Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 21:49:39 Player: Corvi Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2416) 2416 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1223) 1223 TOTAL SCORE: 7089 Bonus ------- High Alert Combat Kills 23 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 53/100 System Corruption 6% Temperature Cool (27) Movement Walking (270) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Trap Scanner > --- WEAPON (2) ------- Spear > --- INVENTORY (15) --- Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Small Storage Unit Compact Battery (200) Compact Battery (200) Cloak of Protection Improved Shield Generator Hacking Suite System Shield Relay Coupler [NC] (23) Flak Gun Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Spear > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Small Storage Unit Compact Battery Compact Battery Trap Scanner Cloak of Protection Improved Shield Generator Relay Coupler [NC] Relay Coupler [Sentry] Heavy Missile Launcher Heavy Missile Launcher Spear [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 69 | 6 6 2 . . 7 21 25 2 Power 9 | 1 . 1 . . 1 3 2 1 Engine 6 | 1 . 1 . . 1 1 2 . Core 3 | . . . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 1 . . . 1 9 12 . Treads 13 | 2 1 . . . 1 8 1 . Leg 12 | . . . . . . 1 11 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 3 . . . 3 5 6 1 Device 5 | . . . . . 1 1 2 1 Storage 4 | 1 1 . . . . 2 . . Processor 6 | . 2 . . . 2 1 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . . . 1 3 . Artifact . | . . . . . . . . . Weapon 16 | 2 2 1 . . 2 4 5 . Energy Gun 2 | . . . . . 1 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 2 1 . . . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon 2 | . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 4 | . . . . . . . 4 . Parts Lost 28 | . 1 1 . . . 11 7 8 Power 5 | . . . . . . 2 1 2 Propulsion 12 | . 1 . . . . 5 3 3 Utility 7 | . . . . . . 2 3 2 Weapon 4 | . . 1 . . . 2 . 1 Highest Loss Streak 6 | . 1 1 . . . 6 5 5 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 88 | . 99 99 100 100 68 74 86 87 Engine 8 | . 14 13 14 14 9 2 6 3 Core 1 | . . . . . . 4 1 3 Treads 17 | . 27 28 28 28 19 20 2 . Leg 9 | . . . . . . 1 24 33 Device 4 | . . . . . 1 7 8 17 Storage 12 | . 14 14 14 14 9 13 11 9 Processor 9 | . 13 14 14 14 12 6 6 . Protection 3 | . . . . . . 3 7 4 Energy Gun 1 | . . . . . 5 2 3 . Ballistic Gun 12 | . 28 27 28 28 10 . 2 . Slashing Weapon 1 | . . . . . 2 4 . . Piercing Weapon 3 | . . . . . . 3 9 9 Peak Build Rating 37 | 6 8 9 11 11 21 27 37 35 Average Rating 18 | 4 7 8 10 11 14 19 29 32 On Entrance 13 | . 6 8 9 11 11 21 20 35 Naked Turns 69 | . . . . . . 69 . . Heaviest Build 43 | 13 28 28 25 25 34 35 43 40 Greatest Support 80 | 40 40 40 40 40 60 80 59 54 Greatest Overweight (x) 11 | . 1 . . . . 1 11 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 15 13 15 15 Most Carried 15 | 2 9 9 12 12 13 15 15 15 Average Carried 10 | . 6 8 11 12 12 9 13 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 8 12 12 13 11 15 15 Class Distribution -------------------- 53% | Mutant 24% | Assassin 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Assassin | -8/Materials Assassin | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1288 | 215 304 33 . 7 60 210 385 74 Remotely . | . . . . . . . . . Salvage Created 2075 | . 505 44 . 23 60 37 1126 280 Parts 137 | . 31 4 . 6 3 2 77 14 Haulers Intercepted 4 | . 2 . . . . . 2 . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 50 | . 11 3 . 2 1 1 23 9 Melee 21 | . . . . . 1 1 13 6 Guns 18 | . 9 3 . 2 . . 4 . Cannons 2 | . . . . . . . 2 . AOE 9 | . 2 . . . . . 4 3 Classes Destroyed 9 | . 6 . . . 1 . 2 . Worker 3 | . 2 . . . . . 1 . Builder 1 | . . . . . . . 1 . Hauler 4 | . 2 . . . . . 2 . Operator 3 | . 1 . . . . . 2 . Watcher 5 | . 3 . . . . . 2 . Swarmer 18 | . 3 3 . 2 . . 7 3 Grunt 23 | . 8 . . . . . 10 5 Sentry 8 | . . . . . 