Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.11 @ 23:08:29 Player: KoyamiKomachi Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (259) 1295 Value Destroyed (8600) 8600 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1765) 1765 TOTAL SCORE: 20700 Bonus ------- High Alert Combat Kills 698 Follower Combat Kills 367 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (14) ----- Improved Armor Integrity Analyzer Graphene Brace Improved System Shield Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Field Propulsion Array Q-thruster AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Improved Target Analyzer Improved Armor Integrity Analyzer Improved Propulsion Shielding Graphene Brace System Mapper Experimental System Shield Ghost Barrier Advanced Component Analysis Suite Advanced Corruption Screen Long-range Tractor Beam > --- WEAPON ----------- Perforator Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Array Q-thruster AEGIS Remote Shield [Rating: 170] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Experimental System Shield Protection Layered Light Armor Plating Weapon Makeshift Hammer Energy Gun Improved Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . . . . 2 . . 1 . . Utility 12 | . . . 2 . . . 2 1 2 . . 1 1 . . . . . 1 . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 321 | 8 17 14 16 3 . 3 26 21 45 6 5 50 5 5 45 3 3 11 9 13 13 Power 45 | 1 3 1 1 . . 1 3 3 4 . 1 6 1 2 8 2 . 1 2 3 2 Engine 12 | 1 3 1 . . . 1 1 1 2 . . 1 . . 1 . . . . . . Core 16 | . . . 1 . . . 2 2 2 . 1 4 1 . 3 . . . . . . Reactor 17 | . . . . . . . . . . . . 1 . 2 4 2 . 1 2 3 2 Propulsion 63 | 2 3 2 2 . . . 4 4 14 1 1 11 . 1 6 1 . 7 . 1 3 Treads 14 | 1 1 1 1 . . . 1 3 4 . . . . 1 1 . . . . . . Leg 3 | . . . . . . . . . . . . 3 . . . . . . . . . Wheel 29 | 1 2 1 1 . . . 3 1 10 1 1 8 . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 5 1 . 1 . . 2 Flight 8 | . . . . . . . . . . . . . . . . . . 6 . 1 1 Utility 122 | 2 7 4 6 3 . 2 13 6 16 1 2 13 4 . 19 . 3 3 6 6 6 Device 54 | 1 2 2 2 2 . 1 6 3 4 1 . 6 4 . 7 . . 1 5 3 4 Storage 12 | 1 5 . . . . . 1 1 1 . . 1 . . 2 . . . . . . Processor 20 | . . . 2 . . . 2 . 6 . 1 4 . . 4 . . 1 . . . Hackware 9 | . . . . . . . . . . . . . . . 2 . 3 . . 2 2 Protection 27 | . . 2 2 1 . 1 4 2 5 . 1 2 . . 4 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 3 4 7 7 . . . 6 8 11 4 1 20 . 2 12 . . . 1 3 2 Energy Gun 14 | 1 1 1 . . . . . 2 . . . 5 . 1 3 . . . . . . Energy Cannon 7 | . . . . . . . . . . 1 1 5 . . . . . . . . . Ballistic Gun 28 | 2 1 2 4 . . . 4 1 5 2 . 4 . . 3 . . . . . . Ballistic Cannon 4 | . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . Launcher 11 | . . . . . . . . 3 3 . . 3 . . 1 . . . . . 1 Special Weapon 8 | . . . . . . . . . 1 . . . . 1 3 . . . . 2 1 Impact Weapon 17 | . 2 3 3 . . . 2 2 2 1 . 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . 1 . . 1 . . . . 4 . Parts Lost 103 | . 1 . . . . . 3 . 18 1 6 20 . 6 17 . 10 1 . . 20 Power 13 | . . . . . . . . . 1 . 1 3 . . 6 . . . . . 2 Propulsion 28 | . . . . . . . . . 7 1 2 5 . 3 4 . 2 . . . 4 Utility 44 | . . . . . . . 3 . 6 . 2 8 . 2 4 . 6 1 . . 12 Weapon 18 | . 1 . . . . . . . 4 . 1 4 . 1 3 . 2 . . . 2 Highest Loss Streak 14 | . 1 . . . . . 2 . 6 1 6 12 . 6 4 . 10 1 . . 14 To Critical Strikes 2 | . . . . . . . . . 2 . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 99 100 100 100 99 98 93 100 89 89 100 72 47 52 49 39 65 81 74 Engine 3 | . 14 14 6 . . 4 4 4 3 . . . . . . . . . . . . Core 3 | . . . 4 11 11 6 4 2 2 6 5 3 5 . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 5 6 3 . 2 2 8 8 6 Treads 7 | . 14 14 11 11 11 11 9 14 8 13 7 . . . 2 . . . . . . Wheel 8 | . 14 14 11 11 11 11 9 7 10 6 4 11 15 10 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 6 4 5 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 7 17 17 13 Device 11 | . 