Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.10 @ 19:41:31 Player: Zyjem Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (186) 930 Value Destroyed (6313) 6313 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 11992 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 148 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 350/450 System Corruption 6% Temperature Cool (27) Movement Core (100) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Hardened Medium Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Enhanced Armored Leg > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Precision Matter Filter > --- WEAPON ----------- Maul Chainsword > --- INVENTORY -------- VSS Leg Energy Well Hardened Medium Armor Plating Improved Medium Armor Plating Improved Remote Datajack [Rating: 79] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Melee Analysis Suite Device Reaction Control System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Mace Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . . Utility 6 | . . 1 1 2 . . 1 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 198 | 5 7 22 27 7 1 21 74 26 8 Power 33 | 1 1 2 . 1 . 3 15 8 2 Engine 14 | 1 1 2 . . . 2 5 2 1 Core 19 | . . . . 1 . 1 10 6 1 Reactor . | . . . . . . . . . . Propulsion 75 | 2 2 9 15 2 1 11 24 9 . Treads 2 | . . . . . . . 2 . . Leg 73 | 2 2 9 15 2 1 11 22 9 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 57 | 1 1 3 8 4 . 5 23 8 4 Device 13 | . . 1 3 1 . . 5 3 . Storage 7 | 1 1 . . . . 1 2 1 1 Processor 15 | . . . 1 1 . 2 9 1 1 Hackware 3 | . . . 1 . . . . . 2 Protection 19 | . . 2 3 2 . 2 7 3 . Artifact . | . . . . . . . . . . Weapon 33 | 1 3 8 4 . . 2 12 1 2 Energy Gun 4 | . . 2 . . . 1 . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 3 2 . . . . 1 . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 3 | . . . . . . . 3 . . Impact Weapon 8 | . . 1 2 . . . 4 1 . Slashing Weapon 8 | . . 1 1 . . 1 4 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 6 | . . 2 . . . 1 1 2 . Parts Lost 69 | . 1 7 4 . 1 5 30 3 18 Power 10 | . 1 1 . . . 1 4 . 3 Propulsion 21 | . . 4 1 . . 1 10 1 4 Utility 26 | . . 1 3 . 1 2 10 1 8 Weapon 12 | . . 1 . . . 1 6 1 3 Highest Loss Streak 17 | . 1 2 2 . 1 1 6 2 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 75 77 99 100 90 98 83 90 74 Engine 5 | . 8 10 9 6 . 3 2 2 . Core 2 | . . . . . 7 3 3 7 7 Leg 27 | . 28 29 35 30 28 29 20 22 17 Device 5 | . . 3 8 14 11 7 4 1 . Storage 7 | . 14 11 9 7 3 6 7 . . Processor 15 | . . . 2 10 15 24 20 39 31 Protection 6 | . . . 14 11 7 6 5 3 2 Energy Gun 1 | . . 3 . . . 3 . 1 4 Ballistic Gun 2 | . 23 8 . . . . . . . Impact Weapon 4 | . . 1 9 7 7 7 3 4 3 Slashing Weapon 6 | . . 1 8 7 7 3 11 2 . Peak Build Rating 79 | 5 6 20 37 45 46 49 65 79 70 Average Rating 39 | . 5 13 31 43 41 45 48 72 59 On Entrance 32 | . 5 6 20 37 45 39 48 61 68 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 11 17 30 35 38 25 108 106 38 40 Greatest Support 76 | 20 20 33 72 76 76 74 72 70 65 Greatest Overweight (x) 8 | . . 1 1 . . 1 8 4 4 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 25 25 5 5 Average Capacity 13 | 5 9 10 10 10 7 22 21 5 5 Most Carried 10 | 5 5 10 10 10 10 10 9 5 5 Average Carried 6 | 3 . 5 9 9 7 7 4 4 4 Final Capacity 25 | 8 10 10 10 10 5 25 5 5 5 Final Carried 10 | . 4 10 9 9 4 6 5 5 3 Class Distribution -------------------- 47% | Mutant 33% | Gladiator 14% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Matter Collected 2789 | 224 115 739 241 84 . 