Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 05:08:46 Player: mischief_2000 Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (159) 795 Value Destroyed (5597) 5597 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1776) 1776 TOTAL SCORE: 13348 Bonus ------- High Alert Combat Kills 476 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Treading (170) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (5) ------- Power Sword Power Sword Power Sword Power Sword > --- INVENTORY (5) ---- Seismic Detector Encrypted Comm Array Microactuators Makeshift Hacking Suite Makeshift Sword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fusion Compressor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Improved Target Analyzer Microactuators Actuator Array > --- WEAPON ----------- Heavy Flail Impact Mace Katana Spear Makeshift Spear > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System Encrypted Comm Array Melee Analysis Suite Microactuators Microactuators Layered Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Rocket Launcher Makeshift Sword [Rating: 60] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Slots Evolved 8 | . . 2 . . . 4 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 3 | . . . . . . 2 . . . . 1 . . . Weapon 3 | . . 2 . . . 1 . . . . . . . . Parts Attached 105 | 7 7 5 . 10 5 23 5 . . . 31 2 . 10 Power 12 | 1 . 1 . . 1 2 1 . . . 6 . . . Engine 8 | 1 . 1 . . 1 1 1 . . . 3 . . . Core 4 | . . . . . . 1 . . . . 3 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 2 2 . 2 2 5 . . . . 15 . . 3 Treads 10 | . 2 1 . 1 2 1 . . . . . . . 3 Leg 18 | 2 . . . . . 4 . . . . 12 . . . Wheel 1 | . . . . 1 . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . Flight 1 | . . 1 . . . . . . . . . . . . Utility 27 | 2 1 . . 1 1 9 3 . . . 7 1 . 2 Device 12 | 1 . . . . 1 5 3 . . . 2 . . . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . . . 3 1 . . Hackware 2 | . . . . . . . . . . . 2 . . . Protection 6 | . . . . 1 . 3 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 4 2 . 7 1 7 1 . . . 3 1 . 5 Energy Gun 5 | 1 . . . 3 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 3 2 . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 . 1 . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . Slashing Weapon 11 | . . . . 1 . 2 . . . . 2 1 . 5 Piercing Weapon 3 | . . . . . . 2 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 1 . . . 2 . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . 1 . . . Parts Lost 51 | . . . . 5 5 3 2 . . . 29 6 . 1 Power 8 | . . . . . 1 . . . . . 5 2 . . Propulsion 16 | . . . . 2 . 1 . . . . 12 1 . . Utility 11 | . . . . . 1 1 1 . . . 6 2 . . Weapon 16 | . . . . 3 3 1 1 . . . 6 1 . 1 Highest Loss Streak 6 | . . . . 2 3 2 2 . . . 6 6 . 1 To Critical Strikes 3 | . . . . . . . 1 . . . 1 1 . . Average Backups 13 | 5 9 14 15 14 12 14 14 15 15 15 11 5 5 5 Power . | . 1 1 1 1 . 1 . 1 1 1 . . . . Propulsion 2 | 2 4 4 4 3 2 1 3 3 3 3 2 . . . Utility 4 | . 1 1 1 1 2 5 6 7 8 8 6 3 3 3 Weapon 4 | 1 3 7 9 8 8 5 3 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | 1 . 1 . 1 . 9 1 1 . . 4 . . 3 Power 2 | . . . . . . 1 . . . . 1 . . . Propulsion 6 | 1 . 1 . . . 2 . . . . 2 . . . Utility 6 | . . . . . . 3 . . . . 1 . . 2 Weapon 6 | . . . . 1 . 3 1 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 99 100 98 63 94 96 100 100 100 79 58 6 42 Engine 5 | . 14 11 11 11 6 5 . . . . 3 4 . . Core 2 | . . . . . . 1 6 7 7 7 3 4 . . Treads 9 | . 