13 6 9 20 22 20 14 13 7 15 14 11 22 19 7 9 5 3 11 17 18 Storage 9 | . 14 14 11 11 11 11 9 12 13 10 6 6 10 7 4 . . . . . . Processor 16 | . . . 21 11 11 11 26 15 27 26 29 27 19 11 5 19 19 9 13 13 11 Hackware 1 | . . . . . . . . . . . . . . . 2 9 10 13 8 10 14 Protection 4 | . . 7 1 . . 1 3 9 7 6 7 4 5 3 1 . . 2 5 6 2 Ballistic Gun 7 | . 22 10 9 22 22 22 16 7 3 6 3 1 . . 1 . . . . . . Ballistic Cannon 1 | . . 11 6 . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . 4 4 6 . . . 1 4 5 3 . 3 5 2 . . . . . . . Peak Build Rating 170 | 7 8 12 20 25 22 25 30 39 48 51 51 71 85 90 93 74 74 97 125 170 170 Average Rating 43 | 5 7 9 16 22 22 22 27 36 39 48 44 55 83 64 53 61 57 59 111 140 141 On Entrance 46 | . 7 8 12 19 22 22 22 28 39 47 51 44 70 85 19 61 74 29 93 125 153 Naked Turns 43 | . . . . . . . . . . . . . . 43 . . . . . . . Heaviest Build 112 | 14 49 26 30 28 25 29 42 57 57 48 48 79 102 112 90 20 20 11 40 42 45 Greatest Support 75 | 20 20 20 22 10 10 10 22 42 30 10 30 36 30 75 75 23 23 40 40 47 47 Greatest Overweight (x) 28 | 4 4 2 2 2 2 2 4 4 8 4 4 11 3 3 28 . . . . . . Average Overweight (x) 1 | . . 1 1 2 2 2 3 3 2 4 3 2 3 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 15 15 15 15 15 15 15 15 20 5 5 5 5 5 5 Average Capacity 11 | 7 10 10 10 10 10 10 14 15 15 15 15 15 15 12 9 5 5 5 5 5 5 Most Carried 16 | 4 10 10 10 10 10 10 15 15 15 15 15 15 15 15 16 5 4 5 5 5 5 Average Carried 10 | 2 8 9 9 10 10 10 12 14 11 14 11 12 12 12 6 4 3 3 4 4 5 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 10 10 10 10 10 10 14 15 15 15 10 14 14 5 5 3 4 4 5 5 5 Class Distribution -------------------- 54% | Mutant 26% | Scavenger-Mutant 7% | Hacker-Mutant 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Matter Collected 6873 | 316 322 262 385 62 . 49 457 638 977 308 45 1161 20 . 1363 . . . . 69 439 Remotely 705 | . . . . . . . . . . . . 191 20 . . . . . . 69 425 Salvage Created 9606 | 151 468 231 502 146 . 91 898 606 1333 416 94 2497 104 . 1622 17 . . . 69 361 Parts 484 | 7 24 17 34 3 . 12 60 29 72 26 . 117 . . 56 4 . . . 6 17 Haulers Intercepted 12 | . 2 . . . . . 1 1 3 . . 1 . . 2 . . . . . 2 Recyclers Shooed 18 | . 1 1 . 1 . 1 . . 1 . . 6 . . 5 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 26 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Combat Hostiles Destroyed 176 | . 6 6 14 3 . 7 24 11 27 13 2 39 . . 21 . . . . . 3 Melee 12 | . . . . . . . . . 6 . . . . . 3 . . . . . 3 Guns 95 | . 6 3 8 3 . 7 24 9 9 8 1 9 . . 8 . . . . . . Cannons 31 | . . 3 4 . . . . . . 4 1 9 . . 10 . . . . . . AOE 31 | . . . . . . . . 2 8 . . 21 . . . . . . . . . Classes Destroyed 19 | 2 4 3 . . . 1 . 2 3 . . 3 . . . . . . . . 1 Worker 27 | . . 2 1 . . . . 1 7 . . 7 . . 4 . . . . 3 2 Builder 9 | . 1 . . . . . 1 . 2 . . 2 . . 2 1 . . . . . Tunneler 7 | 3 . 1 . . . . . . 2 . . . . . 1 . . . . . . Hauler 12 | . 2 . . . . . 1 1 3 . . 1 . . 2 . . . . . 2 Recycler 13 | 1 1 . . 1 . . . . 1 . . 5 1 . 3 . . . . . . Mechanic 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Operator 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Watcher 10 | . 2 . 2 . . . 2 1 . . . 2 . . 1 . . . . . . Swarmer 51 | . . 2 4 . . 6 8 . 11 8 . 5 . . 5 . . . . . 2 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . Grunt 72 | . 6 2 5 3 . . 11 9 6 4 1 18 . . 7 . . . . . . Brawler 5 | . . . . . . . . 1 1 . 1 2 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 15 | . . 2 5 . . . 4 1 . 1 . 2 . . . . . . . . . Hunter 13 | . . . . . . 1 1 . 4 . . 5 . . 2 . . . . . . Programmer 14 | . . . . . . . . . 4 . . 4 . . 6 . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 15 | 4 2 2 7 4 . 6 7 9 7 7 2 15 1 . 3 1 . . . 2 3 Combat Bots Only 10 | . 2 2 5 3 . 6 7 3 4 7 2 10 . . 3 . . . . . 2 Max Kills in Single Turn 4 | 1 1 1 1 1 . 2 2 2 4 2 1 3 1 . 1 1 . . . 1 1 Gunslinging 1 | . . . . . . 1 1 . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . 1 3 . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Hostile Shots Fired 1694 | . 23 37 40 14 . 29 54 81 270 63 87 178 . 4 323 . 124 13 . 18 336 Missed 555 | . 12 10 11 4 . 10 15 25 63 13 17 48 . . 107 . 48 6 . 12 154 Damage Taken 16771 | . 212 283 287 105 . 153 409 451 2826 690 785 2234 . 239 3652 . 1284 124 . 83 2954 Core 4680 | . 50 34 81 . . 31 27 34 389 121 186 363 . 43 613 . 1033 49 . 14 1612 Absorbed by Shields 46 | . . . . . . . . . . . . . . . . . . . . 46 . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . 11 . . . . . . Redirected to Shielding 349 | . . . . . . . . . . . . . . . 211 . . 35 . 9 94 Ignored by Resistances 4832 | . 62 83 84 33 . 49 122 145 797 191 220 665 . 64 1050 . 346 35 . 37 849 Regen/Repaired (Parts) 851 | . . . . . . . . 336 156 . . . . . 359 . . . . . . Core Remaining (%) 66 | 100 . 66 . . . 72 95 95 . . 18 63 . . 42 . . 16 . 99 . Volleys Fired 530 | 9 40 26 28 8 . 12 51 35 66 28 13 86 . 11 105 . 1 . . 2 9 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 3 . 2 2 . 1 . . 1 1 Hottest 185 | 40 40 60 60 50 . 50 50 105 80 103 150 185 . 125 95 . 7 . . 7 7 Shots Fired 948 | 18 77 51 52 16 . 24 100 56 97 52 26 181 . 20 166 . 1 . . 2 9 Gun 674 | 18 77 33 37 16 . 24 100 53 82 44 9 61 . 19 101 . . . . . . Cannon 218 | . . 18 15 . . . . . . 8 17 97 . . 63 . . . . . . Launcher 42 | . . . . . . . . 3 15 . . 23 . . . . . . . . 1 Special 14 | . . . . . . . . . . . . . . 1 2 . 1 . . 2 8 Kinetic 702 | 18 77 43 52 16 . 24 100 38 76 44 9 63 . . 142 . . . . . . Thermal 139 | . . 8 . . . . . 15 6 8 17 85 . . . . . . . . . Explosive 42 | . . . . . . . . 3 15 . . 23 . . . . . . . . 1 Electromagnetic 51 | . . . . . . . . . . . . 10 . 19 22 . . . . . . Robot Hit Streak 52 | 11 18 14 22 10 . 24 27 20 52 31 23 32 . 11 22 . . . . 2 11 Robot Miss Streak 5 | 1 3 3 3 1 . 2 5 3 2 3 1 3 . 1 3 . 1 . . . . Penetration Max 2 | . . . . . . . . . . . . 2 . . 1 . . . . . . Secondary Targets 7 | . . . . . . 1 2 1 . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . 1 . 1 . . . . . . . . . Shots Hit Robots 881 | 15 59 37 44 15 . 20 81 50 125 47 25 135 1 17 168 2 . . . 7 33 Core Hits 576 | 7 26 11 23 6 . 10 58 38 114 56 19 123 . 3 66 2 1 . . 2 11 Critical Kills 8 | . 1 . 1 . . . 1 . 1 . . 4 . . . . . . . . . Critical Parts Destroyed 22 | . 3 . 1 . . . . . 7 1 . 9 1 . . . . . . . . Critical Strikes 54 | . 4 1 2 . . . 1 . 8 1 . 13 1 1 18 1 . . . . 3 Destroy 20 | . 4 . 1 . . . 1 . 1 1 . 12 . . . . . . . . . Blast 11 | . . 1 . . . . . . . . . . . . 10 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . Smash 10 | . . . 1 . . . . . 7 . . 1 1 . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . 8 1 . . . . 3 Melee Attacks 227 | . 10 . 11 . . . 3 7 70 5 . 9 1 1 49 2 . . . 12 47 Impact 117 | . 10 . 11 . . . 3 7 70 5 . 9 1 1 . . . . . . . Slashing 110 | . . . . . . . . . . . . . . . 49 2 . . . 12 47 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . . . 8 . . 2 1 . 7 1 . . . 5 7 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27565 | 162 639 519 970 319 . 442 1611 1579 5321 1093 635 6942 103 92 5045 97 10 . . 432 1554 Guns 10355 | 162 618 259 523 319 . 442 1611 1000 1944 766 235 757 . 20 1699 . . . . . . Cannons 5146 | . . 260 186 . . . . . . 175 400 2225 . . 1872 . . . . . 28 Explosions 5805 | . . . . . . . . 527 1350 . . 3724 . 72 . . . . . . 132 Melee 6249 | . 21 . 261 . . . . 52 2027 152 . 236 103 . 1474 97 . . . 432 1394 Ramming 10 | . . . . . . . . . . . . . . . . . 10 . . . . Kinetic 11897 | 162 618 443 709 319 . 442 1611 645 1800 766 235 949 . . 3198 . . . . . . Thermal 3221 | . . 76 . . . . . 355 144 175 400 1999 . 72 . . . . . . . Explosive 5676 | . . . . . . . . 527 1350 . . 3667 . . . . . . . . 132 Electromagnetic 484 | . . . . . . . . . . . . 91 . 20 373 . . . . . . Impact 2880 | . 21 . 261 . . . . 52 2027 152 . 236 103 . . . . . . . 