Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 03:59:58 Player: singlespace Result: Destroyed by as-84124 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (209) 209 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 684 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 224/350 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Flying (117) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Small Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Small Matter Pod (0) Signal Interpreter Improved Terrain Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Matter Pod > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Small Matter Pod Signal Interpreter Terrain Scanner Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 5 8 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 3 | 1 1 1 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 85 | . 83 88 Engine 14 | . 14 14 Leg 19 | . 28 10 Flight 6 | . . 14 Storage 22 | . 17 28 Energy Gun 3 | . 6 . Ballistic Gun 16 | . 13 20 Launcher 1 | . 3 . Naked Turns . | . . . Heaviest Build 16 | 10 14 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 6 | 5 6 7 Most Carried 8 | 4 6 8 Average Carried 4 | 1 4 5 Final Capacity 8 | 6 6 8 Final Carried 6 | 1 6 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 417 | 208 89 120 Remotely . | . . . Salvage Created 343 | . 267 76 Parts 29 | . 20 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 10 | . 7 3 Melee 2 | . . 2 Guns 3 | . 2 1 AOE 5 | . 5 . Classes Destroyed 6 | . 5 1 Tunneler 1 | . . 1 Hauler 1 | . 1 . Recycler 2 | . 2 . Watcher 1 | . 1 . Swarmer 7 | . 4 3 Grunt 3 | . 3 . Best Kill Streak 6 | . 6 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 863 | . 605 258 Core 258 | . 149 109 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 51 | . 42 9 Largest 2 | . 2 1 Hottest 60 | . 60 20 Shots Fired 74 | . 65 9 Gun 63 | . 54 9 Cannon . | . . . Launcher 11 | . 11 . Special . | . . . Kinetic 49 | . 40 9 Thermal . | . . . Explosive 11 | . 11 . Electromagnetic 14 | . 14 . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | . 43 6 Core Hits 33 | . 22 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1021 | . 948 73 Guns 402 | . 346 56 Cannons . | . . . Explosions 602 | . 602 . Melee . | . . . Ramming 17 | . . 17 Kinetic 255 | . 199 56 Thermal 85 | . 85 . Explosive 517 | . 517 . Electromagnetic 147 | . 147 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 2 | . . 2 Data Loss (minor) 2 | . . 2 Overload Shots . | . . . Overflow Damage 73 | . 73 . Projectiles . | . . . Explosions 73 | . 73 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 180 | . 175 5 Shots 5 | . 5 . Rammed 10 | . . 10 Targets Rammed 10 | . . 10 Kicked . | . . . Crushed . | . . . Highest Temperature 159 | . 159 . Average Temperature 45 | . 45 . Received Heat Transfer 201 | . 201 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 288 | . 288 168 Initial 108 | . . 108 Average 112 | . 99 147 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 73 100 Level 1 12 | . 26 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 19 21 Peak Tracking Total 22 | . 4 22 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 5 | . 5 . Failed . | . . . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 783 | 62 380 341 Spaces Moved 460 | 52 190 218 Core 26 | 18 . 8 Treads . | . . . Legs 306 | 34 190 82 Wheels . | . . . Hover . | . . . Flight 128 | . . 128 Fastest Speed 50 | 50 120 117 Average Speed 119 | 95 120 123 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 2 50 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 95 | . 95 . Melee . | . . . Projectile . | . . . AOE 95 | . 95 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 621 | 64 284 273 Wait 60 | . 40 20 Move 458 | 51 189 218 Hop . | . . . Pick Up 19 | 7 7 5 Fast Attach 2 | . 2 . Attach 12 | 6 2 4 Detach . | . . . Swap 5 | . 1 4 Drop 4 | . 1 3 Fire 51 | . 42 9 Melee . | . . . Ram 4 | . . 4 Kick 6 | . . 6 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Central database locked down 311 | -10/Materials | Repaired Lgt. Assault Rifle 340 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 15) 393 | -10/Materials | Core integrity fell below 50% 443 | -10/Materials | Entered Mines 602 | -10/Mines | Lost 3 parts (2n1w) 769 | -10/Mines | Assembled infested the area 776 | -10/Mines | Core integrity fell below 20% 784 | -10/Mines | Destroyed by as-84124 with Assembled Blade Last Messages --------------- Slammed into S-10 Pest. Acquired 20 matter. Slammed into S-10 Pest. Ion Engine permanently disabled. Destabilizing: Short circuit. Aluminum Leg destroyed. Slammed into S-10 Pest. S-10 Pest destroyed. Acquired 20 matter. Acquired Lgt. Assault Rifle. Acquired Flight Unit. Dropped Broken Ion Engine. System corrupted: Component data lost. R-06 Scavenger collects Sml. Storage Unit. K-01 Serf cleans the Core Extractor. ALERT: Infestation in the mines, dispatching Demolisher response squad. System corrupted: Component data lost. Knocked back. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????################?????????????????????? | | ????????? $ #?????????????????????? | | ????????? $ #?????????????????????? | | ????????????????######### #?????????????????????? | | ????????????????????????#a #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????????###a #?????????????????##### | | ???????????????????#### aa #?????????????????# | | ????????????????#### a ##????????????????# | | ????????????????# d"""@ #????????????????# | | ????????????????# d""" #????????????????# | | ????????????????## """ #????????????????# | | ?????????????????## #????????????????# | | ??????????????????##% #????????????????# | | ???????????????????# # #??############### | | ???????????????????# #k ##??# | | ???????????????????# # ##??# ############# | | ???????????????????#??# #??# #???????????# | | ??????????????????????# #??# #???????????##### | | ??????????????????????# #??# #???????????????? | | ??????????????????????# ##?# #???????????????? | | ??????????????????????## ### #???????????????? | | ???????????????????????## ## #???????????????? | | ????????????????????????# ## ####????????????? | | ????????????????????????#s ### #????????????? | | ???????????????????????## ##?# ## #????????????? | | ???????????????????????# ##??# ## #????????????? | | ???????????????????????# ##### ## #????????????? | | ???????????????????????# ## #????????????? | | ???????????????????????## ######## ########?????? | | ??????????????????????### #??????# #?????? | | ??????????????????????# #??????######## #?????? | | ?????????????????????# #????????????# #?????? | | ?????????????????????# #????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 284 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightPrecisionNanoactuators Manual? 0 Play Time 00:11:02 Cumulative 16.9 hours Start 2021.08.15 @ 03:51:24 End 2021.08.15 @ 03:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9eac8f58-9b26-454c-8bec-b3f22baa1de0