Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 00:04:25 Player: Kaeinara Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1114) 1114 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 3558 Bonus ------- Follower Combat Kills 214 Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 100/100 System Corruption 2% Temperature Hot (232) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Small Storage Unit Visual Processing Unit Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Heat Sink Small Storage Unit Visual Processing Unit Hardened Medium Armor Plating Medium Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 30 | 6 7 4 1 9 3 Power 5 | 1 2 . . 1 1 Engine 3 | 1 1 . . 1 . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 4 . 3 . Treads . | . . . . . . Leg 9 | 2 . 4 . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 . 1 3 1 Device 2 | . 1 . . 1 . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 9 | 2 4 . . 2 1 Energy Gun 6 | 1 3 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 2 1 . 10 12 Power 4 | . 1 . . 1 2 Propulsion 9 | . . . . 4 5 Utility 3 | . . . . 2 1 Weapon 9 | . 1 1 . 3 4 Highest Loss Streak 11 | . 2 1 . 8 11 To Critical Strikes . | . . . . . . Average Backups 5 | 1 4 5 7 6 4 Power 1 | . 1 1 1 . 1 Propulsion 1 | . . 1 2 1 . Utility 1 | . . . 1 1 2 Weapon 2 | . 2 3 3 2 . Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 88 98 100 93 95 Engine 9 | . 10 11 11 8 8 Leg 35 | . 28 42 44 33 33 Device 7 | . 5 11 11 7 5 Storage 10 | . 14 11 11 9 9 Hackware 2 | . . . . 1 9 Protection 2 | . . . . 6 3 Energy Gun 15 | . 17 19 11 9 17 Ballistic Gun 5 | . 10 2 11 7 . Launcher 4 | . . . . 9 8 Peak Build Rating 26 | 6 11 11 11 23 26 Average Rating 13 | 3 7 10 11 14 21 On Entrance 9 | . 6 9 11 11 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 32 | 13 15 15 19 26 32 Greatest Support 55 | 20 20 40 40 55 55 Greatest Overweight (x) 4 | 4 . . . . . Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 9 10 10 Most Carried 10 | 3 8 7 8 10 7 Average Carried 5 | 1 4 5 7 6 4 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 8 | 2 6 7 8 5 5 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Tank 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 684 | 154 194 114 14 153 55 Remotely . | . . . . . . Salvage Created 1361 | . 296 285 38 438 304 Parts 66 | . 16 19 5 18 8 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 9 9 3 8 3 Guns 24 | . 6 8 3 5 2 AOE 5 | . 2 1 . 2 . Classes Destroyed 9 | . 2 1 . 4 2 Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Hauler 2 | . . . . 1 1 Recycler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 10 | . 3 4 3 . . Grunt 17 | . 6 4 . 7 . Sentry 4 | . . 1 . . 3 Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 5 4 2 3 2 Combat Bots Only 5 | . 5 4 2 3 1 Max Kills in Single Turn 3 | . 1 1 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 305 | . 56 52 7 74 116 Missed 84 | . 16 19 4 13 32 Hits 221 | . 40 33 3 61 84 Melee 2 | . . . . . 2 Projectile 219 | . 40 33 3 61 82 AOE 7 | . . . . . 7 Critical Strikes 6 | . . . . 2 4 Damage Taken 3347 | . 467 378 21 841 1640 Core 757 | . 90 97 6 121 443 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 481 | . . 175 . . 306 Core Remaining (%) 79 | 100 64 . 74 . . Volleys Fired 142 | . 27 31 4 47 33 Largest 3 | . 2 2 2 2 3 Hottest 160 | . 90 90 70 115 160 Shots Fired 272 | . 54 61 8 87 62 Gun 265 | . 52 61 8 85 59 Cannon . | . . . . . . Launcher 7 | . 2 . . 2 3 Special . | . . . . . . Kinetic 72 | . 18 14 4 36 . Thermal 163 | . 20 31 4 49 59 Explosive 7 | . 2 . . 2 3 Electromagnetic 30 | . 14 16 . . . Robot Hit Streak 21 | . 7 8 2 21 10 Robot Miss Streak 6 | . 3 6 1 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 185 | . 33 39 4 72 37 Core Hits 84 | . 17 20 3 28 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . 7 1 . 7 3 Burn 15 | . 5 . . 7 3 Corrupt 3 | . 2 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2621 | . 594 484 40 911 592 Guns 2192 | . 396 458 40 790 508 Cannons . | . . . . . . Explosions 414 | . 198 26 . 121 69 Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 414 | . 89 59 16 250 . Thermal 1650 | . 292 286 24 540 508 Explosive 257 | . 67 . . 121 69 Electromagnetic 285 | . 146 139 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 18 | . 18 . . . . Projectiles . | . . . . . . Explosions 18 | . 18 . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . 38 25 . 23 48 Shots 6 | . 1 1 . 1 3 Rammed 2 | . . . . . 2 Targets Rammed 4 | . . . . . 4 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 297 | . 239 7 . 279 297 Average Temperature 96 | . 78 4 . 112 104 Received Heat Transfer 1104 | . 150 90 . 405 459 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . 1 . . 1 1 Combat Hostiles 3 | . 1 . . 1 1 Parts Melted 25 | . 4 4 1 9 7 Heat Transferred 5478 | . 1001 777 74 2072 1554 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 151 | . 151 117 75 92 105 Initial 47 | . . 47 44 21 27 Average 33 | . 45 38 32 23 29 Influence Increases 1306 | . 246 261 85 246 468 Destroy 0b10 Robot/C 760 | . 180 180 60 160 180 Destroy 0b10 Robot/NC 30 | . . . . 15 15 Destroy Leader 196 | . 40 40 10 32 74 Allied During Kill 107 | . . . . . 107 Successful Hack 16 | . 5 5 . . 6 Disable Machine 60 | . 15 . . 15 30 Destroy Structure 47 | . 6 6 . 24 11 Lose Combat Pursuer 90 | . . 