Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.09 @ 23:59:51 Player: Krytoss Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (230) 1150 Value Destroyed (9244) 9244 Prototype IDs (95) 1900 Alien Tech Used (13) 2600 Bonus (18064) 18064 TOTAL SCORE: 41758 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 553 Follower Combat Kills 2121 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 120 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -330 Cogmind --------- Core Integrity 0/1450 Matter 230/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Walking (100) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg > --- UTILITY (13) ----- Advanced Heat Sink Experimental Optical Array Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Core Physics Calibrator > --- WEAPON (4) ------- Vortex Lance > --- INVENTORY (5) ---- Large Storage Unit Experimental Energy Well (600) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Armor Integrity Analyzer Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Omega Cannon Nanosword Force Lance > --- INVENTORY -------- Light Quantum Reactor Combat Antigrav System Advanced Weight Redist. System Advanced ECM Suite Improved Cloaking Device Graphene Brace Advanced Hacking Suite Dimensional Node Initializer High-powered Transdimensional Reconstructor Micro-nuke Launcher Force Lance Vortex Lance Vortex Lance Sigix Containment Pod [Rating: 212] Favorites ----------- Power Meta Core Engine Subdweller Power Source Power Core Meta Core Reactor Light Quantum Reactor Propulsion Improved Gyrokinetic Inverter Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Experimental System Shield Protection Scrap Shield Artifact Core Physics Calibrator Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Nanosword Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 17 | . 1 . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . Utility 11 | . 1 . 2 2 . . . . 2 . . . . . 2 . . . . 1 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 423 | 1 18 26 23 21 2 4 10 1 21 21 1 9 5 5 27 9 7 9 1 43 15 38 31 75 Power 47 | . 4 3 4 . . . . . . 1 . . . . 1 . . 1 . 4 1 10 4 14 Engine 13 | . 4 3 3 . . . . . . 1 . . . . . . . . . . . 1 . 1 Core 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Reactor 32 | . . . . . . . . . . . . . . . 1 . . 1 . 4 1 9 4 12 Propulsion 76 | . 6 2 4 7 . . 1 . 3 9 . . . . 3 . . . . 6 2 8 6 19 Treads 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . Leg 20 | . . . . 6 . . 1 . 3 3 . . . . . . . . . . . . . 7 Wheel 7 | . 4 2 1 . . . . . . . . . . . . . . . . . . . . . Hover 44 | . . . 1 . . . . . . 6 . . . . 3 . . . . 6 2 8 6 12 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 178 | . 4 5 6 9 . 1 6 . 16 6 1 7 3 1 16 6 7 2 1 20 7 18 14 22 Device 107 | . 3 2 4 3 . 1 . . 11 4 1 6 3 1 12 6 4 1 1 16 7 11 3 7 Storage 12 | . 1 . . 2 . . . . 1 1 . . . . 1 . . 1 . 2 . . 2 1 Processor 22 | . . . 1 1 . . 5 . 1 . . 1 . . 1 . . . . 2 . 4 1 5 Hackware 6 | . . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 2 . Protection 30 | . . 3 1 2 . . . . 3 1 . . . . 1 . 3 . . . . 2 6 8 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 122 | 1 4 16 9 5 2 3 3 1 2 5 . 2 2 4 7 3 . 6 . 13 5 2 7 20 Energy Gun 41 | 1 . 2 1 . . 2 2 1 1 3 . 1 2 2 4 3 . 1 . 7 1 . 4 3 Energy Cannon 4 | . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . Ballistic Gun 14 | . 1 . 4 3 1 . . . . . . . . . . . . 1 . . 1 . . 3 Ballistic Cannon 7 | . 1 3 1 . . . . . . . . . . . . . . . . . . . 1 1 Launcher 20 | . 1 5 . . 1 1 1 . . 1 . 1 . 2 1 . . 1 . 1 . 1 . 3 Special Weapon 10 | . 1 5 2 . . . . . 1 . . . . . . . . . . 1 . . . . Impact Weapon 10 | . . . 1 2 . . . . . 1 . . . . 2 . . 1 . 2 . . . 1 Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . 2 . . . 1 1 9 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . . . 6 . . . . . 2 . 2 . 1 1 . 1 3 3 9 6 Parts Lost 48 | . . . . 1 1 . . . . 3 . . . . 1 . 1 . . 1 . 2 2 36 Power 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Propulsion 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . 11 Utility 16 | . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . 2 2 7 Weapon 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . 10 Highest Loss Streak 10 | . . . . 1 1 . . . . 3 . . . . 1 . 1 . . 1 . 1 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 100 87 90 85 87 86 74 94 94 94 100 100 88 100 99 99 94 96 100 100 97 95 96 83 Engine 3 | . 12 12 7 . . . . . . . 5 5 5 5 4 . . . . . . . . . Core 2 | . . . . 5 5 5 5 5 5 3 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 5 4 3 4 4 4 7 8 4 Leg 6 | . 1 . . 12 16 16 16 16 12 17 . . . . . . . . . . . . . 2 Wheel 5 | . 23 25 15 2 . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 2 27 27 27 27 25 25 23 23 23 26 23 19 21 16 Device 11 | . 12 . 15 21 21 20 15 5 9 8 11 10 11 11 14 14 10 11 14 10 8 11 4 7 Storage 6 | . 12 12 7 5 5 5 5 5 5 4 5 5 5 5 5 5 4 5 4 7 8 8 8 5 Processor 16 | . . . . 6 5 5 13 27 30 27 27 27 27 27 25 25 23 23 23 23 26 24 24 24 Hackware 5 | . . . . 2 5 5 7 11 10 8 5 5 5 5 9 10 9 9 9 8 8 5 7 4 Protection 3 | . 12 11 7 4 5 5 2 . . . . . . . . . 2 . . . . 2 5 2 Energy Gun 7 | . . 8 2 . . 7 . 15 15 13 11 10 . 10 10 9 9 3 4 7 8 8 6 1 Ballistic Gun 3 | . 6 . 15 15 13 4 . . . . . . . . . . . 1 4 4 4 . . 1 Launcher 1 | . . 7 . . 2 3 . . . . . . . . . . . . . . . 2 . . Special Weapon 1 | . 6 5 2 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 5 5 5 5 5 5 3 5 5 5 5 4 5 3 1 . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 18 36 58 65 66 69 70 70 46 71 74 48 52 46 51 68 59 58 63 59 70 86 92 98 97 Greatest Support 113 | 20 24 24 24 91 91 91 91 91 93 111 48 59 59 59 59 59 59 59 59 75 78 95 95 113 Greatest Overweight (x) 2 | . 