Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.05 @ 03:28:51 Player: Darcyisverycute Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (70) 350 Value Destroyed (2759) 2759 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (1694) 1694 TOTAL SCORE: 15043 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 240 Entered Garrisons 200 Entered DSFs 1000 Met Imprinter 300 Met Zhirov 300 Friendly Fire -357 Cogmind --------- Core Integrity 0/1600 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (15) ----- Improved Force Field > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Transmission Jammer Layered Heavy Armor Plating Focal Shield Hacking Suite Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Thunder Hammer > --- INVENTORY -------- Biomechanical Wings Field Propulsion Array Field Propulsion Array Field Propulsion Array Advanced Energy Well Improved Force Field Transdimensional Reconstructor [Rating: 121] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility Hacking Suite Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Heavy Particle Cannon Energy Gun Phase Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . . . 2 . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Utility 13 | . . . 2 2 . . . . 2 2 . . . . . . 1 . 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 201 | 6 13 5 16 4 25 4 2 12 12 3 7 3 3 13 8 8 . 3 2 4 15 10 9 14 Power 16 | 1 . 1 2 . 3 . . . 2 . 1 1 . . 1 . . . 1 . 1 2 . . Engine 10 | 1 . 1 2 . 3 . . . 2 . . . . . . . . . . . . 1 . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . 1 1 . . 1 . . . . . 1 1 . . Propulsion 59 | 2 6 2 2 . 6 2 . 5 2 1 2 . . 3 4 . . 1 . 3 4 4 7 3 Treads 7 | . . . . . 2 1 . . . . . . . . . . . . . . . . 3 1 Leg 22 | 2 6 2 2 . 3 1 . 1 . . . . . . 3 . . 1 . 1 . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Flight 26 | . . . . . . . . 4 2 1 2 . . 3 1 . . . . . 3 4 4 2 Utility 62 | 1 4 . 4 2 9 1 1 3 6 2 4 1 2 1 3 4 . 2 . . 5 2 . 5 Device 29 | . . . 2 2 4 . . 1 4 . 4 1 1 . 1 2 . 1 . . . 2 . 4 Storage 9 | 1 2 . . . . . . 1 . . . . 1 1 1 . . 1 . . . . . 1 Processor 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Hackware 10 | . . . . . . . . 1 2 2 . . . . . 1 . . . . 4 . . . Protection 10 | . 2 . 1 . 3 . 1 . . . . . . . 1 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 3 2 8 2 7 1 1 4 2 . . 1 1 9 . 4 . . 1 1 5 2 2 6 Energy Gun 10 | 1 1 . . 1 1 . . 1 . . . . . . . 2 . . . . . 1 1 1 Energy Cannon 10 | . . . 1 1 1 . . . . . . . . . . 1 . . . . 2 . 1 3 Ballistic Gun 18 | 1 2 2 4 . 2 1 1 1 . . . . . . . . . . . 1 1 . . 2 Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Launcher 8 | . . . . . 1 . . 1 . . . 1 . 4 . . . . . . 1 . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Impact Weapon 5 | . . . 2 . 1 . . . . . . . . . . . . . 1 . 1 . . . Slashing Weapon 6 | . . . . . . . . 1 2 . . . . 3 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . . . . . 1 . 1 . . . 5 . . . 1 1 2 1 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Lost 84 | . 2 1 5 1 17 1 . . 4 2 . . . 13 . 2 . . . . 18 1 6 11 Power 10 | . . 1 2 1 2 . . . . 1 . . . 1 . . . . . . 1 . 1 . Propulsion 24 | . . . 1 . 6 1 . . 2 . . . . 4 . 1 . . . . 1 . 4 4 Utility 37 | . 1 . 2 . 7 . . . 2 1 . . . 6 . 1 . . . . 12 . . 5 Weapon 13 | . 1 . . . 2 . . . . . . . . 2 . . . . . . 4 1 1 2 Highest Loss Streak 11 | . 2 1 4 1 11 1 . . 2 1 . . . 10 . 2 . . . . 7 1 7 11 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 93 99 88 84 85 92 84 94 71 79 87 83 91 76 71 87 84 89 85 81 60 45 43 32 Engine 5 | . 14 10 7 4 6 7 7 7 4 4 . . . . . . . . . . . . . . Treads 8 | . . . . . 6 22 23 22 . . . . . . . . . . . . . . . . Leg 12 | . 26 44 35 30 13 2 7 5 . . . . . . 10 17 15 19 19 15 2 . . . Flight 3 | . . . . . . . . 