Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 22:01:09 Player: Solanix Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (100) 500 Value Destroyed (3100) 3100 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4362) 4362 TOTAL SCORE: 16262 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 62 Entered DSFs 500 Aligned with FarCom 300 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Transmission Jammer Experimental Cloaking Device Improved Light Armor Plating Layered Light Armor Plating Hardlight Generator Advanced Hacking Suite System Shield Improved Corruption Screen > --- WEAPON ----------- Plasma Cutter Plasma Cutter > --- INVENTORY -------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Experimental Core Analyzer Improved Phase Shifter EM Disruption Field [Rating: 107] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Flight Unit Field Propulsion Drive Utility 0b10 Alert Chip Device Sensor Array Storage Small Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Pulse Rifle Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . . . 4 2 . 2 . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . 1 . . . . . . 1 . . 1 . . Utility 8 | . . . . . 2 2 . 1 . . . . . . 1 . . 1 1 . Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Parts Attached 132 | 7 5 5 . 5 12 16 28 2 10 13 1 3 1 . 7 2 . 9 2 4 Power 9 | 1 . . . 1 2 . . . . 3 . . . . . 1 . 1 . . Engine 6 | 1 . . . 1 2 . . . . 2 . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 39 | 2 2 1 . . 3 5 7 1 6 2 . . 1 . 2 1 . 3 . 3 Treads 21 | 2 2 1 . . 2 5 7 1 . . . . . . . . . 1 . . Leg 3 | . . . . . 1 . . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . Flight 14 | . . . . . . . . . 4 2 . . 1 . 2 1 . 1 . 3 Utility 64 | 2 3 2 . . 4 8 18 1 3 8 1 3 . . 5 . . 3 2 1 Device 25 | 2 1 2 . . 1 2 7 . . 5 1 1 . . 1 . . 1 1 . Storage 4 | . . . . . 1 . 3 . . . . . . . . . . . . . Processor 15 | . 1 . . . 1 2 2 1 1 3 . . . . 2 . . 1 . 1 Hackware 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Protection 18 | . 1 . . . 1 4 6 . 2 . . 1 . . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . 2 . 4 3 3 3 . 1 . . . . . . . . 2 . . Energy Gun 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . 2 . 3 2 3 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 2 . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Parts Lost 58 | . . 2 . . 2 5 10 . 13 1 . . . . 1 2 . . . 22 Power 4 | . . . . . . . . . 1 . . . . . . 1 . . . 2 Propulsion 23 | . . . . . 2 1 2 . 7 1 . . . . 1 1 . . . 8 Utility 25 | . . 1 . . . 3 8 . 3 . . . . . . . . . . 10 Weapon 6 | . . 1 . . . 1 . . 2 . . . . . . . . . . 2 Highest Loss Streak 22 | . . 2 . . 1 3 4 . 10 1 . . . . 1 2 . . . 22 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 90 | . 99 99 100 99 91 99 97 100 91 47 69 70 70 70 72 72 73 77 82 71 Engine 8 | . 14 14 14 14 9 7 7 6 5 8 5 5 5 5 5 1 . . . . Core 1 | . . . . . . . . . . . 5 5 5 5 5 5 5 4 4 3 Treads 17 | . 27 27 28 28 18 20 22 26 17 . . . . . . . . . 4 3 Flight 4 | . . . . . . . . . . 16 17 17 17 17 20 21 21 18 17 14 Device 11 | . 13 13 14 14 7 5 10 6 5 7 22 23 23 23 20 15 15 13 13 11 Storage 3 | . . . . . 6 7 7 6 5 . . . . . . . . . . . Processor 14 | . 2 14 14 14 17 21 13 20 19 12 17 14 5 5 9 10 10 14 13 13 Hackware 1 | . . . . . . . . . . . . 1 5 5 5 10 10 9 8 7 Protection 5 | . 11 . . . 2 9 11 13 10 . . . 5 5 5 5 5 4 8 6 Energy Gun 3 | . 14 4 . 11 12 2 . . . . . . . . . . . . . . Ballistic Gun 13 | . 14 23 28 15 14 19 16 6 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 5 13 14 . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . 2 . . . . . . . . . . . Heaviest Build 74 | 10 12 11 8 12 32 44 61 52 74 25 23 25 25 25 25 28 28 30 33 33 Greatest Support 82 | 40 46 46 46 46 63 62 62 82 82 26 26 26 26 26 27 34 34 34 34 35 Greatest Overweight (x) 2 | . . . . . . 