19 21 22 18 21 7 . . . . . . . 16 Leg 10 | . 8 . . . . 15 23 23 23 23 17 . . . Device 11 | . 14 11 11 2 . 15 18 23 23 23 11 . . . Storage 8 | . 14 11 11 11 11 7 7 7 7 7 4 . . . Processor 2 | . . . . . . 2 . . . . 11 16 . . Protection 2 | . . . . 8 . 2 4 . . . . . . 5 Energy Gun 3 | . 10 . . 6 12 2 . . . . . . . . Ballistic Gun 9 | . 16 43 44 23 11 2 . . . . . . . . Ballistic Cannon 2 | . . . . 10 . 2 . . . . . . . . Impact Weapon 6 | . . . . . . 7 15 15 15 15 10 . . . Slashing Weapon 5 | . . . . 2 . 10 7 7 7 7 6 8 . 13 Piercing Weapon 5 | . . . . . . 8 11 15 15 15 4 . . . Peak Build Rating 60 | 7 13 22 20 20 14 52 52 50 50 50 60 55 4 49 Average Rating 32 | 5 8 18 20 17 9 39 49 50 50 50 48 43 4 29 On Entrance 25 | . 7 13 20 20 14 12 52 50 50 50 50 39 4 4 Avg Prop Armor Cover (%) 7 | . . . . 6 . 15 7 . . . 8 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 12 30 40 40 44 33 69 51 48 48 48 57 17 . 52 Greatest Support 60 | 20 40 40 40 40 40 60 60 60 60 60 60 18 3 60 Greatest Overweight (x) 4 | 1 . 1 . 4 1 2 1 . . . 3 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 8 15 15 15 15 14 15 15 15 15 15 15 5 5 5 Average Carried 13 | 5 10 14 15 14 12 14 14 15 15 15 11 5 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 8 15 15 15 13 14 15 15 15 15 15 5 5 5 5 Class Distribution -------------------- 43% | Gladiator 12% | Mutant 11% | Scavenger-Mutant 10% | Tank 10% | Gunner 5% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Tank | -9/Garrison Scavenger-Mutant | -9/Recycling Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Hacker-Gladiator | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Matter Collected 2905 | 243 33 342 . 974 63 633 40 73 . 31 466 . . 7 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6733 | 130 61 814 . 1056 302 1512 179 . . 68 2562 . . 49 Parts 338 | 8 6 56 . 59 18 78 2 . . 7 102 . . 2 Haulers Intercepted 7 | . . 1 . . . 4 . . . . 2 . . . Recyclers Shooed 9 | . . 1 . . 3 3 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 2 3 . 6 . . . . Prevented 2 | . . . . . . . . 1 . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Combat Hostiles Destroyed 107 | . . 17 . 28 3 26 3 . . 3 26 . . 1 Melee 40 | . . . . . . 15 3 . . 3 18 . . 1 Guns 45 | . . 17 . 24 3 1 . . . . . . . . Cannons 8 | . . . . 4 . 4 . . . . . . . . AOE 3 | . . . . . . . . . . . 3 . . . Classes Destroyed 17 | 2 2 5 . 2 . 4 1 . . . . . . 1 Worker 12 | . 1 . . . . 4 . . . . 7 . . . Builder 6 | . . . . . . 1 . . . . 5 . . . Tunneler 5 | 3 . 1 . . . . . . . . 1 . . . Hauler 7 | . . 1 . . . 4 . . . . 2 . . . Recycler 12 | 1 . 1 . . 2 2 . . . . 6 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 3 | . . 1 . . . 1 . . . . 1 . . . Watcher 6 | . 2 1 . . . 3 . . . . . . . . Swarmer 26 | . . 6 . 7 . 7 . . . 3 3 . . . Grunt 46 | . . 7 . 11 . 14 2 . . . 12 . . . Brawler 2 | . . . . 1 . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 20 | . . 4 . 8 3 1 . . . . 4 . . . Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . . 1 . . . . 4 . . . Programmer 6 | . . . . . . 3 . . . . 3 . . . Samaritan 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 2 5 . 7 2 6 3 . . 3 5 . . 1 Combat Bots Only 7 | . . 4 . 7 1 4 3 . . 3 4 . . 1 Max Kills in Single Turn 2 | 1 1 2 . 2 1 1 1 . . 2 2 . . 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . Melee 2 | . . . . . . 1 1 . . 2 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Hostile Shots Fired 801 | . . 44 . 117 20 158 13 . . 