Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 21:29:06 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (2645) 2645 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 8997 Bonus ------- Entered DSFs 500 Acquired ECA 300 Friendly Fire -63 Cogmind --------- Core Integrity 391/1000 Matter 248/300 Energy 37/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Fission Core Encrypted Comm Array Gauss Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Core Analyzer Weapon Cycler Insulated Plating > --- WEAPON ----------- Enhanced Flamer Enhanced Flamer Enhanced Flamer Enhanced Flamer > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Encrypted Comm Array Advanced ECM Suite Makeshift Laser Gauss Cannon Long-range Missile Launcher Ripper Ripper [Rating: 66] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Core Analyzer Protection Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Slots Evolved 10 | . . . 2 . 2 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 5 | . . . 1 . . 1 . 1 . . 2 . Weapon 2 | . . . . . 1 . . 1 . . . . Parts Attached 79 | 8 4 1 10 2 16 1 13 5 10 . 7 2 Power 11 | 1 1 . 2 . 3 . 1 . 1 . 2 . Engine 5 | 1 . . 1 . 2 . . . 1 . . . Core 6 | . 1 . 1 . 1 . 1 . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 17 | 2 . 1 5 1 1 . 3 4 . . . . Treads 10 | 2 . 1 5 1 1 . . . . . . . Leg 4 | . . . . . . . . 4 . . . . Wheel 3 | . . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 16 | 2 1 . 3 . 2 1 2 . 4 . . 1 Device 9 | 1 . . 1 . 2 . 2 . 2 . . 1 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . 1 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 3 2 . . 1 10 . 7 1 5 . 5 1 Energy Gun 9 | . . . . . 3 . 4 . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 13 | 3 2 . . 1 4 . 1 . 2 . . . Ballistic Cannon 5 | . . . . . 2 . 2 . 1 . . . Launcher 3 | . . . . . 1 . . 1 1 . . . Special Weapon 4 | . . . . . . . . . . . 4 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . . 1 . Corrupted Parts 2 | . . . . 2 . . . . . . . . System Corruption 8 | . . . . 8 . . . . . . . . Parts Lost 23 | . . . 1 . . . 8 1 4 . . 9 Power 6 | . . . 1 . . . 3 1 . . . 1 Propulsion 2 | . . . . . . . . . . . . 2 Utility 6 | . . . . . . . 2 . 2 . . 2 Weapon 9 | . . . . . . . 3 . 2 . . 4 Highest Loss Streak 9 | . . . 1 . . . 5 1 2 . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 1 6 10 9 10 9 9 8 7 8 10 10 8 Power . | . . 2 1 1 . . . . . . 1 1 Propulsion 1 | . 2 2 1 1 2 2 1 2 . . . . Utility 2 | . 1 3 2 3 2 2 1 1 3 1 1 . Weapon 3 | . 1 2 4 5 4 4 5 3 3 8 6 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . 1 . 1 1 5 3 7 . 1 . . 4 Power 2 | . . . . . . . . . . . . 2 Propulsion 7 | . . . . . 1 2 4 . . . . . Utility 7 | . 1 . 1 . 1 . 2 . 1 . . 1 Weapon 7 | . . . . 1 3 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 100 99 86 78 72 85 93 87 70 Engine 5 | . 8 14 9 . 8 7 2 . 5 6 . . Core 4 | . 5 . . 11 9 7 8 . . . 9 7 Treads 14 | . 28 28 33 33 27 23 3 . . . . . Leg 11 | . . . . . . . . 25 26 26 23 17 Device 13 | . 13 14 11 11 9 7 10 13 16 13 11 12 Storage 8 | . 14 14 11 11 9 7 7 6 6 6 5 4 Protection 5 | . . . 10 11 9 9 9 6 3 6 5 3 Energy Gun 9 | . . . . . 11 7 13 20 17 13 2 . Ballistic Gun 12 | . 28 28 22 22 9 7 3 . 4 6 1 . Ballistic Cannon 1 | . . . . . 5 7 4 . 1 6 1 . Peak Build Rating 66 | 7 12 10 14 19 30 34 49 46 54 53 64 66 Average Rating 31 | 5 9 10 12 18 27 31 41 40 49 53 60 48 On Entrance 28 | . 7 10 10 14 19 30 34 41 41 53 53 62 Avg Prop Armor Cover (%) 7 | . . . . . . . 11 19 6 4 3 3 Naked Turns 14 | . . . . . . . . . . . . 