Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.23 @ 05:12:56 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (875) 875 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (714) 714 TOTAL SCORE: 7949 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 93 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 779/1300 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Improved Core Analyzer Hacking Suite Improved System Shield > --- WEAPON (4) ------- Power Maul Katana Force Lance > --- INVENTORY (4) ---- Light Antimatter Reactor Particle Reactor Power Amplifier Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Core Analyzer Stasis Canceller Improved Maneuvering Thrusters Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Power Maul Katana Force Lance > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Power Amplifier Improved Targeting Computer [Rating: 108] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . 1 . . . . 1 . . Utility 7 | . . . . 1 2 1 . . . . 1 1 1 Weapon 2 | . . . . . . . . . . . . 1 1 Parts Attached 98 | 7 3 14 5 6 9 4 2 6 4 2 9 14 13 Power 15 | 2 . 1 . 1 3 . 1 1 . . 1 3 2 Engine 10 | 2 . 1 . 1 1 . 1 1 . . 1 2 . Core 2 | . . . . . 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 2 Propulsion 25 | 2 . 3 4 . 3 1 1 . . 1 3 4 3 Treads 2 | 1 . 1 . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . 1 . Flight 18 | . . . 4 . 3 1 . . . 1 3 3 3 Utility 35 | 1 1 3 1 3 2 2 . 4 3 . 5 6 4 Device 17 | . . 3 1 1 1 2 . 3 1 . 2 1 2 Storage 2 | 1 . . . . . . . . . . . . 1 Processor 8 | . . . . 1 . . . 1 . . 1 5 . Hackware 7 | . . . . 1 1 . . . 2 . 2 . 1 Protection 1 | . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 2 7 . 2 1 1 . 1 1 1 . 1 4 Energy Gun 1 | . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . . . 1 . . . . . Ballistic Cannon 6 | . 2 3 . 1 . . . . . . . . . Launcher 4 | . . 3 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . 1 1 . . 1 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . 1 . 1 . 1 . . 1 . Parts Lost 49 | . . 4 1 . 3 4 6 . . 7 2 7 15 Power 9 | . . 1 . . . 1 1 . . 1 . 2 3 Propulsion 18 | . . 1 1 . 2 2 2 . . 1 1 2 6 Utility 16 | . . 1 . . 1 . 2 . . 4 1 2 5 Weapon 6 | . . 1 . . . 1 1 . . 1 . 1 1 Highest Loss Streak 10 | . . 4 1 . 2 4 3 . . 4 1 5 10 Average Slot Usage (%) 70 | . 92 95 79 83 85 69 45 48 58 48 39 70 75 Engine 6 | . 14 13 11 18 7 2 . 6 6 2 1 1 . Core 1 | . . . . . 6 6 2 . . . . . . Treads 1 | . 14 5 . . . . . . . . . . . Leg 1 | . . 9 . . . . . . . . . . . Wheel 2 | . 14 13 . . . . . . . . . . . Hover 2 | . . . . . . . 4 6 6 6 1 4 4 Flight 10 | . . . 35 27 25 17 2 . . 2 6 17 15 Device 11 | . . 8 22 14 14 21 15 13 12 7 2 6 1 Storage 2 | . 14 14 . . . . . . . . . . . Processor 7 | . . . . 3 7 6 6 9 8 6 8 21 19 Hackware 8 | . . . . 8 14 6 6 6 17 14 10 10 12 Ballistic Gun 3 | . 12 4 11 9 5 . . 4 4 . . . . Ballistic Cannon 2 | . 15 14 . 1 . . . . . . . . . Launcher 1 | . . 9 . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . 1 6 4 . 1 6 5 5 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 43 | 11 24 24 9 14 15 16 12 24 20 17 15 23 43 Greatest Support 57 | 10 10 10 14 14 33 34 21 21 21 21 27 57 51 Greatest Overweight (x) 3 | 2 2 2 . . . . . 1 . . . . 3 Average Overweight (x) . | . 1 1 . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 4 4 4 4 4 4 4 4 4 8 Average Capacity 4 | 5 6 6 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 2 6 6 5 4 4 4 4 4 4 4 3 4 4 Average Carried 3 | 1 4 5 3 3 3 2 3 3 3 3 2 2 2 Final Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 2 6 6 4 4 . 4 4 4 4 3 2 4 4 Class Distribution -------------------- 40% | Mutant 33% | Hacker-Mutant 11% | Hacker-Sprinter 9% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 1205 | 198 . 228 . 46 72 185 71 60 17 23 15 151 139 Remotely . | . . . . . . . . . . . . . . Salvage Created 1159 | . . 54 . 46 98 63 . . . 122 58 151 567 Parts 61 | . . 1 . 4 7 4 . . . 