Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 12:50:50 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (136) 680 Value Destroyed (5576) 5576 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2203) 2203 TOTAL SCORE: 11699 Bonus ------- High Alert Combat Kills 2203 Cogmind --------- Core Integrity 0/850 Matter 64/300 Energy 67/100 System Corruption 4% Temperature Hot (291) Movement Hovering (110) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Targeting Computer Improved Thermal Shield Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Bolt Gun Mass Driver > --- INVENTORY (10) --- Cooled VTOL Module Large Matter Pod (0) High-capacity Matter Pod (0) Advanced Plasma Cannon Heavy Machine Gun Improved Plasma Cutter Heavy Pick Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Enhanced Armored Medium Treads Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Particle Charger Improved Particle Charger Improved Weapon Shielding Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Gatling Laser Advanced Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled VTOL Module Large Matter Pod High-capacity Matter Pod Heavy Machine Gun Heavy Rocket Launcher Precision Rocket Launcher Improved Plasma Cutter Power Sword Heavy Pick [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Propulsion Spiked Treads Treads Spiked Treads Leg Overtuned Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Advanced Targeting Computer Device Advanced Heat Sink Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 6 | . . 2 2 . 2 Weapon 1 | . . . . 1 . Parts Attached 50 | . 2 3 6 16 23 Power 1 | . . . . . 1 Engine 1 | . . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . . . 1 4 3 Treads 3 | . . . . 2 1 Leg 2 | . . . . 2 . Wheel 1 | . . . 1 . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 6 | . . . 1 . 5 Device 4 | . . . 1 . 3 Storage . | . . . . . . Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 35 | . 2 3 4 12 14 Energy Gun 4 | . . 1 . . 3 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 6 | . . 1 . 5 . Ballistic Cannon 8 | . 1 . 3 2 2 Launcher 11 | . 1 1 1 2 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . . 3 7 5 23 Power 6 | . . 1 1 . 4 Propulsion 7 | . . . 1 2 4 Utility 16 | . . 1 4 3 8 Weapon 9 | . . 1 1 . 7 Highest Loss Streak 6 | . . 1 2 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 85 83 61 83 59 Engine 5 | . . 9 8 7 3 Treads 10 | . 28 22 2 11 4 Leg 1 | . . . . 6 . Wheel 1 | . . . 7 1 . Hover 1 | . . . . . 3 Device 7 | . . 4 6 15 6 Processor 8 | . . 11 11 8 6 Hackware 3 | . . . . . 7 Protection 8 | . 28 15 7 6 4 Energy Gun 5 | . . 17 . . 3 Energy Cannon 2 | . . . . 1 4 Ballistic Gun 2 | . . 1 8 5 . Ballistic Cannon 7 | . 26 1 9 13 4 Slashing Weapon 1 | . . . . . 2 Peak Build Rating 78 | . 12 23 36 57 78 Average Rating 39 | . 11 18 27 53 52 On Entrance 17 | . . 12 20 31 44 Naked Turns . | . . . . . . Heaviest Build 66 | . 18 21 25 66 60 Greatest Support 60 | 3 40 40 40 60 35 Greatest Overweight (x) 18 | . . . 1 3 18 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 Most Carried 10 | . 1 10 10 10 10 Average Carried 7 | . . 5 9 9 8 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | . 1 10 10 10 7 Class Distribution -------------------- 61% | Mutant 15% | Gunner 13% | Hacker-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3180 | . 146 675 418 837 1104 Remotely . | . . . . . . Salvage Created 4000 | . 94 1255 807 466 1378 Parts . | . . . . . . Haulers Intercepted 4 | . . 2 2 . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 103 | . 5 23 22 16 37 Melee 5 | . . . . 1 4 Guns 22 | . . 14 3 1 4 Cannons 38 | . 2 1 11 6 18 AOE 35 | . 3 7 8 8 9 Classes Destroyed 13 | . 