Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 14:06:08 Player: Plonker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (620) 620 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 2332 Bonus ------- Pacifist 200 Follower Combat Kills 62 Cogmind --------- Core Integrity 0/400 Matter 347/500 Energy 300/300 System Corruption 3% Temperature Cool (35) Movement Core (600) Ox11 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Battery High-capacity Matter Pod Improved Terrain Scan Processor > --- WEAPON (2) ------- Advanced Beam Cannon Shotgun > --- INVENTORY (15) --- Transport Network Coupler Field Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Titanium Leg Titanium Leg Compact Wheel Large Battery High-capacity Matter Pod Improved Terrain Scan Processor Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Improved Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 33 | 6 2 3 2 20 Power 4 | 1 . . . 3 Engine 4 | 1 . . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 4 | 2 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 2 2 7 Device 2 | . . 1 1 . Storage 7 | 1 2 1 1 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 9 | 2 . 1 . 6 Energy Gun 1 | . . 1 . . Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 14 | . . . . 14 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 88 100 100 87 Engine 12 | . 14 14 11 10 Leg 1 | . . . . 2 Wheel 21 | . 28 28 22 16 Device 10 | . . 11 22 8 Storage 14 | . 17 16 22 12 Protection 8 | . . . . 17 Energy Gun 6 | . . 3 11 8 Ballistic Gun 14 | . 28 24 11 6 Naked Turns . | . . . . . Heaviest Build 45 | 11 28 30 33 45 Greatest Support 32 | 26 26 26 26 32 Greatest Overweight (x) 12 | 2 1 1 1 12 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 Most Carried 15 | 2 3 11 10 15 Average Carried 8 | . 1 5 9 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 1 2 11 9 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 610 | 222 38 70 33 247 Remotely . | . . . . . Salvage Created 659 | . . . . 659 Parts 53 | . . . . 53 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 16 | . . . . 16 Guns 7 | . . . . 7 Cannons 1 | . . . . 1 AOE 8 | . . . . 8 Classes Destroyed 10 | . . . . 10 Hauler 2 | . . . . 2 Mechanic 1 | . . . . 1 Operator 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 3 | . . . . 3 Grunt 5 | . . . . 5 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 4 | . . . . 4 Best Kill Streak 7 | . . . . 7 Combat Bots Only 5 | . . . . 5 Max Kills in Single Turn 4 | . . . . 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 283 | . . . . 283 Missed 80 | . . . . 80 Damage Taken 2454 | . . . . 2454 Core 405 | . . . . 405 Absorbed by Shields 11 | . . . . 11 Ignored by Resistances 721 | . . . . 721 Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 36 | . . . . 36 Largest 2 | . . . . 2 Hottest 101 | . . . . 101 Shots Fired 60 | . . . . 60 Gun 51 | . . . . 51 Cannon 4 | . . . . 4 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 23 | . . . . 23 Thermal 32 | . . . . 32 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 16 | . . . . 16 Robot Miss Streak 2 | . . . . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 46 | . . . . 46 Core Hits 41 | . . . . 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1522 | . . . . 1522 Guns 585 | . . . . 585 Cannons 81 | . . . . 81 Explosions 855 | . . . . 855 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 187 | . . . . 187 Thermal 479 | . . . . 479 Explosive 855 | . . . . 855 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . . 47 Shots 2 | . . . . 2 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 521 | . . . . 521 Average Temperature 164 | . . . . 164 Received Heat Transfer 1068 | . . . . 1068 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1027 | . . . . 1027 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 269 | . 9 12 . 269 Initial 2 | . . 2 . . Average 69 | . 4 4 . 138 Maximum Alert Level 1 | . . . . 1 Low Security (%) 90 | 100 100 100 100 80 Level 1 9 | . . . . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 1 4 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 2 . 2 35 Peak Tracking Total 12 | . 3 . 2 12 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 2 1 1 1 Terminals 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 5 1 2 1 Successful 5 | . 3 1 . 