ?# !#? #!%% % #????? *??????? | | ?" ## # #=!%| [ #???? ???????? | | "" # ####=!%= #??? ????????? | | "" # ## #!% % #?? ????????? | | # """ # #!% #? ?????????? | | + "" ##?#| # ??????????? | | # "*" #??# = *|# ????????????? | | # ![%=%#??# ! !" %*##??????????????? | | # %*%==!=#??# =%%" %##??????????#???? | | ##+##%#+#####=%!!%! |##???????? #???? | | % *%!%==!##### !! %######## #???? | | !!***[[%!%! +%!!*|[!!/= % ###?? | | ! *=%![##########!#######!% +?? | | |%##/#######?#########!## % ##??? | | ######## %## ????????????????#### #######???? | | ???????# #?= ??????????????????######?????????? | | ???????# #?? ????????????????????????????????? | | ???????# #???" ??????????????????????????????? | | ???????# #???? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 191 Coolant Potential 65 Energy Generation 69 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Tank Challenges ------------ None Game ------ Seed SuperchargedOvertunedWings Manual? 0 Play Time 01:40:42 Cumulative 53.7 hours Start 2025.03.08 @ 13:20:49 End 2025.03.08 @ 15:05:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 41x27 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd563147-3c3a-480e-9b41-229827f47f9b