Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 18:25:03 Player: Sir Cheese Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3108) 3108 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 6314 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (5) ------ Improved Sensor Array Backup Plating III > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- ECM Suite EM Disruption Field Heavy Rocket Launcher Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Small Storage Unit Terrain Scan Processor Improved Terrain Scan Processor ECM Suite Improved Field Recycling Unit Beam Rifle Beam Rifle Beam Rifle Rocket Launcher Heavy Rocket Launcher Datajack Heavy Hammer [Rating: 44] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . 2 . Weapon 1 | . . 1 . . . Parts Attached 74 | 7 5 18 4 13 27 Power 11 | 1 1 4 1 1 3 Engine 6 | 1 . 3 1 1 . Core 5 | . 1 1 . . 3 Reactor . | . . . . . . Propulsion 10 | 2 . 2 . 2 4 Treads 7 | 2 . 2 . 2 1 Leg 1 | . . . . . 1 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 23 | 2 1 4 2 6 8 Device 9 | 1 . 1 . 3 4 Storage 3 | 1 1 1 . . . Processor 4 | . . . . 2 2 Hackware . | . . . . . . Protection 7 | . . 2 2 1 2 Artifact . | . . . . . . Weapon 30 | 2 3 8 1 4 12 Energy Gun 9 | 1 . 3 . . 5 Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 2 3 1 3 4 Ballistic Cannon 2 | . 1 1 . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 28 | . . 1 2 6 19 Power 4 | . . . 1 1 2 Propulsion 8 | . . . . 2 6 Utility 10 | . . 1 1 2 6 Weapon 6 | . . . . 1 5 Highest Loss Streak 11 | . . 1 2 5 11 To Critical Strikes . | . . . . . . Average Backups 11 | 1 8 12 15 14 13 Power 1 | . 1 1 1 1 1 Propulsion . | . . 1 2 1 . Utility 3 | . 2 2 4 4 5 Weapon 5 | . 3 5 7 6 4 Tool/Special . | . . . . . . Unused Backups 24 | 1 3 3 . 1 16 Power 4 | . 1 . . . 3 Propulsion 2 | . . 1 . 1 . Utility 9 | 1 . . . . 8 Weapon 8 | . 2 2 . . 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 99 97 99 91 84 Engine 3 | . 6 2 1 8 3 Core 7 | . 7 8 9 . 7 Treads 21 | . 28 22 22 18 18 Device 12 | . 14 10 9 12 13 Storage 9 | . 14 11 11 9 6 Processor 3 | . . . . 4 9 Protection 6 | . . 9 12 11 3 Energy Gun 7 | . 3 9 11 7 7 Ballistic Gun 14 | . 15 17 15 18 8 Ballistic Cannon 3 | . 8 5 6 . . Peak Build Rating 44 | 7 10 22 21 31 44 Average Rating 21 | 5 8 17 20 25 33 On Entrance 14 | . 7 10 21 19 30 Avg Prop Armor Cover (%) 12 | . . . . . 12 Naked Turns 1 | . . . . . 1 Heaviest Build 52 | 14 21 42 43 44 52 Greatest Support 62 | 40 40 40 40 40 62 Greatest Overweight (x) 11 | . . 1 1 1 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 12 | 7 9 12 15 15 13 Most Carried 15 | 3 10 15 15 15 15 Average Carried 12 | 1 8 12 15 14 13 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 2 10 15 15 15 5 Class Distribution -------------------- 37% | Tank 28% | Mutant 12% | Gunner 10% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2321 | 300 274 689 206 324 528 Remotely . | . . . . . . Salvage Created 3868 | 129 424 1043 245 707 1320 Parts 227 | 14 34 60 15 44 60 Haulers Intercepted 6 | . 1 2 . 1 2 Recyclers Shooed 3 | 1 . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 82 | . 11 22 10 13 26 Melee 2 | . . . . . 2 Guns 59 | . 5 18 9 13 14 Cannons 11 | . 6 4 1 . . AOE 8 | . . . . . 8 Classes Destroyed 16 | 2 6 2 1 . 5 Worker 8 | . 2 4 . 1 1 Builder 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Hauler 6 | . 1 2 . 1 2 Recycler 8 | 1 . 1 . 2 4 Operator 3 | . 