7 3 8 27 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 27 | . . 11 . 1 3 1 . . . 5 1 . 5 Melee 14 | . . . . . 2 1 . . . 5 1 . 5 Guns 2 | . . . . 1 1 . . . . . . . . Cannons 2 | . . 2 . . . . . . . . . . . AOE 9 | . . 9 . . . . . . . . . . . Classes Destroyed 11 | . . 3 . 1 2 . . . . . 1 1 3 Worker 5 | . . 2 . . . . . . . . . 3 . Hauler 1 | . . . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . . . . . 2 Operator 2 | . . . . . . . . . . . . . 2 Swarmer 10 | . . . . . 2 . . . . 5 . . 3 Grunt 1 | . . . . . . . . . . . 1 . . Sentry 2 | . . . . 1 . 1 . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . 2 Programmer 1 | . . . . . 1 . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . Best Kill Streak 12 | . . 12 . 1 3 1 . . . 4 1 2 8 Combat Bots Only 10 | . . 10 . 1 3 1 . . . 4 1 . 3 Max Kills in Single Turn 3 | . . 3 . 1 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Damage Taken 5002 | . 370 524 72 96 380 199 454 96 . 842 231 301 1437 Core 1560 | . 52 43 14 13 73 45 259 40 . 399 78 23 521 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 62 96 97 89 . . . . 12 92 98 . Volleys Fired 16 | . . 12 . 3 1 . . . . . . . . Largest 2 | . . 2 . 2 1 . . . . . . . . Hottest 90 | . . 87 . 90 33 . . . . . . . . Shots Fired 29 | . . 22 . 6 1 . . . . . . . . Gun 4 | . . . . 3 1 . . . . . . . . Cannon 15 | . . 12 . 3 . . . . . . . . . Launcher 10 | . . 10 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 19 | . . 12 . 6 1 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 10 | . . 10 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . . 4 . 3 2 . . . . . . . . Robot Miss Streak 1 | . . 1 . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 67 | . . 12 . 4 5 7 . . . 8 4 5 22 Core Hits 47 | . . 20 . 1 3 2 . . . 5 2 4 10 Critical Hits 4 | . . . . 1 . . . . . 1 . . 2 Critical Kills 3 | . . . . . . . . . . 1 . . 2 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . Melee Attacks 166 | . . . . . 17 41 . . . 40 14 18 36 Impact 6 | . . . . . . . . . . . . . 6 Slashing 156 | . . . . . 17 41 . . . 40 14 18 26 Piercing 4 | . . . . . . . . . . . . . 4 Sneak Attacks 8 | . . . . . . . . . . . . 4 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . 8 Damage Inflicted 3507 | . . 729 . 84 234 259 . 5 . 272 145 579 1200 Guns 89 | . . . . 65 24 . . . . . . . . Cannons 172 | . . 153 . 19 . . . . . . . . . Explosions 575 | . . 575 . . . . . . . . . . . Melee 2619 | . . . . . 210 259 . . . 272 145 533 1200 Ramming 52 | . . 1 . . . . . 5 . . . 46 . Kinetic 261 | . . 153 . 84 24 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 575 | . . 575 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 171 | . . . . . . . . . . . . . 171 Slashing 2290 | . . . . . 210 259 . . . 272 145 533 871 Piercing 158 | . . . . . . . . . . . . . 158 Highest Corruption 7 | . . . . 4 . . 1 2 2 7 . 5 . Average Corruption 2 | . . . . 4 . . 1 1 2 4 . 5 . Corruption Purged . | . . . . . . . . . . . . . . Effects 8 | . . . . 1 . . 1 . 1 3 . 2 . Message Errors 2 | . . . . . . . . . 1 1 . . . Matter Fused 1 | . . . . 1 . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 . Energy Discharges 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Targeting Errors 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 272 | . . 22 . . . 31 . . . 7 . 11 201 Projectiles . | . . . . . . . . . . . . . . Explosions 22 | . . 22 . . . . . . . . . . . Melee 250 | . . . . . . 31 . . . 7 . 11 201 Knockbacks 2 | . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . 16 . . . . . 2 . . . 46 . Shots 1 | . . 1 . . . . . . . . . . . Rammed 2 | . . 1 . . . . . 1 . . . . . Targets Rammed 2 | . . 1 . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 391 | . 13 54 . 126 391 . . . . 120 . 99 25 Average Temperature 54 | . 6 18 . 60 125 . . . . 64 . 33 9 Received Heat Transfer 632 | . 189 20 18 36 . 42 111 45 . 36 45 36 54 Effects 1 | . . . . . 1 . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Peak Influence 680 | . 8 50 122 174 546 680 . . . . 383 449 415 Initial 235 | . . 3 . 46 79 188 . . . . 78 194 235 Average 185 | . 3 32 48 103 207 423 . . . . 159 277 344 Maximum Alert Level 2 | . . . . . 2 2 . . . . 1 2 2 Low Security (%) 60 | 100 100 100 100 100 67 12 . . . . 82 7 . Level 1 28 | . . . . . 14 41 . . . . 17 84 93 Level 2 11 | . . . . . 18 45 . . . . . 7 6 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 1 3 2 2 . . . . . 1 3 Investigation 3 | . . . . . 1 . . . . . . . 2 Extermination 1 | . . . . . 1 . . . . . . . . Reinforcement 8 | . 1 . 1 3 . 1 . . . . . 1 1 Assault 2 | . . 1 . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 8 | . 1 . 2 1 2 . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 165 | . 11 27 4 14 21 10 9 4 . 16 23 10 16 Peak Tracking Total 19 | . 12 16 2 12 9 6 6 4 . 6 19 4 6 Tactical Retreats 24 | . . 1 1 1 5 1 2 . . 3 4 4 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 3 | . . . . 2 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 20 | . 1 . 1 3 10 3 . . . . 1 1 . Terminals 15 | . 1 . 1 3 7 3 . . . . . . . Fabricators 4 | . . . . . 2 . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 59 | . 1 . 2 8 35 9 . . . . 1 3 . Successful 25 | . 1 . 1 3 15 4 . . . . . 1 . Failed 34 | . . . 1 5 20 5 . . . . 1 2 . Catastrophic 5 | . . . . 1 3 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 50 | . 1 . 1 8 24 9 . . . . 5 2 . Terminals 49 | . 1 . 2 8 29 9 . . . . . . . Fabricators 9 | . . . . . 5 . . . . . 1 3 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 11 | . 1 . 1 1 7 1 . . . . . . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . 1 1 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . 1 . Load Schematic 2 | . . . . . 1 . . . . . . 1 . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . 2 6 3 . . . . . . . Terminals 10 | . . . . 2 5 3 . . . . . . . Botnet 9 | . . . . 1 5 3 . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . . . 1 2 9 3 . . . . 1 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Matter 168 | . . . . . 168 . . . . . . . . Time 42 | . . . . . 42 . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Total Allies 5 | . . 1 . . . . . . 4 . . . . Largest Group 4 | . . 1 1 . . . . . 4 3 . . . Highest-Rated Group 146 | . . 31 31 . . . . . 146 110 . . . Highest-Rated Ally 38 | . . 31 31 . . . . . 38 38 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . . 4 . . . . . . 7 . . . Total Damage 208 | . . . 85 . . . . . . 123 . . . Kills 4 | . . . 2 . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 3760 | 44 207 509 159 145 414 383 113 227 478 340 187 391 163 Spaces Moved 6042 | 37 193 470 294 302 964 617 219 414 784 526 318 669 235 Core 217 | 7 . . . . . . 9 . . 43 158 . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 693 | 30 193 470 . . . . . . . . . . . Hover 1545 | . . . . . . . 159 414 784 188 . . . Flight 3587 | . . . 294 302 964 617 51 . . 295 160 669 235 Fastest Speed 22 | 50 80 90 32 32 29 29 34 50 50 40 34 22 22 Average Speed 45 | 89 94 93 33 32 31 32 47 50 50 44 41 35 28 Slowest Speed 280 | 150 100 100 34 32 34 34 50 100 50 50 50 40 280 Overloaded Moves 82 | . . . . . . . . . . . . 42 40 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . . . 4 6 7 . . . . 3 1 3 Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . Exploration Rate (%) 38 | 4 30 82 31 38 34 14 48 51 84 77 10 24 10 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . 4 . . . . Known Exits Taken 9 | . 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . . . . . . 1 . Scrap Searched 16 | . . . . . . . 4 7 2 3 . . . Spaces Dug 86 | . . . . . 9 30 . . . 24 10 13 . Terrain Destroyed 195 | . . 107 . 1 9 30 . . . 24 10 14 . Melee 86 | . . . . . 9 30 . . . 24 10 13 . Projectile 5 | . . 4 . 1 . . . . . . . . . AOE 103 | . . 103 . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Total 6730 | 44 216 512 353 341 1031 717 227 434 868 571 343 790 283 Wait 352 | . 