1 1 5 1 Hunter 1 | . . . . . . . 1 . Best Kill Streak 5 | . 4 3 . 2 1 1 5 5 Combat Bots Only 5 | . 3 3 . 2 1 1 5 5 Max Kills in Single Turn 3 | . 2 1 . 1 1 1 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . . . 3 3 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 376 | . 59 28 . 3 8 86 125 67 Missed 98 | . 13 8 . . 4 25 31 17 Damage Taken 4171 | . 641 154 . 21 60 1156 1320 819 Core 718 | . 85 58 . 14 31 227 118 185 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 66 | . . . . . . . 66 . Core Remaining (%) 68 | 100 . . . 37 . . . . Volleys Fired 100 | . 51 8 . 2 . . 35 4 Largest 2 | . 2 2 . 2 . . 1 1 Hottest 50 | . 40 40 . 40 . . 50 39 Shots Fired 161 | . 102 15 . 4 . . 35 5 Gun 146 | . 102 15 . 4 . . 25 . Cannon 9 | . . . . . . . 9 . Launcher 6 | . . . . . . . 1 5 Special . | . . . . . . . . . Kinetic 133 | . 102 15 . 4 . . 12 . Thermal . | . . . . . . . . . Explosive 6 | . . . . . . . 1 5 Electromagnetic 22 | . . . . . . . 22 . Robot Hit Streak 14 | . 12 4 . 1 . . 14 1 Robot Miss Streak 6 | . 2 2 . 1 . . 6 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 156 | . 53 9 . 2 3 2 72 15 Core Hits 96 | . 30 4 . 2 1 1 46 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . . . . . 10 . Impale 10 | . . . . . . . 10 . Melee Attacks 98 | . . . . . 3 16 57 22 Impact 1 | . . . . . . 1 . . Slashing 7 | . . . . . 3 4 . . Piercing 90 | . . . . . . 11 57 22 Sneak Attacks 6 | . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4476 | . 1096 81 . 19 111 72 2128 969 Guns 1158 | . 581 81 . 19 . . 477 . Cannons 78 | . . . . . . . 78 . Explosions 1279 | . 514 . . . . . 189 576 Melee 1960 | . . . . . 111 72 1384 393 Ramming 1 | . 1 . . . . . . . Kinetic 793 | . 581 81 . 19 . . 112 . Thermal 86 | . . . . . . . 86 . Explosive 1193 | . 514 . . . . . 103 576 Electromagnetic 443 | . . . . . . . 443 . Impact . | . . . . . . . . . Slashing 153 | . . . . . 111 42 . . Piercing 1807 | . . . . . . 30 1384 393 Highest Corruption 6 | . . . . . . 2 6 6 Average Corruption 4 | . . . . . . 1 4 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . . . . . . 10 42 7 Message Errors 14 | . . . . . . 5 8 1 Matter Fused 15 | . . . . . . 1 14 . Heat Flow Errors 8 | . . . . . . 1 5 2 Energy Discharges 5 | . . . . . . 2 3 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 1 8 2 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 395 | . 76 . . . . . 277 42 Projectiles . | . . . . . . . . . Explosions 155 | . 76 . . . . . 62 17 Melee 240 | . . . . . . . 215 25 Knockbacks 6 | . . . . . . . 6 . Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . 5 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 179 | . 86 . . . . . 31 62 Shots 5 | . 2 . . . . . 1 2 Rammed 1 | . 1 . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 244 | . 15 . . . . 182 244 224 Average Temperature 59 | . 7 . . . . 97 62 98 Received Heat Transfer 1302 | . 222 . . . 9 180 468 423 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 676 | . 184 82 . 50 69 676 414 407 Initial 329 | . . 22 . . 19 47 329 154 Average 169 | . 80 38 . 27 31 291 205 247 Maximum Alert Level 2 | . . . . . . 2 2 2 Low Security (%) 65 | 100 100 100 . 100 100 23 53 51 Level 1 26 | . . . . . . 44 44 48 Level 2 7 | . . . . . . 31 1 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 3 . . . . . 2 . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 5 | . . . . . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 17 3 . 2 1 14 38 11 Peak Tracking Total 8 | . 3 3 . 2 1 8 6 4 Tactical Retreats 4 | . . . . . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 8 | . 2 . . . . 4 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 8 | . 3 . . . . 4 . 1 Max in Single Turn 1 | . 1 . . . . 1 . 1 Garrison Relay 4 | . . . . . . 3 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 21 | . 8 . 1 . 2 1 7 2 Terminals 14 | . 6 . . . 1 1 4 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 60 | . 20 . 1 . 4 3 30 2 Successful 31 | . 