8 348 4 . 89 Missed 251 | . . 11 . 33 1 58 5 . . 1 114 . . 28 Hits 550 | . . 33 . 84 19 100 8 . . 7 234 4 . 61 Melee 14 | . . . . 8 . . 2 . . . . 4 . . Projectile 536 | . . 33 . 76 19 100 6 . . 7 234 . . 61 AOE 1 | . . . . . . . . . . . 1 . . . Critical Strikes 21 | . . . . 4 1 2 1 . . . 8 3 . 2 Damage Taken 7926 | . . 402 . 1279 287 1302 135 . . 112 3168 207 . 1034 Core 1453 | . . 58 . 285 29 205 17 . . . 642 69 . 148 Absorbed by Shields 67 | . . . . 67 . . . . . . . . . . Core Remaining (%) 68 | 100 100 . . . 7 . . . . 68 . . . . Volleys Fired 210 | 15 22 31 . 80 18 36 . . . . 8 . . . Largest 4 | 2 2 4 . 4 4 3 . . . . 1 . . . Hottest 182 | 70 100 92 . 182 149 119 . . . . 33 . . . Shots Fired 564 | 30 41 124 . 260 38 63 . . . . 8 . . . Gun 465 | 30 39 124 . 196 35 41 . . . . . . . . Cannon 82 | . . . . 57 3 22 . . . . . . . . Launcher 8 | . . . . . . . . . . . 8 . . . Special 9 | . 2 . . 7 . . . . . . . . . . Kinetic 427 | 15 20 124 . 214 21 33 . . . . . . . . Thermal 129 | 15 21 . . 46 17 30 . . . . . . . . Explosive 8 | . . . . . . . . . . . 8 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | 11 5 9 . 16 5 15 . . . . . . . . Robot Miss Streak 6 | 2 5 3 . 3 2 4 . . . . 6 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 15 | . . 4 . 11 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 512 | 22 18 61 . 148 27 110 11 . . 4 106 . . 5 Core Hits 204 | 6 5 32 . 56 10 40 3 . . 3 49 . . . Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 23 | . . . . . . 10 1 . . . 12 . . . Critical Strikes 45 | 2 . . . 1 . 13 2 . . . 25 . . 2 Burn 3 | 2 . . . 1 . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . Smash 25 | . . . . . . 11 1 . . . 13 . . . Sever 13 | . . . . . . 1 . . . . 10 . . 2 Impale 3 | . . . . . . . 1 . . . 2 . . . Melee Attacks 291 | . . . . 4 . 115 14 . . 8 144 . . 6 Impact 112 | . . . . . . 48 9 . . 2 53 . . . Slashing 120 | . . . . 4 . 34 . . . . 76 . . 6 Piercing 59 | . . . . . . 33 5 . . 6 15 . . . Sneak Attacks 43 | . . . . . . 20 3 . . . 20 . . . Combat Hostiles 4 | . . . . . . 2 2 . . . . . . . Follow-up Attacks 70 | . . . . . . 35 5 . . 3 25 . . 2 Damage Inflicted 14653 | 222 173 1001 . 2207 377 4440 528 . . 160 5342 . . 203 Guns 3870 | 222 173 1001 . 1779 325 370 . . . . . . . . Cannons 828 | . . . . 428 52 348 . . . . . . . . Explosions 489 | . . . . . . . . . . . 489 . . . Melee 9466 | . . . . . . 3722 528 . . 160 4853 . . 203 Ramming . | . . . . . . . . . . . . . . . Kinetic 3769 | 86 73 1001 . 1905 242 462 . . . . . . . . Thermal 929 | 136 100 . . 302 135 256 . . . . . . . . Explosive 489 | . . . . . . . . . . . 489 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 4286 | . . . . . . 1968 402 . . 60 1856 . . . Slashing 4045 | . . . . . . 1054 . . . . 2788 . . 203 Piercing 1135 | . . . . . . 700 126 . . 100 209 . . . Highest Corruption 10 | . . . . 5 5 3 10 6 6 6 1 1 1 2 Average Corruption 4 | . . . . 5 5 2 7 6 6 6 1 1 1 1 Corruption Purged 4 | . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . . . 15 19 11 17 15 2 8 4 . . 2 Message Errors 26 | . . . . 5 2 4 4 4 . 3 3 . . 1 Matter Fused 18 | . . . . 2 5 2 5 2 . 2 . . . . Heat Flow Errors 12 | . . . . . 4 . 3 4 . 1 . . . . Energy Discharges 15 | . . . . 2 5 3 2 1 . 1 1 . . . Parts Fused 3 | . . . . . 1 1 1 . . . . . . . Data Loss (minor) 10 | . . . . 2 1 1 1 3 1 1 . . . . Data Loss (major) 3 | . . . . 1 . . 1 1 . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . 1 Weapon Failures 3 | . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2356 | . . . . . . 983 249 . . 10 1083 . . 31 Projectiles 9 | . . . . . . 9 . . . . . . . . Explosions 64 | . . . . . . . . . . . 64 . . . Melee 2283 | . . . . . . 974 249 . . 10 1019 . . 31 Knockbacks 18 | . . . . 2 . 9 . . . . 7 . . . Impact 13 | . . . . . . 6 . . . . 7 . . . Kinetic 5 | . . . . 2 . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . . . . 77 . . . Shots 2 | . . . . . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 655 | 150 50 109 . 655 256 32 258 243 . 127 49 . . . Average Temperature 101 | 57 22 28 . 145 105 10 101 119 . 68 24 . . . Received Heat Transfer 1818 | . . 150 . 327 99 336 54 . . . 804 . . 48 Effects 17 | . . . . 17 . . . . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . . . . Energy Bleed 3 | . . . . 3 . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . 6 1 . . . 8 . . . Combat Hostiles 11 | . . . . . . 6 . . . . 5 . . . Parts Fried 24 | . . . . . . 5 2 . . . 17 . . . Impact Corruptions 47 | . . . . . . 20 6 . . 1 20 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . . 1 1 . . . . . . . . Heat Transferred 2553 | 555 296 . . 750 323 629 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Maximum Alert Level 4 | . . 1 . 4 2 2 . . . . 1 . . . Low Security (%) 38 | 100 100 67 100 9 . . . . . . 86 100 100 100 Level 1 23 | . . 32 . 4 46 49 . . . . 13 . . . Level 2 25 | . . . . 33 53 50 . . . . . . . . Level 3 7 | . . . . 36 . . . . . . . . . . Level 4 3 | . . . . 16 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1161 | 5 21 316 122 1161 542 648 . . . . 255 86 . 37 Initial 522 | . . . 122 72 522 497 . . . . 25 86 . 2 Average 337 | 2 2 133 121 723 413 429 . . . . 68 58 . 4 Influence Increases 4218 | 20 51 502 . 1139 255 1161 70 . . 70 901 . 4 45 Destroy 0b10 Robot/C 2140 | . . 340 . 560 60 520 60 . . 60 520 . . 20 Destroy 0b10 Robot/NC 265 | 20 15 25 . 5 10 80 . . . . 110 . . . Destroy Leader 406 | . 4 84 . 40 . 114 10 . . 10 134 . . 10 Successful Hack 109 | . 30 5 . 44 5 16 . . . . 5 . 4 . Select Force Hacks 180 | . . . . . 180 . . . . . . . . . Disable Machine 60 | . . 15 . 30 . 15 . . . . . . . . Anti-Garrison Action 350 | . . . . 350 . . . . . . . . . . Destroy Structure 88 | . 2 3 . 20 . 6 . . . . 57 . . . Advance Influence 350 | . . . . . . 350 . . . . . . . . Lose Combat Pursuer 270 | . . 30 . 90 . 60 . . . . 75 . . 15 Influence Decreases 4181 | 20 51 211 179 90 1063 870 505 209 . 30 693 248 . 12 Entered New Map 1512 | . . . 169 40 639 206 239 40 . . 15 162 . 2 Time Decay 2121 | 20 51 211 10 . 374 534 246 169 . 30 446 30 . . Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . Lost Part 448 | . . . . 50 50 30 20 . . . 232 56 . 10 Squads Dispatched 18 | . 1 1 . . . 7 . . . . 8 . . 1 Investigation 5 | . . . . . . 1 . . . . 4 . . . Extermination 5 | . . . . . . 3 . . . . 2 . . . Reinforcement 8 | . 1 1 . . . 3 . . . . 2 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Distress Signals 5 | . . 1 . . . 2 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 152 | . 7 20 . 29 3 40 2 . . 3 37 6 . 5 Peak Tracking Total 7 | . 2 5 . 5 1 6 2 . . 3 7 6 . 4 Tactical Retreats 13 | . . 2 . 3 . 3 . . . . 4 . . 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Traps Triggered 11 | . . . . 7 . 1 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Machines Disabled 8 | . . 1 . 6 . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . 1 . . . . . . . . Garrison Relay 4 | . . . . 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Machines Accessed 42 | . 4 2 1 4 10 6 1 1 4 . 8 . 1 . Terminals 24 | . 4 2 . 4 4 4 . 1 . . 4 . 1 . Fabricators 3 | . . . . . . 1 . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 110 | . 13 3 2 7 17 16 1 1 28 . 20 . 2 . Successful 64 | . 8 2 1 3 8 6 1 1 28 . 5 . 1 . Failed 45 | . 5 1 1 4 9 9 . . . . 15 . 1 . Catastrophic 7 | . . . . . 2 2 . . . . 3 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 27 | . 10 1 . . 13 1 . . . . 2 . . . Terminals 55 | . 13 3 . 7 10 10 . 1 . . 9 . 2 . Fabricators 8 | . . . . . . 2 . . . . 6 . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . Recycling Units 7 | . . . . . 7 . . . . . . . . . Scanalyzers 7 | . . . . . . 4 . . . . 3 . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . Terminal Hacks 44 | . 3 2 . 3 1 2 1 1 28 . 2 . 1 . Record 12 | . . . . . . . . 1 11 . . . . . Part Schematic 10 | . 1 . . . . . . . 9 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 . . 1 . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . Branch Access Points 3 | . . 1 . . . 1 . . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 12 | . 5 . . . 7 . . . . . . . . . Terminals 6 | . 5 . . . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 25 | . 4 1 1 1 4 6 . . . . 8 . . . Full Trace Events 6 | . . . . 1 1 1 . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . 1 . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . 18 . . . . . . . . . . Machine Destruction 18 | . . . . 18 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 8 | . . . . . 8 6 6 6 6 5 5 5 5 5 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Active Infowar (turns) 3394 | 44 441 483 20 341 . 447 184 513 110 321 490 . . . Seismic 2947 | 44 441 483 20 341 . . 184 513 110 321 490 . . . T.N.C. 447 | . . . . . . 447 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Turns Passed 8142 | 139 441 483 20 1475 864 1514 527 513 110 321 1551 76 14 94 Spaces Moved 4756 | 68 245 220 12 593 503 837 376 357 85 241 1007 133 28 51 Core 88 | 7 . . . . . . . . . . . 34 28 19 Treads 1547 | . 157 220 12 393 503 230 . . . . . . . 32 Legs 2678 | 61 88 . . . . 607 376 357 85 241 863 . . . Wheels 200 | . . . . 200 . . . . . . . . . . Hover 243 | . . . . . . . . . . . 144 99 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 140 160 130 130 130 130 130 56 50 50 50 Average Speed 139 | 113 145 161 160 190 160 139 130 130 130 130 116 54 50 125 Slowest Speed 320 | 120 160 240 160 320 240 270 200 130 130 130 250 60 50 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 47 31 6 73 88 23 54 55 70 54 31 80 2 33 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 8 | . . . . . 6 . 1 . 1 . . . . . Known Exits Taken 5 | . . 1 1 . . 1 . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 . . . 1 . 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . 4 1 . . . . . . Spaces Dug 12 | . 2 . . . . 5 . . . . 5 . . . Terrain Destroyed 81 | . 2 . . . . 6 . . . . 73 . . . Melee 8 | . . . . . . 3 . . . . 5 . . . Projectile 5 | . 2 . . . . 3 . . . . . . . . AOE 68 | . . . . . . . . . . . 68 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac DSF Total 5608 | 100 287 273 12 737 526 1050 401 406 84 245 1256 134 27 70 Wait 201 | . . 5 . 11 . 53 . 48 . . 80 . . 4 Move 4744 | 67 244 219 12 592 502 836 375 356 84 240 1007 132 27 51 Hop . | . . . . . . . . . . . . . . . Pick Up 66 | 10 9 6 . 5 1 18 6 1 . . 10 . . . Fast Attach 63 | 6 1 2 . 