248 844 251 43 Remotely . | . . . . . . . . . . Salvage Created 7909 | . 224 1009 1379 220 . 1381 2723 620 353 Parts 366 | . 15 66 78 12 . 42 118 29 6 Haulers Intercepted 2 | . 1 . . . . 1 . . . Recyclers Shooed 6 | . 1 1 1 . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 142 | . 6 28 30 5 . 26 31 10 6 Melee 93 | . . 2 28 5 . 19 27 10 2 Guns 30 | . 6 21 . . . 1 . . 2 Cannons 4 | . . 4 . . . . . . . AOE 1 | . . 1 . . . . . . . Classes Destroyed 15 | . 3 6 2 2 . . 2 . . Worker 13 | . . . 3 . . . 7 3 . Builder 6 | . . 1 1 . . 2 1 1 . Tunneler 2 | . . . . . . . 2 . . Hauler 2 | . 1 . . . . 1 . . . Recycler 12 | . . 2 . . . 2 7 1 . Mechanic 1 | . . . . . . . 1 . . Operator 3 | . . 1 1 . . . . . 1 Watcher 5 | . . 2 1 . . . . 2 . Swarmer 31 | . 3 7 8 . . 4 5 4 . Grunt 63 | . 3 13 14 1 . 16 8 2 6 Brawler 4 | . . . 1 . . 1 2 . . Duelist 4 | . . 2 . . . . 2 . . Sentry 22 | . . 6 7 . . 4 4 1 . Hunter 6 | . . . . 1 . . 5 . . Programmer 12 | . . . . 3 . 1 5 3 . Best Kill Streak 9 | . 3 5 6 2 . 9 8 7 3 Combat Bots Only 8 | . 3 4 6 2 . 8 3 5 3 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee 1 | . . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Hostile Shots Fired 1396 | . 52 140 104 22 2 326 521 65 164 Missed 421 | . 8 43 37 8 1 96 162 14 52 Damage Taken 10565 | . 362 988 721 281 36 1828 3665 747 1937 Core 2259 | . 97 162 84 57 . 259 591 119 890 Absorbed by Shields 116 | . . . . . . . 116 . . Redirected to Shielding 238 | . . . 3 54 . 43 138 . . Ignored by Resistances 3248 | . 113 289 210 76 9 647 1178 207 519 Regen/Repaired (Parts) 13 | . . . 13 . . . . . . Core Remaining (%) 64 | 100 61 59 84 . . 54 30 . . Volleys Fired 183 | . 41 81 . . . 24 4 11 22 Largest 2 | . 2 2 . . . 1 1 1 1 Hottest 126 | . 40 126 . . . 63 7 40 69 Shots Fired 290 | . 72 157 . . . 24 4 11 22 Gun 234 | . 72 105 . . . 24 . 11 22 Cannon 50 | . . 50 . . . . . . . Launcher 2 | . . 2 . . . . . . . Special 4 | . . . . . . . 4 . . Kinetic 211 | . 72 139 . . . . . . . Thermal 73 | . . 16 . . . 24 . 11 22 Explosive . | . . . . . . . . . . Electromagnetic 2 | . . 2 . . . . . . . Robot Hit Streak 31 | . 15 31 . . . 23 4 9 30 Robot Miss Streak 2 | . 2 2 . . . 2 1 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 612 | . 58 135 87 14 . 102 136 44 36 Core Hits 216 | . 16 56 36 5 . 29 47 16 11 Critical Kills 8 | . . 1 1 . . 3 . 3 . Critical Parts Destroyed 28 | . 1 2 2 1 . 7 5 6 4 Critical Strikes 63 | . 1 5 6 1 . 18 19 9 4 Burn 3 | . . 1 . . . 2 . . . Destroy 3 | . 1 2 . . . . . . . Smash 33 | . . 1 3 1 . 10 5 9 4 Sever 24 | . . 1 3 . . 6 14 . . Melee Attacks 401 | . . 6 94 16 . 86 148 36 15 Impact 127 | . . 2 19 5 . 44 18 29 10 Slashing 270 | . . 4 71 11 . 42 130 7 5 Piercing . | . . . . . . . . . . Sneak Attacks 43 | . . . 5 . . 7 24 5 2 Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 41 | . . . 14 3 . 7 16 1 . Damage Inflicted 18772 | . 489 2486 2802 476 . 3336 5882 2088 1213 Guns 2813 | . 489 1460 . . . 375 . 127 362 Cannons 725 | . . 725 . . . . . . . Explosions 129 | . . 129 . . . . . . . Melee 15086 | . . 172 2802 476 . 2961 5863 1961 851 Ramming 19 | . . . . . . . 19 . . Kinetic 2403 | . 489 1914 . . . . . . . Thermal 1135 | . . 271 . . . 375 . 127 362 Explosive . | . . . . . . . . . . Electromagnetic 129 | . . 129 . . . . . . . Impact 4931 | . . 49 430 120 . 1456 602 1662 612 Slashing 10155 | . . 