15 4 50 24 32 58 6 6 77 2 5 65 8 Move 5984 | 36 192 469 293 293 951 603 218 413 783 525 313 666 229 Hop 21 | . . . . 4 6 6 . . . . 1 1 3 Pick Up 41 | 1 4 7 1 4 5 5 . 3 1 1 1 5 3 Fast Attach 58 | 6 3 2 1 3 5 3 1 2 3 1 7 12 9 Attach 27 | . . 3 3 2 4 1 1 4 . 1 2 2 4 Detach 8 | . . . 1 2 . . 1 3 . . . . 1 Swap 13 | 1 . 9 1 1 . . . . 1 . . . . Drop 37 | . 2 5 3 5 10 . . 2 3 1 . 5 1 Fire 16 | . . 12 . 3 1 . . . . . . . . Melee 155 | . . . . . 17 41 . . . 40 14 18 25 Ram 3 | . . 1 . . . . . 1 . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Entered Mines 258 | -10/Mines | Met a Derelict bent on vengeance 272 | -10/Mines | Assembled infested the area 277 | -10/Mines | Assisted by a Guerilla fighting off Assembled 350 | -10/Mines | Build established: Mutant 351 | -10/Mines | Learned Materials emergency access door positions 353 | -10/Mines | Lost 4 parts (1p1n1u1w) 354 | -10/Mines | Destroyed 10 combat bots 448 | -10/Mines | Discovered new exit (range 7) 612 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 639 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 642 | -10/Mines | Found Prototype Device 643 | -10/Mines | Identified Exp. Sensor Array 737 | -10/Mines | Met a Derelict testing a Signal Generator 737 | -10/Mines | Discovered new exit (range 11) 761 | -10/Mines | Entered Materials 761 | -9/Materials | Accompanied by 1 ally 761 | -9/Materials | Evolved 2 slots: Propulsion x2 917 | -9/Materials | Discovered new exit (range 9) 920 | -9/Materials | Entered another Materials area 920 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 956 | -8/Materials | Identified exit to Factory 1065 | -8/Materials | Entered Factory 1065 | -7/Factory | Evolved 2 slots: Utility x2 1116 | -7/Factory | Identified exit to Lower Caves 1293 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 1357 | -7/Factory | Build established: Hacker-Sprinter 1427 | -7/Factory | Identified exit to Factory 1479 | -7/Factory | Entered another Factory area 1479 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1572 | -6/Factory | Discovered new exit (range 15) 1646 | -6/Factory | Identified exit to Factory 1666 | -6/Factory | Lost 4 parts (1p2n1w) 1829 | -6/Factory | First assault squad dispatched 1858 | -6/Factory | Discovered new exit (range 6) 1861 | -6/Factory | Identified exit to Lower Caves 1862 | -6/Factory | Entered Lower Caves 1894 | -6/Lower Caves | Identified exit to Lower Caves 1901 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1926 | -6/Lower Caves | Build established: Mutant 1946 | -6/Lower Caves | Lost 3 parts (1p1n1u) 1975 | -6/Lower Caves | Entered another Lower Caves area 1979 | -6/Lower Caves | Spotted B-75 Beast 2151 | -6/Lower Caves | Encountered a Warlord checkpoint 2184 | -6/Lower Caves | Discovered new exit (range 15) 2202 | -6/Lower Caves | Identified exit to Zion 2202 | -6/Lower Caves | Entered Zion 2239 | -6/Zion | Discovered new exit (range 12) 2244 | -6/Zion | Identified exit to Proximity Caves 2265 | -6/Zion | System corruption cleaned by Quarantine Array 2302 | -6/Zion | Visited the Megawrench Repair Shop 2302 | -6/Zion | Megawrench repaired 7 parts 2311 | -6/Zion | Learned location of Quarantine (-2) 2337 | -6/Zion | Learned location of Extension (-6) 2348 | -6/Zion | Given the Hacking Drone Bay 2348 | -6/Zion | Found Prototype Device 2348 | -6/Zion | Identified Hacking Drone Bay 2388 | -6/Zion | Imprinted 2390 | -6/Zion | Declared Zion's savior 2444 | -6/Zion | Learned location of Warlord (-4) 2531 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2543 | -6/Zion | Learned Factory scanalyzer intel 2578 | -6/Zion | Build established: Hacker-Mutant 2680 | -6/Zion | Entered Proximity Caves 2680 | -5/Proximity Caves | Accompanied by 4 allies 2682 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2770 | -5/Proximity Caves | Core integrity fell below 50% 2803 | -5/Proximity Caves | Crushed by falling debris 2848 | -5/Proximity Caves | Lost 3 parts (1p2u) 2869 | -5/Proximity Caves | Spotted B-75 Beast 2976 | -5/Proximity Caves | Crushed by falling debris 2976 | -5/Proximity Caves | Core integrity fell below 20% 3011 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 3013 | -5/Proximity Caves | Discovered exit to Factory (range 15) 3020 | -5/Proximity Caves | Entered Factory 3020 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3021 | -5/Factory | Loaded intel: 4 scanalyzer locations 3085 | -5/Factory | Retrieved Zion intel report: Guard Positions 3205 | -5/Factory | Discovered new exit (range 8) 3207 | -5/Factory | Identified exit to Factory 3207 | -5/Factory | Entered another Factory area 3207 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3324 | -4/Factory | Spotted B-86 Titan 3358 | -4/Factory | Lost 5 parts (1p2n1u1w) 3584 | -4/Factory | Discovered new exit (range 6) 3598 | -4/Factory | Entered Research 3598 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3691 | -3/Research | Lost 5 parts (2p1n1u1w) 3761 | -3/Research | Self-destructed Last Messages --------------- 03742_ Penetrated by Slug. 03744_ Slug penetrates Wall. 03747_ Slug penetrates H-77 Assassin. 03747_ Slug penetrates Wall. 03747_ Penetrated by Slug. 03747_ Slug penetrates Wall. 03749_ Force Lance follow-up attack on H-77 Assassin. 03750_ Penetrated by Slug. 03750_ Imp. Maneuvering Thrusters destroyed. 03750_ Lgt. Antimatter Reactor destroyed. 03750_ Penetrated by Slug. 03753_ Xenon Bombardment Thruster destroyed. 03753_ Cld. Field Propulsion Drive destroyed. 03756_ Slug penetrates Wall. 03757_ Xenon Bombardment Thruster destroyed. 03757_ U-05 Engineer lays Concrete. 03758_ Imp. Melee Analysis Suite destroyed. 03758_ Cld. Field Propulsion Drive destroyed. 03760_ U-05 Engineer lays Concrete. 03760_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ????????????????????????????????????????????? #??? | | ????????????????????????????????????????????? #??? | | ???????????????????????????????????????????? #??? | | ??????????????????????????????????????????? #??? | | ??????????????????????????????????????????? #??? | | ?????????????????????????????????????????? #??? | | ?????????????#+##+######################## #??? | | ?????????????# #??? | | ?????????????+ g #??? | | ?????????????# g #??? | | ?????????????# g@ g u #??? | | ????????????????# #############+### ##########? | | ?????????????????????????# ! # # #? | | ?????????????????????????# =# # #? | | ?????????????????????????# """" # + "" #? | | ?????????????????????????# """" # # """ #? | | ?????????????????????????# """" # # S" ?? | | ?????????????????????????# """" # #? """ #? | | ?????????????????????????# """" # #? """ /? | | ?????????????????????????# ????? # #?? #? | | ?????????????????????????#?????? # #?? ?? | | ????????????????????????????????### ##########? | | ??????????????????????????????????# ##"""S"""#? | | ?????????????????????????########## ##""" """## | | ?????????????????????????# ! # = # | | ?????????????????????????# # % # | | ?????????????????????????# """ [# # | | ?????????????????????????# """" # # | | ?????????????????????????# """" + # | | ?????????????????????????# """ # # | | ?????????????????????????# # + | | ?????????????????????????# # # | | ?????????????????????????# ## ## | | ?????????????????????????########### ## | | ???????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 74 Melee Accuracy 24 Core Analysis 8 Recoil Reduction 1 Stasis Canceling 1 Offensive Hacking 11 Defensive Hacking 24 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Downloaded Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityAbsorptionExoskeleton Manual? 0 Play Time 01:26:28 Cumulative 42.4 hours Start 2021.01.22 @ 06:41:48 End 2021.01.23 @ 05:12:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22c1ded8-7894-4d8c-8ce7-8e85330286b8