1 23 23 17 17 17 19 8 1 . . . . 3 16 13 10 Device 8 | . . . 5 18 12 7 7 6 6 10 15 15 10 4 3 7 10 12 14 13 8 8 12 10 Storage 6 | . 14 11 9 7 7 7 7 7 2 . . . 4 4 3 5 5 5 4 4 4 4 4 2 Processor 10 | . . . 9 7 10 13 15 15 13 11 11 11 11 11 11 11 10 10 9 8 4 . . . Hackware 5 | . . . . . . . . . 10 22 29 29 29 19 11 14 15 15 14 13 14 8 8 6 Protection 9 | . 9 11 5 . 10 15 15 14 4 . . . . . 3 9 10 10 9 8 2 . . . Energy Gun 1 | . 8 . . 2 2 . . 3 . . . . . . . 3 5 5 4 4 1 2 3 . Energy Cannon 2 | . . . . 11 6 7 . . . . . . . . . 1 . . . . . . . . Ballistic Gun 4 | . 18 21 12 1 3 6 . 6 . . . . . . . . . . . 3 2 4 . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 69 | 11 50 30 37 40 58 58 62 69 26 22 25 25 20 25 28 49 49 57 54 56 56 38 40 23 Greatest Support 115 | 20 26 52 57 57 59 68 68 68 23 24 28 28 28 25 90 90 90 115 115 115 40 43 45 45 Greatest Overweight (x) 5 | 3 3 . . . 5 5 . 1 4 . 1 . . 1 1 . . . . 3 1 1 1 3 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 8 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 12 | 7 11 15 15 15 15 15 15 14 6 5 5 5 5 5 5 5 5 6 10 10 10 10 10 8 Most Carried 15 | 2 13 14 15 15 15 15 15 15 8 5 5 5 5 5 5 5 5 7 8 10 10 10 9 10 Average Carried 10 | 1 5 9 12 14 14 14 14 14 5 4 4 4 4 4 4 4 5 5 7 9 8 8 8 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 Final Carried 15 | 2 9 13 15 15 15 14 14 8 4 5 4 5 5 3 5 5 5 7 8 10 9 10 6 1 Class Distribution -------------------- 52% | Scavenger-Mutant 23% | Hacker-Mutant 16% | Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/DSF Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Garrison Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Matter Collected 3569 | 224 250 86 466 141 655 162 46 196 . . . . 244 157 226 167 . . . . 361 102 . 86 Remotely 295 | . . . . 69 226 . . . . . . . . . . . . . . . . . . . Salvage Created 4290 | . 368 101 731 141 669 193 . 28 . . . . 228 285 334 320 . . . 60 713 119 . . Parts 136 | . 19 8 35 4 19 4 . . . . . . 7 6 3 8 . . . 8 10 5 . . Haulers Intercepted 5 | . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 1 . . 7 . . . . . . 1 7 . . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Combat Hostiles Destroyed 57 | . 5 2 15 1 11 . . 1 . . . . . 6 . 5 . . . 1 10 . . . Melee 5 | . . . 1 . 2 . . . . . . . . 1 . . . . . . 1 . . . Guns 26 | . 5 2 8 . 4 . . 1 . . . . . . . 2 . . . 1 3 . . . Cannons 14 | . . . 5 1 2 . . . . . . . . . . 3 . . . . 3 . . . AOE 8 | . . . . . 3 . . . . . . . . 5 . . . . . . . . . . Classes Destroyed 15 | . 4 1 3 1 2 2 . 1 . . . . . . . 1 . . . . . . . . Hauler 5 | . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Swarmer 17 | . . . 3 . . . . . . . . . . 3 . 3 . . . . 8 . . . Grunt 18 | . 5 1 8 . 2 . . . . . . . . 2 . . . . . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Sentry 5 | . . 1 1 1 . . . . . . . . . 1 . 1 . . . . . . . . Specialist 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 11 | . . . . . . 4 . . . . . . 4 3 . . . . . . . . . . Thug 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 2 3 1 3 . . 1 . . . . . 5 . 3 . . . 1 5 1 . . Combat Bots Only 5 | . 3 1 3 1 3 . . 1 . . . . . 5 . 3 . . . 1 5 . . . Max Kills in Single Turn 3 | . 2 1 1 1 2 1 . 1 . . . . 1 3 . 1 . . . 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . . Melee 1 | . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Damage Taken 12836 | . 477 198 1184 81 1847 132 . 102 662 126 . 59 24 606 . 469 . 319 . 70 3162 222 848 2248 Core 3376 | . 94 28 229 . 372 . . 20 176 10 . 38 . 126 . 118 . 23 . . 528 23 286 1305 Absorbed by Shields 217 | . . . . . . . . . 8 61 . . . . . . . . . . 8 . 130 10 Redirected to Shielding 252 | . . 13 88 . . . . . . . . . . . . 10 . 10 . 