1 2 . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 5 5 5 5 6 8 12 15 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 5 5 5 5 8 8 15 8 15 5 5 5 5 5 5 5 4 5 5 5 Average Carried 6 | 3 4 4 4 5 6 7 11 7 12 4 4 4 5 5 4 4 4 4 4 4 Final Capacity 15 | 5 5 5 5 5 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 4 5 5 5 5 8 8 9 8 5 4 4 5 5 5 5 4 4 5 5 2 Class Distribution -------------------- 39% | Mutant 20% | Scavenger-Gunner 10% | Skirmisher 8% | Hacker-Scout 7% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Mutant | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Matter Collected 3749 | 266 111 103 . 77 222 991 1359 . 192 90 . 116 41 . 66 20 . 90 . 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3947 | 107 130 184 . 166 347 1569 1289 . 155 . . . . . . . . . . . Parts 217 | 8 1 16 . 19 18 81 65 . 9 . . . . . . . . . . . Haulers Intercepted 9 | . 1 . . . 1 2 5 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 1 . . . . . . . . . . . . . Parts Field Recycled 13 | . . . . . . . 13 . . . . . . . . . . . . . Retrieved Matter 208 | . . . . . . . 208 . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 72 | . 2 8 . 11 7 23 18 . 3 . . . . . . . . . . . Guns 61 | . 2 8 . 11 7 23 10 . . . . . . . . . . . . . Cannons 11 | . . . . . . . 8 . 3 . . . . . . . . . . . Classes Destroyed 14 | 2 2 1 . . 2 6 1 . . . . . . . . . . . . . Worker 2 | . . . . . . . 2 . . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 1 2 5 . . . . . . . . . . . . . Recycler 7 | 1 . . . . 2 2 2 . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 5 | . . . . . . 3 2 . . . . . . . . . . . . . Swarmer 25 | . . 6 . 11 4 4 . . . . . . . . . . . . . . Grunt 21 | . 2 2 . . . 8 9 . . . . . . . . . . . . . Sentry 8 | . . . . . 2 2 4 . . . . . . . . . . . . . Specialist 7 | . . . . . . 4 . . 3 . . . . . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Programmer 9 | . . . . . . 5 4 . . . . . . . . . . . . . Best Kill Streak 6 | 1 2 3 . 3 4 6 4 . 2 . . . . . . . . . . . Combat Bots Only 5 | . 2 3 . 3 4 5 3 . 2 . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 2 . 1 . . . . . . . . . . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Damage Taken 10827 | . 200 461 . 333 285 2172 1798 . 1954 45 . 157 191 . 48 169 . 17 73 2924 Core 2355 | . 32 93 . 69 40 219 118 . 203 16 . 81 15 . . 14 . . . 1455 Absorbed by Shields 1797 | . . . . . . . 113 . . . . 8 36 . 12 48 . . 8 1572 Redirected to Shielding 69 | . . . . . . . 69 . . . . . . . . . . . . . Regen/Repaired (Parts) 263 | . . . . . . . 165 . . . . . . . . . . 98 . . Core Remaining (%) 78 | 100 . . . 22 92 . 51 . 76 . . . . 88 . . 98 100 . . Volleys Fired 282 | 5 14 26 . 24 21 92 92 . 7 . . . . . . . . . 1 . Largest 3 | 2 2 2 . 2 3 3 3 . 3 . . . . . . . . . 2 . Hottest 161 | 60 60 60 . 95 161 109 115 . 140 . . . . . . . . . 40 . Shots Fired 697 | 10 28 51 . 48 59 256 222 . 21 . . . . . . . . . 2 . Gun 629 | 10 28 51 . 48 59 256 171 . 6 . . . . . . . . . . . Cannon 66 | . . . . . . . 51 . 15 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . 2 . Kinetic 599 | 5 14 43 . 33 32 229 222 . 21 . . . . . . . . . . . Thermal 98 | 5 14 8 . 15 27 27 . . . . . . . . . . . . 2 . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 6 16 5 . 3 5 15 18 . 6 . . . . . . . . . . . Robot Miss Streak 9 | 1 2 6 . 6 9 3 4 . 3 . . . . . . . . . 5 . Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . Secondary Targets 9 | . . 1 . 3 . 4 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 424 | 7 24 28 . 22 25 178 133 . 7 . . . . . . . . . . . Core Hits 167 | 3 6 13 . 