1 2 2 2 . . . . . 1 . 1 . 1 1 . . 1 . . 1 1 1 2 Average Overweight (x) . | . . 1 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 15 15 15 25 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 10 14 15 15 15 15 15 15 15 19 19 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 20 | 9 15 15 15 15 15 15 15 14 20 20 14 15 15 14 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 8 12 14 14 14 15 14 14 12 19 19 13 14 14 14 14 14 14 14 15 14 14 14 14 9 Final Capacity 20 | 10 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 9 15 14 14 15 15 14 12 14 20 13 14 15 14 14 15 15 14 15 15 15 15 15 15 2 Class Distribution -------------------- 26% | Hacker-Assassin 23% | Hacker-Mutant 20% | Hacker-Scout 13% | Hacker-Gunner 6% | Hacker-Skirmisher 4% | Hacker-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Assassin | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 7151 | 210 271 677 584 1147 110 72 . 134 264 180 157 89 . 182 359 140 20 175 10 651 47 619 288 765 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9222 | 88 255 496 1176 1478 34 39 . 33 843 547 . 175 . 148 667 54 35 38 . 1431 . 178 303 1204 Parts 502 | 4 28 29 72 65 3 1 . . 48 26 . 5 . 6 46 1 1 1 . 77 . 7 21 61 Haulers Intercepted 11 | . . . 6 . . . . . . . . . . . . . . . . 3 . 2 . . Recyclers Shooed 7 | 1 2 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 153 | . 10 19 14 25 1 1 . . 14 11 . 4 . 6 10 . . 1 . 15 . . 4 18 Melee 9 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 5 Guns 100 | . 6 5 11 24 1 . . . 13 6 . 1 . 2 8 . . 1 . 14 . . 1 7 Cannons 10 | . 4 2 3 . . . . . . . . . . . . . . . . . . . . 1 AOE 29 | . . 12 . 1 . 1 . . . 4 . 3 . 4 1 . . . . 1 . . . 2 Classes Destroyed 22 | 2 3 1 5 2 . 1 . 1 . . . . . 1 . 1 . 1 . . . . 1 3 Worker 24 | . . . 3 7 . . . . 2 1 . . . . 5 . . . . 2 . . 1 3 Builder 15 | . 1 . 2 3 . . . . 1 . . . . . 6 . . . . . . . 1 1 Tunneler 6 | 1 1 . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . Hauler 11 | . . . 6 . . . . . . . . . . . . . . . . 3 . 2 . . Recycler 4 | 1 . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Operator 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 7 | . . . . 1 . . . . 1 2 . . . . 1 . . . . 2 . . . . Swarmer 31 | . 4 3 . . . . . . 4 . . . . 3 8 . . . . 3 . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 43 | . 6 . 6 15 . . . . 2 3 . 4 . 2 . . . . . 3 . . . 2 Brawler 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Duelist 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Sentry 12 | . . . 7 2 . . . . 1 . . . . . . . . . . 2 . . . . Hunter 5 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . 2 Programmer 33 | . . . . 7 1 . . . 6 8 . . . . 1 . . . . 7 . . 3 . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 8 5 4 4 1 1 . 1 3 6 . 4 . 3 8 . 1 1 . 5 . 2 3 6 Combat Bots Only 8 | . 8 5 3 3 1 1 . . 3 4 . 4 . 3 4 . . 1 . 3 . . 3 6 Max Kills in Single Turn 4 | 1 2 3 2 2 1 1 . 1 1 3 . 3 . 2 4 1 1 1 . 2 . 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . 3 . 1 . 1 . . . 2 . 3 . 2 1 . . . . 1 . . . 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Hostile Shots Fired 1570 | . 26 91 30 169 40 6 . . 57 130 4 11 . 12 129 6 54 1 . 50 18 12 77 647 Missed 562 | . 13 27 9 47 24 2 . . 23 32 . 5 . 5 61 3 27 . . 26 7 6 37 208 Damage Taken 14191 | . 98 960 196 1123 158 78 . . 336 1308 45 73 . 77 693 42 331 19 . 461 216 145 697 7135 Core 2131 | . 13 66 10 129 . . . . 61 252 12 . . 29 173 . 26 . . 74 28 16 74 1168 Absorbed by Shields 33 | . . . . . . . . . . . . . . . . . . 5 . 28 . . . . Ignored by Resistances 8266 | . 66 474 121 687 94 47 . . 202 764 27 42 . 46 410 24 196 14 . 292 126 86 407 4141 Regen/Repaired (Parts) 1077 | . . . 48 120 . . . . . . . . . . . . . 53 . . . . . 856 Core Remaining (%) 85 | 100 . 68 98 . . . . 81 92 . . . . 70 . . . . 82 . 92 . . . Volleys Fired 480 | 5 33 101 39 73 7 1 . 1 23 30 6 3 . 7 23 8 4 2 4 48 . 14 1 47 Largest 3 | 1 2 2 3 3 3 3 . 3 3 3 2 1 . 2 3 2 2 2 2 3 . 3 2 3 Hottest 370 | 40 100 180 156 84 95 87 . 60 180 366 80 60 . 59 121 75 95 110 110 370 . 237 188 280 Shots Fired 989 | 5 50 129 101 222 20 4 . 3 60 66 13 5 . 12 53 13 8 3 7 105 . 28 3 79 Gun 849 | 5 21 58 94 222 19 2 . 3 60 62 13 3 . 9 53 13 8 3 7 104 . 23 3 64 Cannon 52 | . 17 22 5 . . . . . . . . . . . . . . . . . . . . 8 Launcher 37 | . . 12 . . 1 2 . . . 4 . 2 . 3 . . . . . 1 . 5 . 7 Special 51 | . 12 37 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 513 | . 38 25 93 222 19 1 . . . . . . . . . . . 1 4 45 . . . 65 Thermal 430 | 5 12 100 8 . . 1 . 3 60 62 13 3 . 9 53 13 8 2 3 48 . 23 3 1 Explosive 27 | . . 4 . . 1 2 . . . 4 . 2 . 3 . . . . . . . 5 . 6 Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . 12 . . . 1 Slashing 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 59 | 5 22 32 25 59 26 8 . 11 28 19 27 30 . 35 31 7 15 18 1 23 . 12 12 19 Robot Miss Streak 6 | . 1 2 1 2 1 . . . 1 2 . . . 1 1 1 . . 6 2 . 1 . 2 Penetration Max 1 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 4 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 740 | 5 29 71 81 188 17 3 . 3 33 28 8 3 . 9 35 8 8 3 1 84 1 24 12 86 Core Hits 394 | 3 15 32 38 60 2 2 . 2 24 28 2 9 . 10 54 3 3 2 1 35 . 11 4 54 Critical Kills 21 | . . . 1 1 . . . . 1 . . . . . . . . 1 . 15 . . 1 1 Critical Parts Destroyed 32 | . . . 4 6 . . . . 1 . . . . . 1 . . . . 18 . 2 . . Critical Strikes 84 | . . 3 5 7 . . . . 8 3 1 . . 2 4 2 1 1 . 34 . 3 2 8 Burn 20 | . . 2 . . . . . . 6 3 1 . . 2 3 2 1 . . . . . . . Destroy 47 | . . 1 4 4 . . . . . . . . . . . . . 1 . 32 . 3 1 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 8 | . . . 1 3 . . . . 