5 4 1 1 2 Worker 8 | . 2 1 3 . 2 Builder 10 | . 1 1 . . 8 Hauler 4 | . . 2 2 . . Recycler 2 | . . 1 1 . . Watcher 9 | . 1 4 3 . 1 Swarmer 20 | . 3 4 5 4 4 Grunt 47 | . 2 12 12 8 13 Brawler 4 | . . 1 . 2 1 Duelist 4 | . . . . . 4 Sentry 15 | . . 6 4 1 4 Hunter 6 | . . . 1 . 5 Programmer 6 | . . . . 1 5 Heavy 1 | . . . . . 1 Best Kill Streak 13 | . 4 5 13 6 9 Combat Bots Only 9 | . 3 4 9 6 5 Max Kills in Single Turn 8 | . 2 2 8 4 4 Gunslinging . | . . . . . . Exploded 4 | . 2 2 4 4 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 731 | . 39 108 86 104 394 Missed 246 | . 13 36 23 26 148 Damage Taken 7740 | . 293 878 907 1571 4091 Core 1383 | . 53 141 194 143 852 Absorbed by Shields 252 | . . 4 62 . 186 Redirected to Shielding 212 | . . . 108 . 104 Ignored by Resistances 149 | . . . . 149 . Core Remaining (%) 77 | 100 78 64 64 79 . Volleys Fired 282 | . 17 59 55 30 121 Largest 3 | . 2 2 2 3 3 Hottest 238 | . 78 95 96 146 238 Shots Fired 516 | . 31 102 103 72 208 Gun 198 | . . 91 42 21 44 Cannon 271 | . 28 6 54 46 137 Launcher 47 | . 3 5 7 5 27 Special . | . . . . . . Kinetic 310 | . 28 17 103 69 93 Thermal 53 | . . . . 3 50 Explosive 35 | . 3 5 . . 27 Electromagnetic 118 | . . 80 . . 38 Robot Hit Streak 19 | . 7 13 12 19 17 Robot Miss Streak 5 | . 3 3 5 2 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 370 | . 17 79 68 52 154 Core Hits 250 | . 13 54 42 33 108 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Blast 3 | . . . . . 3 Melee Attacks 29 | . . . . 6 23 Impact . | . . . . . . Slashing 29 | . . . . 6 23 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14641 | . 588 1931 3028 2366 6728 Guns 3057 | . . 1386 662 292 717 Cannons 5201 | . 359 61 1060 958 2763 Explosions 5408 | . 215 457 1304 975 2457 Melee 923 | . . . . 137 786 Ramming 52 | . 14 27 2 4 5 Kinetic 6999 | . 359 198 2275 2128 2039 Thermal 2253 | . . 251 751 97 1154 Explosive 2676 | . 215 206 . . 2255 Electromagnetic 1738 | . . 1249 . . 489 Impact . | . . . . . . Slashing 923 | . . . . 137 786 Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 4 Average Corruption 2 | . . . . 4 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 8 13 Message Errors 4 | . . . . 2 2 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 4 | . . . . 2 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 2 2 Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 484 | . 12 28 231 26 187 Projectiles 76 | . 12 . 10 14 40 Explosions 364 | . . 28 221 8 107 Melee 44 | . . . . 4 40 Knockbacks 39 | . 7 1 8 8 15 Impact 1 | . . 1 . . . Kinetic 38 | . 7 . 8 8 15 Secondary . | . . . . . . Self-Inflicted Damage 542 | . . 59 59 75 349 Shots 14 | . . 4 1 3 6 Rammed 14 | . 3 6 2 1 2 Targets Rammed 15 | . 3 7 2 1 2 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 467 | . 261 291 179 356 467 Average Temperature 105 | . 95 86 60 98 147 Received Heat Transfer 1612 | . 123 297 365 237 590 Effects 8 | . . . . 4 4 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . 3 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2850 | . . 400 450 150 1850 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 5 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1546 | . 232 992 1546 1205 1546 Initial 611 | . . 97 418 611 506 Average 856 | . 108 457 812 999 1114 Maximum Alert Level 4 | . 1 3 4 4 4 Low Security (%) 6 | . 84 8 . . . Level 1 10 | . 15 42 . . . Level 2 23 | . . 29 38 19 19 Level 3 27 | . . 19 51 53 19 Level 4 32 | . . . 10 27 61 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 33 | . . 5 8 6 14 Investigation 10 | . . 3 3 1 3 Extermination 4 | . . . . 1 3 Reinforcement 10 | . . 2 2 1 5 Assault 7 | . . . 2 2 3 Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . . . 1 4 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 9 29 32 23 51 Peak Tracking Total 6 | . 4 5 5 6 5 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . . . 2 3 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 45 | . 3 2 10 6 24 Max in Single Turn 4 | . 1 1 2 1 4 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 5 | . . 2 3 . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . . 2 3 2 2 Terminals 8 | . . 2 3 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . . 4 9 6 8 Successful 10 | . . 2 7 1 . Failed 17 | . . 2 2 5 8 Catastrophic 4 | . . . . 3 1 Database Lockouts . | . . . . . . Manual 23 | . . 4 8 3 8 Terminals 24 | . . 4 9 3 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 3 | . . . 2 1 . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . 2 5 . . Terminals 7 | . . 2 5 . . Botnet 2 | . . . 2 . . Sabotage 5 | . . 2 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 1 2 2 2 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . 2 3 . Machine Destruction 5 | . . . 2 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3455 | . 186 783 407 589 1490 Spaces Moved 1416 | 1 82 339 189 230 575 Core 9 | 1 . . . . 8 Treads 961 | . 82 339 36 149 355 Legs 1 | . . . . 1 . Wheels 233 | . . . 153 80 . Hover 212 | . . . . . 212 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 100 100 51 Average Speed 164 | 50 160 160 120 196 170 Slowest Speed 950 | 50 160 160 260 320 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 2 28 46 25 9 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 590 | . 17 61 115 64 333 Melee . | . . . . . . Projectile 35 | . 3 1 15 4 12 AOE 555 | . 14 60 100 60 321 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1994 | . 103 478 269 300 844 Wait 165 | . . 63 13 7 82 Move 1411 | . 81 338 188 229 575 Hop . | . . . . . . Pick Up 14 | . . 2 2 3 7 Fast Attach 13 | . . . 1 6 6 Attach 12 | . . 1 2 2 7 Detach 10 | . . 4 1 1 4 Swap 25 | . 2 2 3 8 10 Drop 18 | . . 2 2 7 7 Fire 282 | . 17 59 55 30 121 Melee 29 | . . . . 6 23 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 14 | . 3 7 1 1 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Discovered new exit (range 14) 312 | -9/Materials | Build established: Mutant 958 | -9/Materials | Discovered new exit (range 9) 970 | -9/Materials | Entered another Materials area 970 | -8/Materials | Evolved 2 slots: Utility x2 1333 | -8/Materials | Discovered new exit (range 12) 1335 | -8/Materials | Garrison activated, responded to threat 1370 | -8/Materials | First assault squad dispatched 1377 | -8/Materials | Entered Factory 1377 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1382 | -7/Factory | Destroyed 9 combat bots 1487 | -7/Factory | Garrison activated, responded to threat 1777 | -7/Factory | First assault squad dispatched 1921 | -7/Factory | Discovered new exit (range 10) 1966 | -7/Factory | Entered another Factory area 1966 | -6/Factory | Evolved 2 slots: Utility x2 1994 | -6/Factory | Lost 3 parts (2n1u) 2316 | -6/Factory | First assault squad dispatched 2868 | -6/Factory | Lost 6 parts (1p1n3u1w) 2898 | -6/Factory | Core integrity fell below 50% 2939 | -6/Factory | Lost 3 parts (1u2w) 3434 | -6/Factory | Core integrity fell below 20% 3456 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03437_ Penetrated by Slug. 03437_ Angular Momentum Engine destroyed. 03440_ M-28 Smith knocked back. 03440_ Slug penetrates U-05 Engineer. 03440_ Destroyed Welding Torch. 03440_ U-05 Engineer knocked back. 03441_ Penetrated by Slug. 03443_ H-66 Slayer destroyed. 03443_ Penetrated by Slug. 03443_ Slug penetrates Wall. 03446_ Slug penetrates H-66 Slayer. 