13 13 63 52 . 4 . . . . . . . . . . . Critical Kills 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 2 . . . . . . . . . . . . . . Critical Strikes 17 | . . 2 . 1 2 3 9 . . . . . . . . . . . . . Burn 4 | . . . . 1 2 1 . . . . . . . . . . . . . . Destroy 5 | . . 2 . . . 2 1 . . . . . . . . . . . . . Blast 8 | . . . . . . . 8 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7613 | 88 268 286 . 295 466 3217 2812 . 181 . . . . . . . . . . . Guns 6543 | 88 268 286 . 294 466 3205 1904 . 32 . . . . . . . . . . . Cannons 1054 | . . . . . . . 905 . 149 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 16 | . . . . 1 . 12 3 . . . . . . . . . . . . . Kinetic 6632 | 55 133 264 . 125 233 2832 2809 . 181 . . . . . . . . . . . Thermal 965 | 33 135 22 . 169 233 373 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 15 . . 1 7 7 7 7 . . . . . . Average Corruption 5 | . . . . . . 2 6 . . 1 5 7 7 7 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . 4 Effects 87 | . . . . . . 19 38 . . . 2 11 17 . . . . . . . Message Errors 26 | . . . . . . 8 9 . . . 1 2 6 . . . . . . . Matter Fused 20 | . . . . . . 1 11 . . . 1 2 5 . . . . . . . Heat Flow Errors 14 | . . . . . . 4 6 . . . . 3 1 . . . . . . . Energy Discharges 9 | . . . . . . 2 3 . . . . 3 1 . . . . . . . Data Loss (minor) 9 | . . . . . . 2 2 . . . . 1 4 . . . . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . . . . . Misfires 2 | . . . . . . 1 1 . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . 4 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . 12 . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 9 . 1 . . . . . . . . . . . Secondary 3 | . . . . . . . 3 . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . 3 . 2 1 . . . . . . . . . . . . . Targets Rammed 6 | . . . . 3 . 2 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 509 | . 117 43 . 274 288 428 509 . 141 . . 289 112 . . 3 . . . 14 Average Temperature 119 | . 56 16 . 114 107 103 163 . 64 . . 135 36 . . 3 . . . 5 Received Heat Transfer 2223 | . 108 216 . . 27 372 753 . 397 . . . 51 . . 34 . . 14 251 Effects 21 | . . . . 3 4 2 12 . . . . . . . . . . . . . Shutdowns 3 | . . . . . . 1 2 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . 2 . . . . . . . . . . . . . Interference 9 | . . . . 3 3 . 3 . . . . . . . . . . . . . Matter Decay 3 | . . . . . . 1 2 . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . Heat Transferred 2275 | 75 300 50 . 370 629 851 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Peak Influence 1645 | 15 81 140 . 194 129 201 254 64 99 125 118 137 179 81 244 . . 56 104 1645 Initial 83 | . 9 . . . 27 . 83 59 44 . 43 82 66 66 44 . . 50 15 66 Average 106 | 8 26 50 . 71 37 66 125 59 65 21 71 100 79 76 134 . . 43 51 1601 Maximum Alert Level 5 | . . . . . . 1 1 . . . . . . . 1 . . . . 5 Low Security (%) 94 | 100 100 100 . 100 100 96 89 100 100 100 100 100 100 100 84 . . 100 100 . Level 1 2 | . . . . . . 3 10 . . . . . . . 15 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 37 | . 2 . . . . 9 6 . 2 . . . 2 . 1 . . 1 2 12 Investigation 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . Extermination 9 | . . . . . . 4 3 . . . . . . . . . . 1 1 . Reinforcement 13 | . 1 . . . . 4 2 . 2 . . . 2 . 1 . . . 1 . Assault 12 | . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Distress Signals 6 | . 1 . . . . 2 1 . . . . . . 1 . . . . . 1 Communications Jammed 98 | . . . . . . . . . . 25 . . 33 . . . . 4 8 28 Distress Signals 75 | . . . . . . . . . . 25 . . 10 . . . . 4 8 28 Times Spotted 242 | . 3 8 . 11 7 35 23 . 14 9 6 2 13 5 10 5 . 2 6 83 Peak Tracking Total 54 | . 2 3 . 3 4 5 5 . 9 5 6 1 8 5 4 3 . 2 4 54 Tactical Retreats 17 | . . . . . . 1 . . 1 2 . 