2 . . . . . 1 . . . . 1 . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 323 | . . . 7 30 . . . . 79 34 2 . . . 24 2 . . . 33 12 12 28 60 Impact 198 | . . . 7 30 . . . . 79 34 2 . . . 24 2 . . . 20 . . . . Slashing 61 | . . . . . . . . . . . . . . . . . . . . 13 12 12 23 1 Piercing 42 | . . . . . . . . . . . . . . . . . . . . . . . 5 37 Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Sneak Attacks 32 | . . . 3 8 . . . . 6 . . . . . 3 . . . . 1 . 3 2 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 Damage Inflicted 25559 | 56 522 2618 1923 4940 356 94 . 57 1823 1832 152 505 . 513 1429 115 162 62 8 1907 45 1480 652 4308 Guns 13292 | 56 248 783 1507 3935 302 35 . 57 908 602 152 40 . 119 632 115 162 62 8 1537 . 490 60 1482 Cannons 1064 | . 274 564 129 . . . . . . . . . . . . . . . . . . . . 97 Explosions 5590 | . . 1223 . 246 54 59 . . 341 1018 . 465 . 394 479 . . . . 58 . 315 . 938 Melee 5554 | . . . 279 759 . . . . 574 212 . . . . 318 . . . . 312 45 675 592 1788 Ramming 11 | . . . 8 . . . . . . . . . . . . . . . . . . . . 3 Kinetic 9327 | . 522 1286 1510 3935 302 17 . . . . . . . . . . . 7 8 310 . . . 1430 Thermal 6234 | 56 . 943 126 246 . 18 . 57 1249 602 152 40 . 119 632 115 162 55 . 1112 . 490 60 . Explosive 3417 | . . 389 . . 54 59 . . . 1018 . 465 . 394 . . . . . . . 315 . 723 Electromagnetic 867 | . . . . . . . . . . . . . . . 479 . . . . 173 . . . 215 Impact 2203 | . . . 279 759 . . . . 574 212 . . . . 318 . . . . 61 . . . . Slashing 1682 | . . . . . . . . . . . . . . . . . . . . 251 45 675 562 149 Piercing 796 | . . . . . . . . . . . . . . . . . . . . . . . 30 766 Entropic 1022 | . . . . . . . . . . . . . . . . . . . . . . . . 1022 Highest Corruption 17 | . 1 1 . 1 1 1 3 3 2 17 15 7 7 7 1 1 1 1 . 2 4 1 2 12 Average Corruption 2 | . 1 1 . 1 1 1 2 3 1 5 8 7 7 7 1 1 1 1 . 1 3 1 1 4 Corruption Purged 12 | . . . . . . . . . 2 2 8 . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 216 | . 4 23 . 16 2 1 10 8 42 8 20 11 5 16 6 2 3 . . 5 2 4 4 24 Message Errors 42 | . . 3 . 1 1 . 3 1 9 . 5 3 3 4 3 . . . . . 1 1 1 3 Matter Fused 54 | . 2 9 . 4 . . 1 3 10 1 4 3 2 6 1 . 2 . . 1 . 2 . 3 Heat Flow Errors 28 | . 1 3 . 2 . . 3 2 5 3 2 1 . 1 . 1 1 . . . . . . 3 Energy Discharges 23 | . 1 4 . 3 . . . . 2 1 2 . . . 1 1 . . . 2 1 . . 5 Parts Rejected 7 | . . . . . . . . . 2 1 . . . . . . . . . . . . . 4 Parts Fused 4 | . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . . Data Loss (minor) 25 | . . 1 . 3 1 . 1 1 7 1 3 1 . 2 . . . . . . . . 2 2 Data Loss (major) 13 | . . 1 . . . . 2 1 3 . 3 . . . . . . . . 1 . . . 2 Misfires 14 | . . 1 . 3 . 1 . . 2 . 1 2 . . 1 . . . . . . 1 1 1 Alerts 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 59 | . . . . . . . . . 35 13 2 1 . . 4 1 . . . 3 . . . . Effects 3 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Heat Surge 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1884 | . . 40 94 616 . . . . 258 44 . . . . 258 . . . . 61 . 132 118 263 Projectiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Explosions 199 | . . 38 . 42 . . . . 27 44 . . . . . . . . . . . 3 . 45 Melee 1683 | . . . 94 574 . . . . 231 . . . . . 258 . . . . 61 . 129 118 218 Knockbacks 13 | . 3 2 1 3 . . . . 2 1 . . . . 1 . . . . . . . . . Impact 8 | . . . 1 3 . . . . 2 1 . . . . 1 . . . . . . . . . Kinetic 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . 31 4 70 . 39 . . . 67 . . . . . . . . . . . 26 . 52 Shots 14 | . . 2 . 2 . 2 . . . 2 . . . . . . . . . . . 1 . 5 Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | 30 215 212 93 306 132 48 219 205 204 481 295 272 47 98 54 189 188 6 20 312 . 261 78 132 Average Temperature 58 | 16 35 45 31 77 48 22 98 93 58 112 33 50 22 43 20 64 62 4 12 80 . 89 37 52 Received Heat Transfer 2634 | . 51 355 180 597 18 . . . 63 162 9 54 . 9 96 37 36 9 . 67 . 9 9 873 Effects 8 | . . . . . . . . . . 5 1 . . . . . . . . 2 . . . . Shutdowns 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 23 | . . . 1 7 . . . . 5 . . . . . 4 . . . . 6 . . . . Impact Corruptions 37 | . . . 4 15 . . . . 7 . . . . . 10 . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Melted 25 | . . . . . . . . . 14 5 . . . 1 . . 2 . . 2 . . . 1 Heat Transferred 10574 | 125 . 1765 222 150 . 37 . 111 2014 1077 370 50 . 370 1406 444 370 74 . 1351 . 564 74 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 2275 | 10 310 . 263 299 . . . . 149 269 . . . . 417 . . . . 506 120 105 176 2275 Initial 309 | . 4 . . 1 . . . . . 3 . . . . 309 . . . . 155 92 50 1 58 Average 116 | 7 42 . 74 62 . . . . 30 56 . . . . 164 . . . . 207 103 47 71 690 Maximum Alert Level 5 | . 1 . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . 5 Low Security (%) 83 | 100 97 . 87 90 . . . . 100 87 . . . . 54 . . . . 56 100 100 100 24 Level 1 12 | . 2 . 12 9 . . . . . 12 . . . . 45 . . . . 31 . . . 36 Level 2 1 | . . . . . . . . . . . . . . . . . . . . 11 . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Squads Dispatched 82 | . 1 . 4 11 . . . . 9 7 . . . . 3 . . . . 6 2 1 4 34 Investigation 6 | . 1 . . 2 . . . . 1 . . . . . 1 . . . . . . . . 1 Extermination 29 | . . . . 8 . . . . 6 4 . . . . 1 . . . . 4 1 . 2 3 Reinforcement 22 | . . . 3 1 . . . . 2 3 . . . . 1 . . . . 2 1 1 2 6 Assault 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Searches Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Construction Impeded 4 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 17 | . . . 1 1 . . . . . 1 . . . . 3 . . 1 . 3 . 3 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 511 | . 15 28 16 45 3 1 . . 24 26 2 5 . 10 49 7 7 13 1 30 7 15 14 193 Peak Tracking Total 14 | . 3 5 3 4 2 1 . . 4 5 1 4 . 