123 2372 356 . 1505 5261 299 239 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 2 2 8 10 6 6 Average Corruption 6 | . . . . 1 2 4 8 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 88 | . . . . 2 2 23 44 5 12 Message Errors 21 | . . . . 1 . 7 7 1 5 Matter Fused 26 | . . . . . 1 6 15 1 3 Heat Flow Errors 13 | . . . . . . 5 7 . 1 Energy Discharges 7 | . . . . . . . 5 . 2 Parts Rejected 4 | . . . . . . 1 3 . . Data Loss (minor) 12 | . . . . . 1 3 6 1 1 Data Loss (major) 3 | . . . . 1 . 1 1 . . Misfires 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 2935 | . . 24 225 57 . 379 1176 704 370 Projectiles 15 | . . 15 . . . . . . . Explosions 9 | . . 9 . . . . . . . Melee 2911 | . . . 225 57 . 379 1176 704 370 Knockbacks 47 | . . 14 2 1 . 12 4 10 4 Impact 33 | . . . 2 1 . 12 4 10 4 Kinetic 14 | . . 14 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . Kicked 2 | . . . . . . . 2 . . Crushed . | . . . . . . . . . . Highest Temperature 444 | . 22 444 12 . . 298 256 5 189 Average Temperature 88 | . 7 78 5 . . 118 116 5 41 Received Heat Transfer 3838 | . 225 447 423 9 . 855 928 126 825 Effects 5 | . . 1 . . . 4 . . . Shutdowns 1 | . . 1 . . . . . . . Interference 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 19 | . . . 3 . . 7 4 3 2 Combat Hostiles 12 | . . . 2 . . 5 4 . 1 Parts Fried 29 | . . 1 1 1 . 9 6 10 1 Impact Corruptions 66 | . . . 6 2 . 18 8 22 10 Robots Melted 2 | . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Melted 5 | . . . . . . 3 . . 2 Heat Transferred 2664 | . . 666 . . . 888 . 333 777 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Peak Influence 625 | . 185 288 625 151 35 444 402 144 219 Initial 187 | . . 2 103 101 35 2 187 65 60 Average 163 | . 85 179 326 93 18 116 142 74 101 Maximum Alert Level 2 | . . 1 2 . . 2 2 . 1 Low Security (%) 67 | 100 100 55 21 100 100 90 63 100 93 Level 1 25 | . . 44 45 . . 7 35 . 6 Level 2 7 | . . . 33 . . 2 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 1 5 1 2 . 9 5 2 3 Investigation 8 | . 1 2 1 . . 1 . 1 2 Extermination 9 | . . . . 2 . 3 3 1 . Reinforcement 8 | . . 3 . . . 2 2 . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Distress Signals 10 | . . 2 2 . . 2 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 223 | . 8 43 44 7 6 31 46 14 24 Peak Tracking Total 11 | . 3 5 6 2 6 5 5 4 11 Tactical Retreats 19 | . . 3 3 . . 5 3 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Traps Triggered 19 | . 1 4 2 2 . 1 5 3 1 Indirectly 4 | . . 4 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Machines Accessed 15 | . . 4 4 . . 1 1 2 3 Terminals 9 | . . 3 2 . . . . 1 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 34 | . . 9 10 . . 3 4 4 4 Successful 20 | . . 5 6 . . 1 3 3 2 Failed 14 | . . 4 4 . . 2 1 1 2 Catastrophic 3 | . . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . . 13 . . . . 2 . . Terminals 16 | . . 7 4 . . . . 1 4 Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . 6 . . . . 3 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 7 | . . . . . . 3 4 . . Terminal Hacks 9 | . . 3 3 . . . . 1 2 Record 2 | . . 1 1 . . . . . . Part Schematic 1 | . . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Open Door 3 | . . . . . . . . 1 2 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . . . 2 . Scan Component 3 | . . . 2 . . . . 1 . Repair 1 | . . . 1 . . . . . . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 3 . . Seal Access 1 | . . . . . . . 