2 3 . 3 3 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Traps Triggered 24 | . 1 . . . . 2 8 . 1 2 . . 5 . 1 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Machines Disabled 7 | . . . . . . 1 6 . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Machines Accessed 39 | . 2 . 4 . 1 5 3 1 . 2 . 2 7 . 7 . . 3 2 . Terminals 26 | . 1 . . . . 2 2 1 . 2 . 2 7 . 6 . . 2 1 . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 139 | . 2 . 49 . 1 12 6 1 . 3 . 3 16 . 25 . . 15 6 . Successful 107 | . 1 . 49 . 1 10 5 1 . 2 . 2 9 . 15 . . 8 4 . Failed 32 | . 1 . . . . 2 1 . . 1 . 1 7 . 10 . . 7 2 . Catastrophic 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminals 60 | . 1 . . . . 2 2 1 . 3 . 3 16 . 22 . . 5 5 . Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Repair Stations 17 | . . . . . . 3 4 . . . . . . . . . . 10 . . Recycling Units 5 | . 1 . . . 1 . . . . . . . . . 3 . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 83 | . . . 49 . . 2 2 1 . 2 . 2 9 . 12 . . 1 3 . Record 60 | . . . 49 . . . . . . . . 2 . . 6 . . . 3 . Prototype ID Bank 4 | . . . . . . . . . . . . . 1 . 3 . . . . . Open Door 6 | . . . . . . . 2 . . . . . 4 . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Repair Station Hacks 11 | . . . . . . 1 3 . . . . . . . . . . 7 . . Scan Component 7 | . . . . . . 1 2 . . . . . . . . . . 4 . . Repair 4 | . . . . . . . 1 . . . . . . . . . . 3 . . Recycling Unit Hacks 5 | . 1 . . . 1 . . . . . . . . . 3 . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . . 4 2 1 . . . . 4 . 6 . . 3 1 . Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 184 | . . . . . . 73 . . . . . . . . . . . . 111 . Total Part Build Rating 12 | . . . . . . 3 . . . . . . . . . . . . 9 . Parts Repaired 4 | . . . . . . . 1 . . . . . . . . . . 3 . . Time 206 | . . . . . . . 38 . . . . . . . . . . 168 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . . . . . 22 . . . . . Retrieved Matter 22 | . . . . . . . . . . . . . . . 22 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Total Allies 8 | . . . . 2 . . . . . . . . 6 . . . . . . . Largest Group 3 | . . . . 2 . . . . . . . . 3 . . . . . . . Highest-Rated Group 70 | . . . . 47 . . . . . . . . 70 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 8 . . . . . . . . 15 . . . . . . . Total Damage 235 | . . . . 56 . . . . . . . . 179 . . . . . . . Kills 3 | . . . . 2 . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Turns Passed 11533 | 111 437 858 1108 708 1084 2316 1382 67 341 396 57 300 613 19 481 128 71 525 288 243 Spaces Moved 10434 | 59 235 479 692 384 598 1083 585 41 154 639 157 777 1105 54 1184 355 207 788 473 385 Core 21 | 16 . . . . . . . . 5 . . . . . . . . . . . Treads 4281 | 43 235 479 692 384 598 1083 585 41 141 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6132 | . . . . . . . . . 8 639 157 777 1105 54 1184 355 207 788 473 385 Fastest Speed 34 | 50 160 160 160 160 160 155 155 158 34 34 35 35 35 35 35 34 34 34 54 35 Average Speed 88 | 130 160 160 160 160 160 162 156 158 191 34 35 35 35 35 36 35 34 37 54 52 Slowest Speed 305 | 160 160 160 160 160 160 240 305 158 245 37 35 35 35 35 37 37 34 54 54 55 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . . . 5 3 . 12 1 . 4 1 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 54 86 93 79 27 20 84 1 77 16 93 22 87 23 30 53 25 19 13 42 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . 1 1 . . . . . . . . . . . . 2 . . . . Known Exits Taken 7 | . 1 1 1 1 1 . 1 1 . . . . . . . . . . . . Unknown Exits Taken 10 | 1 . . . . . 1 . . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . . . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 10 | . . . . . . 1 9 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . 1 9 . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Ext Cet Fac Upp Upp Res Res Tes Total 12170 | 84 271 528 693 435 686 1464 920 43 186 809 158 801 1327 53 1220 355 206 1014 500 417 Wait 1021 | 1 3 9 . 15 32 235 158 . 1 151 . 13 134 . 31 . . 213 23 2 Move 10345 | 58 234 478 691 383 597 1082 584 40 153 639 156 767 1098 53 1160 352 206 779 470 365 Hop 33 | . . . . . . . . . . . . 4 3 . 11 1 . 4 1 9 Pick Up 131 | 12 7 6 1 . 13 21 32 1 12 3 1 7 . . 5 . . 5 2 3 Fast Attach 46 | . 1 . . 4 6 3 4 . 5 8 . 2 1 . 4 1 . 7 . . Attach 60 | 7 2 4 . . 4 8 16 2 3 3 1 . . . 2 1 . 2 1 4 Detach 1 | . . . . . . . 1 . . . . . . . . . . . . . Swap 26 | . 2 1 . 1 2 5 8 . 2 2 . 1 . . 1 . . . 1 . Drop 98 | 1 8 4 1 5 11 16 24 . 3 3 . 7 1 . 6 . . 4 1 3 Fire 282 | 5 14 26 . 24 21 92 92 . 7 . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . 3 . 2 1 . . . . . . . . . . . . . Escape Stasis 121 | . . . . . . . . . . . . . 90 . . . . . . 31 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -2/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 454 | -10/Materials | Identified exit to Materials 491 | -10/Materials | Discovered new exit (range 7) 547 | -10/Materials | Identified exit to Mines 549 | -10/Materials | Entered Mines 629 | -10/Mines | Met a Derelict bent on vengeance 688 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 692 | -10/Mines | Found Prototype Device 1149 | -10/Mines | Discovered exit to Materials (range 9) 1251 | -10/Mines | Discovered exit to Materials (range 6) 1399 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1401 | -10/Mines | Discovered new exit (range 5) 1406 | -10/Mines | Identified exit to Exiles 1407 | -10/Mines | Entered Exiles 1433 | -10/Exiles | Discovered new exit (range 14) 1452 | -10/Exiles | Identified exit to Mines 1486 | -10/Exiles | Met 8R-AWN 1515 | -10/Exiles | Met EX-HEX 1599 | -10/Exiles | Met EX-DEC 1671 | -10/Exiles | Visited The Gauntlet 1876 | -10/Exiles | Learned location of Zion (-7) 1947 | -10/Exiles | Discovered exit to Mines (range 14) 2054 | -10/Exiles | Met EX-BIN 2305 | -10/Exiles | Aligned with FarCom system 2307 | -10/Exiles | Given EX-Vault access code 2343 | -10/Exiles | Opened EX-Vault 2352 | -10/Exiles | Found Prototype Processor 2387 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2515 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2515 | -10/Exiles | Entered Mines 2519 | -9/Mines | Core integrity fell below 50% 2692 | -9/Mines | Discovered new exit (range 7) 2701 | -9/Mines | Identified exit to Materials 2817 | -9/Mines | Build established: Skirmisher 3110 | -9/Mines | Discovered exit to Materials (range 10) 3223 | -9/Mines | Entered Materials 3223 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3243 | -8/Materials | Identified 0b10 Alert Chip 4053 | -8/Materials | Build established: Scavenger-Skirmisher 4166 | -8/Materials | Discovered new exit (range 10) 4182 | -8/Materials | Identified exit to Factory 4307 | -8/Materials | Entered Factory 4307 | -7/Factory | Evolved 2 slots: Utility x2 4495 | -7/Factory | Identified exit to DSF 4597 | -7/Factory | Build established: Scavenger-Tank 4957 | -7/Factory | Cargo convoy interrupted 5251 | -7/Factory | Build established: Scavenger-Gunner 5524 | -7/Factory | Identified Exp. Sensor Array 6087 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 6594 | -7/Factory | Lost 3 parts (2u1w) 6606 | -7/Factory | Discovered new exit (range 7) 6623 | -7/Factory | Entered Storage 7530 | -7/Storage | Repaired Adv. Treads 7674 | -7/Storage | System corruption reached 10% 7946 | -7/Storage | Lost 4 parts (2n2u) 7991 | -7/Storage | Discovered new exit (range 7) 8004 | -7/Storage | Identified exit to Factory 8005 | -7/Storage | Entered Factory 8005 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8070 | -6/Factory | Identified exit to DSF 8072 | -6/Factory | Entered DSF 8095 | -6/DSF | Discovered new exit (range 18) 8153 | -6/DSF | Additional patrols routed to DSF 8402 | -6/DSF | Released all parts (8) 8413 | -6/DSF | Entered Factory 8413 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8443 | -5/Factory | Lost 10 parts (1p5n2u2w) 8687 | -5/Factory | Build established: Mutant 8809 | -5/Factory | Sucked down chute 8809 | -5/Factory | Entered Waste 8816 | -5/Waste | Spotted C-40 Crusher 8822 | -5/Waste | Spotted C-40 Crusher 8822 | -5/Waste | Spotted C-40 Crusher 8824 | -5/Waste | EMP discharged 8827 | -5/Waste | Spotted C-40 Crusher 8838 | -5/Waste | Spotted C-40 Crusher 8838 | -5/Waste | Spotted C-40 Crusher 8859 | -5/Waste | Discovered new exit (range 20) 8866 | -5/Waste | Entered Factory 9118 | -5/Factory | Discovered new exit (range 9) 9120 | -5/Factory | Discovered new exit (range 20) 9159 | -5/Factory | Discovered new exit (range 20) 9166 | -5/Factory | Entered Extension 9268 | -5/Extension | Spotted B-75 Beast 9627 | -5/Extension | Spotted B-75 Beast 9646 | -5/Extension | Rescued a captive Derelict 9647 | -5/Extension | Rescued a captive Derelict 9706 | -5/Extension | Rescued a captive Derelict 9738 | -5/Extension | Rescued a captive Derelict 9746 | -5/Extension | Rescued a captive Derelict 9746 | -5/Extension | Rescued a captive Derelict 9755 | -5/Extension | Discovered new exit (range 10) 9755 | -5/Extension | Discovered new exit (range 6) 9779 | -5/Extension | Entered Cetus 9784 | -5/Cetus | Spotted Cetus Guard 9784 | -5/Cetus | Spotted Cetus Guard 9784 | -5/Cetus | Spotted Cetus Guard 9784 | -5/Cetus | Spotted Cetus Guard 9791 | -5/Cetus | Discovered new exit (range 20) 9798 | -5/Cetus | Entered Factory 9798 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10007 | -4/Factory | Spotted B-86 Titan 10194 | -4/Factory | Discovered new exit (range 5) 10236 | -4/Factory | Spotted B-86 Titan 10279 | -4/Factory | Entered Upper Caves 10325 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10388 | -4/Upper Caves | Learned location of Testing (-2) 10403 | -4/Upper Caves | Discovered new exit (range 7) 10407 | -4/Upper Caves | Entered another Upper Caves area 10407 | -4/Upper Caves | Discovered new exit (range 14) 10461 | -4/Upper Caves | Learned 4 Research zone layouts 10478 | -4/Upper Caves | Entered Research 10478 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10545 | -3/Research | Repaired Lgt. Antimatter Reactor 10603 | -3/Research | Repaired Nuclear Pulse Array 10654 | -3/Research | Repaired EM Disruption Field 10685 | -3/Research | Spotted B-86 Titan 10901 | -3/Research | Build established: Hacker-Scout 10933 | -3/Research | Discovered new exit (range 7) 10976 | -3/Research | Identified exit to Armory 10976 | -3/Research | Identified exit to Quarantine 11003 | -3/Research | Entered another Research area 11003 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11040 | -2/Research | Found Prototype Processor 11144 | -2/Research | Fabricated Exp. Cloaking Device (x1) 11238 | -2/Research | Discovered new exit (range 15) 11263 | -2/Research | Spotted B-90 Cyclops 11291 | -2/Research | Entered Testing 11292 | -2/Testing | Maximum security lockdown engaged 11447 | -2/Testing | Spotted Striker 11448 | -2/Testing | Spotted Striker 11455 | -2/Testing | Spotted Alpha 7 11481 | -2/Testing | Stole the SGEMP Prototype 11508 | -2/Testing | Spotted Investigator 11508 | -2/Testing | Scanned by Researcher 11509 | -2/Testing | Identified Exp. Core Analyzer 11520 | -2/Testing | Spotted Striker 11523 | -2/Testing | Core integrity fell below 50% 11525 | -2/Testing | Spotted Executioner 11530 | -2/Testing | Core integrity fell below 20% 11534 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11529_ G-73 Enforcer stasis bubble strength at 16. 