7 3 16 3 . . . 13 1 . 11 Attach 39 | 1 . 2 . 6 1 7 3 . . . 19 . . . Detach 2 | . . . . . . . . . . . 2 . . . Swap 24 | . 6 1 . 8 1 2 1 . . . 4 1 . . Drop 61 | 1 5 7 . 6 . 24 6 1 . . 11 . . . Fire 210 | 15 22 31 . 80 18 36 . . . . 8 . . . Melee 180 | . . . . 4 . 58 7 . . 5 102 . . 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 451 | -10/Materials | Discovered new exit (range 13) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Weapon x2 878 | -9/Materials | Identified exit to Mines 878 | -9/Materials | Identified exit to Storage 894 | -9/Materials | Build established: Gunner 1064 | -9/Materials | Entered Storage 1084 | -9/Storage | Identified exit to Garrison 1084 | -9/Storage | Entered Garrison 1100 | -9/Garrison | Triggered checkpoint 1153 | -9/Garrison | Garrison Relay disabled 1258 | -9/Garrison | Triggered checkpoint 1286 | -9/Garrison | Triggered checkpoint 1346 | -9/Garrison | Destroyed 7 combat bots 1372 | -9/Garrison | Discovered new exit (range 13) 1402 | -9/Garrison | Triggered checkpoint 1517 | -9/Garrison | Garrison Relay disabled 1729 | -9/Garrison | Build established: Tank 1780 | -9/Garrison | Triggered checkpoint 1899 | -9/Garrison | Discovered new exit (range 12) 1918 | -9/Garrison | Triggered checkpoint 1935 | -9/Garrison | Discovered new exit (range 51) 1935 | -9/Garrison | Discovered new exit (range 24) 1935 | -9/Garrison | Discovered new exit (range 25) 1956 | -9/Garrison | Garrison Relay disabled 2072 | -9/Garrison | Learned Recycling security intel 2146 | -9/Garrison | Triggered checkpoint 2248 | -9/Garrison | Garrison Relay disabled 2445 | -9/Garrison | Core integrity fell below 50% 2450 | -9/Garrison | Core integrity fell below 20% 2559 | -9/Garrison | Entered Recycling 2599 | -9/Recycling | Lost 3 parts (1p1u1w) 2946 | -9/Recycling | Build established: Scavenger-Mutant 3097 | -9/Recycling | Scanned before Scraplab entrance 3380 | -9/Recycling | Discovered new exit (range 15) 3423 | -9/Recycling | Entered Factory 3423 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3823 | -7/Factory | Search patrols dispatched 3834 | -7/Factory | Build established: Scavenger-Gunner 4062 | -7/Factory | Identified exit to Lower Caves 4118 | -7/Factory | Central database locked down 4468 | -7/Factory | Build established: Gladiator 4937 | -7/Factory | Entered Lower Caves 4951 | -7/Lower Caves | System corruption reached 10% 4959 | -7/Lower Caves | Met a Warlord Commander 4960 | -7/Lower Caves | Learned location of Warlord (-5) 4961 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4964 | -7/Lower Caves | Found Encrypted Comm Array 5450 | -7/Lower Caves | Discovered new exit (range 12) 5458 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5464 | -7/Lower Caves | Entered another Lower Caves area 5519 | -7/Lower Caves | Learned 4 Factory zone layouts 5964 | -7/Lower Caves | Discovered new exit (range 9) 5977 | -7/Lower Caves | Entered Data Miner 5977 | -7/Data Miner | Discovered new exit (range 6) 6002 | -7/Data Miner | Met Data Miner 6037 | -7/Data Miner | Learned location of Section 7 (-2) 6037 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6058 | -7/Data Miner | Received God Mode back door access code from Data Miner 6087 | -7/Data Miner | Entered Proximity Caves 6088 | -6/Proximity Caves | Identified exit to Factory 6167 | -6/Proximity Caves | Learned 4 Factory zone layouts 6223 | -6/Proximity Caves | Learned Factory emergency