Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 22:44:04 Player: [THREAT] Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (4308) 4308 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2107) 2107 TOTAL SCORE: 9220 Bonus ------- High Alert Combat Kills 1126 Follower Combat Kills 99 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 10/100 System Corruption 14% Temperature Cool (98) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Coolant Injector Medium Storage Unit > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Heat Sink Advanced Weight Redist. System Advanced Melee Analysis Suite Improved Particle Charger Light Armor Plating Hacking Suite Field Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Heavy Ion Engine Heat Sink Advanced Melee Analysis Suite Improved Particle Charger Light Armor Plating Hacking Suite Field Laser Pulse Rifle Mini Grenade Launcher Remote Datajack [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 68 | 6 8 18 2 21 13 . Power 9 | 1 1 4 . 2 1 . Engine 8 | 1 1 3 . 2 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 25 | 2 1 5 . 11 6 . Treads . | . . . . . . . Leg 21 | 2 1 5 . 11 2 . Wheel . | . . . . . . . Hover 4 | . . . . . 4 . Flight . | . . . . . . . Utility 15 | 1 2 3 1 6 2 . Device 12 | . 1 2 1 6 2 . Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 4 6 1 2 4 . Energy Gun 17 | 2 3 5 1 2 4 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 19 | . . . . 2 7 10 Power 2 | . . . . . . 2 Propulsion 7 | . . . . . 3 4 Utility 4 | . . . . 2 1 1 Weapon 6 | . . . . . 3 3 Highest Loss Streak 7 | . . . . 1 3 7 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 4 8 9 9 9 9 Power 2 | . 2 2 3 2 1 . Propulsion . | . . . . . . . Utility 2 | . . . . 3 4 6 Weapon 3 | . 2 4 5 4 2 2 Tool/Special . | . . . . . . . Unused Backups 16 | . . 4 . 4 3 5 Power 4 | . . 3 . 1 . . Propulsion . | . . . . . . . Utility 7 | . . . . 1 2 4 Weapon 4 | . . 1 . 2 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 84 99 96 99 89 91 Engine 9 | . 14 8 9 9 9 7 Leg 32 | . 27 43 36 36 21 . Hover 2 | . . . . . 7 30 Device 14 | . . 11 18 17 17 18 Storage 9 | . 14 11 9 9 9 9 Energy Gun 24 | . 27 18 23 26 23 25 Peak Build Rating 44 | 6 8 19 22 38 44 44 Average Rating 26 | 4 6 15 21 34 32 39 On Entrance 18 | . 6 8 18 22 34 44 Avg Prop Armor Cover (%) 6 | . . . . 6 . . Naked Turns . | . . . . . . . Heaviest Build 31 | 12 19 25 29 31 31 30 Greatest Support 65 | 20 20 43 43 65 64 36 Greatest Overweight (x) 2 | . . . . . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 10 Average Carried 8 | 1 4 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 8 10 9 10 10 8 Class Distribution -------------------- 54% | Scavenger-Gunner 23% | Scavenger-Mutant 14% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 1205 | 185 195 155 55 306 299 10 Remotely . | . . . . . . . Salvage Created 3867 | 75 534 663 133 899 1149 414 Parts 198 | 2 35 29 1 49 57 25 Haulers Intercepted 8 | . 1 3 . . 4 . Recyclers Shooed 5 | 1 3 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 77 | . 9 11 3 30 17 7 Guns 54 | . 8 11 2 15 12 6 AOE 18 | . . . . 13 4 1 Classes Destroyed 17 | 2 6 1 . 7 . 1 Worker 4 | . 2 . . . 2 . Builder 4 | . 2 . . . 2 . Tunneler 2 | 1 1 . . . . . Hauler 8 | . 1 3 . . 4 . Recycler 9 | 1 1 4 . . 3 . Mechanic 1 | . . . . 1 . . Watcher 8 | . 1 . 2 . 5 . Swarmer 16 | . 3 3 . 8 2 . Cutter 1 | . . . . . . 1 Saboteur 6 | . . . . 6 . . Grunt 30 | . 6 5 2 5 11 1 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 14 | . . 3 1 5 3 2 Specialist 1 | . . . . 