1 2 . . . Watcher 5 | . 1 1 . 3 . Swarmer 27 | . 5 4 6 7 5 Grunt 30 | . 6 13 1 4 6 Brawler 3 | . . 2 . . 1 Duelist 1 | . . . 1 . . Protector 3 | . . . . . 3 Sentry 7 | . . 3 2 2 . Specialist 1 | . . . . . 1 Hunter 6 | . . . . . 6 Programmer 4 | . . . . . 4 Best Kill Streak 10 | 2 5 7 4 7 10 Combat Bots Only 10 | . 4 6 4 7 10 Max Kills in Single Turn 6 | 1 2 2 2 2 6 Gunslinging 1 | . 1 1 1 1 . Exploded 6 | . . . . . 6 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 604 | . 53 94 52 101 304 Missed 205 | . 20 28 15 30 112 Hits 399 | . 33 66 37 71 192 Melee 3 | . . . 3 . . Projectile 396 | . 33 66 34 71 192 Critical Strikes 9 | . . . 2 1 6 Part Disruptions 1 | . . . . . 1 Damage Taken 5488 | . 328 769 463 886 3042 Core 948 | . 43 57 45 102 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 22 | . . . . 22 . Regen/Repaired (Parts) 27 | . 27 . . . . Core Remaining (%) 84 | 100 82 . 74 81 . Volleys Fired 227 | 10 33 71 19 37 57 Largest 3 | 2 2 3 3 3 3 Hottest 168 | 60 60 132 119 102 168 Shots Fired 615 | 20 66 208 57 111 153 Gun 551 | 20 43 183 45 111 149 Cannon 60 | . 23 25 12 . . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 379 | 10 63 145 38 74 49 Thermal 232 | 10 3 63 19 37 100 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 6 5 9 11 11 19 Robot Miss Streak 5 | 3 3 5 4 5 4 Penetration Max 1 | . . . . . 1 Secondary Targets 19 | . 2 3 4 7 3 Max Gunslinging Chain 2 | . 1 1 2 2 1 Shots Hit Robots 389 | 11 37 106 33 76 126 Core Hits 208 | 5 19 45 12 31 96 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 20 | . . 2 1 3 14 Burn 14 | . . . 1 3 10 Destroy 1 | . . 1 . . . Blast 1 | . . 1 . . . Smash 1 | . . . . . 1 Sever 3 | . . . . . 3 Melee Attacks 30 | . . . . 5 25 Impact 13 | . . . . 5 8 Slashing 17 | . . . . . 17 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 7959 | 140 532 1611 535 1149 3992 Guns 5037 | 140 246 1309 368 1149 1825 Cannons 755 | . 286 302 167 . . Explosions 1568 | . . . . . 1568 Melee 599 | . . . . . 599 Ramming . | . . . . . . Kinetic 3453 | 65 508 1022 348 713 797 Thermal 2623 | 75 24 589 187 436 1312 Explosive 1083 | . . . . . 1083 Electromagnetic 201 | . . . . . 201 Impact 139 | . . . . . 139 Slashing 460 | . . . . . 460 Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 55 | . . . . . 55 Projectiles . | . . . . . . Explosions 6 | . . . . . 6 Melee 49 | . . . . . 49 Knockbacks 9 | . 3 5 . . 1 Impact 1 | . . . . . 1 Kinetic 7 | . 3 4 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 42 | . . . . . 42 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | 2 16 243 222 89 143 Average Temperature 52 | 2 5 63 66 23 36 Received Heat Transfer 1407 | . 96 294 84 360 573 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 11 | . . 1 . . 10 Heat Transferred 6533 | 175 50 1287 481 1184 3356 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 84 | 100 100 69 100 100 75 Level 1 10 | . . 30 . . 9 Level 2 4 | . . . . . 14 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 523 | 10 191 290 127 199 523 Initial 89 | . . . 89 39 44 Average 101 | . 74 116 48 102 134 Influence Increases 2667 | 20 369 654 235 374 1015 Destroy 0b10 Robot/C 1580 | . 220 440 200 260 460 Destroy 0b10 Robot/NC 185 | 20 25 50 . 35 55 Destroy Leader 342 | . 44 116 20 58 104 Successful Hack 48 | . 20 . . . 28 Disable Machine 105 | . 15 . 15 . 75 Destroy Structure 47 | . . 3 . 6 38 Partial Spotted 30 | . 30 . . . . Lose Combat Pursuer 330 | . 