Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.29 @ 20:33:08 Player: Somie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (251) 251 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1221 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (3) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Weapon Shielding > --- WEAPON (3) ------- Medium Laser Small Laser > --- INVENTORY (20) --- Light Treads Light Treads Improved Heat Sink Small Storage Unit Structural Scanner Sensor Array Targeting Computer Core Shielding Light Armor Plating EM Pulse Gun Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Small Storage Unit Structural Scanner Sensor Array Targeting Computer Core Shielding Light Armor Plating EM Pulse Gun Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Weapon Shielding Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 17 | 7 8 2 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 80 Engine 23 | . 23 20 Leg 24 | . 25 20 Storage 11 | . 12 10 Protection 11 | . 12 10 Energy Gun 19 | . 19 20 Ballistic Gun 4 | . 4 . Peak Build Rating 12 | 7 10 12 Average Rating 8 | 4 8 9 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 54 | 20 53 54 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 10 20 20 Average Capacity 17 | 8 18 20 Most Carried 18 | 7 18 15 Average Carried 12 | 4 12 14 Final Capacity 20 | 10 20 20 Final Carried 14 | 7 14 14 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 590 | 207 354 29 Remotely . | . . . Salvage Created 381 | . 381 . Parts 21 | . 21 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Grunt 5 | . 5 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 38 | . 38 . Missed 10 | . 10 . Damage Taken 252 | . 252 . Core 78 | . 78 . Absorbed by Shields . | . . . Redirected to Shielding 14 | . 14 . Ignored by Resistances 152 | . 152 . Core Remaining (%) 84 | 100 68 . Volleys Fired 38 | . 38 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 74 | . 74 . Gun 74 | . 74 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 37 | . 37 . Thermal 37 | . 37 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 62 | . 62 . Core Hits 19 | . 19 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 797 | . 797 . Guns 797 | . 797 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 427 | . 427 . Thermal 370 | . 370 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Matter Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 373 | . 373 . Average Temperature 114 | . 114 . Received Heat Transfer 231 | . 231 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1258 | . 1258 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 119 | . 119 . Initial . | . . . Average 11 | . 12 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 11 . Peak Tracking Total 3 | . 3 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 5 | . 5 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 3 | . 3 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2505 | 113 2337 55 Spaces Moved 817 | 67 731 19 Core 12 | 12 . . Treads . | . . . Legs 805 | 55 731 19 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 235 | 107 246 260 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 79 3 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1329 | 107 1197 25 Wait 417 | 22 395 . Move 815 | 66 730 19 Hop . | . . . Pick Up 32 | 12 18 2 Fast Attach 2 | 2 . . Attach 11 | 5 4 2 Detach . | . . . Swap 4 | . 4 . Drop 10 | . 8 2 Fire 38 | . 38 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 15) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Power x1 306 | -10/Materials | Build established: Hacker-Mutant 591 | -10/Materials | Identified exit to Materials 591 | -10/Materials | Discovered exit to Materials (range 16) 1295 | -10/Materials | Identified exit to Subcaves 1295 | -10/Materials | Discovered exit to Subcaves (range 13) 1422 | -10/Materials | Identified exit to Mines 1422 | -10/Materials | Discovered exit to Mines (range 9) 1648 | -10/Materials | Discovered exit to Materials (range 3) 2103 | -10/Materials | Discovered exit to Materials (range 9) 2451 | -10/Materials | Entered another Materials area 2451 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2506 | -9/Materials | Self-destructed Last Messages --------------- 02112_ K-01 Serf cleans the Electrolysis Chamber. 02188_ Dropped Com. Wheel. 02220_ System corrupted: Component data lost. 02239_ System corrupted: Matter fused (-9). 02284_ Connecting with Repair Station... 02336_ Acquired Assault Rifle. PARAMETERS=POWER+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE 02462_ Acquired 9 matter. 02467_ Acquired Ion Engine. 02468_ Dropped Lgt. Ion Engine. 02472_ Acquired Prototype Engine. 02473_ Identified Hvy. Ion Engine. 02473_ Faulty integration damages Med. Laser (-18). 02474_ Dropped Faulty Hvy. Ion Engine. 02475_ Acquired 20 matter. 02506_ Connecting with Recycling Unit... 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