1 . . Hunter 3 | . . . . 2 1 . Programmer 4 | . . . . 1 . 3 Best Kill Streak 7 | 2 4 6 2 6 7 3 Combat Bots Only 6 | . 3 4 1 6 4 3 Max Kills in Single Turn 3 | 1 1 2 1 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 364 | . 55 43 18 76 97 75 Missed 111 | . 9 11 6 27 39 19 Hits 253 | . 46 32 12 49 58 56 Melee 6 | . . . . . . 6 Projectile 247 | . 46 32 12 49 58 50 AOE 3 | . . . . . . 3 Critical Strikes 5 | . . . 1 . 1 3 Damage Taken 3661 | . 482 389 184 742 878 986 Core 770 | . 114 100 28 163 173 192 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 96 | . 32 . . . 64 . Core Remaining (%) 76 | 100 54 75 . . . . Volleys Fired 299 | 9 56 42 23 67 73 29 Largest 3 | 2 2 2 3 3 3 3 Hottest 201 | 80 90 130 189 201 201 165 Shots Fired 698 | 18 109 84 66 161 176 84 Gun 681 | 18 107 83 66 155 169 83 Cannon . | . . . . . . . Launcher 17 | . 2 1 . 6 7 1 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 681 | 18 107 83 66 155 169 83 Explosive 17 | . 2 1 . 6 7 1 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 5 20 12 11 12 18 8 Robot Miss Streak 9 | 1 6 9 3 4 5 4 Penetration Max . | . . . . . . . Secondary Targets 12 | . 1 2 . 4 3 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 440 | 13 63 71 43 89 113 48 Core Hits 228 | 3 26 72 10 42 53 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 22 | . 1 1 4 6 8 2 Burn 22 | . 1 1 4 6 8 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8380 | 147 726 923 745 2178 2590 1071 Guns 7207 | 147 726 875 745 1648 2078 988 Cannons . | . . . . . . . Explosions 1173 | . . 48 . 530 512 83 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 7207 | 147 726 875 745 1648 2078 988 Explosive 1173 | . . 48 . 530 512 83 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . 8 . 9 Projectiles . | . . . . . . . Explosions 17 | . . . . 8 . 9 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 173 | . . 47 . 85 . 41 Shots 4 | . . 1 . 2 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 410 | 162 372 253 351 410 213 198 Average Temperature 100 | 82 94 69 139 105 105 115 Received Heat Transfer 1008 | . 198 108 108 108 450 36 Effects 4 | . . . . 3 1 . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . . 1 . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . 1 . 1 2 1 . Combat Hostiles 5 | . 1 . 1 2 1 . Parts Melted 29 | 1 8 1 3 7 9 . Heat Transferred 15576 | 325 1925 1272 1924 3848 4884 1398 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 5 | . . . . 5 4 3 Low Security (%) 39 | 100 100 100 100 8 . . Level 1 4 | . . . . 9 . . Level 2 10 | . . . . 23 . . Level 3 14 | . . . . 13 29 100 Level 4 23 | . . . . 27 70 . Level 5 7 | . . . . 17 . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 2222 | 5 67 112 47 2222 1352 902 Initial 1082 | . . 14 3 22 1082 732 Average 662 | . 30 42 20 972 1197 825 Influence Increases 3843 | 10 284 344 94 2260 607 244 Destroy 0b10 Robot/C 1640 | . 180 220 60 660 340 180 Destroy 0b10 Robot/NC 200 | 10 40 35 10 15 80 10 Destroy Leader 252 | . 44 56 24 20 98 10 Allied During Kill 9 | . . . . 5 . 4 Successful Hack 24 | . 6 4 . 14 . . Disable Machine 60 | . . . . 15 45 . Anti-Garrison Action 1400 | . . . . 1400 . . Destroy Structure 228 | . 14 14 . 131 29 40 Lose Combat Pursuer 30 | . . 15 . . 15 . Influence Decreases 2967 | 10 250 369 69 72 1702 495 Entered New Map 1573 | . . 20 6 12 1140 395 Time Decay 1014 | 10 250 349 63 . 342 . Lost Part 190 | . . . . 20 70 100 Lost Ally 40 | . . . . 40 . . Purge Threat 150 | . . . . . 150 . Squads Dispatched 6 | . 1 2 2 . 