15 45 . 15 255 Influence Decreases 2169 | 20 369 424 362 378 616 Entered New Map 260 | . . . 141 64 55 Time Decay 1545 | 20 265 424 201 254 381 Lost Part 260 | . . . 20 60 180 Purge Threat 104 | . 104 . . . . Squads Dispatched 13 | . 1 6 . 1 5 Investigation 3 | . . 2 . 1 . Extermination 3 | . . . . . 3 Reinforcement 7 | . 1 4 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 1 2 . 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 21 28 10 19 54 Peak Tracking Total 12 | . 5 4 4 8 12 Tactical Retreats 12 | . 1 1 . 1 9 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts 15 | . . 2 . 13 . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed 5 | . 4 . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 1 . 1 . 5 Max in Single Turn 4 | . 1 . 1 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 15 | . 5 1 . 1 8 Terminals 7 | . 4 1 . . 2 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . . . 1 2 Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 15 2 . 3 14 Successful 17 | . 9 1 . 2 5 Failed 17 | . 6 1 . 1 9 Catastrophic 4 | . 1 1 . . 2 Database Lockouts . | . . . . . . Manual 3 | . 2 1 . . . Terminals 19 | . 13 2 . . 4 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 2 . . . 1 Recycling Units 2 | . . . . . 2 Scanalyzers 8 | . . . . 3 5 Garrison Access 1 | . . . . . 1 Terminal Hacks 9 | . 7 1 . . 1 Record 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . . . 1 Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 2 3 Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 1 . 1 8 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . . 3 Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1015 | 14 815 117 . . 69 Sensors 69 | . . . . . 69 Seismic 946 | 14 815 117 . . . ECM 6 | . . . . . 6 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4948 | 190 815 1256 590 552 1545 Spaces Moved 2340 | 92 421 529 290 195 813 Core 65 | 3 . . . . 62 Treads 2152 | 89 421 529 290 195 628 Legs 23 | . . . . . 23 Wheels 36 | . . . . . 36 Hover 64 | . . . . . 64 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 170 170 50 Average Speed 166 | 156 160 183 175 191 150 Slowest Speed 600 | 160 160 250 250 250 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 35 | 7 74 35 53 18 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . 4 7 Terrain Destroyed 38 | . . . . 4 34 Melee 11 | . . . . 4 7 Projectile . | . . . . . . AOE 27 | . . . . . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2866 | 119 497 660 325 286 979 Wait 26 | . 14 4 8 . . Move 2335 | 91 420 528 289 194 813 Hop . | . . . . . . Pick Up 70 | 10 14 16 . 12 18 Fast Attach 24 | . . 3 3 4 14 Attach 26 | 7 1 5 . 8 5 Detach 1 | . . . . 1 . Swap 49 | . 9 14 5 3 18 Drop 63 | 1 6 17 1 9 29 Fire 227 | 10 33 71 19 37 57 Melee 30 | . . . . 5 25 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 15 | . . 2 . 13 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 411 | -10/Materials | Repaired Assault Rifle 431 | -10/Materials | Discovered new exit (range 14) 629 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Discovered new exit (range 18) 1006 | -10/Materials | Entered another Materials area 1006 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1094 | -9/Materials | Discovered new exit (range 16) 1336 | -9/Materials | Discovered new exit (range 11) 1447 | -9/Materials | Discovered new exit (range 4) 1477 | -9/Materials | Build established: Tank 2262 | -9/Materials | Entered Mines 2334 | -9/Mines | Learned Materials trap positions 2751 | -9/Mines | Learned 4 Materials zone layouts 2828 | -9/Mines | Discovered new exit (range 4) 2831 | -9/Mines | Discovered new exit (range 12) 2852 | -9/Mines | Entered Materials 2852 | -8/Materials | Evolved 2 slots: Utility x2 2853 | -8/Materials | Identified exit to Factory 2854 | -8/Materials | Loaded intel: 19 trap records 3127 | -8/Materials | Lost 5 parts (1p2n1u1w) 3134 | -8/Materials | Destroyed 7 combat bots 3397 | -8/Materials | Discovered exit to Factory (range 4) 3404 | -8/Materials | Entered Factory 3404 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3640 | -7/Factory | Build established: Scavenger-Mutant 4385 | -7/Factory | Build established: Gunner 4593 | -7/Factory | Cargo convoy interrupted 4659 | -7/Factory | Destroyed 10 combat bots 4661 | -7/Factory | Crushed by falling debris 4719 | -7/Factory | Lost 11 parts (2p4n2u3w) 4725 | -7/Factory | Released all parts (3) 4765 | -7/Factory | Core integrity fell below 50% 4844 | -7/Factory | Core integrity fell below 20% 4941 | -7/Factory | Build established: Mutant 4949 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04904_ Dropped Imp. Heat Sink. 04904_ U-05 Engineer builds a Wall. 04904_ Acquired ECM Suite. 04913_ U-05 Engineer builds a Wall. 04919_ Acquired Prototype Energy Gun. 04919_ Identified Prc. Shock Rifle. 04920_ Dropped Prc. Shock Rifle. 04922_ S4KTAVLYOWPBP7,AM:VHZZY 04923_ Backup Propulsion III destroyed. 04923_ Imp. Signal Interpreter destroyed. 04923_ Critical hit (Blast). 04926_ Acquired 3 matter. 04937_ R-06 Scavenger collects Prc. Shock Rifle. 04938_ U-05 Engineer builds a Wall. 04939_ System corrupted: Substantial component data lost. 04946_ Slug penetrates Wall. 04949_ Penetrated by Slug. 04949_ Imp. Terrain Scan Processor destroyed. 04949_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ??????######???? | | ????????????????????????????????# ??????# #???? | | ????????????????????????????????# ??????# ! #???? | | ????????????????????????????????# ####### #???? | | ????????????????????????????????+ # ##### | | ????????????????????????????????# # # | | ????????????????????????????????# # + | | ????????????????????############# # # | | ???????????????????? # # | | ????????????????????? # ! # | | ??????????????????????########## ######## # | | ?????????????????????##! ##u##### #??????# # | | ?????????????????????#; %@ ; H ## #??????# # | | ?????????????????????## ! # ## #??????# # | | ??????????????????????# [ *# [ ## #??????# # | | ??????????????????????######/### ## #??????# # | | ?????????????????????????# Y # ## ?????? | | ?????????????????# ###] # #? #??????### | | ?????????????????+ T # #? ?????????? | | ?????????????????# ### ! + #? ?????????? | | ?????????????????# ??????# # #? ?????????? | | ?????????????????????????###+########## ?????????? | | ????????????????????????????????????? # ?????????? | | ??????????????????????????????????????# ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 73% | -10/Materials Studied --------- Wheel | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeDroneCasing Manual? 0 Play Time 00:38:35 Cumulative 108.3 hours Start 2026.11.07 @ 17:47:15 End 2026.11.07 @ 18:25:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 101 Adventurer 21 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05bb32fe-783f-41c7-870c-f200b8b70192