40 91 . . . Regen/Repaired (Parts) 128 | . . . . . . . . . 65 . . 63 . . . . . . . . . . . . Core Remaining (%) 76 | 100 62 93 58 . . . . 44 79 . . . . . . 70 . 98 100 . 59 . . . Volleys Fired 279 | . 37 10 65 9 61 11 . 7 . . . . . 6 . 21 . . . 3 38 3 . 8 Largest 2 | . 2 2 2 2 2 2 . 2 . . . . . 2 . 2 . . . 2 2 2 . 2 Hottest 240 | . 60 46 72 150 155 114 . 67 . . . . . 82 . 149 . . . 123 240 50 . 210 Shots Fired 493 | . 74 20 129 18 96 24 . 13 . . . . . 11 . 33 . . . 6 51 6 . 12 Gun 333 | . 74 20 99 . 59 10 . 7 . . . . . . . 12 . . . 6 36 3 . 7 Cannon 127 | . . . 30 18 27 12 . . . . . . . . . 21 . . . . 14 . . 5 Launcher 26 | . . . . . 6 2 . 6 . . . . . 11 . . . . . . 1 . . . Special 7 | . . . . . 4 . . . . . . . . . . . . . . . . 3 . . Kinetic 305 | . 42 20 129 . 41 10 . 7 . . . . . . . 15 . . . 3 29 3 . 6 Thermal 137 | . 10 . . 18 49 12 . . . . . . . . . 18 . . . 3 21 3 . 3 Explosive 25 | . . . . . 6 2 . 6 . . . . . 11 . . . . . . . . . . Electromagnetic 26 | . 22 . . . . . . . . . . . . . . . . . . . 1 . . 3 Robot Hit Streak 23 | . 12 6 7 23 11 23 . 7 . . . . . 9 . 6 . . . 3 5 6 . 3 Robot Miss Streak 5 | . 2 3 4 2 4 . . 2 . . . . . 1 . 4 . . . 2 5 1 . 4 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 355 | . 42 11 86 16 68 20 . 9 . . . . 7 16 11 22 . . . 3 34 5 . 5 Core Hits 145 | . 17 4 30 3 30 9 . 5 . . . . 3 14 4 9 . . . 2 11 3 . 1 Critical Kills 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 6 | . . . 3 . . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 16 | . . . 4 . 3 . . . . . . . . 1 . 3 . . . 1 4 . . . Burn 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Blast 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Smash 5 | . . . 1 . 2 . . . . . . . . . . . . . . . 2 . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 83 | . . . 15 . 9 . . . 11 3 . 3 8 9 11 5 . . 1 . 8 . . . Impact 33 | . . . 15 . 9 . . . . . . . . . . . . . 1 . 8 . . . Slashing 26 | . . . . . . . . . 11 3 . 3 6 2 1 . . . . . . . . . Piercing 24 | . . . . . . . . . . . . . 2 7 10 5 . . . . . . . . Sneak Attacks 13 | . . . 1 . . . . . . . . . 6 6 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 10710 | . 500 167 1849 400 1826 588 . 547 . . . . 511 1140 688 803 . 28 . 102 1305 94 . 162 Guns 3727 | . 500 167 1128 . 817 152 . 131 . . . . . . . 124 . . . 102 450 73 . 83 Cannons 2346 | . . . 460 400 350 275 . . . . . . . . . 378 . . . . 411 . . 72 Explosions 1761 | . . . . . 351 161 . 416 . . . . . 683 . . . . . . 150 . . . Melee 2776 | . . . 259 . 266 . . . . . . . 511 457 688 301 . . . . 294 . . . Ramming 37 | . . . 2 . . . . . . . . . . . . . . 28 . . . . . 7 Kinetic 3459 | . 268 167 1588 . 406 152 . 131 . . . . . . . 186 . . . 37 398 73 . 53 Thermal 2557 | . 100 . . 400 803 275 . . . . . . . . . 316 . . . 65 547 21 . 30 Explosive 1611 | . . . . . 351 161 . 416 . . . . . 683 . . . . . . . . . . Electromagnetic 270 | . 132 . . . . . . . . . . . . . . . . . . . 66 . . 72 Impact 819 | . . . 259 . 266 . . . . . . . . . . . . . . . 294 . . . Slashing 441 | . . . . . . . . . . . . . 365 . 76 . . . . . . . . . Piercing 1516 | . . . . . . . . . . . . . 146 457 612 301 . . . . . . . . Highest Corruption 31 | . . . 2 1 31 31 31 . . . 8 8 8 8 8 10 . . . . 16 . . . Average Corruption 15 | . . . 2 1 16 31 31 . . . 8 8 8 8 8 8 . . . . 12 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . 3 1 68 25 8 . . . 2 5 3 3 4 25 . . . . 7 . . . Message Errors 37 | . . . . . 14 6 3 . . . 1 1 2 . 2 6 . . . . 2 . . . Matter Fused 29 | . . . 1 1 14 5 2 . . . 1 . . . 1 3 . . . . 1 . . . Heat Flow Errors 16 | . . . . . 11 1 . . . . . 1 . . . 3 . . . . . . . . Energy Discharges 23 | . . . . . 11 5 2 . . . . . . . 1 2 . . . . 2 . . . Parts Rejected 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 22 | . . . 