3 14 4 5 5 1 5 8 6 6 14 Tactical Retreats 46 | . . 2 2 4 1 . . . 3 1 2 1 . 3 8 2 3 . . 4 . 2 2 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 21 | . 2 4 1 3 . . . . 3 1 . . . . 3 . . . . 3 1 . . . Indirectly 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . . . 6 . . . . 5 . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . 1 . . 1 . 1 3 . . 1 . . . 10 1 . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Objects Rigged 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 57 | . . 5 . 15 . 1 . . 5 3 . . . . 10 . . . . . 1 . 3 14 Max in Single Turn 8 | . . 4 . 6 . 1 . . 4 1 . . . . 8 . . . . . 1 . 1 1 Garrison Access 6 | . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 115 | . 9 2 12 26 . . . . 16 4 . . 9 . 9 . . 3 . 8 5 1 4 7 Terminals 72 | . 8 . 9 17 . . . . 9 4 . . . . 5 . . . . 6 4 . 3 7 Fabricators 7 | . . . . 2 . . . . 2 . . . . . 2 . . . . 1 . . . . Repair Stations 7 | . 1 . 1 4 . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 1 . . . . 2 . . . . . 1 . . . . . 1 . . . Garrison Access 9 | . . . 1 2 . . . . 2 . . . . . 1 . . . . 1 . 1 1 . Total Hacks 375 | . 44 12 39 61 . . . . 60 18 . . 48 . 38 . . 6 . 20 9 1 10 9 Successful 263 | . 29 12 26 40 . . . . 41 8 . . 48 . 29 . . 6 . 8 6 1 5 4 Failed 112 | . 15 . 13 21 . . . . 19 10 . . . . 9 . . . . 12 3 . 5 5 Catastrophic 11 | . 1 . 1 2 . . . . 2 1 . . . . . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 29 . 19 22 . . . . 27 6 . . . . 10 . . . . 2 1 . 4 4 Terminals 248 | . 42 . 34 43 . . . . 44 18 . . . . 26 . . . . 17 7 . 8 9 Fabricators 19 | . . . . 4 . . . . 7 . . . . . 6 . . . . 2 . . . . Repair Stations 12 | . 2 . 2 6 . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 2 3 . . . . 4 . . . . . 4 . . . . . 2 . . . Garrison Access 15 | . . . 1 5 . . . . 3 . . . . . 2 . . . . 1 . 1 2 . Terminal Hacks 196 | . 21 12 21 24 . . . . 21 6 . . 48 . 16 . . 6 . 7 5 . 5 4 Record 55 | . . 11 . 1 . . . . . . . . 36 . . . . 5 . . 2 . . . Part Schematic 13 | . . . . . . . . . 7 1 . . 4 . 1 . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 39 | . 10 . 12 7 . . . . 2 1 . . 4 . 3 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Open DSF 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . 1 . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . Unreport Threat 5 | . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . Locate Traps 15 | . 2 . 1 5 . . . . 3 1 . . . . 2 . . . . . . . 1 . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Dispatch Records 6 | . 1 . 2 1 . . . . 1 . . . . . 1 . . . . . . . . . Security Status 4 | . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 7 | . 1 . 3 2 . . . . 1 . . . . . . . . . . . . . . . Registered Components 7 | . 1 . 1 1 . . . . 1 1 . . . . 1 . . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . 1 . . . . 6 . . . . . 4 . . . . . . . . . Network Status 3 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Build 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Repair Station Hacks 8 | . 1 . 2 3 . . . . 2 . . . . . . . . . . . . . . . Scan Component 5 | . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . Repair 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 1 3 . . . . 4 . . . . . 4 . . . . . . . . . Insert Component 8 | . . . 1 2 . . . . 3 . . . . . 2 . . . . . . . . . Analyze 4 | . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . Garrison Access Hacks 6 | . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . 1 . . Seal Access 6 | . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 30 | . 7 . 1 8 . . . . 7 2 . . . . 4 . . . . . 1 . . . Terminals 28 | . 7 . 1 7 . . . . 7 2 . . . . 3 . . . . . 1 . . . Assimilate 7 | . . . . 2 . . . . 3 1 . . . . 1 . . . . . . . . . Botnet 14 | . 6 . 1 2 . . . . 3 . . . . . 1 . . . . . 1 . . . Detonate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Search 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Download 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 9 . 9 23 . . . . 10 4 . . . . 5 . . . . 6 4 . 4 4 Full Trace Events 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . 187 . . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . Part Schematics Acquired 20 | . . . . 1 . . . . 8 1 . . 4 . 3 . . . . . . . . 3 Parts Built 6 | . . . . . . . . . 4 . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 351 | . . . . . . . . . 234 . . . . . 117 . . . . . . . . . Total Part Build Rating 42 | . . . . . . . . . 28 . . . . . 14 . . . . . . . . . Parts Repaired 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Time 133 | . . . 44 19 . . . . 70 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 2 . . 5 . . . . . . Allies Hacked 5 | . . . . 1 . . . . . 2 . . . . . . . . . 2 . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 18 | . . . . 2 . . 3 . 2 1 . . . . 4 . . 5 . . . . . 1 Largest Group 5 | . . . . 1 . . 3 3 1 1 . . . . 2 . . 5 4 4 . . . 1 Highest-Rated Group 1204 | . . . . 26 . . 79 79 26 10 . . . . 66 . . 272 226 226 . . . 1204 Highest-Rated Ally 1204 | . . . . 26 . . 51 51 26 10 . . . . 56 . . 65 65 65 . . . 1204 Total Orders 6 | . . . . . . . . . . . . 4 . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 192 | . . . . . . . . 10 . . . . . . 8 . . 13 4 59 . . . 98 Total Damage 12812 | . . . . . . . . 462 . . . . . . 232 . . 444 90 2084 . . . 9500 Kills 45 | . . . . . . . . 6 . . . . . . 1 . . 2 2 10 . . . 24 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 3 2 . . 1 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 27165 | 44 1099 3817 1436 3542 365 356 1453 520 3834 1506 660 353 243 458 1350 545 195 628 306 1466 301 1020 515 1153 Spaces Moved 23077 | 26 719 2881 911 2566 279 282 1162 358 2513 910 675 431 333 520 1453 724 280 826 347 1601 303 1285 651 1041 Core 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Legs 7720 | 26 37 . . 