access door positions 6408 | -6/Proximity Caves | Entered Factory 6408 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6409 | -6/Factory | Identified exit to Factory 6930 | -6/Factory | Lost 5 parts (1p1n1u2w) 7034 | -6/Factory | Incoming investigation squad redirected 7461 | -6/Factory | Lost 5 parts (2p2n1u) 7665 | -6/Factory | Identified exit to Lower Caves 7691 | -6/Factory | Core integrity fell below 50% 7718 | -6/Factory | Lost 6 parts (3n1u2w) 7827 | -6/Factory | Lost 3 parts (2n1u) 7959 | -6/Factory | Sucked down chute 7959 | -6/Factory | Entered Waste 7991 | -6/Waste | Spotted C-40 Crusher 7996 | -6/Waste | Spotted C-40 Crusher 8005 | -6/Waste | Spotted C-40 Crusher 8007 | -6/Waste | Spotted C-40 Crusher 8010 | -6/Waste | Spotted C-40 Crusher 8013 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8015 | -6/Waste | Crushed by Compactor (1 part destroyed) 8016 | -6/Waste | Core integrity fell below 20% 8018 | -6/Waste | Spotted C-40 Crusher 8018 | -6/Waste | Crushed by Compactor (1 part destroyed) 8023 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8027 | -6/Waste | Discovered new exit (range 11) 8035 | -6/Waste | Entered Factory 8049 | -6/Factory | Identified exit to DSF 8049 | -6/Factory | Entered DSF 8054 | -6/DSF | Lost 6 parts (2p1n2u1w) 8084 | -6/DSF | Additional patrols routed to DSF 8143 | -6/DSF | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 08089_ OCI68C3AETGU/Q% 08108_ Acquired 7 matter. 08111_ Penetrated by Slug. 08112_ Acquired Power Sword. 08113_ Arm. Treads blasted off. 08113_ Acquired Arm. Treads. 08115_ Power Sword destroyed. 08115_ Critical hit (Blast). 08116_ Acquired Power Sword. 08119_ Penetrated by Slug. 08130_ Slug penetrates Wall. 08133_ System corrupted: IFF burst signal emitted. 08136_ X-72 Disruptor Insulated Plating severed. 08136_ Power Sword follow-up attack on X-72 Disruptor. 08139_ X-72 Disruptor Imp. Cooling System severed. 08142_ Destroyed Arc Projector. 08142_ X-72 Disruptor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????= ???????????? ???????????????????? | | ????????= ??????????? ??????????????????? | | ????????! ??????????? ??????????????????? | | ????????! #??????????# #??????????????????? | | ???????## #?????????## ###????????????????? | | ????????= =?????????!! [[#????????????????? | | ????????= =??????????! [[#????????????????? | | ????????= =??????????! [[?????????????????? | | ???????## ##???????### "##????????????????? | | ???????#= ????????#!! %%#????????????????? | | ???????#= ????????#!! %%#????????????????? | | ????????# #?########!! %%#####?##?????????? | | ??????### ###==#===### ;## # #??? ##???? | | ????###"" ##==#===;## ;## # ## ""???? | | ????""""" @H! ^ ""???? | | ??????#"" %%!Y ^ ""???? | | ??????#"""""##==# %#!x # !# ##"""?????? | | ??????#"""""#########!!/ % #####????????????? | | ??????####"##???????###%#;###????????????????? | | ?????????#"#??????????# ###??????????????????? | | ?????????""#??????????###????????????????????? | | ?????????##??????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 11 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spear | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressDefenseFilter Manual? 0 Play Time 01:06:25 Cumulative 356.9 hours Start 2026.07.13 @ 04:01:12 End 2026.07.13 @ 05:08:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 70 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 46e172cb-cc48-4b34-aa38-498486458339