1 Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 . 2 . Terminals 8 | . 5 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Open Door 2 | . . 1 . 1 Emergency Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 231 | . . . . 231 Kills 2 | . . . . 2 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1269 | 53 77 416 97 626 Spaces Moved 960 | 42 78 356 86 398 Core 6 | 4 . . . 2 Treads . | . . . . . Legs 33 | . . . . 33 Wheels 921 | 38 78 356 86 363 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 105 Average Speed 109 | 90 92 105 105 119 Slowest Speed 650 | 150 105 105 105 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 23 77 8 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . . 17 Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1121 | 57 83 397 92 492 Wait 47 | 3 . 28 5 11 Move 956 | 41 77 355 85 398 Hop . | . . . . . Pick Up 31 | 7 3 10 . 11 Fast Attach . | . . . . . Attach 26 | 6 2 . 2 16 Detach 1 | . . . . 1 Swap 7 | . . 3 . 4 Drop 7 | . 1 1 . 5 Fire 36 | . . . . 36 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 110 | -10/Materials | Discovered new exit (range 7) 131 | -10/Materials | Entered Mines 168 | -10/Mines | Learned Materials garrison access intel 189 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 191 | -10/Mines | Found Prototype Device 193 | -10/Mines | Identified Exp. Sensor Array 309 | -10/Mines | Build established: Mutant 316 | -10/Mines | Discovered new exit (range 6) 402 | -10/Mines | Learned location of Mines (-8) 421 | -10/Mines | Met a Derelict shopkeep closing up shop 547 | -10/Mines | Entered Materials 547 | -9/Materials | Evolved 2 slots: Utility x2 567 | -9/Materials | Discovered new exit (range 8) 644 | -9/Materials | Entered Storage 934 | -9/Storage | Met a pair of Derelict thieves 1195 | -9/Storage | Lost 4 parts (1p1u2w) 1234 | -9/Storage | Core integrity fell below 50% 1259 | -9/Storage | Core integrity fell below 20% 1270 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01249_ M-13 Machinist repairs G-34 Mercenary. 01251_ M-13 Machinist repairs G-47 Trooper. 01251_ U-05 Engineer builds a Wall. 01252_ U-05 Engineer lays Concrete. 01252_ Acquired Shotgun. 01253_ M-13 Machinist fits Backup Power I on G-47 Trooper. 01254_ U-05 Engineer lays Concrete. 01255_ Com. Wheel destroyed. 01256_ U-05 Engineer lays Concrete. 01257_ M-13 Machinist destroyed. 01257_ U-05 Engineer lays Concrete. 01258_ U-05 Engineer builds a Wall. 01263_ U-05 Engineer lays Concrete. 01265_ K-01 Serf collects debris. 01265_ M-13 Machinist repairs Particle Gun. 01266_ U-05 Engineer lays Concrete. 01268_ Ion Engine destroyed. 01268_ K-01 Serf collects debris. 01269_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????#######????????? | | ??????????????????#"""""#????????? | | ?????????????????##""T""###??????? | | ???????????""""??# = #??????? | | ??????????? ??# """ %! ####???? | | ############+#+### " !% """#???? | | # = R"#???? | | ^ + " ! """#???? | | ! # ""!%% ###???? | | +############### # [== ##?????? | | T?????????????# # ! = #?????? | | "#?????????????# # #?????? | | ?????????#######+### "T" ##?????? | | ?????????# ##"""###??????? | | ?????????# """ ######????????? | | ?????????# """ ##????????????? | | ?????????# "" """ ######???????? | | ?????????# "Y ###"T"#####???? | | ?????????# "" # =%=g= ##??? | | ?????????# # !****%*="#??? | | ?????????#######+### *% @! #??? | | ?????????????# # ugg ! #??? | | ?????????????# #g Y ##??? | | ?????????????# r/ *%! #???? | | ?????????????# *u= [ T" #???? | | ?????????????# m #???? | | ?????????????## k# ######???? | | ??????????????# # ?????????? | | ??????????????# # ?????????? | | ??????????????# # """?????????? | | ??????????????+ + ????????????? | | ??????????????# # ?????????????? | | ??????????????# # ?????????????? | | ??????????????# #??????????????? | | ??????????????# ???????????????? | | ??????????????# ???????????????? | | ??????????????# ???????????????? | | ???????????????? ????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 450 Matter Stores 355 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointPhaseSword Manual? 0 Play Time 00:25:57 Cumulative 25.0 hours Start 2024.04.07 @ 13:40:21 End 2024.04.07 @ 14:06:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6b763371-55b8-489b-8d49-f58e997f86eb