2112 279 282 1162 358 2513 846 . . . . . . . . . . . . . 105 Wheels 4926 | . 682 2881 909 454 . . . . . . . . . . . . . . . . . . . . Hover 10399 | . . . . . . . . . . 64 675 431 333 520 1453 724 280 826 347 1601 303 1285 651 906 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 39 | 120 90 105 120 110 123 123 123 123 123 52 58 52 52 52 50 50 50 50 50 45 45 52 57 39 Average Speed 91 | 120 103 118 120 120 123 123 123 123 124 117 58 57 57 57 52 50 50 65 50 47 48 62 60 64 Slowest Speed 360 | 120 120 120 360 123 123 123 123 123 125 195 58 98 58 98 92 50 50 92 50 48 104 130 130 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 41 | . . . . . . . . . . . . . . . . . . . . . . . . 41 Exploration Rate (%) 60 | 3 95 97 88 73 49 52 89 54 72 29 76 64 63 62 21 75 48 91 57 40 44 21 78 82 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 10 | . . 2 . . . . 4 . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 11 . . . 2 3 1 . . 4 2 . 2 . 2 . . 1 . . . . . Spaces Dug 261 | . 12 14 4 21 . . . . 77 31 5 . . . 22 3 . . . 30 7 5 11 19 Terrain Destroyed 825 | . 12 123 5 171 13 33 . . 112 101 5 18 . 43 23 3 . . . 34 7 42 11 69 Melee 218 | . . . 3 21 . . . . 73 29 2 . . . 20 2 . . . 29 7 5 11 16 Projectile 60 | . 12 15 1 . . . . . 12 7 3 . . . 3 1 . . . 1 . 1 . 4 AOE 544 | . . 108 . 150 13 33 . . 27 65 . 18 . 43 . . . . . 2 . 36 . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total 27751 | 33 999 3078 1158 2833 287 288 1189 435 3036 1230 927 530 384 664 1944 886 323 907 471 2172 438 1458 732 1349 Wait 2921 | . 203 8 133 98 . . . 74 344 210 242 77 33 133 381 138 31 54 120 406 87 63 1 85 Move 23053 | 25 718 2880 910 2565 278 281 1161 357 2512 909 674 430 332 519 1452 723 279 825 346 1600 302 1284 650 1041 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 2 14 16 22 20 . 1 3 2 28 7 2 3 5 . 13 2 . 1 . 11 5 11 1 6 Fast Attach 165 | . 3 4 2 6 . . 6 . 1 6 . 2 5 . 11 2 1 5 . 17 9 23 23 39 Attach 79 | . 2 3 7 7 . 1 3 . 2 9 1 . 1 . 2 . 1 1 . 4 . 4 1 30 Detach 52 | . . 2 1 3 . . 6 . . 5 . 3 . . 2 . . 2 . 1 . 5 2 20 Swap 189 | 1 13 19 14 8 2 3 1 1 18 6 . 7 . 5 14 7 6 3 1 22 7 11 7 13 Drop 282 | . 13 23 22 23 . 1 9 . 24 12 . 5 8 . 19 4 1 4 . 28 16 31 23 16 Fire 480 | 5 33 101 39 73 7 1 . 1 23 30 6 3 . 7 23 8 4 2 4 48 . 14 1 47 Melee 305 | . . . 7 30 . . . . 79 34 2 . . . 24 2 . . . 33 12 12 23 47 Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 5 . . . . . . . . . . . . . . 4 Rewire 17 | . . . . . . . . . . 2 . . . . 3 . . 10 . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . 22 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 3) 45 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Evolved 1 slot: Utility x1 224 | -10/Materials | Identified exit to Materials 224 | -10/Materials | Discovered exit to Materials (range 9) 312 | -10/Materials | Build established: Hacker-Mutant 369 | -10/Materials | Identified exit to Mines 453 | -10/Materials | Destroyed 8 combat bots 627 | -10/Materials | Discovered exit to Materials (range 11) 916 | -10/Materials | Discovered exit to Materials (range 13) 1128 | -10/Materials | Identified exit to Subcaves 1128 | -10/Materials | Discovered exit to Subcaves (range 5) 1144 | -10/Materials | Entered Subcaves 1144 | -10/Subcaves | Learned location of Storage (-7) 1227 | -10/Subcaves | Ambushed by swarm of Subdwellers 1267 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1269 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1328 | -10/Subcaves | Learned location of Zion (-7) 1328 | -10/Subcaves | Met a Zionite searching for "candidates" 1476 | -10/Subcaves | Disturbed a concealed Subdweller 1616 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1684 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1981 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2055 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2057 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2062 | -10/Subcaves | Identified exit to Materials 2062 | -10/Subcaves | Discovered exit to Materials (range 11) 2189 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2197 | -10/Subcaves | Discovered exit to Materials (range 12) 2423 | -10/Subcaves | Visited Clippyterm 2776 | -10/Subcaves | Identified exit to Recycling 2776 | -10/Subcaves | Discovered exit to Recycling (range 16) 2867 | -10/Subcaves | Visited 4L-MR0's lab 2887 | -10/Subcaves | Found Cargo Legs 3311 | -10/Subcaves | A Subdweller sparked back to life 3311 | -10/Subcaves | A Subdweller sparked back to life 3311 | -10/Subcaves | A Subdweller sparked back to life 3336 | -10/Subcaves | Found Meta Core 4961 | -10/Subcaves | Entered Materials 4961 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4983 | -8/Materials | Garrison activated, responded to threat 5264 | -8/Materials | Build established: Hacker-Skirmisher 5515 | -8/Materials | Met 7R-MNS 5537 | -8/Materials | Repaired Slug Cannon 5948 | -8/Materials | Identified exit to Factory 5948 | -8/Materials | Discovered exit to Factory (range 11) 6189 | -8/Materials | Discovered exit to Factory (range 15) 6199 | -8/Materials | Build established: Hacker-Mutant 6335 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6397 | -8/Materials | Entered Factory 6397 | -7/Factory | Evolved 2 slots: Utility x2 6398 | -7/Factory | Caught up to 7R-MNS 6737 | -7/Factory | Identified exit to Lower Caves 6737 | -7/Factory | Discovered exit to Lower Caves (range 4) 6773 | -7/Factory | Build established: Hacker-Gunner 6966 | -7/Factory | Repaired Hvy. Armor Plating 7066 | -7/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 7299 | -7/Factory | Discovered exit to Lower Caves (range 6) 7379 | -7/Factory | Build established: Hacker-Skirmisher 7610 | -7/Factory | Identified exit to Factory 7610 | -7/Factory | Discovered exit to Factory (range 5) 7864 | -7/Factory | Discovered exit to Factory (range 19) 8188 | -7/Factory | Build established: Hacker-Gunner 9474 | -7/Factory | Discovered exit to Factory (range 3) 9667 | -7/Factory | Identified exit to Storage 9939 | -7/Factory | Entered Lower Caves 10038 | -7/Lower Caves | Spotted B-75 Beast 10045 | -7/Lower Caves | Encountered a Warlord checkpoint 10284 | -7/Lower Caves | Identified exit to Lower Caves 10284 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 10296 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10304 | -7/Lower Caves | Entered another Lower Caves area 10649 | -7/Lower Caves | Identified exit to Zion 10649 | -7/Lower Caves | Discovered exit to Zion (range 11) 10660 | -7/Lower Caves | Entered Zion 10736 | -7/Zion | Found Prototype Device 10763 | -7/Zion | Identified exit to Proximity Caves 10763 | -7/Zion | Discovered exit to Proximity Caves (range 13) 10815 | -7/Zion | System corruption cleaned by Quarantine Array 10877 | -7/Zion | Learned location of Testing (-2) 10951 | -7/Zion | Learned location of Quarantine (-3) 11023 | -7/Zion | Build established: Hacker-Mutant 11129 | -7/Zion | Gained Derelict followers 11207 | -7/Zion | Learned Factory stockpile data 11342 | -7/Zion | Learned location of 1 exit from Lower Caves 11507 | -7/Zion | Found Prototype Hackware 11507 | -7/Zion | Identified Exp. System Shield 11529 | -7/Zion | Found Prototype Processor 11529 | -7/Zion | Identified Exp. Signal Interpreter 11535 | -7/Zion | Found Prototype Processor 11535 | -7/Zion | Identified Exp. Target Analyzer 11538 | -7/Zion | Found Prototype Processor 11538 | -7/Zion | Identified Exp. Core Analyzer 11544 | -7/Zion | Found Prototype Processor 11544 | -7/Zion | Identified Exp. Terrain Scan Processor 11793 | -7/Zion | Build established: Hacker-Assassin 12113 | -7/Zion | Entered Proximity Caves 12113 | -6/Proximity Caves | Accompanied by 3 allies 12198 | -6/Proximity Caves | Lost 3 allies 12403 | -6/Proximity Caves | Learned Factory interactive machine intel 12572 | -6/Proximity Caves | Discovered exit to Factory (range 12) 12633 | -6/Proximity Caves | Entered Factory 12633 | -6/Factory | Evolved 2 slots: Utility x2 12634 | -6/Factory | Identified exit to Lower Caves 12634 | -6/Factory | Identified exit to Extension 12636 | -6/Factory | Loaded intel: 53 interactive machine locations 12756 | -6/Factory | Identified exit to Factory 12756 | -6/Factory | Discovered exit to Factory (range 23) 12809 | -6/Factory | Identified Phasing AFG 13284 | -6/Factory | Discovered exit to Extension (range 8) 14149 | -6/Factory | Repaired Broken Gravmag Array 14253 | -6/Factory | Spotted B-75 Beast 15036 | -6/Factory | Discovered exit to Factory (range 19) 15095 | -6/Factory | Discovered exit to Lower Caves (range 18) 15955 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 16079 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 16171 | -6/Factory | Discovered exit to Factory (range 19) 16467 | -6/Factory | Entered another Factory area 16467 | -5/Factory | Evolved 2 slots: Propulsion x2 16895 | -5/Factory | Identified exit to Upper Caves 16895 | -5/Factory | Discovered exit to Upper Caves (range 20) 17807 | -5/Factory | System corruption reached 10% 17864 | -5/Factory | Lost 3 parts (2n1u) 17973 | -5/Factory | Entered Upper Caves 18238 | -5/Upper Caves | Build established: Hacker-Scout 18416 | -5/Upper Caves | Learned location of Armory (-4) 18578 | -5/Upper Caves | Identified exit to Upper Caves 18578 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 18633 | -5/Upper Caves | Entered another Upper Caves area 18831 | -5/Upper Caves | Learned Factory emergency access door positions 18972 | -5/Upper Caves | Identified exit to Zhirov 18972 | -5/Upper Caves | Discovered exit to Zhirov (range 16) 18986 | -5/Upper Caves | Entered Zhirov 18986 | -5/Zhirov | Identified exit to Proximity Caves 18986 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 18997 | -5/Zhirov | Met Zhirov 19007 | -5/Zhirov | Learned location of Command (-1) 19022 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19076 | -5/Zhirov | Found Alien Artifact 19084 | -5/Zhirov | Found Alien Artifact 19086 | -5/Zhirov | Identified Integrated Dissipator 19086 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19229 | -5/Zhirov | Entered Proximity Caves 19316 | -4/Proximity Caves | Spotter reported a threat 19329 | -4/Proximity Caves | Spotter reported a threat 19683 | -4/Proximity Caves | Identified exit to Factory 19683 | -4/Proximity Caves | Discovered exit to Factory (range 9) 19687 | -4/Proximity Caves | Entered Factory 19687 | -4/Factory | Evolved 2 slots: Utility x2 19872 | -4/Factory | Identified exit to Upper Caves 19872 | -4/Factory | Discovered exit to Upper Caves (range 17) 19937 | -4/Factory | Search patrols dispatched 20096 | -4/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 20554 | -4/Factory | Identified exit to Armory 20769 | -4/Factory | Spotted B-86 Titan 20994 | -4/Factory | Fabricated M-30 Cleanser (x1) 21037 | -4/Factory | Entered Upper Caves 21134 | -4/Upper Caves | Found Alien Artifact 21468 | -4/Upper Caves | Identified exit to Upper Caves 21468 | -4/Upper Caves | Discovered exit to Upper Caves (range 19) 21582 | -4/Upper Caves | Entered another Upper Caves area 21606 | -4/Upper Caves | Identified Core