28 Slashing 3397 | . . . . . . . . . . . . . . . 1474 97 . . . 432 1394 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 . 5 5 5 9 . . 6 . 1 1 . . . Average Corruption 3 | . . . . . . . 1 . 3 5 5 4 . . 2 . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . 7 Effects 139 | . . . . . . . 3 . 49 31 2 32 . . 22 . . . . . . Message Errors 29 | . . . . . . . 1 . 7 9 . 4 . . 8 . . . . . . Matter Fused 41 | . . . . . . . . . 16 11 . 9 . . 5 . . . . . . Heat Flow Errors 20 | . . . . . . . 1 . 7 4 2 5 . . 1 . . . . . . Energy Discharges 17 | . . . . . . . 1 . 6 3 . 4 . . 3 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 19 | . . . . . . . . . 7 3 . 6 . . 3 . . . . . . Data Loss (major) 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . Misfires 6 | . . . . . . . . . 3 . . 3 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1868 | . . . 95 . . . . 44 703 39 . 287 103 . 241 . . . . 72 284 Projectiles 146 | . . . . . . . . . . . . 63 . . 83 . . . . . . Explosions 108 | . . . . . . . . 2 . . . 100 . . . . . . . . 6 Melee 1614 | . . . 95 . . . . 42 703 39 . 124 103 . 158 . . . . 72 278 Knockbacks 38 | . . 4 . . . . . . 10 1 . 1 . . 22 . . . . . . Impact 11 | . . . . . . . . . 10 1 . . . . . . . . . . . Kinetic 25 | . . 4 . . . . . . . . . 1 . . 20 . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 247 | . . . . . . . . 6 49 . . 119 . 69 . . 4 . . . . Shots 9 | . . . . . . . . 1 2 . . 5 . 1 . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . 4 . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . 4 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 51 132 6 141 . 36 183 294 269 130 252 242 . 463 241 . . . . . . Average Temperature 82 | . 16 41 3 86 . 15 22 104 52 61 119 87 . 281 33 . . . . . . Received Heat Transfer 3405 | . 117 162 108 93 . 9 234 255 285 270 243 561 . 9 978 . 9 . . 9 63 Effects 12 | . . . . . . . . 1 . . . . . 11 . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . 3 . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . 3 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 10 | . . . . . . . . . . . . . . . 10 . . . . . . Longest Duration 10 | . . . . . . . . . . . . . . . 10 . . . . . . Robots Corrupted 11 | . . . 2 . . . . . 7 1 . . . . 1 . . . . . . Combat Hostiles 7 | . . . 2 . . . . . 4 1 . . . . . . . . . . . Parts Fried 15 | . . . 1 . . . . 1 8 1 . 1 . . 3 . . . . . . Impact Corruptions 37 | . . . 4 . . . . 2 26 2 . 1 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . 1 . . . . . 3 3 . . 6 . . . . . . . . . Heat Transferred 4785 | . . 175 . . . . . 800 325 259 592 2584 . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Peak Influence 1165 | 20 129 141 290 170 . 210 663 403 417 . . 1165 377 112 362 199 132 112 64 225 627 Initial 372 | . 11 17 1 95 . . 19 172 66 . . 22 372 110 46 164 132 22 49 30 117 Average 204 | 8 58 56 125 91 . 161 322 262 141 . . 605 375 93 103 174 101 47 49 132 299 Maximum Alert Level 4 | . . . 1 . . 1 2 2 2 . . 4 1 . 1 . . . . 1 2 Low Security (%) 64 | 100 100 100 80 100 . 72 37 19 66 . . 11 . 100 87 100 100 100 100 83 35 Level 1 20 | . . . 19 . . 27 23 60 28 . . 25 100 . 12 . . . . 16 39 Level 2 8 | . . . . . . . 39 20 5 . . 20 . . . . . . . . 24 Level 3 4 | . . . . . . . . . . . . 35 . . . . . . . . . Level 4 . | . . . . . . . . . . . . 6 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 2 1 . . 4 5 7 . . 16 . . 6 . . . . . 2 Investigation 8 | . 1 . 1 1 . . . . 2 . . 2 . . 1 . . . . . . Extermination 10 | . . . . . . . . 1 3 . . 2 . . 3 . . . . . 1 Reinforcement 19 | . . . 1 . . . 3 4 2 . . 6 . . 2 . . . . . 1 Assault 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 1 1 . . 5 . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Distress Signals 20 | . . . 2 . . . 6 . 1 . . 2 . . 3 1 . . . . 5 Communications Jammed 45 | . . . . . . . . . . . . . . . 45 . . . . . . Distress Signals 45 | . . . . . . . . . . . . . . . 