03447_ Slug penetrates Wall. 03447_ Penetrated by Slug. 03447_ Mni. Assault Cannon destroyed. 03449_ Slug penetrates H-66 Slayer. 03449_ H-66 Slayer destroyed. 03453_ Overheating: Energy bleed (-15). 03454_ Acquired 6 matter. 03454_ U-05 Engineer lays Concrete. [Purchased: Bolt Gun] Map ----- +----------------------------------------------------+ | % #?????????????????? | | #?????????????????? | | #/#################+#### #?????????????????? | | ?????# ## #?????????????????? | | """???# #? #????????????????? | | """"??## """ """ #? #????????????????? | | ""?????# """ """ #?? ????????????????? | | """"???# """ """ #???? ????????????????? | | %???? #????? ????????????????? | | ##? #??????????????????????????? | | %?? #?? k ?????????????????????? | | #?? #?? ???????????????????? | | #?? #?? ??????????????????? | | ?? #??u #??????????????????? | | ??? #?? #??????????????????? | | #######???#############?? #??????????????????? | | #####"#### #?? #??????????????????? | | % # """??"" ??# #??????????????????? | | ## """ """ ??# #??????????????????? | | # """ """ ?### ###????????????????? | | % ?# #######??????????? | | ###########+### ?????????? | | # % g A ?????????? | | # % % ????????? | | / % % % ????????? | | # % @%%% u ????????? | | # % ????????? | | #####+#####+## %% % ????????? | | ## " # ####;;##?????????? | | # ###########????????????????? | | # "" ???????????????????????????? | | ### " ???????????????????????????? | | #?? " ?"???????????????????????????? | | #####???" ?"???????????????????????????? | | ##???????" ?""???????????????????????????? | | ####????????? ??????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 54 Targeting Accuracy 34 Recoil Reduction 2 Particle Charging 27 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (60) ------------------------ Spk. Treads (874) Spk. Treads (874) Imp. Light Cannon (769) Imp. Light Cannon (769) Hrd. Light Armor Plating (699) Hrd. Light Armor Plating (699) Grenade Launcher (Loot Box) Adv. Targeting Computer (826) Imp. EM Shotgun (Loot Box) Ion Engine (534) Riot Gun (751) Sub. Shrapnel Launcher (773) Particle Charger (735) Hcp. Matter Pod (705) Cld. VTOL Module (Loot Box) Hvy. Rocket Launcher (Loot Box) Hvy. Machine Gun (Loot Box) Shield Generator (Loot Box) Lrg. Matter Pod (Loot Box) Cld. Airjet (Loot Box) Ion Engine (630) Adv. Assault Cannon (Loot Box) Arm. Huge Wheel (939) Kinecellerator (881) Mni. Assault Cannon (957) Imp. Weapon Shielding (730) Hvy. Pick (Loot Box) Autogun (Loot Box) Imp. Targeting Computer (687) Kinecellerator (949) Imp. Ion Engine (933) Weapon Mount (1041) Hvy. Reactive Plating (1050) Imp. Medium Treads (1160) Power Sword (Loot Box) Adv. Heat Sink (1113) Ovr. Titanium Leg (719) Ovr. Titanium Leg (719) Imp. Medium Treads (1269) Kinecellerator (981) Imp. Lightning Gun (Loot Box) Adv. Plasma Cannon (Loot Box) Prc. Rocket Launcher (Loot Box) Exp. Targeting Computer (1550) Gravmag Array (1064) Gatling Laser (Loot Box) Lgt. Neutrino Core (1014) Imp. Particle Charger (1312) Imp. Weapon Shielding (578) Adv. Shield Generator (Loot Box) Enh. Armored Medium Treads (Loot Box) Imp. Plasma Cutter (Loot Box) Angular Momentum Engine (742) Lyr. Heavy Armor Plating (878) Disruptor Cannon (Loot Box) Angular Momentum Engine (794) Gyrokinetic Inverter (Loot Box) Imp. Thermal Shield (Loot Box) Mass Driver (Loot Box) Bolt Gun (493) Game ------ Seed MagneticStorageShearcannon Manual? 0 Play Time 00:31:42 Cumulative 847.1 hours Start 2024.08.09 @ 12:21:36 End 2024.08.09 @ 12:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 1012 Rogue 733 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 72 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cfd3d56-dc91-4fb5-8021-d5fb7a430e3b