Expander 21606 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 21620 | -4/Upper Caves | Spotted B-86 Titan 21637 | -4/Upper Caves | Identified exit to Research 21637 | -4/Upper Caves | Discovered exit to Research (range 9) 21772 | -4/Upper Caves | Identified exit to Warlord 21772 | -4/Upper Caves | Discovered exit to Warlord (range 12) 21777 | -4/Upper Caves | Entered Warlord 21798 | -4/Warlord | System corruption cleaned by Quarantine Array 21870 | -4/Warlord | Met Warlord 21895 | -4/Warlord | Warlord's base attacked by MAIN.C 21956 | -4/Warlord | Found Prototype Piercing Weapon 21956 | -4/Warlord | Identified Vortex Lance 21958 | -4/Warlord | Found Vortex Lance 22191 | -4/Warlord | Lost 4 allies 22245 | -4/Warlord | Warlord forces counterattacked 22328 | -4/Warlord | Spotted Executioner 22372 | -4/Warlord | Identified exit to Proximity Caves 22372 | -4/Warlord | Discovered exit to Proximity Caves (range 8) 22405 | -4/Warlord | Entered Proximity Caves 22405 | -3/Proximity Caves | Accompanied by 4 allies 22592 | -3/Proximity Caves | Spotter reported a threat 22596 | -3/Proximity Caves | Spotted B-86 Titan 22673 | -3/Proximity Caves | Discovered exit to Research (range 13) 22711 | -3/Proximity Caves | Build established: Hacker-Ninja 22711 | -3/Proximity Caves | Entered Research 22711 | -3/Research | Accompanied by 4 allies 22711 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22763 | -3/Research | Identified exit to DSF 22943 | -3/Research | Spotted B-86 Titan 23016 | -3/Research | Build established: Hacker-Scout 23303 | -3/Research | Identified exit to Research 23303 | -3/Research | Discovered exit to Research (range 4) 23551 | -3/Research | Discovered exit to Research (range 23) 23587 | -3/Research | Identified exit to Quarantine 23595 | -3/Research | Lost 3 allies 24177 | -3/Research | Entered Quarantine 24183 | -3/Quarantine | Found Prototype Slashing Weapon 24188 | -3/Quarantine | Identified Nanosword 24190 | -3/Quarantine | Found Nanosword 24222 | -3/Quarantine | Found Alien Energy Cannon 24222 | -3/Quarantine | Identified Core Cannon 24313 | -3/Quarantine | Found Alien Artifact 24313 | -3/Quarantine | Identified Core Reset Matrix 24313 | -3/Quarantine | Identified Transdimensional Reconstructor 24313 | -3/Quarantine | Used Core Reset Matrix 24317 | -3/Quarantine | Detected hypermatrix surge 24317 | -3/Quarantine | Sensed 8 artifacts in vicinity 24346 | -3/Quarantine | Met incapacitated Sigix Warrior 24346 | -3/Quarantine | Lockdown squad dispatched 24460 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24466 | -3/Quarantine | Found Dimensional Node Initializer 24478 | -3/Quarantine | Entered Research 24478 | -2/Research | Warlord forces began assault on 0b10 24478 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24500 | -2/Research | Found Prototype Device 24500 | -2/Research | Identified Adv. Particle Accelerator 24543 | -2/Research | Spotted B-90 Cyclops 24573 | -2/Research | Met up with Warlord 24588 | -2/Research | Research machine network offline 24608 | -2/Research | Found Exp. Core Analyzer 24672 | -2/Research | Spotted B-90 Cyclops 24674 | -2/Research | Identified exit to Access 24674 | -2/Research | Discovered exit to Access (range 22) 24783 | -2/Research | Lost 3 allies 24889 | -2/Research | Spotted Striker 24942 | -2/Research | Lost 10 allies 25083 | -2/Research | Borebot progress halted 25197 | -2/Research | Identified exit to Testing 25197 | -2/Research | Discovered exit to Testing (range 22) 25200 | -2/Research | Spotted Striker 25248 | -2/Research | Borebot progress halted 25357 | -2/Research | Spotted Striker 25429 | -2/Research | Spotted Striker 25478 | -2/Research | Warlord invited to help at Command 25490 | -2/Research | Spotted Executioner 25490 | -2/Research | Spotted Executioner 25498 | -2/Research | Entered Testing 25526 | -2/Testing | Found Prototype Energy Cannon 25526 | -2/Testing | Identified Imp. Potential Cannon 25589 | -2/Testing | Found Prototype Hackware 25589 | -2/Testing | Identified Exp. Hacking Suite 25603 | -2/Testing | Spotted PD-LTU994Z6NG 25606 | -2/Testing | Destroyed PD-LTU994Z6NG 25701 | -2/Testing | Found Unknown Device 25701 | -2/Testing | Identified Quantum Capacitor 25722 | -2/Testing | Found Prototype Ballistic Cannon 25722 | -2/Testing | Identified Omega Cannon 25787 | -2/Testing | Spotted Striker 25788 | -2/Testing | Spotted Striker 25964 | -2/Testing | Spotted Fortress 26010 | -2/Testing | Identified exit to Section 7 26010 | -2/Testing | Discovered exit to Section 7 (range 6) 26013 | -2/Testing | Entered Section 7 26014 | -2/Section 7 | Sensed 21 artifacts in vicinity 26042 | -2/Section 7 | Found Integrity Redistributor 26042 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-150) 26094 | -2/Section 7 | Spotted S7 Guard 26102 | -2/Section 7 | Scanned by Researcher 26111 | -2/Section 7 | Found Navigation Efficiency Matrix 26111 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 26189 | -2/Section 7 | Found Integrated Mediator 26189 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26202 | -2/Section 7 | Spotted S7 Guard 26242 | -2/Section 7 | Spotted S7 Guard 26258 | -2/Section 7 | Found Core Physics Calibrator 26303 | -2/Section 7 | Lost 4 parts (2p1u1w) 26381 | -2/Section 7 | Core integrity fell below 50% 26382 | -2/Section 7 | Lost 5 parts (2p1n1u1w) 26400 | -2/Section 7 | Spotted S7 Guard 26548 | -2/Section 7 | Found Unknown Launcher 26617 | -2/Section 7 | Found Integrated Dissipator 26617 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26619 | -2/Section 7 | Intercept squad dispatched 26622 | -2/Section 7 | Spotted Tracker 