1 . 8 3 . . . . . 1 1 2 . 6 . . . . . . . . Data Loss (major) 8 | . . . 1 . 3 1 1 . . . . . . 1 . 1 . . . . . . . . Misfires 8 | . . . . . 5 2 . . . . . . . . . 1 . . . . . . . . Alerts 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 745 | . . . 44 15 1 23 . . . . . . 133 273 . 25 . . . . 231 . . . Projectiles 94 | . . . . 15 . 22 . . . . . . . . . . . . . . 57 . . . Explosions 38 | . . . . . . 1 . . . . . . . 30 . . . . . . 7 . . . Melee 613 | . . . 44 . 1 . . . . . . . 133 243 . 25 . . . . 167 . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 504 | . . . . . 254 86 . . . . . . . 62 . . . . . . 100 . . 2 Shots 10 | . . . . . 5 2 . . . . . . . 1 . . . . . . 2 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . 2 Kicked 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 339 9 54 156 359 281 . 123 2 . . 243 . 16 . 454 . . . 99 244 . . 81 Average Temperature 109 | . 105 8 17 50 134 126 . 61 1 . . 124 . 8 . 158 . . . 52 100 . . 35 Received Heat Transfer 1754 | . 300 81 450 6 538 27 . 12 60 4 . 18 . 63 . 45 . . . . . . 96 54 Effects 7 | . 1 . . . 4 . . . . . . . . . . 2 . . . . . . . . Shutdowns 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 9 | . . . 3 . 1 . . . . . . . . . . . . . . . 5 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 8 | . . . . 1 3 . . . . . . . . . . 3 . . . . 1 . . . Heat Transferred 4140 | . 225 . . 592 1591 407 . . . . . . . . . 522 . . . 148 544 74 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Peak Influence 418 | . 134 112 418 265 . . . . 169 162 29 97 . . . . 44 60 35 49 148 298 283 205 Initial 248 | . . 9 46 168 . . . . . 82 14 16 . . . . 44 30 33 19 36 88 248 157 Average 97 | . 25 62 220 203 . . . . 81 70 17 26 . . . . 44 44 33 44 82 162 258 153 Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . . . . . . 1 1 1 Low Security (%) 85 | 100 100 100 41 53 . . . . 100 100 100 100 . . . . 100 100 100 100 100 75 . 99 Level 1 14 | . . . 55 46 . . . . . . . . . . . . . . . . . 25 100 . Level 2 . | . . . 2 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 28 | . . 1 4 2 . . . . 4 8 . . . . . . . 1 . . 2 3 . 3 Investigation 15 | . . . 1 2 . . . . 2 8 . . . . . . . . . . . 2 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 13 | . . 1 3 . . . . . 2 . . . . . . . . 1 . . 2 1 . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Distress Signals 8 | . . 1 . 1 . . . . 2 . . 1 . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 9 8 27 6 11 5 . 6 14 10 6 7 1 13 . 6 . 7 . 1 19 16 13 15 Peak Tracking Total 13 | . 3 3 7 4 4 5 . 3 6 5 6 6 1 5 . 2 . 5 1 1 5 13 11 11 Tactical Retreats 22 | . . . 4 . . . . . 5 1 . 2 . 3 . . . 2 . . 1 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Traps Triggered 8 | . . . . . . . . . 1 1 . . . . . . . 1 . . 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Machines Disabled 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Machines Accessed 44 | . 4 1 3 2 . . . . 5 9 . 4 . 1 8 . 1 . 1 1 . 4 . . Terminals 22 | . 2 1 2 . . . . . 2 6 . 3 . . . . 1 . 1 1 . 3 . . Fabricators 5 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 145 | . 11 2 12 5 . . . . 14 26 . 15 . 1 47 . 1 . 2 1 . 8 . . Successful 107 | . 5 . 7 3 . . . . 6 16 . 13 . 1 47 . 1 . 1 1 . 6 . . Failed 38 | . 6 2 5 2 . . . . 8 10 . 2 . . . . . . 1 . . 2 . . Catastrophic 5 | . 1 . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 8 2 6 . . . . . 6 12 . 9 . . . . . . 2 . . 7 . . Terminals 63 | . 5 2 7 . . . . . 6 19 . 13 . . . . 1 . 2 1 . 7 . . Fabricators 12 | . . . . . . . . . 5 7 . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 3 . . 2 . . . . . . . . . . . . Recycling Units 8 | . 6 . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 5 3 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 75 | . 1 . 2 . . . . . 1 8 . 10 . 1 47 . 1 . . 1 . 3 . . Record 37 | . . . . . . . . . . . . 1 . . 35 . . . . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . 4 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . 3 . 2 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Fabricator Hacks 9 | . . . . . . . . . 3 6 . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . Build 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . 2 . 1 . . . . . . 2 . 1 . . . . . . 1 . . 2 . . Terminals 7 | . . . 1 . . . . . . 2 . 1 . . . . . . 1 . . 2 . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 6 | . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 1 3 2 . . . . 5 8 . 2 . . . . . . 1 . . 4 . . Full Trace Events 15 | . . . 1 2 . . . . 2 8 . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 1 . . . . . . . . . . 4 . . . . . . . . . Parts Built 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 218 | . . . . . . . . . 73 145 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 3 9 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Time 112 | . . . . . . . . . 44 . . 68 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Total Allies 10 | . . . . . . . 7 . . . 1 . . . . . . . . . . 2 . . Largest Group 7 | . . . . . . . 7 7 . . 1 . . . . . . . . . . 2 . . Highest-Rated Group 199 | . . . . . . . 199 199 . . 31 . . . . . . . . . . 192 . . Highest-Rated Ally 96 | . . . . . . . 31 31 . . 31 . . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . . 40 . . 10 . . . . . . . . . . 13 . . Total Damage 1181 | . . . . . . . . 731 . . 169 . . . . . . . . . . 281 . . Kills 7 | . . . . . . . . 6 . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 1 1 . . . . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Turns Passed 9416 | 88 567 256 541 231 1985 492 1548 752 301 199 90 182 158 147 187 583 9 117 168 162 291 160 56 146 Spaces Moved 7520 | 63 290 170 233 155 873 276 928 435 699 463 138 320 382 257 192 410 8 86 135 120 207 371 102 207 Core 36 | 12 . . . . . . . . 5 . . . . . . . . . . . . . . 19 Treads 1909 | . . . . . 303 258 928 414 . . . . . . . . . . . . . . 1 5 Legs 2150 | 51 290 170 233 155 426 . . . . . . . . . 89 410 8 86 135 97 . . . . Wheels 162 | . . . . . 144 18 . . . . . . . . . . . . . . . . . . Hover 121 | . . . . . . . . . . . . . . . . . . . . 23 98 . . . Flight 3142 | . . . . . . . . 21 694 463 138 320 382 257 103 . . . . . 109 371 101 183 Fastest Speed 28 | 50 120 120 120 120 120 155 163 31 28 28 31 35 35 29 37 120 120 120 120 106 39 28 28 34 Average Speed 103 | 123 143 120 120 120 201 163 163 158 31 30 34 35 35 33 75 120 120 120 120 120 70 32 35 45 Slowest Speed 330 | 200 330 120 120 120 330 245 163 243 250 32 101 39 35 101 120 120 120 120 120 260 125 111 240 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . 16 2 . 6 . 2 . . . . . . 2 7 . 8 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 4 38 17 23 5 84 49 85 62 22 14 80 8 53 55 62 69 1 79 3 3 95 9 24 9 Regions Visited 24 Branch Regions 8 Pre-discovered Areas 8 | . . . . . . . 3 . . . . . . 1 3 1 . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . . . . . . 1 . . . 1 1 . . 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 . . 1 1 1 1 1 . . . 1 1 1 . . . 1 . . . . . Scrap Searched 17 | . . . . . 5 2 2 2 . . . . 2 . . 4 . . . . . . . . Spaces Dug 22 | . . . 4 . . . . . 11 3 . 3 . . . . . . 1 . . . . . Terrain Destroyed 197 | . . . 8 . 47 35 . 5 11 3 . 3 . 53 . 14 . . 1 . 16 . . 1 Melee 22 | . . . 4 . . . . . 11 3 . 3 . . . . . . 1 . . . . . Projectile 24 | . . . 4 . . 1 . . . . . . . . . 14 . . . . 4 . . 1 AOE 151 | . . . . . 47 34 . 5 . . . . . 53 . . . . . . 