14 Heaviest Build 57 | 15 22 22 23 24 35 38 42 26 39 35 57 52 Greatest Support 68 | 40 40 40 60 68 68 68 68 20 60 60 60 60 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 6 9 9 10 9 9 8 9 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 10 10 10 10 9 10 10 10 10 3 Class Distribution -------------------- 41% | Mutant 29% | Gunner 13% | Tank 9% | Scavenger-Gunner 4% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Pyromaniac-Gunner | -5/Factory Pyromaniac-Gunner | -5/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Matter Collected 2879 | 348 602 74 407 186 429 . 366 82 250 135 . . Remotely 1418 | 149 602 74 407 186 . . . . . . . . Salvage Created 4681 | 176 923 142 661 134 701 . 364 96 790 159 . 535 Parts 200 | 14 49 12 43 10 28 . 13 2 21 5 . 3 Haulers Intercepted 7 | . 2 . 1 . 4 . . . . . . . Recyclers Shooed 11 | . 6 . 3 . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 20 5 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Combat Hostiles Destroyed 60 | . 5 2 9 4 8 . 9 . 18 3 . 2 Guns 43 | . 5 2 9 4 3 . 6 . 12 2 . . Cannons 6 | . . . . . 2 . 3 . . 1 . . AOE 9 | . . . . . 3 . . . 6 . . . Classes Destroyed 18 | 3 6 . 2 1 1 . 3 . 1 . . 1 Worker 19 | 2 9 4 1 1 2 . . . . . . . Builder 3 | . 2 . . . 1 . . . . . . . Tunneler 7 | 4 1 1 1 . . . . . . . . . Hauler 7 | . 2 . 1 . 4 . . . . . . . Recycler 15 | 1 5 . 3 1 4 . . 1 . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . Watcher 3 | . 1 . 1 . 1 . . . . . . . Swarmer 14 | . 2 . . 3 5 . . . 4 . . . Grunt 29 | . 3 2 5 . 2 . 4 . 11 2 . . Brawler 3 | . . . 2 . . . . . . 1 . . Duelist 3 | . . . . . . . . . 3 . . . Sentry 2 | . . . 2 . . . . . . . . . Specialist 3 | . . . . . . . 3 . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . 1 . . . . . Compactor 2 | . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . 2 . . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 10 | 6 9 2 8 3 10 . 5 1 4 3 . 1 Combat Bots Only 5 | . 3 2 3 3 5 . 5 . 4 3 . 1 Max Kills in Single Turn 4 | 1 2 1 1 1 4 . 1 1 2 1 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 3 | . . . . . 3 . . . 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Hostile Shots Fired 275 | . 41 2 31 11 20 . 86 . 57 10 . 17 Missed 75 | . 12 1 9 4 6 . 23 . 20 . . . Hits 200 | . 29 1 22 7 14 . 63 . 37 10 . 17 Melee 22 | . . . 1 . . . . . 2 2 . 17 Projectile 178 | . 29 1 21 7 14 . 63 . 35 8 . . Critical Strikes 14 | . . . . . . . 3 . 2 . . 9 Damage Taken 4082 | . 329 10 293 69 220 . 1445 . 748 226 . 742 Core 837 | . 16 10 34 . 75 . 57 . 36 . . 609 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 51 | . . . 3 . . . 42 . 6 . . . Regen/Repaired (Parts) 11 | . 11 . . . . . . . . . . . Core Remaining (%) 92 | 100 . 89 . 91 86 . 91 . . 95 . . Volleys Fired 258 | 12 67 8 39 13 31 . 32 2 41 6 . 7 Largest 4 | 2 2 2 2 2 3 . 3 3 4 4 . 4 Hottest 320 | 40 46 46 46 51 151 . 240 240 303 181 . 320 Shots Fired 630 | 24 134 16 78 27 91 . 87 6 119 24 . 24 Gun 531 | 24 134 16 78 27 62 . 57 6 108 18 . 1 Cannon 70 | . . . . . 28 . 30 . 6 6 . . Launcher 6 | . . . . . 1 . . . 5 . . . Special 23 | . . . . . . . . . . . . 23 Kinetic 428 | 24 134 16 78 27 59 . 46 . 32 12 . . Thermal 196 | . . . . . 31 . 41 6 82 12 . 24 Explosive 6 | . . . . . 1 . . . 5 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | 5 7 11 13 5 13 . 16 8 12 7 . 25 Robot Miss Streak 9 | 2 5 2 9 6 4 . 4 1 5 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . 2 . 4 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . Shots Hit Robots 434 | 16 85 13 54 21 54 . 65 5 83 14 . 24 Core Hits 231 | 8 42 10 31 16 26 . 26 4 55 9 . 4 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . 2 . 1 . 1 . . . 1 . . . Critical Strikes 11 | . 2 . 2 . 1 . 1 . 3 . . 2 Burn 3 | . . . . . . . . . 1 . . 2 Destroy 6 | . 2 . 2 . 1 . . . 1 . . . Blast 2 | . . . . . . . 1 . 1 . . . Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8533 | 198 1083 192 878 274 1294 . 1418 111 2495 280 . 