26623 | -2/Section 7 | Spotted Tracker 26634 | -2/Section 7 | Initialized slip node 26634 | -2/Section 7 | Spotted Combat Programmer 26636 | -2/Section 7 | Warped through subspace 26665 | -2/Section 7 | Lost 6 parts (2p2n1u1w) 26683 | -2/Section 7 | Spotted Alpha 7 26683 | -2/Section 7 | Spotted Alpha 7 26704 | -2/Section 7 | Spotted B-99 Colossus 26711 | -2/Section 7 | Spotted Executioner 26711 | -2/Section 7 | Spotted Executioner 26734 | -2/Section 7 | Found Terrabomb 26746 | -2/Section 7 | Found Matter Drive 26763 | -2/Section 7 | Spotted Striker 26763 | -2/Section 7 | Spotted Striker 26765 | -2/Section 7 | Used Terrabomb 26765 | -2/Section 7 | Spotted Striker 26765 | -2/Section 7 | Spotted Striker 26772 | -2/Section 7 | Found Sigix Sheargun 26774 | -2/Section 7 | Found Sigix Sheargun 26785 | -2/Section 7 | Identified Gamma Bomb Array 26802 | -2/Section 7 | Destroyed Striker 26810 | -2/Section 7 | Core integrity fell below 20% 26811 | -2/Section 7 | Search patrols dispatched 26819 | -2/Section 7 | Destroyed Striker 26829 | -2/Section 7 | Lost 10 parts (6n4w) 26837 | -2/Section 7 | Spotted Executioner 26837 | -2/Section 7 | Spotted Executioner 26855 | -2/Section 7 | Activated Sigix Exoskeleton 26855 | -2/Section 7 | Received instructions from Sigix Warrior 26856 | -2/Section 7 | Destroyed Striker 26885 | -2/Section 7 | Allies destroyed Executioner 26887 | -2/Section 7 | Intercept squad dispatched 26902 | -2/Section 7 | Allies destroyed Executioner 26913 | -2/Section 7 | Found Prototype Processor 26913 | -2/Section 7 | Identified Exp. Targeting Computer 26916 | -2/Section 7 | Found Exp. Core Analyzer 26917 | -2/Section 7 | Spotted Tracker 26917 | -2/Section 7 | Spotted Tracker 26921 | -2/Section 7 | Found Exp. Core Analyzer 26923 | -2/Section 7 | Allies destroyed Tracker 26945 | -2/Section 7 | Spotted Tracker 26947 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 26954 | -2/Section 7 | Destroyed Tracker 27056 | -2/Section 7 | System corruption reached 10% 27097 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 27122 | -2/Section 7 | Lost 4 parts (1n3u) 27151 | -2/Section 7 | Spotted Investigator 27166 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 27161_ Penetrated by Slug. 27161_ Quantum Shear penetrates G-73 Enforcer. 27161_ L2 Monitoring Station destroyed. 27161_ Quantum Shear penetrates G-73 Enforcer. 27162_ W-44 Eye stasis bubble strength at 128. 27162_ Held in stasis. 27162_ Investigator is analyzing... 27162_ Penetrated by Slug. 27164_ Slug penetrates Investigator. 27164_ Slug penetrates Machine. 27164_ Synergy achieved. Target locked: G-73 Enforcer. 27164_ Quantum Shear penetrates G-73 Enforcer. 27164_ G-73 Enforcer destroyed. 27165_ Held in stasis. 27165_ Investigator is analyzing... 27166_ W-44 Eye stasis bubble strength at 119. 27166_ C-30 ARC bursts open, deploying its payload. 27166_ H-88 Terminator unfolds itself. 27166_ P-80 Master unfolds itself. 27166_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????????" """""" " | | ?????????????????????" "????"""" " " | | ?????????????????????" """""" | | ? ?????????????????????" | | ?????????????????????" | | ????????????????????" """""" | | ????????????????????" "????"""" " | | # ????????????????????" """""" """"" | | # ???????????????????#" "?" | | # ?????????????###???# """"" | | # ???????????? #????" " | | # ???????????= #????" * / | | # ??????????? #???#" [%= = | | # ???????"??? #???? % "" | | # #######""?? #???#" """" | | ##""?? #???# "??" 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"?" | | ###?# # ##### "" """?" | | ##### #???#""" | | # #???#""" | | # #???#"" | | + #???#" C | | #???# """""""""""" " | | ##### ### %[ #???# """""""""""" "%" | | [ #???##################### ###++ | | # #???????????????????????# #?#?? | | " ## #???????????????????????#?##???? | | " ### #??????????????????????????????? | | #?## #??????????????????????????????? | | " #?## #??????????????????????????????? | | " #??# #??????????????????????????????? | | " #??# #??????????????????????????????? | | #??# #??????????????????????????????? | | " #??# #??????????????????????????????? | | " #??# ] #??????????????????????????????? | | ??# #########??????????????????????????????? | | ######??##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | * #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 53 Energy Capacity 1540 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 11 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 64 Defensive Hacking 16 Item Schematics ----------------- Gravity Flail | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Exp. Reaction Control System | -2/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Section 7 | Archive Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -6/Factory Imp. Gyrokinetic Inverter | x2 | -6/Factory Imp. Gyrokinetic Inverter | x2 | -4/Factory M-30 Cleanser | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Cannon Core Reset Matrix Integrity Redistributor Navigation Efficiency Matrix Integrated Mediator Core Physics Calibrator Dimensional Node Initializer High-powered Transdimensional Reconstructor Matter Drive Terrabomb Sigix Sheargun Achievements -------------- All-out Warlord Everyone Must Die Challenges ------------ None Game ------ Seed ArchitectPoweredBoomstick Manual? 0 Play Time 11:40:35 Cumulative 287.7 hours Start 2024.04.07 @ 11:08:41 End 2024.04.09 @ 23:59:51 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 102 Rogue 68 Adventurer 0 Explorer 34 Win Type - Total 9 Types 7/1/1/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00c49ed7-6dc3-4c58-8b5d-925a638b452b