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Gar Acc Total 8515 | 70 376 207 368 182 989 293 966 488 745 510 180 376 392 288 216 458 7 99 138 130 284 394 122 237 Wait 295 | . 11 10 21 8 14 3 26 13 29 43 29 51 . 4 1 7 . 4 . . 2 9 2 8 Move 7419 | 62 289 169 232 154 872 275 927 434 670 459 137 307 381 252 191 409 7 86 134 119 202 357 101 193 Hop 36 | . . . . . . . . . 12 2 . 6 . 2 . . . . . . 2 6 . 6 Pick Up 78 | 2 11 8 9 3 4 . 4 3 1 . 2 2 1 . 3 3 . 3 1 1 7 4 1 5 Fast Attach 108 | 6 5 2 4 3 15 2 1 4 9 2 2 3 2 3 7 6 . 3 2 3 9 8 . 7 Attach 64 | . 1 3 7 . 5 1 1 7 3 . 4 . 1 6 2 1 . . . . 7 2 6 7 Detach 31 | . 3 2 3 . 1 . 1 5 3 . 1 1 . 4 1 . . . . . 1 1 4 . Swap 31 | . 7 . 5 1 5 1 . 1 . 1 1 . . 4 . 1 . . . 1 . . 3 . Drop 86 | . 12 3 6 4 3 . 6 14 7 . 4 3 . . 1 5 . 2 . 3 7 4 1 1 Fire 279 | . 37 10 65 9 61 11 . 7 . . . . . 6 . 21 . . . 3 38 3 . 8 Melee 79 | . . . 15 . 9 . . . 11 3 . 3 7 7 10 5 . . 1 . 8 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / Ext) -5/Factory -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res x2) -2/Research -2/DSF -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 14) 89 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x2 832 | -9/Materials | Discovered new exit (range 11) 912 | -9/Materials | Entered another Materials area 912 | -8/Materials | Evolved 2 slots: Utility x2 1275 | -8/Materials | Lost 4 parts (1p1n2u) 1402 | -8/Materials | Discovered new exit (range 8) 1452 | -8/Materials | Identified exit to Factory 1453 | -8/Materials | Entered Factory 1453 | -7/Factory | Evolved 2 slots: Utility x2 1652 | -7/Factory | Discovered new exit (range 3) 1683 | -7/Factory | Identified exit to Lower Caves 1684 | -7/Factory | Entered Lower Caves 1733 | -7/Lower Caves | Build established: Scavenger-Mutant 1790 | -7/Lower Caves | Learned 8 Factory zone layouts 2312 | -7/Lower Caves | Lost 3 parts (1n2u) 2346 | -7/Lower Caves | Attacked by a faux Warlord 2401 | -7/Lower Caves | System corruption reached 10% 2462 | -7/Lower Caves | Lost 11 parts (2p3n4u2w) 3364 | -7/Lower Caves | Core integrity fell below 50% 3373 | -7/Lower Caves | System corruption reached 30% 3508 | -7/Lower Caves | Discovered new exit (range 13) 3669 | -7/Lower Caves | Entered another Lower Caves area 3838 | -7/Lower Caves | Encountered a Warlord checkpoint 3876 | -7/Lower Caves | Learned 4 Factory zone layouts 4101 | -7/Lower Caves | Discovered new exit (range 17) 4161 | -7/Lower Caves | Entered Zion 4309 | -7/Zion | Gained Derelict followers 4349 | -7/Zion | System corruption cleaned by Quarantine Array 4581 | -7/Zion | Learned location of Armory (-4) 4632 | -7/Zion | Given A8's code to call for help 4824 | -7/Zion | Gained Derelict followers 4878 | -7/Zion | Learned 4 Factory zone layouts 5235 | -7/Zion | Learned location of Warlord (-4) 5239 | -7/Zion | Learned Factory fabricator intel 5687 | -7/Zion | Discovered new exit (range 10) 5709 | -7/Zion | Entered Proximity Caves 5709 | -6/Proximity Caves | Accompanied by 7 allies 5713 | -6/Proximity Caves | Learned Factory security intel 5786 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6019 | -6/Proximity Caves | Spotted B-75 Beast 6055 | -6/Proximity Caves | Destroyed B-75 Beast 6390 | -6/Proximity Caves | Discovered new exit (range 7) 6461 | -6/Proximity Caves | Entered Factory 6461 | -6/Factory | Evolved 2 slots: Utility x2 6462 | -6/Factory | Identified exit to Lower Caves 6462 | -6/Factory | Identified exit to Extension 6464 | -6/Factory | Loaded intel: 6 fabricator locations 6592 | -6/Factory | Repaired Imp. Deuterium Engine 6691 | -6/Factory | Fabricated Hacking Suite (x1) 6747 | -6/Factory | Discovered new exit (range 14) 6762 | -6/Factory | Entered another Factory area 6762 | -5/Factory | Evolved 2 slots: Utility x2 6779 | -5/Factory | Identified exit to DSF 6807 | -5/Factory | Fabricated Hacking Suite (x1) 6923 | -5/Factory | Fabricated Hacking Suite? 