310 Guns 6359 | 198 1083 192 878 274 694 . 904 111 1788 221 . 16 Cannons 1034 | . . . . . 374 . 514 . 87 59 . . Explosions 842 | . . . . . 222 . . . 620 . . . Melee 14 | . . . . . . . . . . . . 14 Ramming 41 | . . . . . 4 . . . . . . 37 Kinetic 4579 | 198 1083 192 878 274 710 . 679 . 436 129 . . Thermal 3057 | . . . . . 358 . 739 111 1439 151 . 259 Explosive 842 | . . . . . 222 . . . 620 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . 14 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 8 . . . . . . . . Average Corruption 7 | . . . . 7 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . 19 . . . . . . . . Message Errors 5 | . . . . 5 . . . . . . . . Matter Fused 6 | . . . . 6 . . . . . . . . Heat Flow Errors 4 | . . . . 4 . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 101 | . . . . . 50 . . . 51 . . . Projectiles 40 | . . . . . 40 . . . . . . . Explosions 61 | . . . . . 10 . . . 51 . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . 1 . 8 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . 1 . 7 . . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 58 | . . . . . . . . . 43 . . 15 Shots 1 | . . . . . . . . . 1 . . . Rammed 14 | . . . . . 1 . . . . . . 13 Targets Rammed 15 | . . . . . 2 . . . . . . 13 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 336 | . 4 1 1 201 90 . 230 129 251 336 . 145 Average Temperature 69 | . 4 1 1 74 25 . 74 70 94 172 . 66 Received Heat Transfer 1059 | . 126 6 117 . 54 . 405 . 279 72 . . Effects 1 | . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 13 | . . . . . . . 4 . 6 . . 3 Heat Transferred 8420 | . . . . . 777 . 1624 250 3319 333 . 2117 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 188 | 10 114 50 129 70 188 72 179 93 . . 66 . Initial 93 | . 6 . 1 46 . 72 39 93 . . 66 . Average 42 | 3 33 15 73 13 73 63 111 21 . . 29 . Influence Increases 1865 | 35 298 80 285 80 327 5 220 5 460 70 . . Destroy 0b10 Robot/C 1140 | . 100 40 180 60 160 . 180 . 360 60 . . Destroy 0b10 Robot/NC 285 | 35 105 25 35 10 65 . . 5 5 . . . Destroy Leader 250 | . 26 10 54 10 50 . 40 . 50 10 . . Successful Hack 53 | . 22 5 16 . 5 5 . . . . . . Disable Machine 30 | . . . . . 30 . . . . . . . Destroy Structure 17 | . . . . . 17 . . . . . . . Lose Combat Pursuer 90 | . 45 . . . . . . . 45 . . . Influence Decreases 1865 | 25 305 78 171 199 167 108 98 184 390 34 106 . Entered New Map 330 | . 4 3 4 73 . 88 18 86 . 14 40 . Time Decay 1408 | 25 301 75 157 126 167 20 . 95 356 20 66 . Lost Part 127 | . . . 10 . . . 80 3 34 . . . Squads Dispatched 4 | . . 1 1 . . . 2 . . . . . Investigation 1 | . . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Distress Signals 4 | . 1 . 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 85 | . 14 2 12 4 14 . 10 . 21 2 . 6 Peak Tracking Total 5 | . 4 2 4 3 5 . 3 . 4 2 . 4 Tactical Retreats 5 | . 2 . . . . . . . 3 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Traps Triggered 1 | . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 8 | . 4 . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Machines Disabled 2 | . . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Machines Accessed 17 | . 7 1 3 1 3 1 . . 1 . . . Terminals 13 | . 5 1 3 . 3 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 43 | . 21 3 9 1 6 2 . . 1 . . . Successful 24 | . 13 1 3 1 4 1 . . 1 . . . Failed 19 | . 8 2 6 . 2 1 . . . . . . Catastrophic 2 | . 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 8 3 4 . 4 . . . . . . . Terminals 37 | . 17 3 9 . 6 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 5 . 2 1 3 1 . . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . 2 . . . . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 5 1 1 . 1 . . . . . . . Terminals 8 | . 5 1 1 . 