11529_ Investigator stasis bubble strength at 119. 11529_ Stasis bubble strength at 87. 11530_ C-30 ARC bursts open, deploying its payload. 11530_ G-73 Enforcer unfolds itself. 11530_ Imp. Corruption Screen destroyed. [Achievement: Can't Touch This] 11530_ G-73 Enforcer stasis bubble bursts. 11530_ Penetrated by Slug. 11530_ Investigator stasis bubble strength at 110. 11530_ Stasis bubble strength at 81. 11531_ Investigator stasis bubble strength at 101. 11531_ Stasis bubble strength at 75. 11532_ Investigator stasis bubble strength at 92. 11532_ Enh. Optical Array destroyed. 11532_ Stasis bubble strength at 69. 11532_ Adv. Hacking Suite destroyed. 11533_ Investigator stasis bubble strength at 83. 11533_ Penetrated by Slug. 11533_ Stasis bubble strength at 63. Map ----- +----------------------------------------------------+ | # #############+##########?????????? | | " """ # ??????? | | " """ !# ??????? | | " """ # ??????? | | ""# ??????? | | " """ ""# #########################????????? | | " """ T"# #????????????????????????????????? | | " """ ""# #????????????????????????????????? | | ""# #????????????????????????????????? | | ] # #????????????????????????????????? | | #######+#### ######################???????????? | | ????# #???????????? | | ????# #??????"""??? | | ????# #??????""F??? | | ????# g pg g gg b #??????""???? | | ????## #########################l #??????"""??? | | ?????# #?# = # """"""???E #??????"""??? | | ?????# #?# """""" # ""S"""???g? #???????????? | | ?????# #?#! ""S""" ?b """???i??? ??????????? | | ?????# #?# """??? ?????l???? ???????? | | ?????# #?# ?g????? ?????????"" ? ?????? | | ?????# ### ???????###/##??????b"""g ????? | | ####?# ###"########## hp#####eg "T #????? | | #?# pip b hKg hgg /e! """ #????? | | !#?# = l pbpbg7ggg lKKgggg cw% "" " #????? | | #?# ########## #g@bg###### "%%%" #????? | | "" #?## ########??# ######???????"""?????#????? | | "" #??# # #??# #????????????"""??????????? | | "" #??# # """ #??#####????????????"""??????????? | | "" #??# + "R #???????????????????"""??????????? | | "" #??# # """ #???????????????????"""??????????? | | #??# # """ !#????????????????????????????????? | | #+##### #? #????????????????????????????????? | | #?######????????????????????????????????? | | #???????????????????????????????????????? | | #####+####???????????????????????????????????????? | | !# ?????????????????????????????????????????? | | # """" #???????????????????????????????????????? | | # """" #???????????????????????????????????????? | | !# """" #???????????????????????????????????????? | | # """" #???????????????????????????????????????? | | !# #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | % #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ! #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Corruption Block 15 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Resistance: EM 25 Power Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 11 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Exp. Cloaking Device | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Dynamic Key Leap Before You Look No Signal Please Form A Line Total Silence Challenges ------------ None Game ------ Seed FactorySubatomicScythe Manual? 0 Play Time 06:03:33 Cumulative 34.7 hours Start 2022.04.08 @ 22:07:56 End 2022.04.09 @ 22:01:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14dc30a8-45e9-4b5e-a93f-ee70d1a22fae