6923 | -5/Factory | Build established: Hacker-Sprinter 6954 | -5/Factory | Fabricated Hacking Suite (x1) 6961 | -5/Factory | Sucked down chute 6961 | -5/Factory | Entered Waste 6962 | -5/Waste | Met a frightened Derelict 6965 | -5/Waste | Spotted C-40 Crusher 6976 | -5/Waste | EMP discharged 6998 | -5/Waste | Spotted C-40 Crusher 7001 | -5/Waste | Spotted C-40 Crusher 7001 | -5/Waste | Spotted C-40 Crusher 7003 | -5/Waste | Spotted C-40 Crusher 7032 | -5/Waste | Spotted C-40 Crusher 7041 | -5/Waste | Discovered new exit (range 10) 7051 | -5/Waste | Entered Factory 7052 | -5/Factory | Identified exit to DSF 7123 | -5/Factory | Repaired Mic. Antimatter Reactor? 7228 | -5/Factory | Build established: Hacker-Mutant 7229 | -5/Factory | Identified exit to Upper Caves 7229 | -5/Factory | Identified exit to Factory 7233 | -5/Factory | Entered Upper Caves 7340 | -5/Upper Caves | Discovered new exit (range 5) 7344 | -5/Upper Caves | Encountered a Warlord checkpoint 7369 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7391 | -5/Upper Caves | Entered another Upper Caves area 7393 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7431 | -5/Upper Caves | Lost 3 parts (1n2u) 7536 | -5/Upper Caves | Discovered new exit (range 3) 7538 | -5/Upper Caves | Entered Zhirov 7538 | -5/Zhirov | Discovered new exit (range 3) 7543 | -5/Zhirov | Lost 10 parts (1p3n4u2w) 7545 | -5/Zhirov | Met Zhirov 7554 | -5/Zhirov | Learned location of Quarantine (-3) 7554 | -5/Zhirov | Learned location of Testing (-2) 7554 | -5/Zhirov | Learned location of Command (-1) 7561 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7566 | -5/Zhirov | Found Alien Artifact 7573 | -5/Zhirov | Found Alien Artifact 7573 | -5/Zhirov | Identified Integrated Reactor 7573 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7725 | -5/Zhirov | Entered Proximity Caves 7891 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8091 | -4/Proximity Caves | System corruption reached 10% 8289 | -4/Proximity Caves | Learned Research terminal intel 8302 | -4/Proximity Caves | Discovered exit to Factory (range 5) 8308 | -4/Proximity Caves | Entered Factory 8308 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8317 | -4/Factory | Identified exit to DSF 8317 | -4/Factory | Entered DSF 8340 | -4/DSF | Additional patrols routed to DSF 8383 | -4/DSF | Discovered new exit (range 13) 8434 | -4/DSF | Entered Research 8434 | -3/Research | Evolved 2 slots: Utility x2 8435 | -3/Research | Loaded intel: 23 terminal locations 8451 | -3/Research | Discovered new exit (range 16) 8516 | -3/Research | Discovered new exit (range 10) 8602 | -3/Research | Entered another Research area 8602 | -2/Research | Evolved 2 slots: Utility x2 8684 | -2/Research | Identified exit to DSF 8764 | -2/Research | Entered DSF 8788 | -2/DSF | Additional patrols routed to DSF 8920 | -2/DSF | Found Prototype Hackware 8920 | -2/DSF | Identified Exp. Hacking Suite 8923 | -2/DSF | Found Exp. Hacking Suite 8925 | -2/DSF | Found Exp. Hacking Suite 8927 | -2/DSF | Found Exp. Hacking Suite 8940 | -2/DSF | Lost 7 parts (1p3u3w) 8956 | -2/DSF | Crushed by falling debris 8956 | -2/DSF | System corruption reached 10% 8971 | -2/DSF | Discovered new exit (range 15) 8973 | -2/DSF | Identified Transdimensional Reconstructor 8973 | -2/DSF | Warped through subspace 8987 | -2/DSF | Lost 5 parts (5u) 8994 | -2/DSF | Sterilization system engaged 9014 | -2/DSF | Ambient heat levels rising (+10) 9016 | -2/DSF | Crushed by falling debris 9029 | -2/DSF | Ambient heat levels rising (+10) 9044 | -2/DSF | Ambient heat levels rising (+10) 9047 | -2/DSF | Lost 5 parts (1n3u1w) 9055 | -2/DSF | Entered Access 9055 | -1/Access | Evolved 2 slots: Propulsion x2 9071 | -1/Access | Enhanced Grunt warped into view, answering call for help 9073 | -1/Access | Enhanced Grunt warped into view, answering call for help 9215 | -1/Access | Identified exit to Garrison 9215 | -1/Access | Entered Garrison 9224 | -1/Garrison | Triggered checkpoint 9236 | -1/Garrison | Spotted B-99 Colossus 9240 | -1/Garrison | Triggered checkpoint 9244 | -1/Garrison | Triggered checkpoint 9261 | -1/Garrison | Discovered new exit (range 12) 9271 | -1/Garrison | Entered Access 9278 | -1/Access | Lost 7 parts (1p4n2w) 9342 | -1/Access | Found Unknown Device 9342 | -1/Access | Identified Adv. Force Booster 9356 | -1/Access | Spotted B-99 Colossus 9359 | -1/Access | Spotted B-99 Colossus 9390 | -1/Access | Core integrity fell below 50% 9401 | -1/Access | Core integrity fell below 20% 9417 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09398_ C-57 Dissector destroyed. 09399_ K-01 Serf collects debris. 09400_ Knocked back. 09400_ Biomechanical Wings destroyed. 09400_ Penetrated by Slug. 09400_ Slug penetrates Wall. 09400_ Penetrated by Slug. 09400_ Slug penetrates Wall. 09402_ Penetrated by Slug. 09404_ Slug penetrates Wall. 09405_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09406_ Slammed into A-15 Conveyor. 09406_ A-15 Conveyor calls for reinforcements. 09406_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09410_ W-44 Eye sends out distress signal. 09412_ C-30 ARC bursts open, deploying its payload. 09412_ S-43 Plague unfolds itself. 09417_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????#""""""""""?????? H??????????????????????????? | | ????# ?????? ???????? ??#?????????????? | | ????# ?????? ???????? +?????????????? | | ????# ?????# ######## #?????????????? | | ????# ??????# # # +?????????????? | | ????# ??????# # # #?????????????? | | ????? ???????# # # #?????????????? | | ?????? ???????# # # #?????????????? | | ???????# ##??????# # # #?????????????? | | ???????# "#??????# # s@s # #?????????????? | | ???????# ######### #;## # k#?????????????? | | ???????# s #???######????? | | ???????# ############## A %#???# ??? | | ######## %#???????????# #??# ?? | | == " ###########?# = ##??# | | == "% # #?# = #???#= | | = #! # #?# ##??# " | | " ]=!# " ### #??# """ | | /%=%*+ """ ##"" #??# """ | | # %%# """ ##"" #??# " | | # " " ##"" #??? | | # # ##T #????? | | # # ##"" ]] #??????? ? | | ######## # ##########"" ] #?????####+### | | ???????# ###????????#"" #?????# | | ?????? ??????????### #?????# | | ????? ???????????# #?????# | | ???? ???????????# #?????# | | ??? ??????????# #?????# | | ??############# ?????????# #?????# | | ????????????????????????# # ####### | | ?????????????????????? # | | ?????????????????????#### # | | ????????????????????????##+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 200 Energy Generation 45 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Power Shielding 90 Propulsion Shielding 33 Evasion (%) 74 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Force Boost 40 Offensive Hacking 98 Item Schematics ----------------- Core Analyzer | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Dynamic Key GoHome() Help From High Places Maybe Next Time I'll Detach My Launcher No Signal The Science Guy Challenges ------------ None Game ------ Seed AlertCloakingWings Manual? 0 Play Time 02:06:38 Cumulative 52.5 hours Start 2024.01.05 @ 01:17:16 End 2024.01.05 @ 03:28:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 12 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b64b158b-2026-4c37-a09b-166d9074b951