1 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . 2 . . . . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 7 | . . 2 1 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 11 13 8 35 28 12 Peak Tracking Total 6 | . 4 3 4 5 6 3 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 17 | . . . . 11 3 3 Max in Single Turn 2 | . . . . 2 2 1 Garrison Relay 5 | . . . . 5 . . Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 20 | . 6 3 1 1 9 . Terminals 15 | . 5 3 . 1 6 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 39 | . 13 4 2 2 18 . Successful 23 | . 7 2 1 1 12 . Failed 16 | . 6 2 1 1 6 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 26 | . 8 4 . . 14 . Terminals 30 | . 10 4 . 2 14 . Fabricators . | . . . . . . . Repair Stations 4 | . 3 . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 2 . 2 . Terminal Hacks 3 | . . . . 1 2 . Emergency Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 14 | . 5 2 . . 7 . Terminals 13 | . 5 2 . . 6 . Botnet 13 | . 5 2 . . 6 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Patch 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 5 2 1 1 4 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 23 | . . . . 23 . . Machine Destruction 19 | . . . . 19 . . Programmers 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 2 . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 3 | . . . . 2 . 1 Largest Group 2 | . . . . 2 . 1 Highest-Rated Group 48 | . . . . 48 . 34 Highest-Rated Ally 34 | . . . . 24 . 34 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . 13 . 4 Total Damage 319 | . . . . 212 . 107 Kills 5 | . . . . 3 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 4922 | 91 580 926 188 2200 774 163 Spaces Moved 2783 | 50 286 390 72 1413 499 73 Core 12 | 12 . . . . . . Treads . | . . . . . . . Legs 2453 | 38 286 390 72 1413 254 . Wheels . | . . . . . . . Hover 318 | . . . . . 245 73 Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 120 112 48 48 Average Speed 113 | 103 120 120 120 119 98 53 Slowest Speed 270 | 120 120 120 120 120 270 116 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 61 32 7 97 54 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 186 | . 13 14 . 116 34 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 186 | . 13 14 . 116 34 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 3948 | 71 413 770 122 1802 636 134 Wait 600 | . 43 278 25 217 23 14 Move 2777 | 49 285 389 71 1412 498 73 Hop . | . . . . . . . Pick Up 72 | 7 14 23 1 15 12 . Fast Attach 5 | . . . . 3 2 . Attach 25 | 6 3 5 2 . 7 2 Detach . | . . . . . . . Swap 59 | . 7 13 . 28 11 . Drop 58 | . 5 20 . 23 10 . Fire 299 | 9 56 42 23 67 73 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire 48 | . . . . 32 . 16 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Repaired Aluminum Leg 307 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 13) 604 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x2 970 | -9/Materials | Build established: Scavenger-Mutant 1287 | -9/Materials | Discovered new exit (range 15) 1598 | -9/Materials | Entered another Materials area 1598 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1617 | -8/Materials | Garrison activated, responded to threat 1734 | -8/Materials | Garrison activated, responded to threat 1784 | -8/Materials | Identified exit to Garrison 1786 | -8/Materials | Entered Garrison 1786 | -8/Garrison | Warlord forces raided the area 1798 | -8/Garrison | Triggered checkpoint 1870 | -8/Garrison | Triggered checkpoint 1873 | -8/Garrison | Triggered checkpoint 1880 | -8/Garrison | Triggered checkpoint 1941 | -8/Garrison | Build established: Scavenger-Gunner 2022 | -8/Garrison | Triggered checkpoint 2188 | -8/Garrison | Warlord forces retreated 2395 | -8/Garrison | Discovered new exit (range 9) 2422 | -8/Garrison | Triggered checkpoint 2442 | -8/Garrison | Garrison Relay disabled 2499 | -8/Garrison | Installed Relay Interface Framework 2921 | -8/Garrison | Phase Generator disabled 2993 | -8/Garrison | Garrison Relay disabled 3119 | -8/Garrison | Spotted B-75 Beast 3197 | -8/Garrison | Discovered new exit (range 11) 3650 | -8/Garrison | Triggered checkpoint 3652 | -8/Garrison | Discovered new exit (range 13) 3842 | -8/Garrison | Triggered checkpoint 3921 | -8/Garrison | Garrison Relay disabled 3934 | -8/Garrison | Garrison Relay disabled 3943 | -8/Garrison | Garrison Relay disabled 3986 | -8/Garrison | Entered Materials 4358 | -8/Materials | Core integrity fell below 50% 4434 | -8/Materials | Lost 3 parts (3n) 4760 | -8/Materials | Identified exit to Garrison 4760 | -8/Materials | Entered Garrison 4862 | -8/Garrison | P-60 Hacker assimilated allied *STEVE 4885 | -8/Garrison | Build established: Gunner 4899 | -8/Garrison | Core integrity fell below 20% 4909 | -8/Garrison | Lost 3 parts (1p2n) 4914 | -8/Garrison | System corruption reached 10% 4923 | -8/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 04888_ P-60 Hacker destroyed. 04890_ The unstable cave ceiling collapses. 04895_ P-60 Hacker destroyed. 04901_ The unstable cave ceiling collapses. 04911_ P-60 Hacker suffers critical hit (Burn). 04913_ Hvy. Ion Engine destroyed. 04913_ Gravmag System destroyed. 04913_ System corrupted by crushing effect (+4). 04913_ Knocked back. 04916_ Hvy. Particle Gun destroyed. 04917_ Destroyed Gravmag System. 04918_ System corrupted: Matter fused (-10). 04919_ Hvy. Particle Gun destroyed. 04922_ The unstable cave ceiling collapses. 04922_ Gravmag System destroyed. 04922_ Imp. Heat Sink destroyed. 04922_ Destroyed Imp. Heat Sink. 04922_ C-17 Slicer destroyed. 04923_ Hvy. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?##########??????????????????????? | | ?#""""""""####???????????????????? | | ?#"* **= *"""#???????????????????? | | ?#""" "#???????????????????? | | ?# *% * ""#???????????????????? | | ?#"! ""#???????????????????? | | ?# " "#???????????????????? | | ?#" = "" #???????????????????? | | ?#""" ###?????????????????? | | ?# = #?????????????????? | | ?# !"##%#=%%#??????????????????? | | ?# ""% # %[##?????????????????? | | ?#"""""! ##????????????????? | | ?####### #????????????????? | | ???????# # ##????????????????? | | ???????# #?????????????????? | | ???????# ###### ####????????? | | ???????## % ???????? | | ???????##!= ???????? | | ???????#*%c ???????? | | ???????# @! #######+####????????? | | ???????# ! #???????????????????? | | ???????## p ##???????????????????? | | ????????# % #????????????????????? | | ????????! !????????????????????? | | ???????? #[# ???????????????????? | | ????????#? ####??????????????????? | | ?????????? #?????????????????????? | | ?????????? #?????????????????????? | | ??????????##?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 64% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorMetafiberHarness Manual? 0 Play Time 00:48:40 Cumulative 97.5 hours Start 2026.11.04 @ 21:53:07 End 2026.11.04 @ 22:44:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 73 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 57% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a0536ff-44b1-4386-a93a-b278baf9b589