1 . . . . . . . Botnet 8 | . 5 1 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 5 1 3 . 2 1 . . . . . . Full Trace Events 2 | . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 8 8 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Turns Passed 5885 | 110 944 216 393 596 698 50 266 431 1805 59 167 150 Spaces Moved 2973 | 47 430 119 147 309 347 29 107 111 1148 33 84 62 Core 15 | 15 . . . . . . . . . . . . Treads 1426 | 32 430 119 147 309 347 29 13 . . . . . Legs 1438 | . . . . . . . . 111 1148 33 84 62 Wheels 94 | . . . . . . . 94 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 100 200 130 130 130 130 Average Speed 146 | 124 160 160 160 160 160 160 107 200 133 130 130 130 Slowest Speed 200 | 160 160 160 160 160 160 160 160 200 200 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 62 33 25 80 31 1 85 3 96 7 2 43 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 110 | . . . . . 18 . . . 89 3 . . Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . 4 . . . 6 3 . . AOE 97 | . . . . . 14 . . . 83 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Was Total 3988 | 74 554 129 231 387 431 34 205 318 1346 38 141 100 Wait 506 | . 31 . 25 60 2 . 14 189 128 . 45 12 Move 2962 | 46 429 118 146 308 346 28 106 110 1147 32 84 62 Hop . | . . . . . . . . . . . . . Pick Up 86 | 8 15 1 4 1 16 2 19 6 11 . 2 1 Fast Attach 5 | . . . . . . . 1 1 2 . 1 . Attach 43 | 7 2 . 3 . 4 1 11 5 7 . . 3 Detach 2 | . . . . . . . . . 2 . . . Swap 45 | 1 4 1 7 2 13 . 7 . 4 . 6 . Drop 65 | . 6 1 7 3 17 3 15 5 4 . 3 1 Fire 258 | 12 67 8 39 13 31 . 32 2 41 6 . 7 Melee 1 | . . . . . . . . . . . . 1 Ram 13 | . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Repaired Tractor Beam 304 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 4) 1029 | -10/Materials | Discovered new exit (range 10) 1055 | -10/Materials | Entered Mines 1076 | -10/Mines | Met a Derelict bent on vengeance 1176 | -10/Mines | Learned Materials emergency access door positions 1244 | -10/Mines | Discovered new exit (range 6) 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Discovered new exit (range 9) 1664 | -9/Materials | Entered Mines 1667 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1770 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1981 | -9/Mines | Assembled infested the area 1986 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2245 | -9/Mines | Learned Materials stockpile data 2250 | -9/Mines | Discovered new exit (range 8) 2260 | -9/Mines | Entered Materials 2260 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2573 | -8/Materials | Build established: Tank 2755 | -8/Materials | Discovered new exit (range 15) 2958 | -8/Materials | Entered Factory 2958 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3008 | -7/Factory | Identified exit to DSF 3008 | -7/Factory | Entered DSF 3052 | -7/DSF | Additional patrols routed to DSF 3140 | -7/DSF | Lost 5 parts (1p2u2w) 3240 | -7/DSF | Sterilization system engaged 3249 | -7/DSF | Discovered new exit (range 15) 3260 | -7/DSF | Ambient heat levels rising (+10) 3270 | -7/DSF | Lost 3 parts (2p1w) 3274 | -7/DSF | Entered Factory 3274 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3432 | -6/Factory | Discovered new exit (range 9) 3542 | -6/Factory | Build established: Gunner 3705 | -6/Factory | Entered Lower Caves 3714 | -6/Lower Caves | Met a Warlord Commander 3715 | -6/Lower Caves | Learned location of Warlord (-5) 3716 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3736 | -6/Lower Caves | Found Encrypted Comm Array 3799 | -6/Lower Caves | Learned location of 1 exit from Factory 3888 | -6/Lower Caves | Encountered a Warlord checkpoint 5265 | -6/Lower Caves | Build established: Scavenger-Gunner 5462 | -6/Lower