45 . . . . . . Times Spotted 377 | . 10 7 20 3 . 10 43 16 34 13 4 65 . 6 59 2 16 6 . 9 54 Peak Tracking Total 20 | . 2 3 5 3 . 4 7 4 4 7 4 11 . 6 9 2 16 3 . 7 20 Tactical Retreats 45 | . . 1 1 . . 4 4 . 1 . . 2 . . 14 . 1 2 . 4 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Traps Triggered 12 | . 1 . . . . . 1 . 2 . . 2 1 . 4 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Machines Disabled 19 | . . . 1 . . . . . . 2 . 10 . . 2 . . . . 4 . Max in Single Turn 1 | . . . 1 . . . . . . 1 . 1 . . 1 . . . . 1 . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Machines Accessed 71 | . 10 1 3 1 4 . 4 1 11 1 . 7 1 . 10 2 . 6 . . 9 Terminals 37 | . 8 1 2 . . . 2 . 3 1 . 3 . . 6 1 . 4 . . 6 Fabricators 4 | . . . . . . . . . 1 . . 2 . . 1 . . . . . . Repair Stations 6 | . . . . . . . . 1 3 . . . . . 2 . . . . . . Recycling Units 8 | . 2 . . . . . 1 . 3 . . 2 . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . 1 . . . 1 . . . . 1 . . 1 Garrison Access 5 | . . . . . . . . . . . . . . . 1 1 . 1 . . 2 Total Hacks 215 | . 30 4 11 1 4 . 14 10 28 3 . 14 5 . 34 5 . 17 . . 35 Successful 131 | . 17 3 10 1 4 . 10 9 12 3 . 4 5 . 19 2 . 11 . . 21 Failed 84 | . 13 1 1 . . . 4 1 16 . . 10 . . 15 3 . 6 . . 14 Catastrophic 15 | . 1 . . . . . . . 2 . . 5 . . 2 1 . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 14 3 4 . . . 4 . 5 . . 5 . . 11 4 . 3 . . 23 Terminals 123 | . 27 4 6 . . . 5 . 5 3 . 5 . . 25 4 . 8 . . 31 Fabricators 8 | . . . . . . . . . 3 . . 4 . . 1 . . . . . . Repair Stations 24 | . . . . . . . . 10 7 . . . . . 7 . . . . . . Recycling Units 18 | . 3 . . . . . 2 . 8 . . 5 . . . . . . . . . Scanalyzers 32 | . . . 5 . . . 7 . 5 . . . 5 . . . . 8 . . 2 Garrison Access 5 | . . . . . . . . . . . . . . . 1 1 . 1 . . 2 Terminal Hacks 52 | . 14 3 3 1 4 . 1 . 2 3 . . . . 8 . . 2 . . 11 Record 12 | . . 1 . . 4 . . . . 3 . . . . 1 . . 1 . . 2 Part Schematic 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 Robot Analysis 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 9 | . 7 . 1 . . . . . . . . . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 10 | . 3 1 1 . . . 1 . . . . . . . 2 . . . . . 2 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 6 | . 3 1 . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . Repair Station Hacks 19 | . . . . . . . . 9 3 . . . . . 7 . . . . . . Scan Component 10 | . . . . . . . . 5 2 . . . . . 3 . . . . . . Repair 8 | . . . . . . . . 4 1 . . . . . 3 . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . 2 . . . . . 2 . 1 . . 2 . . . . . . . . . Process 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Scanalyzer 31 | . . . 5 . . . 7 . 4 . . . 5 . . . . 8 . . 2 Insert Component 14 | . . . 2 . . . 3 . 2 . . . 2 . . . . 4 . . 1 Analyze 17 | . . . 3 . . . 4 . 2 . . . 3 . . . . 4 . . 1 Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 1 1 . 1 . . 2 Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . . . . . . . . . . 1 . . 1 . . 2 Unauthorized Hacks 14 | . 1 . 2 . . . . . 1 . . . . . 3 1 . . . . 6 Terminals 12 | . . . 2 . . . . . . . . . . . 3 1 . . . . 6 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . 3 Botnet 9 | . . . 2 . . . . . . . . . . . 3 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 9 1 3 . . . 3 1 11 1 . 7 1 . 9 1 . 3 . . 7 Full Trace Events 6 | . . . 1 . . . . . 2 . . 2 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 . . . 3 . 2 . . . 2 . 3 . . 4 . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . . . 4 1 . . . . . 3 . . . . . . Time 375 | . . . . . . . . 164 19 . . . . . 192 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 43 | . 1 . . . . . . . 42 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 5 . . . . 10 . . . . . . . . . Parts Scanalyzed 14 | . . . 2 . . . 3 . 2 . . . 2 . . . . 4 . . 1 Part Schematics Acquired 14 | . . . 2 . . . 3 . 2 . . . 