1 . . Coupler Status 3 | . . . . . . 1 2 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 12 | . . 4 3 . . 1 1 1 2 Full Trace Events 5 | . . 1 1 . . 1 . 1 1 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . Non-combat 1 | . . . 1 . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . parse_system 1 | . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Total Allies 4 | . . . . . 1 . . . 3 Largest Group 3 | . . . . . 1 . . . 3 Highest-Rated Group 82 | . . . . . 31 . . . 82 Highest-Rated Ally 31 | . . . . . 31 . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 39 | . . . . . 6 . . . 33 Total Damage 657 | . . . . . 127 . . . 530 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Turns Passed 9639 | 34 481 1463 1926 616 155 1080 2337 1088 459 Spaces Moved 5374 | 46 302 823 1100 440 121 421 996 841 284 Core 88 | 43 . . . . . . 25 1 19 Treads 15 | . . . . . . . 15 . . Legs 5271 | 3 302 823 1100 440 121 421 956 840 265 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 90 90 100 Average Speed 135 | 54 120 131 120 122 123 180 182 105 113 Slowest Speed 540 | 120 120 190 190 125 125 192 540 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 52 58 74 12 78 9 28 19 36 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Projectile 2 | . . 2 . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Total 6957 | 55 361 1041 1594 505 127 628 1315 960 371 Wait 631 | . 4 72 351 33 . 56 49 28 38 Move 5366 | 45 301 822 1099 440 120 420 995 840 284 Hop . | . . . . . . . . . . Pick Up 156 | 5 7 26 22 7 3 19 55 9 3 Fast Attach 19 | . . . 3 . . . 1 13 2 Attach 88 | 5 2 10 7 2 1 9 45 2 5 Detach . | . . . . . . . . . . Swap 91 | . 5 12 17 5 . 12 28 11 1 Drop 76 | . 1 12 20 6 3 9 12 12 1 Fire 183 | . 41 81 . . . 24 4 11 22 Melee 344 | . . 6 75 11 . 79 124 34 15 Ram . | . . . . . . . . . . Kick 2 | . . . . . . . 2 . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1593 | -9/Materials | Discovered new exit (range 16) 1854 | -9/Materials | Discovered new exit (range 11) 1943 | -9/Materials | Discovered new exit (range 14) 1979 | -9/Materials | Entered another Materials area 1979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2058 | -8/Materials | Build established: Scavenger-Mutant 2840 | -8/Materials | Discovered new exit (range 12) 3453 | -8/Materials | Repaired Reaction Control System 3664 | -8/Materials | Build established: Mutant 3905 | -8/Materials | Entered Factory 3905 | -7/Factory | Evolved 2 slots: Utility x2 4210 | -7/Factory | Build established: Gladiator 4521 | -7/Factory | Sucked down chute 4521 | -7/Factory | Entered Waste 4522 | -7/Waste | Met a frightened Derelict 4565 | -7/Waste | Spotted C-40 Crusher 4570 | -7/Waste | Spotted C-40 Crusher 4590 | -7/Waste | Spotted C-40 Crusher 4609 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4610 | -7/Waste | Spotted C-40 Crusher 4626 | -7/Waste | Spotted C-40 Crusher 4628 | -7/Waste | Spotted C-40 Crusher 4663 | -7/Waste | Discovered new exit (range 11) 4676 | -7/Waste | Entered Factory 5336 | -7/Factory | Build established: Mutant 5498 | -7/Factory | Garrison activated, responded to threat 5716 | -7/Factory | Discovered new exit (range 13) 5728 | -7/Factory | Destroyed 8 combat bots 5756 | -7/Factory | Entered another Factory area 5756 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5935 | -6/Factory | Build established: Gladiator 6748 | -6/Factory | Lost 4 parts (1p2n1u) 6807 | -6/Factory | Lost 3 parts (1n2u) 6899 | -6/Factory | Lost 5 parts (1p1n2u1w) 7178 | -6/Factory | Lost 5 parts (2n2u1w) 7338 | -6/Factory | Core integrity fell below 50% 7344 | -6/Factory | Build established: Mutant 7371 | -6/Factory | Lost 6 parts (2p2n1u1w) 7440 | -6/Factory | System corruption reached 10% 7921 | -6/Factory | Discovered new exit (range 16) 7970 | -6/Factory | Build established: Gladiator 8093 | -6/Factory | Entered another Factory area 8093 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9007 | -5/Factory | Build established: Mutant 9173 | -5/Factory | Discovered new exit (range 9) 9181 | -5/Factory | Entered Extension 9241 | -5/Extension | Rescued a captive Derelict 9291 | -5/Extension | Rescued a captive Derelict 9291 | -5/Extension | Rescued a captive Derelict 9521 | -5/Extension | Spotted B-75 Beast 9613 | -5/Extension | Core integrity fell below 50% 9635 | -5/Extension | Core integrity fell below 20% 9640 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09625_ Penetrated by Slug. 09626_ Imp. Melee Analysis Suite destroyed. 09627_ Acquired Carbon-fiber Leg. 09630_ Penetrated by Slug. 09631_ Y-64 Sentinel destroyed. 09631_ Slug penetrates G-50 Soldier. 09631_ G-50 Soldier suffers critical hit (Destroy). 09632_ Critical hit (Burn: +37). 09632_ Penetrated by Slug. 09632_ Slug penetrates VR-YGL(b). 09634_ VR-YGL(b) destroyed. 09634_ Adv. Melee Analysis Suite destroyed. 09634_ Penetrated by Slug. <x2> 09637_ Critical hit (Burn: +37). 09637_ Penetrated by Slug. 09637_ Critical hit (Burn: +37). 09638_ Penetrated by Slug. 09640_ Critical hit (Burn: +37). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############???????????########??????????????????? | | ^ #???????????# #??????????????????? | | % ########????# @lg #??????????????????? | | ^ T =%!#????# =%h #??????????????????? | | ###### ###### #????# ![ #??????????????????? | | ?????# #????#%#????# =%g #??????????????????? | | ?????## ##????# #????# =YY #??????????????????? | | ??????# #?????# #????####Y###??????????????????? | | ??????# #?????# ######## Y#####???????????????? | | ####### #?????# ^^% #???????????????? | | #?????# ## ### #???????????????? | | ###+###/######## ######?#%#???????????????? | | =# %[ ## [ #??????#*#???????????????? | | %/% * ## [ #??????# #???????????????? | | ## =%= = ## ! #??????# #???????????????? | | ?# % = * + #??????# #???????????????? | | ?# = ######## #??????# #???????????????? | | ?# #??????# #??????# #???????????????? | | ?###############??????# #??????#%#???????????????? | | ??????????????????????# #??????#=#???????????????? | | ??????????????????????# #??????# #???????????????? | | ??????????????????????# #??????# #???????????????? | | ??????????????????????# #??????# #???????????????? | | ??????????????????????# ######## #???????????????? | | ??????????????????????# % #???????????????? | | ??????????????????????# /#???????????????? | | ??????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 48 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked Reaction Control System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key Hey, That's Mine! Troublemaker Challenges ------------ None Game ------ Seed SurveybotServoAnalyzer Manual? 0 Play Time 01:54:46 Cumulative 5.3 hours Start 2025.03.10 @ 17:46:41 End 2025.03.10 @ 19:41:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 108d584e-3d66-47f3-ab4c-910c64c8f843