Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 13:37:06 Player: Zeldest Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (458) 458 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2173 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Walking (270) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Carbon-fiber Leg Improved Titanium Leg Precision Shock Rifle Precision Shock Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Mining Claw Katana > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Precision Shock Rifle Precision Shock Rifle Heavy Flail Mining Claw Katana Katana Katana Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Signal Interpreter Device ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Precision Shock Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 43 | 6 5 11 21 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 6 4 Treads . | . . . . Leg 4 | . . . 4 Wheel 6 | 2 . 4 . Hover 2 | . . 2 . Flight . | . . . . Utility 12 | 1 3 3 5 Device 2 | . . 1 1 Storage 4 | 1 2 1 . Processor 5 | . 1 1 3 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 1 1 10 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 8 | . . . 8 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 3 4 4 Power 2 | . 1 . 1 Propulsion 2 | . . 2 . Utility 2 | . . 1 1 Weapon 5 | . 2 1 2 Highest Loss Streak 2 | . 2 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 92 86 84 Engine 10 | . 12 10 10 Leg 9 | . . . 16 Wheel 9 | . 28 18 . Device 5 | . . 10 4 Storage 10 | . 14 11 9 Processor 23 | . 11 22 26 Ballistic Gun 8 | . 25 13 1 Slashing Weapon 7 | . . . 13 Naked Turns . | . . . . Heaviest Build 95 | 13 48 91 95 Greatest Support 40 | 26 26 26 40 Greatest Overweight (x) 27 | . 1 8 27 Average Overweight (x) 2 | . . 3 2 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 23 | 7 17 23 25 Most Carried 12 | 4 4 5 12 Average Carried 5 | 1 2 2 8 Final Capacity 25 | 8 20 25 25 Final Carried 4 | 1 4 1 4 Class Distribution -------------------- 63% | Mutant 20% | Scavenger-Mutant 13% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 610 | 200 119 116 175 Remotely . | . . . . Salvage Created 554 | . 153 116 285 Parts 42 | . 13 6 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . 5 2 9 Melee 5 | . . . 5 Guns 11 | . 5 2 4 Classes Destroyed 6 | . 3 1 2 Watcher 3 | . 1 . 2 Swarmer 7 | . 3 . 4 Cutter 3 | . . . 3 Grunt 2 | . 2 . . Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 1 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2169 | . 567 342 1260 Core 798 | . 137 101 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 48 | . . 48 . Core Remaining (%) 73 | 100 45 74 . Volleys Fired 57 | . 35 10 12 Largest 2 | . 2 2 1 Hottest 55 | . 40 43 55 Shots Fired 81 | . 58 11 12 Gun 81 | . 58 11 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 72 | . 58 11 3 Thermal . | . . . . Explosive . | . . . . Electromagnetic 9 | . . . 9 Robot Hit Streak 13 | . 13 9 4 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 74 | . 42 8 24 Core Hits 30 | . 14 4 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Sever 3 | . . . 3 Melee Attacks 38 | . . . 38 Impact . | . . . . Slashing 38 | . . . 38 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 1180 | . 379 108 693 Guns 637 | . 379 108 150 Cannons . | . . . . Explosions 40 | . . . 40 Melee 503 | . . . 503 Ramming . | . . . . Kinetic 515 | . 379 108 28 Thermal 40 | . . . 40 Explosive . | . . . . Electromagnetic 122 | . . . 122 Impact . | . . . . Slashing 503 | . . . 503 Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 3 | . . 3 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions . | . . . . Melee 6 | . . . 6 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 254 | . 34 254 18 Average Temperature 38 | . 15 127 9 Received Heat Transfer 372 | . 210 144 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 187 | . 112 187 175 Initial 46 | . . 46 44 Average 75 | . 40 107 66 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 6 13 14 Peak Tracking Total 8 | . 3 8 5 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 1 5 4 Terminals 9 | . 1 4 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 1 8 4 Successful 10 | . 1 8 1 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 8 | . . 4 4 Terminals 11 | . 1 6 4 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 6 1 Record 1 | . . 1 . Patrol Status 1 | . . 1 . Zone Layout 6 | . 1 4 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1857 | 45 211 630 971 Spaces Moved 807 | 38 114 395 260 Core 7 | 6 . . 1 Treads . | . . . . Legs 255 | . . . 255 Wheels 535 | 32 114 385 4 Hover 10 | . . 10 . Flight . | . . . . Fastest Speed 50 | 50 90 105 200 Average Speed 173 | 85 98 137 273 Slowest Speed 1400 | 100 105 236 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 30 38 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 12 | . . . 12 Terrain Destroyed 13 | . . . 13 Melee 12 | . . . 12 Projectile . | . . . . AOE 1 | . . . 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1140 | 50 165 473 452 Wait 139 | . 3 44 92 Move 804 | 37 113 394 260 Hop . | . . . . Pick Up 44 | 7 7 6 24 Fast Attach . | . . . . Attach 39 | 6 4 9 20 Detach 10 | . 1 4 5 Swap 4 | . 1 2 1 Drop 9 | . 1 4 4 Fire 57 | . 35 10 12 Melee 34 | . . . 34 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Core integrity fell below 50% 211 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Identified exit to Materials 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 569 | -9/Materials | Repaired Ion Engine 853 | -9/Materials | Discovered new exit (range 18) 885 | -9/Materials | Identified exit to Materials 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1656 | -8/Materials | Build established: Scavenger-Mutant 1824 | -8/Materials | Core integrity fell below 50% 1846 | -8/Materials | Core integrity fell below 20% 1858 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01816_ R-06 Scavenger collects Surge Thruster. 01816_ Katana follow-up attack on C-17 Slicer. 01816_ C-17 Slicer Surge Thruster severed. 01818_ Katana severed. 01819_ R-06 Scavenger collects Katana. 01823_ Penetrated by Slug. 01824_ Katana destroyed. 01829_ Mining Claw severed. 01833_ Slug penetrates Wall. 01839_ Slug penetrates U-05 Engineer. 01840_ Hvy. Flail severed. 01842_ C-17 Slicer destroyed. 01842_ Slug penetrates Wall. 01847_ Wall collapses. 01847_ U-05 Engineer builds a Wall. 01847_ C-17 Slicer destroyed. 01851_ Slug penetrates Wall. 01852_ U-05 Engineer builds a Wall. 01855_ Acquired Imp. Titanium Leg. 01857_ Slug penetrates Wall. 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