Caves | Discovered new exit (range 14) 5510 | -6/Lower Caves | Entered another Lower Caves area 5558 | -6/Lower Caves | Discovered new exit (range 11) 5569 | -6/Lower Caves | Entered Factory 5569 | -5/Factory | Evolved 2 slots: Utility x2 5570 | -5/Factory | Identified exit to Factory 5736 | -5/Factory | Sucked down chute 5736 | -5/Factory | Entered Waste 5746 | -5/Waste | Spotted C-40 Crusher 5756 | -5/Waste | Destroyed C-40 Crusher 5769 | -5/Waste | Spotted C-40 Crusher 5780 | -5/Waste | Destroyed C-40 Crusher 5811 | -5/Waste | Spotted C-40 Crusher 5811 | -5/Waste | Spotted C-40 Crusher 5814 | -5/Waste | Spotted C-40 Crusher 5834 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5837 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5840 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5843 | -5/Waste | Spotted C-40 Crusher 5862 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5865 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5868 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5882 | -5/Waste | Crushed by Compactor (1 part destroyed) 5884 | -5/Waste | Core integrity fell below 50% 5885 | -5/Waste | Crushed by Compactor (1 part destroyed) 5886 | -5/Waste | Self-destructed Last Messages --------------- Barrage Gun crushed. Enh. Flamer crushed. Imp. Cooling System crushed. Imp. Titanium Leg crushed. Weapon Cycler crushed. Slammed into C-40 Crusher. Destabilizing: System interference. Core Analyzer temporarily disabled. Core Analyzer crushed. Med. Storage Unit crushed. Imp. Cooling System crushed. Slammed into C-40 Crusher. Adv. ECM Suite crushed. Ripper crushed. Slammed into C-40 Crusher. Enh. Fission Core crushed. Imp. Cooling System crushed. Slammed into C-40 Crusher. Mak. Laser crushed. Ripper crushed. Map ----- +----------------------------------------------------+ | ????????????????????????# #??????? ????????? | | ??????????############??# #??????# #???????? | | ??????????# #??# #??????# #???????? | | ??????????# #??#!%! #??????# #???????? | | ??????????# #### #??????# #???????? | | ??????????# #??????# #???????? | | ??????????# #??????# #???????? | | ??????????# #??????# #???????? | | ??????????# #??????# #???????? | | ??????????# #### #??????# #???????? | | ??????????# = #??# #??????# #???????? | | ??????????# #??# #??????# #???????? | | ??????????############??# #??????# #???????? | | ??????????????????????### ######## ######## | | ??????????????????????# | | ??????????????????????# % | | ??????????????????????# | | ??????????????????????# | | ??????????????????????### ######## ######## | | ????????????????????????# #??????# #???????? | | ????????????????????????# #??????# #???????? | | ????????????????????????#CC #??????# #???????? | | ??????????????????????###CC #??????# #???????? | | ??????????????????????# CCCC#??????# ???????? | | ??????????????????????# CCCC#??????# ??????? | | ??????????????????????# !@CC #??????# ?????? | | ??????????????????????# ]!CC #??????# ????? | | ??????????????????????### #??????# ####????? | | ????????????????????????# #??????# #???????? | | ????????????????????????# #??????# #???????? | | ????????????????????????# #??????? ????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? * ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? ! #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Tractor Beam | 56% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormTeleporterCape Manual? 0 Play Time 00:40:23 Cumulative 91.0 hours Start 2026.07.26 @ 20:50:23 End 2026.07.26 @ 21:29:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 57 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 73% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14df2aae-aa18-45ab-91a7-548188e0e710