2 . . . . 4 . . 1 Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . 2 . 1 . . 1 4 Non-combat 5 | . . . . . . . . . . . . . . . 1 . . . . 1 3 Combat 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 Robot Hacks Applied 12 | . . . . . . . . . . . . . . . 2 . 1 . . 1 8 parse_system 6 | . . . . . . . . . . . . . . . 1 . 1 . . 1 3 no_distress 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . 1 ignore_parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 check_alert 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Total Allies 4 | . . . . . . . . . . . 1 . . 1 . . . . . . 2 Largest Group 1 | . . . . . . . . . . . 1 1 . 1 . . . . . . 1 Highest-Rated Group 180 | . . . . . . . . . . . 180 180 . 46 . . . . . . 45 Highest-Rated Ally 180 | . . . . . . . . . . . 180 180 . 46 . . . . . . 45 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 85 | . . . . . . . . . . . 8 60 . 17 . . . . . . . Total Damage 2517 | . . . . . . . . . . . 319 1816 . 382 . . . . . . . Kills 9 | . . . . . . . . . . . . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Turns Passed 15269 | 118 1152 868 684 445 607 429 896 895 2397 1033 74 1686 152 187 2313 95 97 192 74 190 685 Spaces Moved 11858 | 72 853 649 471 311 551 283 488 375 1479 661 20 1029 101 169 1895 121 149 410 180 385 1206 Core 333 | 22 . . . . . . . . 11 . . 1 . 84 1 . 53 156 . . 5 Treads 692 | 1 43 1 1 . . . 10 39 . . 2 . . 5 590 . . . . . . Legs 36 | . . . . . . . . . . . . 36 . . . . . . . . . Wheels 7256 | 49 810 648 470 311 551 283 478 336 1468 661 18 992 101 80 . . . . . . . Hover 1642 | . . . . . . . . . . . . . . . 1304 121 96 . . . 121 Flight 1899 | . . . . . . . . . . . . . . . . . . 254 180 385 1080 Fastest Speed 28 | 50 95 95 110 110 110 110 110 125 80 140 140 95 125 50 45 60 50 32 32 32 28 Average Speed 97 | 107 108 110 110 110 110 110 128 151 127 140 150 119 125 88 83 60 57 41 32 32 35 Slowest Speed 1450 | 250 160 240 225 110 110 110 250 237 450 140 240 600 125 145 1450 61 70 50 32 32 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . 3 1 . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 39 | 5 94 92 29 79 93 65 43 11 29 71 3 21 4 70 35 5 35 13 6 42 30 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 . . . . . 1 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . 1 1 1 . Scrap Searched 6 | . . 2 . 1 . . . . . 3 . . . . . . . . . . . Spaces Dug 79 | . 5 . 2 . . . 2 6 24 1 . 7 . 1 12 . . . . 3 16 Terrain Destroyed 497 | . 5 . 2 . . . 2 33 155 1 . 221 . 11 40 . . . . 3 24 Melee 79 | . 5 . 2 . . . 2 6 24 1 . 7 . 1 12 . . . . 3 16 Projectile 37 | . . . . . . . . . . . . 9 . . 28 . . . . . . AOE 381 | . . . . . . . . 27 131 . . 205 . 10 . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Gar Res Res Tes Acc Total 14380 | 92 993 754 576 400 551 376 653 642 1830 716 38 1314 128 189 2388 140 157 427 193 436 1387 Wait 1102 | . 49 47 28 72 1 78 68 180 124 7 1 78 14 . 231 11 1 2 . 3 107 Move 11829 | 71 852 648 470 310 550 282 487 374 1478 660 19 1028 101 168 1894 120 147 405 177 384 1204 Hop 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Pick Up 147 | 4 11 8 11 3 . . 7 11 25 5 . 25 2 2 19 1 . 3 3 6 1 Fast Attach 115 | 7 1 . . 1 . . 1 5 12 1 . 14 3 2 32 2 3 7 6 10 8 Attach 66 | . 1 . 2 . . . 3 2 15 1 5 20 2 . 7 1 . 4 2 1 . Detach 19 | . 1 . . 1 . . . 1 3 . . 5 3 . 1 . 1 2 . 1 . Swap 140 | 1 15 14 14 2 . 3 22 14 18 4 . 16 . 3 6 . . . 1 2 5 Drop 158 | . 13 11 12 3 . 1 11 13 19 5 . 17 2 2 20 3 . 3 3 15 5 Fire 530 | 9 40 26 28 8 . 12 51 35 66 28 13 86 . 11 105 . 1 . . 2 9 Melee 227 | . 10 . 11 . . . 3 7 70 5 . 9 1 1 49 2 . . . 12 47 Ram 4 | . . . . . . . . . . . . . . . . . 4 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . 16 . . 