30 15 . 45 Influence Decreases 1306 | . 133 259 145 235 534 Entered New Map 210 | . . 66 71 34 39 Time Decay 671 | . 113 183 74 111 190 Lost Part 210 | . 20 10 . 90 90 Lost Ally 215 | . . . . . 215 Squads Dispatched 7 | . 1 2 . 1 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 . 1 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 6 | . . 2 . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 13 16 4 17 25 Peak Tracking Total 9 | . 5 5 3 5 9 Tactical Retreats 5 | . . 2 1 . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 4 | . 1 . . 1 2 Max in Single Turn 2 | . 1 . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 11 | . 4 3 . . 4 Terminals 9 | . 4 2 . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 13 14 . . 22 Successful 29 | . 3 9 . . 17 Failed 20 | . 10 5 . . 5 Catastrophic 4 | . 3 . . . 1 Database Lockouts . | . . . . . . Manual 20 | . 11 5 . . 4 Terminals 28 | . 13 6 . . 9 Fabricators . | . . . . . . Repair Stations 21 | . . 8 . . 13 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . . 3 Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . . 7 . . 11 Scan Component 10 | . . 4 . . 6 Repair 8 | . . 3 . . 5 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 2 . . 3 Terminals 7 | . 2 2 . . 3 Botnet 7 | . 2 2 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 3 . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 8 | . . 3 . . 5 Time 232 | . . 78 . . 154 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 12 | . . . . . 12 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 53 | . . . . . 53 Total Damage 741 | . . . . . 741 Kills 6 | . . . . . 6 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2325 | 52 407 632 187 498 549 Spaces Moved 1017 | 27 205 258 143 201 183 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 1005 | 15 205 258 143 201 183 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 142 120 120 120 120 120 Slowest Speed 250 | 250 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 41 28 37 15 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . 6 4 . 26 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 48 | . 6 4 . 26 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1848 | 40 313 521 150 376 448 Wait 605 | . 67 218 2 108 210 Move 1012 | 26 204 257 142 200 183 Hop . | . . . . . . Pick Up 39 | 8 7 7 1 7 9 Fast Attach 1 | . . . . 1 . Attach 32 | 6 3 6 . 10 7 Detach . | . . . . . . Swap 13 | . 5 2 1 3 2 Drop . | . . . . . . Fire 142 | . 27 31 4 47 33 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 3) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x2 540 | -9/Materials | Repaired Aluminum Leg 576 | -9/Materials | Repaired Aluminum Leg 604 | -9/Materials | Repaired Aluminum Leg 1086 | -9/Materials | Discovered new exit (range 6) 1092 | -9/Materials | Entered Mines 1122 | -9/Mines | Found a hidden stash of uninstalled traps 1275 | -9/Mines | Discovered new exit (range 3) 1279 | -9/Mines | Entered Materials 1279 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1586 | -8/Materials | Build established: Scavenger-Tank 1698 | -8/Materials | Lost 8 parts (1p3n2u2w) 1772 | -8/Materials | Discovered new exit (range 5) 1777 | -8/Materials | Entered Storage 1826 | -8/Storage | Identified exit to Recycling 1904 | -8/Storage | Repaired Aluminum Leg 1938 | -8/Storage | Repaired Particle Gun 1977 | -8/Storage | Repaired Carbon-fiber Leg 1999 | -8/Storage | Build established: Scavenger-Gunner 2005 | -8/Storage | Repaired Ion Engine 2038 | -8/Storage | Repaired Particle Gun 2059 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2184 | -8/Storage | Lost 3 allies 2213 | -8/Storage | Met a pair of Derelict thieves 2309 | -8/Storage | Lost 8 allies 2309 | -8/Storage | Core integrity fell below 50% 2324 | -8/Storage | Core integrity fell below 20% 2326 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02317_ U-05 Engineer lays Concrete. 02319_ Carbon-fiber Leg destroyed. 02319_ Med. Laser destroyed. 02320_ U-05 Engineer lays Concrete. 02320_ Carbon-fiber Leg destroyed. 02321_ U-05 Engineer lays Concrete. 02321_ K-01 Serf collects debris. 02321_ Slammed into G-47 Trooper. 02321_ U-05 Engineer destroyed. 02322_ U-05 Engineer lays Concrete. 02322_ K-01 Serf collects debris. 02322_ U-05 Engineer lays Concrete. 02323_ Slammed into G-47 Trooper. 02323_ Critical hit (Burn: +37). 02323_ U-05 Engineer lays Concrete. 02324_ Penetrated by Slug. 02324_ U-05 Engineer lays Concrete. 02324_ U-05 Engineer builds a Wall. 02325_ K-01 Serf collects debris. 02325_ U-05 Engineer lays Concrete. 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""????????????? #?????????? | | ?????????????? ????????????????? #?????????? | | ?????????????# ????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Proton Missile Launcher | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 15% | -9/Materials Aluminum Leg | 26% | -9/Materials Aluminum Leg | 63% | -9/Materials Aluminum Leg | 5% | -8/Storage Particle Gun | 8% | -8/Storage Carbon-fiber Leg | 64% | -8/Storage Ion Engine | 5% | -8/Storage Particle Gun | 25% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumAnalysisShielding Manual? 0 Play Time 00:33:30 Cumulative 37.7 hours Start 2026.07.15 @ 22:54:40 End 2026.07.16 @ 00:04:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab85c951-074d-4590-8ed2-aa9a05325824