Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.09 @ 15:30:48 Player: Farfid Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (147) 147 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 632 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Wheel High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Targeting Computer Hacking Suite [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 7 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 6 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 4 | . 3 1 Highest Loss Streak 4 | . 4 4 Average Slot Usage (%) 86 | . 88 57 Engine 12 | . 14 . Wheel 28 | . 28 28 Storage 14 | . 14 14 Processor 9 | . 8 14 Energy Gun 8 | . 8 . Ballistic Gun 12 | . 13 . Naked Turns . | . . . Heaviest Build 40 | 12 40 33 Greatest Support 32 | 32 32 26 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 5 10 12 Most Carried 12 | 4 12 9 Average Carried 6 | 1 7 9 Final Capacity 12 | 6 12 12 Final Carried 9 | 1 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 332 | 230 102 . Remotely . | . . . Salvage Created 215 | . 215 . Parts 16 | . 16 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 5 | . 5 . AOE 1 | . 1 . Classes Destroyed 5 | . 5 . Tunneler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 4 . Grunt 2 | . 2 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 767 | . 644 123 Core 255 | . 193 62 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 28 | . 28 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 40 | . 40 . Gun 40 | . 40 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 32 | . 32 . Thermal . | . . . Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 9 | . 9 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 26 | . 26 . Core Hits 15 | . 13 2 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 295 | . 270 25 Guns 231 | . 231 . Cannons . | . . . Explosions 39 | . 39 . Melee . | . . . Ramming 25 | . . 25 Kinetic 145 | . 145 . Thermal 39 | . 39 . Explosive . | . . . Electromagnetic 86 | . 86 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 49 | . 38 11 Shots 1 | . 1 . Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 32 | . 32 . Average Temperature 12 | . 12 . Received Heat Transfer 213 | . 204 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 102 | . 102 36 Initial 31 | . . 31 Average 28 | . 33 35 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 13 4 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 321 | 56 250 15 Spaces Moved 201 | 44 147 10 Core 16 | 16 . . Treads . | . . . Legs . | . . . Wheels 185 | 28 147 10 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 100 | 86 105 100 Slowest Speed 110 | 100 110 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 3 25 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 284 | 60 209 15 Wait 15 | 6 9 . Move 199 | 43 146 10 Hop . | . . . Pick Up 21 | 5 16 . Fast Attach 2 | 2 . . Attach 10 | 4 6 . Detach . | . . . Swap 1 | . 1 . Drop 3 | . 3 . Fire 28 | . 28 . Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Core integrity fell below 50% 279 | -10/Materials | Lost 4 parts (1u3w) 307 | -10/Materials | Entered Mines 309 | -10/Mines | Core integrity fell below 20% 314 | -10/Mines | Discovered new exit (range 7) 319 | -10/Mines | Build established: Mutant 322 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00305_ U-05 Engineer builds a Door. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00308_ Lgt. Assault Rifle destroyed. 00314_ EXIT=FOUND 00315_ A derelict emerges from the shadows: "Quick, help me dispose of these Unaware!" 00315_ G-47 Trooper: "SECOND INTRUDER APPROACHING. ELIMINATE." 00317_ Slammed into S-10 Pest. 00317_ Wheel permanently disabled. 00317_ Destabilizing: Short circuit. 00319_ Slammed into S-10 Pest. 00319_ 88-TFV(g): "Mission, incomplete...*fzzt*" 00319_ 88-TFV(g) destroyed. 00320_ Slammed into S-10 Pest. 00322_ Broken Wheel destroyed. 00322_ Slammed into S-10 Pest. 00322_ Com. Wheel permanently disabled. 00322_ Destabilizing: Short circuit. 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