24 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Garrison -3/Research -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 547 | -10/Materials | Discovered new exit (range 9) 654 | -10/Materials | Discovered new exit (range 16) 956 | -10/Materials | Discovered new exit (range 14) 1271 | -10/Materials | Entered Mines 1274 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1616 | -10/Mines | Discovered new exit (range 6) 1666 | -10/Mines | Found a hidden stash of uninstalled traps 1692 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1783 | -10/Mines | Discovered new exit (range 13) 2139 | -10/Mines | Entered Materials 2139 | -9/Materials | Evolved 2 slots: Utility x2 2227 | -9/Materials | Discovered new exit (range 13) 2389 | -9/Materials | Build established: Scavenger-Mutant 2720 | -9/Materials | Build established: Mutant 2732 | -9/Materials | Discovered new exit (range 16) 2823 | -9/Materials | Entered Mines 2837 | -9/Mines | Met a Derelict shopkeep closing up shop 2994 | -9/Mines | Discovered new exit (range 10) 2995 | -9/Mines | Identified exit to Exiles 2996 | -9/Mines | Learned location of Storage (-9) 3229 | -9/Mines | Discovered new exit (range 8) 3261 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3268 | -9/Mines | Entered Exiles 3268 | -9/Exiles | Found Exiles lab abandoned 3285 | -9/Exiles | Discovered new exit (range 15) 3856 | -9/Exiles | Discovered new exit (range 12) 3875 | -9/Exiles | Entered Mines 3945 | -8/Mines | Discovered new exit (range 4) 4157 | -8/Mines | Discovered new exit (range 13) 4304 | -8/Mines | Entered Materials 4304 | -8/Materials | Evolved 2 slots: Utility x2 4873 | -8/Materials | Destroyed 7 combat bots 5077 | -8/Materials | Discovered new exit (range 12) 5104 | -8/Materials | First assault squad dispatched 5200 | -8/Materials | Entered Factory 5200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5538 | -7/Factory | Repaired Adv. Treads 5583 | -7/Factory | Repaired Kinecellerator 5622 | -7/Factory | Repaired Adv. Treads 5668 | -7/Factory | Repaired Lyr. Light Armor Plating 5980 | -7/Factory | Discovered new exit (range 9) 6095 | -7/Factory | Entered another Factory area 6095 | -6/Factory | Evolved 2 slots: Utility x2 6349 | -6/Factory | Spotted B-75 Beast 6412 | -6/Factory | Destroyed B-75 Beast 6591 | -6/Factory | Lost 3 parts (1n2w) 7180 | -6/Factory | Lost 6 parts (1p3n2u) 8005 | -6/Factory | Repaired Hrd. Medium Armor Plating 8142 | -6/Factory | Identified exit to Lower Caves 8142 | -6/Factory | Identified exit to Extension 8159 | -6/Factory | Build established: Scavenger-Mutant 8492 | -6/Factory | Entered Lower Caves 9082 | -6/Lower Caves | Attracted the attention of an 0b10 base 9094 | -6/Lower Caves | Core integrity fell below 50% 9163 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 9168 | -6/Lower Caves | Destroyed 7 combat bots 9253 | -6/Lower Caves | Discovered new exit (range 15) 9256 | -6/Lower Caves | Learned location of 1 exit from Factory 9525 | -6/Lower Caves | Entered another Lower Caves area 9577 | -6/Lower Caves | 7V-RTL showed up to help 9579 | -6/Lower Caves | 7V-RTL revealed a hidden path 9594 | -6/Lower Caves | Core integrity fell below 20% 9597 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 9599 | -6/Lower Caves | Entered Factory 9599 | -5/Factory | Accompanied by 1 ally (7V-RTL) 9599 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9600 | -5/Factory | Identified exit to Upper Caves 9789 | -5/Factory | Lost 4 parts (1p2n1w) 10499 | -5/Factory | First assault squad dispatched 10542 | -5/Factory | Garrison activated, responded to threat 10650 | -5/Factory | Crushed by falling debris 10673 | -5/Factory | Destroyed 10 combat bots 10681 | -5/Factory | Lost 12 parts (1p2n7u2w) 11280 | -5/Factory | Discovered new exit (range 5) 11285 | -5/Factory | Entered another Factory area 11285 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11437 | -4/Factory | Sucked down chute 11437 | -4/Factory | Entered Waste 11438 | -4/Waste | Met a frightened Derelict 11516 | -4/Waste | Spotted C-40 Crusher 11560 | -4/Waste | Spotted C-40 Crusher 11563 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11566 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11571 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11574 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11574 | -4/Waste | Released all parts (9) 11579 | -4/Waste | Spotted C-40 Crusher 11597 | -4/Waste | Spotted C-40 Crusher 11602 | -4/Waste | Spotted C-40 Crusher 11605 | -4/Waste | Lost 6 parts (3n2u1w) 11607 | -4/Waste | Discovered new exit (range 16) 11608 | -4/Waste | Spotted C-40 Crusher 11624 | -4/Waste | Entered Factory 11870 | -4/Factory | Build established: Mutant 11971 | -4/Factory | Repaired Biometal Heavy Treads 12706 | -4/Factory | Lost 4 parts (1p1u2w) 13130 | -4/Factory | Build established: Scavenger-Mutant 13238 | -4/Factory | Repaired Imp. Remote Datajack 13301 | -4/Factory | Repaired Lgt. Antimatter Reactor 13370 | -4/Factory | Found Prototype Hackware 13370 | -4/Factory | Identified Exp. System Shield 13628 | -4/Factory | Build established: Hacker-Mutant 13652 | -4/Factory | Identified exit to Research 13657 | -4/Factory | Spotted B-86 Titan 13680 | -4/Factory | Core integrity fell below 50% 13864 | -4/Factory | Lost 4 parts (2p2n) 13937 | -4/Factory | Entered Research 13937 | -3/Research | Evolved 2 slots: Propulsion x2 13971 | -3/Research | Spotted B-86 Titan 14030 | -3/Research | Identified exit to Garrison 14032 | -3/Research | Entered Garrison 14039 | -3/Garrison | Installed Relay Interface Framework 14050 | -3/Garrison | Triggered checkpoint 14086 | -3/Garrison | Spotted B-86 Titan 14115 | -3/Garrison | Core integrity fell below 50% 14122 | -3/Garrison | Discovered new exit (range 11) 14129 | -3/Garrison | Entered Research 14158 | -3/Research | Lost 10 parts (2n6u2w) 14275 | -3/Research | Core integrity fell below 20% 14310 | -3/Research | Discovered new exit (range 12) 14321 | -3/Research | Entered another Research area 14321 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14366 | -2/Research | Discovered new exit (range 11) 14395 | -2/Research | Entered Testing 14396 | -2/Testing | Spotted PD-S59IGXVGOP 14418 | -2/Testing | Spotted PL-9JEHRUX6D4 14487 | -2/Testing | Found Prototype Hackware 14487 | -2/Testing | Identified Ghost Barrier 14501 | -2/Testing | Found Prototype Device 14501 | -2/Testing | Identified AEGIS Remote Shield 14521 | -2/Testing | Found Prototype Hackware 14521 | -2/Testing | Identified System Mapper 14550 | -2/Testing | Discovered new exit (range 9) 14560 | -2/Testing | Found Prototype Ballistic Cannon 14560 | -2/Testing | Identified Perforator 14585 | -2/Testing | Entered Access 14585 | -1/Access | Evolved 2 slots: Utility x2 14760 | -1/Access | Build established: Wizard-Sprinter 14849 | -1/Access | Identified exit to Surface 15164 | -1/Access | Spotted B-99 Colossus 15165 | -1/Access | Spotted B-99 Colossus 15206 | -1/Access | Core integrity fell below 50% 15232 | -1/Access | Core integrity fell below 20% 15252 | -1/Access | Spotted B-99 Colossus 15257 | -1/Access | Lost 14 parts (1p4n7u2w) 15270 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15225_ P-80 Master resets K-01 Serf, system corruption cleaned. 15226_ Imp. Target Analyzer destroyed. 15235_ ALERT: Rogue bot located, Programmers report to Access Zone 8U. 15235_ Detecting nearby Garrison Access. 15240_ W-44 Eye distress signal alerts nearby ally. 15248_ Connecting with Garrison Access... >>Seal Access door sealed. 15250_ Drone sends a signal. 15253_ Slug penetrates Hyperwave Decoder. 15253_ Penetrated by Slug. 15253_ Adv. Corruption Screen intercepted 1% system corruption. 15256_ Drone destroyed. 15268_ Adv. Corruption Screen intercepted 1% system corruption. 15268_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????" % % % | | ?????????????????????