6 . 1 . 2 1 20 1 Failed 29 | . 14 . . . 2 2 10 1 Catastrophic 3 | . 3 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 13 . 1 . 2 . 10 . Terminals 35 | . 16 . . . 3 3 11 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 16 | . . . . . . . 16 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 9 | . 2 . 1 . 1 1 3 1 Record 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 2 . Hauler Manifests 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 12 | . . . . . . . 12 . Insert Component 5 | . . . . . . . 5 . Analyze 7 | . . . . . . . 7 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 5 | . 3 . . . . . 2 . Terminals 5 | . 3 . . . . . 2 . Botnet 2 | . 1 . . . . . 1 . Operators 3 | . 2 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 8 . . . 1 1 6 2 Full Trace Events 3 | . 3 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . Part Schematics Acquired 4 | . . . . . . . 4 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 16 | . . . . . . 12 . 4 Machine Destruction 13 | . . . . . . 9 . 4 Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6225 | 83 1710 331 460 50 234 1325 1705 327 Spaces Moved 3715 | 49 947 192 286 29 130 892 974 216 Core 212 | 5 . . . . . 206 1 . Treads 2437 | 44 947 192 286 29 130 686 123 . Legs 1066 | . . . . . . . 850 216 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 100 90 Average Speed 145 | 148 160 160 160 160 160 137 136 109 Slowest Speed 600 | 160 240 160 160 160 160 160 600 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 98 37 63 14 9 74 75 43 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 125 | . 40 . . . . . 21 64 Melee 2 | . . . . . . . 2 . Projectile . | . . . . . . . . . AOE 123 | . 40 . . . . . 19 64 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 4223 | 56 1042 203 289 30 149 968 1216 270 Wait 159 | . 28 . . . 5 8 101 17 Move 3708 | 48 946 191 285 28 130 890 974 216 Hop . | . . . . . . . . . Pick Up 39 | 2 6 1 4 . 1 16 9 . Fast Attach 54 | 6 3 1 . . 6 16 20 2 Attach 9 | . 1 1 . . . 4 3 . Detach 1 | . . . . . . . 1 . Swap 6 | . 2 . . . 1 1 2 . Drop 35 | . 3 1 . . 3 14 14 . Fire 100 | . 51 8 . 2 . . 35 4 Melee 98 | . . . . . 3 16 57 22 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis 12 | . . . . . . 3 . 9 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 12) 285 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 18) 1183 | -10/Materials | Discovered new exit (range 11) 1625 | -10/Materials | Discovered new exit (range 18) 1794 | -10/Materials | Entered Mines 1797 | -10/Mines | Met a Derelict bent on vengeance 1956 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2028 | -10/Mines | Core integrity fell below 50% 2113 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2115 | -10/Mines | Discovered new exit (range 5) 2125 | -10/Mines | Entered Exiles 2170 | -10/Exiles | Discovered new exit (range 16) 2194 | -10/Exiles | Met 8R-AWN 2224 | -10/Exiles | Met EX-HEX 2288 | -10/Exiles | Met EX-BIN 2330 | -10/Exiles | Aligned with FarCom system 2332 | -10/Exiles | Given EX-Vault access code 2380 | -10/Exiles | Opened EX-Vault 2391 | -10/Exiles | Found Cloak of Protection 2424 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2475 | -10/Exiles | Met EX-DEC 2561 | -10/Exiles | Discovered new exit (range 10) 2585 | -10/Exiles | Left Exiles lab with Cloak of Protection 2585 | -10/Exiles | Entered Mines 2616 | -9/Mines | Discovered new exit (range 12) 2635 | -9/Mines | Entered Materials 2635 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2869 | -8/Materials | Identified exit to Garrison 2869 | -8/Materials | Entered Garrison 2869 | -8/Garrison | Warlord forces raided the area 2871 | -8/Garrison | Triggered checkpoint 2987 | -8/Garrison | Triggered checkpoint 3015 | -8/Garrison | Triggered checkpoint 3018 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | Garrison Relay disabled 3055 | -8/Garrison | Triggered checkpoint 3125 | -8/Garrison | Build established: Scavenger-Mutant 3189 | -8/Garrison | Triggered checkpoint 3241 | -8/Garrison | Released all parts (5) 3266 | -8/Garrison | Discovered new exit (range 10) 3271 | -8/Garrison | Lost 6 parts (1p2n2u1w) 3497 | -8/Garrison | Warlord forces retreated 3690 | -8/Garrison | Installed Relay Interface Framework 3720 | -8/Garrison | Discovered new exit (range 9) 3753 | -8/Garrison | Garrison Relay disabled 3797 | -8/Garrison | Garrison Relay disabled 4163 | -8/Garrison | Discovered new exit (range 12) 4194 | -8/Garrison | Entered Materials 4379 | -8/Materials | Core integrity fell below 50% 4440 | -8/Materials | Lost 5 parts (1p2n2u) 4931 | -8/Materials | Build established: Assassin 5854 | -8/Materials | Discovered new exit (range 15) 5859 | -8/Materials | Repaired VSS Leg 5898 | -8/Materials | Identified exit to Garrison 5899 | -8/Materials | Entered Garrison 6015 | -8/Garrison | Triggered checkpoint 6132 | -8/Garrison | Discovered new exit (range 13) 6153 | -8/Garrison | Triggered checkpoint 6158 | -8/Garrison | Core integrity fell below 20% 6205 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6220 | -8/Garrison | Garrison Relay disabled 6226 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06169_ Carbon-fiber Leg destroyed. 06170_ Lgt. Nuclear Core destroyed. 06171_ Carbon-fiber Leg destroyed. 06174_ G-47 Trooper destroyed. 06174_ Imp. Terrain Scanner destroyed. 06177_ G-47 Trooper destroyed. 06180_ Acquired 32 matter. 06181_ The unstable cave ceiling collapses. 06185_ G-47 Trooper destroyed. 06187_ Acquired 6 matter. 06189_ Acquired Imp. Heat Sink. 06192_ The unstable cave ceiling collapses. 06195_ Particle Gun crushed. 06220_ Garrison Relay disabled. 06220_ Relay Coupler [NC] tumbles out of relay unit. 06220_ Relay Coupler [Demolisher] tumbles out of relay unit. 06220_ Relay Coupler [NC] tumbles out of relay unit. 06220_ Y-45 Defender destroyed. 06223_ VSS Leg destroyed. 06226_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????######### | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????#% | | ????????????????????????????????????????#= | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????????????#####???? | | ?????????????????????????????????# ????? | | ?????????????????????????????????# ????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# ###??? | | ????????????????????????????????? #??? | | ????????????????????????????????? ###? | | ????????????????????????????????? ?? | | ??????????????????????????????### #??? | | ????????????????????????????### #??? | | ????????????????####?######## ##### | | ??????????????### #?# %= | | ??????????????#"# #?# %[ ^ | | ??????????????#!!^^#?# = = ^ | | ??????????????#"!! #?# ##### ###### | | ??????????????#" #?# #???## # ##????? | | ??????????????#"# #?# #????######?????? | | ??????????????###@ ### #???????????????? | | ???????????????#!%Y# # #???????????????? | | ???????????????# = # #???????????????? | | ??????????????### # #???????????????? | | ??????#T ##### ## #???????????????? | | ??????# # #???????????????? | | ??????# ## ## # # #???????????????? | | ??????????????### ## #???????????????? | | ???????????????##% # #???????????????? | | ???????????????# #???????????????? | | ???????????????## #???????????????? | | ???????????????# % #???????????????? | | ???????????????# # # #???????????????? | | ???????????????## # # #???????????????? | | ????????????????###### #???????????????? | | ??????????????######## #???????????????? | | ??????????# #???????????????? | | ??????????# < #???????????????? | | ??????????# #???????????????? | | ??????????################???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Hvy. Missile Launcher | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityKineticWeb Manual? 0 Play Time 00:46:30 Cumulative 50.5 hours Start 2024.10.06 @ 21:00:34 End 2024.10.06 @ 21:49:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 40517f59-5a7d-43db-ad4d-0063738632ec